Custom Robo Walkthrough :
This walkthrough for Custom Robo [Game Cube] has been posted at 19 May 2010 by bootleg-buda and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up bootleg-buda and share this with your freinds. And most important we have 7 other walkthroughs for Custom Robo, read them all!
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Walkthrough - FAQ/Walkthrough___ / \ / \ ________________________________/ \________________________________ / ____ __ __ _____ _____ ____ __ __ ____ ____ ___ ____ \ / / __\ | | | | | ___| |_ _| / \ | V | |___ \ / \ |__ \ / \ \ | | | | | | | \ \ | | | || | | | | / | || | | / | || | | | | |___ | |_| | __\ \ | | | || | | |V| | | |\ \ | || | |__ \ | || | | \ \____/ \___/ |_____| |_| \____/ |_| |_| |_| \_|\____/ |___/ \____/ / \________________________________ ________________________________/ \ / \ / \___/ _______________________ / \ | Custom Robo FAQ | | Version 0.6 | | By: Jason Glass | | Board Name: tjquick | | E-mail: | | tjquick69@hotmail.com | \_______________________/ Last Updated: June 16th 2004 ------------------------------------------------------------------------------- Table of Contents ------------------------------------------------------------------------------- 01. Introduction 02. Frequently Asked Questions (Coming Soon) 03. Controls 04. Prologue 05. Walkthroughs -05a. A New Journey (In Progress) -05b. The Grand Battle (Coming Soon) 06. Parts Index -06a. Body Parts -06b. Gun Parts -06c. Bomb Parts -06d. Pod Parts -06e. Leg Parts 07. Hidden Parts / Unlockables 08. Version History 09. Contacting Me 10. Thanks to... 11. Credits / Disclaimer / Copyright ------------------------------------------------------------------------------- 01. Introduction ------------------------------------------------------------------------------- Hey everyone! As very few of you know, I'm Jason, a.k.a. tjquick here on GameFAQs. This is my first FAQ that I've ever made, let alone submitted to anyone! I'm trying really hard to make this guide worth reading for everyone, so any advice you can give me would be greatly appreciated! Well, on to the FAQ! Note: I would have this FAQ done already, but summer school stuff is eating up my time, so just bare with me, I'll get this done as fast as I can. ------------------------------------------------------------------------------- 02. Frequently Asked Questions ------------------------------------------------------------------------------- (Coming Soon) ------------------------------------------------------------------------------- 03. Controls ------------------------------------------------------------------------------- This section contains a list of the controls for the various modes of play. Control Stick: Story Modes= Move character. Menus= Move cursor and make selections. Customization Screen= Make selections. Viewer Mode= Rotate Camera. Battle= Move Robo. Control Pad: Story Modes= N/A Menus= N/A Customization Screen= Right: Return to Customization Screen from Viewer Mode. Battle=N/A Start/Pause Button: Story Modes= Display Story menu. Menus= N/A Customization Screen= Finish Customization. In story and arcade modes, this brings up the battle preparation screen. In Vs. Mode, this begins the battle. Viewer Mode= N/A Battle= Pause the game. Retire from battle. L Button: Story Modes= N/A Menus= N/A Customization Screen= N/A Viewer Mode= N/A Battle= Attack with Pods R Button: Story Modes= N/A Menus= N/A Customization Screen= Enter Practice Mode Viewer Mode= N/A Battle= Attack with bombs. Hold to target with the Control Stick then release. Z Button: Story Modes= N/A Menus= N/A Customization Screen= Press Z+A to choose random parts for your robo. Viewer Mode= N/A Battle= N/A Y Button: Story Modes= N/A Menus= N/A Customization Screen= Display part information in vs. and Story modes. Viewer Mode= Zoom In Battle: Switch targets in multi-enemy modes of play. Switch robos in tag team battles. X Button: Story Modes= N/A Menus= N/A Customization Screen= Display help screen. Viewer Mode= Zoom Out Battle= Use your robos collision. A Button: Story Modes= Speak with characters. Investigate objects. Menus= Confirm Menu Selections. Customization Screen= Confirm Customization Viewer Mode= N/A Battle= Jump B Button: Story Modes= Cancel Selections. Menus= Cancel Selections. Customization Screen= Cancel Selections. Viewer Mode= N/A Battle= Attack with Gun Note: Practice Mode is another version of Battle Mode. ------------------------------------------------------------------------------- 04. Prologue ------------------------------------------------------------------------------- There are worlds slightly different from our own. This is the story of one of them. Small, powerful robots have become the number-one tool of criminals around this world. These tiny, remote-controlled robotic weapons operate within restricted virtual battlefields known as holosseums. The ability to mix and match the different parts of these mechanical marvels earned them the name "custom robos." The people who control custom robos are known as commanders. The only people who can battle and defeat commanders are other commanders. The Police Squad, the law enforcement officials of this world, faced with this new crime wave, formed their own corps of elite commanders. They saw many brave people step forward and join then. However, the number of robo-related crimes increased with such speed that the police were quickly and severely outnumbered. It was at this point that society saw the rebirth of an old profession: the bounty hunter. Our story follows a young man acting on the last words of his long-lost father---he must become a custom-robo commander. With his father's final words on his mind, he joins up with the bounty hunters of Steel Hearts. At first, our hero is a raw recruit with no training, but he soon finds that he has a talent for his chosen profession. Spending his days battling crime with his coworkers Harry and Marcia, he quickly hones his skills to a high degree. One day, our hero learns of a strange, autonomous robo of tremendous power. As he and his friends strive to unravel the mystery of this robo, they unearth hints of a greater secret concerning a catastrophic event that transpired centuries ago... ------------------------------------------------------------------------------- 05. Walkthroughs ------------------------------------------------------------------------------- This section will contain walkthroughs for both story modes. Since the Game won't let you save whenever you please, I'll be sure to mark where it saves so if you don't have time to get to the next one, just pick it up later. My battle information will look like this: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle # +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 1-10, 10 being the hardest Type: The kind of battle it is, determined by how many robos are involved Enemy Robo: Body: Which Body your opponent is using. Gun: Which Gun your opponent is using. Bomb: Which Bomb your opponent is using. Pod: Which Pod your opponent is using. Legs: Which Legs your opponent is using. Holosseum: The field on which the battle will take place Suggested Build: Body: Which Body I think you should use. Gun: Which Gun I think you should use. Bomb: Which Bomb I think you should use. Pod: Which Pod I think you should use. Legs: Which Legs I think you should use. Battle Reward: What you get for completing the battle, if anything. Battle Tips: My comments and suggestions for the battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------------------------------------------------------------------------------- 05a. A New Journey ------------------------------------------------------------------------------- As the story begins, you hear the telephone ring... After a long series of mumbles between you and your father, you are awoken by Lucy, your landlord and alarm clock, who informs you to get to your job interview at Stale Horse...I mean Steel Hearts...right now! ******************************************************************************* Day 1 ******************************************************************************* After you get moving, leave your room. Go left and experience the first of many forced conversations with Lucy. After talking about your watch and the fact that your dad wants you to become a commander, you can head off to your interview. Leave the yard and get your butt to Steel Hearts! Turns out, Steel Hearts is a Bounty Hunter organization that use Custom Robos. Once inside, go talk to the bald guy in the back behind the desk. His name is Ernest, and he's your potential boss, so go ahead and answer his questions. How you answer his questions makes no real difference, so answer them however you please. Harry runs up and decides that his opinion should be heard, but no one really cares. Since your inexperienced, Ernest is reluctant about hiring you. Just then the phone rings, and Steel Hearts gets a job over at the Research Lab. Ernest tells Harry to drag you along, so lets head over to the Lab. Tell Harry whatever you want when he asks you a question and keep moving. The scene at the Lab is....kinda funny. Buncha guys, huddled around each other. Anyway, the cops don't seem too happy to see you, calling you bottom-feeders, but soon Linda, the director of the Lab appears and tells the cops off. Harry jumps into action at a stray burglar, and huddles over like the rest. By now, your character is thoroughly confused as to what’s going on, but Linda explains how robo battles work. Once she’s done educating you, go bug Harry. Your momentary distraction causes to loose the battle and crash into a pile of boxes. After a bout of complaining go pick up the little blue box 2 inches from your foot. Eventually, your going to press the button on the box anyway, so go ahead and just push it. After Harry yells at you, talk to the burglar. Harry will try to help, and his green text can sometimes yield useful information, but its mostly just common sense. Tell Harry that you got it, and your first battle will ensue! Finally, just as you were about to throw down your controller in disgust, you can do something other than read. Well, let’s get to the battles... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 1 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 1 Type: 1-on-1 Enemy Robo: Body: Splendor Gun: Basic Bomb: Standard Pod: Standard Legs: Standard Holosseum: Basic Arena Suggested Build: Body: Ray 01 Gun: Basic Bomb: Standard Pod: Standard Legs: Standard Battle Reward: Nothing Battle Tips: Unfortunately, you selection of parts is basically non-existent, but so is your opponent's, so you’re on an equally crappy playing field. Since this is your first battle, I would go ahead and try out the practice mode by pressing R on the Customize Robo screen to get a feel for how the game works. Once you think your ready, go ahead and start the battle. Don't worry, there is no real consequence for loosing any battles in A New Journey except that you have to do them over again. But don't worry, this battle shouldn't be too hard. Just don't forget to tap the controller buttons to speed up your robo's boot time from the cube. And remember that moving targets are harder to hit. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) As soon as you clobber that robber, one of the police falls to a burglar near the Lab. Head on over there, talk to the burglar, and enter your second battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 2 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 2 Type: 1-on-1 Enemy Robo: Body: Metal Ape Gun: Basic Bomb: Standard Pod: Standard Legs: Standard Holosseum: Basic Arena Suggested Build: Body: Ray 01 Gun: Basic Bomb: Standard Pod: Standard Legs: Standard Battle Reward: Nothing Battle Tips: This time it’s a little different. Now your opponent won't go down quite as easy, and their firepower has gone up a bit. But now their slower, and that makes them a lot easier to hit. Use walls to hide from attacks and aerial dashes to close the gap and make your attack. While your limited resources can make this battle a little harder, this still shouldn't cause you many problems. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ The cops continue to drop like flies. Talk to the now lonely burglar and enter your third battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 3 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 1 Type: 1-on-1 Enemy Robo: Body: Splendor Gun: Basic Bomb: Standard F Pod: Standard Legs: Standard Holosseum: Basic Arena Suggested Build: Body: Ray 01 Gun: Basic Bomb: Standard Pod: Standard Legs: Standard Battle Reward: Twin Flank Pod F Battle Tips: Whoa! The burglar has a part you've never seen! Don't worry, there isn't much difference between your weapons, and he should be just as easy to take down as the first guy, if not easier now that you've weathered a few battles now. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ OMG you finally got a new part! Strut your way to the parts generator and pick up your fly new part. Confront the last burglar and begin your final battle by the Lab. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 4 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 2 Type: 1-on-1 Enemy Robo: Body: Metal Bear Gun: 3-Way Bomb: Standard F Pod: Feint F Legs: Standard Holosseum: Basic Arena Suggested Build: Body: Ray 01 Gun: Basic Bomb: Standard Pod: Twin Flank Pod F Legs: Standard Battle Reward: 3-Way Gun Battle Tips: Apparently, this guy is the leader of the crooks. But don't let that fool you, he's really quite weak. His only real advantage he has is his 3-Way Gun. His pods stop right next to you, so don't run into them. This is another slow robo with high firepower, so avoid his attacks. Use your new pods behind walls to distract him, then let him have it and he will fall. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Now that the burglars have been stopped, a woman named Mira begins to talk to Harry. Apparently, she wants Harry to become a cop, but you have to get a Class-A license to do that. The cops clear out, and you discover that Mira is Harry's older sister. Linda seems impressed with your skill and decides to put in a good word with Ernest. After all this time, someone finally cares what your name is! For this guide, I shall call the main character Bob, for when I have to refer to the main character from the third-person perspective. Harry explains the parts generator to you. Now you get to enjoy being forced to talk to every scientist cleaning up the mess, and while you’re at it, run by the parts generator and pick up your shiny new 3-Way Gun. The scientists all have basic info that you probably figured out on your own anyway, so finish with them, talk to Harry, and head back to Steel Hearts. Linda put in the good word, and Ernest signs you up for the job. Go on and head home, since hanging around after a day's tasks are done gets you nothing except tiny, unimportant story tidbits. Just head home whenever your asked what your going to do and save yourself the walk to your house. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) ******************************************************************************* Day 2 ******************************************************************************* Lucy awakes you with a yell and your first day of work begins. Once again a mandatory chat with Lucy is required to continue. Finish with her and head over to Steel Hearts. Check with Ernest for instructions. Harry complains about a third member of Steel Hearts named Marcia. But anyway, its time to train you up! Harry takes you to the Gym for a robo workout. Harry decides you and him should have a quick battle together, but don't worry, he'll go "easy" on you. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 5 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Glory Gun: Gatling Bomb: Crescent P Pod: Speed P Legs: Standard Holosseum: Diamond Fences Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard Pod: Twin Flank F Legs: Standard Battle Reward: Standard Bomb S Battle Tips: Harry will be harder than any of the crooks at the Lab. His main strength is his Gatling Gun, which can pummel you into the ground with just one good hit. Try not to stay in his line of fire for too long, and keep launching those pods from behind walls to keep him guessing. Not too hard, but his gun can make the difference. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Remember to keep checking the Parts Generator after battle to increase your arsenal of weapons. Now that Harry is beaten, you have to defeat the four CPU opponents before you can leave. We'll go counter clockwise for this, starting with the CPU just above the table where you and Harry fought. Let the training begin! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 6 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Peregrine Gun: Gatling Bomb: Standard Pod: Cockroach H Legs: Ground Holosseum: High-Rise Plaza Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard Bomb S Pod: Twin Flank F Legs: Standard Battle Reward: Speed Pod D Battle Tips: Peregrine is a Little Raider type, which means it moves extremely fast on the ground. This combined with the Gatling Gun can be pretty annoying. Also, the Cockroach H pods will home in on you fast if you get close enough. But being so small makes the Little Raiders easy to knock down. Keep up the pressure with all you weapons, and this little annoyance should fall with relative ease. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Head over to the parts generator, get your pod, and move on to the next CPU. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 7 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Peregrine Gun: 3-Way Bomb: Standard S Pod: Dolphin Legs: Standard Holosseum: Diamond Fences Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Speed D Legs: Standard Battle Reward: Criminal Body Battle Tips: A little less intense than the last battle, just watch out for the dolphin pods as they tend to jump over walls. Use the same strategy as the last fight, and this should go fast. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Once again, run to the Parts Generator, head back, and take on the next CPU. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 8 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Buggy Gun: 3-Way Bomb: Standard F Pod: Standard Legs: Wide Jump Holosseum: High-Rise Plaza Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Speed D Legs: Standard Battle Reward: Gemini Bomb P Battle Tips: The Trick Flier bodies have a tendency to dodge your attacks more than you would think, but their still not too hard to hit. You could go with the new body you got if you want, since it’s also a Trick Flier, but I prefer to stick with good old Ray 01 for a while. Anyway, your opponent "should" spend most of his time in the air, and with three aerial dashes, who can blame him? But he doesn't go aerial, which takes away his one advantage. Whatever. But if he does go aerial, just wait for him to land, because he'll be temporarily immobile, and that’s the perfect time to strike. Keep the pressure up and he should be no problem at all. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Go to generator, get parts, go fight last CPU. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 9 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Buggy Gun: Basic Bomb: Standard Pod: Dolphin Legs: Short Thrust Holosseum: Diamond Fences Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Speed D Legs: Standard Battle Reward: Cockroach Pod H Battle Tips: Gemini P just isn't that great, so I wouldn't suggest using it. If you found the last battle easy, than this one should be a breeze. It's just like the last battle, only your opponent couldn't afford any parts worthwhile. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Right after your last battle ends, your phone rings. Ernest is trying to get a hold of Harry. Go to the Parts Generator, then talk to Harry, he’s trying to pick up a girl named Sophie behind the desk at the front of the Gym. After Ernest apparently throws a few insults Harry's way, Afterwards, you and Harry are told to go to Hub Park to deal with some kind of disturbance. Apparently, a girl named Mary scheduled a date with two different guys on the same day! Once your there to deal with the squabbling boys, the girl simply walks off, leaving the two guys high and dry. Time for you and Harry to calm them down a bit. At this point, you get to choose which one to fight. I'll map out a strategy for both, but for your reference, the one on the left is Anthony, and the one on the right is Thomas. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 10 Anthony +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Criminal Gun: Gatling Bomb: Crescent P Pod: Feint G Legs: Long Thrust Holosseum: Flower Garden Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Cockroach H Legs: Standard Battle Reward: Reflection Pod, Long Thrust Legs Battle Tips: Anthony is actually slightly intelligent. He spends quite a bit of his time in the air, which goes along with his robo. As usual, watch out for that Gatling Gun, and remember that when he lands, he’s temporally stalled. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 10 Thomas +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 2 Type: 1-on-1 Enemy Robo: Body: Splendor Gun: Gatling Bomb: Straight G Pod: Speed D Legs: Standard Holosseum: Flower Garden Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Speed D Legs: Standard Battle Reward: Reflection Pod, Long Thrust Legs Battle Tips: Thomas is a little more standard than Anthony. Just watch for the Gatling Gun and keep up the heat, never stop moving, and Thomas should fall with little effort. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ The boys threaten you with vengeance after their defeat, then run off. You finally meat the third employee of Steel Hearts, Marcia. Marcia tells you that she has a Class-B license, and is troubled that you don't have a license at all. Apparently, operation a Custom Robo without a license is illegal, so all three of you return to Steel Hearts. After this is brought to Ernest's attention, he agrees to pay for you to get a license tomorrow. The day is done and you can go home. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) ******************************************************************************* Day 3 ******************************************************************************* Once again, Lucy is burdened with dragging your sorry butt out of bed. After yet another forced interaction with Lucy outside, head off to the Department of Licensing Test Hall, it’s just below the Gym on the map. You find Harry, once again trying to pick up a chick behind a counter, this time its Trish. But don't underestimate the allure of idiocy, because Harry managed to acquire her phone number! Anyway, Harry has registered you to take the license test, but first go to the Parts Generator in the back to pick up your new parts from yesterday, then head over to the vacant CPU right of the front desk. Press A to start the exam. Exam Part 1: Knowledge Answers 1. 2-Commander 2. 1-A Dive 3. 3-Robo Cube 4. 3-Laboratory 5. 1-Class A 6. 3-Holosseum 7. 3-Parts Generator 8. 1-Pod 9. 2-Department of Licensing 10. 3-10th question Exam Part 2: Skill +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 11 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 2 Type: 1-on-1 Enemy Robo: Body: Buggy Gun: 3-Way Bomb: Gemini B Pod: Cockroach G Legs: Quick Jump Holosseum: Crevice Court Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Cockroach H Legs: Long Thrust Legs Battle Reward: Feather Legs Battle Tips: Lets put it this way. If you think the AI system on this game is kinda dim, then imagine the AI of the AI on this game. Needless to say, this exactly the most difficult battle you'll encounter. As usual, keep the heat and burn your feet. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Whoop-di-doo. Now you have the lowest level license possible. Enjoy. Anyway, check the Parts Generator for your new legs, then go tell Harry you passed the test. Once you tell Harry, it's time to head back to Steel Hearts to inform Ernest so he doesn't fire you. After you let Ernest know you passed, he has Harry escort you to your home. According to him, if you’re to be partners, you need to spend more time together, but we all know he’s just a control freak. Regardless, the reluctant Harry follows you home, then runs off to call Trish. As he runs off, a small piece of paper fall out of his back pocket. Duun-duun-DUUN! ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) ******************************************************************************* Day 4 ******************************************************************************* That darn Lucy wakes you once again. That’s the problem with renting a room from someone, they always have a key. It must be nice to nag people to get to there jobs when your only job is to make them pay you money. As you walk across the yard to the unavoidable chat with Lucy, you overhear a loud argument between two people happening in the room next to yours. After that little event, you then realize that you aren't being forced to speak to Lucy! Oh, happy day! Now get you butt to work! Harry is mysteriously depressed, apparently he lost something important to him. Before you can investigate, Ernest tells you to go back to your apartment. The married couple that lives next to you, Walt and his wife, are having a huge fight with each other. After you get back, that ever-present gossiping with Lucy sneaks up on you, causing a small part of you to die inside. After that, you enter the apartment and find the two fighting with robos. Harry tells you to take on the wife, aka the scariest woman you'll ever meet in this life or the next. Once you've directed her rage in your direction, the battle begins. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 12 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Metal Ape Gun: Blade Bomb: Straight T Pod: Feint F Legs: Long Thrust Holosseum: Magma Hole Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Speed D Legs: Long Thrust Battle Reward: Vertical Gun Battle Tips: Another slow powerhouse opponent. Keep stepping on the center panel when it's up to limit her mobility. Avoid her abundant attacks and try to lure her into the center pit when the panel is down to take a chunk out of her health, and keep up the offence when she's not down. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) After the lovebirds have been defeated at the hands of you and Harry, the miraculously make up in a split second and decide to attack Harry. While I think it would be very entertaining to watch Harry get pulverized, your character helps him anyway, introducing you to your first 2-on-2 battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 13 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 2-on-2 Enemy Robo 1: Body: Metal Ape Gun: Blade Bomb: Gemini P Pod: Wave Legs: Long Thrust Enemy Robo 2: Body: Dour Head Gun: Left 5-Way Bomb: Dual Pod: Diving Legs: High Jump Holosseum: Basic Arena Partner Robo: Body: Glory Gun: Vertical Bomb: Crescent P Pod: Cockroach H Legs: Standard Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Reflection Legs: Long Thrust Battle Reward: Metal Ape Body, Spider Pod Battle Tips: Well well well, some people find these battles harder than the normal ones, some find them easier. My suggestion would be to keep track of who Harry is targeting, and do the same. That way, once that opponent has been massacred, it’s a 2-on-1 in your favor, which is just too easy. The Dour Head model is of the Funky Big Head variety. These robos are hard to knock down like the Metal Grapplers, but don't pack quite the same punch. Instead, they move surprisingly well in the air, which can make them hard to hit. You may not have a problem with this battle, depending on your style of fighting. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ After a heavy breathing fest following the battle, Marcia enters the apartment, you try to find out what started all this trouble. Apparently, Walt's wife found a note with a girl’s number on it. This convinced her that her husband was cheating on her with another woman. Apparently, Walt found the note outside this morning, and simply stuck it in his pocket for later exploring. His wife believes him and is sorry she reacted so harshly. Marcia asks to see the note that started all of this. As the three of you look at the note, Harry makes a WA HA HAAA noise, and plucks the note swiftly from Marcia's hand. Then Marcia goes over to the scared children to calm them down. You learn that Marcia's parents passed not too many years ago, and that her brother, who was a member of the police force, just vanished one day, leaving her alone. She's always been the quiet type because of a special gift she has, and the loss of her family didn't help her quiet personality. Marcia wants to earn a Class-A license so she can join the police, hoping to find a trace of where her brother went. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Well, time to head back to Steel Hearts once again. But just as you’re about to leave, Marcia's phone rings. Ernest wants all three of you to get over to Bogey's Cafe right away, an infamous criminal named Marv was sighted there. If you manage to catch him, there is a large reward and Steel Hearts would gain quite a reputation. After a bout of questioning and yelling, you head over to Bogey's Cafe. Prepare to meat one of the most annoying characters in the game, Evil. What ever could have inspired the game programmers to give him THAT name, Hmmm? But anyway, apparently Evil and his gang of lackeys managed to catch Marv before you even got there. Evil is a member of another rival bounty hunters team, called Dark Blue. Bogey had called them in when he saw Ernest writing poetry in the corner, tearing at the eyes every now-and-then. Bogey's confidence wasn't exactly boosted by this sight, so he didn't call Steel Hearts this time. Suddenly, Evil recognizes you. While you were out job searching, Dark Blue was one of the places that you applied to that turned you down. Evil seems to find it funny that Steel Hearts hired you, even though you were an obvious amateur. After a few insults are thrown back and forth between Harry and Evil, you all agree to go back to Steel Hearts to inform Ernest of the unfortunate news. As Ernest begins to yell at the group for not nabbing Marv, Harry hints that you all know of his poetry session in Bogey's today. Once he realizes this, he makes his escape, dismissing you all for the remainder of the day. Go on home and nap. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) ******************************************************************************* Day 5 ******************************************************************************* An early phone call wakes you up before Lucy gets a chance to. It’s Harry, and he says that there is some action at Daimon Chinese restaurant, and Ernest wants them there ASAP. Be sure to get your parts at the generator incase you didn't yesterday. Then head outside. Muahahahaha! You scared Lucy with your being awakeness. Then, once the rest of this forced chat is finished, leave and go to Daimon, near the top-right corner of the map. When you arrive, you'll notice a guy taking a nap on the restaurant floor. He’s dead, and it apparently was caused by a robo battle being too intense. The police arrive, and after a pathetic argument from Harry, you find out that the robo responsible for the mans death is believed to be an autonomous robo, a robo that operates without a commander. Then Mira asks Marcia a favor... Remember that it was suggested that Marcia had some kind of special "power"? Well, she can dive into other people’s robos, and review the most recent thoughts of the commander, in this case, his last thoughts. This is called a half-dive, because while she can dive into it, she can't control the robo. Apparently, the man came into contact with a robo she has never seen before. It appeared to be a living thing, within the holosseum. Apparently, Marcia can feel that this mystery robo had immense power, more than she has ever felt before. After the half-dive, Marcia goes with the police to make a sketch of the robo, and you, Ernest and Harry return to Steel Hearts. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Once your back at the office, Harry explains some of the drawbacks of Marcia's half-dive ability. And with those draw-backs, and the loss of her family, Marcia has had to strive to get where she is today. Suddenly, Ernest gets a call from Bogey. Apparently, since he gave yesterdays job to Dark Blue, he’s giving Steel Hearts this new job. So head on over to Bogey's Cafe. Upon your arrival, Evil makes his presence known. Apparently, Evil just "happened" to be at Bogey's at the right time. Had it not been for Bogey, they would have already taken care of the situation, but they agreed to give you a fair chance to screw up. Evil offers a 2-on-2 match for the privilege of taking on the job Bogey gave to you. Harry gets ticked, and agrees to the pointless bout, considering the job is already yours. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 14 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 5 Type: 2-on-2 Enemy Robo 1: Body: Juggler Gun: Right Pulse Bomb: Left Flank H Pod: Speed P Legs: Stabilizer Enemy Robo 2: Body: Metal Ox Gun: Gatling Bomb: Submarine D Pod: Feint G Legs: Quick Jump Holosseum: Checkmate Foundry Partner Robo: Body: Glory Gun: 3-Way Bomb: Standard F Pod: Dolphin Legs: Standard Suggested Build: Body: Ray 01 Gun: 3-Way Bomb: Standard S Pod: Reflection Legs: Long Thrust Battle Reward: Left Flank Bomb H, Feint Pod F Battle tips: Well, with two opponents both wielding Gatling-type weapons, this match promises to hurt if your not careful. Keep you distance from Evil, the Juggler, because his gun has a limited range, but excellent homing in short range situations. The other guy is just a slow powerhouse, and easy to his as usual. Keep targeting the same opponent as Harry like the last battle, and this shouldn't take too long. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Congrats! You punched Evil in is oversized pointy nose! Although he seems less than willing to admit to it, and attempts to pawn off his excuse by claiming purposeful loss. Him and his little lackeys walk off, and you and Harry are left to the task that you came to complete in the first place. You discover that Bogey holds illegal robo betting matches in a hidden back room of his cafe. Get your parts from the generator, be forced to talk to everyone in the room once again, check with the guy behind the desk, and begin your first battle tournament! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 15 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 1-on-1 Enemy Robo: Body: Javelin Gun: Gatling Bomb: Straight S Pod: Satellite Legs: Standard Holosseum: Diamond Cell Suggested Build: Body: Ray 01 Gun: Vertical Bomb: Standard S Pod: Spider Legs: Long Thrust Battle Reward: Javelin Body Battle tips: Ah, good old Strike Vanisher models have a distinct advantage when it comes to aerial dashes. When it air-dashes it becomes temporally invisible and can dodge intense fire during these dashes. By the way, have you noticed that everyone in the world except you has that awesome Gatling Gun? Oh well.... When your opponent moves in the air, it will be fast and hard to tell where he’s going. I'd actually suggest the Vertical Gun, because it’s homing is the best you have right now. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Get your new body, then return to the arena for your next match. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 16 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Dour Head Gun: Right 5-Way Bomb: Crescent P Pod: Feint G Legs: Standard Holosseum: Ice and Snow Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Spider Legs: Long Thrust Battle Reward: Left 5-Way Gun Battle tips: This battle takes a downgrade from the last. The Dour Head is slow and east to hit, but hard to knock down. Take that to your full advantage and his as often as possible. Another match that shouldn't take much effort. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Back to the generator, then on to the next match. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 17 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 1-on-1 Enemy Robo: Body: Glory Gun: Vertical Bomb: Standard S Pod: Cockroach H Legs: Short Thrust Holosseum: Checkmate Foundry Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Spider Legs: Long Thrust Battle Reward: Caboose Pod C Battle tips: Harry’s back, and this time he isn't brandishing that blasted Gatling Gun of his. Watch out for the homing of the Vertical Gun. Other than that, there isn't much unique to this battle. Just take him down. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Wahoo! Yeehaw! Whatever. Run by the parts generator, and prepare to face the guy your here to stop. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 18 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 1-on-1 Enemy Robo: Body: Breaker Gun: Flame Bomb: Straight G Pod: Caboose X Legs: Long Thrust Holosseum: Crevice Court Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Caboose C Legs: Long Thrust Battle Reward: Flame Gun Battle tips: Welcome to the Lightning Sky model. This robo has only one aerial- dash, but the dash is extremely long, giving off the appearance that it is flying. It moves relatively fast during its dash, but has to take some time to recover when it lands, and that’s when you strike. It can attack while air- dashing, but that’s no big deal. Just wait for the opportune moment to launch your strike, and he'll fall no problem. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Apparently, Shiner is a member of the Z Syndicate. But, no one really knows what the Z Syndicates plans or motives are. Just as your trying to get to the bottom of this, the lights go out, and Shiner runs off like a little girl. Marcia gets there just in time to miss out on all the action that’s happened here today. As the gamblers leave, one of them bumps into Marcia, and she kind of freaks out and decides to follow him. Go on and head home for some well deserved rest. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) ******************************************************************************* Day 6 ******************************************************************************* Once again, that scary Lucy wakes you up and nags you face off. Go by the Parts Generator before you leave, than head to the ever-present un-willful babbling with Lucy. It's thankfully short, then head off to work. Marcia is acting weird from yesterday, but there isn't much you can do, so wait for Ernest to appear and present you with a surprise. Since you've all seemed a little over worked lately, you all get to participate in a battle tournament at the training Gym. Ernest wants one of you to win to raise the reputation of Steel Hearts. Leave for the Gym. Have fun talking to everyone again! The information that you'll receive in this room can all be found simply on page 21 of the instruction booklet, so just skim through it and get to the tournament. Harry suggests that he get first, Marcia gets second, and you come in third. Ya right! Lets start the tournament. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 19 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 1-on-1 Enemy Robo: Body: Seal Head Gun: 3-Way Bomb: Standard F Pod: Seeker F Legs: Quick Jump Holosseum: Little Locomotive Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Caboose C Legs: Long Thrust Battle Reward: Twin Flank Pod G Battle tips: The kid is hard to knock down and the train will probably get in your way. Use the train as a moving obstacle between you and his fire and this battle shouldn't be too difficult. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Get your new part, and head back for your next match. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 20 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 1-on-1 Enemy Robo: Body: Shrike Gun: Drill Bomb: Straight G Pod: Twin Flank F Legs: High Jump Holosseum: Chinese Bowl Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Speed D Legs: Long Thrust Battle Reward: High Jump Legs Battle tips: Back to the Little Raider strategy. Watch out for that Drill Gun, its an evil little device that pulls you in with its attack, allowing it to hit you even more. But it does have a short range, so keep your distance and you should do just fine. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Get you new treads, the prepare for the next match. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 21 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Earth Gun: Vertical Bomb: Gemini P Pod: Ground Freeze Legs: Quick Jump Holosseum: Flower Garden Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Spider Legs: Long Thrust Battle Reward: Earth Body Battle tips: Enter the Aerial Beauty. Other than several jumps in the air, this robo isn't very exceptional. It's weak when on the ground, so pummel her with every chance you get. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Haha. Harry has to face Marcia in the semi-finals. Anyway, get your new body, and start the next match after you see Harry fall after 2 seconds against Marcia. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 22 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 3 Type: 1-on-1 Enemy Robo: Body: Juggler Gun: Right Pulse Bomb: Burrow D Pod: Dolphin G Legs: Short Thrust Holosseum: Diamond Fences Suggested Build: Body: Javelin Gun: 3-Way Bomb: Standard S Pod: Spider Legs: Long Thrust Battle Reward: Gatling Gun Battle tips: Watch out for Evil's short range Gatling weapon, it packs quite a whollop. Keep you distance and take him down, not too hard. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sweet Jebus, YES!! Pick up your brand spankin' new Gatling gun and prepare for a match with Marcia. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Battle 23 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Difficulty: 4 Type: 1-on-1 Enemy Robo: Body: Milky Way Gun: Homing Star Bomb: Wave Pod: Spider Legs: Booster Holosseum: L Formation Suggested Build: Body: Javelin Gun: Gatling Bomb: Standard S Pod: Spider Legs: Long Thrust Battle Reward: Booster Legs Battle tips: Marcia is very good at what she does. Having that demonic Homing Star Gun at this point in the game helps too. I know I've said keep up the heat to beat you opponent, but this reaches a whole new level. If Marcia is getting pummeled by you Gatling Gun, then she can't fire her Homing Star Gun, and then the battle gets easier. Just don't let up and you should do fine. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) Marcia is quite impressed with your skills. Oh, and by the way, your the CHAMPION!!! Wooooohooooo! Go ahead and give credit to Steel Hearts, it's the right thing to do. After the tournament, go home and sleep. ((((((((((((((((((((((((((((((((((Game Saves))))))))))))))))))))))))))))))))))) ******************************************************************************* Day 7 ******************************************************************************* Arg! Once again you phone wakes you up early! It's Ernest this time, and you need to head over to the Lab as soon as possible for your next job. Get up, get your new part, and head out the door. |
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Another Custom Robo Walkthrough :
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