Gauntlet: Dark Legacy Walkthrough :
This walkthrough for Gauntlet: Dark Legacy [Game Cube] has been posted at 12 Apr 2010 by Dragon tamer D.J. and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Dragon tamer D.J. and share this with your freinds. And most important we have 2 other walkthroughs for Gauntlet: Dark Legacy, read them all!
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Walkthrough - FAQ/WalkthroughGAUNTLET DARK LEGACY GameFAQ/Walkthrough By gamerman555 Current Version: 1.0 Platform: Nintendo Gamecube (GCN) Copyright 2004-2005 gamerman555 e-mail: agamer@rogers.com |-------------------------------| |===============================| | Table of Contents | |===============================| |-------------------------------| |1. The Story | |2. Basics | | a)Elevators and Platforms | | b)Switches | | c)Others | |3. Controls | |4. Menu Screen | |5. The Characters | | a)Battle Strategies | | b)The Level System | |6. Character Stats | | a)Warrior/Minotaur | | b)Walkyrie/Falconess | | c)Wizard/Jackal | | d)Archer/Tigress | | e)Sorceress/Medusa | | f)Knight/Unicorn | | g)Dwarf/Ogre | | h)Jester/Hyena | | i)Sumner | |7. Enemies | | a)Dealing with Enemies | | b)Generators | | c)1st level Enemies | | d)2nd level Enemies | | e)3rd level Enemies | | f)Special Enemies | |8. Extream Enemies | | a)Generals | | b)Golems | | c)Gargoyles | | d)Death (Black and Red) | |9. Items | | a)Keys | | b)Scrolls | | c)Potions | | d)Barrel Types | | e)Treasure Chests | |10. Special Items | |11. Food (You're Health) | |12. Other Items | | a)Crystals | | b)Coins | | c)Golden Icons | | d)Runestones | | e)Shards | | f)Legendary Items | | g)Treasure | |13. Sumner's Shop | | a)Treasure (Gold=Money) | | b)Sumner's Hints | |14. Things to Watchout For | |15. The Worlds (walkthrough) | |16. Upper Tower Wing | |17. Forsaken Province | | a)Fields | | b)Town | | c)Cemetary | | d)Mausoleum | | e)Boss: Lich | |18. Mountain Kingdom | | a)Valley | | b)Peak | | c)Cliff | | d)Cave | | e)Cavern | | f)Boss: Dragon | |19. West Wing | |20. Castle Stronghold | | a)Courtyard | | b)Dungeon | | c)Barracks | | d)Armory | | e)Treasury | | f)Boss: Chimera | |21. Sky Dominion | | a)Toxic Spire | | b)Docks | | c)Shipyard | | d)Mothership | | e)Boss: Plague Fiend | |22. Forest Realm | | a)Swamps | | b)Roots | | c)Tree | | d)Branches | | e)Boss: Spider Queen | |23. East Wing | |24. Desert Land | | a)Ruins | | b)Temple | | c)Pyramid | | d)Tombs | | e)Boss: Genie | |25. Ice Domain | | a)Docks | | b)Camp | | c)Mine | | d)Fissure | | e)Boss: Yeti | |26. Dream World | | a)Carnival | | b)Grounds | | c)House | | d)Worst Nightmare | | e)Illusion | | f)Boss: Shadow Wraith | |27. Lower Tower | |28. Desecrated Temple | | a)Desecrated Temple | | b)Boss: Skorne | |29. Underworld | | a)Underworld | | b)Boss: True Skorne | |30. Battle Grounds | | a)Trenches | | b)Towers | | c)Fortress | | d)Final Game Boss: Garm | |31. Codes | |32. Legal | |33. FAQ | |34. Version History | |35. Final Statement | |-------------------------------| |-------------------------------| |===============================| | 1. The Story | |===============================| |-------------------------------| -From the Game Manual, as its the best story I can find. THE GAUNTLET DARK LEGACY STORY The legend of Gauntlet takes place in a land of eight magical realms, ruled by a great and powerful wizard named Sumner. For many years the land prospered under Sumner's guidance. The seat of his power was a mighty Tower with its many portals. These magical doorways allowed Sumner to travel easily throught the land. Peace reigned throughout the Eight Realms, but it would not last. Sumner had a younger brother Garm, who was jealous of his older sibling's power and status. Seeking to increase his own magic, Garm sought after thirteen legendary Rune Stones. These ancient artifacts would enable Garm to tap into the power of the Underworld. After years of searching, Garm was able to locate twelve of the thirteen Runestones. Impatient and Overconfident, Garm decided to try his magic without the elusive thirteenth stone. One day, while Sumner was traveling the land away from his Tower, Garm prepared his spell. Chanting ancient incantations, Garm opened a portal to the Underworld, but was unprepared for the result. Through the portal came a creature wose power far surpassed his own. The demon Skorne, Ruler of the Underworld, entered into the land of the Eight Realms. Without the thirteenth Runestone, Garm was unable to control Skorne, and the Demon Prince broke free and crushed the foolish young mage, banishing his spirit to the Underworld. Skorne immediately summoned his minions from the Underworld, and, using the portals in Sumner's Tower, sent them throughout the Eight Realms to wreak havoc upon the land. Then he scattered the twelve Runestones to the far reaches of each realm so that they would never be used against him. Sensing that something was wrong, Sumner returned to his Tower and was horrified by what had happened. The magic portals, which had once been used to keep the land at peace, were now being used to bring about its destruction. Summoning all of his strenght, Sumner sealed every portal in his tower and fought back the demon Skorne. Even the mighty Demon Prince was no match for Sumner's power, and Skorne fled to an ancient Temple, which was sealed with either Magical Shards. Each of these was given to one of Skorne's most powerful minions to be guarded. Exhausted by his earlier efforts, Sumner was unable to break Skorne's seal. Using the last of his strength, he summoned the mightiest hero from each of the Eight Realms. To tem he entrusted the task of defeating Skorne's guarians, and sending the Demon Prince back to the Underworld. The fate of the land is in their hands! -game manual As in everygame like this, Gauntlet Dark Legacy has a pretty basic story. |-------------------------------| |===============================| | 2. Basics | |===============================| |-------------------------------| Gauntlet Dark Legacy (GDL) is a pretty basic game. All you pretty much do is go around and shoot anything that moves. Well there are some parts to GDL that you will see throughtout your quest. They are also known as the basics of GDL. It is crutial that you know all of these things, as without knowing the basics of this game, it could prove trouble later on in the game. |===========================| |A) Elevators and Platforms | |===========================| These are everywhere in the game. They are used to get to a new part of the level. There are many different types of these. Platforms with a multi color squares on them are "friend" like pads. If you are playing with more than one person, everyone must step on the pad before the platform will activate. These platforms are usually only one way, meaning once you get on the platform you will not be able to revist the part of the level you were just on. All of these platforms will take you to a new area of the level, or activate a major geography event. Other platforms and elevators will work once you step on them. These also take you to new parts of the level, and unlike the colourful switches, you can usualy activate these elevators as many times as you need to. Most of these elevators will lead to some special items, so be sure to watch out for that. Also, don't make the mistake I made and thats not waiting for elevators to activate. They all take a little while to get going. Always be on the lookout for these areas, some of them are very well hidden into the land. |===========================| |B) Switches | |===========================| Switches will do anything. They might release items, trigger events on the land, open a door you must go through, anything! There are three types of switches: -Ground Switches: These switches are red (until you press them, then they turn green). They are all over the ground, and are often in hidden areas. To activate them, just run over them. -Wall Switches: These look like little levers that stick out of the wall. When they are off, the lever points towards the ground. To activate them, simply walk into them. -Target Switches: These are on walls where you can't reach. To activate them you will have to shoot them with you're slow or fast attack. This will activate them if you hit it. They look like targets, with white and red circles on it. All switches (except the target) will have an arrow on them pointing in the general direction of what they trigured. (Most switches will also result in a short cutscene showing what they have done). If you can't seem to find where to go next in a level, look around that area. There will always be a switch that will activate some sort of event that will let you continue on. |===========================| |C) Other Stuff | |===========================| Here I will talk about other things you will need to know for the basics of the game. These can be found from talking to Sumner in the main room in his tower when you start the quest (this talked about later on in the FAQ). -A chest with death can be turned from sour to sweet by using magic. -Picking up a turbo powerup when your meter is full will waste its power. -While in Sumner's Tower, you're items will not be depleted. -You can double the duration of a powerup by purchasing it twice. -Having spare keys can save you both time and travel. -Beware of what Pojo eats. -At level 25 a hero gains new magic abilities. -The route backwards within a realm may become blocked as you progress,so leave behind! -The location of items may change when two or more heros enter a realm. -Eating food when your health is full may cause some of it to be wasted. (Unlock more in Sumner's tower *progressing further through the game* to gain these next hints from him). -You're precious food can be spoiled from the toxic green gas. -Becareful what you shoot. Explosions can destroy valuable items. -You may need to activate hidden switches to proceed. -Never leave Sumner's Tower without a full turbo. -Find a secret door and a beast can be released by getting all the coins. -Sumner has placed scrolls to help you in each realm (**more about this later!) -Keys are more valuable than junk and some foods. -You must find enough crystals of the appropriate colour to enter each realm. -Sections of the tower can only be unlocked by finding the certain gold items. -You may trade you're gold for health, keys, and weapons. -The power of invisibility is useless against Skorne's mighty guardians. (boss) -Powerups have a shorter duration when facing Skorne's Guardians. -A less experienced hero should not spend gold on improving his attributes. -If a Runestone cannot be found, banish Skorne and Sumner will show you the way. -"The beast within each character beings and ends stronger in every way." -Be sure to vanquish Golems and Generals, as they may have valuables. (Unlock more in SUmner's Tower *progressing further through the game* to gain these next hints from him). -A wist man carries a full key ring into the Desecrated Temple. -Skorne is more powerful than magic. Yours is useless against him. -In the Underworld, the only food you have is held by two fire golems. -At level 75, your magic will begin to heal you and your comrades. -Once you become a legend (level 99)you should no longer fear the Black Death. And that is all Sumner has to tell you. All of these hints are important, and you will see why as you go through the game. **For the scrolls, they do provide helpful hints and there are many in each level. But I do warn you now, as for many times whenever I go to pick up a scrole they freeze my game. GDL is known for freezing, so I will point out which scrolls do seem to freeze for me a lot (as there are a few that stand out from the rest). It may just be from my system/game, but I might as well warn you about it to, as getting through a whole level (cause the levels are huge in GDL) and having it freeze would suck, since you woudln't be able to save you're progress is you're game is frozen. Do watch out! |-------------------------------| |===============================| | 3. The Controls | |===============================| |-------------------------------| I will put the controls in a table. Now, they do vary for the different consols since they have different buttons (duh!). Since this guide is for the Gamecube version of GDL, then these controls are for the Gamecube version. There are different types on control's you can use (avaliable in the option menu in the game), where you can change you're controller set up. The changes arn't dramatic, but can make a difference, for example the "Robotron" setting is great for fighting some bosses. You can change these controls in the "settings" option in gameplay, or from the option menu when you start up the game. Default Controls: _____________________________________ |Button |Action | |-------------------------------------| |Start/Pause |Start/Pause Menu | |C Stick |N/A | |B Button |Turbo Defend | |A Button |Quick Attack | |X Button |Magic Attack | |Y Button |Slow Attack | |Z Button |2 Player Combo* | |R Button |Strafe | |L Button |Charge | |ControlStick|Movement of character | |C.Pad Up |Open item invintory | |C.Pad Down |Close item invintory | |C.Pad Left |Scroll through items | |C.Pad Right |Scroll through items | |-------------------------------------| Arcade Controls: _____________________________________ |Button |Action | |-------------------------------------| |Start/Pause |Start/Pause Menu | |C Stick |N/A | |B Button |Slow Attack | |A Button |Quick Attack | |X Button |Magic Attack | |Y Button |Turbo Defend | |Z Button |2 Player Combo* | |R Button |Strafe | |L Button |Charge | |ControlStick|Movement of character | |C.Pad Up |Open item invintory | |C.Pad Down |Close item invintory | |C.Pad Left |Scroll through items | |C.Pad Right |Scroll through items | |-------------------------------------| Robotron Controls: _____________________________________ |Button |Action | |-------------------------------------| |Start/Pause |Start/Pause Menu | |C Stick |Fire | |B Button |Magic | |A Button |Quick Attack | |X Button |Charge | |Y Button |Charge | |Z Button |2 Player Combo* | |R Button |Turbo Defend | |L Button |Slow Attack | |ControlStick|Movement of character | |C.Pad Up |Open item invintory | |C.Pad Down |Close item invintory | |C.Pad Left |Scroll through items | |C.Pad Right |Scroll through items | |-------------------------------------| *The Z Button is only used when you are playing with more than one person. If you are playing with a buddy in multiplayer (this is an EXCELLENT multiplayer game!)and you're being surrounded by enenmies, stand next to each other and press Z. This will cause one of you to start you're very strong attack combo. Both of you, however, will lose you're whole Turbo Meter. |-------------------------------| |===============================| | 4. Main Screen | |===============================| |-------------------------------| When you start up the game, you will first see the main screen. Here, you will chose what you want to do. The very first screen has two options on it. They are: "Start" and "Options". If you chose Options first... Option Menu: There are 4 submenu's here, which are Audio, Game Options, Compass, and Controls. In the Audio menu, you will select the game's music volume and the game's sound effect volume (SFX Volume). You also select either Mono or Stereo sound (for those of you out there who have surround sound systems don't worry. The game itself doesn't seem to have a format for Surround Sound, but the Gamecube does come with a Surround Sound format anywayz, so it'll sound fine on you're system. In the Game Options menu, you will select the game's difficulty and Multiplayer mode. In difficulty, select either Easy, Medium or Hard. First time players, take it from me and go with easy. This game gets VERY hard later on, even on easy. Hard mode is suicide for boss battles. In the Multiplayer area, select a few things that will go with a multiplayer game, such as turning "Friendly Fire" on or off. In the Compass controls, you will select if you are able to see the compass or not in the game. In the Controls section, you will select the style of contrls (default, arcade, or robotron-you can also do this in game). You will be able to turn the Rumble Featuer on or off. You will be able to turn Auto Aim on or off (automatically aims towards enemies for you, very helpful). Lastly, you will be able to turn Auto Attack on or off (this will automatically melee attack if enemies are approaching you, although of course you can do this by your self even if you have it set to ON. Its a good idea to keep it on). Once you have all the options the way you like them, select Start... There are two choices here. If you want to start a whole new adventure, then select "New". If you want to load a game you've already started (providing you saved it last time), then go to Load. If you select load...press A to access the memory card to load your files. After that, chose your game file and continue on. If this is your first time playing, or you want to just start a new adventure, go to "new". Here you will have to enter you're name (this is also the place where you will input codes, more on codes near the end of this FAQ, there I will tell you how to enter them and what they are). Once you enter you're name, you will come up to a "Chose the Character" screen. Right now, you have 8 avaliable characters out of the total 16. You will unlock those other characters later. Take a look at their attributs, and see which one you like most (I would suggest the Warrior for first time players). Then press A to select that character. This will bring you into the game! |-------------------------------| |===============================| | 5. The Characters | |===============================| |-------------------------------| There are 16 characters total in the game. When you first start a new adventure, you will only have 8 avaliable characters. I will get to unlocking new characters in the walkthrough, as you must unlock them in certain levels. The character system in this game is great. Each character has their own special area in their attributs. Meaning, most characters will special in Strength, Speed, Armor, or Magic. Chose which character you like the most. For example, if you love using characters who are fast, you should go with the Archer. If you love using a character who attacks quickly, you should use the Jester. If you love a character with a really strong attack, you should choose the Warrior, and if you love a character with a strong magic ability, go with the Wizard. |===========================| |A) Battle Strategies | |===========================| This will vary with each character, depending on their special strength, but there are some special strategies that will work with all characters, and will be very useful if you master them. Inface, if you don't master them that will spell trouble later in the game when the enemies get much tougher. And then there are the bosses... Now lets start with strategies when you're facing certain enemies: Ankle Biters...also known as Level One Enemies- These guys are a pain. They arn't very powerful, but they will get very annoying. To take care of them, I suggest that you don't go rusing to and killing them with melee attacks. First of all, half you're melee attacks won't do anything to them as they are so small, you will just miss. I stay back and continue to shoot them. When there are few left, I will move up a little bit and continue on until I am right by the generator. These little guys tend to respond quite fast, but they take (usualy) only one quick attack to kill. Orcs...also known as Level Two Enemies- These are the most common enemy. There are many different types of Orcs, as it depends on the level you are playing on (there are many different types of enemies for all levels, it all depends on the area you are playing). These guys also arn't very strong. Think of them just as average enemies. To take care of them, simply stand back and continue firing at them until you overwealm then. Usualy your shot will fire quicker than they will respond. Just firing at the generator will work, as you will get lots of experience, and you will destroy the generator eventually. Also, in later levels you are going to have to melee attack them because they will just respawn to damn fast. Advanced Enemies...also known as Level Three Enemies- these are the hardest guys in the game. First of all, they usually will take about three hits to take down. Also, most of them have a gun that will fire at you as well. So not only are you going to have to kill them, you're going to have to dodge their attack as well. I don't suggest going in to melee attack, as they are pretty smart with Melee attacks as well. Staying back and shooting and strafing is a great way to kill them. Enemies come out of special little holes called "Generators". These things will spawn an infinite amout of enemies, so the only way to stop the flow is to destroy the generator itself. When facing enemies such as level one and two, it is best to go for the generator first. Leave the enemies be (this is different for advanced grunts) and go right for the generator. This is because there can only be a certain amout of enemies out of that generator at a time. Destroying enemies will just give you more. Destroy the generator first off, and you won't have to deal with anymore enemies. Now with advanced grunts that fire shots at you, you're going to have to kill them just by staying back. They don't tend to wander away from their generator, as if they are protecting it. Just blast them and hopefully some of your shots will get through and destroy the generator. Now lets talk about the strafing technique. This is great against bosses. Press and hold the R Button to only be able to move side to side. You cannot move forward or backwards. Why is this great against bosses? Well most bosses don't move, they stay in one area. They will often through some sort of stuff at you. Now if you are able to strafe, they will ALWAYS miss you, yet you can keep quick attacking them. (Noramlly you can't move while you're holding the A Button). In fights against later bosses, if you don't know how to do this I assure you beating them will be impossible since they will hit you if you walk normally. Be sure to master this! When up against Advanced Grunts that will fire shots at you, this is also good as you can dodge their shots and you can attack them at the same time. If you don't like that, you can always try defending. If there is a shot coming toward you, quickly press and hold the B Button. Your character will make a stance and you will get only about 25-50% of the damage that was intended. This will make a HUGE difference in boss battles, as getting only half damage as full damage will let you stay alive twice or three times as long in boss fights. I would advise you to use the strafe technique though, because in that way you won't take ANY damage at all. Defending is good for last second purposes. Now there are three more types of enemies that I must state that will cause you the most trouble in normal levels. They are the Generals, Golems, and Gargoyles. Generals are huge, and they are just like Godzilla sized advanced grunts. These guys will cause a lot of pain. The best strategy is to stay away from them. Their only attack is their melee and charge. No General has any long range attack. Another GREAT way is to trap them. If you see a general, try to get some sort of object in between you and the General, for example a very short wall or a hole in the ground. Generals are stupid, and they will not go around the object, leaving them helpless and leaving you all the time in the world to kill them. This is the easiest way to defeat them, but be sure to stay back. Even though they are trapped, they can still melee attack you if you get to close. Other ways is to just attack, walk back, attack, walk back technique. When you are facing Golems, be just as careful. They're very slow and don't have long range attacks, but they have a VERY strong melee attack. Just stay back and shoot at them. Like Generals, try to get them trapped. Gargoyles are the hardest enemies in normal levels. These are the enemies in which you will get you're Golden Icons from. They are extreamly strong. They have a long range attack (which is some sort of energy ball depending on their type), and a melee tallon attack and some sort of breath attack. Simply take cover. Stay back! Their melee attacks can kill you very fast. Stay back and strafe and shoot. This way you will hit them while missing their energy ball attack. These guys are a great source of experience points to. |===========================| |B) The Level System | |===========================| This system isn't new to video games. All characters will start the game at level 1. You're attributs will be low, and you're health will be at 500 (the average enemy hit probably deals about 10-15 or so damage). As you progress through the game, your level will also increase. To increase your level, you must gain experience. Every hit you make on an enemy (not everytime you KILL the enemy, every single hit will give you some experience). Now when you first start out the game, you will need very little experience to gain to level 2. For every level that you gain, it will take more and more experience to gain the next level. Don't worry though, because in later worlds the enemies are harder which means they will give you move experience for every hit. Everytime you gain another level, you're attributes will go up by 5. So for example, if you have 500 for your Armor rating, when you gain your next level, you're Armor will now be 505. This is the same for all of your attibutes. Your health will also go up for every level you gain. Your max health will go up by 100 for each level you grow. When you start the game, you have 500 health points. Everytime you get hit, you're health will go down. Collection food will give you more points, but you cannot currently go over 500. When you gain a level (so level 2 in this case) you will now have 600 health points. You can never go over your old health max of 500. There is only one way you can go over your health max, and thats by gaining extra health from Death (more on that later). You are able to boost your attribute points by buying them from Sumner in his shop in the Tower. All characters have the attributes Strength, Armor, Speed, and Magic. Here is a brief description of them: Strength: This refers to your attack power. The higher your strenth is, the more damage you will inflict on enemies. The Dwarf, Ogre, Warrior, and Minotaur are the players that have the highest starting points in this area. Armor: This refers to the defense of your character. The higher the points in this area, the less damage your character will take. The Valkyrie, Falconess, Knight, and Unicorn are the players that have the highest starting points in this area. Speed: Speed is the rate at how fast your character will run. The higher their speed rating, the faster they will run. Speed also will determine the rate of how fast the character will fire their quick attack. The Archer, Jester, Hyena, and Tigress are the fastest characters. Magic: Magic is your potion. The highers the points in magic, the larger the blast radious of your potions when you activate one. Also, they will be more powerful when you have a high magic count. One of the best parts to gaining levels is your Familiar. The Familiar is a little flying bird thing that will always be by your side. Whenever you fire a shot (regardless of quick or slow attack, or using an item of some sort where you fire a shot) he will also shoot out a ball of energy. This is very useful as you are able to shoot twice as many shots, although his shot isn't that strong. You get the first Familiar at level 30. At level 80 he is upgraded. These guys are a huge help when fighting bosses as they will take extra damage off for you. Familiars have a high shot though, which means they can't hit level one enemies (the ankle biter enemies). He is the exact same as the Phoenix Familiar, except the Phoenix has a stronger shot, and he only stays with you for a short time. Each character has a different looking Familiar. At level 10, 20, 30, 40, 50, 60, 70, 80, and 99 your character will change in appearance (Sumner will do this for you automatically). These changes may be in cloths, weapon, and they tend to get bigger. At levels 10,20,40,60,80, and 99 your character will gain a new name (title). At level 99 you will become a "Legend". *No, this game doesn't let you get to level 100, and your attributes are maxed out at 999*. At certain levels, your magic will also deal different things. At level 25, Sumner will say that your magic will now do something aside from just killing everyting around you. Some of these will be (for example), stopping traps for a limited time, unspoiling spoiled fruit, making secret doors blink so you can see them. This is quite helpful, espically the making secret doors blink one, because if you are stuck you can use a magic in the area you are stuck and see if a secret wall is hiding a switch. While it blinks, you will be able to see where the secret is and shoot it down. When your character gets to level 50, their magic ability will increase yet again. Now, if your character for example stopped traps for a temporary time, now you're magic will completely destroy the traps. This is VERY useful. Magic will now cure spoiled meat, turn junk into gold, make secret doors be destroyed. Remember though, it depeonds on the character that you are using. For example, the Dwarf's special ability will let you turn junk into silver or gold, while the Archer will make the secrets flash. The Archer cannot turn junk into gold or silver. At level 85, whenever you use magic it will now HEAL you. Not fully, but it will give you back some health which is VERY helpful in the last few battles. Not only this, if you are playing with other players, whenever someone uses a magic it will equally heal everyone. How nice is that? So as you can see gaining levels are very important, as you must be of certain levels as you enter certain realms (I will be stating these, you don't HAVE to be those levels, but it will make it easier). It will also be best if you are at a high level before you face ANY boss. Even the easiest boss (the Fire Dragon) is easier to fight at level 50 than at about level 15 or 20 (thats the level you will approx. be when you get to the dragon). If you ever need to gain more levels, play a level that has strong enemies and lots of Golems, Generals, and Gargoyles. Gargoyles are the best source for experience (aside from the bosses themselves). |-------------------------------| |===============================| | 6. Character Stats | |===============================| |-------------------------------| Each character has their own special stat |
