Legend of Zelda: Majora's Mask Walkthrough :
This walkthrough for Legend of Zelda: Majora's Mask [Game Cube] has been posted at 16 Feb 2009 by metaknight527 and is called "Get your Ocarina back". The Walkthrough have a rating 7 by 9 our users and has been commented 4 times. If walkthrough is usable don't forgot thumbs up metaknight527 and share this with your freinds. And most important we have 3 other walkthroughs for Legend of Zelda: Majora's Mask, read them all!
Walkthrough - Get your Ocarina back
As soon as you exit the Clock Tower on the Dawn of The First Day (72 hours remain), you have 72 hours to get your Ocarina back (72 minu.tes in real time, time doesn't pa.ss when the game is paused). Go straight to the Laundry Pool and go to the river and you'll see a stray fairy. Hop across the river to grab it then go back to South Clock Town. Then go to North Clock Town (Hint: There's a shortcut there behind the clock tower). Then go to the Northwest corner and enter the cave to find yourself in a fairy shrine. Walk up to the fountain to make the Great Fairy appear and she'll give you the ability to use Deku bubbles with B. Then, go outside and shoot the red balloon that the wierdo is attatched to and he'll fall. Buy the Clock Town map from him then talk to the kid who's trying to shoot a balloon using a blowgun. Then use a deku bubble to pop the bubble and talk to the kid. He'll tell you that if you can find him and the other 4 kids by the next morning (About 18 mi.nutes in real time), he'll tell you the code. If you fail, you'll have to do the challenge again. You don't have infinite tries to do this, though, so I'll tell you where they are. The 1st 2 are in NOrth Clock Town in corners. the 3rd and 4th are in East Clock Town (Hint: One jumps off a roof with a chicken). The last one is on the stairs in West Clock Town. It's almost easy to find them because they walk funny, but don't let them run past the guards or you'll have to exit then re-enter the portion of Clock Town. Once you find them all, hurry back to North Clock Town and talk to the 5 boys and they'll tell you the secret code (It's always 5 random numbers so write them down since they'll only tell you the code once). Now go to East Clock Town and talk to the kid blocking the way to the bombers' observatory. When he asks for the secret code, enter it and he'll let you enter. Now enter the hideout and skip across the platforms (It's hard to see in the dark). Then turn left and when a skulluta appears, charge up a deku bubble then wait until its back is turned then fire the deku bubble. After that, keep following the path and turn right to see a ladder being blocked by a balloon. Shoot the balloon with a deku bubble then climb the ladder and proceed into the astral observatory. Ignore the scarecrow (Since he'll only take time off) and walk up the stairs and talk to the old man and he'll let you use the telescope. Now zoom in on the top of the Clock Tower (No, it's not the Clock Tower that looks like this) The Clock Tower I'm talking about is this one. Zoom into the top of it to find the skull kid dancing on top of it then he'll look up and the Moon will make a Moon Tear appear. Now when you regain control, press B to exit out of the telescope, then the man will ask if you found anything interesting. Walk outside and grab the Moon's Tear then go back to Clock Town through the Bombers' hideout and then to South Clock Town. Then go to the flower and a Deku will fly into it and tell you that it's his property. Show him the Moon's Tear and he'll take it and give you the Town Title Deed and leave his flower, giving you access to burrow into it with A. Now, head back to the Astral Observatory through the bombers' hideout and talk to the scarecrow. He'll ask if you want to dance until dawn/night (Literally!) If it's the first day or night or 2nd day or night, do it. Do not dance with him on the final day. If you dance with him on the final day (You can do this to make the wait shorter but it will be harder to find the upper part of the clock tower since it'll be night). Most importantly, DO NOT DANCE WITH HIM ON THE NIGHT OF THE FINAL DAY! IF YOU DO THIS, THE MOON WILL CRASH BEFORE YOU REGAIN CONTROL OF LINK! Instead, head back to South Clock Town and burrow into the Deku flower then launch yourself to the upper platform of the Clock Tower. Then patiently wait until the clock at the bottom says midnight. Watch the cutscene then when it's over, you'll gain access to the upper part of the Clock Tower. Now hurry, because in 6 mi.nutes, the Moon will crash. Now when you enter, you'll see another cutscene. After the cutscene, shoot a deku bubble at the skullkid and he'll drop the Ocarina. Grab it and you'll issue ANOTHER cutscene, this one is a flashback of Zelda giving Link the Ocarina. Now learn the Song of Time. Now I'll add extra to this because in 4 or 5 mi.nutes, the Moon will crash, so immediately take out your Ocarina and what the--? What happened to your Ocarina? Where did those Deku pipes come from? I know the answer, it's because Deku Link plays the Deku pipes. Just play the Song of Time on them to go back to where you started in this walkthrough, only this time you'll have the ocarina and the ability to shoot deku bubbles. I hope the 1st walkthrough I've ever posted on here helps you.