Peter Jackson's King Kong Walkthrough :
This walkthrough for Peter Jackson's King Kong [Game Cube] has been posted at 12 Feb 2010 by FREDY and is called "King Kong FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up FREDY and share this with your freinds. And most important we have 2 other walkthroughs for Peter Jackson's King Kong, read them all!
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Walkthrough - King Kong FAQ/Walkthrough=============================================================================== Peter Jackson's King Kong: The Official Game of the Movie for: Nintendo GameCube US Release: 11/21/2005 Publisher: Ubisoft Designer: Ubisoft Version 2.00, 12/18/2005 Copyright 2005 kno33x kno33x@gmail.com *Note: When emailing questions or comments, use the game name as the subject title. Also, please make sure that your question is not already answered in the related FAQ. =============================================================================== Table of Contents =============================================================================== * In order to facilitate easier navigation, this FAQ utilizes a search system based on keycodes. Just bring up the search function using Ctrl+F and search for the keycode within the parentheses. 1. Version History.....................................................(VHIST) 2. Game Features.......................................................(GFEAT) 3. Controls............................................................(CTRLS) i. Jack............................................................(JCTRL) ii. Kong............................................................(KCTRL) 4. Menus...............................................................(KKMNU) i. Play...........................................................(GMPLY) ii. Options........................................................(OPTNS) iii. Extras.........................................................(FTRES) iv. Cheat..........................................................(CHTMN) 5. Characters..........................................................(CHARS) i. Main Characters................................................(MCHAR) ii. Enemies........................................................(ECHAR) iii. Food Chain.....................................................(FCHAN) 6. Weapons.............................................................(WPONS) 7. Health..............................................................(HLTHS) 8. Chapters............................................................(CHPTR) i. The Venture................................................(VNTRE) ii. Skull Island...............................................(SKLIL) iii. Necropolis.................................................(NCRPL) iv. Scorpions..................................................(SCRPN) v. The Wall...................................................(TWALL) vi. Sacrifice..................................................(SCRFC) vii. On Kong's Tracks...........................................(ONKNG) viii. Hayes......................................................(HYESS) ix. V-Rex......................................................(VREXS) x. Ann........................................................(ACTRS) xi. Kong.......................................................(KKONG) xii. The Canyon.................................................(TCNYN) xiii. Millipedes.................................................(MLLPD) xiv. Brontosaurus...............................................(BRNTO) xv. Jimmy......................................................(JMMYK) xvi. On the Raft................................................(ONRFT) xvii. Rapids.....................................................(RAPDS) xviii. Fight......................................................(KFGHT) xix. Swamps.....................................................(SWMPS) xx. Chased by V-Rex............................................(VCHSE) xxi. The Log....................................................(THLOG) xxii. The Skull Islanders........................................(SKLLS) xxiii. To Save Ann................................................(2SAVE) xxiv. The Cave...................................................(TCAVE) xxv. Venatosaurus...............................................(VNTSR) xxvi. In the Mud.................................................(NTMUD) xxvii. Call Kong..................................................(CLLKK) xxviii. Kong to the Rescue.........................................(KKRES) xxix. To the Plane...............................................(TOPLN) xxx. To the Lair................................................(TLAIR) xxxi. Kong's Lair................................................(KLAIR) xxxii. Fight in the Lair..........................................(FLAIR) xxxiii. Free!......................................................(UFREE) xxxiv. Chased by Kong.............................................(KKCHS) xxxv. Heading Back...............................................(HEADB) xxxvi. Back to the Village........................................(BVILL) xxxvii. Kong's Capture.............................................(KKCAP) xxxviii. Kong Struck Down...........................................(KKDWN) xxxix. In the Streets of New York.................................(STNYC) xl. The Empire State Building..................................(EBLDG) xli. Kong's Death...............................................(KKDIE) xlii. Credits....................................................(CRDTS) xliii. Alternative End............................................(ALTND) 9. Unlockables.........................................................(UNLCK) 10. Cheats..............................................................(KKCHT) 11. Glitches............................................................(GLTCH) 12. Online Codes........................................................(ONCDE) 13. Credits.............................................................(THNKS) 14. Legal Information...................................................(LGALS) =============================================================================== Version History (VHIST) =============================================================================== 1.00 (December 18, 2005) First release of FAQ 2.00 (January 6, 2006) Corrected some spelling/grammatical errors. Clarified minor details involving some levels. Added a note concerning glitches. Updated codes section. Also added a small FAQ section. =============================================================================== Game Features (GFEAT) =============================================================================== * 1 Player * Memory Card usage of 30 Blocks * Dolby Pro Logic II * 16:9 Widescreen * French and Spanish Language Support =============================================================================== Controls (CTRLS) =============================================================================== You have the ability to experience the movie as both Jack and as Kong. The following gives the controls of both characters. ******************************************************************************* Jack (JCTRL) ******************************************************************************* Control Stick - Move C Stick - Aim L - Hold to go into Aim Mode R - Shoot/Take/Use/Repel Z - Toggle Zoom Y - Check Reserve Bullets X - Reload B - Crouch A - Call NPC ******************************************************************************* Kong (KCTRL) ******************************************************************************* Control Stick - Move C Stick - Move Camera L - No Function R - No Function Z - No Function Y - Push Back/Bite/Repel/Fury Mode (Tap Repeatedly) X - Grab/Throw/Pick up & Drop Ann/"Throw" Finish (Tap Repeatedly when Enemy goes down) B - Dodge/Jump/Climb/Swing/Move Faster (Tap Repeatedly) A - Hit/"Jaw Break" Finish (Tap Repeatedly when V-Rex goes down) B followed by A - Stun Enemy Y followed by A - Downward Knock Out =============================================================================== Menus (KKMNU) =============================================================================== The following section describes the various menus in the game. ******************************************************************************* Play (GMPLY) ******************************************************************************* This menu takes you to the actual gameplay, allowing you to experience the movie as both Jack and Kong. Once you begin to beat levels, you can go back choose a level to replay. ******************************************************************************* Options (OPTNS) ******************************************************************************* +++++ Audio +++++ Type: Mono/Stereo/Surround Subtitles: On/Off Master: Controls Overall Volume Voices: Controls Volume of Voices Music: Controls Music Volume Effects: Controls Effects Volume +++++ Video +++++ Display Mode: 4:3/4:3 Black Bands/16:9 Special Mode: Old Movie/High Contrast (These modes must be unlocked first) Horizontal Flip: Yes/No (This mode must be unlocked first) ++++++++ Controls ++++++++ Rumble: On/Off Aiming Axis: Normal/Inverted, Either Down=Down or Down=Up on the C Stick Aiming Visor: Yes/No, Turns the crosshairs on or off Inventory: Yes/No, Turns the weapon and bullets display on or off ******************************************************************************* Extras (FTRES) ******************************************************************************* Includes all of the extras of the game that have been unlocked. It also shows you your game progress, overall score, and an internet code that can be entered at the kingkonggame.com website in the world rankings section. ******************************************************************************* Cheat (CHTMN) ******************************************************************************* This menu isn't available until after you've entered the cheat for it (found below in the cheats section). Once you've unlocked this menu, you can enter different passwords to enable various cheats in the game. =============================================================================== Characters (CHARS) =============================================================================== The following section introduces you to the main characters, enemies, and the food chain of the game. ******************************************************************************* Main Characters (MCHAR) ******************************************************************************* Jack Driscoll - The character that you'll be playing most of the game. He is a well-known playwright in New York that has been chosen to be the scriptwriter for Carl Denham's next film. Ann Darrow - The lone female that accompanies you on your trip to Skull Island. She is an aspiring actress that hopes to land the leading role in Carl Denham's next film. Hayes - This former infantryman from WWII is adept at using weapons. He will provide you with guns at various points during the game and help you fend off the incessant onslaught of predators. Carl Denham - The filmmaker responsible for dragging everyone to Skull Island in order make a movie that will save his dying career. Jimmy - The youngest sailor to come along on the journey, he is just a young kid wanting to get back to the streets of New York after a taste of the island. Englehorn - The captain of the ship that sails to Skull Island. He also drops the crates with ammo and guns around the island. Kong - A 25-foot tall gorilla, he is the last of his kind. He is at the top of the food chain on Skull Island. ******************************************************************************* Enemies (ECHAR) ******************************************************************************* (*) Mini Venatosaurus - Small dinosaurs that hunt in packs. Venatosaurus - A formidable hunter that is very similar to a velociraptor. You will occasionally run into pairs of them around the island. Megapede - These giants have hundreds of legs and can crawl on walls and ceilings. You will also see them swimming in the water. They will sit up like a cobra and lunge at you. It can also wrap itself around people to suffocate them. Millipede - A smaller and quicker version of the megapede. Giant Crab - Always living near water, it will vary greatly in size (from 6 to 30 feet wide). The larger version has incredibly strong claws and can destroy stone structures. Mini Bat - Small versions of the bat. Bat - The flying predators that usually fly in packs. Giant Bat - A much larger relative to the bat. Scorpions - These creatures hide in the bushes and come after you when you get close. Spider - These won't attack you unless you get too close. They are easily distracted by bait and hate fire. Swampcrawler - Large swamp predators that will come after when you wade through the water. (*) Mini V-Rex - A much, much smaller V-Rex that's about twice the size of a venatosaurus. V-Rex - The most powerful enemy in the game. None of the weapons used by Jack appear to have any affect, other than the aggravation of the beast. The only way to kill a V-Rex is with Kong. (*) Serpent - Large snakes that come in large groups. (*) Giant Serpent - Enormous and powerful snakes that can inflict some serious pain onto Kong. The enemies with a (*) beside their names are names that I have personally made up for easier referencing throughout the walkthrough. ******************************************************************************* Food Chain (FCHAN) ******************************************************************************* The game utilizes a food chain system that you can use to your benefit. You can divert a predator's attention by tossing them skewed bait. Most of the time, enemies in the game will swarm to a dead creature to devour it. You can stab the following creatures with a spear or bone and toss it as bait to a predator: Giant Dragonfly - They can be seen flying around various parts of the game. Small Larva - They can be seen crawling around on the ground. Small Swampcrawler - These will be found in various pools of water. =============================================================================== Weapons (WPONS) =============================================================================== There are six types of weapons in the game, four of which are guns. Two types of spears make up the remainder of the weapons. You can carry a combination of one gun and one spear, but no more. Ammo and guns can be found in crates scattered across the island. Hayes will also give you a gun at certain points of the game. You can call on Hayes to see if he has a gun or any ammo to give you by pressing A when facing him. Spears can be found lying around many parts of a level. Unlimited supplies of bone spears can be found in bone piles or from some dead animals. ++++ Guns ++++ Pistol - A basic firearm that does not possess much power, but can repel an enemy. If you find yourself up against a large predator, you'll be better off using a developed spear. The magazine contains 8 bullets. Shotgun - The most powerful gun, you'll need to be in close range to the enemy to release its full potential. The firing rate is also fairly low. Try to aim at the center of a cluttered group of enemies to take out more than one with a single blast. The magazine contains 5 bullets. Sniper Rifle - Perfect for taking out enemies from a distance. You'll want to use a sniper rifle at times when you want to take out enemies without drawing attention to yourself. The magazine contains 7 bullets. Machine Gun - The bullets come out at a high rate of fire to compensate for a lack in power. The machine gun has an average range and a magazine containing 50 bullets. ++++++ Spears ++++++ Developed Spear - These do a lot of damage to an enemy when compared to a bone spear. You'll find a limited supply of these scattered throughout the island. Bone Fragment Spear - A smaller and less effective spear, these can be found in bone piles and off of some dead animals in an unlimited supply. Spears can be taken out of an enemy and used again multiple times. However, a spear will eventually break. Once it breaks, you can only throw it one more time. A spear can also be lit on fire. Once it is on fire, you can set long grass or brushwood on fire to engulf enemies within or to clear a path. =============================================================================== Health (HLTHS) =============================================================================== The health system in the game regenerates. You could easily take ten to twenty hits on a level without dying, as long as all of them are spaced out. You can't see your health meter, but each time you are attacked, it goes down by a certain amount. It slowly fills itself back up when you are not being attacked by anything. So, the only ways to die are to fall off of a suspended bride of planks, or to be hit multiple times within a short period. The V-Rex can kill you in one hit, too. =============================================================================== Chapters (CHPTR) =============================================================================== This section provides you with a walkthrough of the levels of the game. Though most of the game is fairly linear, with you going from point A to point B without much deviation, there are some puzzles in the game that may become frustrating at times. When you first play through the game, the weapon(s) that you end one chapter with will be what you start with in the next chapter (with the exception of a few levels). The amount of ammo that you end with will also be carried over to the next level. The gun listed as the one you start with is referring to the gun that you start with when you go back and replay the chapter. This section also outlines the scoring formula, if necessary, for all relevant chapters. Once the game is beaten, you can go back and replay certain chapters in order to score points. The points will accumulate in order to unlock the extras in the game. Positive points are awarded for enemies killed and for completing a level. Negative points are given for each bullet or spear used, and for each time you die or allow yourself or a friend to be injured as Jack. Negative points are given for each attack attempt and for allotted time as Kong. When looking at the scoring formula, you will notice a pair numbers within the parentheses for the enemies killed. The pair will look like AxB, where A represents the approximate number of enemies in the level and B represents the number of points given for killing that type of enemy. The total positive points reflects a best case scenario where you, not your partners, kill the predators and pests. Keep in mind, though, that you will need to use spears or bullets to kill them, so you will always have a negative score of some sort. The negative points summary reflect the negative points per occurrence. So a value of -100 for bullets means -100 points per bullet used. ******************************************************************************* The Venture (VNTRE) ******************************************************************************* You really don't do anything in this level. You get to choose whether you want a normal or inverted aiming axis in the beginning, and then you just sit and watch what happens as you leave the ship for Skull Island. ******************************************************************************* Skull Island (SKLIL) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Pistol - Given by Hayes Shotgun - Found in a crate on the path after the 30-foot giant crab -------------- You awake on Skull Island by the sound of Ann's voice. The two ships that set sail for Skull Island have separated and it's just you, Ann, Carl, and Hayes. Follow the group up the steps to a cave. Ann will light a torch and Hayes will give you a pistol. Inside the cave are bunch of giant crabs that you can barely see. Don't wander too far into the cave. Just let them come to the entrance and pick them off one at a time. Eventually, Ann will go into the cave to a door that you have to knock down. When she gets close to the door, another giant crab will come out of the shadows, so shoot it before it gets to her. Go through the door and follow the path down to the beach. Grab a lever and start to turn it with Hayes on the other lever. Carl will tell Ann that he wants to start filming. You can stop pushing the lever and wait for giant crabs to start coming out of the ocean. After you kill all of them, another giant crab will come out of the ocean, but this time, it will be a 30-foot one. Just use your pistol and the bone spears around the beach to eventually take it out. Then finish pushing the lever to open the giant door. Follow the next path to another door you have to bust down. On the path is a crate with a shotgun in it. Behind the next door are some more giant crabs. Kill them and head to the large door. The lever is on the ground in front of the door. Pick it up, put it in the post, and turn it. Go up the steps and the level will end. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(1x5000)...........5000 Predators Killed..........(0x1000)..............0 Pests Killed..............(16x500)...........8000 TOTAL.......................................23000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used.................................-100 Spears Used...................................-20 Deaths......................................-5000 Injuries....................................-1000 Friends Injured.............................-1000 ******************************************************************************* Necropolis (NCRPL) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Shotgun - Start with, crate after starting Pistol - In a crate after crossing the plank that collapses -------------- Shortly after you begin, you'll see Jimmy and his crew still at sea trying to get their boat ashore. You can continue on the path afterwards, passing a crate containing a shotgun. Follow the path to the fire and use a spear to burn the bushes. The wooden structure will fall, opening up the entrance to a door. Follow Hayes into a place he calls a graveyard. In here you'll come up against a number of megapedes that you'll need to kill. After killing the first wave, a second wave will knock down a statue and swarm into the room. Kill them and move on. There should be a lone megapede crawling around inside the narrow passageway. You'll also come to a spot where light is shining through the ceiling. If Carl gets here, a megapede will lunge at him from a hole in the wall. You'll emerge from the passage into an area with a couple of megapedes and some bats. Take them out and cross over the plank to the cliff. There's a crate with a pistol there. After you cross over, Ann will climb the wall to meet up with you. Protect her from the megapedes that will come after her. After she safely climbs up, follow the path to a small valley with some more predators. Kill them and burn the bushes blocking your way. Ann will climb the wall to open the door. Use a larva as bait for the spiders blocking the way after the door. The end of the level is right past the small waterfall. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................15000 Big Predators Killed......(0x2500)..............0 Predators Killed..........(26x500)..........13000 Pests Killed...............(2x250)............500 TOTAL.......................................28500 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used.................................-100 Spears Used...................................-20 Deaths......................................-5000 Injuries....................................-1000 Friends Injured.............................-1000 ******************************************************************************* Scorpions (SCRPN) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Pistol - Start with, crate in the area with a lot of bushes that you, not Ann, can burn away Sniper Rifle - Hayes gives it to you at the end of the stage -------------- Follow Ann along the path to an area with a lot of bushes. Ann will climb the wall to toss the fire down into the bushes. Protect her as she scales the wall. After she burns away the bushes, wade through the water. Ann will kill the creatures in the water as you wade to the end. After she pulls you out of the water, head to the next part with a lot of bushes. There will be quite a few scorpions hiding within the bushes, along with a few megapedes. You can rush to the fire and burn them out by lighting all of the bushes on fire. Afterwards, you'll notice a crate that has a pistol. Follow Ann up the path. Knock the urn of fire down into the bushes with a spear or by shooting it. You'll run into Carl and Hayes. Get the sniper rifle from Hayes and take out a couple of megapedes that come behind you. Carl will lower the gate for you to cross to the end of the level. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(0x5000)..............0 Predators Killed..........(9x1000)...........9000 Pests Killed...............(8x500)...........4000 TOTAL.......................................23000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used.................................-100 Spears Used...................................-20 Deaths......................................-5000 Injuries....................................-1000 Friends Injured.............................-1000 ******************************************************************************* The Wall (TWALL) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Sniper Rifle - Start with, in a crate in the field of bushes where you start. -------------- Break down the door where you start and kill the megapede that shows right after. Go the right on the ledge and grab a spear. Look below for an urn of fire hanging on wall. Knock it down into the bushes. If you look across the field to the arch, you'll see another urn of fire and a bat hanging under the arch. Shoot the bat to draw the scorpions to it and shoot the urn to set the bushes on fire. Head across the field, killing the other scorpions as they emerge. Continue along the path to another field of bushes. Use the urns of fire to set the field on the fire, trying to burn all of the bushes. This will help kill as many enemies as possible. Go up the path to the right and jump into the pool of water. Ann will open the door for you. Then continue on to the next pool of water. Ann will open that door and Skull Islanders will be on the other side. They'll knock you out and end the level. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(0x5000)..............0 Predators Killed..........(6x1000)...........6000 Pests Killed..............(20x500)..........10000 TOTAL.......................................26000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used.................................-100 Spears Used...................................-20 Deaths......................................-5000 Injuries....................................-1000 Friends Injured.............................-1000 ******************************************************************************* Sacrifice (SCRFC) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ None -------------- You'll start off tied up to a post. Just relax and watch Ann be offered and taken by Kong. Afterwards, Carl will come and cut you loose. Follow him and avoid the flaming spears that the islanders throw at you. Try to pick a spear on fire up off the ground as you're running away. You'll come to an area with tall grass and bushes. Set the tall grass on the right on fire. Straight ahead is a large door that needs a lever to open it. When you approach the door, a venatosaurus will come at you from the left. You can wait until it gets to the tall grass and set the grass on fire to kill it. Afterwards a couple of megapedes and another venatosaurus will try to kill you. After you kill them, turn away from door and head to the far right corner. You'll see an urn burning next to a post in some bushes. Burn away the bushes and take the lever out of the post. Go back and open the door. Then follow the path until the level ends. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(2x5000)..........10000 Predators Killed..........(2x1000)...........2000 Pests Killed...............(0x500)..............0 TOTAL.......................................22000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used.................................-100 Spears Used...................................-20 Deaths......................................-5000 Injuries....................................-1000 Friends Injured.............................-1000 ******************************************************************************* On Kong's Tracks (ONKNG) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Shotgun - In a crate at the base of the nesting structure Pistol - In a crate in the nesting structure -------------- Follow Carl to a spot where you can see Kong walking along a path. After Kong passes, Carl will start again on the path, so just follow him. He'll get to a spot where he'll stop to start filming. A giant bat will come and take him. It's supposed to take him, so don't bother wasting spears on it. Keep going along the path, past the waterfall and break through the door. You'll run into a pack of mini venatosauruses along the way. Kill them and go on. You'll need to keep along the path all the way to the nest at the top of the valley. You'll have to fend off a lot of bats along the way. At the base of the nesting structure is a crate with a shotgun that you'll want to grab. When you get to the top, you'll need to defend Carl against the swarm of bats that are trying to eat him. Once you kill a decent number of them, the larger giant bat will start to swoop down at you. Two consecutive hits from it and you'll die. Just try to throw spears or shoot it in the head when it comes down at you. After quite a few blows it'll go down. Backtrack down the path back to the waterfall you past much earlier in the level. Past the waterfall and to the left is a door with two levers. Open the door and go through to the fire to end the level. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(1x2500)...........2500 Predators Killed..........(15x500)...........7500 Pests Killed..............(10x250)...........2500 TOTAL.......................................22500 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used.................................-100 Spears Used...................................-20 Deaths......................................-5000 Injuries....................................-1000 Friends Injured.............................-1000 ******************************************************************************* Hayes (HYESS) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Pistol - Start with, in a crate hanging from a tree in the area with the two venatosauruses, and one more on the other side of the first large door Shotgun - In a crate on the other side of the first large door Machine Gun - Given by Hayes -------------- Follow Carl up the path past the spiders swarmed around a post. You'll come to an open area with some venatosauruses eating a dead animal. Find a nearby spear and skewer a giant dragonfly. Run to the shelter on the other side and go up the stairs to the pillar of fire. Throw the bait to lure the enemies to the tall grass. Quickly light a spear on fire and throw it into the tall grass while they eat the bait. There's a crate with a pistol hanging from a tree if you want to get more ammo. The large door requires you to find two levers to open it. One is stuck in the post underneath the shelter to the left of the door. Burn away the bushes to get to it. The other lever is covered by the spiders that you passed earlier. Use a giant dragonfly to lure them away and quickly grab the lever. Continue on, watching out for the megapedes that occupy the caves and water. You'll come to an area where Hayes is stuck on a ledge. There is a pillar of fire on a ledge across from him. You have to get to the pillar and burn the bushes away for Hayes. Go left past the waterfall, but be careful of the two venatosauruses in the area. Navigate through the narrow doorways to safely get to the arch. Once you get past the arch, the two venatosauruses won't follow. Go up the stairs, but be careful of another venatosaurus that will jump over to your side. Take it out and toss a lit spear into the bushes. Go back past the arch and, if you haven't already, take out the venatosauruses from earlier. You'll find the lever for the door along the back wall stuck in a post. Go through the door and follow Hayes and Carl to reach the end of the level. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(5x2500)..........12500 Predators Killed...........(7x500)...........3500 Pests Killed...............(0x500)..............0 TOTAL.......................................26000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used..................................-50 Spears Used...................................-10 Deaths......................................-2500 Injuries.....................................-500 Friends Injured..............................-500 ******************************************************************************* V-Rex (VREXS) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Machine Gun - Start with, in a crate near the start of the level Pistol - Given by Hayes -------------- Follow Hayes and Carl. You'll run into Jimmy and his crew crossing suspended planks. A V-Rex will tear the bridge apart and eat Lumpy, then come after you three. Hayes and Carl will run to the large door and start to open it. You need to keep the V-Rex occupied until they get it open. You can kill the two bats to distract the V-Rex and throw spears or shoot at it. Use the surrounding structures the keep you away from it. Follow Carl and Hayes underneath the structure to keep you away from the V-Rex. It will break down the entrance. You'll hear Ann screaming in the distance, and the V-Rex will go away after a while. Make sure you don't go back out into the open or you will die. Once it leaves, head up the path on the left, grabbing a lever out of the post against the wall, back to the large door that is still closed. Open the door and continue on. Start to cross the planks. They'll collapse under you and you'll fall into the pit shortly below. Continue alone up the path and the level ends soon after. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................20000 Big Predators Killed......(0x5000)..............0 Predators Killed..........(2x1000)...........2000 Pests Killed...............(0x500)..............0 TOTAL.......................................22000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used..................................-50 Spears Used...................................-10 Deaths......................................-2500 Injuries.....................................-500 Friends Injured..............................-500 ******************************************************************************* Ann (ACTRS) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Machine Gun - Start with, in a crate hanging above the ground near the start of the level Pistol - In a crate on the path running parallel to the fallen tree Shotgun - In a crate on the path running parallel to the fallen tree -------------- Go along the path until you come to a large open area with a lot of tall grass. There will be a crate with a machine gun hanging above the ground. There are a lot of mini venatosauruses in this area, so be careful. Once you get past this area, you'll run into Ann. She'll be running along a fallen tree and will need you to keep the enemies off of her. As you run along the path, you'll come across two crates. One has a pistol and the other has a shotgun. Defend Ann until a giant bat comes and takes her away. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus................................5000 Big Predators Killed......(0x5000)..............0 Predators Killed.........(11x1000)..........11000 Pests Killed..............(28x500)..........14000 TOTAL.......................................30000 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used..................................-50 Spears Used...................................-10 Deaths......................................-2500 Injuries.....................................-500 Friends Injured..............................-500 ******************************************************************************* Kong (KKONG) ******************************************************************************* ++++++++++++++ Played as Kong ++++++++++++++ Basically, just follow the giant bat that took off with Ann. You'll follow it to its nest. You can take out the giant one by going into Fury Mode and using Kong's stun attack three times when it lunges at you. If you're in Fury Mode, it should only take one hit to swat the regular bats out of the sky. Once the giant bat goes down, do one of Kong's finishing moves to kill it. After you kill the giant bat, throw the pillar blocking the door out of the way and smash through the door. Then catch up to Ann. She will more than likely be on a cliff across from you after you reach the end of the path, fending off some venatosauruses along the way. To get over to her, you'll need to climb the cliff wall. then just go up to her and pick her up, ending the level. *************** Positive Points *************** Chapter Bonus...............................10000 Big Predators Killed......(1x2500)...........2500 Pests Killed..............(48x250)..........12000 TOTAL.......................................24500 +++++++++++++++ Negative Points +++++++++++++++ Attacks Attempted.............................-25 Time..........................................-10 ******************************************************************************* The Canyon (TCNYN) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Machine Gun - Start with Pistol - In a crate hanging above the ground shortly after you start Sniper Rifle - In a crate at the end of the path before crossing the second set of suspended planks, in a crate hanging in front the second waterfall in the brontosaurus area Shotgun - Given by Hayes -------------- Follow the path and grab the pistol in the crate hanging above the ground along the way. Once you step on the plank, four bats will come after you, so be ready to take them out. Continue along the path to the second set of suspended planks. When you step on the first plank here, a lot of bats will come after you. If you go further along the path, there's a sniper rifle in a crate that you can use to pick off the bats from a distance. You can step on the plank and run up the path a bit to make them go away. Just pick them off one by one until they're all gone. Then cross over the valley to the other side and continue along the path. After a bit, you'll come to a part with a herd of brontosauruses walking by. Wade through the water to go up the steps near the end to light a spear on fire. Burn away the bushes blocking your way and go up the steps. Continue along the path, grabbing the sniper rifle from the crate hanging in front of the waterfall. An entrance to a cave is behind the waterfall. Inside the cave, use bait to lure some megapedes into the water and take them out. You should be able to lure three of them. After you wade through the water, you'll come to a door you need to break down. There's also another megapede over here. Past this first door are a couple of megapedes and another door to break down. Past the second door are three more megapedes and a small millipede. Wade through the water to reach some stairs and another megapede. In this next room are quite a few scorpions and some bats. When you kill them, grab some bait. Head to end of the room to find some more planks to walk across. Throw the bait to lure the spiders away and hurry across the planks to the other side and the end of the level. +++++++++++++++ Positive Points +++++++++++++++ Chapter Bonus...............................10000 Big Predators Killed......(0x2500)..............0 Predators Killed..........(16x500)...........8000 Pests Killed..............(25x250)...........6250 TOTAL.......................................24250 +++++++++++++++ Negative Points +++++++++++++++ Bullets Used..................................-50 Spears Used...................................-10 Deaths......................................-2500 Injuries.....................................-500 Friends Injured..............................-500 ******************************************************************************* Millipedes (MLLPD) ******************************************************************************* ++++++++++++++ Available Guns ++++++++++++++ Sniper Rifle - Start with, in a crate past the first door, in a crate on the planks near the beginning, in a crate on the steps before finally catching up to Carl and Hayes -------------- Break through the door at the start and go outside. You'll see Hayes and Carl on the other side. Use the sniper rifle to help protect Carl and Hayes while Carl opens the door. You can shoot the urn of fire hanging over the tall grass to take out a few megapedes. Once Carl and Hayes get through the door, keep going along the path. You'll get to the suspended planks and have some bats to take out to cross. After you take them out, go across and you'll see Hayes and Carl beneath. You |
