Pikmin Walkthrough :
This walkthrough for Pikmin [Game Cube] has been posted at 07 May 2010 by Dhenis and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Dhenis and share this with your freinds. And most important we have 17 other walkthroughs for Pikmin, read them all!
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Walkthrough - FAQ/Walkthrough___ ___ ___ ___ ___ ___ /\ \ /\__\ /\__\ /\__\ /\__\ /\__\ /::\ \ /:/ / /:/ / /::| | /:/ / /::| | /:/\:\__\ /:/ / /:/__/ /:::| | /:/ / /:|:| | /::\/:/ / /:/ / /::\__\____ /:/|:|__|__ /:/ / /:/|:| |__ /:/\::/ / /:/ / /:/\:::::\__\/:/ |::::\__\ /:/ / /:/ |:| /\__\ /:/ \/__/ /:/ / \/__|:|~~| /:/ /~~/:/ //:/ / \/__|:|/:/ / \/__/ \/__/ |:| | \/__/ /:/ / \/__/ |:::/ / |:| | /:/ / |::/ / |:| | /:/ / |:/ / \|__| /:/ / \/__/ \/__/ ********************* * Table of Contents * ********************* 1. Version History 2. Controls 3. Key Terms 4. The Story 5. The Walkthrough 6. The Walkthrough (overview) 7. Part List 8. Piklopedia (with strategies) 9. Area Profiles 10. Pellet Chart 11. Contact Info 12. Special Thanks 13. Legal Stuff ********************** * 1. Version History * ********************** 1.00- Wrote the FAQ ----- 12/05/05 1.05- Added new site to list of sites with permission ----- 12/09/05 1.15- Fixed an error on Piklopedia #'s 1 and 2 ----- 12/11/05 1.25- Added to Legal Stuff ----- 12/12/05 1.30- Updated sites with permission again ----- 12/14/05 1.45- Added a tip from a reader of my FAQ ----- 12/29/05 1.50- Fixed an error on The Final Trial Area Profile ----- 01/03/06 1.55- Updated Legal Stuff ----- 01/18/06 *************** * 2. Controls * *************** A button- Pluck a planted Pikmin (when standing in front of it) - Throw a Pikmin (when there are Pikmin with you) - Olimar's Punch (when there aren't any Pikmin behind you) - Call Pikmin Out of the Onion (when standing in the light) B button- Call Pikmin to You (hold longer to broaden whistle's range) C stick- Control Your Group of Pikmin X button- Dismiss and Separate Pikmin by Color Y button- View Olimar's Monitor Start/Pause- Pause the Game Control Stick- Move the Cursor (tilt slightly) - Move Olimar (tilt farther) L button- Rotate Camera R button- Zoom Camera Z button- Change Camera Angle (bird's eye or normal) **************** * 3. Key Terms * **************** Olimar- The main character, The guy you control Hocotate- Olimar's home planet Pikmin- Mysterious creatures that help Olimar, They come in 3 colors Red Pikmin- A kind of Pikmin that can withstand fire Yellow Pikmin- A kind of Pikmin that can wield bomb-rocks Blue Pikmin- A kind of Pikmin that can go in water without drowning Onion- The thing the Pikmin live in, it comes with you at the end of the day The Dolphin- Olimar's ship Ship Parts- The missing parts of the Dolphin, there are 30 of them Space Suit- The suit that Olimar wears, be careful about its damage meter Sun Meter- The meter that shows how much time is left in the day Pellet- Crystallized nectar that, when fed to the Onion, will produce more Pikmin seeds Pellet Posy- The flower that pellets grow on Nectar- Gold nectar that, when consumed by Pikmin, turns them into flowers Fire Spout- A spout that shoots out fire, only red Pikmin can go through them Bomb-rock- A deadly explosive stone, it can be wielded by yellow Pikmin Olimar's Journal- The book that Olimar keeps track of discoveries in Piklopedia- An encyclopedia of the creatures Olimar encounters **************** * 4. The Story * (taken from the instruction manual, word for word) **************** My name is Captain Olimar. On my homeworld of Hocotate, I am a well known navigator of the stars. I use my faithful ship, the Dolphin, to carry small freight and minerals from planet to planet. It is a job of no small importance, and I take it seriously. For a long time I had been working too hard, a tendency of mine, so I decided to take some time off by myself to recuperate. The night before I left, my wife prepared my favorite soup. This soup is a famous dish on my planet, made with three large onions and hundreds of miniature red, yellow, and blue carrots. Once I had my fill of this delicious dinner, I climbed into my warm bed and began to think of the leisurely vacation that would start the next morning. I finally fell into a deep, peaceful sleep. The journey began well. With no set destination in mind, I simply allowed the sleek Dolphin of mine to make its own efficient way through the vast reaches of space. A strange feeling came over me... I then felt a premonition that my short trip would soon become an epic adventure. I dismissed the thought as foolishness from my overactive brain, then switched the Dolphin to autopilot and stood up from the control seat to make a hot cup of tea. Just then, a massive jolt shook the Dolphin! For a brief moment, my mind reeled with the possibilities of what might have happened, but I had little time to react. I was thrown against the control panel, and I blacked out. When I came to, I found that the Dolphin had crashed on a strange planet, in a place whose name and location I could not guess. I thanked the laws of chaos that I was at least, for the time, safe. After some inspection, I noticed that the Dolphin was so shaken during reentry that several of her pieces had been jarred loose, probably scattered around the planet. To make matters worse, my sensors indicated that the planet's atmosphere contained oxygen, an element incredibly deadly to my people. Fortunately, the life-support system built into my suit seemed unharmed, but I knew that it had only enough remaining battery power to function for another 30 days. If only I could find the engine, then at least I could fly within this planet's atmosphere to search for the other parts... Will I be able to find the missing parts from my spaceship? Will I be able to return safely to my home and family? I must steel myself against fear and loneliness if I am ever to see them again. I have decided to record my observations and experiences in my journal until I am able to leave this forbidding planet. My only hope lies in the promise of two strange encounters I had today. The first was the discovery of a large object, similar to the onions on my planet. But it was enormous, and it rested on three legs. The other was the appearance of a small life-form eerily similar to my planet's miniature carrots. I have decided to name this small life-form...Pikmin... ********************** * 5. The Walkthrough * ********************** ________ ________ ________ ________ | | D | | | a | | | y | | | | 1 | | | |____| | |____| | |____| | | |____| | |/______\|/______\|/______\| |/______\| Walk straight from the starting point to the red Onion. Approach it. It comes out of the ground and lets out a single seed. ************************************************* * Olimar's Journal * * * * A strange thing has appeared before me. I had * * barely begun my search when it reared up as * * if it were waiting for me. It then dropped a * * single seed. What is it? Is it alive? Is it a * * machine? It resembles a vegetable on my home * * planet that we call an onion. I shall call * * this an Onion too. * * * ************************************************* Wait around the Onion for about 10 seconds. The seed will sprout. Approach it. ************************************************* * Olimar's Journal * * * * The seed that the Onion dropped took root in * * soil and has now produced an adorable little * * sprout. This sprout emits a strange light, * * and it sways back and forth without the * * benefit of the wind. I cannot help but think * * it is calling to me. I am compelled- I must * * approach it and press A... * * * ************************************************* Approach the sprout and press A as Olimar instructed. A Red Pikmin will come out of the ground. ************************************************* * Olimar's Journal * * * * Extraordinary! When I plucked the sprout, it * * turned out to be a living creature, not a * * plant. Picking it has done no visible * * damage... It just stands there, staring at * * me. Its shape is similar to the Pikpik brand * * carrots I love so much... I believe I shall * * call it a Pikmin. * * * * Here I am, stranded on a toxic planet, * * fighting to survive, and yet I'm intrigued... * * I must research this fascinating creature! * * * ************************************************* Throw the Pikmin at one of the flowers by the Onion. It will knock the flower down and come back to you. Throw it at the pellet from the flower. The Pikmin will take it to the Onion. The Onion will suck in the pellet and spit out two more seeds. ************************************************* * Olimar's Journal * * * * Astonishing! The Onion has sown more seeds! * * The small red pellet the Pikmin harvested * * after cutting down a flower appears to be * * some kind of food that can propagate more * * Pikmin. The Onion seems to be some sort of * * incubator... Needless to say, I must study * * this strange life-form more. * * * ************************************************* Repeat the process with the other flower. Next, pluck the four seeds. Approach one and repeatedly press A. Olimar will harvest all four seeds this way. Take your 5 Pikmin behind you to the pellet with a "5". Throw them on to it and they will carry it back to the Onion which will produce 5 more Pikmin. Grab the other red pellet for two more Pikmin. Next, go up to the ship and turn left. Go up the hill and grab the pellet. Bring it back to the Onion. You should have 14 Pikmin now. Take your Pikmin to the box with a "10" on it and hold the C-stick towards it. The Pikmin will push it out of the way. ************************************************* * Olimar's Journal * * * * The Pikmin are as curious as children! They * * form groups to perform tasks that would be * * impossible for an individual. A glimmer of * * hope has began to swell in my heart- if I can * * make use of their skills, perhaps I can fix * * my ship! * * * ************************************************* Approach the first ship part- the Engine. ************************************************* * Olimar's Journal * * * * Amazing! There's no mistaking it! My ship's * * engine rests before my very eyes! By a stroke * * of pure luck, I have already stumbled upon * * the most important piece of my damaged craft! * * Fate has smiled upon me! But... How will I * * get it back to the Dolphin? * * * ************************************************* ************************* * Ship Part 1/30 * * Name- Engine * * Weight- 20 * * * ************************* Right now you don't have 20 Pikmin, so head up the ramp your Pikmin made when they pushed the box. Throw two Pikmin up on the ledge to get a pellet. Next, throw two Pikmin on each of the other small pellets. Put the remaining 8 Pikmin on the "5". Follow them back to the Onion and harvest the sprouts. ************************************************* * Olimar's Journal * * * * When many Pikmin seeds sprout at once, I find * * it rather tedious to pluck them from the * * ground individually. My wife always told me I * * was no good at routine tasks! I guess I'll * * try to get it done all at once by repeatedly * * tapping A until I pick all the Pikmin from * * the ground. * * * * I've noticed that when I add Pikmin to my * * group, they become flushed with excitement * * and bright color. At other times, they revert * * to a paler hue and give off a dim glow. * * Paying close attention to these differences * * is bound to help me distinguish between * * Pikmin. * * * ************************************************* Take your Pikmin back to the Engine and direct them on to it with the C-stick. They will carry it to the ship. ************************************************* * Olimar's Journal * * * * Oh, glorius! With the help of these Pikmin, I * * have taken a huge step back towards home. My * * ship can once again lift off! The glimmer of * * hope is beginning to burn more brightly... * * But what has become of the remaining parts? * * That search... starts tomorrow. * * * ************************************************* After you collect the Engine, the day ends. ************************************************* * 1 Day Since Impact * * * * I have somehow managed to launch the Dolphin, * * but I was surprised to see the Onion lift off * * with me. Perhaps the Pikmin cannot survive * * overnight on the planet's surface. Or have * * they merely decided to join me for other * * reasons? Either way, it seems they will help * * me again tomorrow. * * * * The Dolphin is missing 29 parts. If I can't * * recover them all, I may never return to my * * family on Planet Hocotate. Analysis shows * * life-support systems will function for only * * 29 more days. How can I repair the Dolphin in * * such a short time? A dense forest is visible * * on the surface below. As it holds the keys to * * my survival, I name it The Forest of Hope. I * * explore it tomorrow. * * * ************************************************* ________ ________ ________ ________ | | D | | | a | | | y | | | | 2 | | | |____| | |____| | |____| | | |____| | |/______\|/______\|/______\| |/______\| Land in the Forest of Hope. ************************************************* * Olimar's Journal * * * * My Dolphin has returned to the surface along * * with the Pikmin's Onion. Being alone on this * * strange planet makes me somewhat uneasy, so I * * shall call the Pikmin out of the Onion. All I * * need to do is stand in the light beneath the * * Onion and press A. * * * ************************************************* Call out your 25 Pikmin. Put 24 on the wall and use the last one to harvest the red pellets. Collect the red ones but leave the yellow flowers alone, as they are for the yellow Pikmin. Put the last Pikmin on the wall. Harvest the sprouts and put them on the wall as well. When the wall is down, go outside. You will encounter the first enemy, the Dwarf Bulborb. ************************ * Piklopedia * * * * Name- Dwarf Bulborb * * Weight- 3 * * Seeds Produced- 4 * * * * Strategy- Approach * * from any side and * * throw Pikmin at it. * * If a Pikmin lands * * directly on its back * * it will die * * instantly. * * * ************************ When the Dwarf Bulborbs are dead, take their bodies back along with the five red pellets. There is also a "5" on the ledge above the flowers. Harvest the Pikmin, then go back out, turning right this time. Kill the two Bulborbs. Ignore the "10" but take back the bulborbs, making sure you still have at least 40 Pikmin with you. Approach the second Ship Part. ************************************************* * Olimar's Journal * * * * Why, it's the Eternal Fuel Dynamo! It has an * * unlimited energy supply! I won't have to * * about saving electricity anymore! This will * * make my fight for survival a bit easier... * * * ************************************************* ************************ * Ship Part 2/30 * * Name- Eternal Fuel * * Dynamo * * Weight- 40 * * * ************************ Put your Pikmin on the Eternal Fuel Dynamo and return to the Onion. Once the seeds from the Bulborbs sprout, pluck them. The part should now be approaching the ship. ************************************************* * Olimar's Journal * * * * Eternal Fuel Dynamo This should light * * things up. No more candles for me. * * * * I have now recovered 2/30 parts! If I can * * find just 3 more, I should be able to * * increase my ship's capabilities. * * * ************************************************* Take your Pikmin back to the ledge where the "5" sat. Throw ALL of your Pikmin on to the ledge. Go in the water to your left and climb up the large root (make sure you have no Pikmin with you). Go around the tree and get them. Direct them around to the monster's back with the C-stick, making sure no Pikmin wake it by attacking. ************************ * Piklopedia * * * * Name- Spotty Bulborb * * Weight- 10 * * Seeds Produced- 12 * * * * Strategy- Always * * throw the Pikmin on * * from behind, never * * swarm the legs or * * throw at its face. * * When it starts to * * turn, turn with it, * * avoiding its bite. * * * ************************ Kill the Bulborb and have some Pikmin take away the body. Approach the next part. *********************************************** * Olimar's Journal * * * * It's the Shock Absorber! This apparatus * * counteracts the shaking and swaying that * * normally occurs during flight. It's smooth, * * sailing with this in place... Usually. * * * *********************************************** ************************ * Ship Part 3/30 * * Name- Shock Absorber * * Weight- 30 * * * ************************ Put all of your remaining Pikmin on the Shock Absorber. Right now it should be about noon... ************************************************* * Olimar's Journal * * * * My clock has indicated the coming of noon. * * From now on, I must pay close attention to * * the Sun Meter on my monitor and choose my * * actions accordingly. So, it's best for me to * * review my monitor's data * * * ************************************************* There is a visible part down the ledge after you climb the root but DO NOT, I repeat, DO NOT go down there because there's a wall preventing escape and you won't be able to destroy it because you have no Pikmin with you. Instead, go back to the Onion and wait for the Shock Absorber to come in. ************************************************* * Olimar's Journal * * * * Shock Absorber This nifty little device * * counteracts the shaking and swaying * * experienced in typical space flight. * * * * I have now recovered 3/30 parts! If I can * * find just 2 more, I should be able to * * increase my ship's capabilities. * * * ************************************************* Pluck the seeds and round up your Pikmin. Put enough Pikmin away so that you have 50 with you. Exit to the right and take the "10" home. Attack the Spotty Bulborb and take back it's body. Put the remaining Pikmin on the wall. Go fetch the rest of your Pikmin from the Onion and put them on the wall. When the wall is done, kill the Spotty and Dwarf Bulborbs and put all your Pikmin away. Approach the yellow Onion. It pops up and lets out a seed. Pluck the seed. ************************************************* * Olimar's Journal * * * * The color is different, but it seems to be a * * Pikmin nonetheless. First glance suggests * * this one has what, in some circles, could be * * considered very large ears. It looks like it * * may weigh less than the others... In what * * other ways might it be different from the red * * Pikmin? No matter. They are obviously quite * * similar, so I shall call this one a Pikmin as * * well. * * * ************************************************* Collect the nearby pellets. It should almost be sunset. ************************************************* * Olimar's Journal * * * * My clock is indicating the approach of * * sunset. Pikmin waiting beneath the Dolphin * * and Onions will problably enter the Onions on * * their own, but if I don't call the stragglers * * and add them to my group, they may not be * * able to get back. I am sure that the Pikmin * * still planted are safe, but I am somewhat * * concerned about leaving Pikmin to fend for * * themselves in the darkness. * * * ************************************************* Get your group together and try to stick in some last minute work with the yellow Pikmin. ************************************************* * 2 Days Since Impact * * * * It appears that many of my ship's parts have * * landed in this region. If I can just recover * * the parts of my radar, I should be able to * * use my radar screen. How that would improve * * my chances! Then I'd only have to press Y to * * locate my parts. * * * * Yet... there seem to be many hostile * * life-forms here. If I am attacked and my * * space suit takes damage, I must return to my * * ship, stand in front of it and press A to * * make suit repairs. As I explore, I must pay * * attention to my suit's damage meter in the * * bottom-left corner of the screen. * * * ************************************************* ________ ________ ________ ________ | | D | | | a | | | y | | | | 3 | | | |____| | |____| | |____| | | |____| | |/______\|/______\|/______\| |/______\| Land in The Forest of Hope. Take out all your yellow Pikmin and grab the pellet from the flower. If you left any Pikmin in the ground, pluck them now. Next, take out enough red Pikmin so you have at least 50. Take your Pikmin to where the first part was. Separate your Pikmin and call over the yellow ones. Take them inside the large can sticking out of the ground. Use the C-stick once you're inside. Your Pikmin should pick up the bomb-rocks. ************************************************* * Olimar's Journal * * * * The yellow Pikmin have picked up some * * peculiar stones. Why did they decide to grab * * them? The action seems instinctive to the * * yellow Pikmin. But just what are these * * strange glowing stones? Brightly glowing * * cracks cover them. Perhaps these cracks * * indicate that there's tremendous power locked * * away within. This merits further research. * * * ************************************************* Take the bombs to where the yellow Onion was. Grab the bombs there and continue on. Grab the bombs in front of the wall, then make sure all the Pikmin are clear. Throw three bomb-rock wielding Pikmin at the wall. The Pikmin will drop the bombs on the wall and return to you. Stay clear of the wall when the bombs explode, as they will kill any Pikmin within range. ************************************************* * Olimar's Journal * * * * The glowing rocks the yellow Pikmin picked up * * seem to be explosive stones! Perhaps they * * know these stones can be used as powerful * * weapons. The bomb-rocks are dangerous, so I * * must take care when using them, but they * * should be able to blast open the stone walls * * that block the pathways! I may even be able * * to use them against some of the wild * * creatures. * * * * I must be vigilant. Pikmin I dismiss by * * pressing X bring their bombs when I call them * * back. Pikmin I throw by pressing A drop their * * bombs when I call them back. (Keep clear of * * the explosion!) When I touch Pikmin directly, * * they keep their bombs and fall in line. * * * ************************************************* Go back to the ship and bomb the wall that's next to it. Now get your red Pikmin that were left in the field and take them to the wall that had bombs in front of it. Engage in battle with the Bulborbs. You should encounter two new creatures. ************************ * Piklopedia * * * * Name- Female * * Sheargrub * * Weight- 1 * * Seeds Produced- 2 * * * * Strategy- Swarm them * * they can't do any * * harm * * * ************************ ************************ * Piklopedia * * * * Name- Male Sheargrub * * Weight- 1 * * Seeds Produced- 3 * * * * Strategy- Just swarm * * them. They can only * * take one Pikmin at a * * time. * * * ************************ Throw 20 Pikmin on to the part up on the ledge. ************************************************* * Olimar's Journal * * * * It's my Whimsical Radar! With this, I'll be * * able to see all nearby ship parts in a single * * glance- I just press Y to check it. This find * * fills me with great hope. * * * ************************************************* Kill the Bulborbs up ahead. Collect the part and bodies. ************************ * Ship Part 4/30 * * Name- Whimsical * * Radar * * Weight- 20 * * * ************************ Follow the train of Pikmin back to the ship. ************************************************* * Olimar's Journal * * * * Whimsical Radar This important part can * * detect the locations of the other missing * * parts. The radar will be added to my monitor, * * which I can press Y to view. The C-stick * * zooms in and out. This will surely help me in * * my search for the remaining parts. * * * * I have now recovered 4/30 parts! If I can * * find just 1 more, I should be able to * * increase my ship's capabilities. * * * ************************************************* Pluck all of your Pikmin and take the red ones and put them on the wall. Next, take your yellow Pikmin and blow up the dark grey wall. If you don't have 9 bombs, you can't get the part yet. Put your yellow Pikmin on the wall with the red ones and wait. When the wall is done, kill the Bulborbs and approach the next part. ************************************************* * Olimar's Journal * * * * Nova Blaster This emits a dazzling burst * * of light capable of destroying almost * * anything! I'm not exactly sure about this, * * but the promotional brochure claims that its * * blasts can travel in the currents of space- * * time, smashing through stars and into the * * rifts of space. * * * ************************************************* ************************ * Ship Part 5/30 * * Name- Nova Blaster * * Weight- 30 * * * ************************ Load up to 50 Pikmin on the Nova Blaster and have your yellow Pikmin pick up the nearby bomb-rocks. Head back towards the partially destroyed wall. The Nova Blaster should be coming in. ************************************************* * Olimar's Journal * * * * Nova Blaster This is a weapon of such * * incredible destructive force that it can * * blast stars into tiny pieces... It has a * * strange allure. * * * * I have now recovered 5/30 parts, increasing * * the Dolphin's capabilities! My search can now * * cover a wider area! * * * ************************************************* Finish off the partially destroyed wall and approach the part. ************************************************* * Olimar's Journal * * * * It's the Extraordinary Bolt! I bought this * * incredible bolt because the salesman told me * * it is of extraordinary quality indiscernable * * to the average person. Exactly what makes it * * so extraordinary is a secret. But just look * * at it! Extraordinary! * * * ************************************************* ************************ * Ship Part 13/30 * * Name- Extraordinary * * Bolt * * Weight-30 * * * ************************ Get the Extraordinary Bolt as far as you can. Call your Pikmin off just before the countdown ends. ************************************************* * 3 Days Since Impact * * * * I now add yellow Pikmin to my list of * * discoveries. These creatures can wield bomb- * * rocks, so perhaps I can use them to blast * * down rock walls and open up new regions. Red * * and yellow Pikmin, as well as bomb-rock * * carriers, break into squads when dismissed * * with X or when I grab one for a moment by * * holding A. * * * ************************************************* ________ ________ ________ ________ | | D | | | a | | | y | | | | 4 | | | |____| | |____| | |____| | | |____| | |/______\|/______\|/______\| |/______\| Land in the new area, The Forest Navel. Take out 50 red Pikmin and set them to work on the wall next to their Onion. Next, go around the wall and stay to the left until you reach the last puddle. Go in and find the blue Onion. It drops a seed. Pluck the seed when it sprouts. ************************************************* * Olimar's Journal * * * * It is a Pikmin of yet another color. Near * * this one's cheeks is what appears to be a set * * of gills. This trait suggests to me that this * * blue type of Pikmin can enter the water * * without any trouble whatsoever. There's only * * one way to find out... * * * ************************************************* Knock down the flowers and leave one of the pellets. Wait for the Breadbug to come. ************************ * Piklopedia * * * * Name- Breadbug * * Weight- 3 * * Seeds Produced- 3 * * * * Strategy- as follows * * * ************************ Leave out one pellet and wait. When the Breadbug comes, he will grab it. Put enough Pikmin on the pellet to overpower him. (if you're using a "1" which I suggest, you need to use 2 Pikmin) When the Onion sucks in the pellet, the Breadbug will hit the bottom of the Onion and sustain severe damage. To finish it off, throw a Pikmin on top of him. Try to wait until he's on land before you deliver the final blow. This way, the part he drops can be carried away by the red Pikmin. ************************************************* * Olimar's Journal * * * * Thank goodness! My Space Float! This float is * * an absolute necessity for any pilot who lacks * * skill at swimming in space. * * * ************************************************* ************************ * Ship Part 6/30 * * Name- Space Float * * Weight- 25 * * * ************************ Send your blue Pikmin to take the Breadbug's body away. Next, put 25 red Pikmin on the Space Float and take the other 25 up the ledge to the stick thing on the cliff. Direct your Pikmin on to it with the C-stick. They will extend the stick to the other side, where another part waits. ************************ * Ship Part 7/30 * * Name- Automatic Gear * * Weight- 15 * * * ************************ Go back to the the blue Onion and collect the rest of the pellets. The Space Float should be coming in. ************************************************* * Olimar's Journal * * * * An excellent swimmer like me has no need for * * something like this, but my motto is "always * * be prepared." Really. It's just for * * emergencies. * * * * I have now recovered 6/30 parts! If I can * * find just 6 more, I should be able to * * increase my ship's capabilities! * * * ************************************************* Pluck all the Pikmin sprouts. The Automatic Gear should be coming in. ************************************************* * Olimar's Journal * * * * Automatic Gear It has thin cracks running * * through it. I tried to fill them with dirt. I * * hope it will be okay. * * * * I have now recovered 7/30 parts! If I can * * find just 5 more, I should be able to * * increase my ship's capabilities! * * * ************************************************* If you have 15 or more blue Pikmin, leave the puddle and go to the next one over. Go through the small opening on the edge. Down below is the next part. ************************************************* * Olimar's Journal * * * * I've found my #1 Ionium Jet! Unfortunetely, * * this part puts out a slightly odoriferous * * exhaust, but it does propel me to escape * * velocity in an instant. The stench is a small * * price to pay for such performance! * * * ************************************************* ************************ * Ship Part 8/30 * * Name- #1 Ionium Jet * * Weight- 15 * * * ************************ Load your Pikmin on to the #1 Ionium Jet and go back to the ship. When you get there, take out 25 more red Pikmin. Take your 75 Pikmin towards the unexplored beach. Put them on the 1st bridge. When they're done, move down to the 2nd bridge. The Ionium Jet should be coming in. ************************************************* * Olimar's Journal * * * * #1 Ionium Jet If this is damaged, I'll be * * in dire straits. I will have to run a system * * check as soon as I can. * * * * I have now recovered 8/30 parts! If I can * * find just 4 more, I should be able to * * increase my ship's capabilities! * * * ************************************************* When the 2nd bridge is done, go out on the beach where a new creature awaits. ************************ * Piklopedia * * * * Name- Fiery Blowhog * * Weight- 7 * * Seeds Produced- 8 * * * * Strategy- Throw red * * Pikmin ONLY on top * * it. Don't let it * * throw your Pikmin * * into the water when * * it shakes them off. * * * ************************ You can just avoid the Blowhogs, as they can't harm red Pikmin. Go towards the water. Be careful though, as the fire will damage you. Go along the water between the blue flower and the cliff. This is to the right of where you entered. Follow the path and destroy the wall. When the wall is down, continue down the path, avoiding the fire. Start building the bridge on the left of the path. When the countdown reaches 2, call your Pikmin off and wait. ************************************************* * 4 Days Since Impact * * * * Deep in the cave I discovered in the forest, * * I encountered blue Pikmin. These blue fellows * * have something resembling gills on their * * cheeks, and they appear to be amphibious, * * surviving both in water and on land. The * * wonders of nature never cease to stun me, * * even in this alien land. * * * ************************************************* ________ ________ ________ ________ | | D | | | a | | | y | | | | 5 | | | |____| | |____| | |____| | | |____| | |/______\|/______\|/______\| |/______\| Land in The Impact Site. Take out all of your yellow and blue Pikmin. Separate your Pikmin and take the yellow ones to the opening on the other side of the box. You may encounter a new creature. ************************ * Piklopedia * * * * Name- Iridescent * * Flint Beetle * * Weight- N/A * * Seeds Produced- N/A * * * * Strategy- Throw a * * Pikmin on its back. * * It will give off * * nectar or pellets. * * It can't harm you. * * * ************************ Have the yellow Pikmin grab the bomb-rocks. Blow up the wall. Take the remaining bomb-rocks to the clam on land. ************************ * Piklopedia * * * * Name- Pearly * * Clamclamp * * Weight- 3 * * Seeds Produced- 50 * * * * Strategy- Throw a * * few Pikmin into the * * clam and have them * * attack it. When the * * clam opens wide, * * call your Pikmin out * * before it shuts. * * Repeat the process * * until the clam dies. * * * ************************ Throw the bomb-rocks into the clam. One bomb-rock will take away about 1/2 the clam's health. When the clam is dead, it will drop its pearl. Take the pearl back for 50 Pikmin. Now fetch the blue Pikmin and kill the clam with the part (the one by the blue "20") When the clam dies, it will drop the part. ************************************************* * Olimar's Journal * * * * I've found the Positron Generator! By * * combining batteries with solar cells, this * * machine can generate incredible amounts of * * electricity. What a timely find! Those * * Instant Space Noodles will taste better * * heated up. * * * ************************************************* ************************ * Ship Part 9/30 * * Name- Positron * * Generator * * Weight- 20 * * * ************************ Take back the Positron Generator and if you have enough Pikmin left, the blue "20". Go back to Go back to the Onions and start producing more Pikmin. Make sure you pluck them before the day's end, as you will never return.The part should be approaching. ************************************************* * Olimar's Journal * * * * This electric generator is so powerful that * * if you approach it carelessly, you'll get an * * electric shock! * * * * I have now recovered 9/30 parts! If I can * * find just 3 more, I should be able to * * increase my ship's capabilities. * * * ************************************************* Continue producing more Pikmin until the end of the day. You will need them tomorrow. ************************************************* * 5 Days Since Impact * * * * I have seen that at times, the leaf atop a * * Pikmin's head will grow into a bud and then a * * flower. It appears that if I do not pick the * * Pikmin sprouts, they gradually bloom over * * time. The melding of plant and animal traits * * is surely unique in the natural world! * * * * I have found the increased swiftness of the * * flower Pikmin to be of tremendous benefit. * * Also, my diligent observation has recorded * * instances in which flower Pikmin lost in * * battle have left seeds behind. This is why on * * days after fierce battles, I occasionally * * find new sprouts growing. * * * ************************************************* ________ ________ ________ ________ | | D | | | a | | | y | | | | 6 | | | |____| | |____| | |____| | | |____| | |/______\|/______\|/______\| |/______\| Land in the Forest Navel. Take out 25 yellow, 25 blue, and 50 red Pikmin. Take them to the bridge you almost finished at the end of Day 4. Avoid the fire by squeezing along the edge. Finish the bridge, then go back to the start of the bridge and dismiss your Pikmin. Take the blue Pikmin and activate the sprout. Dismiss the blues and bring over the yellows. Throw them up on the ledge and go up using the spout. Call the yellow Pikmin and throw them up to the Libra. ************************************************* * Olimar's Journal * * * * I've found my Libra! My daughter gave this to * * me. It's named after her astrological sign. * * My sweet little girl... I wonder what she's * * doing right at this moment... * * * ************************************************* ************************ * Ship Part 10/30 * * Name- Libra * * Weight- 15 * * * ************************ Once the Libra reaches the ground, take the yellow Pikmin off and put on 25 red ones. Next, go farther down the path, taking 25 red and 25 blue, but leaving the yellows. Take the blues into the water and have them bring the part to land. ************************************************* * Olimar's Journal * * * * I've found my Analog Computer! This computer * * conveys the kind of vague data that falls * * outside the range of ones and zeros. * * Actually, to be honest it's a little bit too * * vague, so it isn't very helpful. * * * ************************************************* ************************ * Ship Part 11/30 * * Name- Analog * * Computer * * Weight- 20 * * * ************************ When the part reaches land, take the blues off and put the reds on. Let the reds take the part back. Take your blue Pikmin to the stick just beyond the part's original resting place. Direct them on to it. Go get the yellow Pikmin, take them home, and put them in the Onion. On the way, the Libra will get to the ship. ************************************************* * Olimar's Journal * * * * My daughter gave this to me. My late return * * must have her very worried. * * * * I have now recovered 10/30 parts! If I can * * find just 2 more, I should be able to * * increase my ship's capabilities. * * * ************************************************* Put the yellow Pikmin away and fetch the blues and reds. Put the blues away and take out 25 more reds. Wait for the Analog Computer to come in. ************************************************* * Olimar's Journal * * * * Analog Computer This strengthens the * * outward emotions of the Dolphin's computer. * * While it does make the computer smart, it * * also makes it quick to anger. It's just like * * my boss. * * * * I have now recovered 11/30 parts! If I can * * find just 1 more, I should be able to * * increase my ship's capabilities. * * * ************************************************* Take your 75 red Pikmin down to the left side of the beach. Throw them up to the bridge and have them build it. When it's done, call the red Pikmin and approach the next part. ************************************************* * Olimar's Journal * * * |
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