Castlevania: Aria of Sorrow Walkthrough :
This walkthrough for Castlevania: Aria of Sorrow [Game Boy Advance] has been posted at 17 Dec 2011 by Bkstunt_31 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Bkstunt_31 and share this with your freinds. And most important we have 14 other walkthroughs for Castlevania: Aria of Sorrow, read them all!
|
Bkstunt_31 |
Walkthrough - FAQ/Walkthrough^ _____________________________________________________ ^ ^/ \^ .'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'. ^/ \^ // \\ | Please click the link above to recommend this FAQ | // \\ / Ż| |Ż \ | to other users. This is the best way you can show | / Ż| |Ż \ Ż| | | |Ż | your appreciation for my FAQs. Thank you very much! | Ż| | | |Ż | | | | '._______________________________________________________.' | | | | |_|Ż|_| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ |_|Ż|_| _______________________________________________________________________________ Blitz Knight Stunt Presents... ________ ,-' ______`-. ,' ,-' `-.`. / ,' `.\ , ,'/ ,'. / / _ /| | | _ . _ ',' _ / / ,' `._ __,'/_/ |_ | | ,-'\ ,'/ / ,' ,' `._ |\,' `. /`. ,' `._ | | / |`. ,' / _,' `. _|| | / |\ \ \ \ \ \ / |`. ,' | ,'| | | | / |`. ,' | | | | | | | (,-. | | | | | | \ \ | | | | | | | | | | | | | | | | | | | | | | | | \,-. \ | | | | | |,',' | | | | | | | | | | | | | | | | | | \ \ | | | | ) || | | | | ,' | | / / | | | | | | | | | | | | | | \ \ | |,' |_ /\_/ / | | | | \ `._, \ './ / | |,' |_ | | | | | | | |,' |_ \ `.'._,'\_/'.__,'/ './ './ `.__/ `._,' '._,'\_/ './ './ './ '._,'\_/ `. `-.______,-',' `-.________,-' _ _ / \ _ __(_) __ _ / _ \ | '__| |/ _` | / ___ \| | | | (_| | /_/ \_\_| |_|\__,_| __ ___ / _| / _ \| |_ | (_) | _| \___/|_| ____ / ___| ___ _ __ _ __ _____ __ \___ \ / _ \| '__| '__/ _ \ \ /\ / / ___) | (_) | | | | | (_) \ V V / |____/ \___/|_| |_| \___/ \_/\_/ FAQ/WALKTHROUGH Authored by: Bkstunt Contact: Email: Faqs @ Bkstunt . Com Facebook: Facebook.com/Bkstunt Website: Bkstunt.com ============================================================================== - TABLE OF CONTENTS - ============================================================================== (-NOTE-) Press Ctrl+F and enter in the code to skip to that section. THINGS TO KNOW BEFORE YOU PLAY - Introduction......................................................[AoS-INT] - Controls..........................................................[AoS-CON] - Game Basics & Tips................................................[AoS-GBT] MAIN WALKTHROUGH - Castle Corridor.....................................................[AoS01] - Chapel..............................................................[AoS02] - Study...............................................................[AoS03] - Dance Hall..........................................................[AoS04] - Inner Quarters......................................................[AoS05] - Floating Garden.....................................................[AoS06] - Clock Tower.........................................................[AoS07] - Underground Reservoir...............................................[AoS08] - Forbidden Area......................................................[AoS09] - Underground Cemetary................................................[AoS10] - The Arena...........................................................[AoS11] - Unfinished Business.................................................[AoS12] - Top Floor...........................................................[AoS13] - Chaotic Realm.......................................................[AoS14] LISTS & STUFF - Bosses............................................................[AoS-BOS] - Bestiary..........................................................[AoS-BST] - Equips............................................................[AoS-EQU] - Items.............................................................[AoS-ITM] - Extras............................................................[AoS-EXT] - Credits...........................................................[AoS-CRE] ============================================================================== Introduction ==================================================================[AoS-INT]=== Hello everyone, Bkstunt here with a walkthrough for Castlevania: Aria of Sorrow, the THIRD (and last) Game Boy Advance Castlevania game. I have also done guides for the other two games, 'Circle of the Moon' and 'Harmony of Dissonance', so I thought to myself: why not make it an even trilogy!? Anyways, enjoy the guide! I've worked hard to make sure the formatting is easy to read and follow and you really get EVERYTHING you can out of the game. This guide lists EVERY ITEM that you can find lying out in the open in the game by using a handy checklist, and it will also allow you to uncover and get 100% map completion. ========== FOLLOW ME! ========== Want to talk about some games!? Maybe throw out some ideas for what YOU want to see me write about next? I made a facebook account for just that reason! You can 'Like' me at: ==================== Facebook.com/Bkstunt ==================== I also have a website you can visit to see what other guides I've written, as well as see upcoming projects. I've also written a TON of reviews that will go up there (You want to play GOOD games, right?!). =========== Bkstunt.com =========== So between those two sites, come on over and say 'Hi!' sometime. ========= Donations ========= First of all, let me say that my primary motivation for writing guides is, and always will be, for the gamer. However, as I've learned by writing just a few guides on new games, it can hit your pocket book! I wish they'd give me these games so I could crank out great guides, but they don't! Ah, maybe one day! Until then, if you've found this guide helpful please consider donating to help me offset my costs. You can donate to my paypal account below: ======= PAYPAL: ======= Paypal ID: Gregorio31 @ Gmail . Com Hey, it's WAY better than paying $20 for a guide, right? Even the smallest amount will be appreciated. ======= AMAZON: ======= ALTERNATELY, if you shop at Amazon.com (who doesn't?!) you can ALSO help me out by shopping through me! It doesn't cost you a SINGLE CENT either, which is kick-ass. All you do is visit my webpage's donation page below: ========================== Bkstunt.com/donations.html ========================== Once you are there, you can click on the AMAZON link at the top and shop as normal. 4% of what you buy will then be sent to me. Please be sure to send me an email so I can thank you personally as well! Or just send me an email to say "Thanks!" Every one of those I read makes my day! ~ Bk Onto the table of contents, and don't forget to have fun! ============================================================================== Controls ==================================================================[AoS-CON]=== __________.-ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ-._________ .-' L .' ( Nintendo ) '. R '-. ." ___.---' __________________ '---.___ ". ."--- __.--'ŻŻŻ ŻŻ'---.__ ---". | / ________________________________ \ * POWER | | | | | | | | .--. | | | | | | | | | | | | .-. | | .ŻŻ' 'ŻŻ. | | | | .-. ( A ) | | '__. .__' | | | | ( B ) '-' | | | | | | | | '-' | | '--' | | | | | | | | | | | | | | | | __.--'ŻŻ | | START .-. | | | | __.--'ŻŻ | | Ż | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | __.--'ŻŻ | ', SELECT .-. | | __.--'ŻŻ ,' '_ Ż \ GAME BOY ADVANCE / _' "'-.__ '--.___ ___.--' __.Ż'" ""--.__ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __.--"" "---.___ ___.---" ŻŻŻŻŻŻ"ŻŻŻŻŻŻŻŻŻŻŻŻŻ"ŻŻŻŻŻ CONTROLS: (-NOTE-) All controls and abbreviation explanations were taken from the game's manual. o-------------------------o-----------------------------------------------o | BUTTON | FUNCTION | o-------------------------o-----------------------------------------------o | | | | Control Pad | Move Player. | | | | | Control Pad Down-Arrow | Crouch. | | | | | A Button | Jump (Distance of jump changes depending on | | | how long the button is pressed). | | | | | B Button | Attack with currently equipped weapon. | | | | | L Button | Use ability (Limited to certain abilities). | | | | | R Button | Invokes a Guardian Soul (Set using a BLUE | | | SOUL). | | | | | Start | Display Status Screen. | | | | | Select | Display Map Screen. | | | | | Control Pad Up-Arrow + | Bullet Soul Attack (Set using a RED SOUL). | | B Button | | | | | | Control Pad Down-Arrow | Jump down when floor is thin/Slide (After | | + A Button | obtaining ability). | | | | o-------------------------o-----------------------------------------------o STATUS SCREEN: CHARACTER ATTRIBUTES: o----------------o--------------------------------------------------------o | ABBREVIATION | MEANING | o----------------o--------------------------------------------------------o | | | | HP | "Hit Points" are a measure of your character's HEALTH.| | | HP may be restored by some items. HP are fully | | | restored in the Save Room. | | | | | MP | "Magic Points" area a measure of your character's | | | MENTAL ENERGY. MP may be restored by some items. Even | | | without the use of an MP-restoring item, MP are | | | replenished automatically at a slow rate. The HEARTS | | | that come out of CANDLES also restore MP. MP are fully| | | restored in the Save Room. | | | | | STR | A numerical rating of your character's PHYSICAL | | | STRENGTH. This attribute influences your Attacking | | | Strength. | | | | | CON | A numerical rating of your character's CONSTITUTION. | | | This attribute influences your Defending Strength. | | | | | INT | A numerical rating of your character's INTELLIGENCE. | | | This attribute influences your Magical Attack | | | Strength. | | | | | LCK | A numerical rating of your character's LUCK. | | | | | ATT | Attacking Strength (with a weapon). | | | | | DEF | Defending Strength. | | | | o-------------------------------------------------------------------------o STATUS: An indication of your character's body status. Body status is rated according to the following categories: GOOD: Your character's body is functioning normally. POISON: Your character's body is POISONED, resulting in decreased body functionality. POISON may be neutralized by the use of an ANTIDOTE. Without an antidote, the effects of POISON will disappear automatically after a period of time. CURSE: Your character's body is CURSED, resulting in a decrease of MP. Using UNCURSE will dispel a CURSE, but even without "uncurse," the effects of a CURSE will disappear automatically after a period of time. STONE: Your character's body has been TURNED TO STONE and is unable to move. Escape this condition by pressing buttons rapidly. ============================================================================== Game Basics & Tips ==================================================================[AoS-GBT]=== o Remember, this is an RPG! Be sure to do some grinding every now and again! I'm sure you'll get in a lot of grinding naturally if you care about collecting all of the souls! o Save often! There is nothing worse than losing progress, so save whenever you can! Notice that the game has a "Sleep" function that acts as a quick save when you need it. o Whenever you get a new ability check out the map to see where you may be able to use it! o Destroy every candle you come by for the hearts and the money! o With no subweapons, hearts will help restore your MP. Handy! o Note that while I play through the game, I'll be collecting EVERY soul as soon as I can. You can too, if you wish! I'll be posting "Soul Rates" by the chapter names so you can see where you SHOULD be at if you're going for all of the souls. I'll also list the souls as they come up. Note that this is a FRUSTRATING path, and is definitely not for the average gamer. o Speaking of souls, they come in THREE colors: RED (which are BULLET-type souls that you use by pressing UP + ATTACK), BLUE (GUARDIAN-type souls that you use by pressing/holding R), and YELLOW (which are ATTRIBUTE-type souls that are active whenever you equip them). You can equip ONE of EACH as you play. o As a related note/tip, note that you can view the game's BESTIARY by going to the menu and selecting the "Enemy" option. This handy list will tell you if enemies have ITEMS to drop, and will tell you if you have gotten their SOUL or not. o By TALKING to Mina at the entrance you can refill your HP. Knowing this effectively turns every warp point into a HP refill station once you can warp to the castle's entrance. With all of that out of the way, let's move onto the walkthrough! I hope you enjoy it guys! ============================================================================== Game Start! ============================================================================== The year is 2035. Japan. Crowds of spectators are gathering around in anticipation of the first full solar eclipse of the twenty-first century. My name is Soma Cruz, and I am a high school exchange student studying abroad in Japan. I live near the Hakuba Shrine, an ancient shrine with strong ties to Japanese mythology. Mina Hakuba, the only daughter of the shrine's caretaker, is both my classmate and my childhood friend. I started making my way to the shrine to see the solar eclipse with Mina. But, for some strange reason, the stairway leading up to the shrine felt longer than usual, as if something was trying to keep us from our destination. When I finally managed to get through the shrine gate, and my senses began to dim. The pitch black sun holding chaotic darkness together, trying to rouse a sleeping soul as if looking for its missing other half... The game will scroll the intro past the screen as our hero, Soma Cruz, walks up the steps to the shrine. Upon entering the shrine, you will see the eclipse reveal a castle trapped inside of it... is this even possible!? The game will finally give you control. Scroll through the beginning scenes to see Soma being woken up by his friend Mina. A mysterious man named Genya Arikado will then question Soma, asking him WHY he came to Dracula's Castle... Soma will question how they ended up in Europe, with Genya interjecting that the are actually INSIDE the solar eclipse! Soma will doubt Genya is telling the truth, but Mina will tell you that he's actually right! Genya will start to explain, but is interrupted by several monsters about to attack Soma and Mina. He will kill them all in one motion except for ONE who will survive and threaten Mina. This will prompt Soma to attack it, killing it in a single blow and causing its SOUL to enter his body. [ ] WINGED SKELETON: Throws spears. Genya will tell you that you have the power to absorb the SOULS of the creatures you kill. Wicked! He'll than advise you to enter the castle and make your way to the "Master's Chambers" if you want to return to Japan with Mina. Genya will put up a protective barrier here to protect Mina, but warns that death will surely find those that stay here for too long. And with that Genya will encourage you to set forth to save yourself and Mina. You'll now have FULL control. You can talk to both Mina and Genya here, but there's not much to talk about. Take note of the UPWARDS PATH in this area, then feel free to enter the castle. Time to start the game proper. ============================================================================== Castle Corridor ====================================================================[AoS01]=== | Playing: 'Castle Corridor' | ============================== | Soul Rate: .8% | ================== o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Short Sword....................[ ] Grave Keeper...................[ ] | | Cape...........................[ ] Castle Map 1...................[ ] | | Mind Up........................[ ] Flying Armor...................[ ] | | Potion.........................[ ] Potion.........................[ ] | | Leather Plate..................[ ] Potion.........................[ ] | | Copper Plate...................[ ] Scarf..........................[ ] | | Potion.........................[ ] $500...........................[ ] | | | o---------------------------------------------------------------------------o Enter the corridor to find your first enemy: the Zombie! Now, Soma is only armed with a dagger, which has a VERY LIMITED attack range. You can use your WINGED SKELETON attack to help out, but that'll cost you MP (naturally). Spend some time killing zombies here and there's a good chance that after awhile you'll get it's SOUL: [ ] ZOMBIE: Becomes stronger when poisoned. This souls is an ATTRIBUTE souls, so you can equip it and it'll be in effect at all times, making you stronger (instead of weaker) whenever you're poisoned. You'll also undoubtedly see another path upwards that we can't reach for now, so keep heading right. You'll enter a familiar-looking area (if you're a Castlevania nut like me). In here you'll find some bats hanging out to the right. This is a good area to kill them since you can re-enter the room from the left. You'll get a new ATTACK-type soul: [ ] BAT: Attacks using supersonic waves. Right below the bats is a .: Short Sword :., our FIRST weapon. Equip it right away as it ups your ATK and adds some much-needed range. I will admit that I'm a fan of the short-range weapons (like daggers and fists) as they require more skill, but RANGE is lovely. Head downwards and you'll see a DOOR to the left. You can explore it if you wish, but there's nothing there for us now. To the right is a fountain area with plenty of MERMEN for us to kill. Be sure to break the center candle here for the .: GRAVE KEEPER :. soul, which lets us BACKDASH by pressing 'L'. Kill the MERMEN here until you get their soul, another attack-type soul: [ ] MERMAN: Fires a water pistol. The room on the right is a SAVE ROOM, which you can use to save and restore all of your HP and MP. Head UP now, making your way to the top of the room so you can grab the .: Cape :., your first accessory item. Enter the upper-right room now. In here you will encounter the SKELETON enemy, who will throw bones at you. If you let him, he'll even pull his own head off and hit you with it! He has an attack-type soul, too: [ ] SKELETON: Throws bones. Go past the room with skeletons and you'll find ANOTHER new enemy: the AXE ARMOR. There's also a SKULL ARCHER above the first axe armor, behind a second axe armor, but you won't be able to go further UP. This is a decent place to pick up the axe armor soul, but the archer soul has a better place you can get it at. Of course, with our pitiful LUCK score, you may have a HARD time with the axe armor soul. I know I did! Here they are though: [ ] AXE ARMOR: Throws axes at enemies. [ ] SKULL ARCHER: Fires enchanted arrows. Our only choice now is to head through the BOSS DOOR on the right. Make sure you've saved, as we're going to fight our first boss! +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | Boss Battle - Creaking Skull - Boss Battle | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | | | My Level: 3 | | | | | | - General Information: Our first boss fight! The Creaking Skull isn't | | too intimidating though. Your first soul, Winged Skeleton, is a great | | weapon here. Just throw it at the top of the skeletons head and it | | will hurt him around three times before vanishing. Just be careful of | | his two attacks (see below) and you'll be fine. | | | | - Fireball: The Creaking Skull will gather energy that goes into its | | ribcage, then he'll shoot out a fireball. Easy to dodge or jump over, | | you REALLY shouldn't get hit by this attack. | | | | - Bone Slam: The creaking skull will slam down the giant bone he is | | carrying. He has quite a bit of range here, so be sure to stay a ways | | back when you see him raise the bone! You can't duck it either, so get | | back! | | | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ After the fight, you'll notice an energy orb form. You can grab these after boss fights to refill your HP and MP. You can also check out the BESTIARY to see that the CREAKING SKULL does indeed have a SOUL to collect. Now, you may be wondering: "Hey, if I don't get the SOUL upon defeating the BOSS, do I lose out on getting it forever?". Thankfully, the answer is NO! If the boss doesn't give you his SOUL upon defeat, you can bet that you'll have a chance to face him later on and obtain it (with one exception, but I'll point that out, don't worry). If you're EXTREMELY lucky, you may have even gotten the Creaking Skull soul at the boss fight, but I'm going to assume you didn't and list it when we can get it elsewhere. Also note that you can go talk to Mina, who is up and about back at the entrance, if you wish. She will have a talk with you about Genya Arikado, as she's known him for 10 years and she hasn't once seen him age. She will also have pieces of advice from Genya if you leave and come back. After the boss fight, head into the right room. In here, grab the obvious .: Castle Map 1 :. in front of you. This item lets you see a chunk of the castle ( a GOOD chunk). The room to the right is a SAVE ROOM, by the way. Now you either have the choice of going DOWN or UP. Let's go DOWN. Down here there are some more bats and another new enemy: the PEEPING EYE. This is a decent place to go for his soul, and his soul actually is pretty damn useful: [ ] PEEPING EYE: Identifies breakable walls. Now, whether you get this soul or not, you can BREAK the wall to the left of the peeping eye (note how, with the peeping eye's soul equipped, the wall has a GIANT circle pulsate on it). In this HIDDEN ROOM, you will find a .: Mind Up :.. Go back to the previous room and head through the lower right room. This room is full of water. Now I'm sure you noticed earlier in the fountain area how Soma pretty much FLOATS. In this area there's a new enemy called a KILLER FISH. It can be hard to kill since you float, but if you're out for its soul, I'd recommend using the BAT attack soul to kill it. [ ] KILLER FISH: Attacks enemies underwater. Perishes when out of water. Continue to the right. You'll notice a path upwards you can't get to. At the far right, you'll also notice a path UNDER the water... well if Soma floats, it looks like you'll need a new ability to sink! Of course, hit the candle nearby for the .: FLYING ARMOR :. soul, which is a guardian-type soul that allows you to slow down when falling. This helps you essentially jump further. Head back to the last SAVE ROOM and head UP now. You'll enter a screen with plenty of Skull Archers (this is a decent place for their soul), and as you ascend you'll run into two NEW enemies: the BLUE CROW and the BUER. The blue crows aren't much of a threat, but the buer (the lion-spinny thingy) will try to barrel into you. Thankfully, it has hardly any HP. Here's the souls you can get from them: [ ] BLUE CROW: Attacks by flying crows at enemies. [ ] BUER: Creates a revolving wall of flame. There's a better place to get the BUER soul, so its easily skippable right now. Keep heading up with the ledges on the left and at the top make sure your FLYING ARMOR soul is equipped so you can GLIDE to the right and make it to the upper exit. In here there is a classic Castlevania enemy: the WHITE DRAGON. This thing has a nasty flame attack and can snap at you, so be careful. This is a good place to hunt for his soul as well: [ ] WHITE DRAGON: CON is increased by 4. Well, we can buff up our defense now if we want. I'm sure you've already grabbed the .: Potion :. in here too. Head into the room on the right now. In here you will find a new enemy on the bottom floor: the ZOMBIE SOLDIER. This guy will try to STAB you if you get close, and he can also lob grenades from afar, so be careful of him. There's another new enemy, the SKELETON KNIGHT, up above you. Here's the souls they drop: [ ] ZOMBIE SOLDIER: Throws hand grenades. [ ] SKELETON KNIGHT: STR is increased by 4. This is a good place to try for the zombie soldier, by the way. There is another skeleton knight further up by a eastern exit that you can use to farm for HIS soul too... Be sure to fully explore this room, as you can easily grab a .: Potion :. from the left and a .: Leather Plate :. from the right. Notice the upwards path on the left as well that we can't get to yet, leaving us between choosing to explore the UPPER path or the LOWER path. Let's go to the UPPER path first. This next room has axe armors and skull knights in it. Past that you'll have to work your way up the room. Notice the armor on the LEFT that we just can't reach right now, so you'll have to settle for the .: Potion :. to the right of it. Now head to the left. If you use your gliding ability at the HEIGHT of your jump, you can JUST MAKE the jump to the upper-right. In here you will find a new enemy: the CATOBLEPAS. You can also stand on his back to grab the .: Copper Plate :. from the ledge. This is an easy place to farm the Catoblepas too, by the way. Here's the soul you can get from it: [ ] CATOBLEPAS: Breathes a petrifying cloud into the air. This is kind-of a funky attack, like Soma is breathing smoke out of his hand. Head back out and go DOWNWARDS now and fight your way to the next room for a .: Scarf :.. being guarded by another white dragon. Now head back to the room with the soldier zombies and take the LOWER path. You'll now be in a room with a new respawning enemy: the GHOST. These things constantly respawn, so you can clear out the zombie soldiers here and farm them if you wish for thier soul: [ ] GHOST: Summons a spirit that will fight evil. This spell is pretty cool, as it spits out two "spirits" and homes in on enemies. Fight your way onwards and you'll come into a room with an upwards path that again, we can't follow, so head right yet again. The next room is full of zombies, so fight your way past it to a small room with another upwards path that we can't follow. Hey, at least the blue candles here can hand out some good money. Enter the next room which is a corridor with a couple of new enemies in it. The first one to take notice of is the TINY DEVIL at the start of the room (a good place to farm it), and the ROCK ARMOR towards the back of the room (another good place to farm it by entering the right-hand side). Here's the new souls you can get: [ ] TINY DEVIL: Creates a blade vortex around its foes. [ ] ROCK ARMOR: Tosses boulders at enemies. The tiny devil soul is pretty good, with its spread action, but I find the rock armor soul to be too... limiting. The next room leads to an outdoors area with a SWORD hiding in a cubby to the left that we can't get to (unless you know how to shrink!). The room on the right is a SAVE ROOM too, so take advantage of it. Head down now and enter the LEFT room. Make your way through this room and go into the lower right room when you can to find a .: Potion :. guarded by a zombie soldier. Now head to the left path to find a path with more killer fish and bats in it. At the end, you'll be rewarded with a whopping .: $500 :.! Sweet! Now head back to the up and down area outside of the SAVE ROOM and go RIGHT this time. Here you'll run into a missionary named Graham Jones, whom you will have a chat with about whether or not this is indeed Dracula's Castle or not. Graham is a wealth of knowledge, and will tell you about how Dracula perished in 1999 by vampire hunters, who managed to end his regeneration cycle completely by sealing his castle inside an eclipse. He will also tell you that in the year 2035 (this year!), a new master was prophesied to enter the castle and inherit ALL of Dracula's powers. And with THAT bombshell dropped, Graham will tell you to be careful and leaves. Follow him after the conversation to get to the next section. ============================================================================== Chapel ====================================================================[AoS02]=== | Playing: 'Chapel' | ===================== | Soul Rate: 17.5% | ==================== o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | $100...........................[ ] Mind Up........................[ ] | | Bamboo Sword...................[ ] $100...........................[ ] | | Rapier.........................[ ] Silk Robe......................[ ] | | $1000..........................[ ] | | | o---------------------------------------------------------------------------o Ah, finally! A new area! Don't worry if your soul rate is a TINY bit behind mine: I was actually lucky enough to get the first bosses soul when I defeated him, so it's OK for me to be a bit ahead of you in that regard. To welcome you into this new area you'll have ghosts spawning constantly. Move into the area and you'll see some staircase sections that are broken up ahead. Go up the LEFT staircase here. You'll find .: $100 :. on a ledge up here. Now head right past the axe armor and start to ascend the room. You'll run into a new enemy here: the classic BONE PILLAR. This soul can be a bit difficult to get, but there's PLENTY of stacks of bone pillars in this room, including a four-stack. [ ] BONE PILLAR: Radiates flame. The bone pillar soul is similar to the catoblepas soul. Very expensive to use. Keep heading up and right, using the bells when you reach them to head up to the ceiling where you'll find a .: Mind Up :.. Now fight your way to the left. You'll see two items near the ceiling here that we can't get yet. Go down now, sticking to the left-hand wall. Use the bells you find to jump (and glide) to the left. You'll fall aways, but you should be able to go to the right now and up a ramp is a .: Bamboo Sword :.. Below that is the four stack of bone pillars that I was talking about (a good place for a soul). Finish exploring this room and head down to the corridor. Now head right into the next room. Here you will find a new enemy, the GIANT GHOST. This is a good place to fight it since the exit is nearby. [ ] GIANT GHOST: Provides a protective barrier. Continue through this area (quite pretty) and fight past the tiny devils and the skeleton knights. To the right is a "spiral staircase", so use the platforms here to ascend up to the ceiling. On the right you'll find a coin worth .: $100 :.. Now continue up into the room above you. If you head up the left set of stairs, you'll find a new enemy named DURGA, which is a female demon with FOUR arms and a katana in each one. Yikes! They have pretty low health though. This is a decent place to go after its soul, to be honest, if you just kill them one after another. [ ] DURGA: Throws katanas. After that, make your way to the top of the room and fight your way to the upper-right where you will find a .: Rapier :.. When you're done killing things in this room, head back down to the previous room and go down through the south exit. There is a SAVE ROOM to the left. Head down again and go into the bottom-left door. There's a new enemy here called a UNE. This is a good place to get its soul with the exit nearby, but note that you have to approach it to make it spring up. Also note that it's down in a little hole, so the best way to kill it is with a good weapon-type attack (like the tiny devil). [ ] UNE: Buries land mines throughout its turf. Fight past the enemies now and you'll see a BOSS DOOR on the left. +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | Boss Battle - Manticore - Boss Battle | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | | | My Level: 8 | | | | | | - General Information: Ah, a Manticore. Cool. You should also take note | | of the area you're in: there are little spike-things rotating a block | | to the right and the left. However, you can also climb up to a higher | | set of stairs on the right if you wish. The Manticore can't even | | follow you! So, be careful of his two attacks and take him out. | | | | - Fireball: Like the Creaking Skull, the Manticore also has a fireball | | attack, except he gives you very little notice before he does it. You | | also CANNOT duck this attack, so be sure to jump it. Also note that as | | you damage him, he is able to shoot more fireballs in a row without | | stopping! Be careful! | | | | - Sting: The Manticore will whip his tail around and try to sting you. | | You have little time to backdash, so be ready. If he does get you, | | this attack will poison you, lowering your attack, so it may be best | | to go wait until the poison fades before resuming your attacks. | | | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ Upon defeating him, go up the RIGHT platforms and the upper-right exit. In here is a skeleton knight guarding a .: Silk Robe :., but that's not all! Grab it then stand on the upper-left blocks. Use an over-head weapon or skill to then BREAK the ceiling open. Inside you'll find .: $1000 :.. Quite the payday! Head back to the boss room (where you should have naturally noticed the HUGE space above us we can't get to). You'll now notice that common enemies have infested this area! Up near the top are GHOST DANCERS (one of the WEIRDEST enemies I've seen in a Castlevania game...). This exit is a good place to soul hunt given the fact that you can kill like THREE of them with a decent spreading weapon-type soul (like tiny devil). At the bottom of the room is a loose white dragon called a QUEZLCOATL. Here's their soul info: [ ] GHOST DANCER: LCK is increased by 4. [ ] QUEZLCOATL: CON is increased by 8. Well, those are some good stat increases. LCK is always good! Head through the lower left door now where another hallway of rock armor, une, and some fleamen are. I got my fleaman soul here by entering the LEFT side of this room and killing the fleaman over and over (it took about 10 tries): [ ] FLEAMAN: Hops around madly. You get your own fleamen for the trouble, which is... interesting to say the least. In the next room you'll see a door to the left that you just plain can't get to. Head down and kill the imps and soon you'll see a lumbering zombie with a huge sword. This is a zombie officer, but this isn't a good place to farm him (we'll get him later on). Go through the door on the right and load into a new area. ============================================================================== Study ====================================================================[AoS03]=== | Playing: 'Study' | ==================== | Soul Rate: 23.6% | ==================== o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Bastard Sword..................[ ] Uncurse Potion.................[ ] | | $100...........................[ ] Melon..........................[ ] | | $100...........................[ ] Whip Sword.....................[ ] | | Malphas........................[ ] Heart Pendant..................[ ] | | Broadsword.....................[ ] Hammer.........................[ ] | | Anti-Venom.....................[ ] $100...........................[ ] | | High Mind Up...................[ ] High Potion....................[ ] | | Cestus.........................[ ] Lucky Charm....................[ ] | | Lance..........................[ ] | | | o---------------------------------------------------------------------------o Ah, the study. Time to do some studyin..er, killing! Head through the right door here and past the durga's. You'll be in a large up and down room now with a TON of platforms. You can't go up the eastern side of this area, mainly because you just can't jump high enough, so go into the lower left door instead. Inside you'll find a new enemy: the student witch. There's two of them in here with a giant ghost. Kill them all and go pick up the .: Bastard Sword :. from the left. This is a decent place to get the student witch soul: [ ] STUDENT WITCH: Releases a lethal cat that runs full-speed at enemies. Head back to the start of this area and head downwards now. Down here you'll see another new enemy: the evil butcher. He chucks knives at you, but is pretty predictable. There's quite a few of them here and this is where I got my soul: [ ] EVIL BUTCHER: Throws sharpened butcher knives. Be sure to check out the cubby to the left for an .: Uncurse Potion :.. Continue to the right now and you'll find yourself in a large room. There is a box here that you can push to the right that obviously leads upwards, but we STILL can't jump that high yet. You can also push the box down and to the right to reach the area above you, but again we can't jump that high, so ignore the box entirely and head down and into the lower left room. There's a fleaman right here to greet you (this is an EXCELLENT place to farm his soul, BTW). Past that are some arachne enemies with some ectoplasm enemies thrown in. Those ectoplasms can curse you, so be careful! Here's the souls you can get: [ ] ARACHNE: Ensnares enemies using a sticky web. [ ] ECTOPLASM: Immunity to curses. The Arachne soul is kinda... well, its there. Immunity to curses is handy but how often are you going to be cursed!? You can find three ectoplasm's in the room past this one too, by the way, so this is definitely a decent place to get these souls. Past the arachne is a catoblepas (and those ectoplasm). Head up here and kill a rock armor. In the right corner you'll find .: $100 :.. In the left corner you can BREAK THE WALL, leading to a room with some .: Melon :. in it. Yum. Head out of the room and down the southern exit now. Down here, there's a SAVE ROOM to your left, which you'll probably need (I did). Use it then head out. Going down leads to frustration as we can't SLIDE to reach an item, so go right instead killing the archer and witch. In the next room you'll meet a member of the church, Yoko Belnades. She'll talk to you about Genya and your DARK powers. She'll say they aren't evil by default, it just depends on how you use them. She'll also say to watch out for Graham, as she believes he will inherit Dracula's powers! Huh... After talking to her you are free to leave. This room in inhabited by a BUER after the cutscene, which is a GREAT place to farm it. Continue right and you'll run into a new enemy: the Minotaur. Entering this room from the right is an easy way to respawn him: [ ] MINOTAUR: STR is increased by 8. Heck, you may even get a Battle Axe from the beast, which is a nice jump in attack. Continue right and you'll see a path downwards and a room to the right. Go right first so you can nab .: $100 :., then go down and to the right (you'll see a boss door to the left). Enter the right room and you'll see a lion's mouth at the end. What you need to do here is backdash into the room on the right as the mouth only opens when you look away. Fight your way through this room to claim a .: Whip Sword :., a sword that extends as you use it (and no, you're still not a Belmont). Head back and go save/heal if you need to, as we're going to enter that boss room next. Here's the boss: +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | Boss Battle - Great Armor - Boss Battle | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | | | My Level: 12 | | | | | | - General Information: Oh, a giant suit of armor. This thing sure does | | LOOK intimidating, but he's really not. The most important thing to | | know/remember about this fight is that his WEAK point is his legs (he | | will GUARD everything else). He's only got two attacks, so check them | | out below and just don't run into him. | | | | - Swipe: The Great Armor does a downwards swipe with his sword. You can | | duck underneath this by his foot and keep on hurting him, which is | | what you should try to do. | | | | - Stab: The Great Armor stabs forward/downwards with his sword. Just | | like his swipe attack, you can (and should) duck this and continue to | | hurt him. | | | |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Castlevania: Aria of Sorrow Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • Diablo III cheats • Mass Effect 3 cheats, PC, PS3 • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • The Legend of Zelda: Skyward Sword cheats, PC • Shogun 2: Total War cheats • Star Wars: The Old Republic cheats • Prototype 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Saints Row: The Third cheats, XBOX 360, PS3 • Kingdoms of Amalur: Reckoning cheats, XBOX 360, PS3

