Yu-Gi-Oh Falsebound Kingdom Walkthrough :
This walkthrough for Yu-Gi-Oh Falsebound Kingdom [Game Cube] has been posted at 19 May 2010 by moh and is called "Monster/Item FAQ". The Walkthrough has been commented 1 times. If walkthrough is usable don't forgot thumbs up moh and share this with your freinds. And most important we have 1 other walkthroughs for Yu-Gi-Oh Falsebound Kingdom, read them all!
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moh |
Walkthrough - Monster/Item FAQ
FAQ/Walkthrough
Game: Yu-Gi-Oh! The Falsebound Kingdom
Platform: Gamecube
by LegacyWeaponX Version 2.72
Version History:
11/24/03 - First Version. List of all monsters and items with locations of
rare items and most monsters. Also includes monster types, along with some
information on campaign missions and the second challenge mode.
12/01/03 - New Version, added location of Lava Battleguard and Moisture
Creature, two very sought after monsters.
12/09/03 - Fixed annoying mistakes, most of them I think.
12/16/03 - Fixed more mistakes, added movement type to monster list, added
location of Mirror Wall, changed Hard to Find Monster Section to FAQ, added
more FAQs.
12/20/03 - Fixed more mistakes. Added attacks to monster list. Added Yugi
Campaign Walkthrough and Walkthrough Intro. Added more to everything. Added
Controls and Game Info. Reformatted everything. Added Final Campaign
Walkthrough.
01/01/04 - Happy New Year!! Fixed more mistakes. Added more attacks to
monster list. Added to Yugi Campaign Walkthrough. Added secrets section.
Added Monster Locations by Mission section. Added Kaiba Walkthrough. Changed
stuff.
01/02/04 - More corrections, added Joey's campaign.
11/21/04 - I realize I haven't updated in a long while, but this game is dying.
Still, there are some minor additions and changes, nothing major. Also added
some sites that are authorized to use my FAQ.
10/13/06 - This probably doesn't deserve its own version, but I edited my email
address so that I don't get spammed.
Authorized sites to use this FAQ:
www.gamefaqs.com
www.neoseeker.com
www.ign.com
www.cheats.de
www.cheatcc.com
www.cheatplanet.com
www.supercheats.com
dlh.net
www.freewebs.com/deoxysfan
Any other sites with this FAQ do not have my permission. Contact me directly,
don't contact them. And is it only me, or does the former darkmagician92's
FAQ look extremely similar to mine?
Also, if you wish to use my FAQ, give credit to LegacyWeaponX or animeking922.
Contact me at: animeking922[at}yahoo{dot]com
Contact me only if there is a question that is not answered in my FAQ.
Absolutely no asking about Moisture Creature is allowed. Also, any questions
that are answered in this FAQ will result in you being marked as spam.
Finally, if something is not answered in the FAQ, then it is either in the Item
FAQ, explained in the game itself, in the instruction manual, or is so
unimportant that I don't feel it necessary to explain. Sorry for any
inconveniences this creates.
~^*~^* Copyright ~^*~^*
+++++++++++++++++++++++
Copyright 2003-2006 LegacyWeaponX. This FAQ is for personal use only. Do not
steal it, as that is against the law. If you would like to use this FAQ on
your website, magazine, etc, please email me first, and I may or may not give
you permission.
~^*~^*TABLE OF CONTENTS*^~*^~
-----------------------------
1) Introduction
2) Game Info
3) Controls
4) Secrets
5) FAQ
6) Fusions and Class Changes
7) Monster Info
8) Monster Locations by Mission
9) Item List
10) Walkthrough Intro
11) Yugi Campaign Walkthrough
12) Kaiba Campaign Walkthrough
13) Final Campaign Walkthrough
14) Joey Campaign Walkthrough
15) Challenge Mode Walkthrough
17) Thanks/Sources
18) What to Expect for this FAQ
===============================================================================
*~==~==* Introduction *~==~==*
First off, thanks for choosing to read my guide. This is my first FAQ, so if
something isn't right, please email me and tell me to correct it. I recently
fixed a bunch of mistakes, but more will surely appear, so if you catch one,
email me. Also tell me what you want for the next edition of my guide. This
FAQ will hopefully end all the questions about what monster is where and why
you can't find it, where this item is, why you can't beat something... you get
the idea.
I am assuming you know how to play already, and if you don't, read the
instruction manual. I also assume you know that there is a third story,
Joey's, after beating the first two. Also, as far as monsters go, if you miss
them, you can always replay a story by loading the game and choosing a story
after you finish your current one.
There are many people on the message boards who ask repetitive questions. I
don't want my email blocked off because of people who don't look at my guide
first. Please, check here, and if you're sure it's not here, email me. I
currently have no info on attacks or the first challenge mode, or abilities.
If I read any emails that are ignorant and rude, I will ignore any further
emails. If I direct you to this page, please look here before you email me
about the game.
Also, do not email me stupid questions or annoying questions (or comments)
such as (these aren't real, just examples):
Why doesn't Yugi start with Dark Magician?
I know Bickuribox has a special, but you don't have it listed! Find it and
tell me!
Your guide is horrible!
You said [blank] was here! It isn't! Where is it?
If you do ask any similar questions, I will mark all further emails from you
as spam. Questions not relating to the game but relating to Yu-Gi-Oh! are
fine. No questions asking "Should I buy the game?" either!
Oh, one more thing to add. This is NOT the card game. It has nothing to do
with the Yu-Gi-Oh! TCG game whatsoever. It is a strategy RPG with turn based
battles.
Just for common knowledge, the card game Magic: The Gathering (which I play)
has sued Yugi for the term "Magic Cards". As of now, they are referred to as
"Spell Cards". This game is unaffected by that, but if you email me about the
card game, use correct information.
===============================================================================
*~==~==* Game Info *~==~==*
The game is divided into many parts. This focuses on mission info. I hope
it helps to clear some things up for the game. Be sure to read it BEFORE
reading the Walkthroughs. If you need anything else cleared up, email me, and
I will post it here.
You should have read the instruction manual. Read it, and then read this to
clear things up.
- Battle scores are only used if all monsters run out of AP before one team is
vanquished.
- With swap mode on, monsters will switch places after a battle. The winner
keeps going. The loser waits for five seconds and keeps going. If the loser
was wiped out, he vanishes, and appears 5 game hours later at the main base.
- With swap mode off, the loser goes back to where he/she was before, the
winner keeps going. If the loser was wiped out, he vanishes and regenerates
5 hours later.
- Combo special attacks require AP from all involved.
- Levels, items retrieved, gold, etc. are carried over even if you lose.
- All monsters in a team will gain exp even if they fused, didn't fight, etc.
However, the more they fight, the more exp they gain.
- There are three campaigns, Yugi, Kaiba, and Joey, which is unlocked after
Yugi and Kaiba's are beaten.
- After approximately 5 hours after enemies are defeated, they come back at
half health.
- The last level of Yugi and Kaiba's campaigns feature a battle with their
rival's god.
- After playing either Yugi's or Kaiba's campaign first, no matter what you
play next, you must fight the god at the end twice, both times being stronger
than usual (not Joey's).
- Losing conditions almost always include losing you Main Base or Main
Character.
- Winning condition almost always include liberating the enemy Main Base.
- Objectives are given at the beginning of mission, so pay attention.
- Losing purposely is useful sometimes, as your monsters and marshals retain
their levels.
- The level of enemies monsters depends on how many campaigns you have beaten:
Lv. 1: Whichever campaign you start with, all your monsters and enemy monsters
are level 1-2 in the first mission.
Lv. 31: After your first campaign (Yugi/Kaiba), you can choose either one
again. No matter which you pick, enemy monsters in the first mission are level
31-32.
Lv. 61: After beating both Kaiba's and Yugi's campaign, you play any of the
three. The lowest level monster you start with at the beginning and the lowest
level monster in mission 1 is 61.
Lv. 91: After beating Joey's campaign, no matter whose you play next, the
lowest level monster in mission 1 is 91 (this is extremely hard, so I suggest
playing Kaiba's and Yugi's a couple of times before Joey's).
- Whichever monster is your lead monster (A button position), his/her/its
movement type will be your movement type for the campaign.
- Remember that the more hearts a base has, the more cooperative it is, and the
faster your teams heal. The levels are (from 5 to 0): Subjugated, Cooperation,
Peaceful, Disfriendly, Defiant, Rebellious.
- Also, the number of stars a base has, the more your monsters stats increase
when enemy teams attack you base. 4 is the highest, 1 is the lowest.
- Equipment --- very useful. They are:
Anti-Ground Cannon - These take away about three-fourths of a ground team's
full health. Red bar must be fully charged, enemy must be in range.
Anti-Air Cannon - These take away about three-fourths of a flying team's full
health. Red bar must be fully charged, enemy must be in range.
Barricade - These raise your monsters stats even higher when battling in your
base.
Watch Tower - These double the range of Cannons.
Healer - Enables the healing command. Very useful. Healing does cost money,
though.
Trade Union - Trader will always be in the base.
Supply Unit - Enables replenish command, allowing you to restock items for
gold.
- During battles, your monsters may gain levels, AP, attack, defense, LP,
abilities, attacks, and their and your marshal's compatibility orb may change
colors to better match each other.
- The defending marshal of a base is the last one that entered. If you want a
specific marshal to fight, send him/her out, then back in.
===============================================================================
*~==~==* Controls *~==~==*
There's been a high demand for controls. Here they are:
Main Menu:
Start: Go to Game Selection Screen
Game Selection Screen:
Control Stick: Highlight Game
A: Select Game
Here, you can choose New Game or Load Game. Then, continue on to pick Story
Mode or Challenge Mode. Loading Challenge Mode is available after beating
all three stories.
Dialogue:
A: Continue dialogue
World Map Screen:
Start: Start Mission
A: Go to Marshal Select Screen
Y: Options
Z: Save
This is the only place you can change options and save. You can change the
sound and the Swap Mode. Swap decides what happens after fighting an enemy.
If you turn it on, after losing, you switch places and wait five seconds. If
turned off, you go back to where you were before.
Marshal Selection Screen:
I will now explain in detail what to do. Use the control stick/pad to
highlight a marshal. You can now view the marshal's data. Press A to enter
the Team Selection Screen. Press B to exit to World Map. Press X to select
or de-select a marshal. You cannot de-select marshals with a "GO" mark in
red. There are must use marshals. Press Y to view info for a marshal's
monsters. Use the Control stick/pad to highlight a monster and view its info.
Use L/R to change special info displayed, Battlearts, Abilities, and Items.
Press A to focus in on the special info displayed. You can still use L/R to
change this. Press B to exit out of each screen.
Team Creation Screen:
Now things get complicated. Press Left/Right on Control Stick/Pad to select
a position. Press A to go to monster catalog. Select a monster with the
Control Pad and press A, replacing the current monster in that position. The
front position is that of the lead monster, the one you see in the Field.
In the monster catalog, hit A to select. Up and down on the Control Stick
scroll, while the control pad selects. L/R changes display type, which are
numerical, alphabetic, type, level, LP, attack, defense, AP, and Compatibility.
Hit X to display secondary information. Hold X and then press L/R to change
secondary info displayed. Press B to exit monster catalog.
In the Team Creation Screen, hit X to remove a monster from a team. It goes
back to the catalog. Press Z to equip items. Here, you can press up/down on
the Control Stick to scroll, and use the control pad to select. Press A to
equip. Press X to use Class Change items. Press B to exit item selection.
Whenever your cursor goes over something, such as an item, an ability, an
attack, etc., an info box appears to tell you about it. Attacks in yellow
have info boxes, white attacks don't, they only damage.
In this screen, you can't press Y for info, but by highlighting a monster,
you can still view its info, and press L/R to change special info. However,
you cannot zoom in on special info.
Field Controls:
After pressing Start on the Map Screen, you begin the mission. Scroll through
any dialogue, but pay careful attention to the Objectives Box. This shows you
the winning and losing conditions. Press A to continue. Press A in the field
to select a monster, a base, etc. When selecting a marshal, use the control
stick and press A again to set movement. When selecting an enemy base or
marshal, you can view its info. When selecting a friendly base, you can view
the info. You can also choose a number of commands. They can only be used if
a marshal is present. They are:
Team Command: Move a stationed team.
Equipment: Build various Equipment. See Campaign Info.
Replenish: Replenish items if Supply Unit is built. Cannot replenish gods.
Costs gold.
Trader: Buy items if Trader is in. Trader is always in if Trade Union is
built.
Healing: Heal monsters if Healer is built. Costs gold.
Press Y to view info on a team. This works like info in the Marshal Select
Screen, except you must press Y again to view monsters. Press Start to Pause
the game, but you cannot do anything when the game is paused. Press Z to go to
Icon Mode. That's a whole new story.
When two marshals meet in the field or a marshal enters an occupied base, a
battle begins. That is also another story.
Moving the C-stick zooms the camera and also shifts it. X changes cursor size.
Icon Mode:
Use the Z button in the field to enter Icon Mode. Note that this does not
pause the game. Start still pauses. You can now use Left and Right on the
Control Stick/Pad to select P (player), E (enemy), or C (base/castle).
Highlight one, then use Up/Down to select a marshal/base. If a marshal has a
red "X" over him/her, he/she is out of commission. They will come back in the
main base after 5 hours of game time (see next Section). Additionally, the
local map enlarges. The selected monsters monsters appear below the map, and
the marshal picture appears to the right of the marshal icons, below the info
icons.
With a friendly marshal, press A to move them to an marshal's current position,
or any base. Press X to select multiple marshals, press A while highlighting
a selected marshal to choose a target. Press Y to view info. Press Y again to
zoom in on a monster selected with the control stick/pad. This mode does not
zoom on special info. Press R to focus on one marshal, L while focusing to
stop. X-selected marshals appear to the right of the marshal picture.
With an enemy marshal, press Y to view info, then Y again to view monsters.
L/R do the same things. A does nothing, and you cannot move them.
Selecting a base is different. All you do is view the base info.
Press Z again to return to 3-D mode.
Battle Controls:
Battles are turn-based. There are many controls. Start displays the current
score of the marshals. A is attack, and you must choose which monster to
attack by hitting A, Y, or X. Z is special attack. C-stick moves the enemy
status window. Y lets you view info on the monsters. X lets you use items.
L is escape. R is defend. B is wait. L/R is Zoom In/Out respectively.
I don't believe I missed any, but if I did, tell me.
===============================================================================
*~==~==* Secrets *~==~==*
Here are some tidbits of random information that must be unlocked or such.
- Pressing up, up, down, down, left, right, left, right, B, A, in an empty area
of the field gives you 537 gold.
- After playing Yugi's and Kaiba's campaigns, Joey's is unlocked.
- After beating all three campaigns, a second challenge mode is unlocked.
- After beating either the Yugi/Kaiba's campaign once, then playing either one
again, you must fight not only DarkNite with a level 1 god, but also his alter-
ego, NiteMare, with a level 99 god.
Not that many secrets, are there?
There are several glitches in the game.
- When finding Gamma the Magnet Warrior, it says you find Gamma, then says that
Alpha the Magnet Warrior joins your party, even though Gamma does.
- This only happened to me, but in Hollowed Land of Ishtar (Yugi), after my
first battle, a giant something covered half of my screen, and all the colors
went wacky, such as land disappearing and water becoming tan, while everything
else was screwed up. The battles were unaffected, and it went back to normal
after the mission. The thing that covered my screen had strange writing on it.
- In Dragon Lair, after beating Buster Blader, both Icon Mode and the map said
that the Lord of Burrow was where Buster was, but he wasn't.
If you have any other glitches, tell me and I will post them here.
===============================================================================
*~==~==* FAQ *~==~==*
Q: Why can't I find baby dragon? I can't find it in the mountains southwest
of Beyzon in "Refugees" (Yugi's campaign)!
A: Go to where the mountains are beginning to align with the river with Joey!
You must go with Joey!
Q: Where is Cosmo Queen?
A: Cosmo Queen is a fusion of Mystical Elf and Dark Elf. I don't know why the
computer gets them, probably to make the game harder.
Q: Where are the Gemini Elves? The one in Yugi's campaign won't join me!
A: Find the one in Joey's campaign in "Minion of Darkness". She is in
Tower-Deneb.
Q: Where is King of Yamimakai?
A: Play Yugi's story for a second time, and you get him and the Reaper of the
Cards by beating Darkness. Also, if you have changed Dark Magician into
Magician of Black Chaos, you will get Dark Magician, then the next time you
play this mission, you get the two monsters
Q: How do I get the Blue Eyes White Dragons?
A: Beat the Kaiba Mission, "Dragon Lair".
Q: Where do I get Moisture Creature?
A: Yes! This location has been emailed to me, and has been confirmed by me
and many other people. Look in my monster list.
Q: Where do I get Lava Battleguard?
A: Finally! Thanks to Fan of Everything on the GameFAQs Message Boards, we
finally know. Put Swamp Battleguard as your lead monster in Kaiba's mission
"Raid". Move along the mountains edge, which are just to the right of the
river and south of Beyzon. Somewhere along the way, Lava Battleguard will
appear and talk to his little brother, Swamp Battleguard. He will then join
you.
Q: How can I put the pieces of Exodia together and where are they?
A: Exodia isn't in this game, neither is Exodia Necros, neither is Dark
Necrofear.
Q: What is [monster]'s [attack/ability]?
A: I will have that section up soon. For now, check challenge mode. It has
all the monsters but Moisture Creature and fusions.
Q: When does [monster] learn [attack/ability]
A: I don't know. Please, check the first challenge mode to find that
information. Check the challenge mode section.
Q: I still can't find this monster. What do I do?
A: Check at least 3 times. Make sure you followed my directions. Then, email
me or ask someone else.
Q: Where can I find [item]?
A: You'll have to wait a bit for my complete item location list. Most of them
are pretty common. Just check.
Q: Why is my monster so slow?
A: Monster speed depend on compatibility and just which monster it is.
Q: Why is my monster's circle so small/big.
A: Depends on which monster it is. Dragons have big circles. Spellcasters
often have circles their size.
Q: How do I summon gods without that crystalline field?
A: You can't. That was probably a last minute change.
Q: When will I be able to use gods and fusions in my teams?
A: You can't. You must use the item/fuse them.
Q: What are the stats of [monster]?
A: I don't know. It will depend on level, compatibility, how you trained
them, items... too many things. The beginning stats will change, so there's
no need for those.
Q: What are the AR codes?
A: I don't think codes are necessary for this game, since everything has been
found. If you want them, look in The Camel's topic on GameFAQs.
Q: What are the movement types?
A: W, walking/ground, F, flying/aerial, and S, swimming/sea.
Q: What does the movement type P stand for?
A: There is no such thing.
Q: What do the movement types do?
A: They help determine a monster's speed in the field, and what cannons they
are affected by. Flying is usually faster, Walking is usually in between, and
Swimming is relatively slow. Walking is affected by Anti-Ground Cannons,
Flying is affected by Anti-Air Cannons, and Swimming is affected by no
cannons.
Q: Can I replay a mission?
A: Yes, but you must first beat the current campaign, then load the campaign
that holds the mission you wish to play.
Q: Do fusions/class changes last forever?
A: Fusions last one battle. Class changes never wear off.
===============================================================================
*~==~==* Fusions and Class Changes *~==~==*
Class Change items are hard to find. I will include where they are in my items
section.
Black Luster Ritual: Gives the power of Chaos to Dark Magician and Gaia the
Fierce Knight
Call of the Grave: Changes Zanki and Crawling Dragon into the undead
Cocoon of Evolution: Forces Larvae Moth through a metamorphosis
Metalmorph: Metalizes Red Eyes Black Metal Dragon and Zoa
To use class change items, go to the item select screen. Select the item and
press the "X" button to use it. The monsters that can go through class
changes and what they become are as follows:
Dark Magician + Black Luster Ritual = Magician of Black Chaos
Note: You cannot use Black Luster Ritual on Dark Magician #2
Gaia the Fierce Knight + Black Luster Ritual = Black Luster Soldier
Crawling Dragon + Call of the Grave = Dragon Zombie
Zanki + Call of the Grave = Armored Zombie
Larvae Moth + Cocoon of Evolution = Perfectly Ultimate Great Moth
Zoa + Metalmorph = Metalzoa
Red Eyes Black Dragon + Metalmorph = Red Eyes Black Metal Dragon
Some monsters can also use the item polymerization to fuse into a stronger and
bigger monster. These last until the end of the battle. All you do is equip a
monster able to fuse with a polymerization in the monster select screen. They
can be used once per mission, and as always, you can equip more, and they will
all be replenished after a mission. If there are two monsters, you will have
to hit the corresponding key to select one. If there are three, it is
automatic. The fusion monsters are:
Summoned Skull + Red Eyes Black Dragon = Black Skull Dragon
Blue Eyes White Dragons --- Azrael + Ibris + Djibril = Blue Eyes Ultimate
Dragon
Gazelle the King of the Mythical Beasts + Berfomet = Chimera the Flying
Mythical Beast
Mystical Elf + Dark Elf = Cosmo Queen
Wing Eagle + Mavelus = Crimson Sunbird
Gaia the Fierce Knight + Curse of Dragon = Gaia the Dragon Champion
Sanga of Thunder + Suijin + Kazejin = Gate Guardian
Meteor Dragon + Red Eyes Black Dragon = Meteor Black Dragon
Mystic Horseman + Battle Ox = Rabid Horseman
Baby Dragon + Time Wizard = Thousand Dragon
Two-Headed King Rex + Thunder Dragon = Twin-Headed Thunder Dragon
Magnet Warriors --- Alpha + Beta + Gamma = Valkyrion the Magna Warrior
===============================================================================
*~==~==* Monster Info *~==~==*
I will format my monster list like this, in alphabetical order:
Monster Name --- Monster Number
Monster Type
Campaign/Story Monster is found in
Detailed description of location/what I did to find it
Movement type (W/F/S)
A-attack/normal attack
A-attack effect (if any)
Z-attack/special attack (if any)
Z-attack effect (if any)
V-attack/God vs. God (Obelisk the Tormentor only)
V-attack description.
Let me make this clear. The V-attack only exists when Obelisk faces another
god. His special becomes normal, his V becomes special, and his normal attack
disappears.
All monsters have normal attacks. Some normal attacks have extra effects.
Some monsters also have special attacks. Normal attacks will be listed.
Normal attack effects will be listed under them. Special attacks will have a
Z to indicate it. Those abilities go under them as well.
Remember that all normal attacks do damage. Also, whenever "opponent" is
written in this section, it means the monster your monster is attacking.
Do not email me asking for the level any attack/ability is learned. I will
have that up later.
Whenever you use an item to upgrade a monster, you can no longer use the
original. If this happens, play through the campaign again after you beat it,
then get the monster again. Same goes if you miss a monster, so don't worry.
Alpha the Magnet Warrior --- 168
Machine
Yugi
Mission: "Dream World". Joins your party after liberating Memory-Bridge
W
Magnetic Sky Sword
Inflict heavy damage on machine monsters
Ansatsu --- 062
Warrior
Yugi
Bakura starts with him
W
Misty Ninja Slash
Aqua Dragon --- 024
Dragon
Yugi
Mission: "Scorched". On the east coast, north of Tsughut
S
Aqua Breath
Aqua Madoor --- 045
Spellcaster
Joey
Tea's team starts with him
W
Aqua Pressure
Z - Tidal Wave
Deal damage to all enemies
Armored Lizard --- 093
Beast
Kaiba
Mokuba starts with him
W
Battle Arts Claw
Armored Zombie --- 130
Darklands
N/A
Use Call of the Grave on Zanki
W
Skull Shredder
Paralyzes opponent
Axe Raider --- 060
Warrior
Joey
Joey starts with him
W
Crushing Axe
Black Skull Dragon --- 009
Dragon
N/A
Fuse Summoned Skull and Red Eyes Black Dragon
F
Meteor Flare
Good chance of decreasing opponent's Action Points
Baby Dragon --- 014
Dragon
Yugi
Mission: "Refugees". After rescuing Tea, send Joey over to the mountains
southwest of Beyzon where the mountains are almost at the point where they
begin to align with the river. You MUST SEND JOEY!
F
Fire Breath
Barrel Dragon --- 161
Machine
Kaiba
Mission: "Bandits Again". Joins your party after defeating Bandit Keith.
F
Blast Cannon Shot
Basic Insect --- 086
Beast
Kaiba
Weevil starts with it
W
Soldier Spike
Z - Insect Fire Cannon
Inflicts damage on all enemies and requires Insect Cannon Armor
Battle Ox --- 068
Warrior
Joey
Mission: "Outnumbered?". Directly north of Ru-Ma-Pann.
W
Axe Crusher
Beast of Gilfer --- 152
Darklands
Yugi
Mission: "Badlands" In the mountains between Researcher Guild and Tower-Deneb.
Seems to span across all the way to the plains between Tower-Pegasi and
Tower-Deneb.
W
Gilfer Flame
Z - Gilfer Soul
Raises own attack
Beastking of the Swamps --- 097
Beast
Yugi
Bakura starts with him
W
Swamp Mist
Poisons opponent
Beaver Warrior --- 069
Warrior
Yugi
Shimon starts with him
W
Rodent Sword
Berfomet --- 153
Darklands
Kaiba
Mission: "Hand of Fire". South of Ru-Ma-Pann. NOTE: I found it when I was
walking a small bit in from the northeastern edge of the forest, not that close
to Ru-Ma-Pann.
F
Plain Dash
Beta the Magnet Warrior --- 169
Machine
Yugi
Mission: "Secret Power". Found after liberating Phyo-Rente
W
Electromagnetic Punch
Inflict heavy damage on machine monsters
Bickuribox --- 146
Darklands
Kaiba
Pegasus starts with him
W
Abyss Crown
Big Insect --- 085
Beast
Kaiba
Weevil starts with it
W
Ant Acid
Blackland Fire Dragon --- 006
Dragon
Yugi
Mission:: "War Campaign". Joins your party after you beat the mission
W
Flame Gale
Black Luster Soldier --- 052
Soldier
N/A
Use Black Luster Ritual on Gaia the Fierce Knight
W
Chaos Blade
Blue-Eyes Ultimate Dragon --- 004
Dragon
N/A
Fuse together the three Blue-Eyes White Dragons
F
Ultimate Burst
Z - Ultimate Burst
Deal damage to all enemies
Blue-Eyes White Dragon (Azrael) --- 000
Dragon
Kaiba
Mission: "Dragon Lair". Joins you after liberating Burrow.
F
Destructive Burst Stream
Blue-Eyes White Dragon (Djibril) --- 002
Dragon
Kaiba
Mission: "Dragon Lair". Joins you after liberating Burrow.
F
Destructive Burst Stream
Blue-Eyes White Dragon (Ibris) --- 001
Dragon
Kaiba
Mission: "Dragon Lair". Joins you after liberating Burrow.
F
Destructive Burst Stream
Buster Blader --- 076
Warrior
Kaiba
Mission: "Dragon Lair". Directly northeast of Den. You'll meet him by
straying west a bit when going from Dragon-Gate to Den.
W
Ruin Ray
Inflicts massive damage to dragons.
Castle of Dark Illusions --- 139
Darklands
Kaiba
Mission: "Banishment". Far south of Pleasure Town in the forest.
F
Reef of Darkness
Z - Dark Vanishing Mist
Blinds all enemies
Celtic Guardian --- 059
Warrior
Yugi
Yugi starts with him
W
Faerie Blade Slash
Chimera the Flying Mythical Beast --- 081
Beast
N/A
Fuse together Gazelle the King of Mythical Beasts and Berfomet.
W
Chimera Impact Dash
Enemy unable to dodge
Cosmo Queen --- 039
Spellcaster
N/A
Fuse together Dark Elf and Mystical Elf.
W
Shadow Master
Crawling Dragon --- 012
Dragon
Kaiba
Kaiba starts with him
W
Flame Blast
Crimson Sunbird --- 083
Beast
N/A
Fuse together Mavelus and Wing Eagle.
F
Soaring Sun
Enemy unable to dodge
Curse of Dragon --- 007
Dragon
Yugi
Mai starts with him
F
Shadow Flame
Inflict heavy damage on beasts
Cyber Commander --- 158
Machine
Kaiba
Mission: "Dragon Lair". Directly northeast of Den. You'll meet him by
straying west a bit when going from Dragon-Gate to Den.
W
Overdrive Spray
Z - All Out Charge
Power up all team monsters
Cyber Saurus --- 172
Machine
Yugi
Espa Roba starts with him
W
Left Arm Cannon
Cyber Soldier --- 157
Machine
Joey
Joey starts with him
W
Flamethrower
Dancing Elf --- 115
Spirit
Yugi
Tea starts with her
F
Elven Arrow
Enemy unable to dodge
Z - Screen Mist
Blind all enemies
Dark Chimera --- 142
Darklands
Kaiba
Labyrinth Ruler starts with it
F
Absolute Shadow
Dark Elf --- 040
Spellcaster
Yugi
Mission: "Spellcaster". Joins your party after rescuing Tea.
W
Magic Cannon
Z - Word of Spirit Stealing
Decrease attack of one enemy monster
Dark King of the Abyss --- 143
Darklands
Kaiba
Marthis starts with him
W
Inferno Trial
Z - Oblivion Stare
Deal damage and lower attack of all enemies
Dark Magician --- 033
Spellcaster
Yugi
Mission: "Badlands". Joins your party after beating the mission.
W
Dark Magic
Z - Dark Burning Magic
Powerful Dark Magician Girl Combo that does massive damage to all enemies
Dark Magician #2 --- 050
Spellcaster
Yugi
Mission: "A Lost Cause". Joins your party after beating the mission.
W
Dark Magic
Z - Dark Burning Magic
Powerful Dark Magician Girl Combo that does massive damage to all enemies
Dark Magician Girl --- 034
Spellcaster
Yugi
Mission: "Counter Attack". How she joins is unclear. She should join after
Ru-Ma-Pann and Seirauna is liberated. It is almost certain Dark Magician must
be somewhere in someone's team who is in the campaign. It may also be a time
limit, and if the campaign is won before that time, she joins automatically.
W
Murky burning
Dark Plant --- 120
Spirit
Kaiba
Marthis starts with it
W
Bad Breath
Poison opponent
Dark Rabbit --- 078
Beast
Kaiba
Pegasus starts with it
W
Spinning Dynamite Punch
Good chance of lowering opponent's Action Points
Dark Witch --- 114
Spirit
Yugi
Tea starts with her
F
Midgard Volt
Dharma Cannon --- 159
Machine
Joey
Jusell starts with it
W
Cannon Fire
Dragon Piper --- 047
Spellcaster
Yugi
Mission: "Secret Power". South of Jenonnva.
W
Witch Probe
Paralyzes enemy
Z - Check Release
Reverse all status changes
Dragon Seeker --- 148
Darklands
Joey
Mission: "Outnumbered?". Directly north of Ru-Ma-Pann.
F
Dragon Carnage
Inflict heavy damage on dragons
Dragon Zombie --- 131
Darklands
N/A
Use Call of the Grave on Crawling Dragon.
W
Withering Whisper
Poison opponent
Dunames Dark Witch --- 123
Spirit
Kaiba
Ishizu starts with her
F
Valhalla Arrow
Z - Justice Flash
Deal damage to all Darklands monsters
Dungeon Worm --- 090
Beast
Joey
Tristan starts with it
W
Worm Blaze
Poison opponent
Embodiment of Apophis --- 124
Spirit
Joey
Malaikura starts with it
W
Guardian Blade
Enchanting Mermaid --- 116
Spirit
Yugi
Mission: "Turbulent Waters". East of Van-Lova.
S
High Tide
Z - Flood Storm
Deal damage to all enemies
Fairy's Gift --- 110
Spirit
Joey
Malaikura starts with her
F
Faerie Arrow
Enemy unable to dodge
Z - Healing Grace
Heal all team monsters
Feral Imp --- 135
Darklands
Yugi
Yugi starts with it
F
Shadow Claw
Fiend Kraken
Beast
Yugi
Mako starts with it
S
Skid Breath
Blind opponent
Flame Cerebrus --- 117
Spirit
Joey
Mission: "Quick Attack". South west of Beyzon where the mountains are
beginning to align with the river. Same place as Baby Dragon.
W
Abyss Fire
Flame Swordsman --- 054
Warrior
Yugi
Joey starts with him
W
Flaming War Sword
Z - Salamandra
Fortress Whale --- 154
Machine
Yugi
Mission: "Scorched". On the east coast, north of Tsughut.
S
Whale Hail
Gaia the Fierce Knight --- 058
Warrior
Yugi
Mission: "Face Off". Exact Center of the lake.
W
Spiral Shaver
Gaia the Dragon Champion --- 016
Dragon
N/A
Fuse together Gaia the Fierce Knight and Curse of Dragon
F
Gale Force Charge
Enemy unable to dodge
Gamma the Magnet Warrior --- 170
Machine
Kaiba
Mission: "Framed". Northwest of Beyzon, all the way north, just east of the
river.
W
Hyper Magnetic Wave
Inflict heavy damage on machine monsters
Garoozis --- 066
Warrior
Kaiba
Mission: "Sever the Supply Line". Directly east of Norvey in the forest.
W
Crushing Axe
Gate Guardian --- 108
Spirit
N/A
Fuse together the Gate Guardian Pieces: Sanga of Thunder, Kazejin and Suijin.
W
Gazelle the King of Mythical Beasts --- 080
Beast
Yugi
Tristan starts with him
W
Leopard Claw
Gemini Elf (Kachua) --- 048
Spellcaster
Joey
Mission: "Minion of Darkness". Automatically joins your party after liberating
Tower-Deneb in search of her sister.
W
Magic Ray
Enemy unable to dodge
Z - Gemini Double Radiation
A combo attack with both Gemini sisters dealing heavy damage to all enemies
Gemini Elf (Lora) --- 049
Spellcaster
Yugi
Mission: "Crucial Battle". Found after liberating Dyovann with Gemini Elf
(Kachua) in your team.
W
Light Arrow
Enemy unable to dodge
Z - Gemini Double Radiation
A combo attack with both Gemini sisters dealing heavy damage to all enemies
Ghoul with an Appetite --- 134
Darklands
Joey
Jusell starts with him
W
Acid Mist
Giant Mech Soldier --- 166
Machine
Yugi
Espa Roba starts with it
W
Machinery Cutter
Giant Red Seasnake --- 098
Beast
Kaiba
Mission: "Full-Scale Offensive". Go to the west coast of Thor-Mount, and then
go directly north.
S
Aqua Breath
Giant Soldier of Stone --- 118
Spirit
Yugi
Tristan starts with him
W
Stone Splitter Sword
Giltia the D. Knight --- 051
Warrior
Yugi
Joey starts with him
W
Soul Spear
Z - Celestial Punishment
Inflict damage on all Darklands monsters
Gyakuteno Megami --- 112
Spirit
Yugi
Tea starts with her
W
Starlight Shot
Enemy unable to dodge
Z - Reversal Benediction
Power up all team monsters
Hane-Hane --- 111
Spirit
Yugi
Mission: "Fury of the Empire". South of Croethe in the forest.
W
Hack Attack
Z - Turnover Tornado
Deal damage to all enemies
Harpie Lady (Airo) --- 102
Beast
Yugi
Mai starts with her
F
Scratch Crusher
Z - Triangle Ecstasy Spark
A Harpie Lady combo attack that inflicts massive and colorful damage to all
enemies
Harpie Lady (Keraino) --- 104
Beast
Yugi
Mission: "Banishment". Found after liberating Kaepe-Town.
F
Scratch Crusher
Z - Triangle Ecstasy Spark
A Harpie Lady combo attack that inflicts massive and colorful damage to all
enemies
Harpie Lady (Ocupete) --- 103
Beast
Yugi
Mission: "Break Free". Far south of Buizlluin, southwest of Ce-Reizo. It is
south of the area where the desert becomes narrow, she will appear as a
mysterious wanderer if another Harpie Lady is in you team.
F
Scratch Crusher
Z - Triangle Ecstasy Spark
A Harpie Lady combo attack that inflicts massive and colorful damage to all
enemies
Harpie's Pet Dragon --- 019
Dragon
Yugi
Mai starts with her
W
Giga Saint Fire
Hercules Beetle --- 087
Beast
Kaiba
Weevil starts with it
F
Scissor Boomerang
Hitotsu-Me Giant --- 067
Warrior
Kaiba
Kaiba starts with him
W
Sledge Hammer
Horn Imp --- 037
Darklands
Yugi
Fizdis starts with him
W
Grapple Talon
Hunter Spider --- 092
Beast
Joey
Tristan starts with it
W
Hunter Claw
Illusionist Faceless Mage --- 037
Spellcaster
Joey
Jusell starts with him
W
Perplex Hex
Paralyze opponent
Z - Eye of Bewilderment
Paralyzes one enemy
Insect Queen --- 109
Spirit
Kaiba
Mission: "Bandits, Again". Found between Rottenhub and Buhr-Tos. You must go
south when you are exactly in between the two towns. Be careful not to finish
off Bandit Keith before getting the monster.
W
Queen's Inferno Breath
Z - Royal Jelly
Power up all team monsters
Invitation to a Dark Sleep --- 042
Spellcaster
Joey
Mission: "Raid". Found in the mountains west of Twin-Rivers. Directly west of
Twin-Rivers.
W
Sleep Wave
Paralyze opponent
Z - Word of Hypnosis
Paralyze all enemies
Jellyfish --- 095
Beast
Yugi
Mako starts with it
S
Bound Thunder
Inflict heavy damage on machine monsters
Jinzo --- 167
Machine
Yugi
Espa Roba starts with him
W
Psychic Wave
Z - Cyber Energy Shock
Confuse all enemies
Judge Man --- 057
Warrior
Kaiba
Mission: "Dragon Lair". Joins your party after liberating Lair.
W
Hammer of Justice
Kairyu-Shin --- 023
Dragon
Yugi
Mako starts with him
S
Aqua Breath
Z - Tidal Wave
Deal damage to all enemies
Kaiser Dragon --- 005
Dragon
Kaiba
Mission: "Dragon Lair". Joins your party after liberating Lair.
F
Photon Stampede
Kanan the Swordmistress --- 063
Warrior
Joey
Mai starts with her
W
Precisioin Slash
Kanikabuto --- 099
Beast
Yugi
Fizdis starts with him
S
Carnack's Bubbles
Z - Bubble Breath
Deal damage to all enemies
Kazejin --- 106
Spirit
Joey
Mission: "Invincible Imperial Guard". Directly north of Ru-Ma-Pann.
W
Hurricane Strike
King of Yamimakai --- 141
Darklands
Yugi
Mission: "Badlands". When replaying Yugi's campaign, get him by beating
Darkness. Only if you don't get Dark Magician (in case you Class Changed
him).
W
Wave of Darkness
Kryuel --- 151
Darklands
Kaiba
Mission: "Banishment". Far south of Pleasure Town in the forest.
S
Savage Shadow Slash
Z - Dark Laser Blast
Deal damage to all enemies
Kuriboh --- 138
Darklands
Yugi
Yugi starts with him
W
Needle Sprinkler
Z - Multiple Spine Shoot
Requires Multiply and damages all enemies
Labyrinth Tank --- 155
Machine
Yugi
Mission: "Secret Power". Between Phyo-Rente and Myilluno.
W
Labyrinth Drill
Larvae Moth --- 088
Beast
Kaiba
Mission: "Bandits, Again". Found between Rottenhub and Buhr-Tos. You must go
south when you are exactly in between the two towns. Be careful not to finish
off Bandit Keith before getting the monster.
W
Cocoon String
Poison opponent
Launcher Spider --- 163
Machine
Kaiba
Mission: "Bandits Again". Joins your party after defeating Bandit Keith.
W
Missile Launcher
Z - Missile Blitz
Deal damage to all enemies
Lava Battleguard --- 055
Warrior
Kaiba
Mission: "Raid". Have Swamp Battleguard as the lead monster of a marshal.
Move the marshal along the edge of the mountains east of the river and
southwest of Beyzon. After conversing with Swamp Battleguard, he joins you.
W
Wild Spike
Z - Barbarian Double Impact
Smash open the Earth with this combo assault with Swamp Battleguard
Lord of D. --- 041
Spellcaster
Kaiba
Mission: "Dragon Lair". Joins your party after liberating Burrow.
W
Dragonsoul Summons
Enemy unable to dodge
Machine King --- 165
Machine
Yugi
Mission: "Secret Power". Joins your party after liberating Jenonnva.
W
Machine King Blaster
Z - Machine King Command Force
Power up all team monsters
Magician of Black Chaos --- 035
Spellcaster
N/A
Use Black Luster Ritual on Dark Magician.
W
Ultimate Silence
Z - Dark Burning Magic
Powerful Dark Magician Girl Combo that does massive damage to all enemies
Magician of Faith --- 032
Spellcaster
Kaiba
Ishizu starts with her
W
Rainbow Blast
Z - Resurrection
Revive all incapacitated team members
Man-Eater Bug --- 091
Beast
Yugi
Mission: "Fury of the Empire". South of Croethe in the forest.
W
Mince Mixer
Mavelus --- 082
Beast
Joey
Mai starts with her
F
Heat Wave
Z - White Hot Flames
Deal damage to all enemies
Megazowler --- 021
Dragon
Kaiba
Rex Raptor starts with him
W
Dino Impact
Metalzoa --- 156
Machine
N/A
Use Metalmorph on Zoa.
W
Giga Break Cannon
Meteor Black Dragon --- 011
Dragon
N/A
Fuse together Red-Eyes Black Dragon and Meteor Dragon.
F
Supernova Blaze
Enemy unable to dodge
Meteor Dragon --- 013
Dragon
Kaiba
Mission: "Dragon Lair". Joins your party after liberating Den.
F
Flame Meteor
Midnight Fiend --- 144
Darklands
Kaiba
Bonz starts with it
F
Poison Twin Claws
Poisons opponent
Z - Laser Slicer
Deal damage to all enemies
Millennium Golem --- 119
Spirit
Yugi
Mission: "Secret Power". Joins your party after liberating Myilunno.
W
Thousand Volts
Moisture Creature --- 122
Spellcaster
Kaiba
Mission: "Sever the Supply Line". Send Kaiba to Sweit. Once there, build a
Anti-Ground Cannon and a Watch Tower. Now, send Kaiba southeast so that the
dust cloud under his monster is directly on the circle. It must be extremely
close. Now, follow the circle going from south to east, making sure the cloud
is on the line. Eventually, Moisture Creature will show up. He is a moving
roaming monster. Alternately, stay in the southeastern area of the circle and
don't move a muscle. He should come eventually.
W
Sterilize Beam
Enemy unable to dodge
Z - Micro Protein Supply
Raises own attack
Monster Tamer --- 064
Warrior
Joey
Tristan starts with him
W
Mountain Piercing Whip
Z - Beast Commands
Power up all team monsters
Mountain Warrior --- 070
Warrior
Kaiba
Mission: "Sever the Supply Line". Directly east of Norvey in the forest.
W
Assault Blow
Mystic Horseman --- 075
Warrior
Yugi
Mission: "Fury of the Empire". South of Croethe in the forest.
W
Paralysis Scythe
NOTE: does not paralyze
Mystical Beast Serket --- 125
Spirit
Joey
Mission: "Master Plan". Joins your party after defeating Odion
W
Relinquished Eater
Z - Tribute Soul
Raises own attack
Mystical Elf --- 029
Spellcaster
Joey
Tea starts with her
W
Crystal Shards
Inflict heavy damage on Darklands type monsters
Z - Fanaticism
Power up all team monsters
Neck Hunter --- 149
Darklands
Yugi
Mission: "Badlands". Found in the mountains west of Researcher Guild, spanning
all the way to the area between Tower-Pegasi and Tower-Centauri.
W
Hunting Slice
Obelisk the Tormentor --- 174
Spirit
N/A
Use the Soul of Obelisk to summon this mighty behemoth.
W
Destruction Flash
Z - Omni Hand Crusher
Deal massive damage to all enemies
V - Almighty Hand Impact
Deal massive damage to all enemies
Octoberser --- 096
Beast
Yugi
Mission: "Turbulent Waters". Found between Tsughut and Thor-Mount.
S
Poseidon's Spear
Z - Tidal Wave
Deal damage to all enemies
Orion the Battle King --- 113
Spirit
Kaiba
Ishizu starts with her
W
Orion's Anger
Z - Moonlight Extinction
Inflicts damage and lowers attack of all enemies
Panther Warrior --- 074
Warrior
Yugi
Mission: "For that Someone Special". Joins your party after Mai defeats Joey.
W
Swift Panther Slash
Parrot Dragon --- 018
Dragon
Kaiba
Pegasus starts with him
F
Hot Tunes
Penguin Soldier --- 101
Beast
Yugi
Fizdis starts with him
W
Spinning Sword Slash
Perfectly Ultimate Great Moth --- 089
Beast
N/A
Use Cocoon of Evolution on Larvae Moth.
F
Ultimate Hurricane
Z - Phosphorous Poison
Poisons all enemies
Phantom Dewan --- 126
Darklands
Kaiba
Bonz starts with him
W
Spellbind
Paralyze opponent
Pumpking the King of Ghosts --- 132
Darklands
Joey
Mission: "Invincible Imperial Guard". Directly north of Ru-Ma-Pann.
W
Zombie Breath
Poison opponent
Z - Zombie Energy Infusion
Power up all Darklands monsters on field
Queen of Autumn Leaves --- 121
Spirit
Kaiba
Mission: "Bandits, Again". Found between Rottenhub and Buhr-Tos. You must go
south when you are exactly in between the two towns. Be careful not to finish
off Bandit Keith before getting the monster.
W
Chilling Winds
Confuse opponent
Rabid Horseman - 072
Warrior
N/A
Fuse together Mystic Horseman and Battle Ox.
W
Hypersonic Axe Blade
Reaper of the Cards --- 140
Darklands
Yugi
Mission: "Badlands". When replaying Yugi's campaign, get him by beating
Darkness. Only if you don't get Dark Magician (in case you Class Changed
him).
W
Soul Eraser
Confuse opponent
Red-Eyes Black Dragon --- 008
Dragon
Yugi
Mission: "Phantom Blast". Joins your party after defeating Joey.
F
Dark Fireball
Z - Dark Flame Wave
Deal damage to all enemies
Red-Eyes Black Metal Dragon --- 160
Machine
N/A
Use Metalmorph on Red-Eyes Black Dragon
F
Shadow Mega Flare
Robotic Knight --- 164
Machine
Yugi
Joey starts with him
W
Blitz Fire
Z - Overdrive Random Blast
Deal damage to all enemies
Rocket Warrior --- 173
Machine
Joey
Joey starts with him
W
Boost Sword
Z - Rocket Boost Attack
Attack and lower the attack of one enemy monster.
Rogue Doll --- 031
Spellcaster
Joey
Tea starts with him
W
Glaring Chaos
Inflicts heavy damage on Darklands type monsters
Ryu-Kishin Powered --- 145
Darklands
Kaiba
Mission: "Hand of Fire". Joins your party after beating Malaikura.
F
Powered Beam
Saggi the Dark Clown --- 036
Spellcaster
Kaiba
Kaiba starts with him
W
Shadow Swoop
Sanga of the Thunder --- 105
Spirit
Yugi
Mission: "Break Free". Directly west of Ce-Reizo far over in the mountain
peaks.
W
Thunder Point Blast
Sea King Dragon --- 025
Dragon
Kaiba
Mission: "Full-Scale Offensive". Go to the west coast of Thor-Mount, and then
go directly north.
S
Aqua Breath
Seiyaryu --- 003
Dragon
Kaiba
Mission: "Dragon Lair". Joins your party after liberating Hall.
F
Shining Plasma
Enemy unable to dodge
Z - Fusion Force Ray
Deal damage to all enemies
Sengenjin --- 073
Beast
Joey
Mission: "Quick Attack". South west of Beyzon where the mountains are
beginning to align with the river. Same place as Baby Dragon.
W
Giga Crusher
Serpent Night Dragon --- 010
Dragon
Joey
Mission: "Raid". Found in the mountains west of Twin-Rivers. Directly west of
Twin-Rivers.
F
Shatter
Good chance to reduce opponent's Action Points
Shadow Ghoul --- 133
Darklands
Kaiba
Labyrinth Ruler starts with it
W
Split Maze
Shadow Specter --- 127
Darklands
Yugi
Shimon starts with him
W
Cemetery Plague
Poison opponent
Silver Fang --- 079
Beast
Yugi
Mission: "War Campaign". In the forest between Jakhud and Makhad. You'll meet
him along the way.
W
Wild Sonic Storm
Skull Knight --- 038
Spellcaster
Joey
Mission: "Invincible Imperial Guard". Directly north of Ru-Ma-Pann.
W
Reaper Blast
Enemy unable to dodge
Z - Lightning Break
Deal damage to all enemies
Slifer the Sky Dragon --- 175
Spirit
N/A
Use Slifer's Orb to summon the thunderous power of this tyrannical beast.
F
Thunder Force Wave
Z - Thunderbolt Summons
Deal massive damage and lower the attack of all enemy monsters.
Slot Machine --- 162
Machine
Kaiba
Mission: "Bandits Again". Joins your party after defeating Bandit Keith.
W
Plasma Laser Cannon
Spike Seadra --- 026
Dragon
Kaiba
Mission: "Full-Scale Offensive". Go to the west coast of Thor-Mount, and then
go directly north.
S
Spike Shoot
Z - Battery Blast
Deal damage to all enemies and inflicts heavy damage on Machine monsters
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Comments
0
matty987
wrote on jul 29, 2011 11:13 am
wow, i was going to make a walkthrough just like this, but someone beat me to it, but thats ok, ill work on other games. ;)
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Yu-Gi-Oh Falsebound Kingdom Walkthrough :
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