Star Fox Assault Walkthrough :
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Walkthrough - FAQ/Walkthrough___________ ____________ ,' ______/__________ ____ _____ \ _____,'____ ___ ____ | ( /___ ___// / \ _ `. / /___ ,-'__ \\ \ ,' ,' \ `. / / / /| | / / | | / ____// / / / \ ' ,' `. \ / / / /_| | / /,' / / / / / / / , \ _______) | / / / ___ |/ / | | / / / /_/ / ,' ,\ \ ,'___________,' /___\ /__\ /_| / |__\/___\ \____,-',' ,' /___\ _,..--~``''~--...,____________,.-' ,' _,-'` ,' ,'_,.-~``'~--..,__ ,-' /,-'___ ___ `'~-.,________,.-'` _ _____ /\ / __| / __| /\ | | | | | | |_ _| / \ \ \ \ \ / \ | | | | | | | | / /\ \ \ \ \ \ / /\ \ | | | | | | | | / / \ \ _\ \ _\ \ / / \ \ | |_| | | |__ | | /_/ \_\ |___/ |___/ /_/ \_\ \_____/ |____| |_| ============================================================================== STAR FOX: ASSAULT FAQ/Walkthrough Copyright (c)2005-2010 DomZ Ninja ============================================================================== Author: DomZ Ninja E-mail: domzninja[at]hotmail[dot]com Updated: 07/25/10 Version: 1.3 NOTE: This guide does contain spoilers! ______________________________________________________________________________ TABLE OF CONTENTS ______________________________________________________________________________ See that series of numbers to the right of each section? If you want to find a specific section in the FAQ, press CTRL + F to open a search box. Type in the series of numbers for the desired section that you're trying to find and press Enter. Whabam! The search function will take you there in an instant. 1] - Version History.................................. [0100] 2] - Controls......................................... [0200] 3] - Characters....................................... [0300] 4] - Walkthrough...................................... [0400] 4.01] Mission 1................................ [0401] 4.02] Mission 2................................ [0402] 4.03] Mission 3................................ [0403] 4.04] Mission 4................................ [0404] 4.05] Mission 5................................ [0405] 4.06] Mission 6................................ [0406] 4.07] Mission 7................................ [0407] 4.08] Mission 8................................ [0408] 4.09] Mission 9................................ [0409] 4.10] Mission 10............................... [0410] 5] - Bosses........................................... [0500] 6] - Flag Locations................................... [0600] 7] - Items............................................ [0700] 7.1] Power-ups................................. [0710] 7.2] Weapons................................... [0720] 8] - Star Fox History................................. [0800] 9] - Thanks/Credits................................... [0900] ______________________________________________________________________________ 1] VERSION HISTORY [0100] ______________________________________________________________________________ FAQ/Walkthrough #1 ------------------ Version 1.0 (02/24/05) - Finished the Walkthrough up to Chapter 6. Version 1.1 (07/01/05) - FAQ/Walkthrough complete and submitted. Version 1.2 (02/14/06) - Almost a year! Updated the format and added some new ASCII art. Version 1.3 (04/20/07) - Added a flag section... cause I felt like it. ______________________________________________________________________________ 2] CONTROLS [0200] ______________________________________________________________________________ ------------------------------------------------------------------------------ DEFAULT ------------------------------------------------------------------------------ - ARWING - .-----------------------------.----------------------------------------------. | Control Stick | Move | |-----------------------------|----------------------------------------------| | D-Pad | Toggle Radar (All Range Mode) | |-----------------------------|----------------------------------------------| | Start | Pause Game | |-----------------------------|----------------------------------------------| | A Button | Shoot (Hold to Charge Up) | |-----------------------------|----------------------------------------------| | B Button | Fire Bombs | |-----------------------------|----------------------------------------------| | X Button | Land (All Range Mode) | |-----------------------------|----------------------------------------------| | Y Button | Boost | |-----------------------------|----------------------------------------------| | Z Button | Exit Arwing | |-----------------------------|----------------------------------------------| | L Button | Barrel Roll | |-----------------------------|----------------------------------------------| | R Button | Brake | |-----------------------------|----------------------------------------------| | C-Stick | Somersault (Up), U-Turn (Down) | '-----------------------------'----------------------------------------------' - LANDMASTER - .-----------------------------.----------------------------------------------. | Control Stick | Move | |-----------------------------|----------------------------------------------| | D-Pad | Toggle Radar (Left and Right) | |-----------------------------|----------------------------------------------| | Start | Pause Game | |-----------------------------|----------------------------------------------| | A Button | Shoot (Hold to Charge Up) | |-----------------------------|----------------------------------------------| | B Button | Boost | |-----------------------------|----------------------------------------------| | X Button | Boost | |-----------------------------|----------------------------------------------| | Y Button | Hover | |-----------------------------|----------------------------------------------| | Z Button | Exit Landmaster | |-----------------------------|----------------------------------------------| | L Button | Barrel Roll | |-----------------------------|----------------------------------------------| | R Button | Aim | |-----------------------------|----------------------------------------------| | C-Stick | N/A | '-----------------------------'----------------------------------------------' - PILOT - .-----------------------------.----------------------------------------------. | Control Stick | Move | |-----------------------------|----------------------------------------------| | D-Pad | Toggle Radar | |-----------------------------|----------------------------------------------| | Start | Pause Game | |-----------------------------|----------------------------------------------| | A Button | Shoot (Hold to Charge Up) | |-----------------------------|----------------------------------------------| | B Button | Activate Barrier | |-----------------------------|----------------------------------------------| | X Button | Enter Scope (Weapon) | |-----------------------------|----------------------------------------------| | Y Button | Jump | |-----------------------------|----------------------------------------------| | Z Button | Enter Vehicle, Taunt | |-----------------------------|----------------------------------------------| | L Button | Roll, Strafe | |-----------------------------|----------------------------------------------| | R Button | Aim | |-----------------------------|----------------------------------------------| | C-Stick | Toggle Weapons | '-----------------------------'----------------------------------------------' ______________________________________________________________________________ 3] CHARACTERS [0300] ______________________________________________________________________________ =========== Fox McCloud =========== The loyal hero and the main character of the Star Fox series. He's the leader of Team Star Fox, and his bravery and integrity has always had him on top of Andross's plans. You'll take control of Fox in this game. ============== Falco Lombardi ============== The vet of the team; Falco Lombardi is the cocky, trash talking member of the group. He's as good or even better than Fox when it comes to piloting an Arwing, so he has the skills to back up his cocky reputation. =========== Slippy Toad =========== Slippy is the brains of the team. Well...kinda. Slippy Toad is the mechanic of team Star Fox, but he finds himself throwing himself in the heat of battle and coming out being chased by an enemy or two. You will have to save Slippy a few times in the game, but his Landmaster skills and enemy identification proves that he is a helpful member. ======= Krystal ======= Krystal is the newest member of the team. Hailing from the planet Sauria, Krystal was first met by Fox back in Star Fox Adventures. She has helped Fox back then, but now she has an Arwing of her own. Her telepathic powers have proven to be quite useful in the battle against the Aparoids. ========== Peppy Hare ========== Peppy is the oldest member of the team. Back in the day, he was side by side with Fox in an Arwing. In present day, he has grown quite old and has taken his place outside of battle in the Great Fox. He advises the team and helps them out in a sticky situation. ============= Wolf O'Donnel ============= Fox's longtime rival, Wolf is back with his own crew. His team is back and flying the Wolfen, the equivalent of an Arwing, and likes to give team Star Fox a hard time. Wolf is a bery crafty and sly character, but he knows when to make the right decisions, such as helping Fox and his crew to defend against the Aparoids. ============= Leon Powalski ============= The very mysterious and cunning member of team Star Wolf, Leon is back with as much attitude as before. Longtime rival of Falco, Leon's perilous Wolfen skills have proven to be quite a threat to Fox and his gang. ============== Panther Caroso ============== Just so Star Wolf wouldn't be outnumbered with Krystal's arrival, their newest member is Panther Caroso, a sleek and cocky member who is quite the ladies' man... or so he thinks. He's more full of himself than Falco is, but he doesn't slack off when it comes to a fight. ============ Pigma Dengar ============ The longtime member of Star Wolf, Pigma, has depareted from the group in an effort to put his greedyness to the test. Things weren't working out between him and his former team, so he has gone freelance to get an Aparoid bounty. The selfish swine still has a bone topick with Fox, so don't expect the two to make peace. ============== Andrew Oikonny ============== Pigma isn't the only enemy flying solo. Andrew has also broken away from team Star Wolf in an attempt to recreate Andross's fleet. After the destruction of Andrew's uncle, Andross, he takes the force under his own hand and sets a full out attack on Corneria. The only problem is that there isn't enough room for the Aparoids and Andrew's fleet. ______________________________________________________________________________ 4] WALKTHROUGH [0400] ______________________________________________________________________________ NOTE: The targets that you see on the map are only ones on Bronze difficulty. ============================================================================== 4.01] MISSION 1 - FORTUNA: A NEW ENEMY [0401] ============================================================================== Well, look who it is. People may remember Oikonny, formerly known simply as Andrew, back in Star Fox 64. It looks like he's a little bummed about his uncle's death, and decided to take Andross's fleet for himself and try to finish what his uncle started. Andrew has resurrected Andross's fleet and rages war on the Lylat System. Team Star Fox, which is a collection of Fox, the leader, Falco, the veteran, Slippy, the mechanic, and Krystal, the telapathic. Peppy has had his times in the arwing, and now resides in the Great Fox, where he and ROB leads the crew through their missions, while giving tips and leaving information to the team. Our first mission starts outside Fortuna's atmosphere, where the war between Corneria's army and Oikonny's army has begun. At the start of this mission, you are automatically thrown in this raging battle between Andross's fleet and the Cornerian army. People new to Starfox games will soon realize that you aren't the only ally on the field. Fox (you) will be accompanied by Falco, Krystal, and Slippy. They will all communicate with each other. Sometimes, an ally will need you to shoot enemies chasing them, or help you out by giving you helpful itmes. Once you start the mission, continue going straight until you see an item. Pick it up; it's a laser powerup. Now instead of firing one laser, you fire two, which increases the damage dealt to enemies. Destroy the two enemies that come across your path. Right off the bat, Slippy will call for help. Charge up a blast, and once Slippy comes onscreen, target and shoot the foe that's following him. Continue blasting enemies until groups of them come towards you. Destroy all 5 of them and you recieve a group bonus. Destroy three groups and collect the silver ring if needed, then immediately aim towards the far right of the screen. Multiple ships come out of the flagship, so aim where they come out and blast them before any of them have a chance to reach you. You will reach your first flagship. The enemy ship is yellow; you cannot target the red ones. Aim for the purple orb in the center and rapidly fire at it A charge shot works nicely, too. The ship will crumble so move on. Pick up the bomb and destroy the approaching ship. A large group of enemy fighter will fly towards you. Lock on to the front one, but instead of firing a charged beam, use your bomb. The bomb will home on to the targeted enemy and blow up the whole lot of enemies. Move along, and a prototype robot will come in your way. His beams are lethal; do a barrel roll (I had to...) to dodge it's blast while charging up. Hit it with a charged blast, and repeat until destroyed. Slippy will give you a silver ring after the robot is destroyed. Approach the first of three flagships and blow it up. Destroy the second and pick up the bomb that Falco gives you. | Flag #1 | | Once the second ship is destroyed, aim for the rear end of the third | flagship. DO NOT BLOW IT UP. Fire at the rear section of the ship, and a | portion will blow up, revealing your first S-Flag. Pick it up and continue | past the ship. Stealth squadron robots will appear onscreen once you pass the last flagship. Destroy it with a charged shot. They shoot missiles out of their arms, so fire at any that come your way. Destroy the last couple of ships and approach Oikonny. The coward will turn and flee towards the planet up ahead: Fortuna. Hurry after the madman and into Fortuna's atmosphere. You will be on the planet Fortuna, a dense jungle filled with not only wildlife, but more of Andross's army. Head over the first couple or arches, destroying ships in your way. | Flag #2 | | After the first or second arch, look to your left. You will see a tunnel up | ahead to the far left. Continue through the tunnel instead of the normal | path. Pass over the first enemy while charging up a shot. Release your | charged laser at the enemy at the very end of the tunnel. He will drop a | flag. Pick up the flag and continue out of the tunnel. Right out of the tunnel, Falco will signal for help. Charge a shot, then fire when he's onscreen. Take out any stragglers if needed. Don't waste anytime, because you will need to prepare yourself for the third flag. | Flag #3 | | Right after you help Falco, you will arrive in a clearing with many trees. | Head towards the middle of the screen before entering the clearing, and aim | for the first tree's left branch and fire at it. The branch will fall, | revealing the S-Flag. Continue through the woody area whie picking off tanks at the forest floor. Pick up the laser upgrade at the end of the forest and enter through the canyon. You can see a building attached to the left side of the canyon. Send out a bomb at it to destroy most of the turrets stationed on it. Proceed through and destroy the canisters on top of the trolly to reveal a red laser upgrade. Send out another bomb towards the next building to destroy the turrets. Head into Fortuna's base. If you have more than enough bombs, simply continue forwards, destroying canisters on the ground and tanks stationed on the floor also. If you want a bomb, quickly fly to the top right and above the platform where a bomb is waiting for you. Pick it up, then swoop down to collect a silver ring. Once again, Slippy will call for help, so destroy his pursuers, then quickly continue to fire at the ground forces. A closed door will be in your way, and Krystal warns you that there is an enemy ambush waiting for you. Charge up a shot, and when the door opens, let the blast fly towards the center of the group of enemies to destroy them. You will reach two rails with trolleys rolling by. Follow them until you reach a narrow path with two sets of columns on both sides. | Flag #4 | | Pass through the first set of columns, then veer left to the opening between | the first and second colum. Now, you will be on the left side of the left | column. Destroy the lone canister on the ground to reveal a flag. Right when the rails end, you will see a 1-Up in your path. Pick it up and the silver ring a bit farther down the road. Blast enemies on the ground until you reach a section where there are two platforms on the high right and left of you. | Flag #5 | | Once you reach that section, fly upwards towards the platform on your high | right. A lonely barrel will be waiting on the end of the platform. Destroy | it to uncover your final flag! There will be a giant mass of tank-like robots at the end of the base. Use one or two bombs to clear them out of your way, then exit the base to watch Oikonny continue through a ravine. Oikonny reaches a dead end, and is corned while Team Star Fox catches up to him. They exchange words, and Oikonny's ship changes into a familiar looking robot mech... ------------------------------------------------------------------------------ BOSS: Oikonny Mech ------------------------------------------------------------------------------ Oikonny is pathetically easy, even if you haven't played any Starfox games. The only thing is, if you're new to the series, you may have a hard time damaging him. The only thing that can hurt Oikonny is his palms. See that red orb in the palm of his hands? Shoot it so damage the mech. Be careful though, as when he exposes his palm, he will either slap you, claw at you, or punch you. Either way, hightail out of the way to the other side of the screen to avoid it's attack. Charged up shots and bombs work wonder if you want to finish off the ape in a hurry. ------------------------------------------------------------------------------ Once you destroy both hands, Oikonny will be defeated. Or is he? The simian sounds pretty confident, even though his robot is toasted. What's that?! A beam comes out of the sky and destroys Oikonny's mech. A giant moth-like robot flies out of the sky. ROB shouts "Aparoid, Aparoid". The "Aparoid" takes aim at Krystal and fires a beam, damaging her ship. Whatever this thing is, it's not friendly! ------------------------------------------------------------------------------ BOSS: Aparoid Moth ------------------------------------------------------------------------------ This boss has two stages, but the first one is very easy. Target the wings. Fire blasts at the orbs at the end of each wing and continue fire to destroy the wing. When you see an orb glow, quickly target the wing and destroy it. If you can't blw up the wing in time, hurry out of the way, because the insect will shoot sonic booms at you. Take out all 8 of the moth robot's wings to go into the final stage. The moth will shoot at the ground with its rear and the ground will blow up into chunks of rock that spew into the air. You can't destroy the rocks, so simple move out of the way or use barrel rolls to avoid the falling boulders. Once the boulders have been dodged, the alien will come to ground level and reveal a pink orb in it's mouth. That's the target. Launch a bomb or use charged shots to damage the creature significantly while moving out of the way of the yellow projectiles. Two bombs will put this bot to rest. ------------------------------------------------------------------------------ Upon the crashed ruins of the Aparoid menace, Peppy spots something in the wreckage. He tells Fox to gather it up and bring it to the Great Fox. Peppy says it's a Core Memory, which when analyzed, will give the team a little more information about this mysterious race. ============================================================================== 4.02] MISSION 2 - KATINA: FRONTIER BASE BATTLE [0402] ============================================================================== Legend ------ START - Starting Point T - Target S - S-Flag * - Inside of a building ** - This hatcher only appears once the others are destroyed |Ż| |ŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/Ż Ż\ | |_________/ŻŻŻŻŻŻŻ|Ż Ż| |______| Ż\_ _/Ż| | | |ŻŻŻ| |ŻŻŻ| |_| | | |Ż| ___ _______ _|__|_ | | | | | | /Ż Ż\ŻŻŻŻŻŻ| |ŻŻŻŻŻŻŻŻ| |ŻŻŻŻŻ| |_ |___| |___| / | |Ż Ż|ŻŻŻŻ|___|ŻŻŻŻŻŻŻŻ|__ __|ŻŻŻŻŻ| _| / | |Ż\_ _/Ż | | |______| _____ | | | | |_| |Ż| |Ż| _ _ _ | | | | | | | | | | |_|_|_| |_____| | | | \ | | | | |_|_|_| _____ | | | | T|_| |_| |_|_|_| | S| | | | | | | |_____| | | |__|___ T | | |ŻŻŻ| ||ŻŻ| | \____/ \____ |___| ||__| | \_/ \_ | | |Ż|||ŻŻ _/ S \_ | | |_|||__ | | / /ŻŻŻŻŻŻŻ\ \ | | | | ||ŻŻ| | _| |_/ / T*\ \_| |_ ___|__| ||__| | |S | |T S| | |ŻŻ|| |ŻŻ|ŻŻŻ |_ _ | | _ S _| | |__|| | | | | \ \ / T/ | | ŻŻ|||Ż| | | | | \ \_______/ / | | ||| | |__|__ T**Ż\ /Ż __|||_| | | Ż\ T /Ż\ | |ŻŻ|| |_____| ŻŻŻŻ\ /ŻŻŻŻ\ T | |__|| | | | | ŻŻŻ|ŻŻ/ | | |T| | | | / ŻŻŻŻŻ ŻŻŻŻŻ |ŻŻŻŻ|___________________|ŻŻŻŻ| | | |____|___________________|____| | | ŻŻŻŻŻ| |ŻŻŻŻŻ | | | | |Ż| |Ż| | | | | | | | | | | | | | | | | | | | | |_| |_| | | | | |Ż| | | START | | |_/Ż Ż\_ _________________|ŻŻ ŻŻ| | | |_ _| | |ŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻ| \_ _/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ|____| |_| Team Star Fox, while busily analyzing the Core Memory, recieves a distress signal from Katina. Aparoid forces are invading a base stationed on the planet, and the team must infiltrate the base and take out the Aparoids. Fox enters the base on foot, while his friends accompany him in arwings. You will start off with a blaster, but you will soon recieve a machine gun. When the mission starts, blast the small Aparoids with your blaster. One or two shots will do. An Aparoid will drop a machine gun. Pick it up, and hold down the "fire" button to unleash a swarm of bullets and take down groups of Aparoids. | Flag #1 | | Go to the eastern side of the base (where the two purple baddies reside). | Face the small wall that's inbetween the two staircases. Use a charged shot | and fire towards the wall. The wall will break apart, revealing a storage | room. Look around using your target, and aim above one of the crates inside | the room. Your target will turn red. Shoot where the target turns red | several times, and a flag will appear. Soon after, two large purple Aparoids drop down. Your machine gun can't hurt them, so switch to your blaster. You must use a fully charged up shot to defeat them. Hold down the "fire" button, and wait until the little car next to the targeting reticule is red. Let go and let the beam fly towards one of the Aparoids, killing it. Use the same tactic to the other one. They will drop a homing launcher, which is another way to destroy more of the purple Aparoids. After the two are defeated, Peppy will drop a Landmaster down. Hop into the Landmaster and head for your second and third flag. | Flag #2 | | Right from where you defeated the two purple Aparoids, head north until you | come to the first bunker. Go inside, destroy the few Aparoids inside, and | aim towards the far end of the bunker. Your target will turn red. Shoot | there a couple of times, and collect the S-Flag that appears. | Flag #3 | | Go to the west end of the base and destroy the wall (just like the first | flag), and head into the storage room. Aim your gun between two crates in | the back, and shoot when the target is red. Collect your third flag. Hop back in your Landmaster and continue to target out the large purple Aparoids. Krystal will signal for help. This can be somewhat annoying, because it'll take a while to seek her out. Don't even bother. Let Krystal come to you, charge up, and let go to take out the ships chasing her down. Resume to taking out the purple guys once Krystal is safe. Once you've destroyed all the purple Aparoids, ships drop down spherical Aparoids that latch onto the ground and walls. These are called hatchers, which spawn more Aparoids for you to handle. I've shown the location of all of the hatchers that you need to find on the ASCII map above. You can easily take out the hatchers that are clinged to walls and the ground. Use your Landmaster to run them over or shoot them as well as the surrounding enemies. If you're feeling low on health, look around the base, and you can find two 1-Ups and a bunch of first aid kits. Once 7 of the hatchers are destroyed, Krystal will tell you that the 8th one is inside a building. Go up the ramp towards the central structure and jump on the platform that stretches across the side. Walk to the side with the doorway on it. That's an elevator used to get inside the base. Hop down with either a machine gun or gatling gun equipped. Down here, a swarm of Aparoids will come forward. Use your gatling or machine gun to mow down the oncoming enemies, then head down the corridor. Turn right, then look behind you. The last hatcher is on the wall. Destroy it, then take out the purple Aparoid waiting for you at the elevator. | Flag #4 | | While on the top part of the base, go to the eastern part of the stage. | There should be an opening in the base. Aim your targeting reticule towards | the opening, and it should turn red. Shoot to where the target is red and | collect the flag. | Flag #5 | | From the fourth flag, continue straight, then turn right when you're at the | central structure. Using the Landmaster, hover onto the ledge in front of | you. Once on top, get out and aim to the left side of the ramp. Shoot when | the target is red, and collect the last flag once it has appeared. The Aparoids will send down one final hatcher. use your Landmaster to target it out. On your way, you may encounter giant spherical tank-like Aparoids. Use a charged shot to the head, then finish off the bug with a quick burst of fire. They will ram you if you're not quick enough, and they can deal quite a bit of damage to your Landmaster. If your tank is destroyed, Peppy will simply send down another one for you to use. Destroy the final hatcher that is located on the west side of the base, behind a flight of stairs. Well, what do we have here? Once the final hatcher is destroyed, an Aparoid ship lands on the base. It has four legs, a giant circular body, and a mean looking cannon on it's underbelly. It looks like the hatchers weren't the Aparoid's final plan, so you know what to do. ------------------------------------------------------------------------------ BOSS: Aparoid Ship ------------------------------------------------------------------------------ This Aparoid has a bunch of attacks at it's disposal. The giant ship will launch missiles and beams towards the Landmaster. Use rolls to dodge the firepower; you can't destroy them. Fire at the orb located on the ship's underbelly. Keep shooting at the orb, and the Aparoid will collapse. Once collapsed, Slippy will inform you that the Aparoid ship's weak spot is at the top of the ship. Hover onto the circular part of the ship when the ship is collapsed. On top, there will be a spire on the center of the ship. The spire will open, revealing another pink orb. Use bombs and charged shots to deal massive damage to the Aparoid ship. The panels under you will start glowing after you've deal a significant amount of damage. Move out of the way as quickly as possible and make sure that you're not standing on a glowing panel. All the glowing panels will be bombarded with the ship's missiles. If you do happen to fall or get blasted off, simply repeat the process of attacking the orb on it's underbelly and hovering on up once collapsed. One you destroy the orb on the central spire, the ship will be destroyed. ------------------------------------------------------------------------------ A core memory will be left in the ship's wreckage. As Fox is about to go after the prize, guess who shows up? Pigma. The former member of Star Wolf is now on his own, and the greedy swine is looking for any way to make some money, whether or not he has to steal to get his way. Pigma spots the core memory, and takes it with him, thinking it's a valuable prize. Pigma speeds away in his ship with Fox left in the dust. ============================================================================== 4.03] MISSION 3 - SARGASSO SPACE ZONE: HOSTILITIES REVISITED [0403] ============================================================================== Legend ------ START - Starting Point T - Target S - S-Flag * - Inside of a building ** - This hatcher only appears once the others are destroyed Back at the Great Fox, the team tries to hunt down the location of Pigma. They are told that he was last seen at the Sargasso Space Station, a dangerous station that is inhabited by widely known criminals from all over the galaxy. Once Team Star Fox heads there, they are told that this is Wolf O'Donell's territory, and they better beat it or else. I doubt Fox is going to listen to a ruffian, so they head in without care. Fox and Slippy infiltrate the base, whereas Falco and Krystal will stay outside and destroy the oncoming ships. 1st Floor: ---------- | | | | | | _ | | |ŻŻ|B|ŻŻŻ ŻŻŻŻŻŻŻŻ| | | | | | | | | | | | | | | |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| | __/ŻŻŻŻŻ\ | | | | | __ | | | | | | |________|A |_____ / |_______|ŻŻŻŻ| |________ | | \ / |Ż|Ż| | | | | S \ | Ż Ż |ŻŻ| | |Ż | | | | | | Ż| | | | |__| | | | \ | | \\______// | | | | | | / \ | \__|ŻŻ| | |ŻŻŻŻ| | START | |ŻŻŻŻ| | | | | | | | | |Ż|Ż| | | | | \ / | | Ż Ż|Ż|Ż| | | |____| //Ż\ŻŻ/Ż\\ |____| Ż Ż | |_______________ | | | | | | | |__| | | | ________ | | | | | | | | _______________| | |__| | | | | | | | ________ | \ | |____ ___| | | / \__ | | | |__| |Ż|Ż|Ż|__/ \ \ |____T | | ____| ŻTŻ Ż/ / \ \ | | | | | | /S/ \_\ | | | | | | /_/ \___ | | | | | | ___/ \ C|____|________| | |____| __/ ŻŻŻŻŻ | |__________|D / | | ŻŻ | | See the little bar in the top left-hand corner? That's called a might meter, and it shows the prescense of enemies outside the base. If the bar is filled, then the enemies overwhelm you and it's too much to handle. In short, if the bar is filled up, then you fail the mission. Falco and Krystal will decrease the meter by destroying enemies outside, and if you think the bar's getting a little too high, then you can go in your Arwing parked at either dock and help out your fellow teammates. The cruisers are your main target, as when they are destroyed, the might meter will decrease significantly. From where you start, kill the guards in front of you simply by shooting them several times with your blaster. Go straight, then start heading towards the corner to the right. | Flag #1 | | On to your first flag already. Go under the ledge near the right-hand corner | of the floor, and take out the enemies. Mover your targeting reticule around | the corner until it turns red. Shoot until the flag appears, and collect it. Now start moving straight towards the back of the room. If you keep going straight from the first flag, you should end up next to a ramp. Go up it and stay behind the row of boxes. Charge up a blaster shot, then jump up on one of the boxes, and aim for a robot. Shoot it with a charged shot to defeat it. The others will shoot missiles at you, so quickly jump down behind the boxes before you take damage. Repeat that tactic until the robots are defeated. You must act quick now. Charge up a shot, and jump on top of the boxes again to shoot the Transfer Device (the thing that is attached to the ground) to take out your first target. | Flag #2 | | After destroying the target, aim your gun towards the computer on the side | wall. The target should turn red, so you know what to do. Shoot until the | flag appears, and pick it up. In order to take out your next target, you must go to the ledge opposite of the one that you found the first target and the flag on. It's directly across the room. Jump down while charging up a shot, and destroy the next target along with the robots guarding it. Go up the ramp, and collect the 1-Up. Hurry off of the computer where the 1-Up was found, and shoot the canister- type things on the side of the ledge. They will explode, taking out the turret. You will find a sniper rifle in the turret's place. Start to go up the ramp, while either jumping over or destroying the barrels that roll down. Once up, destroy the machine that is creating the barrels to make things easier. 2nd Floor (Lower Level): ------------------------ ______ ______ |A | | B| |___ | | ___| | | | | | | | | | | | | __| | | |__ | | __________ | | | | | | | | | __| ___|__________|___ |__ | | | _/ | | \_ | | | | _/\ _/ŻŻŻŻŻŻŻŻŻŻŻŻ\_ \_ | | | | / \ \/ \ \ | | | | | \| | | | | | |______| | | |______| | | | | |ŻŻŻŻ| | ŻŻŻŻŻŻŻŻŻ|____| |ŻŻŻŻ|ŻŻŻŻŻŻŻŻŻ |____| | | \ \ / / Ż\ Ż\ /Ż /Ż Ż\ Ż\__________/Ż /Ż \________________/ | | | | |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |E |Ż| |Ż| F| | | | | | | \ Ż Ż / \ / _________\ /_________ |C D| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There isn't much to do on the lower level of the second floor. If you are playing on Gold, destroy the target in front of you. Take out the turret to obtain more sniper rifle ammo, then maneuver around the boxes to find a 1-Up. 2nd Floor (Upper Level): ------------------------ ___________________________________ / | | | | \ __/ | |__________| | \__ _/ | | |Ż| \_ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ |Ż| \ | |Ż|Ż| | _| Ż Ż |__ __/Ż G________ ________H Ż\__ __/ | | | | \__ / ____ | | | | ____ \ | | ||Ż| | | | ||Ż| |Ż| | | | __/ ||_| | | | ||_| |I| \__ | | |Ż|_/ | / | | \ T |_| \_|Ż| | | | _ |__ / |__| \ __| _ | | | | | \ | |_________/ \_________| | / | | | | | | / | ________| F |________ | \ | | | | | Ż | | \____/ | | Ż | | | T | ___ | | | | ___ | | | || \ | | | | / || | | ||___/ \ \ / / \___|| | | | \ \ / / | | | | _ \ \ |ŻŻ| / / _ | | | | | \ \ \______| |______/ / / | | | | | |_/ \_ __________ _/ \_| | | \ \ | | | | / / \ \________________ | | | | ________________/ / \ E| | | | | |S / \_____ ___________| | | | | |____________ ____/ | | | | | | | | __| |_______________| |__________| |________________| |__ \_______________________________________________________/ Upon entering the upper level of the floor, go through the side corridors. Equip a gatling gun or a homing launcher, because the one with the Transfer Device has a lot of robots. Strafe in, fire a homing launcher or a stream of bullets, then take cover before they nail you. Grenades also work well. You will probably take out the target in the barrage, but if not, simply destroy it with any weapon. | Flag #3 | | Your third flag is in the dead center of the floor. Proceed onto the | walkways, then head into the center. Shoot the box containing the flag with | a charged shot, then pick it up. There are turrets and guards stationed on both sides of the floor that will probably damage you if not quick enough. Fire a homing launcher from afar, or if you're more daring, jump onto the platforms while taking out guards on the way. You can destroy the turrets up close, but it isn't recommended. The last turret is stationed next to the elevator, and it's surrounded by guards and robots. Chuck a couple grenades and fire a homing launcher into the mess for good safety to take out the whole load. Step onto the elevator platform to proceed to the third and final floor. 3rd Floor: ---------- ______________________ ___________ | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ |___ | _______________________ | I| ŻŻŻŻ|Ż|Ż|Ż| |ŻŻ ŻŻ|____|ŻŻŻ ŻŻŻ |Ż Ż Ż | | | ____| | | |_________ | |Ż|Ż|Ż|Ż| | | | T Ż Ż Ż Ż| | _____ | ŻŻŻŻ| | | | __| |_ | | | | | | | | | |__ __| | | |T | | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | |____|_| | _______________________ | | |S| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻ When you enter the final floor, equip your gatling gun. There will be a large group of guards direclty infront of you. Mow down the lot with your gun and hide behind the boxes. Defeat the foes in the corner to obtain a barrier, which will be useful a little later. Take out the robots with sniper rifle fire from afar, and destroy another target tucked away to the side of the hallway. One of the robots will drop a green first aid kit, which will probably prove useful. Head around the corner, and keep going until you meet with a metal door. Equip grenades or homing launcher, and turn on a barrier. The door will open, revealing a LARGE group of enemies guarding the last Transfer Device target. Chuck a handful or grenades or shoot a couple missiles into the fray to kill most of the pack. Knock off stray enemies with a simpler weapons, such as the machine gun. The turets are the most dangerous, so try to destroy them first. Destroying the last Transmitter device will end the first part of the mission. Well, look who shows up: none other than Star Wolf himself. Leon and a new teammater, Panther Caroso, is accompanying the wolf. The team is looking for Fox, but upon realizing that he's still inside the station, decide to attack the rest of the team. Wolf demands an apology from Fox, and isn't going anywhere without one! | Flag #4 | | Before you do anything, aim up at the hologram in the left corner of the | room. Shoot when the target is red and take your flag. The only thing now is to speed out of the base, and you must do it quickly. Soon after you take control of Fox, Krystal signals for help. This will be tough, because you have to get out of the base, get in the Arwing, find Krystal, and take out the enemies chasing her before she retires. Don't stop for anything in the way! Race out of the room and backtrack towards the elevator. Once on the upper level of the second floor, don't hesitate to jump down the central pit to the bottom floor. You won't take damage, and will save time. Jump into the Arwing, and find Krystal to take our her pursuers. I'll admit, it's hard. I didn't get it on the first try, and she ended up retiring. If you don't mind, then take your time, but if you are a point fanatic, then hurry your arse up. Well, now you're out in space, and you can take out the real enemy! Bur first, picking up your final flag won't take much time... | Flag #5 | | This flag will be really hard if you don't know where you're going. Use the | map often in the pause screen to locate it. The flag is on an asteroid | directly right from the base. On your map, the flag will be directly right | from the station, and it's on one of the last asteroid. | | Keep heading towards the right side of the map, and point your target to all | of the asteroids around you. Once your target turns red, shoot away. The | flag will appear on top of the asteroid. Swoop down and pick it up. ------------------------------------------------------------------------------ BOSS: Team Star Wolf ------------------------------------------------------------------------------ Once you get the final flag, now it's time to face the deadly team. If you have played Star Fox 64, you should have no trouble. Think of them as normal ships, just a little stronger and more intelligent. use barrel rolls often to deflect their blasts, and if a member of the team is behind you, do a loop to mess them up and get the upper hand. You can make this battle insanely easy |
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