Yu-Gi-Oh Falsebound Kingdom Walkthrough :
This walkthrough for Yu-Gi-Oh Falsebound Kingdom [Game Cube] has been posted at 19 May 2010 by moh and is called "Monster/Item FAQ". The Walkthrough has been commented 1 times. If walkthrough is usable don't forgot thumbs up moh and share this with your freinds. And most important we have 1 other walkthroughs for Yu-Gi-Oh Falsebound Kingdom, read them all!
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Walkthrough - Monster/Item FAQFAQ/Walkthrough Game: Yu-Gi-Oh! The Falsebound Kingdom Platform: Gamecube by LegacyWeaponX Version 2.72 Version History: 11/24/03 - First Version. List of all monsters and items with locations of rare items and most monsters. Also includes monster types, along with some information on campaign missions and the second challenge mode. 12/01/03 - New Version, added location of Lava Battleguard and Moisture Creature, two very sought after monsters. 12/09/03 - Fixed annoying mistakes, most of them I think. 12/16/03 - Fixed more mistakes, added movement type to monster list, added location of Mirror Wall, changed Hard to Find Monster Section to FAQ, added more FAQs. 12/20/03 - Fixed more mistakes. Added attacks to monster list. Added Yugi Campaign Walkthrough and Walkthrough Intro. Added more to everything. Added Controls and Game Info. Reformatted everything. Added Final Campaign Walkthrough. 01/01/04 - Happy New Year!! Fixed more mistakes. Added more attacks to monster list. Added to Yugi Campaign Walkthrough. Added secrets section. Added Monster Locations by Mission section. Added Kaiba Walkthrough. Changed stuff. 01/02/04 - More corrections, added Joey's campaign. 11/21/04 - I realize I haven't updated in a long while, but this game is dying. Still, there are some minor additions and changes, nothing major. Also added some sites that are authorized to use my FAQ. 10/13/06 - This probably doesn't deserve its own version, but I edited my email address so that I don't get spammed. Authorized sites to use this FAQ: www.gamefaqs.com www.neoseeker.com www.ign.com www.cheats.de www.cheatcc.com www.cheatplanet.com www.supercheats.com dlh.net www.freewebs.com/deoxysfan Any other sites with this FAQ do not have my permission. Contact me directly, don't contact them. And is it only me, or does the former darkmagician92's FAQ look extremely similar to mine? Also, if you wish to use my FAQ, give credit to LegacyWeaponX or animeking922. Contact me at: animeking922[at}yahoo{dot]com Contact me only if there is a question that is not answered in my FAQ. Absolutely no asking about Moisture Creature is allowed. Also, any questions that are answered in this FAQ will result in you being marked as spam. Finally, if something is not answered in the FAQ, then it is either in the Item FAQ, explained in the game itself, in the instruction manual, or is so unimportant that I don't feel it necessary to explain. Sorry for any inconveniences this creates. ~^*~^* Copyright ~^*~^* +++++++++++++++++++++++ Copyright 2003-2006 LegacyWeaponX. This FAQ is for personal use only. Do not steal it, as that is against the law. If you would like to use this FAQ on your website, magazine, etc, please email me first, and I may or may not give you permission. ~^*~^*TABLE OF CONTENTS*^~*^~ ----------------------------- 1) Introduction 2) Game Info 3) Controls 4) Secrets 5) FAQ 6) Fusions and Class Changes 7) Monster Info 8) Monster Locations by Mission 9) Item List 10) Walkthrough Intro 11) Yugi Campaign Walkthrough 12) Kaiba Campaign Walkthrough 13) Final Campaign Walkthrough 14) Joey Campaign Walkthrough 15) Challenge Mode Walkthrough 17) Thanks/Sources 18) What to Expect for this FAQ =============================================================================== *~==~==* Introduction *~==~==* First off, thanks for choosing to read my guide. This is my first FAQ, so if something isn't right, please email me and tell me to correct it. I recently fixed a bunch of mistakes, but more will surely appear, so if you catch one, email me. Also tell me what you want for the next edition of my guide. This FAQ will hopefully end all the questions about what monster is where and why you can't find it, where this item is, why you can't beat something... you get the idea. I am assuming you know how to play already, and if you don't, read the instruction manual. I also assume you know that there is a third story, Joey's, after beating the first two. Also, as far as monsters go, if you miss them, you can always replay a story by loading the game and choosing a story after you finish your current one. There are many people on the message boards who ask repetitive questions. I don't want my email blocked off because of people who don't look at my guide first. Please, check here, and if you're sure it's not here, email me. I currently have no info on attacks or the first challenge mode, or abilities. If I read any emails that are ignorant and rude, I will ignore any further emails. If I direct you to this page, please look here before you email me about the game. Also, do not email me stupid questions or annoying questions (or comments) such as (these aren't real, just examples): Why doesn't Yugi start with Dark Magician? I know Bickuribox has a special, but you don't have it listed! Find it and tell me! Your guide is horrible! You said [blank] was here! It isn't! Where is it? If you do ask any similar questions, I will mark all further emails from you as spam. Questions not relating to the game but relating to Yu-Gi-Oh! are fine. No questions asking "Should I buy the game?" either! Oh, one more thing to add. This is NOT the card game. It has nothing to do with the Yu-Gi-Oh! TCG game whatsoever. It is a strategy RPG with turn based battles. Just for common knowledge, the card game Magic: The Gathering (which I play) has sued Yugi for the term "Magic Cards". As of now, they are referred to as "Spell Cards". This game is unaffected by that, but if you email me about the card game, use correct information. =============================================================================== *~==~==* Game Info *~==~==* The game is divided into many parts. This focuses on mission info. I hope it helps to clear some things up for the game. Be sure to read it BEFORE reading the Walkthroughs. If you need anything else cleared up, email me, and I will post it here. You should have read the instruction manual. Read it, and then read this to clear things up. - Battle scores are only used if all monsters run out of AP before one team is vanquished. - With swap mode on, monsters will switch places after a battle. The winner keeps going. The loser waits for five seconds and keeps going. If the loser was wiped out, he vanishes, and appears 5 game hours later at the main base. - With swap mode off, the loser goes back to where he/she was before, the winner keeps going. If the loser was wiped out, he vanishes and regenerates 5 hours later. - Combo special attacks require AP from all involved. - Levels, items retrieved, gold, etc. are carried over even if you lose. - All monsters in a team will gain exp even if they fused, didn't fight, etc. However, the more they fight, the more exp they gain. - There are three campaigns, Yugi, Kaiba, and Joey, which is unlocked after Yugi and Kaiba's are beaten. - After approximately 5 hours after enemies are defeated, they come back at half health. - The last level of Yugi and Kaiba's campaigns feature a battle with their rival's god. - After playing either Yugi's or Kaiba's campaign first, no matter what you play next, you must fight the god at the end twice, both times being stronger than usual (not Joey's). - Losing conditions almost always include losing you Main Base or Main Character. - Winning condition almost always include liberating the enemy Main Base. - Objectives are given at the beginning of mission, so pay attention. - Losing purposely is useful sometimes, as your monsters and marshals retain their levels. - The level of enemies monsters depends on how many campaigns you have beaten: Lv. 1: Whichever campaign you start with, all your monsters and enemy monsters are level 1-2 in the first mission. Lv. 31: After your first campaign (Yugi/Kaiba), you can choose either one again. No matter which you pick, enemy monsters in the first mission are level 31-32. Lv. 61: After beating both Kaiba's and Yugi's campaign, you play any of the three. The lowest level monster you start with at the beginning and the lowest level monster in mission 1 is 61. Lv. 91: After beating Joey's campaign, no matter whose you play next, the lowest level monster in mission 1 is 91 (this is extremely hard, so I suggest playing Kaiba's and Yugi's a couple of times before Joey's). - Whichever monster is your lead monster (A button position), his/her/its movement type will be your movement type for the campaign. - Remember that the more hearts a base has, the more cooperative it is, and the faster your teams heal. The levels are (from 5 to 0): Subjugated, Cooperation, Peaceful, Disfriendly, Defiant, Rebellious. - Also, the number of stars a base has, the more your monsters stats increase when enemy teams attack you base. 4 is the highest, 1 is the lowest. - Equipment --- very useful. They are: Anti-Ground Cannon - These take away about three-fourths of a ground team's full health. Red bar must be fully charged, enemy must be in range. Anti-Air Cannon - These take away about three-fourths of a flying team's full health. Red bar must be fully charged, enemy must be in range. Barricade - These raise your monsters stats even higher when battling in your base. Watch Tower - These double the range of Cannons. Healer - Enables the healing command. Very useful. Healing does cost money, though. Trade Union - Trader will always be in the base. Supply Unit - Enables replenish command, allowing you to restock items for gold. - During battles, your monsters may gain levels, AP, attack, defense, LP, abilities, attacks, and their and your marshal's compatibility orb may change colors to better match each other. - The defending marshal of a base is the last one that entered. If you want a specific marshal to fight, send him/her out, then back in. =============================================================================== *~==~==* Controls *~==~==* There's been a high demand for controls. Here they are: Main Menu: Start: Go to Game Selection Screen Game Selection Screen: Control Stick: Highlight Game A: Select Game Here, you can choose New Game or Load Game. Then, continue on to pick Story Mode or Challenge Mode. Loading Challenge Mode is available after beating all three stories. Dialogue: A: Continue dialogue World Map Screen: Start: Start Mission A: Go to Marshal Select Screen Y: Options Z: Save This is the only place you can change options and save. You can change the sound and the Swap Mode. Swap decides what happens after fighting an enemy. If you turn it on, after losing, you switch places and wait five seconds. If turned off, you go back to where you were before. Marshal Selection Screen: I will now explain in detail what to do. Use the control stick/pad to highlight a marshal. You can now view the marshal's data. Press A to enter the Team Selection Screen. Press B to exit to World Map. Press X to select or de-select a marshal. You cannot de-select marshals with a "GO" mark in red. There are must use marshals. Press Y to view info for a marshal's monsters. Use the Control stick/pad to highlight a monster and view its info. Use L/R to change special info displayed, Battlearts, Abilities, and Items. Press A to focus in on the special info displayed. You can still use L/R to change this. Press B to exit out of each screen. Team Creation Screen: Now things get complicated. Press Left/Right on Control Stick/Pad to select a position. Press A to go to monster catalog. Select a monster with the Control Pad and press A, replacing the current monster in that position. The front position is that of the lead monster, the one you see in the Field. In the monster catalog, hit A to select. Up and down on the Control Stick scroll, while the control pad selects. L/R changes display type, which are numerical, alphabetic, type, level, LP, attack, defense, AP, and Compatibility. Hit X to display secondary information. Hold X and then press L/R to change secondary info displayed. Press B to exit monster catalog. In the Team Creation Screen, hit X to remove a monster from a team. It goes back to the catalog. Press Z to equip items. Here, you can press up/down on the Control Stick to scroll, and use the control pad to select. Press A to equip. Press X to use Class Change items. Press B to exit item selection. Whenever your cursor goes over something, such as an item, an ability, an attack, etc., an info box appears to tell you about it. Attacks in yellow have info boxes, white attacks don't, they only damage. In this screen, you can't press Y for info, but by highlighting a monster, you can still view its info, and press L/R to change special info. However, you cannot zoom in on special info. Field Controls: After pressing Start on the Map Screen, you begin the mission. Scroll through any dialogue, but pay careful attention to the Objectives Box. This shows you the winning and losing conditions. Press A to continue. Press A in the field to select a monster, a base, etc. When selecting a marshal, use the control stick and press A again to set movement. When selecting an enemy base or marshal, you can view its info. When selecting a friendly base, you can view the info. You can also choose a number of commands. They can only be used if a marshal is present. They are: Team Command: Move a stationed team. Equipment: Build various Equipment. See Campaign Info. Replenish: Replenish items if Supply Unit is built. Cannot replenish gods. Costs gold. Trader: Buy items if Trader is in. Trader is always in if Trade Union is built. Healing: Heal monsters if Healer is built. Costs gold. Press Y to view info on a team. This works like info in the Marshal Select Screen, except you must press Y again to view monsters. Press Start to Pause the game, but you cannot do anything when the game is paused. Press Z to go to Icon Mode. That's a whole new story. When two marshals meet in the field or a marshal enters an occupied base, a battle begins. That is also another story. Moving the C-stick zooms the camera and also shifts it. X changes cursor size. Icon Mode: Use the Z button in the field to enter Icon Mode. Note that this does not pause the game. Start still pauses. You can now use Left and Right on the Control Stick/Pad to select P (player), E (enemy), or C (base/castle). Highlight one, then use Up/Down to select a marshal/base. If a marshal has a red "X" over him/her, he/she is out of commission. They will come back in the main base after 5 hours of game time (see next Section). Additionally, the local map enlarges. The selected monsters monsters appear below the map, and the marshal picture appears to the right of the marshal icons, below the info icons. With a friendly marshal, press A to move them to an marshal's current position, or any base. Press X to select multiple marshals, press A while highlighting a selected marshal to choose a target. Press Y to view info. Press Y again to zoom in on a monster selected with the control stick/pad. This mode does not zoom on special info. Press R to focus on one marshal, L while focusing to stop. X-selected marshals appear to the right of the marshal picture. With an enemy marshal, press Y to view info, then Y again to view monsters. L/R do the same things. A does nothing, and you cannot move them. Selecting a base is different. All you do is view the base info. Press Z again to return to 3-D mode. Battle Controls: Battles are turn-based. There are many controls. Start displays the current score of the marshals. A is attack, and you must choose which monster to attack by hitting A, Y, or X. Z is special attack. C-stick moves the enemy status window. Y lets you view info on the monsters. X lets you use items. L is escape. R is defend. B is wait. L/R is Zoom In/Out respectively. I don't believe I missed any, but if I did, tell me. =============================================================================== *~==~==* Secrets *~==~==* Here are some tidbits of random information that must be unlocked or such. - Pressing up, up, down, down, left, right, left, right, B, A, in an empty area of the field gives you 537 gold. - After playing Yugi's and Kaiba's campaigns, Joey's is unlocked. - After beating all three campaigns, a second challenge mode is unlocked. - After beating either the Yugi/Kaiba's campaign once, then playing either one again, you must fight not only DarkNite with a level 1 god, but also his alter- ego, NiteMare, with a level 99 god. Not that many secrets, are there? There are several glitches in the game. - When finding Gamma the Magnet Warrior, it says you find Gamma, then says that Alpha the Magnet Warrior joins your party, even though Gamma does. - This only happened to me, but in Hollowed Land of Ishtar (Yugi), after my first battle, a giant something covered half of my screen, and all the colors went wacky, such as land disappearing and water becoming tan, while everything else was screwed up. The battles were unaffected, and it went back to normal after the mission. The thing that covered my screen had strange writing on it. - In Dragon Lair, after beating Buster Blader, both Icon Mode and the map said that the Lord of Burrow was where Buster was, but he wasn't. If you have any other glitches, tell me and I will post them here. =============================================================================== *~==~==* FAQ *~==~==* Q: Why can't I find baby dragon? I can't find it in the mountains southwest of Beyzon in "Refugees" (Yugi's campaign)! A: Go to where the mountains are beginning to align with the river with Joey! You must go with Joey! Q: Where is Cosmo Queen? A: Cosmo Queen is a fusion of Mystical Elf and Dark Elf. I don't know why the computer gets them, probably to make the game harder. Q: Where are the Gemini Elves? The one in Yugi's campaign won't join me! A: Find the one in Joey's campaign in "Minion of Darkness". She is in Tower-Deneb. Q: Where is King of Yamimakai? A: Play Yugi's story for a second time, and you get him and the Reaper of the Cards by beating Darkness. Also, if you have changed Dark Magician into Magician of Black Chaos, you will get Dark Magician, then the next time you play this mission, you get the two monsters Q: How do I get the Blue Eyes White Dragons? A: Beat the Kaiba Mission, "Dragon Lair". Q: Where do I get Moisture Creature? A: Yes! This location has been emailed to me, and has been confirmed by me and many other people. Look in my monster list. Q: Where do I get Lava Battleguard? A: Finally! Thanks to Fan of Everything on the GameFAQs Message Boards, we finally know. Put Swamp Battleguard as your lead monster in Kaiba's mission "Raid". Move along the mountains edge, which are just to the right of the river and south of Beyzon. Somewhere along the way, Lava Battleguard will appear and talk to his little brother, Swamp Battleguard. He will then join you. Q: How can I put the pieces of Exodia together and where are they? A: Exodia isn't in this game, neither is Exodia Necros, neither is Dark Necrofear. Q: What is [monster]'s [attack/ability]? A: I will have that section up soon. For now, check challenge mode. It has all the monsters but Moisture Creature and fusions. Q: When does [monster] learn [attack/ability] A: I don't know. Please, check the first challenge mode to find that information. Check the challenge mode section. Q: I still can't find this monster. What do I do? A: Check at least 3 times. Make sure you followed my directions. Then, email me or ask someone else. Q: Where can I find [item]? A: You'll have to wait a bit for my complete item location list. Most of them are pretty common. Just check. Q: Why is my monster so slow? A: Monster speed depend on compatibility and just which monster it is. Q: Why is my monster's circle so small/big. A: Depends on which monster it is. Dragons have big circles. Spellcasters often have circles their size. Q: How do I summon gods without that crystalline field? A: You can't. That was probably a last minute change. Q: When will I be able to use gods and fusions in my teams? A: You can't. You must use the item/fuse them. Q: What are the stats of [monster]? A: I don't know. It will depend on level, compatibility, how you trained them, items... too many things. The beginning stats will change, so there's no need for those. Q: What are the AR codes? A: I don't think codes are necessary for this game, since everything has been found. If you want them, look in The Camel's topic on GameFAQs. Q: What are the movement types? A: W, walking/ground, F, flying/aerial, and S, swimming/sea. Q: What does the movement type P stand for? A: There is no such thing. Q: What do the movement types do? A: They help determine a monster's speed in the field, and what cannons they are affected by. Flying is usually faster, Walking is usually in between, and Swimming is relatively slow. Walking is affected by Anti-Ground Cannons, Flying is affected by Anti-Air Cannons, and Swimming is affected by no cannons. Q: Can I replay a mission? A: Yes, but you must first beat the current campaign, then load the campaign that holds the mission you wish to play. Q: Do fusions/class changes last forever? A: Fusions last one battle. Class changes never wear off. =============================================================================== *~==~==* Fusions and Class Changes *~==~==* Class Change items are hard to find. I will include where they are in my items section. Black Luster Ritual: Gives the power of Chaos to Dark Magician and Gaia the Fierce Knight Call of the Grave: Changes Zanki and Crawling Dragon into the undead Cocoon of Evolution: Forces Larvae Moth through a metamorphosis Metalmorph: Metalizes Red Eyes Black Metal Dragon and Zoa To use class change items, go to the item select screen. Select the item and press the "X" button to use it. The monsters that can go through class changes and what they become are as follows: Dark Magician + Black Luster Ritual = Magician of Black Chaos Note: You cannot use Black Luster Ritual on Dark Magician #2 Gaia the Fierce Knight + Black Luster Ritual = Black Luster Soldier Crawling Dragon + Call of the Grave = Dragon Zombie Zanki + Call of the Grave = Armored Zombie Larvae Moth + Cocoon of Evolution = Perfectly Ultimate Great Moth Zoa + Metalmorph = Metalzoa Red Eyes Black Dragon + Metalmorph = Red Eyes Black Metal Dragon Some monsters can also use the item polymerization to fuse into a stronger and bigger monster. These last until the end of the battle. All you do is equip a monster able to fuse with a polymerization in the monster select screen. They can be used once per mission, and as always, you can equip more, and they will all be replenished after a mission. If there are two monsters, you will have to hit the corresponding key to select one. If there are three, it is automatic. The fusion monsters are: Summoned Skull + Red Eyes Black Dragon = Black Skull Dragon Blue Eyes White Dragons --- Azrael + Ibris + Djibril = Blue Eyes Ultimate Dragon Gazelle the King of the Mythical Beasts + Berfomet = Chimera the Flying Mythical Beast Mystical Elf + Dark Elf = Cosmo Queen Wing Eagle + Mavelus = Crimson Sunbird Gaia the Fierce Knight + Curse of Dragon = Gaia the Dragon Champion Sanga of Thunder + Suijin + Kazejin = Gate Guardian Meteor Dragon + Red Eyes Black Dragon = Meteor Black Dragon Mystic Horseman + Battle Ox = Rabid Horseman Baby Dragon + Time Wizard = Thousand Dragon Two-Headed King Rex + Thunder Dragon = Twin-Headed Thunder Dragon Magnet Warriors --- Alpha + Beta + Gamma = Valkyrion the Magna Warrior =============================================================================== *~==~==* Monster Info *~==~==* I will format my monster list like this, in alphabetical order: Monster Name --- Monster Number Monster Type Campaign/Story Monster is found in Detailed description of location/what I did to find it Movement type (W/F/S) A-attack/normal attack A-attack effect (if any) Z-attack/special attack (if any) Z-attack effect (if any) V-attack/God vs. God (Obelisk the Tormentor only) V-attack description. Let me make this clear. The V-attack only exists when Obelisk faces another god. His special becomes normal, his V becomes special, and his normal attack disappears. All monsters have normal attacks. Some normal attacks have extra effects. Some monsters also have special attacks. Normal attacks will be listed. Normal attack effects will be listed under them. Special attacks will have a Z to indicate it. Those abilities go under them as well. Remember that all normal attacks do damage. Also, whenever "opponent" is written in this section, it means the monster your monster is attacking. Do not email me asking for the level any attack/ability is learned. I will have that up later. Whenever you use an item to upgrade a monster, you can no longer use the original. If this happens, play through the campaign again after you beat it, then get the monster again. Same goes if you miss a monster, so don't worry. Alpha the Magnet Warrior --- 168 Machine Yugi Mission: "Dream World". Joins your party after liberating Memory-Bridge W Magnetic Sky Sword Inflict heavy damage on machine monsters Ansatsu --- 062 Warrior Yugi Bakura starts with him W Misty Ninja Slash Aqua Dragon --- 024 Dragon Yugi Mission: "Scorched". On the east coast, north of Tsughut S Aqua Breath Aqua Madoor --- 045 Spellcaster Joey Tea's team starts with him W Aqua Pressure Z - Tidal Wave Deal damage to all enemies Armored Lizard --- 093 Beast Kaiba Mokuba starts with him W Battle Arts Claw Armored Zombie --- 130 Darklands N/A Use Call of the Grave on Zanki W Skull Shredder Paralyzes opponent Axe Raider --- 060 Warrior Joey Joey starts with him W Crushing Axe Black Skull Dragon --- 009 Dragon N/A Fuse Summoned Skull and Red Eyes Black Dragon F Meteor Flare Good chance of decreasing opponent's Action Points Baby Dragon --- 014 Dragon Yugi Mission: "Refugees". After rescuing Tea, send Joey over to the mountains southwest of Beyzon where the mountains are almost at the point where they begin to align with the river. You MUST SEND JOEY! F Fire Breath Barrel Dragon --- 161 Machine Kaiba Mission: "Bandits Again". Joins your party after defeating Bandit Keith. F Blast Cannon Shot Basic Insect --- 086 Beast Kaiba Weevil starts with it W Soldier Spike Z - Insect Fire Cannon Inflicts damage on all enemies and requires Insect Cannon Armor Battle Ox --- 068 Warrior Joey Mission: "Outnumbered?". Directly north of Ru-Ma-Pann. W Axe Crusher Beast of Gilfer --- 152 Darklands Yugi Mission: "Badlands" In the mountains between Researcher Guild and Tower-Deneb. Seems to span across all the way to the plains between Tower-Pegasi and Tower-Deneb. W Gilfer Flame Z - Gilfer Soul Raises own attack Beastking of the Swamps --- 097 Beast Yugi Bakura starts with him W Swamp Mist Poisons opponent Beaver Warrior --- 069 Warrior Yugi Shimon starts with him W Rodent Sword Berfomet --- 153 Darklands Kaiba Mission: "Hand of Fire". South of Ru-Ma-Pann. NOTE: I found it when I was walking a small bit in from the northeastern edge of the forest, not that close to Ru-Ma-Pann. F Plain Dash Beta the Magnet Warrior --- 169 Machine Yugi Mission: "Secret Power". Found after liberating Phyo-Rente W Electromagnetic Punch Inflict heavy damage on machine monsters Bickuribox --- 146 Darklands Kaiba Pegasus starts with him W Abyss Crown Big Insect --- 085 Beast Kaiba Weevil starts with it W Ant Acid Blackland Fire Dragon --- 006 Dragon Yugi Mission:: "War Campaign". Joins your party after you beat the mission W Flame Gale Black Luster Soldier --- 052 Soldier N/A Use Black Luster Ritual on Gaia the Fierce Knight W Chaos Blade Blue-Eyes Ultimate Dragon --- 004 Dragon N/A Fuse together the three Blue-Eyes White Dragons F Ultimate Burst Z - Ultimate Burst Deal damage to all enemies Blue-Eyes White Dragon (Azrael) --- 000 Dragon Kaiba Mission: "Dragon Lair". Joins you after liberating Burrow. F Destructive Burst Stream Blue-Eyes White Dragon (Djibril) --- 002 Dragon Kaiba Mission: "Dragon Lair". Joins you after liberating Burrow. F Destructive Burst Stream Blue-Eyes White Dragon (Ibris) --- 001 Dragon Kaiba Mission: "Dragon Lair". Joins you after liberating Burrow. F Destructive Burst Stream Buster Blader --- 076 Warrior Kaiba Mission: "Dragon Lair". Directly northeast of Den. You'll meet him by straying west a bit when going from Dragon-Gate to Den. W Ruin Ray Inflicts massive damage to dragons. Castle of Dark Illusions --- 139 Darklands Kaiba Mission: "Banishment". Far south of Pleasure Town in the forest. F Reef of Darkness Z - Dark Vanishing Mist Blinds all enemies Celtic Guardian --- 059 Warrior Yugi Yugi starts with him W Faerie Blade Slash Chimera the Flying Mythical Beast --- 081 Beast N/A Fuse together Gazelle the King of Mythical Beasts and Berfomet. W Chimera Impact Dash Enemy unable to dodge Cosmo Queen --- 039 Spellcaster N/A Fuse together Dark Elf and Mystical Elf. W Shadow Master Crawling Dragon --- 012 Dragon Kaiba Kaiba starts with him W Flame Blast Crimson Sunbird --- 083 Beast N/A Fuse together Mavelus and Wing Eagle. F Soaring Sun Enemy unable to dodge Curse of Dragon --- 007 Dragon Yugi Mai starts with him F Shadow Flame Inflict heavy damage on beasts Cyber Commander --- 158 Machine Kaiba Mission: "Dragon Lair". Directly northeast of Den. You'll meet him by straying west a bit when going from Dragon-Gate to Den. W Overdrive Spray Z - All Out Charge Power up all team monsters Cyber Saurus --- 172 Machine Yugi Espa Roba starts with him W Left Arm Cannon Cyber Soldier --- 157 Machine Joey Joey starts with him W Flamethrower Dancing Elf --- 115 Spirit Yugi Tea starts with her F Elven Arrow Enemy unable to dodge Z - Screen Mist Blind all enemies Dark Chimera --- 142 Darklands Kaiba Labyrinth Ruler starts with it F Absolute Shadow Dark Elf --- 040 Spellcaster Yugi Mission: "Spellcaster". Joins your party after rescuing Tea. W Magic Cannon Z - Word of Spirit Stealing Decrease attack of one enemy monster Dark King of the Abyss --- 143 Darklands Kaiba Marthis starts with him W Inferno Trial Z - Oblivion Stare Deal damage and lower attack of all enemies Dark Magician --- 033 Spellcaster Yugi Mission: "Badlands". Joins your party after beating the mission. W Dark Magic Z - Dark Burning Magic Powerful Dark Magician Girl Combo that does massive damage to all enemies Dark Magician #2 --- 050 Spellcaster Yugi Mission: "A Lost Cause". Joins your party after beating the mission. W Dark Magic Z - Dark Burning Magic Powerful Dark Magician Girl Combo that does massive damage to all enemies Dark Magician Girl --- 034 Spellcaster Yugi Mission: "Counter Attack". How she joins is unclear. She should join after Ru-Ma-Pann and Seirauna is liberated. It is almost certain Dark Magician must be somewhere in someone's team who is in the campaign. It may also be a time limit, and if the campaign is won before that time, she joins automatically. W Murky burning Dark Plant --- 120 Spirit Kaiba Marthis starts with it W Bad Breath Poison opponent Dark Rabbit --- 078 Beast Kaiba Pegasus starts with it W Spinning Dynamite Punch Good chance of lowering opponent's Action Points Dark Witch --- 114 Spirit Yugi Tea starts with her F Midgard Volt Dharma Cannon --- 159 Machine Joey Jusell starts with it W Cannon Fire Dragon Piper --- 047 Spellcaster Yugi Mission: "Secret Power". South of Jenonnva. W Witch Probe Paralyzes enemy Z - Check Release Reverse all status changes Dragon Seeker --- 148 Darklands Joey Mission: "Outnumbered?". Directly north of Ru-Ma-Pann. F Dragon Carnage Inflict heavy damage on dragons Dragon Zombie --- 131 Darklands N/A Use Call of the Grave on Crawling Dragon. W Withering Whisper Poison opponent Dunames Dark Witch --- 123 Spirit Kaiba Ishizu starts with her F Valhalla Arrow Z - Justice Flash Deal damage to all Darklands monsters Dungeon Worm --- 090 Beast Joey Tristan starts with it W Worm Blaze Poison opponent Embodiment of Apophis --- 124 Spirit Joey Malaikura starts with it W Guardian Blade Enchanting Mermaid --- 116 Spirit Yugi Mission: "Turbulent Waters". East of Van-Lova. S High Tide Z - Flood Storm Deal damage to all enemies Fairy's Gift --- 110 Spirit Joey Malaikura starts with her F Faerie Arrow Enemy unable to dodge Z - Healing Grace Heal all team monsters Feral Imp --- 135 Darklands Yugi Yugi starts with it F Shadow Claw Fiend Kraken Beast Yugi Mako starts with it S Skid Breath Blind opponent Flame Cerebrus --- 117 Spirit Joey Mission: "Quick Attack". South west of Beyzon where the mountains are beginning to align with the river. Same place as Baby Dragon. W Abyss Fire Flame Swordsman --- 054 Warrior Yugi Joey starts with him W Flaming War Sword Z - Salamandra Fortress Whale --- 154 Machine Yugi Mission: "Scorched". On the east coast, north of Tsughut. S Whale Hail Gaia the Fierce Knight --- 058 Warrior Yugi Mission: "Face Off". Exact Center of the lake. W Spiral Shaver Gaia the Dragon Champion --- 016 Dragon N/A Fuse together Gaia the Fierce Knight and Curse of Dragon F Gale Force Charge Enemy unable to dodge Gamma the Magnet Warrior --- 170 Machine Kaiba Mission: "Framed". Northwest of Beyzon, all the way north, just east of the river. W Hyper Magnetic Wave Inflict heavy damage on machine monsters Garoozis --- 066 Warrior Kaiba Mission: "Sever the Supply Line". Directly east of Norvey in the forest. W Crushing Axe Gate Guardian --- 108 Spirit N/A Fuse together the Gate Guardian Pieces: Sanga of Thunder, Kazejin and Suijin. W Gazelle the King of Mythical Beasts --- 080 Beast Yugi Tristan starts with him W Leopard Claw Gemini Elf (Kachua) --- 048 Spellcaster Joey Mission: "Minion of Darkness". Automatically joins your party after liberating Tower-Deneb in search of her sister. W Magic Ray Enemy unable to dodge Z - Gemini Double Radiation A combo attack with both Gemini sisters dealing heavy damage to all enemies Gemini Elf (Lora) --- 049 Spellcaster Yugi Mission: "Crucial Battle". Found after liberating Dyovann with Gemini Elf (Kachua) in your team. W Light Arrow Enemy unable to dodge Z - Gemini Double Radiation A combo attack with both Gemini sisters dealing heavy damage to all enemies Ghoul with an Appetite --- 134 Darklands Joey Jusell starts with him W Acid Mist Giant Mech Soldier --- 166 Machine Yugi Espa Roba starts with it W Machinery Cutter Giant Red Seasnake --- 098 Beast Kaiba Mission: "Full-Scale Offensive". Go to the west coast of Thor-Mount, and then go directly north. S Aqua Breath Giant Soldier of Stone --- 118 Spirit Yugi Tristan starts with him W Stone Splitter Sword Giltia the D. Knight --- 051 Warrior Yugi Joey starts with him W Soul Spear Z - Celestial Punishment Inflict damage on all Darklands monsters Gyakuteno Megami --- 112 Spirit Yugi Tea starts with her W Starlight Shot Enemy unable to dodge Z - Reversal Benediction Power up all team monsters Hane-Hane --- 111 Spirit Yugi Mission: "Fury of the Empire". South of Croethe in the forest. W Hack Attack Z - Turnover Tornado Deal damage to all enemies Harpie Lady (Airo) --- 102 Beast Yugi Mai starts with her F Scratch Crusher Z - Triangle Ecstasy Spark A Harpie Lady combo attack that inflicts massive and colorful damage to all enemies Harpie Lady (Keraino) --- 104 Beast Yugi Mission: "Banishment". Found after liberating Kaepe-Town. F Scratch Crusher Z - Triangle Ecstasy Spark A Harpie Lady combo attack that inflicts massive and colorful damage to all enemies Harpie Lady (Ocupete) --- 103 Beast Yugi Mission: "Break Free". Far south of Buizlluin, southwest of Ce-Reizo. It is south of the area where the desert becomes narrow, she will appear as a mysterious wanderer if another Harpie Lady is in you team. F Scratch Crusher Z - Triangle Ecstasy Spark A Harpie Lady combo attack that inflicts massive and colorful damage to all enemies Harpie's Pet Dragon --- 019 Dragon Yugi Mai starts with her W Giga Saint Fire Hercules Beetle --- 087 Beast Kaiba Weevil starts with it F Scissor Boomerang Hitotsu-Me Giant --- 067 Warrior Kaiba Kaiba starts with him W Sledge Hammer Horn Imp --- 037 Darklands Yugi Fizdis starts with him W Grapple Talon Hunter Spider --- 092 Beast Joey Tristan starts with it W Hunter Claw Illusionist Faceless Mage --- 037 Spellcaster Joey Jusell starts with him W Perplex Hex Paralyze opponent Z - Eye of Bewilderment Paralyzes one enemy Insect Queen --- 109 Spirit Kaiba Mission: "Bandits, Again". Found between Rottenhub and Buhr-Tos. You must go south when you are exactly in between the two towns. Be careful not to finish off Bandit Keith before getting the monster. W Queen's Inferno Breath Z - Royal Jelly Power up all team monsters Invitation to a Dark Sleep --- 042 Spellcaster Joey Mission: "Raid". Found in the mountains west of Twin-Rivers. Directly west of Twin-Rivers. W Sleep Wave Paralyze opponent Z - Word of Hypnosis Paralyze all enemies Jellyfish --- 095 Beast Yugi Mako starts with it S Bound Thunder Inflict heavy damage on machine monsters Jinzo --- 167 Machine Yugi Espa Roba starts with him W Psychic Wave Z - Cyber Energy Shock Confuse all enemies Judge Man --- 057 Warrior Kaiba Mission: "Dragon Lair". Joins your party after liberating Lair. W Hammer of Justice Kairyu-Shin --- 023 Dragon Yugi Mako starts with him S Aqua Breath Z - Tidal Wave Deal damage to all enemies Kaiser Dragon --- 005 Dragon Kaiba Mission: "Dragon Lair". Joins your party after liberating Lair. F Photon Stampede Kanan the Swordmistress --- 063 Warrior Joey Mai starts with her W Precisioin Slash Kanikabuto --- 099 Beast Yugi Fizdis starts with him S Carnack's Bubbles Z - Bubble Breath Deal damage to all enemies Kazejin --- 106 Spirit Joey Mission: "Invincible Imperial Guard". Directly north of Ru-Ma-Pann. W Hurricane Strike King of Yamimakai --- 141 Darklands Yugi Mission: "Badlands". When replaying Yugi's campaign, get him by beating Darkness. Only if you don't get Dark Magician (in case you Class Changed him). W Wave of Darkness Kryuel --- 151 Darklands Kaiba Mission: "Banishment". Far south of Pleasure Town in the forest. S Savage Shadow Slash Z - Dark Laser Blast Deal damage to all enemies Kuriboh --- 138 Darklands Yugi Yugi starts with him W Needle Sprinkler Z - Multiple Spine Shoot Requires Multiply and damages all enemies Labyrinth Tank --- 155 Machine Yugi Mission: "Secret Power". Between Phyo-Rente and Myilluno. W Labyrinth Drill Larvae Moth --- 088 Beast Kaiba Mission: "Bandits, Again". Found between Rottenhub and Buhr-Tos. You must go south when you are exactly in between the two towns. Be careful not to finish off Bandit Keith before getting the monster. W Cocoon String Poison opponent Launcher Spider --- 163 Machine Kaiba Mission: "Bandits Again". Joins your party after defeating Bandit Keith. W Missile Launcher Z - Missile Blitz Deal damage to all enemies Lava Battleguard --- 055 Warrior Kaiba Mission: "Raid". Have Swamp Battleguard as the lead monster of a marshal. Move the marshal along the edge of the mountains east of the river and southwest of Beyzon. After conversing with Swamp Battleguard, he joins you. W Wild Spike Z - Barbarian Double Impact Smash open the Earth with this combo assault with Swamp Battleguard Lord of D. --- 041 Spellcaster Kaiba Mission: "Dragon Lair". Joins your party after liberating Burrow. W Dragonsoul Summons Enemy unable to dodge Machine King --- 165 Machine Yugi Mission: "Secret Power". Joins your party after liberating Jenonnva. W Machine King Blaster Z - Machine King Command Force Power up all team monsters Magician of Black Chaos --- 035 Spellcaster N/A Use Black Luster Ritual on Dark Magician. W Ultimate Silence Z - Dark Burning Magic Powerful Dark Magician Girl Combo that does massive damage to all enemies Magician of Faith --- 032 Spellcaster Kaiba Ishizu starts with her W Rainbow Blast Z - Resurrection Revive all incapacitated team members Man-Eater Bug --- 091 Beast Yugi Mission: "Fury of the Empire". South of Croethe in the forest. W Mince Mixer Mavelus --- 082 Beast Joey Mai starts with her F Heat Wave Z - White Hot Flames Deal damage to all enemies Megazowler --- 021 Dragon Kaiba Rex Raptor starts with him W Dino Impact Metalzoa --- 156 Machine N/A Use Metalmorph on Zoa. W Giga Break Cannon Meteor Black Dragon --- 011 Dragon N/A Fuse together Red-Eyes Black Dragon and Meteor Dragon. F Supernova Blaze Enemy unable to dodge Meteor Dragon --- 013 Dragon Kaiba Mission: "Dragon Lair". Joins your party after liberating Den. F Flame Meteor Midnight Fiend --- 144 Darklands Kaiba Bonz starts with it F Poison Twin Claws Poisons opponent Z - Laser Slicer Deal damage to all enemies Millennium Golem --- 119 Spirit Yugi Mission: "Secret Power". Joins your party after liberating Myilunno. W Thousand Volts Moisture Creature --- 122 Spellcaster Kaiba Mission: "Sever the Supply Line". Send Kaiba to Sweit. Once there, build a Anti-Ground Cannon and a Watch Tower. Now, send Kaiba southeast so that the dust cloud under his monster is directly on the circle. It must be extremely close. Now, follow the circle going from south to east, making sure the cloud is on the line. Eventually, Moisture Creature will show up. He is a moving roaming monster. Alternately, stay in the southeastern area of the circle and don't move a muscle. He should come eventually. W Sterilize Beam Enemy unable to dodge Z - Micro Protein Supply Raises own attack Monster Tamer --- 064 Warrior Joey Tristan starts with him W Mountain Piercing Whip Z - Beast Commands Power up all team monsters Mountain Warrior --- 070 Warrior Kaiba Mission: "Sever the Supply Line". Directly east of Norvey in the forest. W Assault Blow Mystic Horseman --- 075 Warrior Yugi Mission: "Fury of the Empire". South of Croethe in the forest. W Paralysis Scythe NOTE: does not paralyze Mystical Beast Serket --- 125 Spirit Joey Mission: "Master Plan". Joins your party after defeating Odion W Relinquished Eater Z - Tribute Soul Raises own attack Mystical Elf --- 029 Spellcaster Joey Tea starts with her W Crystal Shards Inflict heavy damage on Darklands type monsters Z - Fanaticism Power up all team monsters Neck Hunter --- 149 Darklands Yugi Mission: "Badlands". Found in the mountains west of Researcher Guild, spanning all the way to the area between Tower-Pegasi and Tower-Centauri. W Hunting Slice Obelisk the Tormentor --- 174 Spirit N/A Use the Soul of Obelisk to summon this mighty behemoth. W Destruction Flash Z - Omni Hand Crusher Deal massive damage to all enemies V - Almighty Hand Impact Deal massive damage to all enemies Octoberser --- 096 Beast Yugi Mission: "Turbulent Waters". Found between Tsughut and Thor-Mount. S Poseidon's Spear Z - Tidal Wave Deal damage to all enemies Orion the Battle King --- 113 Spirit Kaiba Ishizu starts with her W Orion's Anger Z - Moonlight Extinction Inflicts damage and lowers attack of all enemies Panther Warrior --- 074 Warrior Yugi Mission: "For that Someone Special". Joins your party after Mai defeats Joey. W Swift Panther Slash Parrot Dragon --- 018 Dragon Kaiba Pegasus starts with him F Hot Tunes Penguin Soldier --- 101 Beast Yugi Fizdis starts with him W Spinning Sword Slash Perfectly Ultimate Great Moth --- 089 Beast N/A Use Cocoon of Evolution on Larvae Moth. F Ultimate Hurricane Z - Phosphorous Poison Poisons all enemies Phantom Dewan --- 126 Darklands Kaiba Bonz starts with him W Spellbind Paralyze opponent Pumpking the King of Ghosts --- 132 Darklands Joey Mission: "Invincible Imperial Guard". Directly north of Ru-Ma-Pann. W Zombie Breath Poison opponent Z - Zombie Energy Infusion Power up all Darklands monsters on field Queen of Autumn Leaves --- 121 Spirit Kaiba Mission: "Bandits, Again". Found between Rottenhub and Buhr-Tos. You must go south when you are exactly in between the two towns. Be careful not to finish off Bandit Keith before getting the monster. W Chilling Winds Confuse opponent Rabid Horseman - 072 Warrior N/A Fuse together Mystic Horseman and Battle Ox. W Hypersonic Axe Blade Reaper of the Cards --- 140 Darklands Yugi Mission: "Badlands". When replaying Yugi's campaign, get him by beating Darkness. Only if you don't get Dark Magician (in case you Class Changed him). W Soul Eraser Confuse opponent Red-Eyes Black Dragon --- 008 Dragon Yugi Mission: "Phantom Blast". Joins your party after defeating Joey. F Dark Fireball Z - Dark Flame Wave Deal damage to all enemies Red-Eyes Black Metal Dragon --- 160 Machine N/A Use Metalmorph on Red-Eyes Black Dragon F Shadow Mega Flare Robotic Knight --- 164 Machine Yugi Joey starts with him W Blitz Fire Z - Overdrive Random Blast Deal damage to all enemies Rocket Warrior --- 173 Machine Joey Joey starts with him W Boost Sword Z - Rocket Boost Attack Attack and lower the attack of one enemy monster. Rogue Doll --- 031 Spellcaster Joey Tea starts with him W Glaring Chaos Inflicts heavy damage on Darklands type monsters Ryu-Kishin Powered --- 145 Darklands Kaiba Mission: "Hand of Fire". Joins your party after beating Malaikura. F Powered Beam Saggi the Dark Clown --- 036 Spellcaster Kaiba Kaiba starts with him W Shadow Swoop Sanga of the Thunder --- 105 Spirit Yugi Mission: "Break Free". Directly west of Ce-Reizo far over in the mountain peaks. W Thunder Point Blast Sea King Dragon --- 025 Dragon Kaiba Mission: "Full-Scale Offensive". Go to the west coast of Thor-Mount, and then go directly north. S Aqua Breath Seiyaryu --- 003 Dragon Kaiba Mission: "Dragon Lair". Joins your party after liberating Hall. F Shining Plasma Enemy unable to dodge Z - Fusion Force Ray Deal damage to all enemies Sengenjin --- 073 Beast Joey Mission: "Quick Attack". South west of Beyzon where the mountains are beginning to align with the river. Same place as Baby Dragon. W Giga Crusher Serpent Night Dragon --- 010 Dragon Joey Mission: "Raid". Found in the mountains west of Twin-Rivers. Directly west of Twin-Rivers. F Shatter Good chance to reduce opponent's Action Points Shadow Ghoul --- 133 Darklands Kaiba Labyrinth Ruler starts with it W Split Maze Shadow Specter --- 127 Darklands Yugi Shimon starts with him W Cemetery Plague Poison opponent Silver Fang --- 079 Beast Yugi Mission: "War Campaign". In the forest between Jakhud and Makhad. You'll meet him along the way. W Wild Sonic Storm Skull Knight --- 038 Spellcaster Joey Mission: "Invincible Imperial Guard". Directly north of Ru-Ma-Pann. W Reaper Blast Enemy unable to dodge Z - Lightning Break Deal damage to all enemies Slifer the Sky Dragon --- 175 Spirit N/A Use Slifer's Orb to summon the thunderous power of this tyrannical beast. F Thunder Force Wave Z - Thunderbolt Summons Deal massive damage and lower the attack of all enemy monsters. Slot Machine --- 162 Machine Kaiba Mission: "Bandits Again". Joins your party after defeating Bandit Keith. W Plasma Laser Cannon Spike Seadra --- 026 Dragon Kaiba Mission: "Full-Scale Offensive". Go to the west coast of Thor-Mount, and then go directly north. S Spike Shoot Z - Battery Blast Deal damage to all enemies and inflicts heavy damage on Machine monsters |
Comments
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matty987
wrote on jul 29, 2011 11:13 am
wow, i was going to make a walkthrough just like this, but someone beat me to it, but thats ok, ill work on other games. ;)
Sorry, to fulfil this action you have to be CheatsGuru User
Another Yu-Gi-Oh Falsebound Kingdom Walkthrough :
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