Sonic Adventure DX Director's Cut Walkthrough :
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Walkthrough - FAQ/Walkthrough************************* FAQ/Walkthrough Sonic Adventure DX Version 0.2 By KeroroG ryuk66@yahoo.com/ g66ryu@yahoo.com ************************* Copyright 2006~2008 Steven Ryu This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. The following sites may use my guide: Gamefaqs NeoSeeker SuperCheats If you want this guide on your site, just e-mail me. If you have a suggestion, comment, complaint, request, or if you just want some help, just E-mail me. E-mail g66ryu@yahoo.com because I don't really check my e-mail. Thanks. ****************** Table of Contents ****************** 1. Introduction 2. a. Characters b. Basic Controls 3. Walkthrough Sonic The Hedgehog BOSS - Chaos 0 -Emerald Coast BOSS - Egg Hornet -Windy Valley -Casinopolis -Ice Cap BOSS - Knuckles BOSS - Chaos 4 -Sky Chase: Act I -Twinkle Park -Speed Highway -Red Mountain -Sky Chase: Act II -Sky Deck BOSS - E-102 "Gamma" BOSS - Chaos 6 -Lost World -Final Egg BOSS - Egg Viper Miles "Tails" Prower BOSS - Egg Hornet -Windy Valley -Casinopolis -Ice Cap BOSS - Knuckles BOSS - Chaos 4 -Sky Chase: Act I -Sand Hill -Sky Chase: Act II -Sky Deck BOSS - E-102 "Gamma" -Speed Highway BOSS - Egg Walker Knuckles the Echidna -Speed Highway BOSS - Chaos 2 -Casinopolis BOSS - Sonic -Red Mountain BOSS - Chaos 4 -Lost World BOSS - Chaos 6 -Sky Deck Amy Rose -Twinkle Park -Hedgehog Hammer -Hot Shelter -Final Egg BOSS - Zero Big the Cat -Twinkle Park -Ice Cap -Emerald Coast BOSS - Chaos 6 -Hot Shelter E-102 "Gamma" -Final Egg BOSS - E-101 "Beta -Emerald Coast BOSS - Sonic -Windy Valley BOSS - E-103 "Delta" -Red Mountain BOSS - E-104 "Epsilon" -Hot Shelter BOSS - E-105 "Zeta" BOSS - E-101 "Kai" Super Sonic BOSS - Perfect Chaos 4. Emblem Checklist a. Action Stage Emblems b. Sub Game Emblems c. Adventure Field Emblems 5. Mini Games a. Sky Chase ACT 1 b. Sky Chase ACT 2 c. Sand Hill d. Twinkle Circuit e. Hedgehog Hammer f. Slot Pinball g. Card Pinball 6. Mission Mode 7. Mini Game Collection/Game Gear 8. Chao FAQ a. Chao Garden Locations b. Hatching a Chao c. Raising a Chao d. Entering Races e. SA2B Connection f. Black Market g. The legendary Light Chao (Chaos Chao) 9. Version History 10.Thanks/Credits ============================================================================== 1. Introduction ============================================================================== Welcome to my guide for Sonic Adventure Director's Cut. Lets skip this intro and move on to some Sonic History. Read it though, Please =] Especially if you're new to Sonic or to those who didn't really know how it all started. A lot of this is from the words of Dave Halverson. Some are mine too. I just wanted to give credits to those who made Sonic a great success. The Sonic Saga Sonic debuted at the 1990 CES in Las Vegas. Sonic was anticipated in the U.S. that SEGA rushed it out a month before Japan to begin their assault on Nintendo who had seemingly insurmountable lead at the time. The first shot fired in the real system wars was a blue varmint. Nintendo's SNES (Super Nintendo Entertaining System) had Mario, (I hate him) an independent Sony sound chip, Mode-7 3D, and 256 colors onscreen, but SEGA had a character so instantly lovable in a game so revolutionary they passed Nintendo like they were standing still, with no sound chip (sound ate up space on the CPU-ouch) and a measly 64 colors onscreen. Sonic the Hedgehog had single-handedly taken down the giant on his way to becoming more reconizable than Mickey Mouse. *Applause* That is AMAZING. One of SEGA's great achievements *sniff* *sniff* After Sonic the Hedgehog's release, SEGA and Sonic Team followed a suit with a great sequal, Sonic 2. In September of 1993, Sonic CD was out. That following month, Sonic Spinball was introduced. In the 1994's, Sonic 3, Sonic and Knuckles, and Sonic 3D Blast was released. Sonic 3 made a landfall in January of '94, Sonic and Knuckles thrived but, Sonic 3D Blast fell flat =( But that was ok because SEGA was evolving. SEGA jumped from the Mega Drive to the 32X (which was designed on a napkin in a bar; true story) to the Saturn, the oft-delayed game (set for Christmas '96) was to be the first fully 3D Sonic, but after numerous set backs it was scrapped in 1997. It wouldn't be until later that year that Naka and company would finally enter the world of polygonal 3D with Sonic R, the Sonic racing game. SEGA of America questionable distribution of wealth which included the founding of the SEGA Technical Institute coupled with an abhorrent disregard for their loyal fan base, and botching the 32X by nixing the sound chip, sapped Sonic's good will and set in motion a downward spiral capped-off by the decision to beat Sony's Playstation to market with an inferior 3D machine: the SEGA Saturn. But the Playstation was clearly the better polygon cruncher but the Saturn was far the better 2D machine, at a time when 2D was king and ripe to evolve. Had SEGA innovated 2D instead of killing it, the world would be a different place. One only needs to look at... drum roll please...one of SEGA's mascot's NIGHTS! SEGA's Nights: Into Dreams. But for some reason SEGA never went forward with a Nights sequel. That all changes this year as SEGA releases Nights: Journey of Dreams on the Nintendo Wii. (I'm a get that game) =D Anyways, that should get some sense of what SEGA achieved with the Saturn. But we never got a side-scrolling 128-bit 3D Sonic...In factthere would never be a Sonic the Hedgehog sequel for the SEGA Saturn. Those were dark times. SEGA ostensibly killed 2D and lost the battle against Sony in one fell swoop. =( But then something great happened... Cigar Man (Bernie Stohler) was out and Peter Moore was in, taking the reigns for his shot at a SEGA resurgence, and Peter had the right stuff. It didn't take long for him to return SEGA to it's former glory. He listened to the fans, has great respect for the Japanese, (You too should have great respect towards the Japanese because they made your cars, T.V.'s, games ,etc. =D) signed up more third parties than anyone ever imagined and against all oddslaunched the Dreamcast like a new Paris Hilton video, (well maybe not her) orchstrating arguably the most exciting launch in console history. And he did it with Sonic. The true 3D Sonic had finally arrived. It took until 1998 to finally get it doneand it wasn't perfect, but it was revolutionaryin many wayswith its interactive open-world design, and multiple character scenarios. We ran from whales, we fished, we had fun. That was the the original Sonic Adventure. Later games like Sonic Adventure 2 Battle was a perfect game in my opinion. But I didn't like Sonic Heroes or Shadow the Hedgehog. Sonic the Hedgehog for the 360 was a fantastic game except for the loading. Sonic and the Secret Rings was an awsome game. Thank you for reading this and most of the words are from Dave Halverson. The Sonic Era: '91 Genisis/Mega Drive Era Sonic began life as a bulbous hedgehog with Nicole Richi legs '98 Dreamcast Era Super stylized. Sonic ready for his 3D Dreamcast debut '06 Current Era (kinda) Sonic after his extreme makeover... taller, leaner, faster, and ready for 15 more years ============================================================================== 2. b. Characters ============================================================================== Main Characters Sonic the Hedgehog: Worlds fastest Hedgehog. Some people call him the blue speed demon =D Miles "Tails" Prower: He has two tails. Thats weird for a fox but he can fly. He has his own workshop in the Mystic Ruins. Knuckles the Echidna: Guardian of the Master Emerald. He can glide, dig, and find pieces or shards of the Master Emerald. He's also short tempered and usually fooled by Eggman. Amy Rose: An energetic girl who loves Sonic. You shouldn't underestimate her when she's carrying her Piko Piko Hammer. Big the Cat: He loves fishing with his best friend Froggy. E-102 "Gamma": Created by Eggman but he's different from other robots. Sub Characters Tikal: The light that helps you throughout the game. That light is like her soul. (Hintball) Pachacamac: He's like the village chief or leader Echidna Tribe: They all look like Knuckles and they love fighting. Froggy: Bigs best friend. He ate? a Choas Emerald and grew a tail. Bad Characters Eggman: He's a scientist with an IQ of 300. Up to no good once again. Chaos: A mysterious liquefied life-form that had been trapped in the Master Emerald and was released by Eggman to do his evil bidding. ============================================================================== 2. c. Basic Controls ============================================================================== Basic Controls Game Start Start/Pause Item Selection Select with Control Stick A button Cancel/Return to the privious screen B button Actions Common to all Characters Walk and Run Control Stick Press the the control stick to the direction you want Jump A button Jump height varies Panning the Camera L/R button If it's on AutoCamera, you can't use the L/R button to change the camera view. In some situaton, you can't change the camera view when you're near a wall. Carrying Items B or X button Stand in front of the item to pick it up. You can't perform an action while holding an item. (Spindash, flying, digging, etc.) Shaking or Waving Items B or X button and Control Stick Shake items. Also used to cuddle chao's. Throwing or Setting Items Down B or X button and Control Stick To throw, press B or X while moving. To set items down, press B or X while stopped ============================================================================== 3. Walkthrough ============================================================================== ////////////////////////////////////////////////////////////////////////////// /----------------------------Sonic the Hedgehog------------------------------/ ////////////////////////////////////////////////////////////////////////////// Sonic's Action/Attacks ------------------------------------------------------------------------------ SA - Jump to perform a Spin Attack. HA - Sonic's common attack to destroy enemies. SD - A faster way of moving from places. SD + SA will lets you jump higher and move farther. Use a SD and immediatly press the A button. Light Speed Dash - You need the Light Shoes. Charge and release a Light Speed Dash in front of a trail of rings to dash through the rings at light speed. Light Spin Attack - You need the Ancient Light. Go to a group of enemies and hold B. Release it to HA the enemies over and over. ------------------------------------------------------------------------------ >Cutscene < > Cutscene < BOSS > >> Choas 0 When you first begin, press the A button once to jump. When you're in mid-air, press the A button again to perform a Homing Attack (HA) Try hitting him right away when you begin. You probably noticed the purple thing on his head. It looks like a brain but whatever, all you do is hit that purple area with your HA 3 times. Attack Pattern: 1. Punch He's going to stretch his hand and try punching you. To counter this, simply move and attack him with a HA. 2. Swing Attack When you hit him 2 times, he's going to start swinging both of his hands. To counter this attack, simply jump high and do a HA. Don't try hiiting him directly or he'll punch you or maybe swing at you. 3. Jump on poll and punch Simply run around and collect the 8 rings scattered around this boss fight. When he comes down, there's your chance to strike to finish him >Cutscene < > Cutscene < Ok lets go save Tails! You can talk to the people around you if you want. When you're finished, go to your first level. ************** Emerald Coast ************** Mission C: Rescue Tails Start by going back and HA the 3 capsules. Now SD (Spindash) forward a few times till you see an orange monkey known as a Kiki. You can HA and kill it if you want to but anyways, hit the spring. Jump off the platform you're on and land on the platform below you. Ignore the spinning spikes and hit the spring thats somewhere around you. Go through the loop and go through the checkpoint. SD your way through the hill and hit the board thing. Once you get to the next checkpoint, hit the dash panel. You run a short distance and run up a hill. Move cautiously here because there's a bar of spikes that comes down. Go through the loop and get to the next checkpoint. Hold up when you start running from the whale and when you jump to the next platform, hold down. When you get to the next checkpoint, go around the bar of spikes and start climbing the hill and hit the springs. Work your way through this area till you see a light house. Run across and go into the small opening behind the light house. ACT 2 Hit the next checkpoint and start SD and start running on the walls. Go through the small opening and go through the shortcut. You should reach the next checkpoint now so keep running till you see about 3 dash panels. Jump off the wall and HA your way through the water. Hit the board thing and go up the hill. If this is your first time playing, just go through the pathway. If this is not your first time playing, go on the fence thing and SD and jump. This is like a shortcut so be sure to make it or it won't be a shortcut at all. From here on out, you just have to follow the path and you'll find Tails (Goal) Mission C completed. You should've gottten your first emblem =D > Cutscene < Now you can play as Tails! Anyways, head to the Mystic Ruins. Use the train. If you don't know how to get there, use the map. Go inside the hotel and take a right to get out of the hotel. The train station should be on the left so go in and enter the train. Jump off the train station and take a right. If you see a lot of stairs, thats where you're supposed to go. Again, use the map if you can't find it. > Cutscene < BOSS > >> Egg Hornet Grab a few rings and avoid the missles he shoots. This place is big so run around a lot. When he gets the sharp thing out run around a bit more and when the sharp thing gets stuck on the ground, HA the cockpit to damage Egg Hornet. Hit him 3 times to defeat him. Attack Pattern: 1. Homing Missles Each time you hit him, the missles grow in numbers so just run around to avoid getting hit 2. Take Down He gets 2 sharp things and try's to crush you with it. Simply run back when he attacks you with it. >Cutscene < Go to the entrance to the workshop and grab the Wind Stone. Go downstairs and find a guy. There should be an entrance to a cave near him so when you find it, enter and set the Wind Stone on the pedestal. Use the map if you can't find it. It's near the waterfall. ************* Windy Valley ************* Mission C: Get the Chaos Emerald When you begin, take the top route and HA your way through to get the Magnetic Barrier. Hit the spring and get to the checkpoint. You can hit the hintball for help. There's an invisible path so just hold the control stick up and run through the invisible path. Use the spring thing to get up to the platform above you and keep moving forward till you get sucked in a tornado. Here, all you have to do is to get out. How? Work your way out of the tornado. Pretty easy. When you get to the number panels, rapidly press the A button. You should get to a checkpoint afterwards. Go on the spring thing again to go on the bridge. Keep moving forward and hit the spring and land on the next platform. Hit the next spring and you're out of the tornado! When you're out, run through the pathway and SD the wall thing. Get the High Speed capsule and run or SD through this area. When you're back on a platform, you'll see that there's a path a rings and a rocket. Take the rocket, ignore the rings for now. Get to the checkpoint and run. There's also another invisible path but you'll be okay right? Go through it and hit the springs. Try going on the higher platform and hit the spring at the end. You could get another magnetic Barrier if you lost yours somewhere. But anyways go on the hole thing and you should fly on a spring and get to another checkpoint. Run through this one and you should start running down when you get to a point where sonic starts running up. (He hits a dash panel so he'll run down) You should be going through a loop and an invisible path. Afterwards, you're finished. Just hit the Chaos Emerald =D Mission C completed When you come out, you should hear an enouncement that the train is going to leave for SS. (Station Square) So go on the train. Head to the other part of SS and try finding a Fast Food restaurant. There should be a hole somewhere near the restaurant so enter it. You should be in the sewers. Jump on a platform which should be behind Sonic I think. Get your first upgrade! The Light Shoes lets you power up energy and dash through trails of rings in Light Speed. Hit the switch and try out your new power. (Takes too long to charge it up?) No worries, you'll be getting another upgrade so get out of here and go back to the hotel. Go up the stairs (Sonic's left) and hit the switches. Charge up for your Light Speed Dash so hit the left switch and try going in the room. Get your 2nd upgrade, the Crystal Ring! This shortens the time for the charge. Anyways, go to the opposite of the pool area to go to the Casino. Charge your Light Speed Dash and hit the switch. Light Speed Dash on the trail of rings and open the casino! ************ Casinopolis ************ Mission C: Get the Chaos Emerald Start going to the Nights Table and purposly lose. You should fall down to an area with lots of rings, well, not yet. There's a lot of 10 ring containers here so do you best to get a lot of rings. When you're out, you should be in the shower room. Go to the shower with a ring, stand there for a while and Sonic will start taking a shower! Anyways, get out and head back to the Nights Table and start playing. Card Pinball: Slot Pinball This is like poker. One Pair +10 Rings SpeedStar +50 Rings Two Pair +20 Rings T-Kickback +15 Rings Three Card +30 Rings Shining "K" +30 Rings Four Card +70 Rings BlueRose +50 Rings Full House +50 Rings Rink3K +15 Rings Straight +100 Rings FinalEggman -50 Rings You can get additional rings for Three, Four Card, Full House, SpeedStar, T-Kickback, Shining "K", BlueRose, and Ring3K, Anyways when you get 400 or more rings, go to the place where it has the Chaos Emerald and give the 400 rings to beat the level Mission C completed > Cutscene < > Cutscene < When you begin, you could see Cream flying. Get the Ice Stone though. It's across from the Train Staion entrance. Go to the Mystic Ruins afterwards. > Cutscene < Go in the cave and go on the wind. There should be another pedestal around here where you set the Ice Stone so do that. Enter the area and climb the ladder. ******** Ice Cap ******** Mission C: Get the Chaos Emerald Grab the rings and go outside. Go down and charge for a Light Spin Dash and go on the number panel and press A rapidly. ACT 2 Jump on the big ice rock and land on a platform. Jump across to land next to 2 springs. Hit the right spring and HA the 3 capsules. Go back and hit the left spring and continue. When you're on the ice, use the control stick to move and the A button to jump. Start jumping from ice to ice and when you get to the spring, hit it and hit the switch as well. HA to get some speed and run. continue moving forward till you get to the number panel . When you finish jumping, the ice on the ceiling will fall and you'll be able to move to ACT 3. ACT 3 Hit the wooden sign thing and... > Cutscene < Use the control stick to move the snowboard (Sonic) and A to jump. To perform a trick, you have to be near the tip of a ramp and press A. When you see planes (probably Eggman's) avoid the bombardment. After this big area, you should see a much smaller area. Go to the left and enter a small shortcut. (There's an ice barrier but you can go through it) After that, go through the cave. When you get out, there's going to be a ramp in the middle. Perform a trick and there's 2 more to come. When you get through the ramps, the Chaos Emerald should be close. It's at the end of this area so you can't miss it. Grab it to complete the level. Mission C completed Now go back outside and go to the waterfall area where you'll fight 2 bosses. That sucks doesn't it? > Cutscene < BOSS > >> Knuckles He's not that hard. Just HA attck him. When he starts gliding, jump to knock him out for a short time (you too) Hit him 3 times to defeat him. Attack Pattern: 1. Punch Not like Chaos 0's punch. He does 2 jabs then a thrust. To counter this, simply HA attack him 2. Tackle while Gliding He jumps in the air and glides towards you. HA him to bounce eachother back. Or, SD until he lands. Then quickly HA him. >Cutscene < BOSS > >> Chaos 4 We just lost our Chaos Emeralds =( When the fight begins, jump around the battlefield. This is like the battle with Chaos 0. Hit the brain area to inflict damage when it's glowing. 5 hits and he'll go down. Attack Pattern: 1. Sonic Boom He's going to send some wide spreading attacks so jump over this attack when he starts using it. When you inflict some damage, he's going to start throwing in some extra Sonic Booms so jump over them. 2. Punch He's going to stretch his arms or whatever and swing it. Not much to say... 3. Split up Attack He splits in 4's and starts to tackle you. Simply run around using the HA to avoid getting hit 4. Lillypad sinking Hits This attack won't hurt you but he basically sinks the lillypads that are in sight and the one you're on. >Cutscene < > Cutscene < You can now play with Knuckles Head to Tails's Workshop. > Cutscene < **************** Sky Chase ACT 1 **************** Press B or A to shoot Hold B or A to lock on. Release it to shoot homing lasers. > Cutscene < Go to the casino area > Cutscene < You can now play as Amy When you come out of the Hotel, go right across the hotel area to Twinkle Park. > Cutscene < ************* Twinkle Park ************* Mission C: Destroy the capsule and rescue the animals Start by grabbing the rings that are behind the floating computer thing. Now read what the floating computer says: "Bumper Car Controls Accelerator: A Button Brakes/ Reverse: Bor X Button Collecting the rings increase bumper car acceleration" Kill the Kiki's and get on a bumper car. The gate will open so collect a lot of rings throughout the track. NOTE: You can use the L/R Button to drift right or left When you get off your bumper car, go in the hole. ACT 2 Yay a rollar coaster ride! After you finish riding it, hit the first checkpoint and go on the small things that are moving. You'll automatically be forced to SD. This is like bowling so try knocking all the pins down. You get rings as a reward. Ignore the liquid enemy and get to the next checkpoint. Ignore the next liquid enemies and bowl again. Avoid the spinning spikes and get to the next checkpoint. Take the path that leads to a set of springs. Go on that and get to where you could jump on the platforms but some of them moves. If you don't fall, you can go through a shortcut. Get to the last checkpoint and hit the spring. You can go to the number pnels (The platforms leads you) or or you can take a shortcut. Go to where a black fence is and jump around it and hit the spring. Climb the stairs and avoid the enemies. jump on the capsule to beat the level. Mission C completed > Cutscene < Go straight. Don't go back to Twinkle Park or Twinkle Circuit. > Cutscene < The card is in between the hotel and Twinkle Park. There's a light post if you need another hint. Grab the employee Card and go to the floating computer thing and show the I.D. to get in. It's next to Twinkle Park. Enter the elevator. ************** Speed Highway ************** Mission C: Destroy the capsule and rescue the animals Run till you start going down. At that point, jump and go to the left 2 times to get the Magnetic Barrier. Go on the road thing and run till you get on a red platform. This moves automatically when you go on it so wait till it stops. Hit the checkpoint and when you start running on the wall, go up to take a shortcut. All you got to do is keep moving forward from here and you'll be okay. When you get to a chopper, grab onto it and get to the next checkpoint. There's going to be cops (Kiki's) so kill them if you have to. There's also a rocket that you need to go on so get on that. Run forward a bit and when you jump up in the air, try landing on the small platform. Then HA your way through on another small platform. Underneath you (big platform) is a rocket you need to go on so get on that and head to ACT 2. ACT 2 Basically you run down a tall building collecting rings and all. This parts pretty short. ACT 3 Go on the dash panel on the right to run on the wall. Get to where you're on a glass ceiling. HA the enemy and hit the spring. Run on the wall again and try making it on the higher platform above the rings. Grab the containers and SD and jump to the right building. Run forward and down the stairs. Go to the left and grab more containers. SD and jump towards the building with the giant bell. If you couldn't, go to the fountain or the spring on the left. The capsule should be a bit behind the giant bell. Mission C completed Go to the casino area. > Cutscene < Head to the Mystic Ruins. > Cutscene < Go after Amy. Go to where Ice Cap is. (the entrance) There was another path beyond where Ice Cap is. (again the entrance) But it was locked but now it's open so go in there. Go to the bridge. You should see an upgrade for Sonic so get it. Alright! You got Ancient Light! With this, charge a Light Speed Dash towards an enemy to do a Light Speed Attack Now to test your upgrade. Use the Light Speed Attack on the guard monkey and you'll be able to enter Red Mountain. ************* Red Mountain ************* > Cutscene < Mission C: Chase the Egg Carrier! Get on the rocket ahead of you and get to the spring. Hit it and you'll be in front of your first checkpoint. Go behind the giant spike and press the switch to activate the rocket. Hit the spring here and reach the next checkpoint. Run across the bridge and be careful not to hit the giant spikes. Get the life and hit the spring. Go on the little rope machine and hit the next checkpoint. Carefully jump from platform to platform and hit the spring. Run across the path and HA the 2 enemies and life. Get on the number panel and take the shortcut. HA the enemies and work your way up the mountain to reach the next checkpoint. When you're done crossing the bridge, fall down where there's a fence thing. This is another shortcut, so hit the switch without getting smashed and get on the rocket. There's another rope machine when you get to the end. Jump down to enter ACT 2. ACT 2 Hit the checkpoint and run forward till you see a trail of rings going up. Follow it and HA the High Speed container and run. Stop at the spring and hit it. There's a shield up ahead that should help so get that. HA the enemies and run till you get to the checkpoint. Hit the checkpoint and the spring. If you lost the barrier, there's another barrier so get that. Just jump and run through the level. When you see the fugitives hit the spring and wait for the rocks or whatever to fall. HA the enemies and charge for the Light Speed Dash. Hit the spring then the dash panel. Get to the final checkpoint and cautiously go through the area till you get to a rocket. Get on that and jump on the capsule. > Cutscene < **************** Sky Chase Act 2 **************** This level is pratically the same as ACT 1 but more enemies. Lock-on and keep shooting and you'll be okay. > Cutscene < BOSS > >> Egg Carrier The front of the ship's going to open so thats the time to start shooting. But the Egg Carriers going to shoot a powerful beam so dodge it. When it finishes its attack, continue shooting it. This should be an easy fight as long as you don't get hit. >Cutscene < Hit the spring and... > Cutscene < > Cutscene < Go to the entrance of Sky Deck. > Cutscene < ***************** Sky Deck ***************** Mission C: Destroy the capsule and rescue the animals Cautiously jump towards the opposite and hit the checkpoint. Cannons are going to be fired so keep running and jump over the obstacles. When you reach the next checkpoint, HA the enemies and land on the platform ahead. Wait for a crain to come and jump to grab on it. Get on the rocket and hit the Explosion capsule to kill the enemies around you. HA the Magnetic Barrier as well as the Invincibility, Life, and High Speed capsules. Go through the giant spikes if you wish but you can jump from the point where you are to the lower platforms. Be careful not to fall or you'll instantly die. There's going to be some annoying enemies as you go so I suggest killing them. There's going to be a big cannon that shoots over and over after you get to this last area so SD your way through but try not to rush or you'll probably die. When you get to a dead end with a rocket, shoot it when the cannon faces you. ACT 2 Hit the checkpoint and grab the rings here. I suggest taking the left path but it's your choice. Work your way through this hell hole and go up some stairs and hit the checkpoint. When you hit the checkpoint, immediately SD forward. The platforms are going to periodically fall so you want to get to the otherside quickly as possible. There's another big cannon so fire the rockets that are setted in the area. 1 shot will destroy it so you don't have to rush. But there's a lot of mini cannons that shoots fast or slow so be careful here. ACT 3 When you begin hit the checkpoint and go to the right. If you see a path of rings and a elevator looking machine, thats where you're suppossed to go. Avoid the enemies here and hit the dash panel. When Sonic stops running, climb the ladder thing and there's going to be another crain so grab that. Land on the higher platform and take a right. You should be on a much higher platform. Jump on the cargo and stay on the right. Don't go to the left or you'll have go through the longer route. Anyways, hit the spring and get to the top area. The camera should start changing and the haches will start opening so be careful. You have to climb the ladder thing and get to the checkpoint. When you reach the checkpoint, just keep following the path and hit the switch at the bottom to open the gate. Jump on the capsule to complete the level. > Cutscene < Go on the yellow transporter thing. > Cutscene < BOSS > >> E-102 "Gamma" You want to finish him off before he can even attack so take him down. Hit him 3 times to defeat him Attack Pattern: 1. Lock-on Attack He targets on you and shoots you. Pretty easy to avoid. >Cutscene < You can now play as E-102 Head straight from where amy is. > Cutscene < Go in the room. Hit the switch on the floor and use the Light Speed Dash on the trails of rings. Sit on the seat and the chair should start moving. Go back and hit the switch. > Cutscene < Get out and head back to where the Tornado 2 is. > Cutscene < BOSS > >> Chaos 6 He has 6 Chaos Emeralds but Chaos 6 isn't that challenging. Eggman throws these weird frozen enemies so you have to HA. When you HA it, it sort of hardens up or something. Grab it and throw it into his mouth or let Chaos 6 suck it up. He freezes and thats when you're supposed to HA him. Do this 4 times and he breaks apart. Attack Pattern: 1. Inhale/ Suck In Basically he tries to suck you in his body. Use the enemies that Eggman throws to freeze him up. Run the opposite direction if there's no enemy. 2. Homing Tail He's going to stretch part of his body into small thin pieces to trap you. Then he's going to get his tail out and swing at you. Try jumping through some of the stretched area. But it's hard to avoid getting hit from this attack. 3. Tail Whip When you get too close to him, he's going to use this attack. Pretty hard to dodge. Best strategy is to stay far from him or stay an average distance away from him. 4. Shockwave It's like Chaos 4's Sonic Boom. A beefed up version. Jump to avoid getting hit. 5. Frozen Gas Eggman's robot uses this kind of attack. If you're too close, the robots going to use this so HA them before they can get you. You could also Spin Attack them before they attack or SD away from them if they're too close. >Cutscene < > Cutscene < You can now play as BIG Go in the snakes mouth. *********** Lost World *********** Mission C: Go to the center of the Ruin Follow the rings at the beginning and enter the cave or whatever you like to call it. After you come out of this area, you're going see fires and the ground moving. SD your way out and enter another cave. But this one's short so hold up. Get to the checkpoint and keep moving forward. The snakes mouth is going to open so enter it. Here we need to press the 3 switches to go to ACT 2. There's a switch on the right but you can't get to it. So take a left and run almost around this place. Once you get on the platform, jump on the blue switch. > Cutscene < Go to the next platform and jump on the big switch. This raises the water level. Go on the snake and wait till you see the next switch. When you see it, jump off the snake onto a platform. Press the green switch. > Cutscene < Then go on the platform above you. SD and jump to go on the platform next to you. Press the big switch to raise the water level again. SD and jump or go on the snake and press the red switch. > Cutscene < Wait till the snake comes and ride on it. Jump off when you get to the gate entrance and go in. ACT 2 Run and follow the rings until you get to the Mirror room. This place is dark so use the light and reflect it on the mirror. Continue forward and use the light on the mirror again. There should also be a shield so get that. There's some traps here so jump from platform to platform. When you get to the next light and mirror, there's 2 paths. The left path is dangerous but quicker. The straight path is longer but safer. When you get to the next light and mirror, charge for your Light Spin Dash and jump from platform to platform till you see fire arrows and a trail of rings. Use your Light Spin Dash to get across. There should be a checkpoint near here so hit that and go in the water which is a waterfall. When you're out, hit the spring and SD through the next area. Hit the checkpoint and SD down the slope. Hit the checkpoint and continue. You should be seing a small ancient tower thing. Jump on top of it to get a barrier. You will need this barrier so go to the next area. When you get in, take a right and hit the switch 2 times. Climb up and take a right. There should be a dead end so go on top of the magic block thing. Jump on top of the spike and jump again to reach a platform. Charge a Light Speed Dash and hit the switch. Dash through the rings and run through the rest to get to the center of the ruin. (This is a short cut) > Cutscene < > Cutscene < Run towards the temple. Scan around the area to find a person on the ground. Go to her. > Cutscene < Go to where Eggman went. Enter his base and how did he make all of this? Light all lights to open the last stage for Sonic. 1. Jump on the 2nd light from the left. 2. Jump on the 3rd light from the left. 3. Jump on the 5th light from the left. ********** Final Egg ********** Mission C: Go to the center of the base This part of the level isn't hard. HA the SparkUnit (the one that has purple lasers shooting out) and get the Life and Magnetic Barrier on a higher platform. Run and SD through the level until you reach the 2nd checkpoint. Time your jumps carefully and get through this place. SD your way through the rest of this ACT. ACT 2 When you begin, you'll be running but you'll land on a platform. Jump or HA your way down until you find a switch on the ground. (Do NOT fall down or you'll lose a life) Hit it and the platform rises! HA the enemies and land on another platform. There should be a hammer swinging so time your jump (HA) and get on the next platform. After you got through the platform obsticles, enter the elevator to go down to the lower level. Head forward and start going down more. You'll eventually come to a big platform and a big elevator. You could grab the rings but enter the elevator afterwards. ACT 3 Get the 2 lives and the magnetic barrier when you begin. If you need more rings, there should be some in this room. When you enter a room with a ton of purple machines jump over them and climb the ladder. Hit the checkpoint and use the fans to continue. Don't fall or you'll die. When you get to the next checkpoint, you'll be jumping down. There's going to be a platform at the bottom but a small one. Use the fans and enter the next room. Run across and ignore the enemies in this room. Jump over the 3 robots and a Sonic, Tails, and a Knuckles doll comes out. Ignore them and hit the last checkpoint. Charge a Light Speed Dash and head up stairs. Use your Light Speed Attack to get rid of the last enemies. Charge another Light Speed Dash and go through the trail of rings. Run forward a bit and you're now at the center of the base! > Cutscene < BOSS > >> Egg Viper When the battle begins, go to far left or right to collect some rings. Eggman's going to shoot some laser's (1) so run to avoid getting hit. He's going to give you the chance to attack while he's dancing or mocking you so HA him. When the Egg Viper starts aiming at you, run in one direction and come back. When he shoots, it should make a wide spread explosion (Laser 2). When you hit the Egg Viper 5 times, he destroys the other side of the platforms. And when he loses all of his HP, he crashes the Egg Viper on one of the platforms so do your best to not get hit. Hit him 7 times to defeat him. Be patient. Attack Pattern: 1. Laser Beam Attack 1 He shoots 3 lasers at you. Run or SD to avoid 2. Laser Beam Attack 2 Aims a wide spread laser at you. 3. Laser Beam Attack 3 Rapidly shoots lasers. Run at him and while he's coming towards you and turn left or right before he's going to hit you. 4. Energy Attack When you HA 3 green spots and Eggman there's 3 blue round things around that are charging. If you couldn't hit Eggman in time, he shoots a powerful energy attack. To avoid it, simply keep hammering Eggman with HA's. 5. Rotating Needle Attack When Eggman releases the spikes on the Egg Viper, he shoots one at you, it stops but keeps turning. Jump on it and it should go back in front of the Egg Viper. HA Eggman when you have a chance of hitting him. >Cutscene < CREDITS FIN :D You should have 12 Emblems so far... ////////////////////////////////////////////////////////////////////////////// /-------------------------Miles "Tails" Prower-------------------------------/ ////////////////////////////////////////////////////////////////////////////// Tails's Action/Attacks ------------------------------------------------------------------------------ SA - Same as Sonic's Tail Spin - Press the B button to spin your tail 360 degrees. Consecutive Tail Spin - If you have the Rythem Badge, hold B to spin your tail 360 degrees over and over. Fly - Press and hold A to fly. If you have the Jet Anklet, you'll fly faster. ------------------------------------------------------------------------------ > Cutscene < > Cutscene < > Cutscene < First, go behind Twinkle Park to enter some sewer. When you get to a dead end, there should be a hole big eneough for you to enter. Fly up there and enter the next room. Get your first upgrade, the Jet Anklet. This lets you fly faster so this should really help. Go to the Mystic Ruins. Go to his workshop when you get to the Mystic Ruins. > Cutscene < BOSS > >> Egg Hornet Grab a few rings and avoid the missles he shoots. This place is big so fly around. To attack him, wait until Eggman drives the sharp things on the floor. Spin Attack him 3 times. Attack Pattern: 1. Homing Missles Each time you hit him, the missles grow in numbers so just run around to avoid getting hit 2. Take Down He gets 2 sharp things and try's to crush you with it. Simply run back when he attacks you with it. >Cutscene < Grab the Wind Stone in front of the workshop and go to Windy Valley. A persons near a cave. Thats the entrance. Set the Wind Stone on the pedestal and go on the wind. It's near a waterfall. ************* Windy Valley ************* Mission C: Find the Chaos Emerald before Sonic! You can run through the normal path or you can just fly platform to platform. When you start seing green and black circle things, thats a Dash Ring. Fly through it to get a quick boost. Do this every time you see one. This level should be an easy one. At the end, there's an invisible path so be sure to hold up. Hit the Chaos Emerald before Sonic to win. Mission C completed. When you come back, take the train to Station Square. Go back in the hotel and take a right to go to the casino area. Fly and hit the round object above CASINO to open the casino door. ************ Casinopolis ************ Mission C: Find the Chaos Emerald before Sonic! Start by flying up and hit the Explosion capsule. Fly through this area until you reach the big room with a giant fan. Go to where a path of rings that go up. Avoid the spikes and grab the capsules if you want. When you reach another room with the giant fan, do the same thing. When you get to a room with groups of rings, fly over the spikes and get the barrier. Hit the Chaos Emerald before Sonic to win. Mission C completed > Cutscene < > Cutscene < > Cutscene < Go get the Ice Stone. Take the train to the Mystic Ruins. > Cutscene < Go in the cave and go on the wind. Search for a frozen door and a pedestal. Put the Ice Stone in the pedestal and enter. Climb the ladder afterwards. ******** Ice Cap ******** Mission C: Find to the Choas Emerald before Sonic! Sonic's ACT 3! Same thing, just perform tricks on the ramps and hit the dash panel and you'll be alright. You get off your board at the end so you can't miss the Chaos Emerald. Mission C completed. Go back outside and head to the waterfall. > Cutscene < BOSS > >> Knuckles Use your Tail (B) to attack Knuckles. Fly and tackle Knuckles when he starts gliding. 3 hits will end the fight Attack Pattern: 1. Punch Not like Chaos 0's punch. He does 2 jabs then a thrust. To counter this, simply fly. 2. Tackle while Gliding He jumps in the air and glides towards you. Fly and tackle him to knock both characters down. Swiftly use your tail or jump on him to inflict damage. >Cutscene < BOSS > >> Chaos 4 Collect some rings if you need to, then fly around and wait until the purple thing glows. Hit him with a Spin Attack. Hit 4 times to defeat Chaos 4. Attack Pattern: 1. Sonic Boom He's going to send some wide spreading attacks so fly over this attack when he starts using it. When you inflict some damage, he's going to start throwing in some extra Sonic Booms so fly over them. 2. Punch He's going to stretch his arms or whatever and swing it. Not much to say... 3. Split up Attack He splits in 4's and starts to tackle you. Simply fly around to avoid getting hit. 4. Lillypad sinking hits This attack won't hurt you but he basically sinks the lillypads that are in sight and the one you're on. >Cutscene < > Cutscene < Go to Tails's workshop and get on the Tornado! > Cutscene < **************** Sky Chase ACT 1 **************** Hold B or A to lock on target and release to shoot homing lasers. > Cutscene < > Cutscene < > Cutscene < Get on the trolley near the water fall. Fly towards the ancient temple > Cutscene < Go in the cave and fly up on the platform. Jump on the switch to move the sand. Enter ********** Sand Hill ********** Use the control stick to move. Go through the soccer goal looking thing to get points. Get to the end of the area to complete the level. > Cutscene < > Cutscene < First take a left and fly over the stairs. Run towards the right. If you see an upgrade, get it. If you can't, fly to look for it. You got the Rhythm Badge. With this, you can continuously use the Tail Attack. Hold the B button to use it. Go to the front of the big temple. > Cutscene < > Cutscene < Go to the workshop > Cutscene < > Cutscene < > Cutscene < **************** Sky Chase ACT 2 **************** Same as ACT 1 but a lot more enemies. > Cutscene < BOSS > >> Egg Carrier The front of the ship's going to open so thats the time to start shooting. But the Egg Carriers going to shoot a powerful beam so dodge it. When it finishes its attack, continue shooting it. This should be an easy fight as long as you don't get hit. >Cutscene < > Cutscene < Hit the spring and... > Cutscene < > Cutscene < > Cutscene < Go to the entrance of Sky Deck > Cutscene < ********* Sky Deck ********* Mission C: Beat Sonic to the capsule and destroy it! After you hit the first checkpoint, start running and jump over the obstacles. Fly on the platform and hit the spring. Time your jump and continue. Fly towards the crain area and fly through the Dash Ring. Fly towards the the building with the stairs that goes up. (Not stairs but something like that)Get the magnetic barrier and fly. When you get to the next checkpoint, fly on top of the platform and fly across the whole level. There are many platforms to fly from so use the Dash Rings to get some capsules. Then fly towards the big capsule and jump on it to win. Mission C completed > Cutscene < Go on the yellow transporter thing. > Cutscene < BOSS > >> E-102 "Gamma" You want to finish him off before he can even attack so take him down. Hit him with 3 Spin Attacks to end the fight. Attack Pattern: 1. Lock-on Attack He targets on you and shoots you. Pretty easy to avoid >Cutscene < > Cutscene < > Cutscene < ************** Speed Highway ************** Mission C: Find the missle before Robotnik There's a whole bunch of Dash Rings so use them as your advantage. Eggman shouldn't be able to catch up if you keep moving. Ignore enemies and capsules and focus on flying and the goal. If there isn't any Dash Rings around you, just keep flying from platform to platform. If you see the rocket, the goal should be next to the rocket. Go in the opening before Eggman to beat the level. Mission C completed > Cutscene < BOSS > >> Egg Walker If you have the Rythem Badge, this battle should be easy. First, grab a couple of rings, avoid Eggman's attacks, and go under the Egg Walker. Wait until the Egg Walker starts to stomp the ground. It'll make some vibration so jump over that. When it finishes, hit the green/blue thing with your tail. When the legs collapse, hit the cockpit. Do this 5 times to defeat him. Attack Pattern: 1. Bomb Attack 1 His opening attack. Grab a couple of rings and avoid getting hit. But it has a decent spread ability so It'll be hard to dodge. Eggman uses this attack when you're far from him. 2. Bomb Attack 2 He uses this attack when he jumps. The location of the bombs falling are random. 3. Bomb Attack 3 Eggman launches small bombs from underneath the cockpit while the Egg Walker moves. 4. Flamethrower He uses this attack when you're in the air. It doesn't really reach you if you're kinda away from him. 5. Vibration/Shock Attack He uses this attack when you're under the cockpit. Jump to avoidand use your tail to cause some damage on the leg. Unbalance the legs to make the legs collapse. >Cutscene < > Cutscene< Credits FIN You should have 20 Emblems now. "SONIC THE HEDGEHOG" was added to the list ////////////////////////////////////////////////////////////////////////////// /---------------------------Knuckles the Echidna-----------------------------/ ////////////////////////////////////////////////////////////////////////////// |
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Another Sonic Adventure DX Director's Cut Walkthrough :
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