Chronicles of Narnia Walkthrough :
This walkthrough for Chronicles of Narnia [Game Boy Advance] has been posted at 13 May 2010 by curtis sucks and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up curtis sucks and share this with your freinds. And most important we have 1 other walkthroughs for Chronicles of Narnia, read them all!
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Walkthrough - FAQ/Walkthrough@@@@@@ @@ @@ @@@@@ @@ @@ @@ @@ @@ @@@@@@ @@@@ @@ @@ @@ @@ @@ @@ @@ @@@@@ @@@@@@ @@ @@ @@@@@ @@@@@@ @@ @@ @@@@ @@@@@@ @@@@ @@@@@ @@@@@ @@ @ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @ @@ @@ @@ @@ @@@@@@ @@@@@ @@ @@ @@@ @@ @@ @@ @@ @@@@ @@@@@ @@ @ @@ @@ @@ @@ @@ @@ @@ @@@ @@ @@ @ @@ @ @@ @@ @@@@@@ @@ @@ @@ @@ @@@@@@ @@ @@ @@@@ @@@@@@ @@@@@ @@@@@ @@@@@ @@@@@@@ @@@@@@ @@ @@ @@ @@ @@ @@@@ @@ @@ @@ @@@@@@@ @@ @@@@@ @@@@@ @@@@@@ @@@@@@@@@ @@@@@ @@@@@ @@@@@@@@ @@@@@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@@ @@@ @@@ @@@@@ @@@ @@@ @@@ @@@ @@@ @@@@@ @@@ @@@@ @@@ @@@ @@@ @@ @@@ @@@ @@@ @@@ @@@ @@@ @@ @@@ @@@@ @@@ @@@ @@@ @@ @@@ @@@@@@@@ @@@@@@@@ @@@ @@ @@@ @@@@ @@@@@@@@ @@@ @@ @@@ @@@ @@@ @@@ @@@ @@@ @@ @@@ @@@@ @@@ @@@ @@@ @@@@@ @@@ @@@ @@@ @@@ @@@ @@@@@ @@@@ @@@ @@@ @@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@@ @@@ @@@ @@@@@ @@@@@ @@@ @@@ @@@ @@@ @@@@@ @@@@@ @@@@@@@@ @@@ @@@ THE LION THE WITCH AND THE WARDROBE Author/Copyright Debra Cox January 5 2006 elainecowell@yahoo.com / razzie1@peoplepc.com This Is an Amaze Entertainment / Buenavista Game /Licensed By Nintendo I am in no way linked to them. This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Table Of Contents 1. About the game … 2. Characters… 3. Controls 4. Health Items … 5. Temperature Meter… 6. Call for Help …And Narnian Essence 7. Nobilities … 8. Mr. Tumnus’s Personal Belongings … 9. The walkthrough … 10. Credits Ok I am not very exciting or funny ha! ha! in my descriptions of the game; I am a get to the point now please, so here we go. By the way you may want to set your options to the easy level until you get use to what your doing. 1. About The Game: The main thing about the game is to beat the white witch and get rid of the evil forces, you will battle all kinds of things wolves, Giants that knock you down, trolls with clubs, sliver robot looking things that throw spears at you, Dwarves that shoot you with arrows and or swards, some little guys who look to me like tan colored snoopy that slash you with long knives, and Boggles you will come across in the caverns. You help animals and make it through trials to get the nobilities you need to win the game. You change characters as the chapters change, and will at one time or another play as each of the children. There is lots of talking going on through out the Game I am not going to tell you what is being said it is pointless to tell you what you can read for yourself. Just short sweet and to the point! There are no save points to this game you and only you can decide when and where you want to save. I save after I have found an Item of importance or when I have gotten a new Nobility. Not because I have to because if I am killed the screen starts over from scratch. I don’t like having to play over what I have already done. Some of the finds are very difficult to get too. So instead of starting all over I can go to the start menu and begin again from the last saved spot. 2. The Characters: Lucy; she can kick to kill her enemies, later she can use her potion to heal you… Peter; uses a stick, and fire, and later a sward to kill his enemies Edmond; uses his fists and later a sward to do his thing with Susan; uses snowballs and later a Bow and arrows for her death blows Mr. Tumnus White Witch and her cronies Mr. Beaver / and his wife Squirrel Mrs. Bear and her Cub The Fox The Elk Asland The Centaur 3. Controls + control pad up, down, right, and left; high light your menu ops A button selects options B button returns you to last screen More about the use of the controls in the health and nobilities 4. Health Items Your Health meter is in the upper left corner of the screen next to the picture of who ever your playing at the time…NOTICE the little shield beneath the picture! Tea: Hot tea will keep you warm until you find fire and will boost to your heath meter Cookies: Will restore one half of your health Toast : Will keep your temperature from falling to low as well as give you a boost to your heath meter Candy Canes: will fill your health meter one fourth of the way Sandwiches: Will fill your health meter completely Matches: Of course you use them to light a fire but you can only use them on the sticks circled by rocks In order to get to these click on the R button use the right and left arrows to rotate to the item you want. Use the A button to execute. If you use the down arrow to get you to your nobilities section then use the right and left arrows to get the one you want….. 5. Temperature Meter It is in the upper right hand side of the screen next to the round sliver moon shape… When full it is green, as it drops it turns Blue. If your busy and don’t think about it the kids will shiver and blow on there hands so get them something warm pretty quick. 6. Call for Help And Narnian Essence You can call the rest of the kids to come help you fight if they are near and your shield is fully blue, to do that Press the L button. There are three Essence: Yellow – restores some of your health Blue – Reduces the damage from the bad guys Red – Doubles the damage you do to the bad guys when you attack. You can only get these from killing the bad guys and you need to nab them up fast because the don’t hang around for long, they will fad out if you don’t get to them fast enough. 7. Nobilities Access them by clicking the R button then the down arrow use right and left arrows to get the one you want to use and then the A button to execute. Once that is done notice the sliver moon next to you health meter it will change to the nobility you have chosen. Use the B button to execute the action. When you have use the nobility once the area around the symbol will count down in yellow the time limit before it can be repeated. Aslands Song: Use this to call woodland animals out of hiding to move trees, and big rocks out of the way so you can move on. Great Protector: this will keep enemies off you for a little bit. Warmth of Heart: Use it to warm everyone up with its inner glow. Strength 0f Character: With this you can now move small rocks out of your way. Hold down the B button to pick it up turn around or step aside and just let go of the button to throw it out of the way. Silent Passage: With this hold down the B button to sneak around and not be seen let it go when you think it is safe. Leap Of Faith: This will let the party jump over the gaps when your ready to jump hit the B button and away you fly. Regal Presence: This will cause some enemies to run away from you, be sure you use it wisely because it will be a little bit before you can use it again. Unified Face: When you use this it will make all in the group to charge the enemy at the same time. 8. Mr. Tumnus’s Personal Belongings You Must Have All Of The Items To Unlock The Hard and Epic Leaves!!!!! Muffler – Umbrella – Pan Pipes – Book of Songs – Bundle of Letters – Tea Kettle – Writing Quill and Ink Well – Parcel – Lamp Post Painting – Book Of Human Stories – Quilt – Book Is Man a Myth – Copper Pot – Portrait of Tumnus’s Father - Iron Lamp – Toy Centaur = 16 in all The WALKTHROUGH Chapter One Lucy Meets Mr. Tumnus The kids are stuck in the old house because of the rain and decide to go exploring. They find the dusty empty room Peter says they go to the next room, all but Lucy and of course she sees the wardrobe and wan t to check it out. She ends up in Narnia but you know that! Ok before we meet Mr. Tumnus got to your left and find a fire because you may need to get warm before going back to the real world. Now head for the lamp post. There is where Mr. Tumnus appears. They have a talk and he invites her to his house. They go left one screen, Tumnus tells Lucy there is a rock in the way, so Lucy pushes it left out of the way. These Big rocks only move one way. They go inside he plays music and they have another talk. They leave he tells her to stay close to him. Instead of him taking her back to the right the way they came in the go to the left and down, just after you go between the rock wall and pine tree, Look out cause the Bad guys are right there. All Lucy can do it kick them to kill them so timing is very important. Don’t worry if you die the game will start back again at Tumnus’s house you wont lose anything.. In the easy level you kick them once or some time twice to kill them the higher the level the more it takes to kill them. After you finish them off you will head south then, Tumnus gives you your first Cookie and tell you, you can find more under ice Statues or in chest But you can find them in the ice formations too. So anytime you see them use what ever kill skill you have to get them. Now go on south it is suppose to be a short cut the witch doesn’t know about, how ever look out there are more of those little bad guys so kill them if they get near you. Keep heading south to find more rocks in the way. Move the 2 next to the pine tree, the first one move to the right and the second push forward, and you can go on. LOL now there are piles of snow blocking you, just stand in front of the snow and use you’re a button to dig it out of the was you can clear it all but only one pile will be enough to go on. By now you should be very cold so go a little right you will hear the fire before you see it stand by it until your Temp. meter if full again. Move now to the right but be on the look out the is a dwarf with a bow and arrow so find him and kill him first.. That being done you have more rocks to move…If you start getting cold again run back to the fire and get warm. Then try again to dig out the snow piles and move the rocks to clear your way to next screen. Dig the pile of snow out and push the rock to where you dug out the snow pile. Then push the rock in front of you strait ahead, More bad guys so kill them before they do you. Then kick down the ice to find more health items you will need them. You should find some toast and a sandwich. Now before you get to cold run down in the bottom left of the screen and dig out the snow to find matches. You can save the matches if you think you can make it home safe because the very next screen is where you get home. My self I would save the matches, but if you think you will freeze and die make the fire. Like I said go on east to the next screen you go home and Susan, Peter and Edmond all see you come out. There is more talking between them, and that chapter ends. At this point if you did not use and of the health items given or found you should have at least one of everything possibly 2 toast. Chapter 2 Edmund and The White Witch Edmund thinks Lucy is hiding in the wardrobe so go to check it out. He finds himself you guessed it; in Narnia. Be ready to punch out the bad guys cause they are close and will come for you, after you reach the Lamp Post. Take them out and scout the area smash the ice and statue open the trunk for food and tea. Do this until you see the big bad guys then you will be taken to the next area. There you meet the White Witch once your done talking to her and she tells you what she wants you to do you will be re turned to the screen you had just left. Again go around killing the bad guys and smashing ice and so forth but make the Lamp Post and the entrance to the wardrobe last because that is where Lucy finds you. Keep in mind once you leave an area and go back to it you can find the same health items and matches as well as the same bad guys. So if you’re in need of health stuff go in and out of screens to collect what you need. Only places that have 3 trunks with food in them if you go back for seconds they wont be there. After Lucy finds you, you talk a bit and go home, after you get there, More Talking, after they are done Chapter 3 begins. Chapter 3 Through The Wardrobe There is some talking , and a need to hide so they all rush to do so, no surprise here they go to the wardrobe and end up you know where. Some more talking and getting of coats, that being done Lucy is to lead them to Mr. Tumnus’s house. Before leaving this area look around for trunks, ice, and statues for more health items, because they will come in handy in the future. Of course kill all the bad guys you see there. Moving to the left on screen you go to Tumnus’s house and finding him gone, there is more talking. Hearing a psst they go out side and hear the psst again and into the picture comes Mr. Beaver. There is more talking and they and fallow him to a corner with big rocks. There push the top rock to the left and clear the snow out of the way and go west as the Beaver wants. Here you find the first Item you must have to open the harder levels of the game. The red MUFFLER. Kill the bad guys and scout for health items, go back to the fire and warm up before moving left to the next area. Once there turn left open the trunk for Tea. Then go back and down the ramp, There you meat Mr. Squirrel, more talking and he tell you he needs your help to find his family heirloom. Before you go in search of it look around of more health stuff. Always look around for more, I will not say it again cause it should not necessary by now you should have the idea. Then got up and to the left to the next area. Do not worry if all are not with you as soon as you leave one area and inter the next everyone will be with you. As soon as you are there you can hear the fire get to it fast because you will be running low on your warmth meter. Kill anything in your way. On the right you will find bad guys, a statue, and a ice covered ramp don’t even bother with that you cannot get up it only down it. Now circle to you left kill the dwarf. There is a trunk in the upper left side of the area close to the row of boulders holding toast. Now go to the boulders and push the second one from the trunk up and move to the next area. From here go to the right and kill every thing there open the trunk for matches circle left and up the ramp kill the Dwarf kick over the Statues get warm and head to the next little area here you will find 3 trunks holding health items open them get the stuff and go back where you came from. This is one of the places if you try to get more stuff you cant, the trunks will be gone. Them kill the dwarf again before going on. Yes every time you leave an area and go back too it all the bad guys will be back even if you have killed them all before leaving. Now down the ramp and to the left making the circle again killing all the bad guys and open the trunk for more matches you can never have enough. Now dig out the snow go up the ramp to the left is an unlit bon fire, to the right more snow to dig out, dig it out if you have enough warmth in you meter. Now you have three choices either go back and light the bon fire or if you have enough on your meter run to the last bon fire to fill it up, or eat toast and drink some tea. To stay warm until you get to the next fire. To the north is a trunk and a dwarf , the trunk hold a cookie. To the south are some of those little mean ass bad guys and a wolf in between you and the next fire and the next screen. You will need the warmth so make sure you fill up before interring the next area. Now go left dig out a snow pile and go down and pick up the squirrels heirloom then go back and slid down the ice covered ramp you saw before. Kill the bad guys and get warm again. Now go south to the next screen. Getting there meet back up with Mr. Squirrel and give him his Acorn. He will then give you the nobility Aslands Song. Fallow Mr. Beaver and the squirrel, this is the first time you will have to use Aslands Song. Now use it now. A bear and a fox will help beaver to move the tree trunk out of your way and move on to the next Area. Chapter 4 Forest Passage To The Beavers Now Peter takes over as leader of the group, his weapon is a stick / torch. Though either will kill the bad guys it will kill faster as a torch. Also he uses it to melt ice walls by swinging it over the ice. Onward and upward kill all the bad guys here go up the ramp to the right and all the way down the tree line to the bon fire get warm. Now slide down an ice ramp open the truck there for a sandwich, then dig the snow pile out of the way. Now push the boulder over to the just emptied snow pile. Yes your where you began but now when you go up the ramp go to the right and up to the left kill the bad guys here dig out the snow in the upper left of the screen for a cookie, then head down to a new ramp, go strait ahead of you to the fire kill the two Dwarves there. Get your warmth meter full and go back toward the ramp but make a left, then a right kill the two little bad guys and move on. Ahead of you is a white wolf kill it and head to the fire, here another white wolf will come after you just smack him down with your torch. A truck with a sandwich is over in the corner! Once you get it go south to some boulders, move the one that has no snow behind it. Now move south and around the trees, kill the bad guys here and dig out a snow pile to move to your next area. After entering this area walk over to your left check it out you can see Mr. Tumnus’s Umbrella by an iced over pond. Lets go get it. Head up the tree line then around and down the other side and grab it up. Now go back the way you came but head over to your left open the chest get out the food there and move down the wall, there is an unlit bon fire light it if you need too fill your warmth meter in a hurry. Other wise wait until the next area witch is right around the corner. Right after you inter here you should be able to hear a fire burning kill the bad guy to get to it. Beware of a dwarf near by. Open the trunk that is against the wall near the fire for some more matches. Go west now and down to the next area. Now fallow the wall to a trunk for a cookie. The go back up just a little and to the east is another trunk open it for some matches. Not far from it is an, unlit bon fire go ahead and light this one you will need it. Down and around the tree line you will see foot prints head between the trees there. Yes the path is blocked. Get out Aslands Song and Play it. What it doesn’t work does it, all the animals are hiding from something, go see what it is. Dwarves, wolf and those mean little bad guys, well kill them get warm again and go try Aslands Song again. It works this time to elk come and move the tree trunk that was blocking your way to the next area and for being so brave they give you the nobility Great Protector. Move on now to the next area. This where it tell you how to use your call for help from the group if your attacked in force. Smash the statues and get warm at the fire before heading down the ramp. Now down the ramp there is nothing that will help you to the left side so go to the right there is a small box open it for some toast, but look out for all the dwarves there are about 5 of the and a little bad guy. There is a ramp here lined by snow piles. If you only need a little warmth eat a toast and drink a tea, because just to the right of this ramp is a bon fire, but also a dwarf. But he can be killed fast enough to keep you alive. After you warm yourself head west strait across from the fire is a trunk and two statues and a little bad guy. Kill the little dude and go on west but before moving on to the three way intersection, make a right and sharp left to another trunk for a cookie. Beware for the two wolves coming up to you. Kill them then head on back and turn to the left. Mr. Beaver tells you his house is just west from there, so move on now to the next area. Here you don’t have much control over where you go or anything it is more of a seen playing out with a lot of talking so just read and wait for the scene change. Chapter 5 Searching For Edmund Now head around the rock wall go up the ramp kill the dwarf and move on to the snow piles two of those little bad guys are hanging there so try to kill them before you dig out a pile. Then head over open the trunk for some matches and go back and light the bon fire your going to need it. Get warm, head down the ramp to the left of the screen. Look Out here for two new BAD GUYS I have no Idea what you call them, but they look like walking GIANT BULL’S with super sized double headed axes. Timing is very important here cause it can cost you most of your life meter. After you kill them if your torch went out go get it lit, and get warm again. Now go back to the spot where you killed those guys and you will see a wall of ice, swing your torch at it until it melts away. Fallow the path to a new area. Just after interning there are lots of bad guys 3 or 4 little ones, like 4 dwarves , and another new one, the robot looking one come to think of it he looks like C3po but he’s not nice he throws spears at you, they can be dodged if you move fast enough. Anyway kill them and don’t forget to look around for stuff you might need. Now go under the archway and find a bon fire fill your meter and head to the west where you meet Mrs. Bear. She needs you to help her find her son. Head up the ramp she came down and go to the next area. Now make a hard left Kill the big bad guys there and find Tumnus’s Pan Pipes. Once there go up to the top of the screen you see two boulders and two little bad guys kill them before you push the one on the right out of your way. Go north to the trunk and get matches, turn around head south down the ramp a wolf or two will the there. After you take care of them head west and north light the bon fire there. Turn to your right and walk a short space to find two snow piles dig out one and go through the narrow passage there. In this new area smash the ice go under the arch my goodness the archway caves in and you cannot go back that way. Head up the ramp dig out a spot of snow and move to the right to get to the fire. Get warm and open the trunk for matches. Now head to the north west corner and find the baby bear. He joins your party so head back down the ramp and go to the right to a new area. As always there are bad guys. I am feeling like a broken record now so always expect to be killing bad guys at every turn unless I say no bad guys here. OK and thank you. This is a very short area after doing away with the bad guys remember to look for health foods exc. Now head for the next area witch happens to be where mother bear ask you for help. Now dig out the first snow pile and push the boulder forward and dig out the next pile of snow and head down the ramp. Mother and son are happily reunited. Head to the fire fill your warmth meter and gather Health stuffs. Now head back up the ramp you just came down and go back to the last area you were in. Fallow closely to the right side you will see some boulders you can not move, so get out Aslands Song and play it. Mrs. Bear comes and moves it for you. She then gives you the nobility Warmth of Heart. Open the trunk for some more matches. Now move on to the new area. Dig out a snow pile get fire and fill your meter then fallow the path south. Light the bon fire and melt the ice walls and fallow the path. Dig snow open trunk for a sandwich then continue fallowing the path. This new area is very, very short and leads to another area where the group sees Edmund, Read the scene parts and a new chapter begins. Chapter 6 The Long Cold Walk This one is tricky, Edmund has to climb up the cliff with the wind blowing hard. The trick is to keep him from falling off. The only places he can climb is where you see smaller rocks on the cliff face. He has to keep moving and don’t dare move your finger from the right, left, up and down arrows or you WILL be blown off the mountain. Here we go now start him climbing kind of moving him in a right, left movement back and forth while still climbing up. Try not to fall because it will more than likely kill you out right and you have to begin all over. Once your up the first place go to the right and around the corner stay close to the wall and move around the boulder while hugging close to the wall, until you come to the next climbing point. If you do not need Warmth right away keep moving up using the back and forth motion as before. Once on the next level move to the left and fallow the wall like before. Now if you have to have warmth there is a small ledge you can climb down and get to a fire. But I do not suggest you go after the cookie that is in the tree line you will play heck getting out of there. Just get warm climb out get to the wall climb up to the next cliff ledge. Now then head back to the right and around to this lighter colored rock face and start climbing you will know when you made it because you will see the scene change and you will be lead to the White Witch. The White Witch and Edmund have a talk and she sends Edmund away and wants the trader brought back to her. Chapter 7 Dash To The Tunnels Now it is just Susan and Mr. Beaver who try to lead the bad guys on a wild goose chase. Head to the right killing all the bad guys and collecting all the health stuff dig out a pile of snow and head up the ramp open the trunk get the matches but don’t light the fire unless you absolutely have to. Head on to the next area, you will see piles of snow but go to the left of them and, break up the ice towers and get to the fire. Watch out for the bad guys too. After you fill your warmth meter move on to the next area. Just keep killing and moving on through area after area, you can only go one way. Even though you are being chased they wont catch up to you until it is time for them to so you can still find your health stuffs. Here there are two little bad guys in your way to the row of boulders, get to them break up the ice tower then move that one, push it forward at the same your trying to kill bad guys. Doing that dig out the pile of snow to go ahead. Don’t light the fire here unless you really need too. There is fire in the next area. If you need it grab some toast and tea to make it to the snow piles. You have to dig out a snow pile here there is no way around them this time. Here you have just a little time to gather some health stuff but make sure you have full health and warmth your going to need it to fight off the wolves, you can only kill two of them. The best thing you can do to protect yourself is to get your back to the tree trunk and throw snow balls at them as fast as you can, so that when the beaver tell you to make a run for the bottom of the wood ramp you can get there fast; After you do the ramp caves in and they cannot get you. Go down the snow covered ramp and fill your warmth meter; if you want then go on to the next area and down the ice ramp. Mr. Beaver gives you the nobility Strength Of Character. Chapter 8 Escape To The Enclave You meet the Boggles right away kill’em of course and look around. Then head east down the tunnel. Now would be a good time to enable your Strength of Character. Now move on down the tunnel it will open into a large cavern stay to the right side wall and come to the boulders. Walk up to them click and hold down on the B button and pick one up and walk forward then let the B button go to throw the boulder. Open the trunk for some tea then back track. Swing around to find health items, then head on down the left side wall to come to boulders on your left and on the right are ice towers, to the right first. Open the trunk here for some more tea. Back track and go right down the tunnel, break the ice push the center boulder to enter the cavern. Fallow it around and head down yet another tunnel. In the new tunnel area turn right break the ice and move into the cavern. Hugging the wall move around to the left kill the Ogre with the club and open the trunk. You should see Mr. Tumnus’s Book of Songs grab them up now lets get out of these caverns and tunnels shall we. Beside the trunk is a way out pick up a small boulder and push the big one forward to get out , as you notice two of those little pest block you in so this is the only way out. Back track and go right down the tunnel, break the ice push the center boulder to enter the cavern. Fallow it around and head down yet another tunnel. In the new tunnel area turn right break the ice and move into the cavern. Hugging the wall move around to the left kill the Ogre with the club and open the trunk. You should see Mr. Tumnus’s Book of Songs grab them up now lets get out of these caverns and tunnels shall we. Beside the trunk on the left is a way out pick up a small boulder and push the big one forward to get out , as you notice two of those little pest block you in so this is the only way out. Instead of going back the way we came head south west down this tunnel, one screen. Go on down and to the west move the boulders in your way and just fallow the tunnel go to the right side here and break the ice go in this caver to the right and open the trunk for a sandwich and then back track out nothing else in here unless you want to go around the big wall of rock to have to kill one of those robot looking things then have to lift a rock out of the way to move on. Other wise like I said before back track out and go across from there to some other boulders break the ice tower and push the boulder out of your way and move on down the tunnel. Oh no you hear a howl and think the wolves have found a way in to get you, Not. But go on ahead to the west, a wall of ice is right there, break it down to move on in. Lots Boggles here including a giant one. That big one is blocking your way out. He will throw big rocks at you so as soon as he picks one up hit him with snow balls and they will fall on his head, keep doing this while killing the other boggles, until you kill the big guy and then you are out of there and to the end of the chapter. Chapter 9 Edmund In The Witches Castle Edmund meets Mr. Tumnus while in the dungeons and they have a little talk before they are interrupted by the White Witch. She then has a talk with Edmund after witch she takes Tumnus out of the cell and leaves Edmund locked up. Edmund if you remember can only punch the bad guys to kill them so he has to be close enough to do it and timing is really needed. Well now he has no plans of staying there, push the boulder that is right next to him, push it up toward the other one, to reveal a hole. You guessed it jump right on in there but be careful. I hope you are remembering to break the ice scattered around. Any way on word there are three boulder in front of you now so push the one net to the jagged rock formation now go on ahead. On the far wall is a rock ladder, go up it to the open cell. Walk out the door you here a cry for help and the elk tell you he need help to get out of there, that you need to find the keys to the cell. Walk westward stay close to the wall, there is a dwarf here if you time it right he will be walking with his back to you kill him then go back and bust up the statues you saw on the way. Now still stay close to the wall and it will lead you to where your cell is, across from it is an open cell with a trunk open it for the 1st set of keys. Back track and let out the elk. To open the cell with the keys all you need to do is stand next to the cell door and hit the A button. The elk then tell you there is two more that need your help. Now go on back the way you just came but stay closer to the rock islands, so you can go to the left when you reach the wall. Also be careful not to get caught because they will put you back in your cell, then you have to get out again. Anyway open the trunk next to the wall for the second set of keys, and go on, around the corner near the statue. There are two cells here first let the bear out of the cell. Listen to what it tells you and then head for the other cell. Ha! Ha! you thought the last set of keys was in the trunk didn’t you. Well not that easy but it isn’t bad just push the boulder up toward the trunk and jump in the hole. Fallow the tunnel to the trunk for the last set of keys, back track up the ladder, and out of the cell. Now there are two was to go once your back in the main room ahead or turning back the way you got there. I have tried both ways. In my opinion it is better to go back the way you came, because I was captured going the head on approach. So turn back the way you came and fallow it back around, to the entrance way that leads to the where the elk was. Now carefully fallow that southern wall down and west, then southwards again. Now turn to the east and fallow that, it will turn just keep fallowing it. At the end of it is a cell with a Fox in it. Open the cell door and he will talk to you. And tell you Asland told him in a dream that a human would come and rescue him. He then gives you the nobility Silent Passage. To me this one is hard to use you have to enable it and hold down on the B button as you are walking if you let up on it any at all you can be seen. But any way it is time now to try to escape this place. Head back to the last big room you skirted to get to the Fox and turn south, up against the wall and around to the west. There is a trunk at the dead end open it for a sandwich. From there you can see stairs leading up, once up the steps your in big trouble cause there are lots of bad guys there. As you enter you hear a cry to capture you after the cry goes out a dwarf come up behind you try to take him out first then the one in front of you. After doing that stay close to the southern wall try to use the Silent Passage to sneak up on the bad guys and kill them. Or not just depends on what you would like to do. Woo! Hooo! you killed them all lets go out of the room down the wide open hall way. Awe you thought you escaped Huh! Oh well you tried, Ginarrbrik takes you to the White Witch. Chapter 10 Crossing The Frozen Lake Peter is in the lead again this time and off we go. A poor fox needs your help so head on and help him. Well now that you kill the bad guys for him he now wants you to help him get home. But before you do fallow the trees at the bottom right side of the screen smash the ice towers and go behind the trees to find Mr. Tumnus’s Bundle of Letters. Now head west across the frozen stream and up toward the water fall and around to the west and south to leave this area. To the west here is a spear chucker get rid of him open the trunk for some tea witch you could use right now but just enough to keep you warm until you can dig out a snow pile and get down the ramp and to the east if fire and guess what no bad guys yet, so fill up your warmth meter. Now go to the west and find a log in your path get out Aslands Song and get it move out of your way. Now move on, around the tree line dig out the snow for toast laying on the round. Now still stay close to the edge of the cliff, don’t worry too much about warmth there is a bon fire close by. Fill your warmth meter then go west under the rock archway, to a new area. Clear your way but still fallow this roadway around to the east and up the ramp where you find a bon fire. Get warm and go back down the ramp and to the east and light a bon fire. Then go back up the ramp to the fire. From the fire you can see boulders beside the boulder you need to move is a snow pile while your trying to dig a spear chucker is hurling spears at you, so click the L for help from your party in killing it so you can do what you need to do. After getting rid of the snow push the boulder west, now go kill them other spear chuckers so you can get back to what you were about to do. So now back down the ramp to the bon fire you lit. To the right of the fire is an ice wall, to melt this one you have to make a swing at it witch will melt it a little, then you have to go back to the fire, then back to the wall for another swing at it. It is a pain because you have to repeat this action like five times before you can walk through. Now in this new area try to stay to the right side of this frozen pound because if not and you don’t make it to the far side soon enough the pound will break through and to cannot get to Mr. Tumnus’s Teakettle. While you heading to the far side your being attacked, and getting colder by the second, once there on solid ground, pick up the health items while heading west, now dig out that one pile of snow grab the teakettle, and back track to the previous area. Low and behold you have to kill the same dog gone ones you did before and go right on and repeat everything you just did. So get on with it so we can go to a new area. Make sure though you light the bon fire that is close to the ramp, because after digging out the snow and going up there are bad guys to kill and more snow up there to dig out. Even though there is another bon fire right on the other side of this area there are some of those really big Bull guys with those double sides axes. You can never tell how long it will take you to kill them and get to the fire. So better safe than sorry. Ok after kill these four big guys head north west over the frozen stream. To another new area, go ahead and light the bon fire here. Across the stream are some boulders so enable the Strength of Character so you can move them. It w ill be tricky because you have a Giant in front of you and a dwarf above you both want you dead. Now try to be fast at grabbing a boulder and getting out of the way preferably back to the fire to light your stick . If you get the boulder moved and run back out of the giants sight he will come through the opening looking for you. Remember I told you a fire stick kills faster so now go kill the giant before your stick goes out. Now go through the pace where you took the boulder and fallow the trees around go up the ramp dig out a snow Pile head for the fire and get some on your stick and kill the ogre so you can smash the ice to get up that ramp. Once up the ramp the Fox is home. He talks to you tells you how brave you are and then gives you the nobility Leap Of Faith. Now then head south then west to a new area. After Mr. Beaver tells the kids about a short cut they hear sleigh bells and think it is the White Witch and go to hide. This is more of a talking scene than anything, they meet Father Christmas; so just read it to know what is happening. Now that Lucy has her dagger, her healing position , Peter has his sward and shield, and Susan has her horn and bow and arrows the chapter ends. Chapter 11 Race To The Great River The Beaver tells you he can not make the jumps that you all can so he is taking a short cut and will meet you at the river and off he goes. First things first kill the bad guys go down the ramp and head east, as far as you can and if you don’t see the snow piles turn north until you find them start digging to get Mr. Tumnus’s Writing Quill and Ink Well. Now back track and get up the ramp. Enable Leap Of Faith your going to need it. Once back up the ramp turn left to the little ledge and leap across it. (Make sure Lucy and Susan are right behind you or up cannot leap.) There get you warmth meter full and open the trunk for a cookie and leap back to where you were before. Now then fallow the edge of the rock to a second little ledge and leap across it and fallow the pathway. You will come to a unlit bon fire you can light it or use tea and toast to get warm, but if you can see there are some snow piles and boulders to move so it is up to you witch you use. Any way dig out the snow pile closest to the wall push it out of your way. Get through the rocks and boulders to find Mr. Tumnus’s Parcel. Now get back to where you first made the Leap. Hang a right and move to the new area. Moving on break the ice and go around the far end of the boulders. I hope your remembering to look for your health items? Head down the ramp and north light the bon fire. Now go west to the wall fallow it to the trunk open it for matches. Keep heading west then north and cut back east dig out the snow and push the boulder strait ahead and open the trunk for a cookie. Before you head to the next area run back to the fire and fill up on your warmth for safety sake. Then head on back to the new area. Turn left right away and fallow the edge around to the Elk he will tell you he needs help that the way to his house is being blocked by the bad guys. Now go down the ramp, around the tree not through the snow piles, make the circle around killing all in your path. Light the bon fire or use tea and toast to fill your meter cause you will need it before you get to another fire. After killing all the bad guys the Elk will come down and give you the nobility Regal Presents. Now you can go back up the ramp or you can fallow the rock wall eastward to a new area the has three trunks with health items and a warming fire. If you chose to do that guess what! You have to fight all the bad guys again to get to the ramp. It is truly your choice, how ever no mater what you chose you need to get up the ramp and leap across the gape there. Get warmth and go to the new area. Here leap around to all the spots you can, but get back to the first one with a leaping spot the head north and east it will take you to the river where the next chapter begins. Chapter 12 The Great Thaw I am telling you that this is, I think the hardest and not aggravating to get through than any of these chapter. You have to get across the ice while killing bad guys before the ice breaks under your feet. If the Ice breaks you fall dead and you go back to the beginning and start all over. So I will try to get you across with out you dieing to many times that you want to throw your Gameboy across the room. Please save your game here because if you get to mad and turn your game off before you saved the last chapter you will have to do it again too. Enable Regal Presents before you start out. In front of you, you saw those little bad guys but go on ahead slash them suckers as you go strait ahead to the next larger piece of ice and the right, right away to a piece of ice that has land mixed with it, you can stand on it for ever and not die, that is until your warmth meter runs out. Ok the next piece of ice to your right has a few bad guys try to lure the close enough for you to kill. Once you do get them you have to make a dash there and up where two spear chuckers are you have to get by them while still moving up four ice squares then left one you will see a cookie but don’t go after it just go on down to the next one then left four past the big Bull dudes by one the go up three and hang a right as far as you can then up to the land ice square for Mr. Tumnus’s Lamp Post Painting. Heal yourself I am sure you need it by now. After that go left one and up to a big ice square the left one more and up and off that crappie ice. Play out the scene and go on to next chapter. I will try to make a map of the ice for you. Leave the river of ice here @@@@ @@@@ ^ @@@@ @@@@ < ^ < @@@ ^ @@@ ^ @@@ @@@ ^ @@@ ^ @@@ ##### LAMP POST PAINTING HERE! > > > > ##### > @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ ^@@@ @@@@1 > > ^ @@@ ^ @@@ FULL OF LITTLE GUYS HERE @@@^ @@@ @@@@ ^ 4 @@@@ = ICE ############## = LAND I hope you can get the picture of where to go from this.. I tried!!! Chapter 13 Journey To Aslands Camp A really good thing to do here is enable your Warmth Of Heart. So you can use it when ever you need your meter filled. Also now you can smash tree stumps and mushrooms for health Item. Walk a little way up then turn to the right and keep going to you inter a new area. Turn north dig out snow pile on across and around to reach the fire. Dig out snow and push boulder out of your way from here go south east. Down trees will be blocking your way so turn the only way you can fallow it to the snow piles, clear the path. Head strait across break the ice and go through and up to the big box for a sandwich the back track and go down the hill. Now head for the new area. Once here head north east you will see an unlit bon fire and a row of ice Break it go in and get Mr. Tumnus’s Book of Human Stories. Now turn around back track and go east down the hill where you see a row of boulders, see the statue bust it up and push that first boulder forward. Now head east to the log that is laying across the creek. Cross it and keep head that way and Walla your in Aslands camp. Chapter 14 Peter’s First Battle You will see Susan and Lucy by a water fall and little river, wolves come Susan Blows her horn. Play out the little scenes with all the talking and so forth, then you hear the horn blow and you go off the help Susan. Try out your super strike, take a swing into the air but don’t let go of you’re a butt, see the golden glow and how you glow. Cool Now let go of the A button bing bang boom killer huh! But wait before you running off turn around from where Asland leaves you, go strait back under a tree there is Mr. Tumnus’s Quilt. Grab it up and then head out to help Susan and Lucy. Now Slash all the stumps and mushrooms here and of course kill all the bad guys before heading south west to a new area. Once in the new area head east the area to find three wooden boxes open them for health items, then back track. Go up the hill and south west to another new area. Fallow this winding path around slash a stump and mushrooms to clear your path and go on. Keep heading that way to the new area. Still heading the same way hug and fallow the rocks to a sloping hill and go down it. There you find the girls. You have to fight these wolves so open your can of whip A$$ and get it on. The first wolf goes down pretty fast. Use your super strike on the other and is fight over. The first wolf gets up and runs off. Inter Asland and knights Peter. Asland gives you the nobility Unified Face and ends this chapter. Chapter 15 Aslands Training Grounds Circle around the camp ground looking for health stuff. Edmund is the leader, here try out his super slash. It is not as cool as Peter’s but it is not bad. After looking around there is only one way to get out of camp, that is to the east. Fallow this path around still go east down the hill, cross the little river. Just keep on going east, while looking for the health stuffs. Circle around obstacles but stay eastward. When you come to what looks like a dead end head north until you get to the high wall then fallow it around and up the hill, open the wooden box, but behind and south of it is Mr. Tumnus’s Book: Is Man A Myth. Grab it and back track, one screen and go south. After you enter here go west to the along the rock edge until you see the ramp got down it but be ready a lot of bad guys here. Then head east; Enable Strength Of Character you need to move a couple of rocks out of your way. Then fallow the path east you have now come to where we need to be for Mr. Tumnus’s Copper Pot. Go north fallowing the wall on your left in the cubby hole there it is. Grab it and lets get on with our training shall we. Now back track to the last screen and hang a left just before the downed tree trunk and go down that grassy ramp. In the new area open the wooden box for a cookie I think and then; Keep south lots of bad guys here, as well as mushrooms, and |
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