Mario Superstar Baseball Walkthrough :
This walkthrough for Mario Superstar Baseball [Game Cube] has been posted at 06 Oct 2010 by crissel and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up crissel and share this with your freinds. And most important we have 6 other walkthroughs for Mario Superstar Baseball, read them all!
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Walkthrough - FAQ/Walkthrough__ __ _____ _____ ____ | \/ | /\ | __ \ |_ _|/ __ \ | \ / | / \ | |__) | | | | | | | | |\/| | / /\ \ | _ / | | | | | | | | | | / ____ \ | | \ \ _| |_| |__| | |_| |_|/_/ \_\|_| \_\|_____|\____/ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ------------------------------------------------------------------------- _____ _ _ _____ ______ _____ _____ _______ _____ / ____|| | | || __ \ | ____|| __ \ / ____||__ __| /\ | __ \ | (___ | | | || |__) || |__ | |__) || (___ | | / \ | |__) | \___ \ | | | || ___/ | __| | _ / \___ \ | | / /\ \ | _ / ____) || |__| || | | |____ | | \ \ ____) | | | / ____ \ | | \ \ |_____/ \____/ |_| |______||_| \_\|_____/ |_|/_/ \_\|_| \_\ ------------------------------------------------------------------------- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ____ _____ ______ ____ _ _ | _ \ /\ / ____|| ____|| _ \ /\ | | | | | |_) | / \ | (___ | |__ | |_) | / \ | | | | | _ < / /\ \ \___ \ | __| | _ < / /\ \ | | | | | |_) |/ ____ \ ____) || |____ | |_) |/ ____ \ | |____ | |____ |____//_/ \_\|_____/ |______||____//_/ \_\|______||______| ============================================================================== MARIO SUPERSTAR BASEBALL FAQ Copyright (c)2006-2009 DomZ Ninja ============================================================================== Author: DomZ Ninja E-mail: domzninja[at]hotmail[dot]com Updated: 08/26/09 Version: 1.0 NOTE: This guide does contain spoilers! I'd like to point out that I am NOT a baseball fan, so forgive me if I do not use certain baseball terms throughout the FAQ or if I happen to use one in the wrong context. ______________________________________________________________________________ TABLE OF CONTENTS ______________________________________________________________________________ See that series of numbers to the right of each section? If you want to find a specific section in the FAQ, press CTRL + F to open a search box. Type in the series of numbers for the desired section that you're trying to find and press Enter. Whabam! The search function will take you there in an instant. 1] - Version History.................................. [0100] 2] - Controls......................................... [0200] 3] - The Basics....................................... [0300] 4] - Characters....................................... [0400] 5] - Fields........................................... [0500] 6] - Challenge Mode................................... [0600] 7] - Unlockables...................................... [0700] 8] - Minigames........................................ [0800] 9] - Toy Field........................................ [0900] 10] - Items........................................... [1000] 11] - Game Review..................................... [1100] 12] - Thanks/Credits.................................. [1200] ______________________________________________________________________________ 1] VERSION HISTORY [0100] ______________________________________________________________________________ FAQ/Walkthrough #14 ------------------- Version 1.0 (06/08/06) - FAQ/Walkthrough complete and submitted. ______________________________________________________________________________ 2] CONTROLS [0200] ______________________________________________________________________________ - BATTING CONTROLS - .-----------------------------.----------------------------------------------. | Control Stick | Move Player | |-----------------------------|----------------------------------------------| | Start | Pause | |-----------------------------|----------------------------------------------| | A Button | Swing (Hold to Charge Up) | |-----------------------------|----------------------------------------------| | B Button | Bunt | |-----------------------------|----------------------------------------------| | L Button | Reset to Default Position | |-----------------------------|----------------------------------------------| | R Button | Use Star Power | '-----------------------------'----------------------------------------------' - FIELDING CONTROLS - - PITCHING CONTROLS - .----------------.-----------------. .-----------------.------------------. | Control Stick | Move Player | | Control Stick | Move Player | |----------------|-----------------| |-----------------|------------------| | A Button | Throw | | A Button | Throw, Jump/Dive | |----------------|-----------------| |-----------------|------------------| | B Button | Check Runners | | B Button | Dash | |----------------|-----------------| '-----------------'------------------' | L Button | Reset Pitcher | |----------------|-----------------| | R Button | Use Star Power | '----------------'-----------------' ______________________________________________________________________________ 3] THE BASICS [0300] ______________________________________________________________________________ ============================================================================== BATTING ============================================================================== Batting is, of course, the main aspect of Mario Superstar Baseball. As the batter is up, you are given some time to move your character around the batting square before the pitch is thrown. The main purpose of moving your character is if you wish to find their sweet spot. More on that later. As the pitch comes to you, press A to swing the bat (and hopefully hit the ball). Hitting the ball normally will send it flying into the field. You are given the option to charge your swings as well. Press and hold A to charge up your swing. As the ball comes to you, release to swing the bat and hit a more powerful shot. You may notice a shockwave emanating from the player's feet. Try to time your charge so the shockwave is created just as you hit the ball. This will allow you to hit the ball at its maximum capacity, sending it MUCH farther than a normal hit. As for the sweet spots of batting. For each batter, there is a special spot on the bat that will deliver a much more powerful hit when the ball is hit in that spot. This is called the sweet spot. Some are pretty obvious (the "M" on Mario's bat). When you hit the sweet spot, you will get a perfect hit (signaled by the giant "PERFECT" on screen). Charge up a swing and hit the sweet spot of your bat to almost guarantee a home run. ============================================================================== PITCHING ============================================================================== Pitching is very similar to batting in the game. You can move the pitcher around the plate to position yourself. Press A to throw the ball; use the Control Stick to move the ball as it reaches the batter. You can also charge your pitch. Press and hold A, then wait for the same shockwave at the pitcher's feet. Let go at the moment that it starts to spread out to throw a fastball. Another special pitch is called a change-up. To throw one, hold down A and Down on the Control Stick. Let go earlier than normal (before the shockwave is created) to throw a change-up. A change-up is basically a quick pitch that slows down considerably, confusing the batter and most likely making him miss. You can throw some mean curveballs by using the Control Stick to move the ball; it takes some time getting used to. ============================================================================== FIELDING ============================================================================== When fielding, You have little to no control over your players. Once a ball it hit, you will be 'assigned' to a player in the field to control. The game is designed to let you control the person closest to the ball, but that rarely works out. The player with the hand over their head is the one that you can control. You're basically given the chance to control a character immediately after the ball is hit. When the ball is in the air, press A to jump or dive (depending on the character). Fielding is a relatively simple process. ============================================================================== RUNNING ============================================================================== There isn't much to running either. When a player is on base, you're given the option to run to the next base when another player gets a hit. If a player gets a hit, the other players will automatically run to the next base. If you wish to stop, press X. Press X again to turn around and run back to the previous base. For example, if you begin to run to a base and you think the ball will be caught, press X twice to return to the base before getting out. When on a base, press Y to steal and run towards the base as the pitch is thrown. ============================================================================== STAR POWERS ============================================================================== Star Powers are a really neat asset added to the game to make it a bit more interesting. Star Powers are viewed on the screen (the icon with the stars on the bottom of the screen). Star Powers basically add some muscle to whatever postion you're at. Team captains all have special Star Powers for batting and pitching. For example, Mario and Luigi can both hit and throw fireballs. When batting with either bro, press R and you will hit the ball with such speed, it turns into a fireball that's hard to catch. When pitching, they will throw an ultra-quick fastball. All team captains have special Star Powers to help them aid in the game. All of the other players don't really have their own Star Powers, but you can still use them. When one of these players uses a Star Power when batting, they will simply hit it farther. When pitching, they will either throw a fastball or a change-up. Basically, Star Powers are useless unless used by team captains. +--------------------+------------------------------------------------------+ | STAR POWER NAME | DEFINITION | +--------------------+------------------------------------------------------+ | Fireball | Ball turns into a fireball; moves very fast | +--------------------+------------------------------------------------------+ | Heart/Flower Ball | Disguises ball as it drops to the ground | +--------------------+------------------------------------------------------+ | Egg/Weird Ball | Ball bounces around the field; hard to hit/catch | +--------------------+------------------------------------------------------+ | Phony/Liar Ball | Ball splits in two; fake one disappears as it lands | +--------------------+------------------------------------------------------+ | Banana Ball | Ball curves severely when thrown or hit | +--------------------+------------------------------------------------------+ | Killer Ball | Bullet Bill substituted for ball, powerful hit | +--------------------+------------------------------------------------------+ A totally different power, Star Abilities, are specific abilities assigned to players. They are used mostly when in the field. All players have them; some players have more than one. +--------------------+------------------------------------------------------+ | STAR ABILITY NAME | DEFINITION | +--------------------+------------------------------------------------------+ | Wall Jump | Lets you jump on the walls to catch a ball | +--------------------+------------------------------------------------------+ | Sliding Catch | Dives for the ball in an attempt to catch it | +--------------------+------------------------------------------------------+ | Super Jump | Jumps a lot higher than normally | +--------------------+------------------------------------------------------+ | Quick Throw | Throws ball immediately after catching it | +--------------------+------------------------------------------------------+ | Clamber | Lets you climb walls to catch a ball | +--------------------+------------------------------------------------------+ | Body Check | Tackles basemen so they drop the ball | +--------------------+------------------------------------------------------+ | Super Catch | Increases your chances to make a catch | +--------------------+------------------------------------------------------+ | Laser Beam | Throws the ball incredibly fast | +--------------------+------------------------------------------------------+ | Ball Dash | Runs faster when in possession of the ball | +--------------------+------------------------------------------------------+ | Tongue Catch | Stretches out tongue to catch a ball | +--------------------+------------------------------------------------------+ | Suction | Uses vacuum-like abilities to catch a ball | +--------------------+------------------------------------------------------+ | Magical Catch | Uses magical forces to catch a ball | +--------------------+------------------------------------------------------+ ============================================================================== TEAM CHEMISTRY ============================================================================== Team Chemistry is a neat aspect of Mario Superstar Baseball. Certain players have a type of connection towards each other that helps them improve better when they are on the same team. For example, Mario and Luigi have team chemistry, as to Peach and Toad. Team Chemistry is symboled by a music note appearing at a player. Basically, team chemistry boosts certain stats when a player performs an action to a player whom they have chemistry with. For example, if Mario throws the ball to Luigi (they both have chemistry), then the ball will travel farther and faster. You know, little tidbits like that. I find it to be somewhat useless, but it helps improve the game slightly. ______________________________________________________________________________ 4] CHARACTERS [0400] ______________________________________________________________________________ ============================================================================== BALANCED ============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- MARIO =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Everyone's favorite hero. When Peach is in trouble, he always saves the day! A kart racer, tennis player, golf enthusiast, doctor... The list goes on and on, showing he's a jack-of-all-trades. His trademark Fireball will help him in his first foray into baseball. Batting: 7/10 Star Power: Fireball ------- ---------- Pitching: 7/10 Abilities: Wall Jump, Sliding Catch -------- --------- Fielding: 7/10 Trajectory: Center-Middle -------- ---------- Running: 6/10 Sweet Spot: 'M' on bat ------- ---------- Compatible With: Luigi, Peach, Yoshi --------------- COMMENTS: Mario is your basic "all around" character in the game. All of his stats are very balanced, but he's a tad slow. The fact that you should be smashing hits pretty much contemplates for his low speed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- LUIGI =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The younger Mario bro. He's a better jumper than Mario but lacks good traction. Always in Mario's shadow, Luigi tends to be low-key but is always a dark horse in athletic contests. Despite perpetually finishing second, his excellent form and green Fireball make him a force. Batting: 6/10 Star Power: Fireball ------- ---------- Pitching: 7/10 Abilities: Wall Jump, Sliding Catch -------- --------- Fielding: 7/10 Trajectory: Center-Middle -------- ---------- Running: 7/10 Sweet Spot: 'L' on bat ------- ---------- Compatible With: Mario, Peach, Daisy --------------- COMMENTS: Luigi is basically the same as Mario in terms of stats. He has a lower batting (not by much), but he makes up for it in speed. The similarities between the two ends with your preference on which you should use. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DAISY =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sarasara Land's princess. Mario rescued Daisy from the nasty villain Tatanga. While often compared to Peach, Daisy is both stronger and more tomboyish than her blonde counterpart. She uses a Flower Ball that scatters confusing petals. Batting: 6/10 Star Power: Flower Ball ------- ---------- Pitching: 7/10 Abilities: Quick Throw, Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 5/10 Sweet Spot: Flower pattern on bat ------- ---------- Compatible With: Luigi, Peach --------------- COMMENTS: Wow, I was surprised how much of a powerhouse Daisy is, despite her average batting stats. When charged up, you can really smack the ball with her. Her power and good pitching makes her a great asset. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BIRDO =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A dinosaur that spits eggs from her huge mouth. Birdo is very particular when it comes to fashion, though her reliance on the color pink is a bit limiting. Her bow and ring are her pride and joy. Birdo's mouth has massive suction that can even catch a ball by sucking it in. Batting: 6/10 Star Power: Weird Ball ------- ---------- Pitching: 4/10 Abilities: Suction, Body Check -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Purple spot on bat ------- ---------- Compatible With: Yoshi, Shy Guy, Petey Piranha --------------- COMMENTS: Birdo is a pretty bad player. She is somewhat powerful when batting and her Suction ability is pretty useful, but pass her for another more useful character. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- TOAD =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Princess Peach's subject. Though he tries to protect the princess from the evil Bowser, she gets kidnapped with disturbing regularity. There are many Toads who look just alike, and though they are generally small and look cute, they are actually quite powerful. ------------------------------------------------------------------------------ RED TOAD ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Body Check -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 6/10 Sweet Spot: Toad face on bat ------- ---------- Compatible With: Peach, Toadsworth, Toadette --------------- ------------------------------------------------------------------------------ BLUE TOAD ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Body Check -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 8/10 Sweet Spot: Toad face on bat ------- ---------- Compatible With: Peach, Toadsworth, Toadette --------------- ------------------------------------------------------------------------------ YELLOW TOAD ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Body Check -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 8/10 Sweet Spot: Toad face on bat ------- ---------- Compatible With: Peach, Toadsworth, Toadette --------------- ------------------------------------------------------------------------------ GREEN TOAD ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Body Check -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 6/10 Sweet Spot: Toad face on bat ------- ---------- Compatible With: Peach, Toadsworth, Toadette --------------- ------------------------------------------------------------------------------ PURPLE TOAD ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 5/10 Abilities: Body Check -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 5/10 Sweet Spot: Toad face on bat ------- ---------- Compatible With: Peach, Toadsworth, Toadette --------------- COMMENTS: Toads are pretty balanced characters (considering they are in the 'Balanced' section). Their stats are pretty average for all Toads, but I think that the Purple Toad is the best one. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SHY GUY =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A charming, masked soldier. Shy Guys used to serve an evil king named Wart, but they nowadays make a lot of cameo appearances as friendly rivals of Mario. That said, they aren't always good... On the baseball mound, Shy Guys are consistent players with a few weaknesses. ------------------------------------------------------------------------------ RED SHY GUY ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Shy Guy mask on bat ------- ---------- Compatible With: Birdo, Monty Mole --------------- ------------------------------------------------------------------------------ BLUE SHY GUY ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 5/10 Sweet Spot: Shy Guy mask on bat ------- ---------- Compatible With: Birdo, Monty Mole --------------- ------------------------------------------------------------------------------ YELLOW SHY GUY ------------------------------------------------------------------------------ Batting: 3/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Shy Guy mask on bat ------- ---------- Compatible With: Birdo, Monty Mole --------------- ------------------------------------------------------------------------------ GREEN SHY GUY ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Shy Guy mask on bat ------- ---------- Compatible With: Birdo, Monty Mole --------------- ------------------------------------------------------------------------------ BLACK SHY GUY ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 6/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Shy Guy mask on bat ------- ---------- Compatible With: Birdo, Monty Mole --------------- COMMENTS: Shy Guys are pretty useless characters in Mario Superstar Baseball. I find them to be somewhat powerful batters, but not good enough compared to others. The Black Shy Guy is the best, with his good fielding and all, but overall they are junk. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GOOMBA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Though Goombas once lived in peace in the Mushroom Kingdom, they betrayed their homeland to side with Bowser. Exactly how Goomba uses his baseball gear is a bit of a mystery. Maybe you can spot the secret technique if you watch closely as he makes plays in the field... Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Ball Dash -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 5/10 Sweet Spot: Purple spot on bat ------- ---------- Compatible With: Diddy Kong, Paragoomba, Monty Mole --------------- COMMENTS: Goomba is an alright player. I think his stats may be off, because I find myself hitting numerous home runs with this guy. He's pretty quick, and overall you should give him a try. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- KOOPA TROOPA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know. ------------------------------------------------------------------------------ GREEN KOOPA TROOPA ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 5/10 Sweet Spot: Shell design on bat ------- ---------- Compatible With: Bowser, Dry Bones, Paratroopa --------------- ------------------------------------------------------------------------------ RED KOOPA TROOPA ------------------------------------------------------------------------------ Batting: 6/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 5/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Shell design on bat ------- ---------- Compatible With: Bowser, Dry Bones, Paratroopa --------------- COMMENTS: Koopa is pretty good at batting overall, especially the Red Koopa Troopa. They are decent players, but Red Koopa Troopas are just above average because of their power. ============================================================================== TECHNIQUE ============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PEACH =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Mushroom Kingdom's princess. Mario has come to her rescue every time she's been kidnapped...which has happened no less than 10 times! Some speculate that an all-Toad security force may be the problem... She joins the game with a Heart Ball as her weapon. Batting: 4/10 Star Power: Heart Ball ------- ---------- Pitching: 8/10 Abilities: Quick Throw, Super Catch -------- --------- Fielding: 7/10 Trajectory: Right-Bottom -------- ---------- Running: 5/10 Sweet Spot: Crown pattern on bat ------- ---------- Compatible With: Mario, Luigi, Daisy, Toad, Toadsworth, Toadette --------------- COMMENTS: Peach is a weak batter, but do not fear. She is a great pitcher and very good in the field. Her Quick Throw ability makes her a very valuable asset to the team. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- WALUIGI =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Luigi's eccentric rival. Waluigi is a hardworking player who has been training night and day to gain enough power to best Luigi. The eggplant that his Liar Ball delivers is said to have the power to make those who touch it lose their lunches. Batting: 3/10 Star Power: Liar Ball ------- ---------- Pitching: 9/10 Abilities: Laser Beam, Super Jump -------- --------- Fielding: 4/10 Trajectory: Left-Bottom -------- ---------- Running: 4/10 Sweet Spot: Upside-down 'L' on bat ------- ---------- Compatible With: Wario, Magikoopa --------------- COMMENTS: Waluigi is downright terrible at bat. His other stats are pretty low as well, but his pitching is outstanding. In fact, he's tied for the best pitcher in the game. Stick him on your team for that reason. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOO =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bowser's underling ghost. Behind the scary face lies a very shy soul. Look most Boos in the eyes and they'll cover their faces...but turn around and they'll attack you! Boos confuse their enemies by flickering in and out of the visible realm, appearing at inconvenient times. Batting: 3/10 Star Power: N/A ------- ---------- Pitching: 8/10 Abilities: Super Jump -------- --------- Fielding: 2/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Boo face on bat ------- ---------- Compatible With: Wario, Magikoopa, King Boo --------------- COMMENTS: Boo is a pretty good pitcher and his other stats are below average. I'm not sure; I like Boo as a batter. He can indeed hit the ball far and his hits have a real nasty curve, making them very hard to catch. I think Boo is a pretty good player despite bad stats. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- TOADSWORTH =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Princess Peach's attendant. Though he says his life gets shorter every time Princess Peach gets abducted, he is always in good health and full of energy. While he lacks in stamina, he makes up for it by making cool plays that take advantage of his long life's worth of experience. Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Super Catch -------- --------- Fielding: 6/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Mushroom design on bat ------- ---------- Compatible With: Peach, Toad, Toadette --------------- COMMENTS: Toadsworth is the epitome of average. His fielding isn't bad, but other stats are pretty low. I find him to be alright when batting, but there are so many better players out there. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- KOOPA PARATROOPA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Another longtime underling of Bowser. Paratroopa flies through the sky and delivers body shecks to Mario and others, but he's vulnerable to a good stomping, which takes away his wings and turns him into a garden-variety Koopa. His wings allow him to leap up and make great catches. ------------------------------------------------------------------------------ GREEN KOOPA PARATROOPA ------------------------------------------------------------------------------ Batting: 2/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Super Jump -------- --------- Fielding: 4/10 Trajectory: Center-Bottom -------- ---------- Running: 6/10 Sweet Spot: Shell design on bat ------- ---------- Compatible With: Bowser, Koopa Troopa, Paragoomba --------------- ------------------------------------------------------------------------------ RED KOOPA PARATROOPA ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Super Jump -------- --------- Fielding: 4/10 Trajectory: Center-Bottom -------- ---------- Running: 6/10 Sweet Spot: Shell design on bat ------- ---------- Compatible With: Bowser, Koopa Troopa, Paragoomba --------------- COMMENTS: The Koopa Paratroopas pretty much suck, especially the green one. They are fast runners, but your best bet is to leave them behind for better players. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- MAGIKOOPA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A resident magician of the Koopa clan. The best of the Magikoopas, Kamek, once attempted to abduct the baby Mario brothers, but Yoshi and Baby Mario thwarted his sinister plan. The magic powers of the Magikoopa wand also come in handy in the game of baseball. ------------------------------------------------------------------------------ BLUE MAGIKOOPA ------------------------------------------------------------------------------ Batting: 3/10 Star Power: N/A ------- ---------- Pitching: 2/10 Abilities: Magical Catch -------- --------- Fielding: 8/10 Trajectory: Left-Top -------- ---------- Running: 2/10 Sweet Spot: Middle of gem on end of wand ------- ---------- Compatible With: Wario, Bowser Jr, Boo --------------- ------------------------------------------------------------------------------ RED MAGIKOOPA ------------------------------------------------------------------------------ Batting: 6/10 Star Power: N/A ------- ---------- Pitching: 2/10 Abilities: Magical Catch -------- --------- Fielding: 8/10 Trajectory: Left-Top -------- ---------- Running: 2/10 Sweet Spot: Middle of gem on end of wand ------- ---------- Compatible With: Wario, Bowser Jr, Boo --------------- ------------------------------------------------------------------------------ GREEN MAGIKOOPA ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Magical Catch -------- --------- Fielding: 8/10 Trajectory: Left-Top -------- ---------- Running: 2/10 Sweet Spot: Middle of gem on end of wand ------- ---------- Compatible With: Wario, Bowser Jr, Boo --------------- ------------------------------------------------------------------------------ YELLOW MAGIKOOPA ------------------------------------------------------------------------------ Batting: 4/10 Star Power: N/A ------- ---------- Pitching: 3/10 Abilities: Magical Catch -------- --------- Fielding: 8/10 Trajectory: Left-Top -------- ---------- Running: 2/10 Sweet Spot: Middle of gem on end of wand ------- ---------- Compatible With: Wario, Bowser Jr, Boo --------------- COMMENTS: Magikoopas are great fielders, what with their Magical Catch ability and all. All of the Magikoopas except the red one are all average. Red is a strong hitter that can pack home runs. In fact, he was the first player I ever hit a grand slam with! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DRY BONES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A bony underling of Bowser. Some mysterious power binds the skeletal bodies of Dry Bones together, but they shatter to pieces when they take damage. Of course, over time, they go right back to the way they were without ill effect. Dry Bones throws cursed balls when he pitches. ------------------------------------------------------------------------------ WHITE DRY BONES ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 3/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Fat end part of bone ------- ---------- Compatible With: Bowser, Koopa Troopa --------------- ------------------------------------------------------------------------------ GREEN DRY BONES ------------------------------------------------------------------------------ Batting: 6/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 3/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Fat end part of bone ------- ---------- Compatible With: Bowser, Koopa Troopa --------------- ------------------------------------------------------------------------------ RED DRY BONES ------------------------------------------------------------------------------ Batting: 6/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 3/10 Trajectory: Center-Middle -------- ---------- Running: 4/10 Sweet Spot: Fat end part of bone ------- ---------- Compatible With: Bowser, Koopa Troopa --------------- ------------------------------------------------------------------------------ BLUE DRY BONES ------------------------------------------------------------------------------ Batting: 5/10 Star Power: N/A ------- ---------- Pitching: 4/10 Abilities: Sliding Catch -------- --------- Fielding: 4/10 Trajectory: Center-Middle -------- ---------- Running: 3/10 Sweet Spot: Fat end part of bone ------- ---------- Compatible With: Bowser, Koopa Troopa --------------- COMMENTS: Dry Bones are one of my favorite characters in the game. They are average players and the Green and Red Dry Bones are heavy-hitters. I would definitely stick one of those two on my team. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DIXIE KONG =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Diddy Kong's partner and girlfriend. Her trademark golden ponytail is familiar to monkey fans everywhere. Dixie Kong is just as adventurous as both Diddy Kong and Donkey Kong. Combining great techniques with fast legs, she is a very dependable player. Batting: 1/10 Star Power: N/A ------- ---------- Pitching: 6/10 Abilities: Clamber -------- --------- Fielding: 7/10 Trajectory: Left-Bottom -------- ---------- Running: 7/10 Sweet Spot: Middle of stick ------- ---------- Compatible With: Donkey Kong, Diddy Kong --------------- COMMENTS: Dixie Kong flat out sucks. Sure, she has great fielding and running, but she can not hit. I mean, SHE CAN NOT HIT THE BALL. Her batting is the worst in the game. If you do put her on your team, just try bunting the ball every time. ============================================================================== SPEED ============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- YOSHI =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A denizen of Yoshi's Island. Mario's dependable buddy always helps him out of jams. Yoshis use their tongues to eat anything and everything. It's said that Yoshis can turn anything they swallow into eggs. On the diamond, Yoshi's fast legs and accurate tongue make him a great fielder. Batting: 5/10 Star Power: Egg Ball ------- ---------- Pitching: 4/10 Abilities: Clamber, Tongue Catch -------- --------- Fielding: 7/10 Trajectory: Center-Middle -------- ---------- Running: 9/10 Sweet Spot: Green spot on bat ------- ---------- Compatible With: Mario, Birdo, Baby Mario, Baby Luigi --------------- COMMENTS: Yoshi is a pretty good player once you get used to him. His batting is alright, but there are better hitters. His fielding and running are very great. In fact, Yoshi is tied for the best runner in the game. Pick him if you're good with stealing bases. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DIDDY KONG =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DK's partner and buddy. Diddy's trademark is his red baseball hat. While Donkey Kong boasts incredible power, Diddy's forte is his nimbleness. Using his prehensile tail to great effect, Diddy Kong is a natural fielder who won't ever boot routine balls. Batting: 2/10 Star Power: Boomerang Ball ------- ---------- Pitching: 7/10 Abilities: Clamber, Super Catch -------- --------- Fielding: 8/10 Trajectory: Center-Bottom -------- ---------- Running: 8/10 Sweet Spot: Middle of stick ------- ---------- Compatible With: Donkey Kong, Dixie Kong, Goomba --------------- COMMENTS: Diddy Kong is basically the same as Dixie, but a tad more powerful in terms of batting. He is still atrocious at it. Just like Dixie, Diddy is a fantastic fielder and runner. If you want him on your team for those two reasons, then it's best to simply bunt. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BABY MARIO =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The elder of the baby Mario brothers. After arriving in a stork-related calamity, he and Yoshi rescued his little bro. Though he's supposed to be Mario in his youth, you can play them both at the same time for some reason. He has excellent foot speed but lacks power due to his diminuitive size. Batting: 3/10 Star Power: N/A ------- ---------- Pitching: 5/10 Abilities: Wall Jump -------- --------- Fielding: 3/10 Trajectory: Center-Bottom -------- ---------- Running: 7/10 Sweet Spot: 'M' on bat ------- ---------- Compatible With: Yoshi, Baby Luigi --------------- COMMENTS: Baby Mario isn't very useful on your team. All of his stats are way below average, with batting and fielding being the worst. You might as well ditch him for someone else. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PARAGOOMBA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A Goomba with wings. Just like Koopa Paratroopa, Paragoombas lose their wings and turn into Goobmas if they get stepped on. The Goomba family is made up of expert bunters, although no one really makes a big deal about it. Bunting, after all, isn't all that glamorous. Batting: 3/10 Star Power: N/A ------- ---------- Pitching: 2/10 Abilities: Super Jump -------- --------- Fielding: 5/10 Trajectory: Center-Bottom -------- ---------- Running: 7/10 Sweet Spot: Middle of bat ------- ---------- Compatible With: Goomba, Paratroopa, Monty Mole --------------- COMMENTS: Well, the character description does talk about how good Paragoomba is at bunting. His batting and pitching stats suck, but he's a quick |
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