Luigi's Mansion Walkthrough :
This walkthrough for Luigi's Mansion [Game Cube] has been posted at 13 Jul 2010 by chachalil898 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up chachalil898 and share this with your freinds. And most important we have 22 other walkthroughs for Luigi's Mansion, read them all!
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Walkthrough - FAQ/Walkthrough_ __ _ _ | | _ _ | / | \ / | _ | | (_) (_)|/ | \_/ | (_) | | _ _ _ ____ _ ____ | | ____ _ ___ ____ _ ____ _ ___ | | | | | || |/ || |/ ___| | |\_/| ||__ \| '_ \/ ___|| |/ \| '_ \ | |____ | |_| || || (| || ||___ | | | | || _ || | | ||___ || || () || | | | |______|\___ _||_|\__ ||_||____/ |_| |_|\____||_| |_||____/|_|\____/|_| |_| _________________ __| | ______________________________________________________ |____| P A L V E R S I O N A Luigi's Mansion (PAL) FAQ/Walkthrough for Nintendo GameCube by Christian Wall Size: 295 KB Version: 2.2 Last updated: Nov 8, 2005 E-mail: cwall_85[at]hotmail.com Homepage: http://home.swipnet.se/cpg Proof-reader: Luigi Kong Copyright (c) 2002-2005 Christian Wall _________________ Table of Contents _________________ 1.0 Introduction 2.0 Basics, etc. 2.1 Brief game information 2.2 Brief overview 2.3 Story 2.4 Controls and basic strategies 2.5 Items 2.6 Reviews 2.7 Maps of the mansions 3.0 Quick Walkthrough (Spoiler-free) 3.1 Area 1 3.2 Area 2 3.3 Area 3 3.4 Area 4 3.5 Optional Rooms 4.0 Walkthrough 4.1 Intro 4.2 Area 1 4.3 Area 2 4.4 Area 3 4.5 Area 4 5.0 Differences between the Mansions 6.0 Walkthrough for The Hidden Mansion 6.1 Area 1 6.2 Area 2 6.3 Area 3 6.4 Area 4 7.0 The Ghosts 7.1 Regular Ghosts 7.2 Portrait Ghosts 7.3 Boos 8.0 The Bosses 8.1 The Mansion 8.2 The Hidden Mansion 9.0 Money Ghost Locations 10.0 Golden Mice Locations 11.0 Mario's Dropped Items 12.0 The Plants 13.0 E. Gadd's Lab 14.0 Monetary Values 15.0 The Different Endings 16.0 Differences between the PAL and NTSC versions 17.0 Final Section 17.1 Version History 17.2 Credits 17.3 Contacting 17.4 About the Author 17.5 Copyright Notice 17.6 Final Words Search string ------------- If you want to get to a section fast, bring up the search function of your browser/word editor. To activate the search function, press Ctrl F in most programs, including Internet Explorer. Then type the number of the part which you wish to reach. For example, type 8.2 and you will get to the boss strategies for the Hidden Mansion. You could just type the name of the section in the search function and you will get there eventually. _______________________________________________________________________________ 1.0 Introduction _______________________________________________________________________________ Luigi's Mansion is the Nintendo Gamecube's main release title. Though not as good as Super Mario 64 was (and is) when it came to N64 this game sure is good. It's an innovative title in which Mario is captured in a mansion by some mean ghosts. It's Luigi's job to rescue his brother only with the help of a vacuum cleaner, a flash-light and a Game Boy Horror. This FAQ is made for the PAL version of Luigi's Mansion which contains a few differences from the NTSC version. That is the main reason why I've made this FAQ, because all the other FAQs at GameFAQs.com are made for the NTSC version. Here you can find very detailed Walkthroughs for both of the mansions, the difficulties. And separate parts for finding all the money ghosts and the golden mice. I will also explain the different endings and how to achieve these and monetary value and of course some side-quests and boss-strategies. _______________________________________________________________________________ 2.0 Basics, etc. _______________________________________________________________________________ Here, you can find general information about Luigi's Mansion and other things worth knowing before you begin. ========================== 2.1 Brief game information ========================== System: Nintendo GameCube Television System: PAL Publisher: Nintendo Developer: Nintendo Origin: Japan Players: 1 Genre: Adventure Blocks: 3 Released Japan: September 14, 2001 USA: November 18, 2001 Europe: May 3, 2002 ================== 2.2 Brief overview ================== You play as Luigi, Mario's brother. He has won a haunted mansion and must now use only a flashlight and a vacuum cleaner to get rid of all the ghosts. The control are innovative and rather advanced, but the lasting appeal is rather poor, at least in the NTSC version of the game. The PAL version has a slightly improve lasting appeal. ========= 2.3 Story ========= Why do I have this part when you can watch the manual just as well? Hmm... There's a part like this in every FAQ. Luigi has won a mansion in a contest he didn't even join and now he's gonna find out what his new house looks like. Mario is of course invited to watch so he hurries to the mansion to meet Luigi there. When Luigi comes to the mansion he notices it's a big and spooky mansion and Mario's gone. Trembling he opens the door to the mansion only equipped with a flashlight. Inside he meets a strange little professor named E. Gadd that's just about to vacuum a ghost with a vacuum cleaner. He fails though and numerous of ghosts comes to attack Luigi and E. Gadd. They flee together to Gadd's little lab outside the mansion where Luigi is equipped with Gadd's vacuum cleaner so that he can vacuum ghosts through out the mansion and save his brother. The vacuum cleaner has got the name Poltergust 3000 by the way. ================================= 2.4 Controls and basic strategies ================================= A: The action button; open doors, search things, talk to people. B: Turn off your flash light when pressed. Go back in menus. X: Activate your Game Boy Horror and you'll see things through Luigi's eyes. Search things with A to get info. You can see portrait ghosts when activated. Y: Check your map. Press up and down to toggle between the floors and left/right to rotate it. Zoom in with A and when zoomed in scroll with the C stick. Z: Check your inventory. L: Shoot elements from the vacuum cleaner. Deeper pressed means more power. When hold all the way in you can shoot balls of that element. R: Vacuum. Press deeper for more power. Analogue stick: Move Luigi. C: Move flashlight in dark rooms. You can choose between two control modes. Standard: When Luigi moves the flashlight, it will always be in front of him, which means that you won't have to use the C stick too much when he uses the flash light. Sidestep: The flashlight will be in the same direction all the time. Which means that you must use the C-stick at the same time as you use the analogue stick. I strongly recommend using the Sidestep control. At least I find the game to be much more fun. Learn to use it from the beginning. It kind of feels like an FPS game and gives the game more deep to use to control sticks at the same time. Some basic strategies for beating the ghosts if you haven't got the patient to look at the ghost part below. To beat ordinary ghosts simply stun them with your flashlight by drawing it over them. Then when they look shocked it's just to press R and vacuum them at the same time as you're pressing the control stick (the left one) in the opposite direction. If you shine the light at a ghost when it's too far away it will disappear and try to attack you in a couple of seconds again and if you flash it for too long it will also disappear. So be close and shine your light at it only for half a second and then vacuum it. In the hidden mansion the ghosts are even shyer to the light so there you've gotta be right next to them to be able to stun them. It often helps to turn off the flashlight by holding the B button. Also worth mention is to always watch the map by pressing Y when you don't know where to go. And do use the first person view feature when you're stuck. Press X to check it out in Luigi's eyes and press A to search items. Often there's nothing interesting, but some- times it can help you to move on in the game. Also save often. Return to the Foyer (the room where you start) by zooming in on a mirror with the first person feature. But there's also other Toads in the mansion. One in the Foyer, one in the 1f Washroom and one in hut in the Courtyard, 1F. All stuff you collect coin, cash, gold bars, gems, diamonds and pearls lead to getting more money and this is only good for a better ending. Check the Monetary values chapter and "The Different endings chapter" for more info. Try to aim downwards with your vacuum cleaner when you're vacuuming coins and cash because then you'll be able to get much more amount of money in a shorter time. When you see a diamond lying in the middle of coins and cash, take the coins and the cash first because they disappear much quicker than the diamond and when you take a diamond a short real-time based cutscene will appear and during that time most of the money often disappear. ========= 2.5 Items ========= There's a lot of items in Luigi's Mansion. Down below is a list with descriptions. Small Heart ----------- Found in many places, gives Luigi 10 HP back. Medium Heart ------------ Found in many places, gives Luigi 20 HP back. Big Heart --------- Very rare, in "The Hidden Mansion" you can get it from the right statue in the Courtyard, if you want to get it again it's just to visit two rooms before you go there again. The same goes for the big heart in the Nursery, "The Mansion". Poisonous Mushroom ------------------ All Portrait Ghosts drop it. Found everywhere in "The Hidden Mansion". It makes Luigi very small and it takes a lot of coins. Luigi can't do anything except stunning ghosts with the tiny flashlight. He also has a very funny voice. Luigi becomes big again after a few seconds. Mario's dropped items --------------------- A hat, letter, glove, shoe and star which is spread out through the mansion and helps you to advance in the game. Check it's part for more details. Coins, Paper Money, Gold Bars, Gems, Diamonds and Pearls -------------------------------------------------------- Gives you money that determine how good ending you'll get. Check the following two parts for details. Key --- Helps you to unlock locked doors. Fire Elemental Medal -------------------- Lets you spray fire from your vacuum cleaner if you've vacuumed a fireghost from a candle. Defeat ice elemental ghosts with your fire and light candles. Water Elemental Medal --------------------- Lets you spray water from your vacuum cleaner if you've vacuumed a waterghost from a sink or fountain. Defeat fire elemental ghosts with your water and extinguish fires. Ice Elemental Medal ------------------- Lets you spray ice from your vacuum cleaner if you've vacuumed an iceghost from a refrigerator. Defeat water elemental ghosts with your ice and chill things. Converters ---------- When Luigi walks on these his feet get stuck in the ceiling and he must go around there until he finds another converter that makes him go on the floor again. =========== 2.6 Reviews =========== A review should be in every FAQ, I've got two. Be sure to read both mine and Luigi Kong. Review ------ Graphics 9/10 Let's say that I'm not as astonished as I was when I first saw Super Mario 64 for N64, but Luigi's Mansion is not a Super Mario 64 and has never tried to be one. We see a great deal of nice effects. All the light effects are the best I've ever seen. The light from the flashlight is very realistic, the shadows are mostly great and the ghosts look terrific. But I wouldn't mind some parts a little higher rendered. And some environment look a little antiquated. But there's almost no slow-down, it keeps a good flow. Overall very good graphics. Sound 7/10 I've heard better. But it gives the game a little creepy atmosphere at the same time as you feel the parody in the game. Luigi's humming, whistling and desperate cries for Mario also gives the atmosphere a boost. Gameplay/Controls 9/10 Nintendo presents a new innovative gameplay system which is easy to learn, harder to master. It's also very fun. You control a flashlight with one stick and control Luigi with the other. It's done very smoothly which is good. The controls are also very accurately which is very important in this kind of game. You seldom get frustrated because you know you didn't do well enough if you fail somewhere. That's great. The exploring and "conquering" rooms are great and you never feel like you're lost because of the great Game Boy Horror feature. It works as a very functional map, a first-person and it keeps track of the items. Except ordinary ghosts there are portrait ghost that you must imprison in painting and all of them require different strategies. This makes Luigi's Mansion very mush of a problem-solving game. There are also the Boos which hides in the already conquered room (lit). To catch these you must use the Boo radar which which is just another game element. Speaking of elements you must later use elements like fire and water to complete different tasks in the game. I should have written this earlier but you should have figured out that Luigi uses a vacuum cleaner to get the ghosts. Thumbs up for the Gameplay and controls. Lasting appeal 6/10 Not that good, but not bad. Some people will only beat this game ones and then the fun will be over in a couple of hours. But true Nintendo fans will have fun with this in weeks and discover every single coin there's to discover. Overall 9/10 Luigi's Mansion is great, not as great as Super Mario 64 but still terrific. Luigi Kong's review ------------------- Graphics: 9/10 These graphics are excellent! Well, they sure amazed me when I played this the first time. Not as much as I was surprised when I saw Mario Kart 64 (my first game) after years of watching my cousins SMW, but still great! Luigi himself looks great! The way the ghosts move and their glowing effects are nice as well. The furniture is well-detailed, while the lightning effects are a good touch. Why this got a nine was because it's not really a new step for Nintendo. Just a great way to know the Gamecube can make jaw-dropping graphics. The way the candles go out are amazing. Water is also good. The Game Boy Horror looks exactly like a Game Boy Color. :) My favourite thing though, is how nicely designed Toad looks. (Toad all the way!) The flashlight's way of making shadows was one of my favourites myself! Great job Nintendo! Sound/Music: 6/10 Not many themes for this game at all. There's a main theme that is heard throughout corridors, while Luigi hums it in a dark room. Luigi also shows his whistling talent in a lit room. The other songs are mainly played during a portrait ghost encounter or the first time you visit the Ballroom. Of course there is a different theme for each Boss Ghost and even Normal Ghosts have a strange theme when you are sucking them up. (Press start when your sucking up a normal ghost.) Luigi's sound effects are excellent, and the ghost sounds are also a nice touch. The vacuum could of been better. (IMO) Water and Fire sound great! Even Toad's "Mama Mia!" sounds silly enough for a nice laugh. E. Gadd's gibberish is also nice, but at first I thought it was Japanese. Overall, nice sound effects, but they could have used more themes. Gameplay/Control: 10/10 I thought it would take some getting used to to play this game, but the smooth controls are top-notch! I had no problem with the controls! I know 6-year olds who have mastered the controls! The gameplay never gets tiring for me. Catching ghosts is a fun thing to do, while frying them is another! There's just tons of ways to experiment with the vacuum and ghosts! I may not have played as much as the writer of this FAQ, but I know with my expirience, that this game will never get boring your first and second time at all! (First for the NTSC version. I envy that PAL version.) The R shoulder button is used for the vacuum, while the L shoulder button is used for elements. (As soon as you have the metal.) A is used for checking objects, opening doors, and pushing buttons, while B is used for the Flashlight. (A handy feature if you master it.) C-Stick is used to rotate the vacuum, yourself, or for a much easier time catching Boos and ghosts. The way you use the flashlight with the C-Stick was good. Sidestep was also a nice feature. The ghost-catching system is flawless. The thing is, it's too good. (IMO) That's what makes this game easy for most gamers. Anyway, the different types of ghosts (See Ghost Part) were good for variety, especially those Grabbers. There is no camera in this game besides the second and last boss, so that shouldn't be too much of a problem. (It isn't.) The Game Boy Horror Feature was excellent! You press X to view the room. (A personal favourite of mine.) You press Y to view the Floor and you press Z to see your inventory. Nice use of those buttons! Lasting Value: 4/10 (NTSC version) I hate to say it, but the NTSC version sucked big time in Lasting Value. (Look at the differences part.) The reward you get at the end of the game is nothing compared to the reward you get for the PAL version. I know most will have regret buying this game, but I'm not one of them. I myself enjoy this game as much as I can, and it never gets boring. Like Christian said, true Nintendo fans will come back to this game and play it again and again to discover every coin. Overall: 8/10 (NTSC version) I must say this game is great, but not enough for every gamer. (Good enough for me.) Copyright 2002 (c) Luigi Kong IMO = In my opinion NTSC = The American version of this game (I've mentioned this before but it doesn't hurt to write it again) ======================= 2.7 Map of the mansions ======================= Here come simple ASCII maps of "The Mansion" and the "The Hidden Mansion". BF "The Mansion" BF "The Hidden Mansion" ---------------- ----------------------- _____ _____ | | | | __| 6 | | 6 |__ |2_|_____| |_____|_2| | | | | | | | | | | | | | | | | ___|_|___ ___|_|___ | 4 | | 1 | | 1 | | 4 | |___| |___| |___| |___| | | |___| -Stairs Stairs- |___| | | | 5 | | 3 | | 3 | | 5 | |___|_|___| |___|_|___| 1. Breaker Room 2. Bottom of the Well 3. Cellar 4. Pipe Room 5. Cold Storage 6. Secret Altar 1F "The Mansion" 1F Hidden Mansion ---------------- ----------------- ____________________ ____________________ | |__________16____| |_____16____ __| | |15 | 2| | 11 | 17 | | 17 | 11 | | 2| 15| | |__| |_____|_____| |_____|_____| |__| | |___|5_|_____ _|___| -Stairs Stairs- |___|_ _____|_5|___| | | | | | 4 | | 4 | | | | | |14 | 18 |19 | |_____| |_____| | 19| 18 | 14| |___|____|___| | | | | |___|____|___| | 13 | 12 | | 3 | | 3 | | 12 | 13 | |_____|______| |_____| |_____| |______|_____| |_8|_____________|___| -Stairs Stairs- |___|_____________|8_| | 9 | 10| 1 | 6 | 7 | | 7 | 6 | 1 | 10| 9 | |___|___|____|___|___| |___|___|____|___|___| 1. Foyer 2. Bathroom 3. Bal Room 4. Storage Room 5. Washroom 6. Fortune-Teller's Room 7. Mirror Room 8. Laundry Room 9. Butler's Room 10. Hidden Room 11. Conservatory 12. Dining Room 13. Kitchen 14. Boneyard 15. Graveyard 16. Courtyard 17. Rec. Room 18. Billiard's Room (Mirror) 19. Projection Room 2F "The Mansion" 2F "The Hidden Mansion" ---------------- ----------------------- ________________ ________________ |12| | 11 | 10 | | 10 | 11 | |12| |__| |_____|_____| |_____|_____| |__| _|13|_____ _|___| -Stairs Stairs- |___|_ _____|13|_ | | 4 | 3 | | 8 |9| |9| 8 | | 3 | 4 | | _|_|___|____| |___|_| |_|___| |____|___|_|_ | | | | | | | | | | | | | 6 | 5 | 2 | | 15 | | 15 | | 2 | 5 | 6 | |___|___|____| |_____| |_____| |____|___|___| |_______|_1__|_______| -Stairs Stairs- |_______|__1_|_______| | 7 | 14| | 16| 17| |17 |16 | |14 | 7 | |___|___| |___|___| |___|___| |___|___| 1. Foyer 2. Parlor 3. Anteroom 4. Wardrobe Room 5. Study 6. Master Bedroom 7. Nursery 8. Astral Hall 9. Observatory 10. Tea Room 11. Nana's Room 12. Bathroom 13. Washroom 14. Twin's Room 15. Sealed Room 16. Sitting Room 17. Guest Room 3F "The Mansion" 3F "The Hidden Mansion" ---------------- ----------------------- ________________ ________________ | | | | | | | | | 2 | | 2 | | | | | ___|________________| |________________|___ | | | | | | | | | | | | | 6 | | 4 | | 7 | | 7 | | 4 | | 6 | |____| |______| |____| |____| |______| |____| | | | | |____| -Stairs Stairs- |____| | | | | | 5 | | 3 | | 1 | | 1 | | 3 | | 5 | |____|_|______|_|____| |____|_|______|_|____| 1. Safari Room 2. Balcony 3. Telephone Room 4. Clockwork Room 5. Armory Room 6. Ceramics Studio 7. The Artist's Studio The Roof ain't nuthin' special _______________________________________________________________________________ 3.0 Quick Walkthrough (Spoiler-free) _______________________________________________________________________________ If you just want to finish the game without taking lots of money and having spoilers thrown in your face this is the right place. But if you want it more in detail you can check the Walkthroughs below. Here you'll find the solutions to all puzzles in the game. It's divided into rooms. No battle tip here. This Walkthrough can be used for both Mansions. I will list how to reach the optional rooms at the bottom of this Walkthrough. Everything put in bracets are optional. ========== 3.1 Area 1 ========== Parlor 2F - Put out the candles with your vacuum cleaner Anteroom 2F - Ghost battles Wardrobe Room 2F - Ghost battles Study 2F - Turn your back against the Portrait Ghost - Wait for him to yawn - Capture him Master Bedroom 2F - Use your vacuum cleaner to draw away the curtains - Vacuum the Portrait Ghost. Nursery 2F - Vacuum the rocking-horse until the baby shows up - Vacuum the ball near-by and shoot it at the baby ========== 3.2 Area 2 ========== Bathroom 1F - Ghost battles Bal Room 1F - Ghost battles - Portrait Ghost battle - Be on the rotating platform - Turn your back against them - Wait for its heart to be shown - Vacuum it Storage Room 1F - Ghost battles - Press the switch on the opposite wall of the mirror - Vacuum the poster off the wall - Press that switch too Then defeat five Boos in the rooms you've already lit. Washroom 1F - Located south of the Bathroom - Shake the toilet for a key. Fortune-Teller's Room 1F - Nothing Mirror Room 1F - Ghost battles - Get fire from the fire pedestal - Light candle sticks with fire. Fortune-Teller's Room 1F - Light four candle sticks for a key, use your fire Laundry Room 1F - Ghost battles - Shake the laundry machine for Mario's hat Butler's Room 1F - Light moving candle stick in the 1F corridor - Go to the Butler's Room south of the Laundry Room - Wait for the Butler (a Portrait Ghost) to show up. - When he's sitting on the chair; defeat him. Conservatory 1F - Play all the instruments - Answer right on the Portrait Ghost's question - Then battle her music sheets - Vacuum her Dining Room 1F (Optional) - Go through the room to the other side or... - (Light the candles on the table) - (Vacuum the Waiter Ghosts) - (Vacuum the caramel custard until it disappears) - (Avoid fireballs from the Portrait Ghost) - (When he rests, vacuum him) Kitchen 1F - Open refrigerator with vacuum cleaner - Defeat all ghosts - Grab the Water Elemental Medal - Vacuum a Water Ghosts from the sink - Extinguish the fire above the door. Bone Yard 1F - Shine your light at the dog until it wakes up - Avoid its attacks until another ghosts shows up - Vacuum the ghost that shows up - Vacuum the dog - Zoom your Game Boy Horror at the dog's house and search the area - Go into the dog's house Grave Yard 1F - Tap the tombs in the middle - Defeat the ghosts - Go to the big tomb ========== 3.3 Area 3 ========== Courtyard 1F - Get Mario's Letter from the nesting box - Go down the well - Go into the tunnel - Defeat the Ghost on the way back - Grab the key - (Defeat ghosts for money) Rec. Room 1F (Optional) - (Punch the bags at the Portrait Ghost three times) - (Vacuum him) - (Run on the exercise machine for a key) - You must go through this room Tea Room 2F - Extinguish the fire outside with water - Defeat the ghosts - Go on the plate on the floor - Go on the plate in the ceiling - Get Ice Elemental Medal Bathroom 2F - Bring Ice Elemental - Draw away the curtain - Spray ice on the bathtub - Vacuum the Portrait Ghost Nana's Room 2F - Tap the basket with balls of yarns - Vacuum the all the balls of yarn and shoot them at her. - Vacuum her Astral Hall 2F - Bring Fire Elemental - Light all candles - Place yourself in the middle of the pentagram - Defeat the ghosts - Go to the next room Observatory 2F - Check the telescope with A - Get out on the ledge - Vacuum a meteorite - Shoot it at the moon - Get out on the bridge - Get Mario's Star Billiards Room 1F (Optional) - Go to the next room - (Vacuum all three balls one at a time) - (Shoot them all at the Portrait Ghost) Projection Room 1F - Turn on the projector with A - Ghost battles - Get Mario's Glove Twin's Room 2F - Vacuum the circular toy in the ceiling, go around in circles so it spins around - Get out of the room - Get in to the room - Vacuum the packages - Shake the ones that shivers when you vacuum - Defeat the blue ghost first, the red second - To defeat the ghosts you must vacuum their vehicles until they disappear - Get Mario's shoe Fortune-Teller's Room 1F - Shine your light at the crystal ball until a Portrait Ghost appears - Show her Mario's Dropped Items - Vacuum her Safari Room 3F - Bring Ice Elemental - Vacuum the boxes - Defeat the ghosts Balcony 3F - Go to the centre of the balcony ========== 3.4 Area 4 ========== Telephone Room 3F - Answer the telephone that rings - Answer the other telephones too - Defeat the ghosts Wardrobe Room 2F - Turn your back against the Portrait Ghost - Stun him when he says BOOOOOOO! - Grab key Breaker Room BF - Go to the breaker Cellar BF - Vacuum the piles of dust - Shake the barrels - Defeat the ghosts Telephone Room 3F (Optional) - Go to the north - (Check chests) - (Defeat ghosts) Clockwork Room 3F - Shake the three clocks in the room - Defeat the Portrait Ghost(s) - Go into the house in the middle for an elevator to the roof Roof - Defeat the ghosts - Grab the key from a chimney Armory 3F - Check all suits of armour - Defeat ghosts - Check all chest - Defeat ghosts - Grab key Pipe Room BF - Defeat ghosts - Get Ice from the barrel - Freeze the river of poison - Turn off the water flow - Grab the key Cold Storage BF - Get Fire from the candle - Light the camp fires - Spray fire on the Portrait Ghost - Vacuum him The Artist's Studio - Defeat the ghosts - Vacuum the Portrait Ghost Secret Altar BF - This is a spoiler free walkthrough ================== 3.5 Optional Rooms ================== Here I list the Optional Rooms you don't even have to go through to reach the final boss. Hidden Room 1F - Check the Butler's Room with your Game Boy Horror for a mouse hole - Go to the mouse hole - Open the treasure chests - Defeat the ghosts Washroom 2F - Next to the Bathroom - Get water from the container above the toilet - Shake the toilet - Defeat the ghost(s) - Get money Sealed Room 2F - Drop down the chimney on the roof which hasn't got a treasure chest - Open treasure chests - Defeat ghosts - Grab key to the Sitting Room - Vacuum sheet off the mirror - Search the mirror with your Game Boy Horror when you want to go back Sitting Room 2F - Get Fire from the candle - Light the candles on the wall - Defeat the ghosts - Go to the next room Guest Room 2F - Spray water three times on the Portrait Ghost - Vacuum her - Get money from the chest Ceramics Studio 3F - Located north of the Armory - Get Ice from the frozen jar - Check the other jars - Play the Portrait Ghost's game, freeze him - Vacuum him - Get Money _______________________________________________________________________________ 4.0 Walkthrough _______________________________________________________________________________ This is a walkthrough, a pretty detailed walkthrough I think. By using this you'll get everything in the game. I'll mention all the secrets and money places. Where I say check [insert item here] for money I mean that there can be either Coins, Paper Money, Gold bars or hearts at that place. Places that don't hold money nor hearts often get it if you check that place later in the game. ========= 4.1 Intro ========= When the game starts Luigi walks through a spooky forest only equipped with his flashlight. It's a dark night and ravens are seen on the tree branches. Luigi looks at his map and there he sees a nice house surrounded by beautiful environments but when he looks at the reality he sees a spooky mansion. When he's at the door he expects to see Mario but Luigi figures that Mario's got to be inside so he opens the door and goes in. Here you'll be able to control the green fellow. There's nothing here so just go up the stairs touch the doors with A and then go back down. A key will be hovering in the sky in an orange mass. The orange mass will disappear and the key will fall to the ground. Grab the key and go up the stairs to the big double doors, where the key is supposed to be put in. Go in here and a cut-scene will follow when the strange professor E. Gadd tries to vacuum a ghost. He fails and he starts to chat with Luigi. Then three more ghost will appear and they will both flee to the scientist's lab. Here Luigi will explain the situation and he will be equipped with E. Gadd's ghost vacuum cleaner Poltergust 3000 and Game Boy Horror and Luigi will head back into the house to save his brother. ========== 4.2 Area 1 ========== Foyer 1F/2F ----------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 0 Boo's comment: - Boo's HP: - The first area you'll visit with your new Poltergust 3000 and in this nice Foyer you'll always start when you start your game. Talk to Toad and he'll light the room for you. If you aren't familiar to the Mario games; Toad is that little crying fellow with a big mushroom as a hat. He will also let you save. Up the stairs there are some coins spread out. Collect these with either your vacuum or simply walk over them. You can try and vacuum the vases but I've never found anything there and you probably won't either. While standing above the stairs aim your vacuum cleaner at the chandelier hanging in the roof. You'll get both cash and coins from this one. On the first floor, be a good fellow and don't walk under the chandelier because that will give the plumber a nice headache, though the lamp that hang above the sealed door can give you some coins, if not go back later. The drawer will give you hearts later on. Head upstairs and into the double doors and you're ready to smack some ghosts' bottoms. Parlor 2F --------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 3 Boo's comment: "I am Bamboo, if you please?" Boo's HP: 30 Why not collect the money on the tables and on the floor with your vacuum cleaner first? Then you can go to the big cupboard in the upper-left part of the room and open it to see if it'll give you any cash, then check the drawer in the bottom-right corner. And last the small cupboards under the candles and you'll find the last money. Try the chandelier to by the way. Then blow out the candles by using L or R while aiming at them and after a short chat with the paintings some ghost will attack. Three Orange Ghosts will attack you, one at a time. And remember if you have trouble with the ghost check my "Ghosts part". After that battle a chest with a key will show up and you can move to the Anteroom which lies to the north. The room will also be lit. Anteroom 2F ----------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 6 Boo's comment: "Looking for me? Bootha!" Boo's HP: 50 Just some simple ghost battles. First an Orange ghost will attack, then a Pink one, then two Oranges and then one of each. Search the three drawers and the two chandeliers. When ready, head to the left. Wardrobe Room 2F ---------------- Portrait Ghost: Yes, later, Uncle Grimmly Golden Mouse: No Money Ghost: Yes Number of ordinary ghosts: 5 Boo's comment: "Wanna play GameBoo Advance?" Boo's HP: 50 Here you'll bump into the first Money Ghost, check details on these in my "Money Ghost part". He's in a closet so don't open any of these just yet, defeat the ghosts around first. First an Orange followed by two pairs of Oranges and Greens. Then walk to the left and out to the balcony where a Toad will save your game. It's a lot of money to lose if the money ghost slips away from you so always save before you mess with Money Ghosts and Golden Mice. Back in the Wardrobe Room go to the right-most closet and open with A. Flash your light at the greedy ghost and star vacuum. Now that's some money you don't wanna lose, right? Open the left-most closet and give the last orange ghost a whoppin'. Vacuum the key that shows up when you've lit the room off the shelf. Then use your Game Boy Horror and zoom in on the mirror and warp back to the Foyer where you can save and then go the left at the second floor of the Foyer. And you'll be in a corridor. Collect the coins and then take the first door on Luigi's right to get to the study. Don't touch the two other door on Luigi's right cause these will hurt him. Study 2F -------- Portrait Ghost: Yes, Neville Golden Mouse: Yes Money Ghost: Yes Number of ordinary ghosts: 0 Boo's comment: "Speak not my name, Taboo!" Boo's HP: 30 In here you'll find your first Portrait Ghost but there are some other good stuff as well so don't mess with him yet, you gotta collect some stuff first. You might notice a book that comes flying at you. You'd better vacuum it up so it won't disturb you anymore. If it hits you or if it hits something else it will just come back so do what you must. A Golden Mouse is here for you do find. Go to the book- shelves and take your Game Boy Horror out. Aim it on the floor next to the chair near the table and a rather big cheese will be visible. Press A to search the cheese and a sound will be heard as a golden mouse will appear. Go into the centre area of the room to get a good view and suck him up quickly cause he'll disappear. A Money Ghost is also here. Tap the chair next to the table and he'll show up. Flash him and vacuum him and you'll receive some dinero(money in Spanish, though I'm Swedish!). Vacuum the table for some cash Neville has saved up in the books. Don't worry, he won't mind. :) The chandelier should hold some money, if not come back later. Finally you can check book-shelves for some nice information if you wish. Then it's time to mess with Neville. Stand with your back against him so you'll get a clear view of him and when he starts to yawn, quickly turn your light at him to stun him and then it's time to vacuum. It isn't hard to vacuum this guy. If you want info on the pearls and strategies for catching ghosts check these parts. When he's in your Poltergust 3000 grab the key in the chest and go out into the corridor and head to the far left side of it. There is a room you should enter. Master Bedroom 2F ----------------- Portrait Ghost: Yes, Lydia Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 0 Boo's comment: "I'm the yummy Boolicious!" Boo's HP: 30 You'll find some nice stuff here as well. Check both the drawers for money and then aim your vacuum cleaner at the fan in the ceiling. Vacuum it for a long time and it'll drop some cash. Then it's time to catch a girl ghost. Go to the right curtain and vacuum it at the same time as you move to the right and a cold breeze will hit Lydia. She'll be stunned and this is your chance to catch her. As with Neville, getting this one in one try shouldn't be too much of an effort. Then get the key and get out of the room. A short cut-scene will be shown and simply go into the room where the camera zoom in. Nursery 2F ---------- Portrait Ghost: Yes, Chauncey Golden Mouse: No Money Ghost: Yes, during the blackout Number of ordinary ghosts: 0 Boo's comment: "I'm Turboo, and off I go!" Boo's HP: 50 Here you can find a money ghost in the bed but not now come back when the black-out comes, don't worry, I'll remind you. Check the drawer next to the door for a heart if you're low on health cause a boss fight is coming. Start by aiming your vacuum cleaner at the rocking horse, yes do take coins too. And vacuum til the baby will show up. He wanna play with you but it feels more like he wanna hurt you. Watch the teddy bears and his attacks as you try to vacuum the ball lying somewhere in the room, shoot it at the rascal by releasing R. Piece a cake? Now it's boss time. (Kinda cruel, really, beating up a baby) Boss: Chaunsey -------------- Chauncey don't like you. He thought that shooting a ball at his nose was reason enough to shrink you many sizes and place you to run around on his bed. Aiming for a gold frame shouldn't be too hard, though. First he'll send a couple of rocking horses at you, avoid them by running the opposite way of which direction they're coming. Then he'll throw some balls at you. Watch their pattern and dodge them. vacuum the one that lies around and shoot it at him, time to start vacuum but he'll get loose. After this he'll bounce around the course. He'll do the same again only faster and in the third attempt he'll send two rocking horses at the same time at you. Stand in the middle to avoid these. You probably catch him in the second attempt. When he's safe in your Poltergust 3000 get the key from the chest and a cutscene with E. Gadd will begin. You've finished the first area! ========== 4.3 Area 2 ========== Bathroom 1F ----------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 2 Boo's comment: - Boo's HP: - To get here from the Foyer you must go into the big double doors on the first floor. Then go to the left, up the long corridor, then left again and take the last room on your left. In this corridor a Golden Mouse will show up from time to time. If you want his money you must catch him before you beat this area's boss. How to make him come forward? Check the "Golden Mouse location part". You can catch him when the big blackout comes as well. Two White Grabbers will mess with you in the Bathroom. If they start holding on to you, tilt your control stick back and forth. If you find them annoying try keeping them on the same side. A short chat with the professor will follow, and then you can get the key by vacuuming it off a shelf. OK, off to the ball room to do some dancing. Go out of this room and go left through the corridor, then down and into the door on the right, your right. Ball Room 1F ------------ Portrait Ghost: Yes, The Floating Whirlindas Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 6 Boo's comment: "Allo, I am Boo la la!" Boo's HP: 60 Some Shyguy Ghosts will dance here. They're busy dancing with each other so if you don't come to close they'll leave you alone. To beat these ghouls you must first vacuum their masks off their faces. Then stun them with your flashlight and then finally vacuum them up. Try doing two at the same time and you'll get recovery hearts. Watch their funny dance! :) When you've beat them all a Portrait Ghost will show up, really two, but they count as one. Place yourself on the same rotating platform as them and then keep your back against them. Once in a while the man will do some manoeuvre and his heart will show. Then it's your chance to vacuum. There is no obstacle so there shouldn't be any problem vacuumin these. Check the chandeliers grab the key in the chest and go to the Storage Room, the room to the north. Storage Room 1F ---------------- Portrait Ghost: No Golden Mouse: No Money Ghost: Yes Number of ordinary ghosts: 4 Boo's comment: "Just call me GameBoo!" Boo's HP: 50 A Money ghost will be found here. Tap the first chair and it'll show up. Watch it, so another ghost won't attack you while you're vacuuming the rich fellow. Don't defeat the other ghosts first cause then you the light will go on and you'll be unable to catch the Money Ghost. Got your treasure? Then defeat the other ghosts. First a Pink Ghost then a Red Grabber and then one of each. Then vacuum the ceiling lamp and the bucket for money. Then, see the mirror, isn't there something reflected? Yes, it's a switch, press it... and the left wall will roll back. You'll see some strange hatch on the floor and a poster on the wall. Vacuum the poster to see another switch. Press that too and you'll release all Boos into the mansion. A short chat with E. Gadd will follow and he'll summon you to his lab. Get your first Boos ------------------- You'll be returned to the Foyer after the short visit at E. Gadd's lab. Now it's time to catch some Boos. You need 5 of them to advance. Then you should head to the first floor's Washroom which is placed right next to the Bathroom. Visit at least five of the rooms you've already cleared that you've lit I mean, except the Foyer and the Bathroom. Watch the coloured dot on top of your GameBoy Horror. Blue: There's no ghost in the room. Blinking yellow: The faster it's blinking the closer you are a Boo. Blinking red: You're standing next to a boo. When the dot is blinking red, tap the A button or vacuum the place your standing next to and one of three things might appear. A ball: Ha, the Boo tricked you. Vacuum it up and then shoot it at the nearest wall to prevent it from disturbing your boo-hunt. A bomb: Ha-ha, it tricked you. Run for it! A boo: It will slap a comment in your face and then start going around the room. Vacuum it by moving Luigi with the left analogue stick and aiming his vacuum cleaner at the Boo with the right analogue stick, the C-stick. Sometimes you'll here a laughter from the Boo. That means that it has changed its hiding spot. You'll also here this laughter when you've found a bomb or ball instead of a Boo. If you've hunted the Boo out into the corridor you'll have to go after it. If the corridor isn't lit you'll have a hard time catching the Boo and it willin either cases quickly try to get in to a room near-by. And one more thing, laughter is also heard if you've hunted the Boo out into the corridor and you don't get out there quick enough. Then it will fly into a room near-by and hide. Washroom 1F ----------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 0 Boo's comment: - Boo's HP: - No danger involved here. Only a Toad and a key in here. Well, speak to the Toad and he'll mumble some- thing about a something in the toilet. Might it be a key? He'll light the room for you and you might vacuum the toilet for a nice (probably dirty) key. Check the lamp and the locker next to the mirror for money. When you're ready to leave, head for the Foyer then go right and take the first door to Luigi's right. Fortune-teller's room 1F ------------------------ Portrait Ghost: Yes, later, Madame Clairvoya Golden Mouse: Yes Money Ghost: No Number of ordinary ghosts: 0 Not much to do here yet, except catching a Golden Mouse. Zoom your Game Boy Horror on the floor behind the big chair and you should spot a big cheese. Search it and mouse will pop out. Give it a good whoppin', err... I mean vacuum it and collect its taxes. You can check the drawers for money and you can speak with the protrait ghost but this room you cannot light yet. Go right for another room. Mirror Room 2F -------------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 6 Boo's comment: "Feel the wrath of Kung Boo!" Boo's HP: 40 Oh, no! You're locked in, time to deal with some ghosts. They're not visible, only visible in the mirror so keep focused. Only Light Blue Grabbers in here. First a single one will attack you, then another one and then two at the same time. When this happens stun one of them so he'll disappear so you can concentrate on the other. The same thing will happen when those are defeated but with a small delayal between the appearances. Do the same thing here. The lights will go on when you've cleared the room. And a treasure chest will show up with a Fire Elemental Medal in it. Now you can if you vacuum a fire ghost turn your vacuum into a flame-thrower. Fire Ghosts are found in some candles and in pedestals that burn if you lure them out by vacuuming the object. One of those pedestals is in this room so go get a Fire Ghost. Check the chandeliers and the drawer and then vacuum the fire pedestal to make a Fire Ghost come forward. Vacuum it and then spray fire on the candles using L to break the seal on the door. And do get the Boo before you leave and then head back into the Fortune-teller's room. No, you cannot make this room lit now either, though you can light the candle- pedestals with your new flame-thrower. When all candles are lit a key will show up on top of another pedestal. Now I don't wanna write the word "pedestal" one more time in this FAQ. Well vacuum the key of the pede*tal and continue out to the corridor. Time to go to the Laundry Room! Go left, all the way through the corridor and you'll come to this little room. Laundry Room 1F ---------------- Portrait Ghost: No Golden Mouse: No Money Ghost: No Number of ordinary ghosts: 4 Boo's comment: "Yow? Get down! I'm Boogie!" Boo's HP: 40 Let's start with the ghosts. In this little room you will be attacked by one ghost at the time. First a Pink Ghost, then a Red Grabber, then a White Grabber and last but not least another Red Grabber. The room will be lit and a treasure chest with a great deal of money will show up. Watch the trap door to the north by the way. Then go to the washing machine and tap it... What's this? It's Mario's hat. This item you have to give to the |
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