Baten Kaitos Walkthrough :
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Walkthrough - FAQ/Walkthrough Baten Kaitos Game Guide
By Aaron Busch
Version B1
Created: Monday, November 29th, 2004
Platform: Gamecube
E-mail: Undernet01@Shaw.ca
Primary Source: GameFAQs.com (http://www.gamefaqs.com)
(C) 2004 - Baten Kaitos Game Guide by Aaron Busch.
Created By: Aaron18
TABLE OF CONTENTS
- - -
VH01 Version History
UG01 Using this Guide
FQ01 Frequently Asked Questions
WT01 Walkthrough
- - - - - - - - - - - - - - - -
THE ANCIENT LAND OF SADAAL SUUD
- - - - - - - - - - - - - - - -
AC01 Cebalrai: The Farming Hamlet
AC02 Moonguile Forest
AC03 Cebalrai: The Farming Hamlet
AC04 Nunki Valley
AC05 Pherkad: The Ancient Capital
AC06 Nunki Valleu
AC07 Pherkad: The Ancient Capital
AC08 The Lord's Mansion
AC09 Pherkad: THe Ancient Capital
- - - - - - - - - - - - - -
DIADEM: THE LAND OF CLOUDS
- - - - - - - - - - - - - -
BC01 Nashira: The Fishing Village
BC02 Lesser Celestia River
BC03 Nashira: The Fishing Village
BC04 The Cloud Passage
BC05 Sheliak: The Castle Rown
BC06 Castle Elnath
BC07 Shrine of the Wind
BC08 Castle Elnath
- - - - - - - - - - - - - -
ANUENUE: THE RAINBOW NATION
- - - - - - - - - - - - - -
CC01 Komo Mai: The City of Flowers
CC02 School of Magic
CC03 Corellia's Palace
CC04 Ancient Library of Magic
CC05 Holoholo Jungle
CC06 Opu: The Waterfall Village
CC07 The Celestial Tree
CC08 Komo Mai: The City of Flowers
- - - - - - - - - - - - - - -
PORTAL TO AN OUTER DIMENSION
- - - - - - - - - - - - - - -
??01 Portal to an Outer Dimension
- - - - - - - - - - - -
MIRA: CITY OF ILLUSION
- - - - - - - - - - - -
DD01 Parnasse: The Confectionary Village
DD02 Detourne: The Mystical Garden
DD03 Reverence: The Picture Book Village
DD04 Nekton: Shrine of Spirits
DD05 Balancoire: Borough of Illusion
DD06 Duke Calbren's Manor
DD07 Coccolith: Labyrinth of Mirrors
DD08 Duke Calbren's Manor
- - - - - - -
ALFARD EMPIRE
- - - - - - -
AZ01 Mintaka: The Imperial Capital
AZ02 The Battleship Goldoba
AZ03 Azha Village
AZ04 Tha Lava Caves
AZ05 The Imperial Fortress
AZ06 Interdimentional Crack
- - - - - - - - - - - - - -
ANUENUE: THE RAINBOW NATION
- - - - - - - - - - - - - -
AZ07 Komo Mai: City of Flowers
- - - - - - - - - -
WAZN: THE ICE LANDS
- - - - - - - - - -
DF01 The Ice Cliffs of Gomeisa
DF02 Kaffaljidhma: Castle of Ice
DF03 Cursa: The Snowy City
DF04 Lake of the Dragon
DF05 Kaffaljidhma: Castle of Ice
- - - - - - -
ALFARD EMPIRE
- - - - - - -
AX01 Mintaka: The Imperial Capital
AX02 The Imperial Fortress
- - - - - - - - - - - -
DUHR: THE EARTH NATION
- - - - - - - - - - - -
TH01 Labyrinth of Duhr
TH02 Gemma Village
TH03 Capella: Garden of Death
TH04 Algorab Village
TH05 Zosma: Tower of Stones
TH06 Algorab Village
- - - - - - - - - - - - - -
ANUENUE: THE RAINBOW NATION
- - - - - - - - - - - - - -
GC01 Komo Mai: The City of Flowers
- - - - - - - - - - - - - - - -
THE ANCIENT LAND OF SADAAL SUUD
- - - - - - - - - - - - - - - -
RC01 Cebalrai: The Farming Hamlet
- - - - - - - - - -
THE CELESTIAL ALPS
- - - - - - - - - -
CA01 The Celestial Alps
- - - - - - - - -
COR HYDRAE CASTLE
- - - - - - - - -
ND01 Cor Hydrae Castle
- - -
CS01 Credits
- - -
VH01 Version History
Version A1 - (Updated: 9:47 PM 17/12/2004)
- Started the Game Guide.
Woohoo! It's been accepted to GameFAQs.com! Anyways,
this is a fully detailed Game Guide to Baten Kaitos.
Version A2 - {Updated: 9:47 PM 17/12/2004)
- Information added to the Game Guide.
Whew! That was a tough battle. Unfortunately this is
where the Game Guide stops in Version A2 of the
Baten Kaitos Game Guide
- Fixed the Version Numbers.
It seems I was using Version 1.0 & Version 1.1 for the
Version History. These have been replaced to A1 & A2.
Version A3 - {Updated: 9:47 PM 17/12/2004)
- Information added to the Game Guide.
Finished the Game Guide to Version A3. Ended at the
Giacomo, Ayme, and Folon Boss Battle.
Version A4 - {Updated: 9:47 PM 17/12/2004)
- Information added to the Game Guide.
Finished the Game Guide to Version A4. Ended at the
Le Boss Battle.
Version B1 - {Updated: 4:08 PM 01/01/2005)
- Revisions have been started.
Until today, Baten Kaitos was a rental from Rogers
Video. I've added Baten Kaitos to my Christmas Wish
List. Hopefully I'll get Baten Kaitos for Christmas.
I will then be able to update more information to
the Game Guide.
- Fixed the Time / Date in the Version History.
I used a Time and Date stamp next to each update to
the Version History. Unfortunately, the information
was not correct. The updates were displaying a Time
and Date which was not accurate to the updates.
I had to reset the Time and Date stamps to the date
as of today, as I'm not sure when the updates were
originally done.
- Added a Credits Section
Since this Game Guide is drawing close to a Final
Version, I figured I should start on a Credits
Section.
- - -
UG01 Using this Guide
Greetings! Welcome to my Baten Kaitos Game Guie. I've created
a thorough, step-by-step Game Guide to help you complete this
Role-Playing Game.
There may be a few areas of this Game Guide which you may not
understand. I will clarify some of this information to the
best of my ability.
As you may notice, in the Table of Contents I have added some
letters and numbers next to each section of the Game Guide.
If you are unable to locate the section which you are looking
for, please do the follow.
- - - - - - - - - - - -
INTERNET EXPLORER USERS
- - - - - - - - - - - -
- Select 'Edit', located on the toolbar at the top of your
screen.
- Select 'Find', or simply hold Ctrl, then hit the F Key.
- Input the four digit code that is shown next to the
corresponding section into the search bar and select
'Find Next'.
- - - - - - - -
NETSCAPE USERS
- - - - - - - -
- Select 'Edit', located on the toolbar at the top of your
screen.
- Select 'Find in This Page', or simply hit Ctrl, then the
F Key.
- Input the four digit code that is shown next to the
corresponding section into the search bar and select
'Find'.
If for any reason something in this Game Guide does not make
sense, please send an E-mail to Undernet01@Shaw.ca. I will
be glad to assist you to the best of my knowledge.
- - -
FQ01 Frequently Asked Questions
Question: What is an Event Boss?
Response: An Event Boss is a term which I refer to as a Boss.
Following an Event Boss will be a dramatic change
of events in Baten Kaitos.
Question: I need assistance in Baten Kaitos!
Response: Send an E-mail to Undernet01@Shaw.ca and I'll answer
your questions to the best of my knowledge. Include
the 4-Digit Code as seen in the Game Guide. This is
so I can understand exactly you need assistance.
Question: Can I use this Game Guide on my website?
Response: Unless the Game Guide is directly linked to GameFAQs
or Game-Guides.Net, I require an E-mail. I will then
either accept or decline the request.
Question: I see a mistake, can I send a request to get it fixed?
Response: Absolutely! If you see something in the Game Guide
which seems as though it shouldn't belong, send an
E-mail to Undernet01@Shaw.ca.
- - -
WT01 Walkthrough
- - - - - - - - - - -
Role of the Guardian
- - - - - - - - - - -
You'll begin Baten Kaitos by selecting a name. The
selected name is Kalas's Guardian Angel. You are
Kalas's Guardian Angel. Think of the Guardian Angel
as the voice inside of Kalas which decides most of
his moral decisions.
Kalas will ask the Guardian Angel whether you agree
or disagree with his decisions. You'll practically
be an invisible character in Baten Kaitos.
- - -
- - - - - - - - - - - - - - - -
THE ANCIENT LAND OF SADAAL SUUD
- - - - - - - - - - - - - - - -
AC01 ~ Cebalrai: The Farming Hamlet ~
Kalas eventually awakens in Cebalrai Village, where he is
introduced to Dr. Larikush. After being introduced to Dr.
Larikush, exit to Cebalrai Village.
West are several villagers of Cebalrai. Speak to Cedr to
encounter Meemai. Though there is no importance of this
character as of yet, Meemai will accompany Kalas on his
travels.
Approach the Mayor's residence directly north of Cedr.
Speak to the Mayor, then start to the World Map. Head
to Moonguile Forest.
AC02 ~ Moonguile Forest ~
Proceed northwards to the next region of Moonguile
Forest. Cross the river, then locate the Bamboo
Shot Magnus Card. North, you will encounter Xelha.
- - -
BOSS BATTLE
The Sabre Dragon
The Sabre Dragon will deliver multiple attacks
on both Kalas and Xelha. Make sure both Kalas
and Xelha stay healthy on Hit Points. Crimson
Hail can deal a considerable amount of damage.
The developers of Baten Kaitos do not start you
off with an easy Boss.
I suppose the outcome of the battles relies on
the cards which you obtain from the deck.
- - -
Xelha will then introduce herself to Kalas. After
a brief farewell to Leon and Gram, Xelha will join
Kalas's party.
Head north, deeper into Moonguile Forest. Note the
Orange Flower here in Moonguile Forest. Use these
Save Flowers to save progress in Baten Kaitos.
The Lord of the Spring awaits for Kalas and Xelha
due north.
- - -
EVENT BOSS BATTLE
Lord of the Spring
Deal as many critical blows to the Lord of the
Spring. Avoid using Aqua Burst, as Lord of the
Spring is typically of the water element. This
means damage will not be as effective.
The Lord of the Spring's physical attacks are
just as powerful as Kalas's or Xelha's at this
stage of the game.
The Lord of the Spring's most effective attack
is Thundering Falls. This will deal a massive
amount of damage. Another effective attack is
Dragon Press. This doesn't do much damage as
Thundering Falls, but still packs a punch.
- - -
After defeating Lord of the Spring, Kalas will be seperated
when Giacomo makes his appearance. After Giacomo captures
Xelha, Kalas will awaken in Cebalrai Village.
AC03 ~ Cebalrai: The Farming Hamlet ~
Speak with Dr. Larikush, then return to the Mayor. Return
to Dr. Larikush to learn of a landslide which developed
in Nunki Valley. Retrieve the Explosives on the bench,
then return to the World Map.
AC04 ~ Nunki Valley ~
There are two seperate paths which you may take. Keep in
mind the structure and design of Nunki Valley. You'll be
returning shortly.
East can be accessed whether the timing is correct, by
jumping through the break in the waterfall. West takes
Kalas to a Magnus Card.
Use the Explosives obtained in Cebalrai to break apart
the landslide which blocks the path.
Continue forward to the Pristine Fountain. Here, scale
the cliff the upper ledge, then exit to the World Map
behind the Pristine Fountain to Pherkad.
AC05 ~ Pherkad: The Ancient Capital ~
Imperial Soldiers guard the Lord's Mansion. After
speaking to the Imperial Soldiers, return to the
entrance of Pherkad.
Directly across from the Tavern is Palolo III, Master
of Shadows, and bad Voice-Acting.
Speak with Palolo, then return to Ninki Valley. Why?
To find the Rainbow Spider's Web. This can then be
given to Palolo in exchange for information of the
secret entrance to the Lord's Mansion.
AC06 ~ Nunki Valley ~
- - - - - - - - - - - - - - -
Search for the Rainbow Spider
- - - - - - - - - - - - - - -
The Rainbow Spider shifts areas in Nunki Valley. This
makes it nearly impossible to give a precise location
of the Rainbow Spider.
However, the Nunki Valley is a small area to explore.
If you are unable to see the Rainbow Spider, you may
have missed an objective in Pherkas, or you just are
not looking hard enough.
You will not be able access the Lord's Mansion until
the Rainbow Spider's Web has been brought to Pololo.
- - -
BOSS BATTLE
The Rainbow Spider
The Rainbow Spider uses Hardening as a Defense
Boost. Naturally, this increases the Rainbow
Spider's Defense.
The Rainbow Spider is quite difficult, as it's
Defense and Strength is the Rainbow Spider's
advantage.
- - -
After the Rainbow Spider has been defeated, obtain the
Rainbow Spider's Web, then return to Pherkad.
AC07 ~ Pherkad: The Ancient Capital ~
North of the entrance is Pololo's Secret Hideout. Speak
to Pololo and use the Save Flower in Pherkad Harbour if
necessary. Kalas will eventually enter the Lord's
Mansion.
AC08 ~ The Lord's Mansion ~
Your first priority is to stay hidden from the Imperial
Soldiers which roam the corridors.
The Imperial Soldiers have extremely quick Agility and
Attacks, and will defeat Kalas within moments. Rescue
Xelha before attempting to attack an Imperial Soldier.
You have two objectives in the Lord's Mansion. Rescue
Xelha, and stop Giacomo.
Head up the western staircase to a Magnus Chain Mail at
the end of the corridor. Inside the northern room is a
Guestroom Key.
The two rooms downstairs may now be unlocked using the
Guestroom Key. There you will find Xelha and Aljeemo.
Examine the statue up the eastern staircase, then head
out to the roof. Here, Kalas and Xelha will encounter
Giacomo.
- - -
EVENT BOSS BATTLE
Giacomo
You'll be fighting Giacomo several times in Baten
Kaitos. There is no way Namco would write off an
important plot character at this stage of the
game.
One attack you may want to watch out for is End
Slasher. It's one of Giacomo's favourable Combo
Finishers which will deal critical damage to
Kalas or Xelha. It's other effective capability
is the fact which it ignores target defense.
Giacomo's attack will becom quite repetitive, but
eventually Giacomo will cast of Kalas and Xelha.
The battle will be finished.
- - -
AC09 ~ Pherkad: The Ancient Capital ~
Kalas and Xelha will return to Pherkas shortly after
their encounter with Giacomo. Continue to Pherkad
Harbour to board the Diadem Express.
- - - - - - - - - - - -
DIADEM: LAND OF CLOUDS
- - - - - - - - - - - -
BC01 ~ Nashira: The Fishing Village ~
The path is straight-forward. Eventually Kalas & Xelha
will encounter Lyude, Ambassador of the Emptire. Speak
to Lyuke, then the Fortune Teller. The Fortune Teller
is in the building due north.
Listen to the Fortune Teller's story, then speak with
Anna the Barkeep in the Tavern to the east. Eventually,
Kalas and Xelha will encounter Gibari.
Exit Anna's Tavern to the Harbour. Gibari's Boat is east
of Lyude's.
BC01 ~ Lesser Celestial River ~
The Lesser Celestial River currently blocks the path to
Sheliak: The Castle Town. You'll eventually discover
the cause and effect.
Notice the several small islands in the Lesser Celestial
River. These can be used to cross the Lesser Celestial
River without getting swept away by the strong currents.
Grab the Chaos Edge Magnus Card, then start crossing the
Lesser Celestial River. Approach the blue streak of
light to enter the next area.
The water which constantly falls from above can become
rather frustrating. Kalas will stumble into the Lesser
Celestial River if struck.
Directly ahead is a Save Flowers. Scale up the cliff to
see the cause of the overflow.
- - -
BOSS BATTLE
The Thunderfish
The Thunderfish in name and appearance somewhat
contradicts itself. Being of Water and Lightning
Elements, the Thunderfish should've been extinct
a long time ago.
Anyways, the Thunderfish's advantages are relied
on Strength. Most of the Thunderfish's attacks
are likely to cause significant damage.
Though the Defense is rather weak, the Thunderfish
has an effective chance of inclicing Kalas, Xelha,
and Gibari with Poison. This makes the Boss Battle
somewhat complicating.
The Thunderfish is resistant against both Water and
Lightning.
- - -
Begin by following the Thunderfish downstream, examining
the Thunderfish each time it's caught against the island
in the Lesser Celestial River.
The Thunderfish should eventually come to a halt when it
catches itself against the rocks below.
Examine the Thunderfish to obtain the Essence. Return to
Nashira Village.
BC03 ~ Nashira: The Fishing Village ~
Enter the Tavern ans speak to Reblys. Reblys will state
that Anna has stepped out and has not yet returned. You
will need to locate Anna.
Locate Anna at the Diadem Express Station, then return
to the Tavern. Speak with Anna.
BC04 ~ The Cloud Pasage ~
The Cloud Passage is straight-forward. Keep to the east
until the path comes to a sudden halt.
Use a Blank Magnus with the Cloud Machine, then return
to the previous area. Head up the western path and use
the Cloud Essence to access the Save Flower. Backtrack
to a somewhat trasnsparent cloud. Cross to the World
Map.
- - -
BOSS BATTLE
The Iron Beetle
The Iron Beetle will begin with an Attack Boost.
This will be used at the start of the battle.
Unfortunately, you are facing an extremely tough
Boss. The Iron Beetle's Voldocannon can do some
significant damage to your characters.
Fottunately, the Iron Beetle may use Nitro Boost.
Though it increases the Iron Beetle's Attack, it
gives Kalas, Xelha, and Gibari and extra attempt
to quickly defeat the Iron Beetle.
- - -
BC05 ~ Sheliak: The Castle Town ~
Ascend the staircase, then enter the chapel directly
east. You'll arrive at the entrance to Castle Elnath.
Return to Sheliak to encounter an Imperial Boat.
You should eventually arrive in Castle Elnath, where
a fierce battle rages between the Royal Knights, and
the Imperial Soldiers.
BC06 ~ Castle Elnath ~
- - - - - - - - - - - - - - - -
Assistance of the Royal Knights
- - - - - - - - - - - - - - - -
Upon arrival in Castle Elnath, Kalas, Xelha, and
Gibari discover a fierce battle between the Royal
Knights, and the Imperial Soldiers.
Among the battle, Kalas, Xelha, and Gibari search
for King Ladekahn.
You begin with the Diadem Royal Crest. This is the
the heart of the Royal Knights. Strength, Courage,
and Honour, and Motivation. This is the symbol of
the Diadem Royal Crest. Use it as an advantage.
You'll encounter various battles while searching
for King Ladekahn. When approaching the Imperial
Knights and Royal Knights, select a Royal Knight
to dispatch.
The strength of the Royal Knights must pass that
of the Imperial Knights. If the Imperial Knights
defeat the Royal Knights, the Imperial Knights
will attack Kalas, Xelha, and Gibari.
- - -
You'll arrive at Castle Elnath with an objective
to search for King Ladekahn. Descend the flight
of stairs, then enter Castle Elnath.
Begin by speaking to the Head Knights to receive
the Diadem Royal Crest.
Speak to the Unit Commander before descending the
staircase to learn how to use the Diadem Royal
Crest.
Descend the staircase to being assisting the Royal
Knights. Eventually Kalas will arrive in the Castle
Elnath Foyer.
Ascend the eastern staircase, defeat the Imperial
Soldiers, then enter the room directly east.
Avoid the Imperial Soldiers. Examine the wounded
Royal Knight near the western window to ascend
to the upper landing.
- - -
EVENT BOSS
The Iron Beetle
The Iron Beetle should not be as difficult this
time through. Though it might occasionally cast
Self-Repair (Full Recovery), you should stand a
greater chance of survival this time through.
The Iron Beetle uses two strong attacks, Diving
Drill and Plasma Cannon.
Keep your characters healthy and you should be
able to defeat the Iron Beetle.
- - -
After the Iron Beetle has been defeated, return to
the World Map. Proceed to the Shrine of the Winds
BC07 ~ Shrine of the Winds ~
- - -
EVENT BOSS
Lord of the Winds
Most of the Lord of the Winds' attacks may deal
critical physical damage.
The critical damage is dealt mostly through a
series of attacks, followed by Miraculous Gale,
Poisonous Powder (Poison), and Slashing Winds.
Fortunately, Poisonous Powder does not stack.
The Lord of the Winds tends to cast Poisonous
regardless of whether the targeted character
has already been inflicted with Poison.
This will give your characters another chance
to defeat the Lord of the Winds.
- - -
Return to Castle Elnath after the Lord of the Winds
has been defeated.
BC08 Castle Elnath
- - - - - - - -
Time to Cleanup
- - - - - - - -
The battle between the Imperial Soldiers and the
Royal Knights has finished.
Though the Imperial Soldiers may have withdrawn,
they certainly left their share of debris, and
who better to clean up the debris than Kalas.
Inform the Supervisor directly outside that you
would like to assist with cleanup in Castle
Elnath.
Use a Blank Magnus on the Debris, then discard
the Pebble. After the debris has been cleaned,
return upstairs and speak with the Head Knight.
You'll receive a Tempest Shield Magnus Card.
West is another Supervisor needing assistance
in removing debris.
Push the debris aside until everything is tidy,
then return upstairs and speak with the Head
Knight. You'll receive a Hydra Magnus Card and
a Glass Earrings Magnus Card.
- - -
Ascend to the roof of Castle Elnath, where the
Mindeer awaits. Speak with the Knight.
Kalas is informed that Lyude needs to talk for
a brief moment. Return to Castle Elnath. Find
Lyude in the room directly east of the Balcony
which over-looks the King's Throne Room.
Speak to Lyude, then return to the Mindeer and
speak with the Knight.
- - - - - - - - - - - - - -
ANUENUE: THE RAINBOW NATION
- - - - - - - - - - - - - -
Beautiful city of Komo Mai. Directly below is an
Explosive Paddle Magnus Card for Gibari.
CC01 ~ Komo Mai: The City of Flowers ~
You'll arrive in Komo Mai during the Festival of
the Celestial Tree. Ahead is the Palace Entrance.
Ascend the staircase directly east of the Palace
Entrance to the School of Magic... AKA Hogwarts
School of Wizardy and Witchcraft. May I present,
Harry Potter! *Ahem*,
Welcome to the School of Magic.
CC02 ~ School of Magic ~
Before entrance to Corellia's Palace is allowed,
the School of Magic awaits. Kalas will need to
go through a series of events involving the
School of Magic.
Begin up the western staircase and enter each of
the classrooms to start a series of lectures.
Return to the entrance of Corellia's Palace and
ascend the western staircase. Enter through the
two classrooms to start a series of lectures.
The entrance to Queen Corellia's Palace should
now be accessible
CC03 ~ Corellia's Palace ~
Ascend the staircase and approach Queen Corellia's
Throne Room. Return to the Palace Entrance after
speaking with Queen Corellia. Everyone will then
depart for the Ancient Library of Magic. Return
to the World Map.
CC04 ~ Ancient Library of Magic ~
The Ancient Library of Magic is just swimming with
Undead, so avoid using Dark Attacks. Ascend the
staircaise and enter the Study Hall.
Inside the Study Hall is a Deluxe Shortcake Magnus
Card, a Falcon Statue Magnus Card, a Save Flower,
and Mimics.
Push the red bookcase aside to obtain the Key. The
eastern red bookcase may also be pushed aside. You
may now return to the previous corridor. Backtrack
to the previous entrance to obtain a Key to the
History Section. At the entrance of the Ancient
Library of Magic is the History Section.
Inside the History Section is a Taurus Magnus Card,
a Fruity Gelatin Magnus Card, a Deluxe Bonbon
Magnus Card, and Mimics.
- - - - - - - - - - - -
Obtain the History Book
- - - - - - - - - - - -
The History Book is in the History Section.
Examine the bookcase in the south-western
corner of the History Section.
- - -
Return to the Main Hall. Behind the Reception Desk
should be a Key to the Geography Section. The
Geography Section is next to the History Section.
Inside the Geography Section is a Sforzando Magnus
Card, a Philosophy Section Key, and Mimics.
- - - - - - - - - - - - -
Obtain the Geography Book
- - - - - - - - - - - - -
Search through the bookcase near the entrance.
You will need to push aside a red bookcase to
access the Geography Book.
- - -
You'll need to access the Philosophy Section. It is
in the Study Hall. Inside the Philosophy Section is
a Scarlet Shell Magnus Card, Deluxe Cookies Magnus
Card, a Magnum Cornet Magnus Card, and a Literature
Section Key.
- - - - - - - - - - - - - -
Obtain the Philosophy Book
- - - - - - - - - - - - - -
The Philosophy Book is in the Philosophy Section.
Search through the bookcase next to where the
Magnum Cornet Magnus Card was found.
- - -
The Literature Section is in the Study Hall. It is
next to the Philosophy Section. Inside the Literature
Section is a Silver Sword Magnus Card, a Ruby Earrings
Magnus Card, and Mimics.
- - - - - - - - - - - - - -
Obtain the Literature Book
- - - - - - - - - - - - - -
The Literature Book can be found in the Literature
Section. You can obtain the Literature Book from
the top of a bookcase. The bookcase is in the back
of the Literature Section. Move a few of the red
bookcases to gain access to it.
- - -
With all four of the Librarian's Books in possession,
return to the Study Hall. There are four bookcases
in the Study Hall where the Librarian's Books must
be placed.
Approach the sealed door and continue to the next
area to encounter Folon.
- - -
EVENT BOSS BATTLE
Folon
This character is awesome. Good Voice-Acting and
an awesome battle stance. Though he is also very
tough to defeat.
Folon will attack with immense strength. Attacks
such as Chaotic Flames may inflict Paralysis.
Folon tends to use Energy Injection (Attack Up)
occasionally.
Folon is also extremely quick on his attacks. It
won't give you must time to use Defense Cards.
- - -
You've been rescued by a character known as Savyna.
Trust me when I say that you didn't stand a chance
against Folon.
You'll eventually return to the World Map. Return
to Komo Mai, then to the School of Magic.
Speak to the Principal at the School of Magic. The
Principal gives Kalas a Landmark Stone. This can
be used to navigate through the Holoholo Jungle.
Return to the World Map, then head to the Holoholo
Jungle.
CC05 ~ Holoholo Jungle ~
The Holoholo Jungle is very dense. There are a lot
of people who have lost their way.
You'll arrve in Holoholo Jungle. Head straight to
the next area. You'll eventually pass a cliff,
but do not stray from the path. Remain on the
upper path, as Opu Village is directly ahead.
CC06 ~ Opu: The Waterfall Village ~
Cross the Opu Village Bridge to encounter Mayfee.
She'll eventually disappear into her house. Head
into Mayfee's House to speak with her once more.
Speak to Mayfee's Grandmother to hear the story
of the Celestial Tree.
Mayfee eventually takes off to the house next to
her own. Speak to Mayfee and the villager inside
to learn about the Komo Mai Cookies.
If you remember correctly, the shopkeeper in Komo
Mai previously offered cookies to Kalas. Return
to Komo Mai to speak to the shopkeeper.
Unfortunately, the shopkeeper has run out of the
necessary ingredients to create a batch of Komo
Mai Cookies. Enter Corellia's Palace.
Enter Queen Corellia's Room to locate a Celestial
Flower Seed. Return to the shopkeeper in Komo Mai
with the Celestial Flower Seed. With the Komo Mai
Cookies, return to Opu Village. Give the Komo Mai
Cookies to Mayfee.
Speak to Mayfee's Grandmother, then return outside
to the bottom of Opu Village. You'll meet up with
Savyna. Return to the World Map.
CC07 ~ The Celestial Tree~
Begin cimbing the Celstial Tree to a Wild Cherry
Bud. This can be reached by climbing up the west
side of the Celestial Tree. Return to the bottom
of the Celestial Tree.
You can reach the top by climbing up the eastern
side of the Celestial Tree. Eventually, Kalas
will encounter Mayfee.
Continue climbing up the Celestial Tree, use the
Save Flower, then descend the Celestial Tree
directly east to reach Mayfee.
After Kalas has rescued Mayfee, start back towards
the Save Flower. Start up the eastern side of the
Celestial Tree to a Gold Beetle Carapace.
Backtrack, then start up the western side of the
Celestial Tree, Kalas will eventually reach the
top.
- - -
EVENT BOSS BATTLE
Tree Guardian
The Tree Guardian is slightly difficult, as the
Left and Right Tentacles may become frustrating
to deal with.
Though they tend to cast status ailments almost
frequently, ignore the Left and Right Tentacles.
The reason I say this is because the Event Boss
deals immense physical damage.
Defeating the Tree Guardian means defeating the
the Left and Right Tenetacles will be defeated
as well.
- - -
Ah, Namco. It happened in Tales of Symphonia and
it was bound to happen in Baten Kaitos as well.
You'll eventually discover Lyude and Savyna are
two traitors. Seemingly like Kratos in tales of
Symphonia. You'll be given the choice to engage
Savyna in combat.
- - -
EVENT BOSS BATTLE
Savyna
For starters, everbody has regained their lost
HP. You stand a fair chance to defeat Savyna.
She's actually not too difficult to defeat.
You should hopefully be well adjusted to most
of Savyna's tactics by now. She's gained some
incredible amount of Hit Points.
Everything else remains the same. When Savyna
runs low on health, she will recover a small
amount of health.
- - -
After defeating Savyna, both Lyude and Savyna
are back on friendly terms with Kalas through
the remainder of the game. Return to Komo Mai.
CC08 ~ Komo Mai: The City of Flowers ~
Return to Corellia's Palace to speak with Corellia.
She'll collapse after a vision of Melpercio. This
leaves Kalas in Guest Room. Savyna should now
explain the story of her past.
Return to Corellia's Quarters. Speak with Corellia,
then return to the Mindeer. Speak with Lyude, Xelha,
Savyna, then Gibari. Eventually, Giacomo, Ayne, and
Folon will appear in the Battleship Goldoba.
Speak with Lyude, Xelha, Savyna, then Gibari once
more. Head to the Deck. Watch as the Great Mizuti
sails into view. Return to the Bridge to speak to
Xelha.
[ ??01 ] [ ~ Portal to an Outer Dimension ~ ]
This is perhaps one of the most pointless
objectives of Baten Kaitos. It's can also
be extremely frustrating. Follow Mizuti''s
Ship through the Dimension.
- - -
Boss: Gnosis
The dreaded Gnosis have returned from Xenosaga
to seek revenge in Baten Kaitos. As if certain
things weren't difficult enough, you now must
defeat the Gnosis.
It's partiall vulnerable to Light. It attacks
with immense strength. It's most powerful
attack is Dark Force, which may cause Paralysis.
- - -
MIRA: CITY OF ILLUSION
[ DD01 ] [ ~ Parnasse: The Confectionary Village ]
Candyland! You'll encounter Lady Melodia soon
after Kalas's arrival in Parnasse. Enter the
first eastern building to speak with Trill.
Leave Tisocco's Bakery. Ahead is Donella's Bakery,
where you may find the Mira Chocolate. Speak with
the Baker standing near the Mira Chocolate Mixer.
Return to Tisocco's Bakery to the jugs next to the
stove. Obtain some Mira Cream, then return to the
Baker at Donella's Bakery to obtain some Mira
Chocolate. Return to Trill with the Mira Chocolate.
Return to the World Map.
[ DD02 ] [ ~ Detourne: The Mysical Garden ]
Speak to the woman before venturing into Detourne.
There are some confusing puzzles which can be
easily addressed.
Woohoo! It's Atari! *Ahem*, Navigate to the center
of the 2D Maze. You'll need to defeat the three
Slimes, one of which cannot be defeated at the
present time.
Descend the northern staircase in the center of the
2D Maze. Jump to the eastern platform then return
to the 2D Maze. Defeat the Slime. Return to the
Garden.
Jump to the center platform then return to the 2D
Maze. Head to the Scale Room and use the Pristine
Water on the Blue Scale. Return to the 2D Maze and
descend the southern staircase. Jump to the western
platform and enter the 2D Maze. Use a Blank Magnus
on the Golden Pick Axe. Return to the Gardens and
jump to the center platform. Return to the 2D Maze.
Head to the center of the 2D Maze and use the Golden
Pick Axe Magnus Card on the Golden Wall.
Ah, the Slimes should have now returned. Return to
the center of the 2D Maze and descend the northern
staircasee. Examine the chain in the center of the
room and break it. Return to the Scale Room and use
Pristine Water on the Red Scale. Return to the 2D
Maze and descend the southern staircase to obtain
a Key. Use the Save Flower, then use the Key on the
locked door in the 2D Maze.
- - -
Event Boss: Magnus Giganticus
Ooh, Magnus Cards!
This is a simple battle which can easily be won.
The Magnus Giganticus tends to cast status ailments
such as Chronos Cage (Paralysis), and Dark Surge
(Confusion). Both which can deal a massive amount
of damage.
- - -
After Magnus Giaganticus has been defeated, Kalas
will return to Parnasse. Kalas will eventually
make the decision to rescue Melodia. Speak with
Lyude, Xelha, Savyna, then Gibari.
[ DD03 ] [ ~ Reverence: The Picture Book Village ]
Monolith and Tri-Crescendo have left their signature
within a dresser in the building at the top of the
hill. I presume Namco's must be somewhere nearby too.
You'll need Mirage Weed. You can obtain some Mirage
Weed at the entrance in Detourne. The Mirage Weed
can be given to the Robot standing at the edge of
the Reverence Bridge.
The path to the Fortune Teller's House will now be
accessible. After a disturbing visit, return to the
World Map.
[ DD04 ] [ ~ Nekoton: Shrine of Spirits ~ ]
Head down the north-western path for the Wind God
Blade. It's an extremely powerful weapon for Kalas.
Backtrack, then take the south-western path. North
is a Water Blade. This is another extremely
powerful Magnus Card for Kalas. Ayme, Folon, Lady
Melodia, and Giacomo will be waiting ahead.
- - -
Event Boss: Sikri
The Event Boss is Sikri, not Folon, Giacomo, and
Ayme. The Sikri isn't a challenging Event Boss.
It uses Unholy Symbol to cause Paralysis, then
attacks the target. In most cases it will attack
twice in a row. The attacks are not at all strong.
It'll use Golden Symbol to increase defense, and
may cast Life Drain to steal HP.
- - -
[ DD05 ] [ ~ Balancoire: Borough of Illusion ~ ]
Head to the Manor of Duke Calbren. Unfortunately the
Mira Guardsmen still have reason to believe Lady
Melodia has not returned. Return to Balancoire
Village. Search for the Old Lady inside the house
near the bridge. Listen to her story.
This is perhaps the second best Old Lady Voice-Acting
I've heard in Baten Kaitos. Anyways...
Speak to the residents inside the house next to the
villager who greeted Kalas when he arrived. Exit,
then follow Lady Melodia to Duke Calbren's Manor.
[ DD06 ] [ ~ Duke Calbren's Manor ~ ]
The suspicious arrival of this 'Other Friend' awaits
upstairs. Giacomo eventually eavesdrops on the
conversation of the next End Magnus. Head downstairs
to the eastern room. Descend to the Shrine below.
[ DD07 ] [ ~ Coccolith: Labyrinth of Mirrors ~ ]
What makes the Labyrinth difficult is the fact that
barely have a clue where you're headed. The first
room is circlular. Make your way clockwise to the
Moon Symbol.
The second room is much easier and can be navigated
without much complication.
The third room is similar to the first room. This
time the shape is somewhat twisted. You'll find a
Save Flower near the Moon Symbol. Inside will be
Giacomo.
- - -
Event Boss: Phantasm
Though it seems as though there are four targets,
Phantasm is the only strikable target. Phantasm
will tend to cast Eyes of Terror (Sleep) after
thoroughly dealing a massive amount of damage to
one of your characters.
Phantasm will also use Seal of Steadiness to
Paralyze. Sometimes, Phantasm may cast Lightning,
which does not inflict any status ailments, but
deals massive damage.
- - -
[ DD08 ] [ ~ Duke Calbren's Manor ~ ]
Once you are prepared for departure, speak to
Lady Corellia upstairs in the western room.
ALFARD EMPIRE
{ AZ01 ] [ ~ Mintaka: The Imperial Capital ~ ]
Your arrival in Mintaka is a short welcome. It
seems Geldoblame has disappeared. Begin heading
west until you are stopped by a snooty, cockney
resident of Mintaka.
Enter the building next to the crowd after listening
to a speech of Geldoblame. You'll now be in the
Tavern.
Head to the north-western section of the Tavern
to overhear a conversation between the Imperial
Soldiers.
Return outside and head north. Enter the building
directly ahead to speak with the Man. The crowd
should now have vacated, allowing you to head
north to Lyude's residence.
You'll eventually be forced to escape from Mintaka.
The world map is in the south-western section of
Mintaka. You'll need to break past the Imperial
Soldiers. Return to the Airship.
Note: Make sure you are prepared, as the next
series of events will not give you much
time to rest.
- - -
Boss: Imperial Walker (3)
They attack with great physical strength. They may
also use Force Ring Alpha to inflict Sleep.
- - -
[ AZ02 ] [ The Battleship Goldoba ]
Defeat the enemies in the first room and record the
passwords, as you'll need these later. Ascend the
staircase in the next area and input the passwords
on the console. Enter the passwords 0819 for
an Assassin's Hood and 3291 for a Viking Helmet.
Enter 4653 to access the Bridge.
Return to the first area and enter the Bridge to
encounter Folon, Ayme, and Giacomo.
- - -
Event Boss: Giacomo, Ayme, Folon
Though Giacomo is certainly tempting, concentrate
on Folon. Giacomo, Ayme, and Folon co-ordinate as
a team.
Ayme's strength isn't strong. She scores about six
to eight attacks per turn followed by a Crazy
Rabbit.
Folon is similar to when you fought him in the
Ancient Library. He'll use Energy Injection,
Chaotic Flames, and Worg Laser. His strength
passes that of Giacomo's.
Giacomo should be dealt with only after Ayme and
Folon have been defeated. He tends to dual-attack.
This means that he will have another turn directly
after his first. He uses End Slasher and Imperial
Force almost every chance he gets.
- - -
You'll have five minutes to escape the Goldoba. Use
the Save Flower as you will not be able to return
once you enter the next area. Loop around the
corridor to the Hangar.
Inside are give Escape Pods, one which is accessible.
Search for the Fuel Tank within the Hangar. You'll
need the Oil in the south-eastern corner. Use the Oil
on the Escape Pod to make a clean escape.
[ AZ03 ] [ ~ Azha Village ~ ]
The Lava Caves are through the village towards the
back. The building in the far western edge of Azha
is the Tavern. Enter the building, then ascend to
the third floor.
It seems that the villagers are not too impressed by
your arrival. Return to ground floor, where you will
be confronted by a villager of Savyna's past.
You'll encounter a Mechanic who won't let Kalas into
the Lava Caves. Regretfully, the Mechanic invites
Kalas to his place to socialize.
You'll get a brief history of Georg's Family Tree.
Kalas should eventually ask where he's heard the
name "Larikush". Cebalrai, of course. The Mechanic
will eventually unlock the door to the Lava Caves.
[ AZ04 ] [ ~ The Lava Caves ~ ]
Enter the Lava Caves and remain west. You'll
eventuall cross a river of lava which prevents
you from progressing any further. Return to
the Mechanic. Return to the Lava Caves after
speaking with the Mechanic.
This time remain east. You'll encounter Flame
Ice directly ahead. Return to the Mechanic.
Trap the essence of the Sparkling Snow. Grab
a few as you will need more than one Sparkling
Snow Magnus Card. Return to the Lava Caves.
This time remain west. Use the Sparkling Snow on
the river of lava. Ahead will be Xelha's Pendant.
Use the Sparkling Snow on the river of lava.
Geldoblame will be ahead.
- - -
Event Boss: Geldoblame
Forfeit Your Life (Instant Death) is the problem
with Geldoblame. He will constantly use it and
will not stop. Geldoblame tends to inflict Poison
and always begins the turn with Divine Seal. This
will restore about 110 Health per turn.
Perhaps Geldoblame's strongest attack is Seal of
Evil (Paralyze). This will deal critical damage
to your party. When Geldoblame charges, use a
Magnus Card which prevents Instant Death.
Geldoblame is a tough foe to beat. Use your strongest
attacks and eventually he should fall, and a new
threat shall rise.
- - -
Welcome to betrayal. No matter what you say, Kalas
cannot be convinced of his true destiny.
[ AZ05 ] [ ~ The Imperial Fortress ~ ]
So Xelha now becomes the main character of Baten
Kaitos. Let's go confront Kalas.
Begin by heading west. Search all the cells in the
Imperial Fortress for Magnus Cards. Eventually
an impact will scare Xelha. It's time to investigate.
Return to the eatern corridor.
Upon investigating, you'll encounter Kodelle,
Catranne, and Glamyss. You'll then return to
Corellia's Palace. Speak with Ladekhan, Corellia,
and Calbren. Leave Corellia's Palace and return
to the World Map. Head to Anuenue Port to board
the Mindeer.
You'll need to search for the five Interdimentional
Cracks.
1) Mira, Go to Detourne to obtain some Mirage Weed.
Bring the Mirage Weed to Lord Calbren's Manor.
Enter the Sewers and approach the Interdimentional
Crack.
[ AZ06 ] [ ~ Interdimentional Crack ~ ]
Examine the wall and use the Mirage Weed you obtained
from Detourne.
- - -
Event Boss: Despina
Despina is quite easy to defeat. It mainly focuses on
using physical attacks. It may enflame Xelha on
occasion. Use Xelha's strongest attacks.
- - -
Progress further into the Interdimentional Crack to
find Mizuti.
2) Diadem, Go to the Cloud Passage to obtain the
Cloud Essence. Bring the Cloud Essence to the
Shrine of the Winds and approach the Interdimentional
Crack.
Examine the wall and use the Cloud Essence you obtained
from The Cloud Passage.
- - -
Event Boss: Thalassa
Thalassa's appearance may be the same as Despina, but the
two Event Bosses do not have much in common. Thalassa's
attacks are much stronger.
Watch out for Tears of Destruction. It's a physical attack
which can deal a lot of damage.
- - -
Progress further into the Interdimentional Crack to
find Gibari.
3) Anuenue, Go to Queen Corellia's Palace. Bring the
Celestial Flower Seed to the Celestial Tree. Approach
the Interdimentional Crack.
Examine the wall and use the Celestial Flower Seed you
obtained from Queen Corellia's Palace.
- - -
Event Boss: Despina
Despina is back for revenge and this time
it's no easy task. Despina is much for
difficult to defeat this time.
Hour of Reckoning is the one attack which
delivers the most damage.
- - -
Progress further into the Interdimentional Crack to
find Savyna.
4) Alfard, Go to the Lava Caves. At the entrance is
Lava Essence. Through the Lava Caves, where you
previously fought Geldoblame is the next
Interdimentional Crack.
Examine the walla nd use the Lava Essence you
obtained from the entrance to the Lava Cave.
- - -
Event Boss: Galatea
This is perhaps the strongest of the
Interdimentional Crack Event Bosses.
Luckily, there aside from Galatea's
immense strength, there is nothing
you need to be concerned about.
- - -
Progress further into the Interdimentional Crack to
find Lyude.
Though there is a fifth Interdimentional Crack, it
currently holds no purpose at this time. With the
Interdimentional Cracks closed, return to Komo Mai.
[ AZ07 ] [ ~ Komo Mai: City of Flowers ]
Return to Queen Corellia's Palace. Inside, speak to
Queen Corellia. You'll then be given an update on
the war.
Head to Anuenue Port and board the Mindeer to the
Ice Cliffs of Gomeisa.
WAZN: THE ICE LANDS
[ DF01 ] [ ~ The Ice Cliffs of Gomeisa ~ ]
Directly ahead is the entrance to the Badlands of
Wazn. You'll need to examine the Light Keys. This
is the secret to lowering the barrier.
The wind currents constantly shift directions, so
you may find times which may be hard to control
through the current conditions.
Head northwards, then directly east to another
Light Key. With the two Light Keys down, head
to the next area. You may need Sparkling SNow,
and there's an Essence of Sparkling Snow ahead.
Head up the eastern path to the third Light Key.
With the third Light Key down, return to the
previous area and head east. Examine the fourth
Light Key to deactivate the Barrier. Return to
the previous area and head up the western path.
Head north in the next area to reach Kaffaljidhma.
[ DF02 ] [ ~ Kaffaljidhma: Castle of Ice ~ ]
You'll be greeted by Barnette upon arriving in
Kaffaljidhma... I don't like spelling that out.
Leave Xelha's bedroom and head downstairs back
into Cursa.
[ DF03 ] [ ~ Cursa: The Snowy City ~ ]
You'll have a brief history of Queen Xelha,
aside from "Just Xelha". Return to
Kaffaljidhma and ascend the eastern staircase.
The Knight will then notify Xelha the Ritual
is ready. Return to the Main Hall and ascend
the central staircase.
Head to the eastern room to speak with Leon's
Wife, and Gram's Wife. Return to the previous
room and ascend the central staircase.
Xelha's Ritual is held in the eastern room by
the Save Flower. Enter when you're prepared
and speak to Barnette.
[ DF04 ] [ ~ Lake of the Dragon ~ ]
- - -
Event Boss: Goddess of Ice
You'll most likely as yourself, "What the..."
This is different from the common fight. Your
Magnus Cards are hidden.
You'll have to guess which Magnus Card may
match the Goddess of Ice's. If the Magnus Card
matches, you score an attack. If it does not
match, the Goddess of Ice will attack you.
You'll eventually be rewarded with the Ocean
Mirror.
- - -
[ DF05 ] [ ~ Kaffaljidhma: Castle of Ice ~ ]
Head to the Ritual Room to speak with Barnette.
You'll be granted permission to use the White
Dragon. You'll need a Sculptor.
West of Kaffaljidhma in Cursa is the Sculptor's
Shop. Inside is the Sculptor you must speak to.
Here is where the Sparkling Snow is needed. If
you've obtained Sparkling Snow in The Ice Cliffs
of Gomeisa, Great! If not, return to The Ice
Cliffs of Gomeisa.
With the Sparkling Snow, return to the Ritual
Room and speak with Junior. There are four Ice
Sculptors in the Ritual Room.
North-West: Bow
South-West: Shield
North-East: Halberd
South-East: Axe
Return to the Shopkeeper and 'Rest Your Wings'.
Return to the Sculptor to see the Sculptors.
Head to the White Dragon. East of
Kaffaljidhma is the White Dragon.
There's some hilarious moments with King
Ladekahn when Xelha return to Komo Mai.
Head to Anuenue Port, then to Alfard.
ALFARD EMPIRE
{ AX01 ] [ ~ Mintaka: The Imperial Capital ~ ]
The Alfard Empire is presently under attack by
Gagareks. Rescue the residents of Mintaka,
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