Pokemon Colosseum Walkthrough :
This walkthrough for Pokemon Colosseum [Game Cube] has been posted at 12 Jul 2010 by johnmarkglinoga and is called "Spoiler-Free Walkthrough". If walkthrough is usable don't forgot thumbs up johnmarkglinoga and share this with your freinds. And most important we have 11 other walkthroughs for Pokemon Colosseum, read them all!
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Walkthrough - Spoiler-Free WalkthroughSpoiler free walkthrough for Pokemon Colosseum. V 2.0 Last updated 12/11/04 This walkthrough is copyright (c) 2004 Josiah Herrington ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Contents [TOP] [010] 1: Intro [020] 2: Legal stuff/Updates THE FIND FUNCTION AND [030] 3: Overview REMEMBER THAT YOU CAN [040] 4: Playing the game USE CTRL+F TO ACCESS [W0.1] Controls JUMP TO ANY SECTION IN [W0.2] Shadow Pokemon THE FAQ BY SEARCHING [W0.3] The PC FOR IT'S NUMBERED TAG. [W0.4] Type Chart Like [060] or [W1.0] [W0.5] Pokemon Abilities YOU CAN JUMP BACK HERE [050] 5: Walkthrough BY JUMPING TO [TOP] [W1.1] Train town and fenas city [W1.2] Fenas city [W1.3] Paria town [W1.4] Construction site [W1.5] Paria Cave [W1.6] Ageto Village [W1.7] Battle Mountain [W1.8] ??? Lab [W1.9] Shadow Pokemon Lab [W2.0] Andaa city again [W2.5] Snagging the rest [W3.0] Shadow pokemon list [060] 6: Move list [070] 7: Secrets [080] 8: Credits [090] 9: Contact information ********************************************************** 1: Intro ********************************************************** [010] HI! I have decided to write an FAQ for pokemon Colosseum. In fact I have also decided to write a walkthrough and everything else you might find in something like this. I hope you enjoy the game and my guide helps you complete it as well! ********************************************************** 2: Legal stuff/Updates ********************************************************** [020] This FAQ is mine and is copyright(c) 2002 Josiah Herrington. This FAQ, as of now, can only be displayed at: Gamefaqs (http://www.GAMEFAQS.com) Gamespot(www.gamespot.com) IGN(www.ign.com) www.dadragonz.com as well as my own website, and may be used for personal use only. You may not sell this FAQ or distribute it. Otherwise you may not under any circumstances host this FAQ unless I give permission. I still reserve all rights to discontinue any site's hosting of this FAQ. UPDATES: 11/6-8/04: Created the mass of the walkthrough and weeded out spoilers. 11/10/04: Edited out an accedental small spoiler and added the rest of the content essential for beating the story mode. ********************************************************** 3: Overview ********************************************************** [030] A sequel to the ever so popular Pokemon Stadium 1 and 2, Pokemon Colosseum offers what Stadium did and much more. In the same way Stadium hooked up to your Pokemon Gold/ Silver cart via a transfer pack, Colosseum hooks up to your Ruby/Sapph cart via the GCN/GBA link cable. Now you can finally trade over those pokemon you have been raising on your Gameboy Advance and battle your friends in full 3D. In addition to the standard free battle and different single player matches such as those found in the stadium games, there is now a single player RPG mode. That makes it the cousin of the Gameboy pokemon games, only in 3D! And another added bonus is the ability to steal some enemy's pokemon from them. Which in my opinion is kinda cool. The moves in this are also beautifully animated and look amazing. But enough of the boring overview you are saying. On with the rest of the guide! *********************************************************** 4: Playing the game *********************************************************** [040] **************** [W0.1] Controls **************** The controls are very Simple...they are also in the manual, but nobody ever reads the manual, so it's here. Overworld: Control stick: Move Leo around, Select an option. A: Interact / confirm / select. B: Cancel / back. X: Bring up menu. Y: Bring up menu. R: Not used. L: Not used. Z: Not used. START: Bring up Menu. ******************** [W0.2] Dark pokemon ******************** In the RPG mode of the game there will be certain pokemon that will be shadow pokemon. They have a dark aura around them and are catch-able. They are the only ones that you can catch. To catch one lower it's HP down to a low level and throw a pokeball at it. When you catch a dark pokemon it will only know a move called "Shadow rush" and will stay dark until you cure it of darkness. To do that you can do certain things like use it in pokemon battles, have it in your party rather than in the PC, or use the "call" command in battle Once you clear the dark bars that will be where the exp. Meter would normally be by doing the above things the pokemon will be back to normal as well as gaining some of the pokemon's natural moves. Once all the dark bars are gone take it to Ageto Village and the cave down and left of the pokemon center. There at the shrine you can purify it. Here is a list of what you can do to purify a pokemon and which natures like which method. You can tell a pokemon's nature after you have cleared two dark bars. First after you get the cologne case (after beating the boss at the battle tower) you can buy scents at the agate/ageto market. The scents are the following: $600 Weakest scent $800 Average scent $1200 Strong scent. You can use the move shadow rush in battle till your pokemon goes into hyper mode. Then use the call out command. You can also put the pokemon in the day care center in agate village. Sending the pkmn into battle and walking around with them also un-darkens them. The different natures of pokemon like different things. Using in battle: (Use the pokemon in battle) Adamant Bold Brave Calm Hardy Hasty Impish Jolly Naughty Quirky Sassy Call out in battle: (Once the pokemon goes into hyper mode, use the call command) Docile Lonely Serious Timid Walk with pokemon in Party: (Walk around the overworld with the pokemon in your party) Adamant Bold Brave Hardy Impish Lax Lonely Naive Naughty Sassy Leave pokemon in Day-Care: (Leave the pokemon at the Day-Care center in Agate/Ageto village.) Bashful Calm Careful Gentle Mild Modest Quirky Relaxed Timid Massage pokemon: (Use the Cologne case and scents to massage the pokemon.) Bashful Calm Careful Gentle Hasty Jolly Lax Lonely Mild Rash Relaxed Timid ******************** [W0.3] Using the PC ******************** Using the PC is fairly easy. When you use the PC you will be presented with a menu. You have four options: - Pokemon - Items - Save - Quit - Pokemon This brings you to the pokemon storage section. There are a few main things you do here: Withdraw pokemon Deposit pokemon Move pokemon To withdraw a pokemon you must have at least one open space in your team. Move the cursor over the pokemon you wish to withdraw and press the "A" button, then select "move." Now move the pokemon up to the top of the screen where it says "Party pokemon" and press "A." Now place the pokemon in an empty slot by placing the pokemon above the slot and pressing the "A" button. To deposit a pokemon you must have at least one open space in a box. Move the cursor to the top to where it says "party pokemon" and press "A." Now move the cursor onto the pokemon you wish to deposit and press "A." Select "Deposit" and choose the box to place the pokemon in. ******************** [W0.4] Type Chart ******************** Every pokemon has one or two types and every move has a type. You can do much more damage by doing a move that is super effective compared to one that is ineffective or half effective. Knowing the types is important if you want to do well in the game so if you don't I think you will find yourself, and encourage you to be, checking this chart often. + = double effective (double damage) - = half effective (half damage) I = Ineffective (no damage) DEFENDER DEFENDER DEFENDER ====|Bug|DRk|DRG|ELC|FGT|FIR|FLY|GST|GRS|GND|ICE|NOR|PSN|PSY|RCK|STL|WTR| A BUG |___|_+_|___|___|_-_|_-_|_-_|_-_|_+_|___|___|___|_-_|_+_|_-_|_-_|___| T DRK |___|_-_|___|___|_-_|___|___|_+_|___|___|___|___|___|_+_|___|_-_|___| T DRG |___|___|_+_|___|___|___|___|___|___|___|___|___|___|___|___|_-_|___| A ELC |___|___|___|___|___|___|_+_|___|___|_I_|___|___|___|___|___|___|_+_| C FGT |_-_|_+_|_-_|_-_|___|___|___|_I_|_-_|___|_+_|_+_|___|___|_+_|_+_|___| K FIR |_+_|___|_-_|___|___|_-_|___|___|_+_|___|_+_|___|___|___|_-_|_+_|_-_| E FLY |_+_|___|___|_-_|_+_|___|___|___|_+_|___|___|___|___|___|_-_|_-_|___| R GST |___|_-_|___|___|___|___|___|_+_|___|___|___|_I_|___|_+_|___|_-_|___| GRS |_-_|___|_-_|___|___|_-_|_-_|___|_-_|_+_|___|___|_-_|___|_+_|_-_|_+_| A GND |_-_|___|___|_+_|___|_+_|_I_|___|_-_|___|___|___|_+_|___|_+_|_+_|___| T ICE |_+_|___|___|___|___|_-_|_+_|___|_+_|_+_|_-_|___|___|___|___|_-_|_-_| T NOR |___|___|___|___|___|___|___|_I_|___|___|___|___|___|___|_-_|_-_|___| A PSN |___|___|___|___|___|___|___|_-_|_+_|_-_|___|___|_-_|___|_-_|_I_|___| C PSY |___|_I_|___|___|_+_|___|___|___|___|___|___|___|_+_|_-_|___|_-_|___| K RCK |_+_|___|___|___|_-_|_+_|_+_|___|___|_-_|_+_|___|___|___|___|_-_|___| E STL |___|___|___|_-_|___|_-_|___|___|___|___|_+_|___|___|___|_+_|_-_|_-_| R WTR |___|___|_-_|___|___|_+_|___|___|_-_|_+_|___|___|___|___|_+_|___|_-_| _______________________________________________________ |Types: By Alphabet || Types: By Normal/Special | |___________________________||__________________________| |Bug = Bug Normal || Bug = Bug Normal | |Drk = Dark Special || Fgt = Fighting Normal | |Drg = Dragon Special || Fly = Flying Normal | |Elc = Electric Special || Gst = Ghost Normal | |Fgt = Fighting Normal || Gnd = Ground Normal | |Fir = Fire Special || Nor = Normal Normal | |Fly = Flying Normal || Psn = Poison Normal | |Gst = Ghost Normal || Rck = Rock Normal | |Grs = Grass Special || Stl = Steel Normal | |Gnd = Ground Normal || Drk = Dark Special | |Ice = Ice Special || Drg = Dragon Special | |Nor = Normal Normal || Elc = Electric Special | |Psn = Poison Normal || Fir = Fire Special | |Psy = Psychic Special || Grs = Grass Special | |Rck = Rock Normal || Ice = Ice Special | |Stl = Steel Normal || Psy = Psychic Special | |Wtr = Water Special || Wtr = Water Special | |___________________________||__________________________| =================== [W0.5] Abilities =================== Every pokemon you obtain, start with, or encounter in Pokemon Colosseum will have a special ability. These can do many different things but can be critical in taking the win against that tough opponent. A pokemon that has the ability "blaze" for example, will boost it's fire type moves when it has low health. That could be the difference between you attacking it and it having 10 HP left over or it fainting. Here I have listed the abilities in alphabetical order. ______________________________________________________________________________ |Air Lock | Neggates all weather effects while pokemon is in play. | |_____________|_______________________________________________________________| |Arena Trap | Disallows fleeing except flying types or pokemon with levitate| |_____________|_______________________________________________________________| |Battle Armor | 10% less chance of being strick with a critical hit | |_____________|_______________________________________________________________| |Blaze | Boosts fire type moves by 10% when HP falls below one third. | |_____________|_______________________________________________________________| |Chlorophyll | Raises speed by 10% when sunny day is in effect | |_____________|_______________________________________________________________| |Clear body | Pokemon's stats cannot be lowered | |_____________|_______________________________________________________________| |Cloud Nine | Neggates all Weather effects while pokemon is in play. | |_____________|_______________________________________________________________| |Color Change | Pokemon changes to match the type of attack that struck it. | |_____________|_______________________________________________________________| |Compound Eyes| Raises pokemon's accuracy. | |_____________|_______________________________________________________________| |Cute Charm | Opponent has 30% chance of becoming infatuated on contact. | |_____________|_______________________________________________________________| |Damp | Self destructing moves cannot be used while pokemon is in play| |_____________|_______________________________________________________________| |Drizzle | Causes constant Rain Dance status | |_____________|_______________________________________________________________| |Drought | Causes constant Sunny Day Status. | |_____________|_______________________________________________________________| |Early Bird | Causes pokemon to wake up in half the usual turns. | |_____________|_______________________________________________________________| |Effect Spore | 30% chance of causing burns, paralysis, or poison on contact. | |_____________|_______________________________________________________________| |Flame Body | 30% chance of causing a burn on contact. | |_____________|_______________________________________________________________| |Flash Fire | Absorbs fire attacks to boost strength of fire moves. | |_____________|_______________________________________________________________| |Forecast | Pokemon changes type to match the weather. | |_____________|_______________________________________________________________| |Guts | Attack raised by 10% when affected with a status abnormality | |_____________|_______________________________________________________________| |Huge Power | Attack is raised by 50% | |_____________|_______________________________________________________________| |Hustle | Attack is raised by 50% at the expense of accuracy. | |_____________|_______________________________________________________________| |Hyper Cutter | Attack cannot be lowered. | |_____________|_______________________________________________________________| |Illuminate | Increase Random encounter rate by 30% | |_____________|_______________________________________________________________| |Immunity | Pokemon is immune to poison status | |_____________|_______________________________________________________________| |Inner Focus | Pokemon is immune to flinching. | |_____________|_______________________________________________________________| |Insomnia | Pokemon is immune to sleep status | |_____________|_______________________________________________________________| |Intimidate | Lowers Opponents attack by 10% | |_____________|_______________________________________________________________| |Keen Eye | Pokemon's accuraccy cannt be lowered. | |_____________|_______________________________________________________________| |Levitate | Pokemon is immune to Ground type moves. Can escape Arena Trap | |_____________|_______________________________________________________________| |Light Ball | Boosts Pikachu's special attack by 50% | |_____________|_______________________________________________________________| |Lightning Rod| Pokemon draws all electrical attacks. | |_____________|_______________________________________________________________| |Limber | Pokemon is immune to paralyzed status. | |_____________|_______________________________________________________________| |Liquid Ooze | When draining move is used on pokemon foe is damaged. | |_____________|_______________________________________________________________| |Magma Armor | Pokemon is immune to Ice type moves. | |_____________|_______________________________________________________________| |Magnet Pull | Pokemon prevents the escape of Steel type pokemon. | |_____________|_______________________________________________________________| |Marvel Scale | Defence boosted by 50% when affected by a status abnormality | |_____________|_______________________________________________________________| |Minus | Special Attack is boosted by 50% when plussle is in the battle| |_____________|_______________________________________________________________| |Natural Cure | Pokemon is healed of all status abnormalities when recalled | |_____________|_______________________________________________________________| |Oblivious | Pokemon is immune to attracted status. | |_____________|_______________________________________________________________| |Overgrow | Boosts grass type moves by 10% when HP falls below one third | |_____________|_______________________________________________________________| |Own Tempo | Pokemon is immune to confusion status. | |_____________|_______________________________________________________________| |Pickup | Pokemon may discover items after battle. | |_____________|_______________________________________________________________| |Poison Point | 30% chance that foe will be poisoned on contact | |_____________|_______________________________________________________________| |Pressure | Opponents PP usage is doubled. | |_____________|_______________________________________________________________| |Pure Power | Attack power is doubled | |_____________|_______________________________________________________________| |Rain Dish | One 16th of your HP is healed each turn when Rain Dance is on | |_____________|_______________________________________________________________| |Rock Head | Pokemon is immune to recoil damage | |_____________|_______________________________________________________________| |Rough Skin | Foe is hurt by 1/16 of their HP when they come into contact | |_____________|_______________________________________________________________| |Run Away | Pokemon can flee all battles | |_____________|_______________________________________________________________| |Sand Stream | Causes constant sandstorm status | |_____________|_______________________________________________________________| |Sand Veil | Pokemons evasion is boosted by 10% when sandstorm is in effect| |_____________|_______________________________________________________________| |Serene Grace | Doubles the chances of status effects of moves | |_____________|_______________________________________________________________| |Shadow Tag | Foe cannot switch out pokemon | |_____________|_______________________________________________________________| |Shed Skin | 10% chance Pokemon may be cured of status effects at turns end| |_____________|_______________________________________________________________| |Shell Armor | Pokemon is immune to Critical hits | |_____________|_______________________________________________________________| |Shield Dust | Attack status effects will be nullified | |_____________|_______________________________________________________________| |Soundproof | Pokemon is immune to sound based moves. | |_____________|_______________________________________________________________| |Speed Boost | Causes speed to increase after each turn. | |_____________|_______________________________________________________________| |Static | 30% chance foes will become paralized on contact | |_____________|_______________________________________________________________| |Stench | Random encounters reduced by 30% | |_____________|_______________________________________________________________| |Sticky Hold | Pokemon is immune to Knock off and Thief | |_____________|_______________________________________________________________| |Sturdy | Pokemon is immune to One hit KOs. | |_____________|_______________________________________________________________| |Suction Cups | Pokemon cannot be ejected from battle | |_____________|_______________________________________________________________| |Swarm | Boosts bug type attacks by 10% when HP falls below one third | |_____________|_______________________________________________________________| |Swift Swim | Pokemon's speed is boosted by 10% when Rain Dance is in effect| |_____________|_______________________________________________________________| |Synchronize | If attacker inflicts a status effect, defender will reflect it| |_____________|_______________________________________________________________| |Thick Fat | Defence against fire and ice moves boosted by 50% | |_____________|_______________________________________________________________| |Torrent | Boosts water attacks by 10% when HP falls below one third | |_____________|_______________________________________________________________| |Trace | Pokemon copies foe's ability | |_____________|_______________________________________________________________| |Truant | Pokemon loafs around every other turn. | |_____________|_______________________________________________________________| |Vital Spirit | Pokemon is immune to sleep status | |_____________|_______________________________________________________________| |Volt Absorb | Pokemon is healed by Electric type attacks. | |_____________|_______________________________________________________________| |Water Absorb | Pokemon is healed by Water Type attacks. | |_____________|_______________________________________________________________| |Water Veil | Pokemon is immune to burn status | |_____________|_______________________________________________________________| |Wonder Guard | Pokemon is immune to non-super effective and field moves | |_____________|_______________________________________________________________| *********************************************************** 5: Walkthrough *********************************************************** [050] Here you will find the walkthrough for the RPG mode of the game. NOTE: It is impossible for me to predict which pokemon you will use, how they will level up, or what moves you will or will not let them learn so it is near impossible for me to write a guide perfectly telling you what moves and pokemon to use where. That is up to you to do if you do not have the same moves as I have mentioned. That is only there to give you an idea of what to use. Chances are your pokemon will be similar. If I say to use Entie but you don't have Entie purified but do have a Lvl 65 Typhlosion by all means use that instead. This will steer you in the general direction of what to use. Also, there are no spoilers whatsoever in this walkthrough. I don't even mention what happens in cutscenes. If you find anything that could be even a slight spoiler, let me know. ******************************** [W1.1] Train town and Fennas city. ******************************** After viewing the beginning cut-scene of your rascally character zooming on the hover bike thingy you will be in a small town consisting on a single locomotive which serves as a bar/restaurant sort of combination. You will not be able to leave the town so head on into the building. You will see the TV program and then you can walk out as there is nothing really in here you need to do. When you exit a guy with pink hair will come out and chase you and have a match with you. You start out the game with the psychic type pokemon Espeon at Lvl 25 and the dark type pokemon Umbreon at Lvl 26. Starting pokemon: Umbreon Lvl 26 (Dark) Move 1: Bite Move type: Dark Accuracy: 100 Move Power: 60 PP: 25 Effects: There is a 30% chance of the opponent flinching when hit. Move 2: Secret Power Move type: Normal Accuracy: 100 Move Power: 70 PP: 20 Effects: There is a 30% chance of causing a stat Effect on the opponent depending on the battle location. Move 3: Taunt Move type: Dark Accuracy: 100 Move Power: --- PP: 20 Effects: Makes opponent use attack moves only. Move 4: Snatch Move type: Dark Accuracy: 100 Power: --- PP: 10 Effects: Steals any positive status affects opponent pokemon uses. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Espeon Lvl 25 (Psychic) Move 1: Confusion Move type: Psychic Accuracy: 100 Move Power: 50 PP: 25 Effects: There is a 10% chance of confusing the foe. Move 2: Return Move type: Normal Accuracy: 100 Power: --- PP: 20 Effects: The more the pokemon likes you, the stronger this move will be. Move 3: Reflect Move Type: Psychic Accuracy: --- Move Power: --- PP: 20 Effects: Doubles defense thereby taking .05 damage from all normal attacks. Move 4: Helping Hand Move type: Normal Accuracy: 100 Power: --- PP: 20 Effects: Boosts allied pokemon's attack by 50% for one turn. Trainer Willie's pokemon: Zigzagoon Lvl 24 Zigzagoon Lvl 24 A far cry from the Lvl 2 pokemon faced at the beginning of a Gameboy pokemon game these pokemon are both normal type. Use Espeon's Confusion and Umbreon's Bite to kill them. The Zigzagoon hit with the confusion will probably die in one hit or at least have only a few HP left. The bite from Umbreon should take about 55% of the other Zigzagoon's HP. Use the moves again as necessary. When you beat this trainer head left and you will exit this one engine town. (LOL ONE ENGINE TOWN! HAHAHA! Get it? Cuz there is only... one... thing that's a train engine and...Oh forget it.) Go to the town on the left of the one you are at which will now be open. ******************************** [W1.2] Fenas city. ******************************** Upon arriving you will see two team (Shadow?) grunts moving a wiggling bag. One of them will notice you and they will drop the bag and a battle will ensue. Shady guy folly: Whismur Lvl 25 Whismur Lvl 25 Another easy battle. Espeon's confusion should take one out in one hit while Umbreon's bit severely injures the other. Finish it off with another confusion or bite. Cut-scene time! Go north past the fountain and the castform going around it and head up the stairs. After you go up the stairs go left and across the little walkway to the house which is the mayor's office. When you get close to the door a dude with really freaky hair will come out and say a few lines and walk off. Head inside the door and the mayor will say some stuff. Then head back outside. Head further northpast the kid with the Jigglypuff. Go into the door and talk to the trainers on the left and right and head back out. A battle should start with a few grunts. Snatch member Wakin: Corprish Lvl 25 Koffing Lvl 25 Another easy battle. Use confusion on Koffing to kill him right away and use bite on Corprish. Then use another bite/confusion on him to finish him. Battle over. Yawn Head back to the one engine town by going into the shop and talking to the woman with the long hair in the back of the shop then head south and go out the gate and go to the first town you were in. Go into the train engine and talk to the bartender. You will be able to buy stuff from him now. But most importantly is he will give you 5 pokeballs. Buy: 9 great balls 20 pokeballs bought in 10 pokeball increments so as to get free premier balls As many antidotes and Prz heals as you can afford. Head back to the waterfall town and after the lady in pink stops talking to you, go up and then left and enter the mayor's office. A battle will now start. Mirror B peon Folley: Whismur Lvl 26 Lotad Lvl 25 Easy enough. Use confusion on the Whismur and bite on the Lotad to destroy this grunts team. Ho w droll. Now the other grunt will step up. Mirror B peon Trudly: Duskull Lvl 25 Spinarak Lvl 25 Makuhita Lvl 30 (Shadow pokemon) Not that hard. Use your psychic type confusion to 1HKO the bug type Spinarak and use bite on Duskull. Now he sends out his Lvl 30 Makuhita! What's this? Your partner shows up and tells you it's a dark pokemon. So use Bite on Duskull to finish him off. Use your secret power on makuhita. You don't want to kill him here. You want to bring his HP low so you can capture it. Use secret on it a few more times and hopefully you will paralyze it. Keep using the call out command on your Espeon. You will have at least 5 pokeballs. Use one on the weakened Makuhita to capture it. If it gets out of the ball use another. Go to the trainer school in the middle of the town and talk to the teacher to get your PDA. Head to a gate and fight the gate guard there to get through. You can fight the gate guard on the east side of town for an opportunity to catch the fire pokemon Quilava, the south gate guard for the opportunity to catch the water pokemon Crocanaw, or the west gate guard for an opportunity to catch the grass pokemon Bayleaf. Battle Red/Blue/Green Trooper! Bayleaf/Crocanaw/Quilava Lvl 30 Grimer Lvl 26 Spoink Lvl 24 Use confusion on the Grimer to KO him and bring out Spoink, while using bite on quilava/bayleaf/crocanaw to weaken it. Use bite on the Starter to weaken it further while hitting the Spoink with Return. Use bite again to bring the dark pokemon down to very low HP and finish of Spoink with another Return. The dark pokemon should be in the red in HP or at most the low yellow. Use a pokeball on it while using a potion on your pokemon if you have it to strengthen it, or using call out to keep it from killing the dark one. Once you are done head out the gate and to the next town over. ******************************** Construction site. ******************************** What a mess. Nothing doing here. Head to the next town. ******************************** [W1.3] Paria town ******************************** *Cutscene* Go in the shop up and on the right side of the street cop will run into you. Go out and go up on to see a house with some old geezers in it. Go to the next building to get to the shop and you can buy stuff there including hyper potion. You can talk to the people in the ring to battle them. You can fight all of the trainers and try to catch their dark pokemon or you can continue on. Battle: Chaser Emok Gulpin Lvl 27 Zubat Lvl 27 Battle: Male trainer Skitty Lvl 28 Misdreavous Lvl 30 (Shadow) Zigzagoon Lvl 28 Male trainer Senret Lvl 25 Swellow Lvl 25 Slakoth Lvl 26 Rider Liba Skiploom Lvl 30 (Shadow) Oddish. Lvl 26 Dustox Lvl 26 Bandana guy Divel Psyduck Lvl 29 Quagsire Lvl 30 (Shadow) Roller boy Lon Azurill Igglybuff Swablu Slugma (Shadow) When you want to go on, go up to the top of the town, across the bridge and talk to the colosseum lady. Then go to the very beginning of town and talk to the guy there to battle him. Masa: Ralts: Lvl 28 Furret Lvl 33 (Shadow) Machop Lvl 30 Seedot Lvl 27 *CUTSCENE* Now head to the house south of thebattle ring and talk to the kid and then open the secret door behind the bookshelf. Talk to the kids there. When you exit, another kid will be talking to the buff guy and then will leave. Head north to the windmill. *CUTSCENE* Run inside and talk to the man on the floor. *CUTSCENE* It seems a part was taken. Head over to the construction site. ******************************** [W1.4] Construction site ******************************** When you get there head up and right to find a shiny gear. Head back to Paria Town. ******************************** Paria town ******************************** Run into the windmill. The buff guy and the windmill guy will be talking. Run up to the axle that is missing the gear and press A to open your inventory. Find the gear and press A to put it back on. At this point head north to the computer and save. Talk to the lady and just keep hitting A and you will go through into the run down colosseum and a series of battles will start. Trainer 1 Barboach Lvl 30 Sandshrew Lvl 31 Trainer 2 Natu Lvl 30 Meditite Lvl 30 Trainer 3 Electrike Lvl 30 Cacnea Lvl 31 Vulpix Trainer 4 Bagon Lvl Goldeen Lvl 32 Magnemite Lvl 31 Delibird Lvl 32 You just beat the colosseum in this city! Upon exiting head south to meet the shadow grunt on the bridge. *CUTSCENE* Cypher peon Nore: Yanma Lvl 33 (Shadow) Pineco Lvl 32 Nincada Lvl 31 Surskit Lvl 32 *CUTSCENE* After they leave pick up the shiny notebook next to you. Go through the building fighting trainers as you go. Trainer 1: Phanpy Lvl 31 Trapinch Lvl 32. Roller boy pike: Taillow Lvl 33 Hoothoot Lvl 34 Save and heal then head up the stairs. Bandana guy Geats: Pupitar Lvl 31 Carvahna Lvl 32 Barboach Lvl 32 Hunter Geare: Remoraid Lvl 33 Magnemite Lvl 32 Go the first left turn and fight the brute. Body-builder Akmen: Electrike Lvl 31 Voltorb Lvl 31 Go up he stairs for another floor of trainers. Rider Raleen: Doduo Lvl 32 Ledyba Lvl 32 Swablu Lvl 31 Hunter Tura: Spheal Lvl 31 Snorunt: Lvl 32 Go into the second door to collect the prize from the box. Fight the next trainer. Hunter Toti: Horsea Lvl 31 Oddish Lvl 32 Sandshrew Lvl 32 Go to the next room. Bodybuilder Elidi: Cacnea Lvl 32 Tentacool Lvl 33 Go onto the next room and upstairs and you will end up outside again, only on the roof. Go in the door. *cutscene* Mirror B Peon Reath: Remoraid Lvl 20 (Shadow) Spinarak Lvl 33 Luvdisk Lvl 32 Mirror B peon Ferma: Mantine Lvl 33 (Shadow) Aipom Lvl 32 Furret Lvl 31 Yanma Lvl 33 *cutscene* Use the elevator to get downstairs and pick up the item then go through the door. Save at the computer then make your back up to the rooftop. Battle the trainer to get in.. Hunter Doken: Quilfish Lvl 33 (Shadow) Goldeen Lvl 33 Linoon Lvl 33 ******************************** [W1.5] Paria Cave ******************************** Enter the cave and make your way to the far right. Go downstairs. You can fight trainers on the way if you want or you can sneak past them. I recomend sneaking. Go down the tunnel and then north and fight the trainer. Trainer: Meditite Lvl 33 (Shadow) Bagon Lvl 33 Numel Lvl 32 Go left across the bridge. Rider Sosh: Dunsparce Lvl 33(Shadow) Mareep Lvl 34 Cacnea Lvl 34 Go to the end of the bridge and use the healing machine and save at the computer then go upstairs. Hug the wall going north and fight the trainer at the end near the stairs. Hunter Zalo: Swablu Lvl 33 (Shadow) Lotad Lvl 31 Beldum Lvl 32 Lombre Lvl 32 Head downstairs then north. FIESTAAAAAAA! Go up and you will find Miror B with his pokemon. Miror B: Ludicolo Lvl 31 Ludicolo Lvl 28 Ludicolo Lvl 30 Ludicolo Lvl 29 Sodowoodoo Lvl 35 (Shadow) Get the TM 49 from the box and go up through the door. Get the macho brace from the northeast corner then approach Plusle. *cutscene* Now try to exit town. The fortune teller will call to you. Talk to her. Now exit town and go north! ******************************** [W1.6] Ageto Village. ******************************** Go to the big house at the top of the hill. Their names are Eagun and Beluh. *cutscene* Go out and head right and make your way down and end up going into a cave VIA a small path to the left of the pokemon center. Cipher peon Doven: Spheal Lvl 33 Carvahna Lvl 34 Keep moving forwards. Cipher peon Silton: Shroomish Lvl 34 Cacnea Lvl 34 Go on. Cipher peon Kass: Ralts Lvl 35 Baltoy Lvl 35 Kirlia Lvl 35 Head up. *NPC Battle* Cipher peon Skrub: Geodude Lvl 35 Hitmontop Lvl 38 (Shadow) Clampearl Lvl 36 Wynaut Lvl 37 Now you are back in the grandparents home. Head down to the beginning dock and head left. Go around the bend and into the cave. Open the cases to get a couple pokeballs. Go to the the house southeast of the shop with the large wooden pokeball sign. Anyways Talk to the old man on the couch and select yes. Go back to the house with your partener's grandparents in it and talk to them and they will give you something. You try to leave.Break out the PDA (start) and read the mail. Head out of town. ******************************** [W1.7] Battle Mountain ******************************** Head to the sixth area and enter the building. Save and heal your pokemon and enter the main door. Go forwards and you will enter a series of battles. Battle 1! Rider Turo: Trapinch Lvl 35 Numel Lvl 34 Sandshrew Lvl 35 Battle 2! Rider Drovic: Swinub Lvl 35 Baltoy Lvl 36 Pupitar Lvl 37 Battle 3! Rider Kimit: Sandshrew Lvl 36 Geodude Lvl 36 Numel Lvl 36 Battle 4! Rider Riden: Pineco Lvl 35 Baltoy Lvl 35 Houndour Lvl Graveler Lvl 37 Battle 5! Trainer Telia: Trapinch Lvl 38 Lileep Lvl 36 Barboach Lvl 36 Trapinch Lvl 38 Battle 6! Sr. Performer Nortz: Cacnea Lvl 37 Spinda Lvl 37 Kadabra Lvl 37 Battle 7! Hunter Weeg: Graveler Lvl 36 Vibrava Lvl 37 Sandslash Lvl 37 Battle 8! Cipher peon Kison: Houndour Lvl 37 Koffing Lvl 37 Duskull Lvl 36 Kirlia Lvl 36 Battle 9! Cipher Peon Berin: Geodude Lvl 36 Geodude Lvl 36 Sandslash Lvl 38 Go back and save and heal now. Battle 10! Cipher Admin Dakim: Golem Lvl 38 Meting Lvl 37 Swampert Lvl 36 Camerupt Lvl 38 Entie Lvl 40 (Shadow) This will be by far the hardest battle yet so open it all up. It is not required to catch Entie but he is really powerful! If you kill Entie, hit that reset button. *cutscene* Pick up the hidden item on the ground next to you and talk to the guy on the floor.You will end up in the lobby. You will get an item that will allow you to call Celebi and on the right is a box which contains TM47. After you are done go down and save. Head back to Ageto Village. ******************************** Ageto Village ******************************** Go forwards and the old man will see you. He will say some stuff to your partner. Then go to that cave with the river in it. It is down the ramp to the left of the pkmn center remember? Go through and reach the little pillar thing. Here you can hit the A button on the pillar and if you have cleared the dark bar from any of your pokemon, you can purify them. Pick up the notebook that guy with the Hitmontop dropped beforehand. Fight the kid outside the pkmn center. Trainer: Swellow Lvl 39 Rhyhorn Lvl 39 Sunflora Lvl 40 Now go right and up of the pkmn center and talk to the girl. When you have a choice choose the bottom option and she will give you a cologne case. Heal and save. Talk to your partner's grandfather and the old man outside the entrance to the village. Then when you go out a new area should be open in the middle. ******************************** [W1.8] ??? lab. ******************************** Go there and you won't be able to do anything but you will get an Email, so read it. Head back to Pyrite Town. ******************************** Pyrite Town. ******************************** Head over to the house with the secret room behind the bookshelf and go in the secret room. Talk to them all and then leave for the police station. Walk up to the table in the side room and press A to get the key to the jail cell. Walk up to the nearby cell with two prisoners and press A on the door and choose your key. Walk up to the sleeping guy and press A to plunder a key. Head to the large building at the north of town right of the bridge before you cross it. Go right and go to the door and use the key. Go down the elevator. *Cutscene* Head south and then west to find a vending machine You can buy water, soda pop, or lemonade here. Lemonade is the best because it is $350 and it heals 80 HP. Head back right and up to where you were and then head left past the woman and down the stairs. Go into the shop. You can buy a lot of stuff here Such as: Hyper potion $1,200 Heals 200 HP Max potion $2,500 Heals all HP Full restore $3,000 Heals all HP and all stats. Full heal $600 Heals all status Revive $1,500 Revives a fainted pokemon And some TMs: TM10 Hidden power $3,000 TM14 Blizzard $5,500 TM15 Hyper beam $7,500 TM16 Light screen $3,000 TM17 Protect $3,000 TM20 Safeguard $3,000 TM25 Thunder $5,500 TM33 Reflect $3,000 TM38 Fire blast $5,500 Head outside and down. Go left at the bottom and go into the hotel. Head upstairs and out the door down. Head right and into the poke center place and downstairs and talk to the kid. You will get a part. Head back outside. *cutscene* Head back to where the shop is and head left up the stairs. Talk to the kid and go inside. Head downstairs. Some talking will take place after which you should talk to the kid with no hat. Then head outside. They will ask about your PDA and get the equivalent of your phone number like on the g/s/c games so they can call you. Head right and you will see that kid again tied up again. Go save his butt...again. Shadow grunt: Ledyba Lvl 40 (Shadow) Spinarak Lvl 39 Volbeat Lvl 38 Shadow grunt Arados Lvl 38 Illumise Lvl 40 Gloom Lvl 39 Talk to the kid in the prison VIA the indent on the side and he will give you something. Now would be a good time to save. Head north to the hovering hologram thing and press A. Use the R-disk. Head up to the hover thing and hitch a ride and then go forwards. Go inside. NOTE!: You should save your game before this battle as there is a dark Suicune which is one of the legendary dogs. I would also advise that you head back to the outskirts train shop and buy some net balls as these are more effective than an ultra ball on Suicune. If you are ready head inside. Go into the room south to find 3 rare candies in a box! Talk to the lady being filmed. Cipher admin Venus: Delcatty Lvl 45 Banette Lvl 45 Steelix Lvl 45 Vileploom Lvl 44 Suicune Lvl 40 (Shadow) Pickup the notebook on the desk and get the TM45 from above the stairs. Now head down the stairs. Head back into the door and east up the stairs that are through the door. Save! Now head back out where you saw her go down the elevator and take the rightmost door. Head down the stairs battling trainers. Hunter Frena: Teddiursa Lvl 37 Jigglypuff Lvl 36 Gilgar Lvl 43 (Shadow) Shroomish Lvl 35 Chaser Liaks: Kirlia Lvl 37 Gloom Lvl 36 Roseleia Lvl 38 Stantler Lvl 43 (Shadow) Bodybuilder Lonia: Masquerain Lvl 39 Dunsparce Lvl 39 Octilery Lvl 38 Piloswine Lvl 43 (Shadow) Rider Nelis: Corsola Lvl 41 Sneasle Lvl 43 (Shadow) Loudred Lvl 41 Seviper Lvl 40 Go inside. Go in the far end of the train and then out the other side after getting the item north of the train. Go back and leave the train station. The sparkly thing on the floor is really the key. Grab it. Go ride the train. New area...head left and see two grunts. Head right of the door all the way to the end and get the up UFO key. Head inside. The grunts will run off and then to your right is another sparkly thing on the ground. Get it! Head the train back to the first station. Go all the way back to the room where you fought the shadow exec and outside. Go back one that hover platform and then use the UFO disks to go on. Use the U-disk and ride the UFO. Get the second Celebi flute. You need the F-disk you got some time ago to go on. Head into the Colosseum and SAVE! Now use the elevator. Head down to exit. Head to the middle area on the world map. ******************************** [W1.9] Dark Pokemon Lab ******************************** March right through the front door! Hit the lock on the left and use the key to do that. Head left and collect your prize from the box. Go in the right door. Go into the right room and trigger the other doors lock with the purple console. Go back outside and into the door. Save at the PC. Go right and through the maze-like corridors. Head downstairs. Keep going and you will fight a scientist. Researcher miron: Voltorb Lvl 38 Voltorb Lvl 38 He will drop another key on the floor, so pick it up. Head back outside and to the right door. Open the door with the key and go down the elevator. Head left and down and go through the door. A shadow grunt will drop down and challenge you. Cipher peon Cole: Aipom Lvl 43 (Shadow) Castform Lvl 41 Remoraid Lvl 42 Furret Lvl 37 Go in the elevator. There is DNA on the counter so get it. Sneak past the scientist and up the stairs. Researcher coren: Electrode Lvl 40 Magnemite Lvl 39 Magneton Lvl 40 Grab the item on the counter. Head back up the elevator back to the start and this time head down. Head south and use the key you just got on the door. A shadow grunt will fight you. Cipher peon lare: Nuzleaf Lvl 38 Houndour Lvl 38 Carivana Lvl 38 Murkrow Lvl 43 Head on down. Once you reach the bottom a shadow grunt will challenge you. Cipher peon Vana: Larvitar Lvl 40 Swablu Lvl 40 Fortress Lvl 43 (Shadow) Zubat Lvl 40 Head down the elevator. Head right and you will be faced with a shadow grunt. Shadow grunt: Ariados Lvl 43 (Shadow) Rhyhorn Lvl 40 Grovyle Lvl 42 Head right all the way and collect the reward at the end. Head back then up and right. a shadow Grunt will fight you. BATTLE! Cipher peon Tanie: Granbull Lvl 43 (Shadow) Vigoroth Lvl 39. Linoon Lvl 38 Go back left and up. Sneak as close to the tanks as possible and you won't fight the scientist. Pick up another DNA on the floor behind him. Head out. Head back to the two elevators. Go into the first one and head left. Researcher Kotan: Electrode Lvl 42 Magneton Lvl 42 Ampharos Lvl 41 Continue on... Cipher peon Remil: Vibrava Lvl 43 (Shadow) Swellow lvl 43 Kadabra Lvl 42 Kleon Lvl 43. Go through the next door and fight the grunt. To get through the door you will need to know the three pokemon. Take those two DNA samples you got before and head back to go in the second elevator and the DNA machine will tell you the pokemon. Cipher peon Skrub: Hitmontop Lvl 38 Wobuffet Lvl 42 Clampearl Lvl 43 Graveler Lvl 44 (If you caught Hitmontop before it will be a Medicham.) Go downstairs and see the bad guy erasing the computers. Cipher admin EIN: Altaria Lvl 46 Lanturn Lvl 47 Huntail Lvl 47 Golbat Lvl 48 Raikou Lvl 40 (Shadow) Now he will run off leaving you victorious! Go through the elevator and head outside. You will get an email. Head back to Andaa ******************************** [W2.0] Andaa city/the under again ******************************** Head to that house with the kids in it. Talk to the kid in the upper room. Now head to the construction site. WOW! What a joint! So head inside. Prepare for some hard battling so get your best pokes with you. Heal and save and continue. Head left to fight Miror B. The pokeball haired guy. Miror B: Loudred Lvl 46 Ludicolo Lvl 44 Golduck Lvl 45 Ludicolo Lvl 45 Sodowoodoo Lvl 35 (Shadow) (if you cought Sodowoodoo before he will have an Armaldo at level 45.) Wow you got an ID! Go heal and save. Return and take the right door. Dakim: Whiscash Lvl 46 Fortress Lvl 45 Flygon Lvl 46 Claydol Lvl 46 Houndooom Lvl 47 Wow you got another ID! This time go through the middle door in front of you. Tada.New saving and healing stations! Talk to the old man to watch him transform and battle you. |
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