Viewtiful Joe: Red Hot Rumble Walkthrough :
This walkthrough for Viewtiful Joe: Red Hot Rumble [Game Cube] has been posted at 20 Sep 2010 by dead anahat and is called "FAQ/Move List". If walkthrough is usable don't forgot thumbs up dead anahat and share this with your freinds. And most important we have 2 other walkthroughs for Viewtiful Joe: Red Hot Rumble, read them all!
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Walkthrough - FAQ/Move List..............................................................................
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Viewtiful Joe: Red Hot Rumble
Character FAQ and Move List
by aiRBat
papayamander@yahoo.com
v 1.0
1-31-06
..............................................................................
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=========¡Hola!===============================================================
Hola muchachos, this is a guide to the Gamecube beat'em up Viewtiful Joe:
Red Hot Rumble (just like in the title. ¿Crazy, no? ). This is my second
FAQ to date. If you have any info/ASCII art to contribute to this,
please do! My email addy is all over this thing, just be sure to put
"Viewtiful Joe FAQ" in the title, otherwise I probably won't read it.
Hopefully this guide will be somewhat helpful to you.
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========= Legal ==============================================================
NOBODY BUT THE LISTED SITES CAN USE THIS. All of this is © aiRBat
(papayamander@yahoo.com). Don't change this around and claim it as your
own. Don't put your name in my place and submit it elsewhere.
I will know and I will hunt you down and destroy you. Actually, I won't.
Everyone will just think you are a jerk. Feel free to email me about
using this guide on your site or whatever. As long as it has
"Viewtiful Joe FAQ" in the title, I will read it.
Sites that have my permission to use this:
www.gameFAQs.com
www.neoseeker.com
www.1up.com
If you see this listed on any other site, please let me know. I will
dropkick the offending party's grandmother into a pit bull. That is to say
that I will kick their gran- oh nevermind.
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%%% How to Search this Guide %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Like so many FAQs, this one features a built-in search feature. Just
look in the Table of Contents to find the section that you want to look
up. Next to it a code will be displayed in brackets like so: [ -**- ].
Hit ctrl+f to bring up your browser's (or windows's if you are
looking at this offline)FIND window. Just type in the corresponding code
and you will be taken to the section you want. It is like magic I tells ya.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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!!!!Stuff to Do!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- Get correct info on -???- sections. Probably not going to happen anytime
soon. Don't hold your breath on that one.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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xxxx Table of Contents xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
A. Introduction [ -A1- ]
B. Controls/Abbreviation Guide [ -B1- ]
C. Characters [ -C1- ]
(* = unlockable character )
1. Alastor [ -01- ]
2. *Stylish Alastor [ -02- ]
3. Captain Blue [ -03- ]
4. *Director Blue [ -04- ]
5. *Young Captain Blue [ -05- ]
6. Captain Blue Jr. [ -06- ]
7. *Young Blue Jr. [ -07- ]
8. *Charles the III [ -08- ]
9. *Fighter Bianky & Friends [ -09- ]
10. *Gran Bruce [ -10- ]
11. *Hulk Davidson [ -11- ]
12. Jet Black [ -12- ]
13. *Manager Jet [ -13- ]
14. *Dark Hero Jet Black [ -14- ]
15. Joe [ -15- ]
16. *Movie Fan Joe [ -16- ]
17. *Rachel [ -17- ]
18. Silvia [ -18- ]
19. *Heroine Silvia [ -19- ]
20. *Sprocket [ -20- ]
D. Version History [ -D1- ]
E. Credits and Thanks [ -E1- ]
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
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========== -A1- Introduction =================================================
When I first started playing this game, I was actually surprised at how
complex a lot of the move sets and abilities of the characters were. I
did not have Internet access when I received the game via Gamefly, so
I had no way to read the manual and see what the moves were for each
character. I decided to start this guide as a way to help me learn all the
the character moves and as a way to pass the time.
==============================================================================
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.......... -B1- Controls and Abbreviation Guide ..............................
If you have ever read a fighting game FAQ, this is probably is all
familiar territory:
L = LEFT on the control stick
UL= UP LEFT on the control stick
U = UP on the control stick
UR= UP RIGHT on the control stick
R = RIGHT on the control stick
DR= DOWN RIGHT on the control stick
D = DOWN on the control stick
DL= DOWN LEFT on the control stick
*/*/* = all the control stick positions what will activate a move
Example: L/R/U means that L, R, or U will perform the move and
the move will go in whatever direction that you used.
(U would shoot up, etc)
B = B button (Y works too!)
X = X button
(AIR) indicates that a move can be done in air
(AIR ONLY) indicates that a move can ONLY be done in air
If neither is indicated, it means that move must be done on the ground
-???- This means that I am still not 100% sure on all the variables of a
move. Any feedback on these is appreciated!
When I refer to distances, like 1/4th the screen, this distance was
calculated using the rehearsal stage.
..............................................................................
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.......... -C1- Characters ...................................................
I have broken down each character into: Special Info, Ex Costumes, Basic
Moves, Special Moves, and a section called The Good, the Bad, and the Ugly
( this IS a movie inspired franchise after all). Special Info goes over
what requirements you need to meet to unlock characters. Ex Costume
describes what the character's Ex Costume is. Basic and Special Moves go
over the basic and special moves. The Good, the Bad, and the Ugly
gives a rundown on each of the Pros and Cons of each character. If any
of the moves has a -???- in it, it means I still am not 100% on how that
move operates, and could use input on it from readers.
..............................................................................
.......... -01- The Midnight Thunderboy, ALASTOR .............................
### Ex Costume ###############################################################
Alastor is wearing his dark purple, trenchcoat style tuxedo from the TV
series. You can get a better look at it in the concept art gallery.
##############################################################################
[[[[Basic Moves]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
HOLD JUMP - Float
Alastor spreads his wings and floats slowly downwards. You can control
his descent with the control stick. You can activate the float at any
point he is in the air. He can use moves while floating, but will fall
as soon as the move is over (unless you hold the JUMP button down again).
B - Sword Strike
A double-handed overhead sword swing. You can perform a 3-hit combo if
you press the B button 3 times rapidly.
B (AIR ONLY) - Lighting Blast
Alastor attacks with his trademark purple lightning. He fires a single
bolt in the direction he is facing.
D+B (AIR) - Backhand Slice
An overhead sword attack that can hit enemies on either side of Alastor.
UL/DL/UR/DL+B (AIR) - Diagonal Stab
A quick sword strike in the direction pressed. Can pass through ledges.
U+B - Sword Upper
A rising strike that launches enemies upward.
U+B (AIR ONLY) - Aerial Kickflip
Alastor flips backward and kicks upward.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
X (AIR) - Lightning Sword
Alastor focuses energy into his blade and unleashes an electrically
charged sword attack that hits multiple times. Hold down X to charge,
and you can move around as you charge it. It can be charged up to 3
levels, with the blade growing with each level. It has a 270º range:
STRIKE ZONE --->/¯ \
\|¯ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
X (AIR) - Grab
Blue raises his arms and dashes forward, attempting to grab an opponent.
If he successfully grabs an opponent, you can press ANY DIRECTION+X/B to
execute his Blue Throw. If you jump up in the air and press X/B, you will
perform his Spinning Electric Tiger Piledriver instead. If you attempt to
grab a boss, or other large enemy, the grab will fail and only do a tiny
tick of damage.
You can charge up the grab by holding the X button. The longer you charge
it, the more ground Blue will cover when you release it (up to a little
more than 1/2 the screen at max). It will automatically release after
4 seconds.
D/DL/DR+X - Slide
Blue slides across the ground, knocking down any foe he connects with.
Can be used to cross gaps and ledges.
{{{{The Good, the Bad, and the Ugly}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
The Good - Blue's Grab attack is easy to execute and does huge damage when
you throw/piledrive somebody. Looks cool too.
The Bad - No other specials other than his slide.
The Ugly - It's rough to fight bosses with Director Blue. The only way
you are going to get good damage in is to toss other players or
Biankies into them, unless you are awesome at basic attacks.
More than likely to lose the "damage the boss the most" stages
to enemies that can hit harder and faster.
..............................................................................
.......... -05- The Blast from the Past, YOUNG CAPTAIN BLUE ..................
++++ Special Info ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
To unlock Young Captain Blue, you first have to unlock The Hidden Hideout
movie, then merely complete it with any character.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#### Ex Costume ##############################################################
A very sweet Ex Costume. King Blue from Viewtiful Joe 1.
##############################################################################
[[[[Basic Moves]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
HOLD JUMP - Hover
You can hover at any time while Blue is in the air. He will hover for as
long as you hold the JUMP button. You can control his horizontal
movement with the control stick. While hovering, Blue can only perform
special moves. After performing a special move, Blue will fall back to
the ground.
B (AIR) - Punch
Standard punch. You can perform a 3-hit spinning backhand combo if you
press the B button rapidly.
UL/DL/UR/DR+B (AIR) - Spinning Roundhouse
A roundhouse kick that launches an opponent in the direction pressed.
U+B - Uppercut
An uppercut punch that launches characters upward. Standard hero fare.
U+B (AIR ONLY) - Spinning Kickflip
Blue flips backwards and kicks upwards.
D+B (AIR) - Overhead Smash
A double-fisted overhead attack that slams opponents downward.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
X (AIR) - Blue Thunder
-???- A blue electrical field radiates outward from Captain Blue.
I believe it is slightly larger than Old Captain Blue's. It hits
enemies all around Blue.
You can also use this move to knock away incoming projectile attacks.
L/R+X (AIR) - Thunder Punch
Captain Blue draws back and charges up an electric punch. It can be
charged up to 3 levels and hits multiple times. Does very heavy damage
and can hit enemies directly behind Blue. *NOTE* You have to make sure
that the first blue corona appears before you release the X button. If
you don't, the punch will not have an electrical charge and only do
slightly more damage than a regular punch.
This move also has a totally sweet Blue Tiger graphic, as do a few
of Captain Blue's moves.
U+X (AIR) - Electric Blade
Captain Blue raises his hand to the Heavens and calls down 3 bolts of
lightning. They hit the enemy multiple times and launch them upwards.
They also pass through platforms and run the length of the screen even
with where Blue is standing (they won't hit enemies that are below him).
There is also a gap between the bolts, so you have to get used spacing
on them.
D+X (AIR ONLY) - Hisatsu!
Blue slams into the ground unleashing lightning where he lands.
DL/DR+X (AIR ONLY) - Diving Thunder
Blue dives toward the ground in the direction pressed, and when he
he lands, he begins rolling along the ground surrounded by lightning.
If you connect with a normal-sized enemy, you will grab them.
-???-When you are holding an enemy, you can move around with the control
stick at a reduced speed, and perform a limited jump. Hitting any
direction + X/B will throw them in the direction pushed. Getting hit
while holding someone will cause you to drop them. I am unsure if they
can free themselves any other way (i.e. mashing buttons). If you do
successfully throw them, they will be hit multiple times by the electric
bolt that follows them.
If you connect with a larger enemy or boss, Blue will simply continue
rolling, but still damage them as he rolls.
D/DL/DR+X - Rolling Thunder
The same as Diving Thunder, but Blue starts out in the rolling phase.
{{{{The Good, the Bad, and the Ugly}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
The Good - Possibly the best character in the game. He is extremely fast,
and can even hover faster than come characters can move. All
of his moves (with the exception of the Thunder Punch) execute.
very fast with no delays.
- All of his attacks do heavy damage. The Electric Blade allows
you to pretty much just spam it over and over and win just
about every time. Extremely cheap, but extremely effective.
The Bad - He has no double jump, but his single jump is almost as
high as most character's double jumps.
- He has no vertical ascension move. It can be annoying to
get to high ledges (like the Flag Scramble in Gulliver's
Battles).
The Ugly - As great a character as Young Captain Blue is, you still have
to be careful at being caught at the bottom of the screen.
His hover ability will save him from falling off, but his lack
of vertical ascension move can trap him down there, leaving
you at the mercy of others and environmental damage.
..............................................................................
.......... -06- The Youthful Protégé, CAPTAIN BLUE JR. .......................
#### Ex Costume ##############################################################
His Captain Blue costume (cape, short pants, no helmet). Also referred to
as his "Fake Henshin" outfit.
##############################################################################
[[[[Basic Moves]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
ANY DIRECTION+B (AIR) - Yo-Yo Attack
Blue Jr. uses his yo-yo to attack in the direction pressed. Good range
and can pass through platforms as well.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
HOLD X (AIR) - Yo-Yo Cyclone
After 2 sec. of spinning his yo-yos, a cyclone appears directly in front
Blue Jr., damaging any enemies that get caught by it. It is possible for
for characters to get trapped by it (or bosses who will stop right in the
middle of it). If this happens, they will be hit multiple times and take
heavy damage.
The cyclone also shoots out energy blades while you hold down the X
button. They only rise upward, however, and will usually only hit
airborne enemies.
*NOTE* Once you release the X button, there is a 2 sec. delay where Blue
Jr. is vulnerable. The cyclone will remain onscreen for about 10 sec.
after you release X. It will usually shoot around 3-5 more energy blades
as well.
-???-If you are hit at any point during the Yo-Yo Cyclone, you will
release it but it will still remain on screen for 10 sec. and shoot any
remaining energy blades.
You can also start this move in mid-air, but the cyclone will not appear
until you are on the ground.
ANY DIRECTION+X (AIR ONLY) - Air Cyclone Cutter
Blue Jr. shoots one yo-yo in the direction pressed, and another in the
opposite direction. If you hold down X, they will continue to spin in
place until they: strike any combination of enemies for a total of 3 hits,
you release the X button, or 13 sec. has passed.
If one yo-yo is recalled because of the 3 hit total, the other will remain
in place until any of the three aforementioned conditions are met.
When the yo-yos are recalled, they will home in on Blue Jr. and damage
any enemies that get in the way. This move can pass through platforms.
*NOTE* Blue Jr.'s movement speed is doubled while the yo-yos are spinning
in place. Use this to your advantage!
U/UL/L/UR/R+X - Ground Cyclone Cutter
This move is exactly the same as his Air Cyclone Cutter, but cannot be
activated using D/DL/DR as this will trigger the Rolling Cutter. If
you wish to send a yo-yo downward, press U/UL/UR and this will send one
down as well as up.
D/DL/DR+X - Rolling Cutter
Blue Jr. launches a Cyclone Cutter at the ground, and is pulled across
the screen damaging enemies that are hit by the yo-yo or Blue Jr. Can be
used to cross gaps and platforms.
{{{{The Good, the Bad, and the Ugly}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
The Good - All of Blue Jr.'s moves have nice range.
- His Yo-Yo Cyclone can hit a lot of enemies at once and
absolutely destroy a lot of bosses.
- Blue Jr. is extremely awesome with the Zoom power-up.
The Bad - Not a lot of versatility in his moves.
The Ugly - NO VERTICAL ASCENSION MOVES! No way to get any higher than
his double jump.
..............................................................................
.......... -07- The Yo-Yo Youth, YOUNG BLUE JR. ..............................
++++ Special Info ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
To unlock Young Blue Jr. you must finish Viewtiful Cartoon World Special
edition.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#### Ex Costume ##############################################################
His Ex Costume is kid Joe (what Joe looked like as a kid). You can look at
it in detail in the Concept Art Gallery.
##############################################################################
Young Blue Jr. has all the same moves as Blue Jr., but they perform a little
differently.
Young Blue Jr.'s Yo-Yo Cyclone move does NOT generate the stationary cyclone
He will just rapidly attack with his yo-yos as long as you hold down the X
button.
Also, when Young Blue Jr. has his Cyclone Cutters out, he moves insanely
fast. He becomes the fasted character in the game (if he is not already.
-???- I am pretty sure that his Rolling Cutter has greater range and is
faster too, but I am not 100% on that.
{{{{The Good, the Bad, and the Ugly}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
The Good - Really fast. Good for snagging power ups and V-Coins.
The Bad - Yo-Yo Cyclone doesn't generate the stationary cyclone.
The Ugly - The nerfed Yo-Yo Cyclone really hurts his offensive capacity.
- Very easy to run off the edge when you are tearing across the
screen if you are not careful.
..............................................................................
.......... -08- The Dark Fiend, CHARLES THE III ..............................
++++ Special Info ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
To unlock Charles the III, you must beat any 1 movie with any two
characters.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#### Ex Costume ##############################################################
A Batman outfit! Instead of the bat symbol, he has the Jadow symbol. One
of my favorite Ex Costumes.
##############################################################################
**NOTE********************************************************************
Charles the III is always airborne and cannot fall off screen unless he
is launched by an enemy/explosion/etc. He moves very slowly but can
air dash quickly in any direction by pushing the JUMP button and the
direction you wish to go. The air dash is a set distance (about the
distance of Joe's single jump) and should be taken into consideration
as it can cause you to go off screen if you are not careful.
***************************************************************************
[[[[Basic Moves]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
L/DL/UL/R/DR/UR+B (AIR) - Sonic Attack
Charles emits a Sonar blast in the direction pressed. Very Fast.
D+B (AIR) - Dark Bicycle Kicks
Charles unleashes multiple downward kicks. INSANELY FAST.
U+B (AIR) - Crescent Kick
Charles flips backwards and kicks upwards.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
X (AIR) - Dark Swarm
Charles transforms into a swarm of bats for roughly 1 second, then
back into his original form. Great for dodging attacks. You cannot
move while the swarm state, and will reappear at the same spot
you transformed. You can immediately launch an attack when you
transform back.
L/D/R+X (AIR) - Aerial Drill
Charles performs his signature attack. Can land multiple hits on
enemies. You can also use it to move quickly across the screen in
lieu of the JUMP button.
U+X (AIR) - Stalactite Drill
Charles performs an upward Aerial Drill, but at the end of it, two
stalactites appear on either side of him and come crashing down
damaging any enemy that gets caught underneath them. There is a
slight delay (1 sec. or so) when starting this move, so take that
into account when using it.
UL/DL/UR/DR+X (AIR) - Crescent Blade
Charles launches his crescent-shaped energy blades in the direction
pressed.
{{{{The Good, the Bad, and the Ugly}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
The Good: - He Can Fly! You pretty much own any match that has aerial
elements to it. Lots of stages become ridiculously easy
when you use Charles.
- All of his attacks are fast and only one has a delay
(a pretty short delay), so you will be able to dish out
punishment pretty regularly without having to worry about
getting caught off guard.
- His Dark Swarm move allows you to avoid a LOT of attacks,
and his speed allows you to counterattack pretty effectively.
The Bad: - Is slow when not air dashing/Aerial Drilling.
- It is easy to overshoot your mark when you are air dashing.
The Ugly: - You will probably soak up a lot a damage when first playing
with Charles. Since he is airborne all the time, he is
more prone to getting whacked by stray projectiles than other
characters. You will probably forget (I did at least) that
you have the Dark Swarm to avoid stuff.
..............................................................................
.......... -09- Jadow/Gedow Henchmen, FIGHTER BIANKY & FRIENDS ...............
++++ Special Info ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
To unlock Fighter Bianky & Friends, you first have to unlock Red Hot Rumble,
then complete it.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#### Ex Costume ##############################################################
The Ex version of the Biankies is their metal skeleton. You know, the part
that is left behind when you blast off their shell in the other VJ titles.
##############################################################################
**** Note ********************************************************************
Pointless outfit info: different colors are actually different types of
Biankies. They are as follows:
Beige- Just like a regular Bianky, but beige. Has a cool walk. My fave.
Gedow Bianky- The Bianky from VJ2. This one has a blue hood and trim.
Female Bianky- A Bianky with boobs.
Gedow Robot- A boxy robotic Bianky.
******************************************************************************
[[[[Basic Moves]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
B (AIR) - Jadow Punch
A straightforward punch. If you press B rapidly enough you will perform a
a four-move combo: a high punch, then kick, followed by a low punch ending
in a sweep kick.
U+B - Jadow Uppercut
An uppercut that launches opponents skyward.
U+B (AIR ONLY) - Jadow Kickflip
Bianky flips backward and kicks upward.
UL/UR+B (AIR) - Jadow Roundhouse
A roundhouse kick that launches foes in the direction pressed.
D+B (AIR) - Jadow Smash
A two-handed overhead attack that slams enemies downward.
DL/DR+B (AIR) - Jadow Crescent
A downward kick move that knocks opponents to the ground.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
X (AIR) - Bianky Kick
Bianky puts his fists up and a skull icon appears (just like it does when
a Bianky is about to attack in the other VJ games). You can charge up the
attack by holding in the X button. The higher the lvl of the charge, the
further the kick will go and the more damage it will do.
*NOTE* There is a 1 sec. delay before the lvl 1 attack will execute. The
lvl 2 and 3 attacks will launch as soon as you let go of the X button.
It will automatically release after 4 seconds.
U+X (AIR) - Bianky Spin
Bianky flips straight up, damaging any enemies he connects with. This
move is very similar to Samus's Screw Attack from Smash Brothers. The
height of the attack is slightly higher than Bianky's single jump. It
can hit an enemy multiple times and can be done once per jump.
UL/UR+X (AIR) - Prop Throw
Bianky pulls out a random prop, tosses it at a random arc at a random
speed. It could be anyone of the following items: axe, boomerang, bomb,
mine, tomahawk. The prop can hit an enemy multiple times.
D+X (AIR ONLY) - Bianky BOOM BOOM
Bianky slams downward feet first, causing an explosion where he lands.
The size and damage of the explosion depends on the height Bianky was
when he performed the move.
*NOTE* The explosion will damage Bianky as well. You can kill yourself
using this move. Also, if he is in the air for more than 2 sec. while
performing this move (like doing it from the top of the screen), the
explosion will happen at the 2 sec. mark, regardless of where Bianky is
at that time.
DL/DR+X (AIR ONLY) - Diving Kick
Bianky does a diving kick downward in the direction pressed. When you
connect with an enemy, you will bounce back off them.
D/DL/DR+X - Bianky Slide
Bianky dives headfirst and slides across the ground, knocking any enemies
down if he connects with them. Can be used to cross gaps and platforms.
{{{{The Good, the Bad, and the Ugly}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
The Good - Bianky is fairly speedy and has good aerial maneuverability
thanks to his Bianky Spin.
- Bianky BOOM BOOM can do a lot of damage to a lot of enemies
simultaneously. For maximum effect, use it when you are
invincible (when using the Slow power-up, or when you are
recovering from an attack).
The Bad - Prop throw is too random to be very effective. If there was
a way to control the arc, or if the different props had
different effects, it might be a better move.
- Use caution when using the Diving Kick against foes on ledges.
The knockback effect could push you over a gap and cause you
to fall off screen. The Bianky Spin will help somewhat with
this, but it can only move straight up.
The Ugly - Argh. Fighter Bianky could've been a lot better character with
just a little tweaking to his moves.
..............................................................................
.......... -10- The Aquatic Terror, GRAN BRUCE ...............................
++++ Special Info ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
To unlock Gran Bruce, you must beat any 1 movie with any four characters.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#### Ex Costume ##############################################################
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