Star Fox Adventures Walkthrough :
This walkthrough for Star Fox Adventures [Game Cube] has been posted at 12 Sep 2010 by PokeAngel and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up PokeAngel and share this with your freinds. And most important we have 14 other walkthroughs for Star Fox Adventures, read them all!
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Walkthrough - FAQ/Walkthrough########################################################################### # # ## ### ## ### # ### ###### # # ######### #### ## ## ## # ##### ### # # ##### ####### ## ##### ### #### # ## ## ### ## ##### ### ###### ##### ### # ## ## #### ### ## # ### ### # ##### ### #### # ### # #### # ### ### ############################################################################# ## ### # ##### # # ### # # ## # ## ## # ## # ## ## # ### ## #### ## ### ### ## # ## # #### ###### ## ### # ### # ### ## ## # # # # # # ## # ## #### ## ## # ## # # # # # #### ## # # # # ## # # ### ######## ## # ### # # # # # # ## # # # ## ## # ## # ## ################ ##### ####### # ###### #### ########## ############### # ## # # ### ### Star Fox Adventures FAQ/Walkthrough By BurningFox and Merca Version 1.1 (1/24/03) Special Thanks to CWall at the FCB Board for the Awesome ASCII Art! ============================================================================= .:*:. =-=-=-=-=-=-=-=-=-=-=-=-=-= .:*:. Table of Contents ':*:' =-=-=-=-=-=-=-=-=-=-=-=-=-= ':*:' ============================================================================= 1) Introduction 2) Controls 3) Characters 4) Walkthrough 5) Lowest Shop Prices 6) Cheat Tokens 7) Legal Information 8) Conclusion ============================================================================= .:*:. =-=-=-=-=-=-=-=-=-=-=-=-=-= .:*:. Introduction ':*:' =-=-=-=-=-=-=-=-=-=-=-=-=-= ':*:' ============================================================================= First announced as an N64 game, then a Gamecube release game, Star Fox Adventures finally game out in late September of 2002 as Rareware's farewell project on Nintendo as they were bought out by Microsoft. Because of its long game development Star Fox Adventures (SFA for short) was extremely hyped and didn't live up to most people's expectations. Though the game seemed rather rushed and the graphics less amazing toward the end, SFA is still an amazing game showing the power of the Gamecube. =============================================================================== .:*:. =-=-=-=-=-=-=-=-=-=-=-=-=-= .:*:. Controls ':*:' =-=-=-=-=-=-=-=-=-=-=-=-=-= ':*:' =============================================================================== Control Stick: As with most other games out there, tilting this in any direction will allow you to move in that direction. Simple enough, right? D-Pad: Toggle your PDA's current function. C-Stick: You can use this to access all of your items on the fly. Moving it right or left will toggle between the different categories of items and tilting it up or down will select an item from the chosen category. A button: This is the action button that'll perform most of your moves and such. It also allows you to attack using your staff. B button: Other than putting away your staff (if you have it pulled at), all this button does is cancel your current selection. X button: With this, you can perform a forward roll. When you're locked onto an enemy, you can also execute a plethora of other evasive manuevers with this same button. Y button: You can assign an item, staff ability, or Sidekick command to this button and use it easily with the press of the Y button. Z button: Pressing this will allow you to take a look at your surroundings in first-person view mode. L trigger: Pressing this will center the camera behind your character. If you hold it down, you can enter what's called "Sidestep mode". During this, the camera will stay behind Fox's back and you'll be able to easily strafe around and such. Pretty useful, if you ask me. R trigger: This will execute a blocking move whilst fighting enemies. Very useful. =============================================================================== .:*:. =-=-=-=-=-=-=-=-=-=-=-=-=-= .:*:. Characters ':*:' =-=-=-=-=-=-=-=-=-=-=-=-=-= ':*:' =============================================================================== Fox McCloud: Fox is the protagonist of the story, and the guy we control for the vast majority of the game. Not only is he the leader of Star Fox, a group of space mercenaries, but he's also an incredibly competent pilot. Unfortunately, we don't get to see a whole lot of his piloting skills in this game. Instead, we get to help him beat up dinosaurs with a stick. Krystal: Krystal is a mysterious girl who is the sole survivor of some ancient race. Since she's such a kindhearted person, she heads straight for the world known as Dinosaur Planet when she hears a distress call. Prince Tricky: Tricky is the young prince of the EarthWalker tribe, and a royal pain in the neck. For a good portion of the game, he'll follow you around like he's your shadow. Of course, he can't actually do anything worthwhile to help you out in battle. Nope, instead he can dig stuff up. Whoop-de-doo. Peppy Hare: This old donkey is one-fourth of team Star Fox. If you contact him during the game, he'll display the world map for you. Slippy Toad: Another member of the Star Fox team is Slippy the Toad. Talk to him during the game and he'll give you some nifty little hints pertaining to the task currently at hand. General Pepper: This guy doesn't play much of a role in the game, but he does charge Fox with the mission on Dinosaur Planet. If you click on his icon on the submenu, he'll display your current status and all the stuff you've collected. General Scales: Not only is this guy one bad dude, but he's also the leader of the SharpClaw tribe and your main foe in this game. As bad as this game's storyline is, though, I'd still rather not spoil anything for you. =============================================================================== .:*:. =-=-=-=-=-=-=-=-=-=-=-=-=-= .:*:. Walkthrough ':*:' =-=-=-=-=-=-=-=-=-=-=-=-=-= ':*:' =============================================================================== =========================== Battling War Galleon ============================== Tasks: [ ] Win Battle [ ] Gain Access to ship The game starts out with a movie of a young girl named Kyrstal coming to Dinosaur Planet because of a distress call. As she's flying in the air with her dinosaur a fireball coming from a ship zooms by knocking her staff down to the planet. After this the movie ends it is time for battle. The battle consists of four phases, the first is you are fighting two heads on the back of the ship, avoid their fireballs and deliver one of your own fireballs to each head. You've hit one when it's on fire. The second phase is the easiest. Basically what you want to do is destroy the back engine type thing. Shoot your blue fireballs at the rods sticking out of the circle until all of them are destroyed. The third phase is the same as the first, and the fourth phase is you verse the head of the ship (literally). Deliver a few blows to the dinosaur head and the battle is over and you appear on the ship. =========================== Onboard War Galleon =============================== Tasks: [ ] Get key to Krazoa Palace [ ] Get thrown off ship After the battle is over you come onboard the ship. Run down the ramp and across the straight stretch. Run up the ramp in the northern portion of the ship now and talk to the thing in the cage by using the A button. After you finish talking a door will open up behind you so run down the ramp, across the straight stretch and into the newly accessible room. Inside this room find a golden key to the Krazoa Palace then head out and back up to where you talked to the thing in the cage. A movie will start with you talking to General Scales, the dictator of Dinosaur Planet. Scales will get mad and throw you off the ship, but your dinosaur will save you and you'll fly off to Krazoa Palace. ============================== Krazoa Palace ================================== Tasks: [ ] Blow your way into the palace [ ] Learn about the Krazoa Spirits [ ] Get the first Krazoa Spirit [ ] Get Crystallized From where you start out outside the palace head north a bit and you'll go through a fuel barrel explanation. After the fuel barrel thing continue going north and talk to the nearby dinosaur that will tell you about rolling away from enemies. Continue on going west and you should see a locked gate with a place to put a key, put the key you got in the War Galleon in and the gate will open. Inside there is a fuel barrel, pick it up and head over to the eastern side of where you can go. There is a bunch of crates somewhere around the eastern side, throw the barrel at them revealing a path down, but don't go down yet. Go back to where you had the fuel barrel explanation and there will be a fuel barrel there, pick it up and head over to the newly opened path. Head down the stairs (the new path) and into the sheltered area and there will be a crack in the wall somewhere. Throw your fuel barrel at the crack making a passage into the hallway and enter the hallway. Head left until you reach a dinosaur, talk to the dinosaur then grab the fuel barrel near him and throw it at the pile of crates destroying them. Don't go to the new area yet though, go back out into the hall and go all the way left then up and find a fuel barrel. After you get a fuel barrel go back to where the dinosaur is then go into the new area. There is fire in this new room that goes on then off, if you are hit by it while carrying the fuel barrel the barrel will explode, so be careful when navigating through the room. At the end of the room should be a cracked wall, throw the fuel barrel at the wall creating a passage to a new room. In this new room there will be a fuel barrel and a switch, pick up the barrel and put it down on the switch opening up a new area. Go over and talk to the dinosaur there then head to the Krazoa Shrine warp pad and warp to the shine. When you arrive climb up the ladder and you'll be at a sort of a gauntlet, but it's very easy. Wait until the fire is out to cross those obstacles then climb down the ladder, run across then climb up. There is a weird barrier protecting your access to the next room though, this is an enemy barrier, you must kill all the enemies in the room before passing; grab a fuel barrel then throw it at the enemy. The door will open, but first grab another fuel barrel and move on into the next room. Put the fuel barrel down on the pad then run across the fire things when they aren't spewing fire and the gauntlet is over. Talk to the spirit and it's time to take the first Krazoa Spirit test. This is the test of observation and it's easier than getting dressed. All you have to do is watch the spirit go into one of the vases then watch the vase it does into. Guess correct three times and you get the spirit easy huh? After you get the spirit you'll automatically be taken back to the Palace. Talk to the dinosaur then head over to the circle with the weird looking design on it and ride it up to a tunnel. Find a place to release the spirit in the tunnel then Krystal will be crystallized by some mysterious force. The game now shifts over to Fox McCloud. ========================== The Great Fox/ Flying ============================== Tasks: [ ] Get new mission [ ] Fly to Dinosaur Planet Welcome to the Great Fox home of the Star Fox crew. Your time at the Great Fox is short, just some talking and fox gets a mission. After the talk you'll be able to fly to dinosaur planet. Flying is pretty easy, basically you must shoot things with the A button while going through the required or more than required amount of golden rings. This time you only have to go through one golden ring, but try to go through as many as possible. Also note that if you hit something you'll probably die, so use your blaster to destroy things and navigate around undestroyable objects. ============================= Thorntail Hollow ================================ Tasks: [ ] Get Staff [ ] Get fire-blaster staff upgrade [ ] Talk to Queen Earthwalker [ ] Warp to Ice Mountain Welcome to Dinosaur Planet! Begin out by heading north until you see a staff between some flowers and palm trees, pick it up and listen to the girl talk about it. After the talking is over head north to a sort ofstone place and some enemies'll attack you called sharp claws. Destroy them with your staff. After the battle is over an area to the west will be shown, hurry over there. At this area lift up the rock with your staff and go down the hole. Run down the path and you'll be at a place with water and a bunch of platforms. Swim to the platform in the middle and press A to get the fire-blaster staff upgrade. Go back to exit this place, but you'll discover there's a gate blocking the way. Next to the gate is a red pad, shoot it with your fire-blaster and the gate will open and head back outside. Now head back to where you were attacked by the enemies and look up, there's a giant red pad. Shoot the red pad with your fire-blaster and head into the place that opens up. Inside you'll find the queen. Talk to the queen and learn that you need to rescue her son who's been kidnapped and taken to Ice Mountain. After you're done talking a dinosaur will move revealing a weird pile of dirt. To get to Ice Mountain you need a few things first, so time to get them! Start out by pulling rocks up with your staff until you have 10 scarabs (money) then go to the store, the cave in the west portion of the hollow. In the store buy a rock candy then leave and get 5 more scarabs and buy a map of the Snowhorn Wastes. Now there is only one more thing to do to, go back to where your spaceship is and search around until the explanation of bomb plants and go up. Shoot the bomb plant with your fire-blaster, collect some spores, then go to where the dinosaur moved and the weird dirt is. Plant a bomb spore where the weird dirt is making a bomb plant, then blow it up making a hole. Go through the hole and you're in the Warp Stones place, go around to the back and talk to the Warp Stone. He'll complain nobody ever brings him gifts so give him the rock candy and he'll agree to warp you to places eventually. Now it's time to warp to Ice Mountain! =============================== Ice Mountain ================================== Tasks: [ ] Rescue Tricky [ ] Make it to Snowhorn Wastes After your journey to Ice Mountain Warp Stone style you'll appear in a cave, walk out and a movie will start. Prince Tricky will be lowered down from a plane, then beaten and taken into a locked place. After the movie ends find a fuel barrel nearby and throw it at the pile of small crates. Defeat all the enemies behind the crates making a red pad appear above where they took tricky. Shoot the red pad with your fire-blaster upgrade opening it up, Tricky will run away and the people that have Tricky captured will speed of toward him. Grab a snow bike from inside and take off also. This is one of the harder parts of the game, the objective is to beat the two enemies to the end of the ride, which can be either done by passing or destroying them. To destroy them ram them until they blow, and passing is self-explanatory. It may take a few tries, but eventually you should win. Make sure to never get hit by the mines they plant and to jump off hills if possible (it looks cool and give you a speed boost). After you win you'll fly off a cliff a land in the water where you'll have a talk with tricky, he'll then become your partner until you get him home. Follow the path now and soon you should come across a passage across lava, but sadly its broken so go to the right of it and head toward a circle dead end place. In the south of this circle is some cracked dirt, use Tricky's "find secret" command to unearth a switch. Get Tricky to stand on the switch opening up a little area. Run over to the little area and put your staff in the hole where you can. This will make a platform rise where the lava passage is, making it able to cross so go back there and climb down the stones. Jump across the platforms and climb up the stone wall and continue on. There is a cracked wall coming up, but no fuel barrel around, use Tricky's find secret command to create a hole in the cracked wall and proceed through it then run on into the Snowhorn Wastes. ============================ Snowhorn Wastes ================================== Tasks: [ ] Get Scarab Bag [ ] Gain access to cave [ ] Get to Thorntail Hollow Welcome to the first area in the game with natural enemies that you can fight (unlike that pesky Krazoa Palace *shakes fist*). Begin out by heading down as you kill enemies until you get to a circular area. Destroy the enemies in the area then talk to the dinosaur, who is apparently very hungry. To get the dinosaur food you need to unearth in from cracked dirt spots, there are two that contain food. Go to the bottom left, then the bottom right of the circle and unearth the cracked dirt there to receive some Alpine Roots. After you get both Alpine Roots talk to the dinosaur and give them to him. For the first root he'll give you a new 50-scarab holding scarab bag and the second time he'll make a block appear. Push the ice-block east to where the area extends on your map and you should hear a puzzle solving sound. After you hear the sound climb up ontop of the block and up onto a path and continue on. Soon you'll be at some cold water; Slippy will warn you about it, but go right down ignoring it. At the bottom there are a lot of rocks around, lift them up getting at lease 25 scarabs then continue on and you should see aguard. Pay him 25 scarabs and you'll gain access to a cave so do it and go inside the cave (ya! Almost done with this mission! Or so it seems). The cave is pretty straightforward, move along killing bats as you go until you get to the water. At the water jump in and go with the flow, left, then up, then right onto the other side of the cave and finish the cave off. Soon you'll see... Sunlight! But wait it's blocked off by a mysterious gate (damn those nazis!). Anyway the morons put a switch where you can put your staff in RIGHT NEXT to the gate that opens it up. ============================= Thorntail Hollow ================================ Tasks: [ ] Get Firefly Lantern [ ] Enter Well Once you're back in the Hollow head down the nearby ladder and to the queen. Once you reach the queen there will be a cut-scene and she'll be very sick. Tricky will say the only way to save her is to get white grubtubs, so you'll have to find six of them. Before you go off and get them you'll need to buy a firefly lantern, get 20 scarabs from under rocks then buy a firefly lantern from the shop. After you buy the lantern, head north until you see a cracked wall, use Tricky's "find secret" command to dig a tunnel into a well. ========================== Thorntail Hollow Well ============================== Tasks: [ ] Get Staff Boost Upgrade [ ] Head into lower portion of well [ ] Collect Six White Grub-Tubs As you enter the well head down the ladder to a small platform and jump down to ground level. Go through the nearby tunnel and plant a bomb spore in the middle of the room where there is the spore dirt (there is a plant if you need spores in the northern portion of the room). Explode the bomb spore you planted with your fire-blaster and head down the hole into a staff upgrade shrine. Like the first one head into the middle and press A to receive an upgrade, this time it is the staff boost upgrade. After you get the staff boost upgrade leave the staff upgrade shrine and head back to the first room of the well via the tunnel. Search for a weird looking thing on the ground that brings your C-menu up when you go there. Use your staff boost upgrade on the little pad when you find it and shoot up to a higher area. From this new high area head into the other room and plant a bomb spore where you can in the middle of a bridge. After you plant the spore fire-blast it and a brick will fall down, jump down toward the brick now and push the brick over to a switch opening a gate. Go through the gate and talk to a dinosaur, who will move then plant a bomb spore where the dinosaur was and fire-blast it with your staff creating a passage down deeper into the well. Head down now into the bottom of the well. After you reach the ground from climbing down the ladder turn around and there is a white grub-tub, stun it then capture it. After you capture the grub-tub head forward until you get to a side passage on the left, go into the side passage. There should be a staff boost pad, put your staff in it and boost to the higher area. Grab the white grub-tub and the fireflies then head down and head left into the darkness. Use a firefly in your lantern to see in the dark and find a place to plant a bomb spore. After you plant the spore blow it up with your fire-blaster staff upgrade then head into the new area and get the white grub-tub (yay! half done), leave the darkness now. Head forward and there will be some fireflies, get them and head into the nearby darkness and light your lantern. There will be a grub-tub in the beginning of the darkness, grab it and head on. Somewhere in the middle next to a pillar there will be a place to put a bomb spore, plant one then blow it up making a pillar fall. Leave the darkness now and head to back to the staff-boost pad and boost up. Jump across the platforms now, get the two last white grub-tubs and some bomb spores and leave the well back into the Hollow. ============================= Thorntail Hollow ================================ Tasks: [ ] Feed Queen White Grub-Tubs [ ] Get Key from Queen [ ] Head to the SnowHorn Wastes Now that you have the white grub-tubs head back to the queen. Feed her the six white grub-tubs and she'll come back to normal and there will be a very long and boring talk. After the talk is over you will get a key, now head back to the ladder you came from the SnowHorn Wastes. Climb the ladder and enter the cave. Head through the cave until you get to the water, the currents are backwards so you can't go anywhere, the only place you can go is to a platform with a switch on it. Go to the platform and make tricky stand on the switch, opening a gate. Climb through the gate and down the path and you'll see a place to put your staff in. After you do this the water currents will change, go back in the water and head to the other side and finish your journey through the cave. ============================= Snowhorn Wastes ================================= Tasks: [ ] Free the Wolly Mammoth [ ] Head back to the Hollow As you enter fresh air again head over to the nearby gate and put the key in and continue on past the gate. Run over to the nearby wolly mammoth stuck in some ice. He will ask you to get him out and a bar atthe bottom of the screen will appear. Once this bar is full he will be free from the ice, you must use Frost Weeds to unfreeze him. Luckily, Frost Weeds grow on a tree a little bit to the south. You will need to bring the Wolly Mammoth three Frost Weeds to unfreeze him. This task is not very difficult, simply run down to the tree three times, hit it with your staff and push the Weed up to the Wolly Mammoth. Sharpclaws do appear, but they shouldn't be much of a problem. The Wolly Mammoth will open the gate to the Dark Ice Mines so you can get back a spellstone that General Scales stole, head back to the cave and then to Thorntail Hollow. ============================= Thorntail Hollow ================================ Tasks: [ ] Get the Dark Ice Mines Map (and maybe fuel cells) [ ] Fly to the Dark Ice Mines There is not much to here. If you have enough fuel cells to take off the Dark Ice Mines do so (go up to the Arwing to see if you have enough), but get the Map of the Mines from the Shopkeeper first. If you do not have enough fuel cells collect as many scarabs as you can and buy them from the store (also buy the Dark Ice Mines map) then take off. Flying to the Dark Ice Mines isn't that difficult. It is just like flying to Dinosaur Planet, but you have to get three rings. Zoom through any three rings you want; the only problem I can see happening is if you hit into too many giant asteroids you might die. ============================= Dark Ice Mines ================================== Tasks: [ ] Get Tricky's Flame Command [ ] Brake through the main gate [ ] Enter the mines via Bike [ ] Find Tricky and Belima [ ] Defeat the boss and get the SpellStone Ah! The Dark Ice Mines. Begin out by running across the elevated ground until you reach a snowy camp place. Take out the SharpClaw then run to the left over to a house with a crack in the bottom. Have Tricky use find secret on it and then crawl through. Take out the SharpClaws then get the Shackle Key from the box and crawl out of the cave. Run north to a SnowHorn (I will no longer be calling them Wooly Mammoths) and free them with the Shackle Key. They will reward you with the Bridge Cog. After you've gotten the Bridge Cog run forward out of the camp and down the cliff. Run up to a wall with a bunch of gears on it and insert the Bridge Cog in the middle. Inserting the Bridge Cog caused the bridge to work, run over to the cliff and climb up. Run past the bridge and follow the path until you reach some SharpClaws beating up a poor SnowHorn :(. Destroy the SharpClaws then talk to the SnowHorn. He will help tricky learn the Flame Command, but he is too weak/hungry to help you bash the front gate of the mine - you need to bring him Alpine Roots. Head all the way back to the camp and to the house on the right that has an ice coating on it. Make Tricky use Flame Command and the ice will melt allowing you go through. Kill the bat that should be around and have Tricky Flame Command the sticks burning a hole in the ground. Jump down into the hole and run to the end where there will be an ice coating. Have Tricky use Flame Command on it like before then have him use Find Secret on the weird patch of dirt revealing an Alpine Root. Head back and push the Ice Block with you, once you reach as far as you can go climb up on the Ice Block and climb back up to the upper portion of the cave. Exit the house and leave the camp, cross the bridge, and run straight down a hill. Run to the right until you reach an ice coating; like past times use Flame Command on it to melt it. Have tricky use Find Secret on the odd patch of dirt in the cave revealing another Alpine Root. Head up the hill and over to the SnowHorn. Feed the SnowHorn the Alpine Roots and he'll recover. Climb onto of him using the elevated wooden area and ride him to the gate (straight ahead). Having him use the Tusk Attack and ride him to another wooden area and dismount. Head left to yet another ice coating. Use Flame Command on it like previous times and head though climbing the nearby ladder. Use the Staff Booster on the pad to get onto a ledge and jump across the platforms into a cave. Head through the cave and kill the SharpClaw. Take control of the SharpClaw Cannon and shoot the thing with a giant X and then kill all the enemies that come out of the house until you see a cutscene where a red barrier disappears. Run out of the cave now and jump off one of the platforms. Run north where the Red Barrier disappeared from and enter the cave there. Open up the chest thing with your staff and get a Bridge Cog, run out of the cave and into the SharpClaw house. In the middle is another chest, open it like the last one and get a Second Bridge Cog. One more cog left, where you shot the X there should be a cliff there, climb it into a new area where it is snowing. Run up the hill on the left and flame command the ice coating there. Get the Last Bridge Cog from a chest type thing there and run all the way back to where the SnowHorn is. Head left to where you destroyed an Ice Coating and climb up the ladder there. Instead of using the Boost Pad run to the side and there is a gear board, insert the three Bridge Cogs. A bridge will appear, jump down and cross it (it is behind you, below the ladder) and approach a wall with a crack. Have Tricky use Find Secret and crawl through into a cave. There is a switch on the wall, shoot it with your Fire-Blaster and a clock starts, and four vents appear. Use Flame Command on all four vents within the 60 seconds and a door will appear, run through it. Jump off the cliff and run along the midair path and Flame Command the ice block. Receive the Dinosaur Horn and leave all the way back to the place where you destroyed the X. Climb the cliff and run up the hill on the left and stop in the middle where there is a C Icon. Use your Dinosaur Horn and a SnowHorn will come. Climb onto the SnowHorn and head north into the blizzard. Follow the Alpine Roots until there is a cutscene at the end. Tricky has been captured, but you're fine. Have the SnowHorn bash the door then dismount and head into the cave, kill the SharpClaws, and ride the bike into the mines. Run across the ramp watching out for the fire once you arrive in the mines and kill all the SharpClaw in the area opening an area with an ice coating (ignore it for now). In the south of the area is a Staff Boost Pad, run there and boost up and crawl through a small space in the wall. Run down the path and shoot a switch that is on a wall making a fire go out. Where the fire went out there is a chest with a key, get the key and leave and jump down to the area again. Tricky is located in the northern portion of the area, run across the wooden circles until you reach his cell; unlock him when you reach it. Smack him with your staff to wake him up, talk to him, then run to the cave with the ice coating. Use Flame Command to melt the ice then get the key, leave, and unlock the SnowHorn in the cell next to Tricky's. Attack her to wake her up and you will discover she is the GateKeeper's Daughter. She'll blast through the wall and down into the lower caves, use Find Secret on the side and crawl through. Shoot the green icicles on the ceiling when you emerge making ice blocks in the water. Cross them and activate the switch with your staff and cross back. Head over to a Staff Boost Pad and boost up then jump onto a block close to you, then jump to one in the middle, and finally jump to one on the right. On the one at the right jump onto the ledge at the last moment and push the Ice Block into the water. Jump down on the ice block and climb on the ledge. Run down and kill the SharpClaws. Run onto a ramp and ride that down avoiding fire blasters, then run the rest of the way down. You will meet up with Belima. Find a ladder behind a pillar and climb it up to the top. Grab a barrel and run to the top. This is a very hard process, the only advice I can give you is trust your eye, the barrels come in left to right to left to right to left order. If they are coming to the left and it's in the middle move to the left on the next one, it will be in the right. Once you reach the top find a place where it says "Put Down" put it down, and then climb up. Activate the Magnet and the barrel will be zapped up, graab the barrel and run over to a wall at the end of a long bridge. Throw the barrel making a huge hole in the wall. Activate the switch there and go down the ladder and go over to a small bridge and cross it. Run into the cave and activate the switch there. Run out and climb the ladder, run across a small bridge that should have appeared and climb the ladder. Kill the SharpClaw and gain control of the cannon. Shoot the X's with the cannon then jump all the way down and cross the lava on some platforms that appeared and warp to the boss. BOSS BATTLE: GALDON Galdon is not a hard boss at all. When the battle begins he is solid ice, have Tricky use Flame Command to start the real battle. Run around to the tail and hit his tail three times with your staff and he'll swallow you. Now you're in his stomach. Repetitively hit the thing hanging in his stomach until he spits you out. Now you're at the hardest stage. Avoid all the attacks and when he is sucking in air shoot a fireball at him with your Fire-Blaster. He'll eat you again; attack the hanging thing and the battle is over! He'll spit you out and die. Now that you've got the spellstone fly back to the planet, fly through one ring (that's a real challenge) and you'll be there with four life bars now. Cool! ============================= Thorntail Hollow ================================ Tasks: [ ] Light Beacons [ ] Get Moon Gate Key [ ] Enter the Moon Mountain Pass Back to ThornTail Hollow! The SharpClaws have extinguished the fire beacons around the area, and we need to get them back. Run to the Firewood tree near the shop and whack it with your staff. Hit the Fireweed pick it up; hit two more and pick them up as well. There is a ramp in the northern portion of the Hollow, west of the place where the queen is; run up the ramp and light the beacon on fire by putting a fireweed in it and having tricky use Flame Command. Next run to where the honorable Warpstone resides. There is a beacon around there, use the tactic like last time to light it on fire. The last beacon is on another high area. There is an entrance by where you can get to the queen behind a mushroom, climb the ladder and jump across until you see a switch; put your staff in it and enter the area where the last one is. Light the last beacon on fire and you'll get a Moon Gate Key. Run to an area in the Northwest portion of the hollow, jump down, plant a bomb spore, and shoot it with your Fire-Blaster go through the crack in the wall and you're in a cave. Run until you fall down and make your way to an opening in the left and jump across the platforms. You'll eventually get back up, run to the Moon Mountain Path. ========================== Moon Mountain Pass ================================= Run along until there is a cutscene. SharpClaws will begin rolling barrels down, avoid them and get to where the SharpClaw are. Kill the SharpClaws and the red barrier will disappear. Run along until you reach the Force Temple. ======================== Volcano Force Temple ================================= Tasks: [ ] Get the Ice Blaster Upgrade [ ] Put the SpellStone in the Force Point [ ] Leave back to Moon Mountain Pass Run until you reach a room with platforms in the walls. Wait until they come out and hop across. Run until you see a hole in the floor that has a flame in it. When the flame disappears jump down and run straight until you arrive at a Staff Boost Pad, boost up and put your staff in the nearby switch and get the life up thing. Jump down and run up while avoiding the barrels. Take out the fire bats and jump across the hole in the floor. There is a place to put the SpellStone, put it in and run along. There is a SharpClaw, kill it and you should see orbs on both sides of the room. Shoot them with your Fire-Blaster when they are the same color as the torch. When you get both right the door will open, use your spell stone again and proceed on. Run up the barrier and some SharpClaws will appear. Take them out and proceed through, and have Tricky use Flame Command on the furnaces in this area, extending some platforms. Climb up the nearby ladder and jump to the door. Jump across when the fire goes out and climb up the ladder, collect some energy re-fillers and go back down. Head across like before until you reach a cave. Yay! Another Staff Upgrade! Get the Ice Blaster upgrade and leave. Head back to the room where you used Flame Command and use your Ice Blaster on the torches. A platform will rise, ride it down underground and run to a room with some SpellStone holes. Listen to Peppy then put the SpellStone in and leave the room. Put out the torch to your left and go up the platform. Climb up a ladder and make all the fire blasters go out with your Ice Blaster and a door will open. Run back to the ladder, go down and head to the door. There are two flame things, jump across (avoiding getting burnt). Use your Fire-Blaster on some fire symbols and Tricky will cross. Have Tricky use Flame Command on the furnace and enter the Force Point. Put the SpellStone in and run out of the temple back to Moon Mountain Pass. ========================== Moon Mountain Pass ================================= Tasks: [ ] Get the Ground Quake Upgrade [ ] Enter the Krazoa Palace for a test As you enter the pass again Fox will hear a girl's cries (Krystal's). Afterwards a Krazoa dude will appear and tell you what happened to her. He will then open a door thing, go through it and lift up a rock with your staff opening up a hole. Go down the hole and you'll be in an Upgrade Area. Go to the middle and learn the Ground Quake Upgrade. Leave the room and head back to the pass and a monster will appear. To defeat it use the Ground Quake an it will reveal the weak spot, hit the weak spot twice to get a Moon Seed and to defeat it. Put the Moon Seed in some weird dirt by a crack in the wall. Next, have Tricky use Flame Command on it to make it grow into a vine; climb it. Defeat the monster that is ontop as you did the last one and get the Moon Seed. Plant the seed in the right dirt and jump across to get some Bomb Spores. Defeat the monster, get the extra life thing, and jump down. Run forward and put the Moon Seed in some dirt. Climb the seed and enter the cave. There will be a place to put a Bomb Spore, so plant it and destroy it with your Fire-Blaster. A meteor will crash, cool; get three rocks to put them in the holes in the meteor and it will lift up Run under it and plant a moon seed, and continue on going down another ramp. Plant yet another Moon Seed and climb up. Kill the enemy and plant one last Moon Seed. Get the Cheat Token from the well and climb down and continue up until you find the teleportation pad to the Krazoa Test of Combat. ============================== Krazoa Shrine ================================== Tasks: [ ] Pass through the gauntlet [ ] Get Krazoa Spirit #2 Your second Krazoa Test of the game, and the first as Fox. Run straight and climb the ladder near you. Kill the fire bats and jump into the water. Swim across the water watching out for whirlpools and extinguish the fire with your Ice Blaster when you get out of the water. Climb up the cliff and there will be some shallow water. Shoot the red thing on the roof with your Fire-Blaster and it will raise the water. Swim across and kill the enemies. Run across avoiding flame-throwers and there is the test! This test is incredibly easy. All you have to do is kill all the enemies that spawn in a time limit. Simply kill them as fast as you can and get the spirit. ============================= Thorntail Hollow ================================ Run through Moon Mountain Pass into Thorntail Hollow. Run over to the Warpstone and warp to the Kraoza Palace. ============================== Krazoa Palace ================================== Tasks: [ ] Release Krazoa Spirit #2 Tricky can't be warped, so it's just Fox. Run straight up a ramp and kill the SharpClaws and it will open a barrier. Exit now and there is a fuel barrel on the left, take it and head inside. Run into the dark room and activate your Firefly Lantern. Run up the ramp to your -> and run across it until there is a ramp going down. Go down the ramp and throw your barrel at the crack in the wall. In this room there are some orbs and torches. Shoot the orbs when they and the torches are the same colors with your Fire-Blaster. Shoot the flame-thrower a few times and get a fuel barrel and set it down on the pad and the door will open. There are some SharpClaws, kill them and go onto the platform. There are some air things, use them to go up; go all the way up to the top of the Palace where there is a place to put the Spirit and where Krystal is imprisoned. Fox stares at Krystal for a few seconds, find the right side to put the Spirit in and release it teleporting you back to the Thorntail Hollow. ============================= Thorntail Hollow ================================ Tasks: [ ] Get to Cape Claw Back at the Hollow! Mr. Warpstone will give you a new Scarab Bag, cool. Run over to your Arwing and down the path behind it. Head to the area where there is water. Jump into the water and swim around to the other side. Run along to Light Foot Village. As you enter kill the SharpClaws and go forward and pay the machine 60 Scarabs to get entrance to Cape Claw. Run through the maze and follow up this upwards area until you reach Cape Claw. ============================== Cape Claw ====================================== Oooo... a beach like area ^_^. Head down the ladder and Tricky thinks he saw something. Head to the left to a waterfall and shoot a red thing behind it with your Fire Blaster. A bridge will appear, cross it and head into the water and swim towards the big dinosaur (HighTop). Pay the guard 25 Scarabs and talk to the HighTop. He has lost his gold bars and needs your help to find them they are located at: - Near the ramp you ran up to the HighTop, dig to find it - In a sandy area with a Thorny wall. Kill the enemy and dig nearby to find the bar. - Have Tricky burn the thorn wall with Flame Command and have him dig in the water and it is there. - Run to the side where you first came into the water and there is a bar there, dig it up. Head over to the HighTop again and give him the bars. He will make a ladder appear, climb it and put your staff in the switch opening a gate. Jump down and jump across to another platform. Enter the gate and the door will close behind you. Move the blocks over the vents so that the gas doesn't kill you within the time limit and a gate will open. Run over to the gate (it's by where you dug up the 4th Bar) and you will talk to the Queen CloudRunner. She'll open up the way to the CloudRunner Fortress, but Tricky won't go because of species rivalry. Anyway, head by to the Hollow and enter the Arwing. This mission isn't that tough to get to the Fortess. You have to go through five rings, try to go through the first five you see so you won't have to worry later on. =========================== CloudRunner Fortress ============================== Tasks: [ ] Get the SharpClaw Disguise and escape jail [ ] Talk to the Queen [ ] Rescue the Queen's Babies [ ] Get the SpellStone As you arrive the CloudRunner Queen will go ahead. Run straight and kill some SharpClaws then go down the ladder to your right. Swim over to a button and a timer will appear. You have to jump through all the star rings before the time is up. Jump across barrels to improve your time, if you succeed a red thing will appear above the gate, go back up the ladder and shoot it with your Fire-Blaster. Head through the gate and kill the SharpClaws. Head up the ramp and climb down the ladder at the top. Put your staff in the switch and it will open up the gate. Go to the gate and Scales will put you in prison. Push out the block and get out of jail. Walk to the left until you are in a room with a sleeping guard. Walk (not run) and out of the room (watch out for the water). Run straight and climb down the ladder to your left. There is an air thing, put the barrel down in the air thing and step on the button blowing up the room. Slippy will now transport the SharpClaw Disguise. Use the disguise and head back to the room with the sleeping guard. Head over to him and he'll go off into a break. Take your staff and put it in all the switches releasing the animals. One of the dinosaurs will give you the Power Key, run to the area where you went down the ladder and use your Fire-Blaster on the thing on the roof. Climb up until you reach the top. Run across the area and run over to the stairs with a CloudRunner painting on it. Push the CloudRunner logos to open some gates and put out the fire with your Ice Blaster. Use your Staff Booster to enter one of the gates and get a Light Gem. Find the crate with a switch and flip it dropping a latter. Put out the fires with your Ice Blaster and press the left CloudRunner button. Run back and climb the ladder, get another Light Gem and push the middle Cloud Runner button and climb up the crates to your left and get the last Light Gem. Find a door to put the Power Key in and then put the gems in and a air thing will start up. Float up the air thing and kill the SharpClaws. Step on the pad and put on your disguise to get through. Kill the SharpClaws the barrier will disappear. Go into the room with a fuel barrel and put on the disguise, it is needed to pick it up. Carry it over two rooms and put it on the barrel pad. Climb up the ladder and stand on the SharpClaw pad to bring the barrel up. Throw the barrel at the wall to the right opening it up. Kill the SharpClaws and turn on the disguise and stand on a pad lowering the ladder. Climb the ladder and put your staff in a switch. Talk to the Queen CloudRunner and jump out to the crate and flip the switch opening a gate. Go back to the air thing and grab a fuel barrel. Jump across the air thing and toss the barrel at the pillar holding the cage the queen is in. She will give you a CloudRunner Flute to help get her lost babies. They are: - Where you killed five SharpClaws, it is to your right. Kill the SharpClaw and use the flute bring it back. - Where you found the Light Gems, it is around there. Kill the SharpClaws around it and send it away with the flute. - Where you used your Staff Booster on the platform. Defeat the SharpClaws and use the flute to send it away. - Where you saved the first one, go left of it. Defeat the four SharpClaws and send it back to the Queen. Go talk to the queen now, She'll open up a room. Go back to where you saved the first baby and go under the arch thing. Head down the ladder and walk along the path and you'll reach the room. Kill the SharpClaws and head right; Flip the switch making the air go down. Put on your disguise and pick up a fuel barrel where they are. Go to the air thing and run into a dark room and put on your lantern and there is a crack. Throw the barrel at the crack and there is a ladder. Go down the ladder and you'll see Scales. Some SharpClaws will go off on some bikes with the SpellStone. Head on a bike and destroy them to get the spell stone and head back to the planet! ============================= ThornTail Hollow ================================ Ok, so now that you're back to ThornTail Hollow, where to? The Ocean Force Point Temple is your new itinerary. If you check Peppy's map subscreen, you'll learn that it's located down at Cape Claw. You've been there before, so make your way down there by yourself. ================================= Cape Claw =================================== Tasks: [ ] Protect LightFoot and collect Fire Gem [ ] Use SharpClaw disguise to enter caves behind Krazoa head [ ] Open the mouth of the giant Krazoa head [ ] Navigate through the catacombs and locate the Ocean Force Point Temple When you arrive, follow the path down towards the beach on the right side of the cape. You'll find a helpless LightFoot getting his butt beat by a few SharpClaws. Of course, you'll need to intervene and take down General Scales's advocates. Talk to the LightFoot after the battle and he'll express his gratitude (or lack thereof) to you. You'll also receive a pretty little jewel called the Fire Gem. Nifty. Run over to the giant Krazoa head in the middle of the cape. Just past it, over the opposite side of the beach, is a set of wooden platforms. Climb up the ladder that you'll find over here and hop over to the left. That SharpClaw |
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Another Star Fox Adventures Walkthrough :
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