Paper Mario: The Thousand Year Door Walkthrough :
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Walkthrough - FAQ/Walkthrough
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Paper Mario: The Thousand Year Door FAQ/Walkthrough (GC) Time I Started This Guide: 10/24/04 Version: Final Author: KoritheMan E-Mail: verykoolguy2002[at]gmail[dot]com =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------------------------------ | Table of Contents | ------------------------------------ | 1. Introduction | | 2. Version History | | 3. Characters | | 4. Storyline | | 5. Controls | | 6. Game Basics | | 7. Walkthrough | | 8. Bosses | | 9. Enemies | | 10. Glitz Pit | | 11. Items | | 12. Badges | | 13. Techs | | 14. Shops | | 15. Star Pieces | | 16. Shine Sprites | | 17. Recipes | | 18. Side Quests | | 19. Mini Games | | 20. FAQs | | 21. Codes n' Secrets | | 22. Copyright | | 23. Contact Info | | 24. Credits | |__________________________________| |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 1. Introduction | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| Paper Mario: The Thousand Year Door is a great and fantastic game. And it is only for the Nintendo Gamecube! This new Paper Mario features a whole new cast of characters, including some of the old ones, but the old ones aren't party members. Instead, the characters from the original Paper Mario give you hints, etc. For example, Merlin, instead of fortune-telling and giving you advice, powers up your characters for three Shine Sprites each. This game features the same Battle System as the first one, but has improved graphics, improved sounds, more things to do, and a whole lot of other stuff! If you want a great RPG, or if you are looking for a great RPG, play Paper Mario: The Thousand Year Door, as it is really good! |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 2. Version History | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| Final Version / This version is the last version of the FAQ, and I do not intend to update it again, regardless of how much I've updated it in the past when I intended not to. Version 2.7 / Added a question I had not put in the FAQ in the Mini-Games section for the X-Naut's Fortress, thanks to Cora Pearson. Version 2.6 / Notice that I changed 2.5, which used to be "LAST", into 2.5, but that's because I found a very good strategy for Bonetail, thanks to Kirby021591. The next update will feature an entire reformat of the FAQ's margins to where exactly has 79 CPL, rather than 80 in one spot, and 50 in another. After that, I assure you I will discontinue updates to this file for good unless I find something that isn't included in here that desperately needs to be added. Version 2.5 / Changed the layout in some ways by fixing margins, added how to fight Atomic Boo. This will be the final update. Version 2.4 / Added Star Pieces and Shine Sprites to the Game Basics section. Version 2.3 / Fixed some margins in the FAQs section and added some more FAQs to the FAQs section. Version 2.2 / Finally added the Recipes section after waiting for awhile. Version 2.1 / Added something I had missed in the Fahr Outpost. You have to use Bobbery when talking to the mayor, and I didn't put that. Thanks to Barbara Gibb for pointing this out. Now maybe I won't be flooded with e-mails concerning Fahr Outpost. ^^ Version 2.0 / Minor changes to the Copyright section. Version 1.9 / Added a Frequently Asked Question to the FAQs section, and fixed a minor something I forgot. Version 1.8 / Completed all the sub-sections. Now this entire guide is completed! Version 1.7 / Sorry that the update took so long, but it's finally here! I've finished the ENTIRE Walkthrough, all Bosses, all Star Pieces, all Shine Sprites, all Techs, AND a Boss Strategy for Bonetail. The next update will have all the sub-sections completed, so be prepared for a complete guide from front to back come next update! Version 1.6 / I added all the Star Pieces for Glitzville, Twilight Town, and some for Twilight Trail. The rest of Twilight Trail is soon to be added. I promise I'll have all Star Pieces, all Shine Sprites and all of the Techs sub-sections done by the next update. I also finished all of Chapter 6 and am past Bowser's Event. Stay tuned for the next big, and I MEAN big, update! Also added a minor something I forgot. Version 1.5 / I added a bit to my Contact Info section. Version 1.4 / I added all of Chapter 5, and I'm up to the next Bowser's Event. More will come soon! Version 1.3 / Added a bit more to Chapter 5. I added some Techs as well. Wait for the next update. Version 1.2 / This update I have added all of Chapter 4, and some of Chapter 5, and I'm soon to be in Pirate's Grotto. Also added some Badges and Star Pieces. Stay tuned for the next update. Version 1.1 / I added a lot more to this guide, and there will be more coming next update! Version 1.0 / Submitted on GameFAQs.com. |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 3. Characters | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| Mario: Mario is Nintendo's famous star, as we all know. He's back in this all new adventure on the Nintendo Gamecube! Mario and his brother, Luigi, receive a letter from Princess Peach. In the letter, Peach tells that she has found an ancient treasure map. After they read it, Mario sets off to go meet Princess Peach, as she wants Mario to come to where she is to the town of Rogueport. When Mario arrives in Rogueport, he finds that Peach isn't there! He must team up with his partners in order to defeat the main villain in this game. Luigi: Luigi is also another star of Nintendo. He is also the brother of Mario. Though Luigi is not very heroic or strong like his brother, Luigi's may become heroic by undertaking a new task: rescuing Princess Eclair. Luigi lies on every single one of his stories that he tells you. My guess is that he got jealous because Mario went on an adventure, and so he pretends to be on an adventure, when in all reality he is not. Luigi gains party members of his own after each chapter you complete. Peach: Princess Peach is another super famous star of Nintendo. She is Mario's girlfriend, who has been with him through thick and thin, and through many of the toughest adventures her and Mario have ever faced. In this game, Princess Peach goes into the town of Rogueport and a her a box. She buys the box, and with a treasure map. She puts the map in an envelope, it and the treasure map. Mario then decides to set sail to find Princess Peach in Rogueport to get the ancient treasure that is shown on the map. When he gets there, he finds that Princess Peach is gone! Has Bowser kidnapped her again? We'll find out as we play through this new Paper Mario game! Goombella: Goombella is a cute Goomba of University of Goom co-ed in her second year as an archaeology major. Also one of Mario's partners, and the first one that you get. Goombella first meets Mario when she is in a predicament with Lord Crump, a servant to his master, Lord Grodus, leader of the X-Nauts. Once Mario comes to where Goombella is, she joins him in his quest to find the Crystal Stars. Goombella isn't very good of a partner. She's weak, and she's my least favorite out of all of them. That's just my opinion, though. She gives you information about areas that you're in and hints about them. This is a useful technique. Koops: Koops is the son of his dad who lives in a town known as Petalburg, home of the Koopa Troopas. Koops thinks he's weak, but he proves to his girlfriend and to Petalburg that he isn't weak when he teams up with Mario and goes to Hooktail's Castle and defeats him, thus liberating his dad from Hooktail's vile stomach. Koops leaves the village after defeating Hooktail and journeys off with Mario in an effort to prove his strength by helping Mario look for the Crystal Stars. Flurrie: Flurrie is a cloud. Better known as Madame Flurrie, Flurrie is a fashionist. Flurrie's beautiful looks comes from her precious "necklace". She loses the necklace, and Mario finds it for her. Once he brings it back, Flurrie joins Mario's party to save the Punies from their enemies. In the Great Tree, home of the Punies, Mario, Flurrie, and his partners encounter the evil Lord Crump. Lord Cump summons up his big machine known as Magnus. Magnus fights Mario and Flurrie, and Mario's partners, and loses the battle. After that, Mario, Flurrie, and his partners save the Great Tree, thus saving the Punies. Flurrie then journeys with Mario in his quest to get the Crystal Stars, as she has nothing better to do. She is bored, and so she comes. Yoshi: Yoshi, as we all know, has been in many Mario games and in a few other games, and is a famous Nintendo star. Yoshi, in this game, is met in the town of Glitzville in the third Chapter in an egg. Once Mario catches the Yoshi Egg, the Yoshi Egg moves up on top of the concession stand, as he was by a concession stand because he was intended to be used as an ingredient in a "hot dog" that was supposedly, able to make you win matches in the Glitz Pit in Glitzville. Once Mario gets on top of the concession stand and grabs the Yoshi Egg, the Yoshi Egg joins him and follows him around. In the Glitz Pit, in the first match against the Iron Clefts, Yoshi then hatches and you get to name him. Yoshi then defeats the Iron Clefts with Mario, and then he joins him in his quest for good. Vivian: Vivian is one of the three Shadow Sirens. With her sisters, Vivian is sent by Lord Grodus to destroy Mario, and hunt down the Crystal Stars to open "The Thousand Year Door". Though, in a town known as Twilight Town, Vivian is about to be punished by her sister, Beldam if she doesn't find a bomb that will surely destroy Mario, as the Shadow Sirens failed to destroy him the first time they encountered him. Mario finds the bomb, and Vivian joins Mario, as she says she isn't sure if she even wants to be with her sisters anymore. Vivian then truly joins Mario after getting his name and body back from the Twilight Town that turned people into pigs known as Doopliss. Vivian then helps Mario find the Crystal Stars and open the Thousand Year Door before Grodus, his X-Nauts, and her sisters, the Shadow Sirens. Admiral Bobbery: Admiral Bobbery has a sad story. He had a girlfriend named Scarlette, and they fell in deep love and the two eventually married. One day, Bobbery was out at sea (which is why he despises the sea so much and refuses to go the first time you talk to him) and Scarlette is sick with a terrible illness, as its winter, and its extremely cold back in Rogueport. Scarlette knows that Bobbery will blame her death on himself, so she writes a letter to a guy in Rogueport to show to Bobbery. The guy never fulfills what Scarlette says. But, as luck would have it, Bobbery eventually finds and reads the letter that Scarlette his love, left behind on her deathbed. Ms. Mowz: Ms. Mowz is a female rat who is also known as a thief. She wears a red bandana across her face to hide her identity, and looks for Badges more than anything. When Mario finds her the Attack FX B Badge, she joins his party, though she is an optional character and not a very useful one at that. |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 4. Storyline | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| Hello there, Mario! I am now on holiday, traveling in the Mushroom Kingdom. In my travels, I came into possession of a mystical map...a treasure map, actually. It was inside a box I got from an old merchant in a town called Rogueport. But since it would be too difficult for me to try to go find treasure all by myself... I thought you could help me hunt for it! You will, of course, won't you? I've included the map with this letter, so please bring it with you when you come. I'll meet you at Rogueport. (That means you MUST come!) -Peach- So Mario headed for Rogueport, where he knew Peach was waiting...but she was nowhere to be found. Where had she gone? When Mario started to walk around town to look for her, though, he found himself in the middle of a sticky situation. He ended up helping a sweet Goomba gal who was in trouble. Her name was Goombella, and she claimed to be in the midst of a treasure hunt... When Mario told her that he had a treasure map, Goombella took him to see Professor Frankly, a wizened old archaeology professor who knew much of local legend. According to the professor, in order to find the legendary treasure, they would have to first find and collect all seven Crystal Stars. Only then would they be able to open the Thousand- Year Door, behind which the treasure lay. Luckily for them, the map that Peach had sent was the very Magical Map that showed the locations of the Crystal Stars! By following the map, perhaps they will also find Peach... A grand adventure awaits Mario and his friends! I took this from the Instruction Manual. |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 5. Controls | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| A Button: Jump, talks to people, examine things, go to next message when you are talking to someone, confirms selected actions in battle B Button: Allows you to use your Hammer, cancels selected actions in battle, return to previous, returns you to normal form instead of curse form when you're in a curse state Y Button: Allows you to turn into an airplane, allows you to put your partner in front of you in a battle, thus allowing your partner to take damage instead of Mario, depending on how long you leave the partner in front of Mario X Button: Allows Goombella to tell you information about the area you're in, except when you're in a battle, allows Koops to use his shell with you'll need for certain things, allows Flurrie to do a powerful gust of wind to knock away posters, etc., allows you to ride Yoshi, use this also to hide in the shadows with Vivian -- when you press X with Admiral Bobbery in your party, you can throw him and make him blow up cracks in the wall, use this with Ms. Mowz and she'll tell tell you when something is nearby. Also press this button to attack someone when they're about to throw something at you -- this only happens when "X" appears on the screen during a battle R Button: Mash Down the R Button to turn paper thin -- keep this button mashed down to stay in paper mode -- also hold R like you do when you become paper thin, but just rotate the Control Pad to turn into a tube L Button: Does nothing Z Button: Display stats, and also go back to the previous sentence if you happened to miss what was said C Stick: When the "C" icon appears on the sentence you're looking at, press the yellow C button down to scroll to the next part of the sentence Start Button: Pauses the game (not in battle) Directional Pad: Press Up on the Directional Pad to bring up the Menu Screen, this is a shortcut to the Menu Screen -- hold Right on the Directional Pad to display Badges -- press Down on the Directional Pad to display your Journal -- press Left on the Directional Pad to display your Party Control Stick: Moves Mario around, allows you to go down pipes -- in battle moves cursor |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 6. Game Basics | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| Starting A Game: To start a game, press Start when the title screen appears. Then, select one of the four files you wish to start your file on. Then, make a name for yourself (the name will be for Mario). Then, highlight "Done" and press A to start a game. Saving The Game: There are various Save Points in this game that are used for saving all you've done in the game. After you save, the save data will go to your Memory Card, which means the save data that you get after saving your game at a Save Point will be stuck on your Memory Card unless you delete it. I recommend saving your game often, as you never know when you might get Game Over. The Field: The Field is where you can control Mario, talk to people, save your game, examine things, solve puzzles, break down things with your Hammer, jump on blocks to recieve Items, hit switches, hit Recovery Blocks which fully restore all of your HP/FP (Coins are needed for this). Basically, you can do anything on the Field. Touch enemies to start a battle. If they touch you before you jump or hit them, they strike first, which means you'll have to block their first attack to avoid taking damage. If you jump on an enemy or hit them with the Hammer to hit them first, this will count as a "First Strike", which means you'll hit the enemy first. Time your First Strike well, as you'll need it to help you win battles. Battle System: The Battle System in this game is kind of simple, kind of not. It depends on how well you understand a game or a Battle System in an RPG. First off, Mario and the partner you have in the battle with you (i.e Goombella, etc.) will all attack in that order. Then comes the enemies. This changes, however, if you have a First Strike. If you have a First Strike, Mario will attack twice, then his partner, then the enemies. This also changes when an enemy hits you first. When that happens, it will say before the Battle Screen appears, "Your foe struck first!". Then, the enemy attacks, then Mario, then his partner. Also, press Y to put your partner in front of Mario, thus making your partner attack first instead of Mario -- and allowing Mario to attack first instead of your partner -- and allowing Mario to take damage instead of your partner depending on how long you leave Mario in front of your partner. That, my friend, is the whole Battle System. Jump: This is one of Mario's commands. To use it, simply press A and then you'll have to press A again to make Mario use the move. Once you press A, obey the message at the bottom of the screen and press A right before you land on an enemy to cause some extra damage. You can do this an unlimited amount of times on Power Bounce, thus causing significant damage to enemies. This doesn't work, however, on some enemies such as Clefts and Iron Clefts. Hammer: This is the last of Mario's commands. To use it, simply press A and then you'll have to press A again to make Mario use the Hammer. Once you press A, obey the message at the bottom of the screen which says hold Left on the Control Stick until (*) lights up. Do exactly as that message says and hold Left on the Control Stick until (*) lights up. Star Power: Star Power is what executes moves that I call Star Techs. To execute a Star Tech, a certain amount of Star Power is required. To do Sweet Treat, you have to have one Star Power circle filled up. The more Star Techs you get, the more Star Power you have to have to execute them. A new Star Tech is gained after each Chapter is successfully completed. Flower Points: Flower Points, better known as FP, is something that allows you to use moves known as Special Moves. The more FP you have, which is gained by gaining levels, means you can use more Special Moves. These execute some serious damage. The more FP and Special Moves you have, the more you'll stand a chance in beating the game. Hit Points: Hit Poitns, better known as HP, is your life meter, put it that way. If you lose all of your HP (when it reaches 0), the game is over. To gain HP, level up and select it from the level up screen. The more HP you have, the more chance of you have of surviving bosses and enemies. Badge Points: Badge Points, better known as BP, is something that allows you to use Badges. These power up Mario or your partner. Whether it be attack, or whatever, Badges boost you or your partner's stats, etc. They also have sound different than they normally do. It takes BP to use Badges, so if you like to use Badges, then I recommend leveling up your BP every other level up you gain. One Badge is essential for beating Hooktail. Badges take FP to use also, so be careful not to run out. Star Pieces: Throughout the game you'll find 100 of these. Star Pieces can be exchanged underneath Rogueport in the deep part of the sewers by talking to Dazzle. To find Dazzle, take the first pipe on the east side of the sewer and then go left. Now, talk to Dazzle whom you see in front of you and buy the Badges of your choice. That's all Star Pieces are for and you don't actually need all 100. Shine Sprites: There are 40 Shine Sprites in the game as well. See the Shine Sprite section to see how to get all of them. Shine Sprites can be taken to Merlon in Rogueport (the guy in the house when the Shine symbol on it on the east side of town). Once you talk to Merlon, you can power up each of your characters once for 3 Shines. Once you power them up, go to Hooktail's Castle in mid game (see my Walkthrough for details) and get the thing to power them up again. Once you power them up again, your done for good with Shine Sprites. These are very useful. Tactics: The "Tactic" icon is the icon with the red flag. Tactic contains four options: Change Partner, Defend, Appeal, and Run Away. Change Partners allows you to change your current partner that's in the battle with you. Defend allows you or your partner to defend for a turn. This increases the defenders defense. Appeal allows Mario or his partner to appeal to the audience. This will build your Star Power as you keep doing this. This is how you fill up your Star Power in battle. Run Away allows you to run away from battles if you're near death, or just want to run away. Repeadeatly tap A to increase the meter, thus allowing you to run away from battle. If the Run Away meter is full, you can run away without stumbling. If you land on a place not occupied by the meter, you'll stumble and have to try to run away again. If you land on a place occupied by the meter, you'll run away from the battle. You can't run away from Boss Battles, or anytime it says that you can't run away. This is the Tactic icon. These are all the features it has. This isn't very hard to learn, either. Audience: When you come into a battle, you will encounter an audience. The audience can be anywhere to 1 person or 150 people watching you fight. The more people watch you fight, the more you'll feel better about yourself. :) Sometimes people in the audience will try and throw an Item at you that will damage you, while some will try to throw you Coins, or helpful Items. Press "X" when it displays on the screen during battle to hit one of the audience. Make sure that you aren't hitting an audience that will give you a Coin, or a helpful Item. There, I've explained the audience to you. Guarding: To reduce the damage taken by enemies' attacks, press A right before they hit you. This helps alot. Use it everytime you fight to not get Game Over as fast as you normally would without this. Also, you can press the "B" button to Superguard, which makes you have damage reduced even MORE than Guard does. This makes a HUGE difference in the game, and is ESSENTIAL for the latter of parts of the game. Leveling Up: To level up, gain 100 Star Points. You gain Star Points after each battle. Once you gain 100 Star Points, you'll level up and have the option to choose betweenthree things: more HP, more FP, or more BP. Each time you level up your HP or FP, you gain 5 more HP and FP. If you level up your BP, you gain 3 more BP. Powering Up Partners: To power up your partner, you must collect three Shine Sprites and then go to Merlin which is located in Rogueport. He'll give your partners new moves. For example, he'll give Flurrie Lip Lock. You can power up each partner once and once later on. This is why it is important to collect every Shine Sprite you come across. Menu Screen: The Menu Screen is displayed when you press Start when you're anywhere except a battle. On the Menu Screen you can see Mario's HP, FP, SP (Star Power), Equipment, and Abilities, Star Rank, which is needed for more audience members, Special Moves, and your current level (not a level like Hooktail's Castle, but your level that you're currently at by gaining levels). This is the Menu Screen. Also, you can view other things such as your party members, your gear, your Badges (this is where you can equip Badges as well, so keep that in mind), and your Journal. Stylish: In battle, when use your Hammer with Mario, and if you use certain moves with other characters besides Mario. For example, if you hit an enemy with say Power Smash, if you move the Control Stick Left and press A at the same time, you'll sometimes get a Stylish message that appears on your screen. When you get a Stylish, if you don't have any SP because you used a skill such as Sweet Treat, the crowd will like you a lot and give you a boost of SP. Remember, you can get Stylish with a lot more characters aside from just Mario. Also, I find that if you rotate the Control Stick clockwise and then press A at the same time, you can sometimes get two Stylish messages to appear onscreen, and this is incredibly useful, especially in the latter parts of the game where SP is used more often. E-Mail: Throughout the game, you'll receive e-mails that go into your Mailbox SP, where you can read them. E-mails aren't really important, but they can be fun to read, and sometimes give you some useful info. To get to the Mailbox SP, press Start to access the Start Menu, then go to the option "Gear" and then press A and go down to Important Things, which is where you'll find the Mailbox SP. Also, something I forgot to mention is that you will receive e-mails from the people you've met throughout the game, not people you haven't met. Journal: This is the rightmost option in the Start Menu. The Journal option gives you access to four different things: Map, which is the Magical Map, which only shows the areas you've currently visited. The second option in Journal is Crystal Stars, which show the current amount of Crystal Stars that you have. The third option under Journal is Tattle Log, which displays the enemies you've used Tattle on with Goombella, and gives you the information about that enemy that you've Tattled. The fourth option, and the last option is Badges, where you can view all of the Badges you have currently collected (you can't equip them here). |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | 7. Walkthrough | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| Once you start a file, your game will save. Then, the game opens with Parry (from Paper Mario for the N64) delivering a letter to Mario and Luigi. After talking, Luigi goes up to Mario and reads the letter for Mario. Once Luigi finishes reading the letter, he talks for a bit, and then a screen with the Paper Mario: The Thousand Year Door logo will appear. When this appears, press A. You will see Rogueport in the distance, and the sailor urges Mario to wake up. Once he wakes up, you'll see Rogueport in the distance. Now, after the talking, you'll arrive at Rogueport. Rogueport --------- Once in Rogueport, go west and you'll encounter your first Save Point. Save your game and go north and you'll hear some weird music playing. Once you get done reading the talking, you'll regain control of Mario so go north and east and you'll see Goombella. Read the talking. Then you'll enter battle against Lord Crump. Just attack him with Jump or with your Hammer; you'll defeat him in a few turns. Once you beat him, Lord Crump will send his army of X-Naut soldiers to attack you. You won't get hurt. Once Goombella says to come there, follow her, as your now in control, and then after you regain control again, go up the stairs into the next area. Then, Lord Crump will scream at his X-Nauts to stop. After the talking is over, Goombella joins your party. Now, go to the Save Point you see in the distance and save your game. You can check around town if you like. When you are ready, go east from the Save Point and then you'll be in a new area, only to find a bandit steal half of your Coins! You are now down to 50 Coins, so in order to get them back, we're gonna have to go west into the next area. Once we're in the Rogueport Square, we have to go west, and then north into the area that you see with the paint on the wall. Once in that area, go to the far west and enter the house that you see. In that house is the bandit that stole your Coins. Talk to him and he'll give you your Coins back. When you get your Coins back, exit this house and head back to the Rogueport Square. Then, enter the Item Shop which is the building with the Fire Flower on it. Once inside, the Toad will explain to you about points when you buy Items. Once he's done talking, buy three Mushrooms, then buy three Honey Syrups, and three Fire Flower Items. Now, exit the Item Shop and go south and then west and you'll see Zess T the chef. She'll gripe at you not to move another step. Once she's done talking, walk west and step on her contact lens. She'll then become FURIOUS and scream at you and tell you that she's going to block the west gate until you buy her a new contact lens. You can't buy her one right now, but you can do something about this right now. Go to the Item Shop and talk to the first Toad that you see. He'll talk to the other Toad about the contact lens Mario asked him about, and then he'll tell you that they don't have a contact lens in stock. Once you regain control, exit the Item Shop and save your game. Then, head to where the bandit took your Coins at. Once there, go east and enter the building that is east from the Shine Sprite building. Once there, you'll meet Frankly. Once the talking ends, Frankly will join you, but he's not a party member, you can't even fight with him in battle. Anyway, exit the archaeology professors' study building and Frankly will tell show you a pipe and say that it is the way to go to the Thousand Year Door. He'll also ask you if you know your Action Commands which I have listed in the Game Basics section of this guide. If you are new to the game, then I suggest listening to Frankly's long lecture of Action Commands. Or, just look on the Game Basics section of this guide to learn about them. Anyway, when you're ready, jump on the pipe and press Down on the Control Stick to go down the pipe. Rogueport Sewers ---------------- This is Rogueport Sewers. Save your game, then go east down the stairs and Goombas will hollar at you. Once the talking is over, you'll fight the Goombas, so beat them and head east up the stairs. Now, we're gonna have to get to that moving platform, so go northwest past the airplane platform that you see and get to where the red block beside the gate with the pipe is. Once there, go west and jump on the moving platform. Then, once you see another pipe, wait until the platform comes close enough to jump to that pipe. Then, make the jump for it. If you fail, keep trying until you get it. Once you enter the pipe, go east and defeat the flying Goomba that you encounter. The continue east and then go down the stairs. Then, break the "?" block and a Mushroom will pop out. Grab it and defeat the Spiky Goomba. Then, break the next "?" block and a Fire Flower will pop out. Your choice to keep the Mushroom or