Baten Kaitos Walkthrough :
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Walkthrough - Dungeon/Final Deck Guide============================================================================== Baten Kaitos-Eternal Wings and the Lost Ocean Dungeon Walkthrough Guide/Final Deck Construction Guide Version 1.5 ============================================================================== Author: Sabin01 e-mail: sabin2001@gmail.com **Authorized lists of websites: 1) GameFAQs.com 2) Neoseeker.com if you see this FAQ on another web site, please notify me, ASAP. ============================================================================== Copyright 2004 This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ============================================================================== Table of Content(Index): I. Version History II. FAQ III. Walkthrough A. Sudal Suud 1. Moonguile Forest 2. Nunki Valley 3. The Lord's Mansion B. Diadem 1. Lesser Celestial River 2. Cloud Passage 3. Castle Elnath 4. Shrine of the Winds C. Anuenue 1. Ancient Library of Magic 2. Holoholo Jungle 3. Celestial Tree D. Mira 1. Portal to an Outer Dimension 2. Detourne, the Mystical Garden 3. Nekton, Shtine of Spirits 4. Coccolith, Labyrinth of Mirrors E. Alfard 1. Mintaka, the Imperial Capital 2. The Battleship Goldoba 3. Flame Cave F. Interdimensional Cracks G. Wazn 1. The Ice Cliffs of Gomeisa 2. Kaffaljidhm H. Alfard II 1. Mintaka II 2. Imperial Fortress J. Duhr 1. Labyrinth of Duhr 2. Capella, Garden of Death 3. Zosma, Tower of Stones K. Celestial Alps 1. Celestial Alps L. Greater Celestial River 1. Greater Celestial River M. Anuenue II 1. Illusory Fortress of the Book N. Mira II 1. Phantom Goldoba O. Alfard III 1. Nihal Desert P. Duhr II 1. Zosma, Tower of Stones II Q. Cor Hydrae 1. Cor Hydrae IV. Final Deck Construction A. Kalas B. Xelha C. Gibari D. Lyude E. Savyna F. Mizuti V. Thanks ============================================================================== ============================================================================== ============================================================================== I. Version History ============================================================================== -Version 1.0: 06/15/05. Just Starting, will get a bunch more done soon. ============================================================================== -Version 1.1: 06/28/05. Fixed a "Perkhad" to "Pherkad". Fixed my e-mail address. Changed "Pherkad" to "Sadal Suud". Added the drops for the monsters in the Portal to Another Dimension. Some other fixes as well. ============================================================================== -Version 1.2: 07/02/05. Added Small Knife to Unuk. Thanks to Vilurum, and thusly I added Vilurum to the Thanks section. Working on a Weapon Location List. Done with Kalas' sword list, but I haven't started on the others. That should be done around August. ============================================================================== -Version 1.3: 7/7/05. Finished with the Cor Hydrae Drops, so anyone looking for those can get them. Added some thanks and some drops, no major changes. ============================================================================== -Version 1.4: 11/02/05 Been a while since I've updated this thing. Kinda hard to do without a pc, but I'm back, and I've gotten some good ideas from the message boards on how to improve this guide. I'm adding a Farming section to the walkthrough as per Vilurum's suggestion. ============================================================================== -Version 1.5: 11/11/09 FOUR YEARS since my last update. I just started playing this again, so I thought I'd take a crack at updating this guide. Nice to see that people still use this guide and still play this game. Also nice to see some of the old familiar faces on the boards. Oh man did I leave off quite a few things. Added experience numbers for some monsters that needed them. ============================================================================== ============================================================================== ============================================================================== II. FAQ ============================================================================== The only question I've gotten from this guide was some confusion about Light and Dark type advantages, so still no questions! Go me for having such a well put together guide! ============================================================================== ============================================================================== ============================================================================== III. Walkthrough ============================================================================== The heart of this Guide. I will walk you through (oh, just got it, walkthrough ) the game about what items to pick up and what items emenies drop in the dungeons. Naturally, this guide is a work in progress, but this guide is intented to help players in questions of what to pick up and what to let go in the game. If you are looking for a guide about what to do in the non-battle portion of this game, then you have come to the wrong place. Now some of you might think that because this is a dungeons guide that sidequests located in dungeons would be covered here, well you are wrong. Unless they directly involve getting a treasure also located in the SAME dungeon, I will not cover ANY SIDEQUESTS, although I am not talking about Zosma for the reason that it is just too fun to spoil. Ahh how it reminds me of the good ol days of Zelda. First I will go over the format of this guide to help facilitate your game playing needs. I was looking at the FAQ for the enemy drop on GameFAQs, and ended up going to the forum to ask further questions about what magnus are good to keep and which ones I should let go, this led me to the creation of this guide. Also I was particularly bored. In going through the walkthrough, understand that this is simply a guide for the dungeons of the game and about what magnus are important for what sections. First I will list what each enemy drops and some enemy stats as well for your convenience. Then I will outline what is essential and what is nessecary, and what is junk using a 1-10 ranking system. Hopefully this will help you guys out. Let me lay out how my ranking system works. Say it were possible to fight a large number of the same enemy and they all dropped a different item that the enemy normally drops, and you happen to take a photo of the enemy as well. My ranking system will guide you as to whether of not you should take the item. So if the item has: 10/10: Take this over everything. You need this desperately and should take it over even a Rare shot of someone in your party. 9/10: Take it if you like this item, however, most of the time you will end up taking this item unless you get a rare shot of someone in your party. 5/10: Take this if you want it, unless you already have a lot of them. 1/10: Take this just for collection purposes, if you have one, leave it. 0/10: Never take this as they should already be in your inventory and are just a waste of space. --/10: These are drops that are automatically taken for you in addition to any other drops you have. Mostly for Boss drops and Constellations. AC/10: These are items you get "After Cinema." You noticed that I skipped a few numbers, this is because 11 numbers are too many to assign importance to, but I do use them rarely to emphasis the difference between other drops. Along the way I will also include a "farming" section under certain areas. I can see that some of you are confused, so let me explain. Farming: In Baten Kaitos, the repetetive action of fighting the monsters over and over again, until a certain goal has been reached (i.e. level or gain a certain number of magnus for someone.) So in some dungeons I will make a special note of a farming opportunity. This will give those having trouble progressing through the game some pointers. This is mostly for those people that like to dominate the game on their second or third playthrough. Well with that out of the way, I can finally get started. ============================================================================== IIIA. Pherkad IIIA1. Moonguile Forest- Items: 1st Visit: Voice 1, Leather Hat, Bamboo Shoot, Flame Sword, Fire Burst Lv 1 2nd Visit: Ice Dagger, Escape This first dungeon of the game is a good introduction to the battle system. The enemies drop mostly useless items, but look out for Long Swords and Ice Armors. This means you may want to spend some time fighting Unuks til you get sick of it. Let's Begin. Fight the two Shawra's, hopefully you get a couple Round Shields. Pick up the Voice 1 in the chest, I personally don't like the voice cards, as you can usually find another magnus that helps make the straight and also does more damage than just the 5% increase. Note that by just making a pair you get 10%, so already that's better than Voice 1-5. Moving on to the next screen you can see an Unuk. You might want to fight this guy until you get about 4-5 Ice Armors from him. In order to get him to reappear go back to the previous screen, and reenter. This will give you a great advantage over the boss in the next screen. Pick up the Leather Hat and Bamboo Shoot. You see a chest over a log, but you need a stoked flame quest magnus to get it, so forget it for now. When you are ready fight the boss. You will get a new party member, equip any leather hats you may have on her. In the next screen, you see a Red flower. This area might be a little difficult to navigate through, so let me say that you can reach the Flame Sword directly, but you need to go up-right, left, down, left, up to reach the red flower. Hope that helps. I got stuck there my first time for about 2 minutes, yeah it was embarrising, but I got over it. Make sure to pick up the Fire Burst Lv 1 next to the Unuk and put it in Xelha's Deck right away. Make sure to equip any Fire magnus, and take out any water magnus that you can. You may just have to fight LotS with Water Magnus since it is early in the game. Or you can go to the next dungeon and pick up as many Flame Swords as you can, but then where's the challenge? When you beat the boss you will be introduced to BK's ultimate annoyance. After beating a dungeon, there will sometimes be a treasure that can be seen in the room with the boss, but you cannot pick it up until you leave the dungeon and have to walk all the way back through to get it. We are lucky however, because you need to go back anyway to get the Stoked Flame to get the Ice Dagger. Once you are scoled by the villigers and get your blank magnus, pick up the stoked flame from the Mayor's House and burn the log down to get the Ice Dagger. Walk all the way to where you fought the boss and pick up the Escape magnus. Essentially a useless magnus if you know how to fight. ============================================================================== Farming Report: I would suggest not actually farming until you get to Anuenue. If only for the fact that if you gather a lot of long swords, you'll end up throwing them away later. Get some ice Armors and Long Swords, but once you get bored, move on. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Shawra (15) 2 Round Shield 9 Leather Vest 5 Saber 5 Short Sword 1 Small Knife 1 Vela (c) -- Unuk (23) 4 Long Sword 9 Ice Armor 9 Saftey Hood 9 Bamboo Shoot 6 Small Knife 1-Vilurum Sabre Dragon (230) 40 Fire Burst Lv1 -- Draco (c) -- Blue Storm -- Lord of the Spring(300) 80 Wild Strawberry -- Scale Buckle -- ============================================================================== IIIA2. Nunki Valley- Items: Flame Shield, Frozen Shield, Secret Recipe 1 Pretty much just straight foward; fights, fights and more fights here. The one weird thing here is the waterfall, that you have to wait for in order to jump across. Pick up the Flame Shield, Frozen Shield, and move to the next screen. Use the Explosives that you picked up from Larikush's place and keep moving. In the next screen, walk underneath the waterfall and get the Secret Recipe 1. You will ecounter Doomers, here which are very powerful Fire-based monsters. They drop the very useful Flame Mail, and the not so useful, Flame Sword. You will want to pick some up eventually, but not yet. They change into the pathetic Short Sword after an hour, so make sure to only pick them up when you are sure that you are gonna use them within the hour. Healing Items may still be important if you havent mastered in-battle healing. After leaving you can walk straight throught the valley, no need to reenter it. However, in this case you will find that you need to come back and fight a boss. When you come back make sure to stock up on some Flame Swords now so this boss will be easier. ============================================================================== Farming Report: Hold off until Anuenue! If you want an easier time in Diadem, stock up on Flame Swords, but be quick about, only have an hour to make use of it. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Unuk (23) 4 Long Sword 9 Ice Armor 9 Saftey Hood 9 Bamboo Shoot 6 Small Knife 1-Vilurum Doomer (45) 7 Flame Mail 9 Shish Kebab(small) 6 Flame Sword 4 Nunkirantula (350) 130 Duel Sword -- Light Flare Lv2 -- ============================================================================== IIIA3. The Lord's Mansion- Items: Frozen Shield, Chain Mail, Wind Blow Lv 1, Mink Coat, Shadow Wings, Shrike Statue, Cronos Blow 1, Ice Dagger, Much later in the game: Moon Buckle, Intriguing Mystery. This dungeon can be exited and reentered by leaving through the way you came, however you should note that simply leaving the room does not make the enemies reappear, you need to leave the dungeon and come back. Walk up the stairs and fight the Gaurds. You can try to get into some of the rooms now, but I like going up to get the key first and then going to each room one by one. It just seems easier. Anyway, pick up all the items. The Frozen Shield in in the crest in front of the stairs. Walk up the stairs to the left and pick up the Chain Mail. In this door will be Wind Blow Lv 1 and the key to the locked rooms downstairs. A cutscene will ensue. Leave the room and go through all the rooms. Pick up any items. Check the table in between the two beds for the Mink Coat in the first room. Talk to the husband if you talked to the wife earlier in Ceralbai. The second room, pick up Kalas' Level 2 Finisher, Shadow Wings. This next boss is strong against Dark attacks, but it is your strongest attack thus far besides your spirit attack, so I suggest putting it in. Pick up Xelha and a couple of Items for her in the next room. The last room has two gaurds who attack you. Pick up the Ice Dagger when you are done. Level up and Class up for Xelha, up the stairs to your right. Go up the stairs to the right when you are all prepared for the boss. Again you will see a few items that you can't get yet, nor will you be able to for a long part of the game. Don't worry. Remember if you want to get some Flame Swords before leaving for the next Island that you can do that once you defeat the boss, but not once you get on the liner. ============================================================================== Farming Report: Water and Dark spells aren't that good for the next few dungeons, so I'd just move on to the boss. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Imperial Soldier (70) 11 Aqua Burst Lv1 9 Dark Flare Lv1 9 Wheat Crackers 8 Long Sword 6 Green Bananas 6 Leather Hat 1 Giacomo (750) 190 Sparkle of Life -- Chronos Blow 1 -- ============================================================================== ============================================================================== IIIB. Diadem IIIB1. Lesser Celestial River- Items: Chaos Edge, Heron Statue, Mana Stone, Stream Blade, Camera 1, Fire Burst Lv 2, Century Veil, Hemp Creel, Cloak of Dark Night This place is one of the most annoying Dungeons, I think. Mostly because of the damn waterfall, but also because you don't have easy access to a lot of Fire Magnus. Anyways, Pick up the Chaos Edge and move along. You can't get the Heron Statue yet, so just move on. Pick up the Mana Stone and Stream Blade. The Waterfall is on the next screen just after the Cancerite jumps at you. The key is to go as far as you can before you run through. If you are lucky, you will make it through on one try. Good Luck, I finished my Notes on the Cancerite just getting by the Waterfall. After you defeat the boss, you will see the skull of the fish float down river. Before you touch it, go back to the where you fought the boss, and continue the path, across the river to the otherside where more treasures await. Continue past the Hemp Creel, and you will begin to encounter creatures from the section on Cloud Passage. You shouldn't fight them unless you have classed up both Kalas and Xelha. You can manage to get around them to pick up the other items. On your way out you can move the Thunderfish Bone down the river on both screens, so that you can get Xelha's class up item the Heron Statue. Remember that you shouldn't pick the Bone up until someone asks for it, by then you will be able to go back and get it. A little note on the items, The honey is extremely useful when you get some cucumbers to make melons. Pick up some Chestnut Truffles in order to counter the poison attacks of the monsters. Grapes turn into Wine and then into Vinegar, which is a fairly useful water item magnus that anyone can use, even the non-water users like Lyude and Kalas after the Ice Dagger becomes over- shadowed. ============================================================================== Farming Report: Be sure to get some Honey for later and move on. If your Flame Swords haven't turned to short swords by now they will by the next dungeon. Replace them with Long Swords until the next dungeon when they will get replaced by Chaos Edges. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Pul-Puk (110) 13 Mosquito 9 Honey 9 Savings Book 9 Bamboo Shoot 4 Chestnut Truffle 4 Chunk of Ice 1-Vilirum Cancerite (130) 16 Aqua Yell 1 4 Shish Kebab(Medium) 4 Chestnut Truffle 4 Pine Tree 1 Rooster 1 Grapes 1 Thunderfish (1000) 260 Energy Wave -- Silver Anklet -- Pisces (c) -- ============================================================================== IIIB2. Cloud Passage- Items: Cygnus (c), Aqua Burst Lv 2 Not too much to discuss in this dungeon. The creatures here are likely to be a difficult challenge considering that no one has any access to chrono magnus yet. Also, Gibari is likely to have a greater disadvantage because of the resistance to wind that these guys have. Anyways, try to pick up as many Cucumbers as you can. Also get some Dark Flares and Chaos Edges. Make as many Melons as you can before fighting the boss and you'll be fine. Flower buds turn into Dark Flowers which are handy for when Lyude is lacking in the Dark department. ============================================================================== Farming Report: As soon as you get here, try to ignore the Stripers and focus on the Albireos. Get some cucumbers and get to work on making melons. You'll need them until you get to Anuenue. Also replace any short swords still in Kalas' deck with Chaos Edges. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Albireo (155) 20 Dark Flare Lv 2 9 Chaos Edge 9 Cucumbers 9 Bamboo Shoot 1 Green Bananas 1 Triangulum (c) -- Striper (170) 25 Shako 9 Flower Bud 6 Milk 4 Pine Tree 1 Small Knife 1 Iron Beetle (1500) 340 Shark Tooth -- Soul Flash -- ============================================================================== IIIB3. Castle Elnath- Items: Infinity Mask, Dark Sword, Dark Flare Lv 1, Light Flare Lv 1, Magical Anklet, Fading Notebook, Dark Yell Lv 1, Flash Armor, Shadow Suit, Light Yell Lv 1, Wheat Crackers. The Castle is where we can get the elemental auras, which are useful against certain bosses. After reaching the castle step off the boat and get the chest around the corner. then head into the castle. Talk to the knight who will give you 4 knights and the Diadem Royal Crest Essance. Get the Dark Sword and head down the stairs. You see your first opportunity for an item by assisting the Diadem Knights. First however, head to the right and pick up the Dark Flare Lv 1 in the statue. Now then let me explain these battles, there are seven of them and require you to deploy the correct amount of knights in order to defeat the Imperial Soldiers. The math goes like this, whichever side has the most points wins: Knights Points Imperial Soldiers Points ======= ====== ================= ====== Senior Knight 4 Blackhelm 2 Knight 2 Elite 1 Knight(already engaged) 1 Apprentice Knight 1 Squire .5 So in the first group there are two elites to the one knight that's already there. So as it stands now the Knight will lose 1 to 2, so you need to deploy enough knights so that your side has more than 2. However you want to save your good knights (knights and Senior Knights) for later so send in the Squire and the Apprentice Knight. The Knight will thank you and give you a Butterfly for Gibari. Pick up the Light Flare Lv 1 in the Statue and move on. In the next room head straight left and into the room. Here the battle is currently at 2-3, so send in your Knight and you will be rewarded with the Chronos Aura 1. Pick up the fading Notebook and Magical Anklet. Go back out and head down the Stairs. Head to the left and you will enter the Knights quarters, here you can show knights the Crest and they will be recruited to aid you. Since you only have a Senior Knight, pick up a Knight, an Apprentice and another Squire. Fight the Soldier that is about to slay a Knight, he doesn't give you anything, but a clue about which Soldiers are stonger. Anyways, time for the next group. Here the battle is 1-2, so deploy the Squire and Apprentice and be rewarded the Fire Aura 1. The next group is down the strairs to the left. Fight the Elite that attcks you (you may want to take a picture of the two kinds of Imperial Soldiers as they don't appear again). Then engage the next group. For the easy victory deploy the Senior knight. Reward is the Light Aura 1. You should only have a Knight at this point, so go back and pick up a Senior Knight, an Apprentice Knight and another Knight. Lacking an Apprentice, a Squire will do. Back in the other room, there is a Red Flower and two chests, pick them up and head for the next group to the right. Here the fight is 1-5, so quickly deploy a Senior Knight and an Apprentice Knight. Get the Dark Aura 1. You only need one more trip back, this time get a Senior Knight and any other Knight you feel like getting, it really doesn't matter. Head across the castle down one flight of stairs and up another to meet your sixth group. The Battle is 2-4, so dispatch either two knights or a knight and whatever else you picked up. Get the Aqua Aura 1, and the Light Yell Lv 1 from the painting in the room. You can't head up the stairs because of the rubble, so head to the right and meet the last group. The battle is 3-6, so all you need to dispatch is the Senior Knight. For fun you can also go back, pick up any spare knights and send them all to dominate the Imperial Soldiers. You are given the Wind Aura 1 and are ready to fight the boss. ============================================================================== Farming Report: Can't farm here, but there isn't anything in here that is needed. Just be sure to get pictures of the enemies if you are going for 100%. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Imperial Elite (230) 31 Shish Kebab (medium) 4 Unicorn Horn 1 Uncooked Rice 1 Imperial Blackhelm (280)38 Dark Flare Lv 2 9 Shadow Suit 8-Vilirium Dark Yell Lv 1 4 Iron Beetle V (1700) 340 Shadow Cornet -- Cresent Buckle -- ============================================================================== IIIB4. Shrine of the Winds- No items, just a boss. I love this dungeon. A quick note that you can use the magic pen to make The Prophet's Notebook, which informs you of magnus changes. Enemy (HP) Experience Drop Rank ============================================================================== Lord of the Winds (1900)530 Coral Plant -- Magic Pen -- ============================================================================== ============================================================================== IIIC. Anuenue IIIC1. Ancient Library of Magic- Items: Zeit Robe, Sforzando, Will-O'-Wisp Hat, Wave Blade, Kite Shield, Deluxe Shortcake, Falcon Statue, Scarlet Shell, Deluxe Cookies, Magnum Cornet, Silver Sword, Ruby Earrings, Deluxe Bonbon, Taurus (c), Fruity Gelatin, Water Mirror Anklet This is another standard dungeon with monsters and puzzles. Grab the Ziet Robe and the Geography Section Key, which is the key to the first room to the left. There are two items you need to find here besides the obvious ones, the Philosophy Section Key and the Geography Book. Both are on bookcases on the bottom edge of the room. Arrange the red bookcases so that you can get the items. Head out of the room, and then up the stairs for the next room, which will be the Philosophy Room. Up the Stairs, head into the first door. You will see a key on top of the red bookcase. Knock it over, but don't worry about getting the key just yet. Move past that into the next room, the Philosophy Room. Again there are two key items to get here, the Literature Section Key and the Philosophy Book. They are both in the lower left of the room. Move the Bookcase DOWN to get a place to jump in order to reach the items. Head back out into the larger room and into the Literature Section. Only have to worry about getting the Liturature Book here, as the key for the next section is on the floor. Once you get it, head back out of the large room, and going back into using the other door to pick up the key to the History Section. The History Section is back down the stairs in the other door with the magical seal next to the Geography Section. Pick up the History Book and all the treasures, including the Deluxe Bonbon which is on one of the upper left bookcases by the entrance. Once you have all the books, you need to put them in the large room, where you knocked over the bookcase. Find the right spot for them and the door to the boss will open. There are a couple of very good drops in this area. First lets start with the Skeleton Warrior. These guys drop Ray of Truth, which is a light sword for Kalas. They are really the only good light sword Kalas has, even with it being a combo 2 sword. Next are Crystal Mail, this armor stayed with me til very near the end of the game, pick up at least 5-10 of them. Strawberries are the new best healing item so pick up a few. I strongly suggest not taking Blue Storm when you see it. Usually if you put more than 1 of the same finisher in a deck, you end up making shorter combos that do less damage. Anyway, The enemies in the bookcases are even better, for one reason, a peach. This item will become a Peach Boy which has 56 Atk, and after 72 hours becomes the Uber Wonder MOMO, healing 2800 and Cure All(100%), SwEeT! Almost all the drops here are worth getting at this point, so stock up. If you are wondering about the silkworm being a rank 9, it's because it turns into Silk which sells for 30k. Remember to come back after fighting the boss to pick up Xelha's armor. ============================================================================== Farming Report: Ah, the very best place to begin our farming habits. Plently of good magnus for almost all of your characters. The goal I usually set here is 15 peaches. Once I get 15 peaches from the Cursed Spell Book, I move on. By the time I get 15 peaches, I have enough of everything else that I'm all set til the next dungeon. You may also want to get enough Crystal Mails for your party. I'd say eight is enough. Just be sure to get as many Peaches as you want Wonder MOMOs. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Skeleton Warrior (285) 42 Ray of Truth 9 Crystal Mail 9 Flame Helmet 6 Chump Change 6 Strawberries 6 Blue Storm 0 Cursed Spell Book (225) 47 Peach 10 Black Scepter 9 Wind Blow Lv 2 9 Wind Yell Lv 1 6 Mini Creme Puff 1 Dance of Light 0 Cursed Grimoire (290) 53 Marvelous Sword 9 Chronos Blow 2 9 Shining Horn 9 Silkworm 9 Bomb 6 Folon (2300) 880 Heartlight Candle -- Devil Euphro -- ============================================================================== IIIC2. Holoholo Jungle- Items: Silver Earrings, Ice Crystal Buckle, Brave Knight Helm, Heat Paddle, Fire Burst Lv 3, Smash Tackle, Wind Yell Lv 1, Equuleus (c) You need to get the Landmark Stone from the Principle of the school of magic to get through here, so get that. It's kinda hard to describe where to go, so I'll just let you discover that on your own. There is no boss here to worry about and this is one of those dungeons that once you pass through it, you don't need to go back and do it again. The important drops here are the fire items, The next boss will be water-based, so stock up on Flame Spheres for an unnamed character, and Will-O'-Wisp hats for the lady. Skipjacks also are very good sources for healing. Making them Minced will add to their healing aid. Chronos Blow 2 also help in the next area, so pick some up if you didn't do it in the Library. Fighting the Undead Swordsman should prove useful later. ============================================================================== Farming Report: My last playthrough I skipped farming here, but if you choose to farm, get as many Chronos Blow 2s as you can and the Will-O-Wisp hats only show up here, so pick one up. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Acheron (380) 68 Flame Sphere 9 Aqua Yell Lv 2 6 Mattress 6 Shagreen Helmet 4 Grapes 1 Plain Pastry 1 Spell Shellfish (180) 60 Chronos Blow Lv 2 9 Heat Jacket 9 Skipjack 6 Shish Kebab (large) 4 Uncooked Rice 1 Rooster 1 Mirabilis (450) 87 Fire Yell Lv 2 9 Pickled Eggplant 6 Fruity Gelatin 4 Shortcake (small) 1 Milk 1 Pegasus Horn 1 Undead Swordsman (340) 77 Silver Sword 9 Half Plate 9 Shadow Cornet 9 Will-O-Wisp Hat 9 Green Plums 5 Chunk of Ice 1 ============================================================================== IIIC3. Celestial Tree- Items: Crater (c), Wild Cherry Bud This is the simplest dungeon in Anuenue, just climb and fight, climb and fight till you reach the girl, and then climb some more and fight some more. Remember when I said this boss was water-based? Well now is your last chance to stock up on fire magnus. ============================================================================== Farming Report: Get enough Flametounges and Heat Paddles for Kalas and Gibari. You won't get any better fire weapons until the 2nd disc. I usually pick up around 10 paddles and 6 swords. You will get another chance to pick up flametongues in another dungeon soon. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Blood Leaf (360) 98 Flametongue 9 Snake Tuba 9 Shrimp 6 Green Plums 4 Butterfly Barrete 1 Ursa Major (c) -- Devil Claws (495) 110 Heat Paddle 9 Magnum Cornet 9 Pickled Eggplant 4 Matress 1 Pegasus Horn 1 Tree Guardian (2700) 1500 Freezing Axe -- Dancing Flames -- Savyna (3300) 0 ---------- ============================================================================== ============================================================================== IIID. Mira IIID1. Portal to an Outer Dimension- Items: None This technically isn't Mira, but I will include it here anyways. There are a few things that you need to get here for the gathering, make sure you get the rank 10 items. Also if you are going for the complete gathering, make sure to get the pictures of the enemies as well. In fact consider the picture here as a rank 10 item. ============================================================================== Farming Report: The best way to farm is to not shoot from the Ship at all. This way Mizuti gets too far ahead of you by the last wave and you get to go again, keeping any magnus that you get from battles, not from shooting the waves however. The downside to this is if you are going for 100% completion, you should not farm here. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Ghost Claws (315) 123 Fire Burst Lv3 9 Green Oak 9 Crystal Edge 9 Shrimp 4 Skipjack 4 Concerto 0 Zelmer (270) 137 Frost Cap 10 Aqua Burst Lv 3 9 Ice Knuckles 9 Curry 4 Rooster 1 Dragon Uppercut 0 Gnosis (3600) 2700 Ancient Branch -- Brave Knight Helmet -- Andromeda (c) -- If you are wondering if you did the passage correctly, you should never miss Secret Recipe 4 or the Frost Cap. Each of these items can only be found here, so watch out. If you care about the other items that you can get, then look for them somewhere else, or restart till you get a perfect run. It only took me about an hour, so if you are game. ============================================================================== IIID2. Detourne, The Mystical Garden- Items: Silver Barrette, Whirlwind Hit This is one of the more tedious dungeons of the game. A lot of back and forth in this dungeon. Hop over and talk to the woman and ask her about the garden, this will make the golden hero appear later. Enter the maze and fight the two Slime that you can get to. Exit using the top-middle staircase. Hop over to the right side to talk to the golden hero. If you cannot hop over to the right you will need to go back into the maze and exit using the very middle exit and change the scales so that the other block is heavier. Agree to help him and he will give you Jet Boots and a White Sword, which are valuable items. Enter the maze, using the door behind the Hero. defeat the last Slime and you will hear a ring. If you can't get to him because he is behind a flame, go back to the hero and speak to him, he will give you the red necklace, which allows you to walk over the flames. This indicates that the Golden Axe appears in the maze. In order to reach it you need to exit the maze using the lower-middle exit and hop over to the left and enter the maze. Again if you can't, change the scales so that the correct block allows you to jump. After getting the axe, exit the lower middle and use the axe get the key hanging from the middle block. This key allows you enter the locked door within the maze for a boss fight. Most of the enemies only show up in pairs, so you can imagine how hard it was for me to get this section. Enjoy the fruits of my labor. Don't focus on the Slime's, go and fight the devilish hands for the good stuff. Note that getting meat will allow you to make beef jerky (heal 500) by using a fire spell after. ============================================================================== Farming Report: It is super hard to farm for the aqua items here, which is why I'd prefer to do my farming for aqua items in the Portal to another Dimension, but that's my opinion. I usually try to get mostly water magnus here, because the Lava Caves are coming up. Although getting light magnus should be a more immediate concern. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Slime (540) 142 Ox Tongue 5 Custard Pudding 5 Squid 5 Small Fire 5 Rotten Fish 0 Overture 0 Devilish Hands (600) 172 Green Oak 9 Flametongue 8 Fresh Beef 5 Ox Tongue 5 Bacon 5 Fire Yell Lv 1 1 Magic Shellfish (200) 149 Fire Burst Lv 3 9 Chronos Armor 9 Silk Robe 9 Squid 1 Gormer (450) 159 Crystal Edge 9 Aqua Burst Lv 3 9 Ice Knuckles 9 Cedar Tree 1 Persimmons 1 Magnus Giganticus(4000) 4700 Emeral Earrings -- Gleaming Helmet -- ============================================================================== IIID3. Nekton, Shrine of Spirits- Items: Wind God Blade, Corona Borealis, Water Blade Fairly Straight-foward dungeon, fight and get the treasures, fight the boss. ============================================================================== Farming Report: The enemies in the next few dungeons are very weak to Light and Chrono, so the only thing you should farm are Fillers, so just pick up enough mayflys and Ruffian Masks from the Ray-Moos and focus on the fillers. 2/5 chance to get something vitally important for either Lyude or Xelha. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Gray Cancerite (520) 240 Blue Sky Mail 9 Tekken (Iron Fists) 9 Frozen Tangerine 5 Milk 1 Filler (480) 213 Light Flare 3 9 Brilliant Horn 9 Skulpting Knife 5 Uncooked Rice 1 Rice Paper 1 Cepheus (c) -- Ray-Moo (495) 190 Mayfly 9 Ruffian Mask 9 Kite Shield 5 Shrimp 1 Sugar Cane 1 Hercules (c) -- Sikri (3000) 7400 Golden Buckle -- Dark Embrace -- Virgo (c) -- ============================================================================== IIID4. Coccolith, Labyrinth of Mirrors Items: Heaven's Pillar, Corona Australis (c) Like the name suggests this dungeon is very hard to navigate through. You should try and head toward the yellow moon as best you can. The enemies here drop powerful spells and magnus for Savyna, Xelha, Mizuti and Gibari. Also you should concentrate on making the fourth best healing item in the game, Sacred Wine. It heals 500 and cures Death 100%. It's not so much the HP that it heals which makes it great, but the ability to cure death 100%. Make it by using Mizuti's Holy Grail and Japanese Rice Wine. You could technically have made this before Nekton by making Holy Grails using the two pens in Reverence, but I'm assuming you didn't use an FAQ to find that out. ============================================================================== Farming Report: As I said up above focus on making Sacred Wines. Set a goal and go. The monsters here drop powerful magnus for the next few areas. I would suggest getting a lot of spells for Xelha/Mizuti. You may even want to go back to Nekton and gather some Light Flare Lv 3s for them as you will be heading into the Empire next, and you will be facing a trio that hates the light. Also snag as many Chrono magnus as you can for Xelha/Mizuti and Gibari. You won't get any more for a while, and there will be plenty of monsters weak to it ahead. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Crystal Spider (540) 278 Wind Blow Lv 3 9 Arm Bomber 9 Second Hand 9 Gleaming Helmet 9 Pine Tree 1 Skipjack 1 Sbarb (570) 327 Dark Flare Lv 3 9 Skulpting Knife 1 Dark Yell Lv 1 1 Fading Notebook 1 Grapes 1 Deluxe Red Wine 1 Wokko Kakish (600) 386 Chronos Blow 3 9 Indra Horn 9 Assassin's Hood 9 Flower Bud 1 Persimmons 1 Dragon Uppercut 0 Phantasm (3000) 10400 Pinecone -- Vanish Grenade -- Capricornus (c) -- ============================================================================== ============================================================================== IIIE. Alfard IIIE1. Mintaka, the Imperial Capital- Items: Intermezzo, Rice Paper, Pretty Flowers, Apple Pie (slice) This is technically a town, so I won't cover any of the magnus you can get until it becomes a dungeon, which will be when you enter Lyude's house. Even so, you cannot get those items until you reenter Mintaka later. After the scene in Lyude's home you are dropped to the lower level home and exit to fight your way out of Mintaka and onto the Goldoba. You just fight two kinds of imperial soldiers, much like you did in the castle. Fight your way out to the ship. Again, gather all the rank 9 items and when you are ready leave on the ship. *****Special Note***** You should make a seperate save file before you get on the ship, just in case you find yourself under leveled. It is better to level up in Mintaka because you can heal at the shop for free and without wasting an item magnus or going into battle to try to heal. ============================================================================== Farming Report: Get as many of the rank nine items as you can. My goals here were, 13 Death Pendulums, 15 White Scepters, 5 Rainbow Straw hats and 5 Veda Cornets. But you might want to skip the Death Pendulums if you will use Lyude instead of Kalas. Your aim in the next two dungeons is to amply prepare your light users for one of the tougher boss battles. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Imperial Gaurd (575) 426 Death Pendulum 9 White Scepter 9 Rainbow Straw Hat 9 Chronos Yell Lv 1 1 Cedar Tree 1 Strawberries 1 Elite Imp. Guard (630) 475 Veda Cornet 9 Wind Yell Lv 1 1 Small Fire 1 Cucumbers 1 Squid 1 Bacon 1 ============================================================================== IIIE2. The Battleship Goldoba- Items: Rainbow Straw Hat, Sheet Shawl, Grace Shield, Robe of Firelight, Cetaka's Sword, Rice Paperp, Crystal Nails Now this is a standard dungeon. Only one enemy here, the Imperial Walker. Save if you want and start destroying everything. Pick up all the items in the ship and when you are ready to fight the big three for the first time go to the console and enter the correct code. These codes you can get from defeating Walkers, or you can just look here: Code Item/Effect ==== =========== 0819* Assassin's Hood 3291* Viking Helmet 1324 Cinema 4649 Cinema 1004 Battle 0429 Battle 4653* Unlocks door to boss. You only need to unlock the door, but make sure to get the items. Once you enter the code to unlock the door, none of the other codes work. After the boss fight, exit by way of the hanger. Gather some oil essance from the tanks and use the second car to leave. Again, fight until you get enough of what you want, since these guys reappear you will have plenty of opportunies to get what you want. A quick note on Jill's Jewelry Box, you can sell it for 5k or it will turn into a Jack-in- the-Box, which allows you to escape from battle. DON'T go looking for Jill. ============================================================================== Farming Report: If you still have any Duel Sowrds or even worse, Long Swords, fight until you get enough Cetaka's Swords to fill up Kalas' deck. Also get some Grace Shields for Kalas and Gibari if you plan to use them against the boss. I actually had enough White Ashes for Gibari, that I decided to use him instead of Lyude! If you didn't farm them, then you should have some Brilliant Horns that will make quick work of the trio. ============================================================================== Enemy (HP) Experience Drop Rank ============================================================================== Imperial Walker (660) 535 Black Ash 9 Crystal Nails 9 Cetaka's Sword 9 Grace Shield 9 Jill's Jewelry Box 5 Green Plums 1 Giacomo (3800) 14000 Hermit's Creel -- Ayme (2400) 10000 Rarebird Statue -- Folon (2700) 10000 ============================================================================== IIIE3. Flame Cave- Items: Dream Blade, Serpens (c), Grumble Pen, Shadow Thruster, Catfish Whiskers, Gold Earrings, Solar Saber By now, your team should have plenty of Water Magnus, making this dungeon very easy. You can also use Chrono on the flying Foytows, which makes all those Death Pendulums you got from Mintaka very useful. Anyway, head into the cave when the old man opens the door, and make sure to get the items hiding in his place, two are on the upper-left side of his place, and one is behind the machine to the upper-right. Once in the cave, head to the left tunnel. You find that because the Imperial Soldiers knew you were coming, they left a lava surprize. Go back to the old man, and he will tell you to get Flame Ice, this is back in the cave, going to the right where you first went left. Go back once you get it and he will make a Quest Magnus which will allow you to cool the lava so you can walk on it. Grab more from him when you get to the second lava slide. Save at the red flower, a boss fight is through the door. The monsters here give really nice drops, seriously nice drops. Lyude at this point will become your combo person. All of his offensive magnus will have three spirit numbers to choose from, making straights very easy to pull off. If you happen to come across any solar sabers, make sure you end up using them quickly against the boss. They only last for one hour, so be quick. You may be tempted to use the Green Tea or even Beer if you waited long enough for the wheat, but I strongly urge you to stick with the Sacred Wine. The boss you will be fighting will use an instant KO attack, and it will be hard to beat him without using Sacred Wines. **Note, try not to use Kalas for the next battle and remove and cards he has from his deck. You may want to remove all the cards from anyone not fighting. ============================================================================== Farming Report: The Foytows are my farming pick in this dungeon. Kalas will be your dark |
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