Spider-Man: The Movie Walkthrough :
This walkthrough for Spider-Man: The Movie [Game Cube] has been posted at 10 Aug 2010 by crissel and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up crissel and share this with your freinds. And most important we have 3 other walkthroughs for Spider-Man: The Movie, read them all!
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Walkthrough - FAQ/Walkthrough*** **** *** ***** **** **** ** ** *** ** ** ** * ** ** ** ** ** ** ** ** *** *** ** ** *** ** ** ** ** ** ** ** ** ** ** ******* ** ** ****** ** ** ** ** ** ** **** **** ** ** * ** ***** ** *** ** **** ** ** ** ** **** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * **** **** ** ** ** ** ** ** * * ** * * ** ** * * * * * ** * * * THE MOVIE Full FAQ/Walkthrough Copyright (c) 2002, Perfect Light All rights reserved E-Mail: Jetstorm777@aol.com Today's Topic: Spider-Man the Movie For the Nintendo GameCube Version 0.4 THIS GUIDE IS DEDICATED TO THE WEB-HEAD STAR OF THE GAME, WHO BROUGHT HOPE TO THOUSANDS OF NEW YORKERS. ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | T A B L E O F C O N T E N T S ==|___/|_| |_|======================================================== I) Introduction II) Disclaimer III) Newsroom IV) Do Whatever A Spider Can -Classic Controls -Enhanced Controls -My preference V) Pick-Ups -Red Spider-Symbol -Blue Spidey-Symbol -Gold Spidey-Symbol -Shining Blue and White Spider-Symbol -Items VI) Game Display VII) Guide Information VIII) Walkthrough 1. Search For Justice 2. Warehouse Hunt 3. Birth Of A Hero 4. Oscorp's Gambit 5. The Subway Station 6. Chase Through The Sewer 7. Showdown With Shocker 8. Vulture's Lair 9. Vulture Escapes 10. Air Duel With Vulture 11. Corralled 12. Scorpion's Revenge 13. Coup d'Etat 14. The Offer 15. Race Against Time 16. The Razor's Edge 17. Breaking And Entering 18. Chemical Chaos 19. Oscorp's Ultimate Weapon 20. Escape From Oscorp 21. Mary Jane Kidnapped 22. Face Off At The Bridge IX) Combo List COMBOS -Duel Fists -Mule Kick -Elbow Slam 1. Field Goal 2. Web Hit 3. Back-Flip Kick 4. Handspring 5. Scissor Kick 6. High Web Hit 7. Dive-Bomb 8. Uppercut 9. Gravity Slam 10. Dive Kick 11. Sting 12. Tackle 13. Low Web Hit 14. Flip Mule 15. High Stomp 16. Palm 17. Head Hammer 18. Haymaker ADVANCERS 1. Advanced Web Dome 2. Advanced Web Spikes 3. Advanced Impact Web X) Alternate Costumes -Peter Parker -Spider-Man's Wrestling Costume -Alex Ross Spider-Man -Green Goblin +Green Goblin's Controls XI) Cheats -"ARACHNID" -"CAPTAINSTACEY" -"CHILLOUT" -"DODGETHIS" -"FREAKOUT" -"GIRLNEXTDOOR" -"GOESTOYOURHEAD" -"HEADEXPLODY" -"HERMANSCHULTZ" -"IMIARMAS" -"JOELSPEANUTS" -"KNUCKLES" -"KOALA" -"ORGANICWEBBING" -"REALHERO" -"ROMITAS" -"SERUM" -"SPIDERBYTE" -"STICKYRICE" -"THUGSRUS" -"UNDERTHEMASK" XII) Weird/Cool Stuff -Freeze! -Stuck Goblin -Ride That Train XIII) Favorite Quotes -Favorite One-Liners -Favorite Few-Liners -Favorite Conversations XIV) Frequently Asked Questions -Is there an invincibility cheat? -Is there a Green Goblin video? -Help in Vulture's Lair! How do I get past the log part? -I'm having trouble on Vulture Escapes... XV) Acknowledgments *Jeff "CJayC" Veasey *Spider-Man *Activision *My creative abilities *Madison *Tigger *JadeHawk *Marveling One *theninjamaster *sparhawkx4 *bjsk8board *DevinCybrus2 *limpbizkit_af@excite.com *Spider-Man board users XVI) A Fond Farewell! ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | I) I N T R O D U C T I O N ==|___/|_| |_|======================================================== Hey, everyone! Remember me? I'm the one that wrote the Spider-Man guide for the old Playstation game that so many people were fans of. Well, when Spider-Man 2 came, I figured I'd write a guide, but never got around to it. Now, I'm back in my second Spidey guide! And, as many of you know, I have Spidey experience! This game rules all! For one thing, there is no more fog in the city levels like in the older games. And, you can web swing anywhere, not just when you're facing a building. Also, the city levels don't seem to be a straight path! Awesome! Actually, this game takes place way before the last, at the very beginning of Spidey's career. It stars the famous Green Goblin, the air- wave vibrating Shocker, the crusty Vulture, and the government-paranoid Scorpion! The very beginning is based off the new Spider-Man movie (which I saw the day it came out, and loved so much) but at about level five it branches on its own. Bah, enough of my babble! Let's get onto the guide. Have fun, and may the webs be with you! Ahhhh, it's good to be back... -Tobey P.S. In the last guide, everyone seemed to love the "Favorite Quotes" section, so I'll compile a list of my favs and add it here in the next update! ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | II) D I S C L A I M E R ==|___/|_| |_|======================================================== Copyright (c) 2002 by Perfect Light All rights reserved The following sites have my personal permission to post this: gamefaqs.com cheatcc.com cheathappens.com That's it! If I catch you with it on your site if you're not gamefaqs, cheatcc, or cheathappens you'll be in for serious trouble. I WILL catch you, you WILL be sorry, and you WILL pay the consequences! There! I said it. If you do not plan on posting this on gamefaqs.com, cheatcc.com, or cheathappens.com, but some other whatever.com, I will write out a polite e-mail asking you to please remove it. If you fail to do so, I will be forced to take it to court and press charges. GameFAQs even states that suing a website for posting your FAQ without permission is easy, and the owner of the FAQ can easily win. Plagiarism is already bad, so don't add to the problem. Got it? You're smart, intelligent people, so just be smart. Also, certain e-mails I won't accept. If you scream and shout at me, writing something like: You (insert explicitive here), you said you can kill (insert enemy here) in (insert #) shots and it took me (insert another #) you little (insert various explicitives here)!!! You're not cute, no one's laughing, and you're obviously not very mature. And I don't have anything to say to you if you talk to me like that. However, if you have anything DECENT to contribute, feel free to drop me a line at Jetstorm777@aol.com anytime! If I do give you permission to put this up on your site, don't abuse the privilege. You're not allowed to put advertising banners up, or anything else. Just leave it as it is. You may spell-check or add things, put please please please DO NOT take ANYTHING out, and this Disclaimer must remain intact. You may not sell this FAQ, or in any other way shape or form make money off this FAQ at all. I believe that part is clear. Next! Plagiarism is against the law. You know that. I know I repeat myself, but I stress upon the fact that you leave my FAQ be and if you want to copy, go look at a dictionary. Copying someone else's work without acknowledging he/she made it is a crime and it will be forced, and you will pay the price. REMEMBER: IF YOU SEND ME AN E-MAIL WITH POOR GRAMMAR, YOU WILL *NOT* GET A RESPONSE FROM NOW ON! I'm sick of reading: "I need help but I'm not sure and by the way your guide is cool sweet and lke it do you know how to help me?" No, that's not going to cut it. I want neat, properly written letters so that I can actually READ and UNDERSTAND it! NO MORE GIBBERISH! Also, please put "Spider-Man the Movie Guide" in the title to help me. I get too many guide questions from my other guides to try to organize what question is for what game. ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | III) N E W S R O O M ==|___/|_| |_|======================================================== Version 0.4 ----------- Completed: 5/31/02 Okay, thanks for everyone's quotes. I got quite a few of them, so I've added those. Also did some spell-checking again. Oh, I also put in some more FAQs! NEWS~5/14 --------- Okay, there has been talk lately of a "God Mode", in which you are invincible. Well, there was going to be one in the game, but it was (sadly) yanked out at the last minute before the developers sent the game to be put out on shelves. Therefore, there is no God Mode of any sort that we know of right now. I'll keep you guys posted right here in the Newsroom of anything I can get on the subject. Version 0.3 ----------- Completed: 5/14/02 Okay, I added a "FAQ" section, and updated the ToC yet again. I also fixed some more minor errors and added some new info to the "My Preference" part of the Controls. Oh, and I added some things to the Walkthrough. I'm also proud to say that cheatcc and cheathappens asked to use the guide! Version 0.2 ----------- Completed: 5/13/02 Changed ToC, changed this section to "Newsroom", and made a few minor corrections. I also added the "Favorite Quotes" section. Thanks to Marveling One and theninjamaster for contributing their favorite quotes on the boards! Version 0.1 ----------- * Started: 5/5/02 * Completed: 5/12/02 I have written the entire Walkthrough, and all sections are complete. I'm taking submissions for Favorite Quotes to add to the returning crowd-pleasing section. ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | IV) D O W H A T E V E R A S P I D E R C A N ==|___/|_| |_|======================================================== CLASSIC CONTROLS ---------------- [Basic Fighting] B Button - Punch/Action - Press once to perform a single punch. Tap three times in a row to unleash a combo attack. X Button - Kick - Press once to perform a single kick. Tap three times in a row to unleash a combo attack. A Button - Jump - Press once to jump. While in the air, and not moving, tap A again to perform a double jump. Control Stick - Move - Use this to move. The farther you tilt the stick, the faster you move. C-Stick Forward (near enemy) - Lock-On Mode - The camera will lock on to the enemy you are facing and arrows will form around your target. When the target is red, you'll most likely miss with an attack. When it is green, there is a great chance you'll connect. Press forward again to disengage, and press left and right to cycle through available targets. C-Stick Left/Right - Rotate camera right/left, respectively. C-Stick Back - Center Cam - Tap to center the camera behind Spidey. [Advanced Fighting] A Button (Hold, near enemy) - Ride Enemy - Once you are on the enemy, press B to punch the victim in the head. Press X to flip him backwards. Directional Pad (hold) + Punch/Kick - Directional Attack - Press the D- Pad in the direction you want to attack and press B or X to punch or kick in that direction. Directional Pad (hold) + A Button - Dodging - Hold the D-Pad in the direction you want to dodge and then press A. You'll flip or roll in the direction. [Webbing Attacks] Y Button - Web Tie-Up - Press when facing an enemy to shoot a little stream that will hold them for a second. Hold down to completely tie up the enemy for some time. While tied, they cannot attack or shoot you! Y Button + Left (Control Stick) - Web Spikes - Very useful. Press to have Spidey put on his web spikes. His punches will become more powerful, and the spikes will hang around for two full punch combos, or until you use another web attack or climb the walls. Y Button + Up (Control Stick) - Impact Webbing - You'll shoot out a small ball of webbing. Very useful against far-away enemies, and enemies below you. Very useful against some bosses. Y Button + Right (Control Stick) - Web Dome - Spidey sprays web behind him and then pulls it up around himself. This will protect you from all attacks. Will break after a limited time, or when you push B or X. Y Button + Down (Control Stick) - Web Yank - Press to yank your enemies towards you for a nice beating. When you get more skilled with it, try throwing enemies in different directions. Y Button + L Button - Yo-Yo Spidey - You'll suspend yourself from a web line and hang upside-down, provided there is something above you to hang from. Move up and down with the Control Stick. This is a good way to ambush enemies. L Button - Zip Line - Press to shoot to the surface above you, or in the direction you're walking/crawling. A good way to quickly scale buildings. R Button - Web Swing - Ahhh, the signature move of Spidey! Press to start swinging. Press A to cut your line and change direction. While swinging, use the Control Stick to change directions. Hold R to got faster, but you won't be able to turn worth beans. L Button + Y Button - Zip Line Attack - While Zip-Lining, press Y to turn it into an attack! ENHANCED CONTROLS ----------------- [Basic Fighting] B Button - Punch/Action - Press once to perform a single punch. Tap three times in a row to unleash a combo attack. X Button - Kick - Press once to perform a single kick. Tap three times in a row to unleash a combo attack. A Button - Jump - Press once to jump. While in the air, and not moving, tap A again to perform a double jump. Control Stick - Move - Use this to move. The farther you tilt the stick, the faster you move. C-Stick Forward (near enemy) - Lock-On Mode - The camera will lock on to the enemy you are facing and arrows will form around your target. When the target is red, you'll most likely miss with an attack. When it is green, there is a great chance you'll connect. Press forward again to disengage, and press left and right to cycle through available targets. C-Stick Left/Right - Rotate camera right/left, respectively. C-Stick Back - Center Cam - Tap to center the camera behind Spidey. [Advanced Fighting] A Button (Hold, near enemy) - Ride Enemy - Once you are on the enemy, press B to punch the victim in the head. Press X to flip him backwards. Directional Pad (hold) + Punch/Kick - Directional Attack - Press the D- Pad in the direction you want to attack and press B or X to punch or kick in that direction. Directional Pad (hold) + A Button - Dodging - Hold the D-Pad in the direction you want to dodge and then press A. You'll flip or roll in the direction. (While targeting a foe) R, X (hold) - Cannonball Kick - When swinging near an enemy, hold X to perform a Cannonball Kick. Very useful against Green Goblin and Vulture. R, A, X - Mid-air Kick - While swinging near an enemy, cut your line and then hold X to home in on that enemy. Also useful against Goblin and Vulture. R, A, B - Mid-air Punch - While swinging near an enemy, cut your line and hold B to home in on that enemy. [Webbing Attacks] Y Button - Web Tie-Up - Press when facing an enemy to shoot a little stream that will hold them for a second. Hold down to completely tie up the enemy for some time. While tied, they cannot attack or shoot you! L Button (hold) + B Button - Web Spikes - Very useful. Press to have Spidey put on his web spikes. His punches will become more powerful, and the spikes will hang around for two full punch combos, or until you use another web attack or climb the walls. L Button (hold) + Y Button - Impact Webbing - You'll shoot out a small ball of webbing. Very useful against far-away enemies, and enemies below you. Very useful against some bosses. L Button (hold) + X Button - Web Dome - Spidey sprays web behind him and then pulls it up around himself. This will protect you from all attacks. Will break after a limited time, or when you push B or X. L Button (hold) + A Button - Web Yank - Press to yank your enemies towards you for a nice beating. When you get more skilled with it, try throwing enemies in different directions. L Button (hold) + Z Button - Yo-Yo Spidey - You'll suspend yourself from a web line and hang upside-down, provided there is something above you to hang from. Move up and down with the Control Stick. This is a good way to ambush enemies. Z Button - Zip Line - Press to shoot to the surface above you, or in the direction you're walking/crawling. A good way to quickly scale buildings. R Button - Web Swing - Ahhh, the signature move of Spidey! Press to start swinging. Press A to cut your line and change direction. While swinging, use the Control Stick to change directions. Hold R to got faster, but you won't be able to turn worth beans. Z Button + Y Button - Zip Line Attack - While Zip-Lining, press Y to turn it into an attack! L Button + A Button + Left/Right on Control Stick, then Rotate - Twirl Yank - Very difficult to do at first, until you get used to it. When you release the buttons, run out of webbing, or stop rotating the Control Stick, you will throw your victim like a battering ram! MY PREFERENCE ------------- I prefer the Enhanced Controls. It took me some time to get used to the new scheme from the old games, but it'll be great once you do. Try it out, and use Classic if you don't like it. Enhanced gives you more control, so try it first. The way I remembered the new web attacks as opposed to the old ones was simple. L was always in the combo, so that was out of the way. B gives you Web Spikes because it punches normally, and Web Spikes improve your punches. Y shoots Impact Web because it looks like an opening on an arm, and that's how Spidey shoots Impact Webbing. X does Web Dome because it lets no one in, or blocks them out. And A is the only one left, so it Web Yanks! Simple, no? ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | V) P I C K - U P S ==|___/|_| |_|======================================================== There are very few, but some nonetheless. Get used to them and locate each one to survive. Red Spider Symbol: Add Health Blue Spider Symbol: Add Webbing Gold Spidey Symbol: New Combo Shining White and Blue Spider: End of Level (not in all levels) Items: Through the game, you'll find some items on the ground, like a purse, keys, spout wheel, a Fuse, etc. Pick these up and when you get to the point to use them, you'll have to press B or it'll be done automatically. ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | VI) G A M E D I S P L A Y ==|___/|_| |_|======================================================== The game does look different than it did last time, but I'll come through for you once again! Spidey's Health Boss's Health (only while | | facing | | bosses will | | this | | appear) Spidey's _______|______________________|_________ Head----------|-- )___|__/ \__|_______(-|----Boss Head Here |__/______/ | | | | | | | Amount of ---|-----. __________ |Height Meter Webbing Left | | | | | | | | | | | | | _ | | | | | |_||-----. Spidey------|-------------| | |_|| will usually | | | .----.|_|| be here | | | | ||_|| |_____________|__________|______|____||_|| | | Spidey-Compass here There you go! Once again, I have drawn an ASCII diagram of the screen! Go me! ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | VII) G U I D E I N F O R M A T I O N ==|___/|_| |_|======================================================== This guide may or may not meet your standards. Here, I will describe what will be in the Walkthrough. It is written in the Normal mode, and as if you kind of know your way around. You should know what the Spidey Compass is, the Height meter, etc. Also, you have no codes on, playing normally through the game. Now, I will only direct you through the basic bonus, level completion, and will only guide through Stealth if needed. However, I do give Golden Spider locations, to help you get your new combos! Since I point out combos right in the guide where you would normally find them, you'll know there is one near when you see this come up: "COMBO ALERT" in capital letters like that. Read the description to find the combo. There are four things to watch for: "WARNING!" will describe a warning that is usually fatal if left not taken care of. "NOTE!" and "REMEMBER!" will tell you something you should remember, and "TIP!" will give a tip on doing something that I just described. Also, remember than this guide is written as if you were using the Enhanced Controls. ___ __ __ THE MOVIE ==/ __|| \/ |======================================================== \__ \| |\/| | VIII) W A L K T H R O U G H ==|___/|_| |_|======================================================== 1. Search For Justice Peter's uncle has just been murdered. You're raging, ready to take out anyone and anything that gets in your way until you stop that killer. Good thing you are half-spider. Peter scales the wall of a large building and changes into his wrestling costume as quickly as he can, within the confines of a small gargoyle on top of the roof. Now, it's time for you to take over. Jump from the gargoyle and activate your Web Swing. Use the Control Stick to steer in the direction that the Spider- Compass is pointing. Remember to use the Height Meter to find your target. You are in red, and your target is in blue. You'll have to head forward and down from your starting position. COMBO ALERT: Field Goal (B, B, X) - From your starting position, drop down and climb back up. The combo is hidden beneath the gargoyle you start on. (You can even see it in the beginning cutscene). COMBO ALERT: Web Hit (B, B, Y) - From your starting position, jump and swing to the left, and continue until you hit a very tall beige building and when your Compass is pointing in almost the exact opposite direction of where you need to go. Land and you'll find two Thugs to handle. The Combo is in a nook on this rooftop. It shouldn't take long to find. Follow the Spider-Compass to the building below and in front of the starting point. Land and handle both Thugs on the building. The Question Mark will explain fighting tips. Once you dispatch both Thugs, Peter will realize that these guys don't want to talk. So, your Compass points out a new location. Off we go! Follow the Compass and use your Height Meter to get up to the high building. The Control Stick works well when you need to change your height, and the faster Web Swing works wonders. Land and engage both Thugs. They shouldn't pose much of a threat, so you'll have them down fast. Try your new Combos to get used to them. Now, these guys also know nothing/won't talk, so you'll have to move on. Follow your Spidey-Compass to the next building. This time, however, the rooftop is infested with three Thugs. WARNING!: One of them has a gun! TIP!: I recommend keeping your distance and using the Web Hit, or your Web Yank. You could also come in with quick Web Spike attacks. Not much more to go! Follow your Compass to the last roof, kill all three Thugs (remember that one has a gun), and you'll trigger a cutscene. Peter catches a Thug that was trying to get away. He manages to force the information he needs out of the flunky. Your last location now comes up on the Compass. Use the fast Web Swing and Height Meter to find the Blue Spider that ends the level. TIP!: Using the fast Web Swing can aid in completing this level quickly. 2. Warehouse Hunt Now that you've found the warehouse where Uncle Ben's killer is hiding, you can travel through and find the murdering scumbag. After Peter automatically crawls in through the door, go to the door ahead and on the right wall. Walk through the door and walk down the stairs. COMBO ALERT: Back-Flip Kick (B, X, X) - When you reach the bottom of the stairwell, you'll see the Combo Icon before you find the door. Okay, exit and door, and Zip-Line up to the ceiling once you exit to make sure that the Thugs don't see you. When you are in the shadows (Spider-Man's head icon in the corner will be blue), you are invisible to all Thugs. There is some Health and Web-Fluid on the catwalks hanging from the ceiling if you need it later. NOTE!: If you don't want to be stealthy, you can just beat all the thugs in the room. Works every time! Exit through the door on the wall opposite where you came in, making sure to avoid detection if you want to be stealthy. When the Thugs are turned so they can't see you, drop and run through the door. REMEMBER!: You only need to avoid detection in that room. You can be seen in the others, just not that one. Thugs will attack you when you enter. Use Field Goal to dispatch every one. Get to the next room by going through the garage door on the far wall. Once you get through, some Skulls will notice you. Everyone knows you're there now. When you enter, the killer runs through a garage door and locks it behind him. The Skull controlling the panel that opens the garage door rips the Fuse that operates it and you've got to catch him. Zip-Line up to the ceiling to make the Thugs lose you. While they're busy, jump down behind the semi-trailer and land. As soon as you do, walk forward and Zip-Line to the ceiling to avoid the forklift that tries to ram you. When it explodes, drop down. You'll find a grating past where it exploded. Dodge the Skulls and zip up into it. Since they can't zip after you, you'll won't have to face them right now! Work your way through the vent and you'll see that an electrical barrier is blocking your way. Take the other path and drop down. Flip the switch on the far wall to turn off the power and Zip back into the vent. Drop from the vent and you'll see the control panel where that Skull ripped out the Fuse you need. Now you'll have to teach him a lesson! Leave through the only door in the room and take out the two Thugs behind it. There is a grating on the floor, so remember this location. Continue down and you'll see a door. The Skull that took the Fuse is behind it, but it's locked. Check around to the left of it to find some Webbing and an open vent. Grab the Webbing if you need it and then jump into the vent. Continue through and jump out the end, then flip the switch in this room. Go back into the vent and return to that vent you were supposed to remember. Zip back into it and follow it until you reach the end. The Thug with the fuse will be in here. He takes quite a beating, but he'll go down once you give him some good, solid hits. Retrieve the Fuse and head back to the room where the control panel was. Replace the fuse with B and head back into the first shaft you went in. Now, when you drop down, you'll be attacked by the Thugs you left behind. I find that the Web Dome works wonders. Wait until they get close and then cover yourself. Do this a few times and they'll go down. Since you don't need any webbing for the rest of this level, don't hesitate to use it. If you don't want to do that, the Mid-air Kick/Punch work well. Or, you can hang out on the ceiling and shoot down Impact Webbing. Your call. Anyway, go through the door the killer went into and defeat every Thug you come across to end the level. 3. Birth Of A Hero Almost there! There is a vent cover on the ground of the room you start it, so Zip into it. Follow the twists and turns until you reach the exit. Drop down and be ready to fight. There are many Skulls down here, and one guy's got a sub-machine gun. If you down him first with a Web Dome or something, I find the other so much easier. Also, don't forget to take cover if you're getting your but kicked. Duck behind some crates and let the Thugs come to YOU! Once you're done with them, leave through the door that has a question mark in it. After the explanation, enter Look Around Mode and wait until the steam from the pipes stops. When it does, zip through the room and drop from the wall. Continue down the hall and walk through the door at the end. COMBO ALERT: Handspring (X, A, A) - At the end of the hall, in front of the door, you'll find the obviously placed combo. ;) COMBO ALERT: Advanced Web Dome (Y Button + Right/L Button + X Button twice) - You can grab the Advanced Web Dome (which I highly recommend) if you sneak through the room previous to the steam one on the ceiling to avoid detection. You'll find the Advanced Web Dome just before the steam room if you avoided detection. In the next room, you'll be attacked by a flood of Skulls, some of which have guns. WARNING!: The guns take a huge bite out of your Health, so be careful! When you've killed each one, check around for the Key one should have dropped, and pick it up. Grab the Health and Web-Fluid Spiders above you if need be, and then go through the door in a corner of the large room. Go up the stairs and avoid the steam. When you reach the top, you've finally found what you came for. BOSS FIGHT - Uncle Ben's Killer ------------------------------- As soon as you reach the top of the staircase, the little murderer will shoot you with a powerful shotgun. Zip-Line to the ceiling to avoid it. Crawl into the next room and stay on the ceiling. He'll run around below, repeating that he can hear you, and screaming about not knowing where you are. Get a lock on him and get ready for payback. If you drop down, he'll blast you with his gun, and on the ceiling, he runs away from you, only shooting if he finds you, so I recommend staying on the ceiling. There are girders you can stand on just below the ceiling if you like. I like webbing him up and then using the Web Yank to smack him into things. Impact Webbing works wonders as well. NOTE!: If you need Health or Webbing, there are regenerating amounts in the corners of the room, on the ceiling. I've also found an equally as good way after some experimenting, but a bit more dangerous. First, crawl on the ceiling until you find him. Then, drop onto a girder, but make sure you keep him in sight. Equip Web Spikes and then drop down. Lock-on to him and avoid the shot that he first. Come in quick for some punishment with your Spikes. Then, Zip back to the ceiling. WARNING!: When doing that last method, you MUST avoid his shotgun fire. If you get more than three or four times, you'll be gone. Make sure to replenish your Health before you die. 4. Oscorp's Gambit Now that Peter appears in his famous red-and-blue suit for the remainder of the game, rather than his ratty old wrestling costume, he needs to earn some money for Spidey pictures, since they seem to be hot news. Well, this is a cover-up for control instructions, but you'd better follow them anyway. The first thing Peter figures he should do is photograph himself web-swinging. You don't have to be fancy about it, just launch from the roof and activate the Web Swing! After Peter's automatic camera snaps a few shots, you've got to perform an aerial stunt. You need to cut your line and begin swinging in the opposite direction. So, press A and Down on the Control Stick to spin around. Then, tap R again to start up your swing. Next, land on the building you started on and wait for instructions. Peter says to lock-on to a target balloon, so start swinging and then lock-on to the balloon a bit ahead of the building. Once you've done that, you'll need to attack it. While near it and when the target arrows are green, cut your line and perform a Mid-air Kick at it. Swing back to the building you started on and touch the Spider Symbol to end this section. Now that you've got some pictures, it's time to head back to the Bugle. However, on his way back, Spidey runs into some Hunter Killer robots, and that can only mean trouble. You'll have to destroy all the robots that come in waves. Once you do, Spidey's path will be clear! 5. The Subway Station When Spidey arrives at a subway days later, because he heard of an attack there, he has a meeting with a big, green bird that flies away, and Spidey is unable to catch him. Spidey notices the Shocker going into the subway, and follows him down. When he arrives inside the subway, Shocker runs away, and Spidey notices some civilians being beaten by Shocker's men. Now you have to stop them. At the very beginning, a security guard is being beaten up by three Thugs. Jump over there and intervene with some webs and your strong feet. COMBO ALERT: Scissor Kick (X, B, X) - Before you finish all Shocker's goons off, check the side of the subway, behind the walls to the side to find this useful attack. Try it out on some of the baddies. COMBO ALERT: High Web Hit (B, X, Y) - Before you finish all Shocker's goons off, zip up to the ceiling and check around here. You'll find the High Web Hit up there. Once you've taken out every enemy, Spider-Man's spider-sense will go off for the first time! It flashes ahead of him and shows a thug guarding the doorway. Past that, there is a security guard having some villain trouble. And even farther into the subway, is a civilian being brutally beaten by a thug. Then, it zaps back out to Peter. You've got to save them. They're more important than catching Shocker! Follow the Spidey- Compass and swing to the doorway. Take the thug in the doorway down and continue through until you come to the security guard. Web the thug up and get to the weaker civilian, and rescue him first. Then, go back for the guard. Actually, the security guard can almost hold his own in a fight. Once you do that, your spider-sense will again go off at full- blast. This time, a security guard is being attacked by two of Shocker's cronies. Once the cinematic ends, follow your Spider-Compass to their location. Dispatch the two thugs and then Spider-Man will swing onto a pillar. When Shocker shows up, Spidey makes a few sarcastic attempts at guessing his name, eventually coming up with "The Cushion". Shocker (for it is he) tries to buy himself some time by blasting the pillar Spider- Man in on. Spidey quickly jumps away, but a hapless civilian is a different story. Talking on his cell phone, he never notices the pillar. When you regain control, swing to him and pick him up with B. Turn around and swing to the Spider-Pad on the ground. Place him back down and then you've saved him. Shocker is gone, but three of his friends aren't. Beat them off with a Handspring and some fist fighting, only to have your spider-sense go off at full-tilt again. Two security guards are being attacked deeper into the terminal. Use the Compass and follow the long passage to their location. Once you kill every Thug around the security guard, Shocker blasts a hole in the floor, fleeing from Spider- Man, but not before cursing that little bug. He and a few buddies drop down the hole in terror. Of course, Spider-Man relentlessly follows. 6. Chase Through The Sewer Now that Shocker is in the sewers, he thinks he's safe from good old Spider-Man. He's wrong. He'll start out by sending some of his goons after you, just as you drop in, running behind a door himself. When you gain control, kill the Thugs that are coming at you and move down the hall. Once you exit the hall into a more open area, there'll be a stronger-than-average-thug to your left. Use Web Yanks and Impact Webs to take him down. Once he croaks, grab the Key he dropped and progress through the door behind you. Through the door you'll find a long channel of water... NOTE!: Water is no longer lethal to Spidey, so feel free to splash around in it! ...and no one in sight. Jump and swing to the left, and go down the tunnel. To the left you'll find an alcove with Health and to the right you'll find a big opening. Drop in here and enter the tunnel ahead. Two Thugs will attack you when you walk in. WARNING!: One has a gun, so take him out first. He's the one to your left when you walk in! Once they're down, grab the Webbing if you need it and continue down the only hallway. When you emerge into a large room, two Thugs will come at you. Kill both of them and then jump to the level right under you. There are two guys down here that have guns. Kill them both (aided by a Web Dome) and then flip the switches on both sides. TIP!: There is some Webbing in the center of the room on the catwalk if you need it after the fight since you used Web Dome. Drop down into the center area to be attacked by the last guy. He's stronger than your run-of-the-mill thug, but a couple Handsprings and some Scissor Kicks will help out. Kill him and continue through the only door. When you get into the next area, Shocker is waiting in a pipe on the left wall. He tells his right-hand man, Vic, to seal off your path by pumping water from the pipe. Vic follows the instructions and turns on the water after Shocker is gone. Then, he little booger rips the valve control wheel from the wall and runs off. Now you regain control. Handle both baddies, grab the Health in the nook or save it for later, and follow Vic into the mesh maze. As you follow him, his buddies jump out to fight you. After you teach them that guns are bad and webs are good, follow Vic and take him out by riding on him and punching him in the head, then throwing him down with X. After quite a beating, he'll fork over the valve wheel. Pick it up and then return to where he ripped it from. Place it back on with B and then activate it with B again. COMBO ALERT: Dive-Bomb (B, A, A) While the water stops, swing across the gap (the water is electrified) and grab the combo. When it does stop, swing into the tunnel to follow the Shocker. WARNING!: The water is electrified! Do not touch it, or you'll lose!!! JUST STAY AWAY UNLESS I TELL YOU OTHERWISE! Follow the tunnel until it opens above you. Jump out and kill the thugs that come after you, making sure to avoid the one that throws flash- grenades. COMBO ALERT: Advanced Web Spikes (Y Button + Left/L Button + Y Button twice) - Once they're all gone, zip to the ceiling and find the switch up there. Flip it and head back into the pipe. Jump into the now-safe water and go through the now-open door to collect your prize. TIP!: I really recommend you pick this up. It will help you in a future battle and many others to come. Just get them, okay! I said get them! Continue down the only opening and go through the channel. When you reach the end, go under the open door to your right and it will slam closed on you. Zip to the ceiling and Web Yank the four thugs in this room, mixed in with a Handspring or two to finish them. When more Thugs come in from the closed door. use Impact Webbing or pure fighting skills to kill them all. Grab the power-ups if need be, and then go to the door across from where you came in. There is a thug with a machine gun here, so take him out with Advanced Web Dome attacks. When he goes down, grab the key he drops then jump down into the space below. Enter the door to the right (when facing the door above) and flip the switch. It opens the door above. Get out of the room and Zip-Line up. Jump to the door to end the level. (Enhanced Mode Only) COMBO ALERT: Advanced Impact Web (HOLD Y Button + Forward/L Button + Y Button) - Before you go through the last door, enter the door below it on the left (while facing the door) to find this power-up! 7. Showdown With Shocker Shocker is not a very hard boss. However, you'll have to work a bit to get there. When you first begin, move behind one of the pillars in the middle of the tunnel. Shocker is at the other end and will fire blasts of energy back at you, doing massive damage! WARNING!: You can only take three hits, so be careful. TIP!: The easiest way I've found to make your way down the passageway is with the Web Zip. Seeing as how it's the fastest mode of travel, use Look Around Mode and the Web Zip to safely make your way down the tunnel. Aim for the backs of the pillars you hide from Shocker behind, and Zip to them before Shocker can blast you. When you reach the end, Shocker backs into a tunnel and uses his blasters to block your path. However, you can open a detour. On the left and right sides of the area, there are two levers. Flick them with B to move the trains on the tracks. The one on the left reveals a flight of stairs. Travel up them into the next area. The stairs opens up into a sewer channel at the top. COMBO ALERT: Uppercut (X, X, B) - When you reach the sewer channel, the Golden Spider will begin to float away very fast. Web Swing after it and retrieve it before it passes through the grating. Trust me, it's very useful against Shocker. Swing right down the channel and into another tunnel. After a few more passages and one more flight of stairs, you finally reach the Shocker! BOSS FIGHT - The Shocker ------------------------ Right after Shocker finishes taunting you, get a lock on him. Since he's got electrical energy he can fire at will, it's good to keep your distance. Jump away from his blasts and peg him with Impact Webbing. When he does the Tornado Attack, Web Swing away form him to stay out of it. Come back in with some Impact Webbing. If you picked up the Advanced Web Spikes, they work even faster than Impact Webbing, but are more dangerous, since you have to get close. If you need Health, there is some in the corners of the room. Once you down Shocker, a cutscene comes up. Shocker tells Spidey where to find this new Vulture guy, reasoning that if he can't get his cash, neither will Vulture. Spider-Man ties Shocker up for the authorities and leaves to find Vulture. 8. Vulture's Lair Spidey swings to Vulture's hideout, in an old belltower. He figures that to find Vulture, he'll have to climb through it to the top. Now, this level is actually easier than you might think. There are traps and such, but nothing Spidey can't get past. Go through the doors and you'll find the tower you need to climb. Run up the ramps and Vulture will begin throwing grenades at you. WARNING!: Throughout the level, you'll find little Spider-Explosives that follow you with webs and explode when they get near. You'll also run into stationary bombs and a flaming log! After about half-way through, Vulture tries to get you off his trail by blowing up a section of the tower, lighting it on fire, and starting a giant log that swings around, ready to pelt Spidey. To get past it, go up the ramps until you come to a broken ledge. Jump, hold Left on the Control Stick and tap Z. You'll shoot past the log and latch onto the ledge past it. Grab the Health and repeat for the next ledge. Keep going up and you'll eventually find Vulture at the top with his precious jewels. COMBO ALERT: Gravity Slam (B, B, A) - Under one of the broken staircases you'll find this useful combo attack. 9. Vulture Escapes Right after you catch him, Vulture grabs his jewels and flies right out the clock tower window and Spidey follows him, unsurprisingly. They end up out in the city, with Spidey right on his tail. Now it's time for you to pick up the chase to stop Vulture. As this is your first chase level, you might need to now a few things. Firstly, the meter at the top works just like it did in the first game. The closer the Spider symbol is to the Vulture symbol, the closer you are to Vulture. Make sense? If you stay behind him for too long, you lose him. Secondly, Vulture will throw things at you to stop you from following, but they're generally easily avoided. Bear in mind, however, that they can cut your web line, forcing you to start another one up again. I find it easier if you get a lock on him from the start and keep it that way, but if you do lose him, he leaves a green trail behind him, so follow that if you get disoriented. TIP!: Part-way into the level, Vulture will throw bombs at a billboard's support beams. It starts to wobble, threatening everyone below it. Quickly disengage the old bird and land next to it. Use your webs to fix the support beams and then resume your fight with Vulture. TIP!: A little further into the level, Vulture will blast a water tower's support beams, claiming the civilians are 'thirsty'. Again, land and web up the support beams, then resume the chase. Overall, you shouldn't have too much trouble with this. 10. Air Duel With Vulture BOSS FIGHT - The Vulture ------------------------ This level shouldn't be too hard, but it can be if you don't know the geezer's attack pattern. The blue meter is what you have to deplete so you can make him land, and thereby making him vulnerable to your attack. Only when he's ground can you attack him. I recommend a Cannonball or Midair Kick to him when in the air, and the Camera lock is very useful. Try to ground him as fast as possible. When he does land, equip Advanced Web Spikes (you did pick them up, didn't you?) and pound the feathers out of him until he takes flight again. COMBO ALERT: Dive Kick (B, A, X) - While Vulture is down (and after the storm has subsided somewhat), climb the building he is on. Use Web Zip to get up until you can't any longer. When you get to the very top, you'll collect this combo! COMBO ALERT: Sting (B, X, B) - Again, get this while Vulture's down. This one is under the gargoyles, past them a little bit. After you give Vulture the beating of his life, Spidey retrieves the jewels and leaves Vulture hanging by a web for the police to apprehend, with even the cops mocking him! 11. Corralled |
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Another Spider-Man: The Movie Walkthrough :
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