Dragon Ball Z: Legendary Super Warriors Walkthrough :
This walkthrough for Dragon Ball Z: Legendary Super Warriors [Game Boy Advance] has been posted at 27 Apr 2010 by neel101 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up neel101 and share this with your freinds. And most important we have 6 other walkthroughs for Dragon Ball Z: Legendary Super Warriors, read them all!
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Walkthrough - FAQ/WalkthroughDragonball Z: Legendary Super Warriors FAQ/Walkthrough ------------------------------------------------------- --------- 1. Index --------- 1. Index 2. Intro 3. Controls 4. Walkthrough 5. Unlock FAQ 6. Gamesharkcodes(SSJ2 Dark's work) 7. Copyright -------- 2. Intro --------- This FAQ/Walkthrough is about the Dragonball Z game: Legendary Super Warriors. It is a very good RPG, with a beautiful story which runs from the Saiyan saga until the Buu saga. It is a RPG, but you don't have to walk a lot, only in maps, where you have to find something or talk to someone. But it is an RPG because you will raise your characters levels by winning battles and also you can collect many cool attacks(in form of cards). So if you ask me this is an fantastic game, better than: the Legacy of Goku, and it's sure worth buying. That before, now let's start with the real work: the FAQ/Walkthrough! SSJDennis ------------ 3. Controls ------------ A Select/Confirm B Reselect Select Nothing Start Open menu Joy pad Move that way --------------- 4. Walkthrough --------------- NOTE: The card with a * standing before it stands for best choice. NOTE: In order to unlock characters that I mention in my walkthrough, you must perfectly follow the guidelines. Also, save always before you go into a battle and when you lose it, than reset your GameBoy Color/Advance/SP. If you don't do this, and just continue, you may NOT unlock some characters. Some of these are Vegeta, Piccolo and SSJ3 Goku. Now it is really time for the walkthrough. Intro ====== So long ago, no one knows. Sacred stones came to our world. If 7 are collected a dragon appears. The Dragon is able to grant a single wish! These stones are Dragonballs. Now a quest for them has begun. There is a boy called Gohan. His is to be a scientist. He lived happily with his parents. Until... A man appeared. He said he was the brother of Goku, Gohan's father! This man, Raditz said Goku's real name was Kakarot. He also said Goku was a Saiyan from the planet Vegeta. Raditz asked Goku to join him. The Saiyans' work is selling planets. They eliminate any opposition. When Goku rejected Raditz offer... Raditz took Gohan as his hostage. Goku prepared to fight for Gohan. But Raditz was terribly strong. Goku gave the best he had, but it wasn't enough. But they defeated Raditz with Goku's sacrifice. He got killed along with Raditz by Piccolo's Special Beam Canon. After that Piccolo took Gohan along to train for the even more stronger upcoming Saiyans. Story1: Evil Mentor! Gohans' Training ====================================== Now you will control Gohan in a map. This is his training, and you must listen carefully to Piccolo all time to learn the game basics. First go to Piccolo and talk to him. Now he will explain how you have to fight. Alternate between attack and guard. Attacking is known as the attack phase. Guarding is the defence phase. In a turn you get both an attack and a guard phase. The battles are based on using cards. Now he gives you a 3 stage atk. Then press start to see the system screen. You can check your cards by selecting list. Talk to Piccolo once again. Then he will tell about the type of cards there are in the game. There are five kinds of cards. Command cards for basic attacks. Damage and beam cards for mega attacks. Guard cards for avoiding/reducing damage. Support cards to give you a battle advantage. Now he will explain about command cards. Command cards: Input commands in the time limit. You need to save up card cost to use this card. About card cost: The points needed for attack, beam, guard and support cards. Attacks are able by saving up enough CC(card cost). Now he will ask you to get a jar for him. By each jar you find, you will get a question. These questions you must answer correct in order to unlock Piccolo in story9. So head for the first jar. The jar question will be: What about the cost of using a command card? Answer: Save After you answered you get a 4 stage atk. which is a command card. Now you must head back for Piccolo, and talk to him again. Piccolo will go on explaining about winning a match. Attack is used to defeat an enemy. The cards you can use in the attack phase are limited. You can only use the command, damage, beam and support cards in this phase. So no guard. This time you will have to get two jars for Piccolo. So two questions. The upper jar question will be: Which phase can a damage card be used in? Answer: Attack You will receive a Cont. Punch after you answered the question, then go to the other jar, a little bit beneath. The lower jar question will be: What cards can be used in the attack phase? Answer: Beam You will receive a Energy Bomb after you answered the question, and now you have to go back to Piccolo and talk to him once again. Now Piccolo will start explaining about the defence phase. The cards that are only usable in the defence phase are: support cards and guard cards. So you see you can use support cards in as well defence as attack phase. But the effects of cards will be different in the different phases. So look what is best for yourself to use one. So don't give up a battle, even when your guard may fail you. The higher CC you have, the more change you have to change the battle stats in the battle self. So never give up, even when it looks like your losing. Then it is time to get another two cards for Piccolo. So again two questions. The most left jar question will be: Which phase can a guard card be used in? Answer: Defence You will receive an Endurance after you answered the question, and then it is time to get to the last jar. The most right jar question will be: What about support cards? Answer: OK After that you will receive a Reading Ki, than it is time to go to Piccolo for the last time. Talk to Piccolo and he will talk you through again, only this time quickly. So to urn CC you have to use command cards. Use CC to be able to use mega attacks like beam and damage. So now your ready for battle. The he asks you to get your training started. Answer yes to get further in the game. After doing that he will let you choose the deck that you would like. Choose between Beam and Defeat. I love the Defeat deck, because it gives you some cards quicker and you will have better chances to win the story mode quicker. But it is your own choice. After that you will fight versus Piccolo to be ready for the upcoming Saiyans. Gohan vs Piccolo STRATEGY ========= Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card Strategy: you may attack first in this battle, use a lot of 4/3 stage atk. in the beginning. Don't use any defence cards from your hand, because you don't really need them. When you are in the defence phase for the first time, then go into the air. When Piccolo is using gather power, do the same. Piccolo will use after gathering power first a 4 stage atk. so you use a Foresight if you have any. Next you must use your beam card when Piccolo is in the air or your damage card when Piccolo is on the ground. Then Piccolo's next attack turn he will use his S.Beam Can. you can block that one with a Avoiding, if you don't have one than use an Endurance. Then you must do the same attack like before, if that is not possible use the 4 stage atk. Now Piccolo should have low HP, so finish him of with everything you have left. You get a card if you win a battle. Select one of the three cards. Beam deck choices: *005 Cont. Punch 084 Chiaotzu 087 Kaio Defeat deck choices: 008 Energy Bomb *086 Yajirobe 087 Kaio story2: The Fierce Saiyan! Gohan's Deathmatch ============================================== Nappa and Vegeta will now arrive on Earth. They will immediatelly destroy a city, and now they are heading to you. When Gohan and Piccolo are waiting for the Saiyans, Krillin will show up. He will say that Tien, Yamcha and Chao-Zu also going to help. Then the Saiyans arrive, Nappa will now fight versus Tien, Yamcha and Chao-Zu. They will all die. Now Vegeta will sense the energy from Goku and commands Nappa to kill Piccolo, Krillin and Gohan quickly. When Nappa tries to kill Gohan, Piccolo will jump before Gohan as his guard. After Piccolo dies Gohan will go insane and will fight versus Nappa. Gohan vs Nappa STRATEGY ========= Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card Strategy: first start again with some 4/3 stage atk. In your first defence phase go into the air again. After a while Nappa will gather power just like Piccolo did in your previous fight. You must now also use gather power. Next use a Foresight if you have any to block Nappa's 4 stage atk. Next you must use the damage card when Nappa is on the ground or your beam card when Nappa is in the air. Next attack turn of Nappa, he will use a Lightning Can. so dodge it with a Avoiding if you have one, otherwise use a Endurance. Nappa should be on a low HP by now, so use some more 4/3 stage atk. and then defeat him with some Energy Bomb, Energy Wave, Cont. Punch and whatever cards you got in your hand. After you won the fight, Gohan will level up. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 012 Kamehameha *019 Taiyoken 121 Endurance Defeat deck choices: 012 Kamehameha *019 Taiyoken 121 Endurance story3: Beyond the Limits! Goku vs Vegeta ========================================== After the fight versus Nappa, Gohan is about to get killed by Nappa but then Goku arrives. He will get easily dispose of Nappa, but will not kill him. Then Vegeta is going to prepare for battle, first he kills Nappa, then he will fight versus Goku. This will be your next fight. When you got Goku's cards, first put the 4 stage atk. in your deck. Goku vs Vegeta STRATEGY ========= Best limits for Goku for this fight: Beam deck: 006 Cont. Kick-------->Damage Card 013 S.Kamehameha------>Beam Card 023 Kaio Ken---------->Support Card Defeat deck: 012 Kamehameha-------->Beam Card 023 Kaio Ken---------->Support Card 025 Solid Shot-------->Damage Card Strategy: first start again with some 4/3 stage atk. then when you get the chance go into the air. Then when Vegeta uses gather power do the same. Then your next defence turn use Foresight, because Vegeta is going to use a 5 stage atk. Next in your attack use the Kaio Ken. Then when you must defence again use an Avoiding if you have any, otherwise an Endurance, because Vegeta uses a Galick-Ho. Then your next attack turn use the damage card when Vegeta is on the ground and the beam when he is in the air. Now Vegeta should have less than the 1/2 HP, now go on with the 4/3 stage atk. After a while Vegeta will use gather power again. Then do the same with him if you have some CC. Then use again a Foresight if you have any, then use a 4 stage atk. Next use a Avoiding or Endurance again, for the Galick-Ho. Next attack turn use the attack you need to kill Vegeta in this battle. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 006 Cont. Punch *024 Spirit Bomb 124 Shockwave Defeat deck choices: 006 Cont. Punch *024 Spirit Bomb 124 Shockwave story4: Time for a Miracle! The Saiyan Gohan ============================================== Now you will be on a map, first go a little bit down and find Yajirobes Sword, than talk to Krillin and answer YES, next find the Kaio card lying right to the former position of Krillin. Now you have to go to Yajirobe and give him his sword back. Than you will receive an Endurance card(beam deck) or an Chiaotzu card(defeat deck). Vegeta will now appear and fight you. Choose Gohan if you wish to unlock Vegeta in story8. CONTRIBUTE: STRENGHT BY GOHAN! Gohan vs Vegeta STRATEGY ========= Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card Strategy: Start with using a 3stage atk, now go into the air in your first defense phase. Then keep using your 4/3 stage atk. in the upcoming attack phases. After a while you will see that Vegeta uses gather power, then your next attack phase use also gather power. Now in your following defence phase use a Foresight or an Yajirobe card, to block his 5 stage atk. Next attack phase use the beam attack if Vegeta is in the air or the damage attack when he is on the ground. The next defence phase you have to use an Avoiding the best to dodge his Destruc.-Disk or his Galick-Ho. If you don't have one, than use an Endurance or a Yajirobe card. Next attack turn use the 4 stage atk. You must keep this strategy up, until you have about 40 CC loss. Then keep attacking Vegeta with all you got like: Cont. Kick, Cont. Punch, Energy Wave, Energy Bomb, Dunk Shot and the rest. If you have some defence cards, only use them when Vegeta uses gather power, or when you almost are winning and are low on HP. Cause that are the times that they like to attack all of a sudden. But by this way you should win. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 085 Tien 117 Full Spirit *125 Avoiding Defeat deck choices: 085 Tien 118 Afterimage *125 Avoiding Story5: Launch Into Space! The Hope of Namek ============================================= After Vegeta is beaten Gohan, Krillin and Bulma go to Namek, in search of the Dragonballs. When they arrived on Namek they immediately spot a strong power, that is Freeza, the strongest being in the unniverse. But Gohan and Krillin decide to not disturb him, and just go searching for the Dragonballs. Now you are on a map. First go to the Namekian house, there you will find a Dende card it is best if you put it in your deck immediately. Then find the Dragonball at the lake, next Nail shows up and attacks you. Now you have to dodge his attack by simple choose a way, right or left. Left cards: Endurance(defeat deck) or Full Spirit(beam deck) Right cards: Afterimage(defeat deck) or Shockwave(beam deck) After that the Ginyu Force arrives and you have to fight first versus Guldo. Krillin will now join your party, and is available from now on. If you choose for the Defeat deck in the begin of the game, Krillin will give you a 4 stage atk. when he joins you. But if you want to unlock Vegeta in story8 choose Gohan for this battle. Gohan vs Guldo STRATEGY ========= Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card Strategy: Start with a 4/3 stage atk. then your next turn go into the air. Keep using stage atk. until you see that Guldo does a gather power, next attack turn do the same. Now in your upcoming defence turn use a Foresight, Telepathy or a Yajirobe card to block his 5 stage atk. Now use in your upcoming attack turn your damage attack if Guldo is on the air, or the beam attack if he is in the air. The follow defence turn use a Avoiding to dodge his Telekinesis. If you don't have one than use an Endurance card. Now use the damage attack if he in on the ground, or the beam attack if he is in the air again. Guldo should now be low on HP, so start using a lot of stage atk. and do sometimes an attack like: Cont. Punch, Energy Bomb etc. If you run low on HP use the Dende card, Guldo's fight is not that hard. So use everything you got to win from him. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 007 Energy Wave 012 Kamehameha *020 Mistic KiWave Defeat deck choices: *006 Cont. Kick 087 Kaio 096 Scouter Story6: Recoome's Attack! Strong and Evil ========================================== After Guldo is defeated the other Ginyu members start talking about luck and send Recoome on Vegeta. Vegeta got easily defeated and then heads for Gohan and Krillin, now you have to fight him. Gohan vs Recoome STRATEGY ========= Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card Strategy: You will start with a defence turn, because Recoome is way quicker and stronger than you. In that turn go into the sky. Next attack turn use a 4/3 stage atk. Keep using the 4/3 stage atk. until Recoome uses gather power. Next attack turn do the same, now in your defence turn use a Foresight, Telepathy or Yajirobe card to block his 5 stage atk. Next attack turn use your beam attack if he is in the air or the damage attack if he stands on the ground. Now if you are still in the air use the Avoiding to dodge his Eraser Canon. Or an Endurance. If you are on the ground he uses the R.F.B. Attack so then use only a Endurance card and not the Avoiding. Next attack turn use the 4 stage atk. to win some CC back. Now go on with the 4/3 stage atk. and when Recoome uses gather power again use the same strategy again as I called earlier. But better use this time 2times an full charge attack. Like the beam attack and the damage attack. And when you run low on health use the Dende card. Recoome should be very low on health himself now, so start using all you have like: Energy Wave, Energy Bomb, Cont. Kick, Cont. Punch and Yajirobe. After doing all this you should have won. You get a card if you win a battle. Select one of the three cards. Beam deck choices: *021 Destruc-Disk 087 Kaio 117 Full Spirit Defeat deck choices: 012 Kamehameha *089 Guru 107 Btl.Jacket Story7: Red and Blue Orbs! Jeice and Burter ============================================ Gohan and Krillin are both taken out by Recoome, and Recoome wants to make an end to their pain. But before he gets an chance to kill them someone shows up and asks Recoome to fight him instead. It's Goku! Recoome tries to attack the improved Saiyan, but he takes him down with one single blow. After Jeice and Burter see that Goku is that powerful they don't want to take any risk. So they team up and fight like a tag team. This battle also allows you to use two chars instead of one. Goku & Gohan vs Jeice & Burter STRATEGY ========= In slot 1: Goku Best limits for Goku for this fight: Beam deck: 019 Taiyoken---------->Guard Card 023 Kaio Ken---------->Support Card 024 Spirit Bomb------->Beam Card Defeat deck: 019 Taiyoken---------->Guard Card 023 Kaio Ken---------->Support Card 024 Spirit Bomb------->Beam Card In slot 2: Gohan Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card Strategy: In the begin of the fight you have to use a guard, because it is best to stay on the ground in this battle. You will first fight versus Jeice. Next attack phase use a 3/4 stage atk. Keep using stage atk. all the time, so you will get a lot of CC. When you see that Jeice uses gather power you have to look at your own CC. Best is to use gather power yourself right away. But then next defence turn. If you have at least 42 CC you may use the Kaio Ken, so you can use a very strong Spirit Bomb after. But if you have lower CC don't do it, or you may kill yourself. Cause Jeice will use a very strong attack later. But for now he will only use a 5 stage atk. If you had done a Kaio Ken before, now use the Spirit Bomb. If not than use a 4 stage atk. Now your in a critical phase. If you don't have any defence cards your most of the time history. Use a Avoiding if you have it, cause they are going to use a P. Comet Z. a very powerful move. So if you don't have a Avoiding, than use a Endurance. If you don't have it either go to the ground if you’re not on it, to receive as low damage as can without using a defence card. Now look at your CC, if it is high enough about 35 then use gather power again. Then next defence phase a Kaio Ken, and next attack phase a Spirit Bomb. Jeice should be very low on health now. If you may run low on health yourself use the Dende card whenever possible. Make sure Goku survives Jeice. If Jeice is very low on health start using all attacks you have like: Cont. Kick, Cont. Punch etc. If Jeice uses gather power than keep sharp. Next defence phase use a Foresight to block his 5 stage atk. and the upcoming defence phase again a Avoiding, or Endurance. To block/dodge his P. Comet Z. Then you should be able to kill Jeice. Then Burter comes out. Burter will use probably a gather power right away. Than do the same in your next attack phase. Then use a Taiyoken to block Burter's Mach Attack. He uses it most of the time two turns, so use two defence phases the Taiyoken. And when you reach 35 CC immediately use gather power. And use a Kaio Ken next defence phase, and a Spirit Bomb upcoming attack phase. Burter will run lower on health. But Goku will probably die soon. Try to get 5 CC at least and now only use stage atk. with Goku. If Burter uses gather power go with him. And use a Taiyoken in defence phase and 4 stage atk. in attack phase. When Goku dies Gohan will take his place. For Gohan, only use gather power when Burter does, or when Burter is low on health. For Gohan is almost the same as Goku, but never use a Avoiding on Burter, cause he never uses beams. Only his Mach Attack and the Cont. Kick. When you have used gather power with Gohan, use the beam card when Burter is in the air, and the damage card when Burter is on the ground. If you all this correct you will win with no problems. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 019 Taiyoken 023 Kaio Ken *089 Guru Defeat deck choices: 019 Taiyoken 023 Kaio Ken *101 Gravity Dev. Story8: The Big Duel! Cap. Ginyu Emerges ========================================= After Goku defeated also Burter, he let's Jeice go. Jeice will go to Captain Ginyu, and wants him to help defeating Goku. Captain Ginyu arrives and fights with Goku. But Goku is to strong so he uses a Body Change to get Goku's body. Then your on a map again. First talk to Krillin once. Then go to the left upper corner of the map, and look into Vegeta's space pot. There you will find a Btl. Jacket(defeat deck) or a Feint(beam deck). After that find the Dragonballs at Freeza's spaceship, they are lying in the mud. Then talk to Krillin, and he will ask to summon the dragon. Answer yes. Then Vegeta arrives and want to wish for immortality. But then Captain Ginyu and Jeice will show up, Goku will tell them they had switched bodies. And now you have to fight Captain Ginyu and Jeice. Vegeta will now join you, and will give you a Galick-Ho and a 5 stage atk. Put the 5 stage atk. into your deck. CONTRIBUTE: SPEED BY GOHAN! Gohan & Vegeta vs Captain Ginyu & Jeice STRATEGY ========= In slot 1: Gohan Best limits for Gohan for this fight: Beam deck: 006 Cont. Kick------->Damage Card 010 Masenko---------->Beam Card Defeat deck: 011 Dunk Shot-------->Damage Card 012 Kamehameha------->Beam Card In slot 2: Vegeta Best limits for Vegeta for this fight: Both decks: 006 Cont. Kick------->Damage Card 030 Galick-Ho-------->Beam Card Strategy: Start with using some stage atk. so you can urn some CC. Wait for Ginyu to power up. When he does you have to go with him, the next defence phase use a Foresight, Telepathy or Yajirobe card to block his 5 stage atk. Now your in a attack phase. Use the damage card when Ginyu is on the ground, or the beam card when he is in the air. To get max damage from the attacks. Next defence phase use a Avoiding to dodge his S.Kamehameha. If you don't have any at the moment use a Endurance. Next attack phase use the damage card again when he is on the ground, or the beam card when he is in the air. After that you must do some stage atk. again to urn some CC back. After a while Ginyu will power up again. At that time you must do the same again, so use also gather power. Next defence phase use a Foresight, Telepathy or Yajirobe again if you have any. Now use a 4 stage atk. in your attack phase, unless you have about 38 CC. In that case use the damage card if he is on the ground, or the beam card when he is in the air. Next defence phase you must use a Avoiding or Endurance again to dodge/block his S.Kamehameha again. Make sure you kill him quick after this try from him. So use a lot of Energy Bomb, Cont. Kick and more. Then he dies and Jeice shows up. If you did good you will still have Gohan as your char. So start use some stage atk. if Jeice uses gather power do the same. But probably you will not have a lot of CC that time. Use a guard to block his 5 stage atk. in the next defence phase. Now in your attack phase use a 4 stage atk. Next defence phase use a Avoiding/Endurance to dodge/block his Crash Ball. If you run low on health with Gohan just use the Dende card. It is important to keep Gohan as long as you can in live. Use the damage card now when Jeice is on the ground, or the beam card when he is in the air. To lower some of his health. Now keep using a lot of stage atk. When Gohan dies use Vegeta to clear the job. For Vegeta is the same story as Gohan. If Jeice uses gather power do the same. Next use the Galick-Ho when Jeice is in the air, or the Cont. Kick when Jeice is on the ground. After you did it two times he will be death. And then you will go on in the story. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 013 S.Kamehameha *016 Resurrection 021 Destruc-Disk Defeat deck choices: *021 Destruc-Disk 025 Solid shot 084 Chiaotzu Story9: The Final Battle! No Escape For You ============================================ The Ginyu Force will finally be defeated, and now the Z-warriors summon the internal dragon called Porunga. It is the Namek dragon from the Dragonballs and he will grant three wishes. So the Z-warriors want to wish there friends back, but there is one to many. Than Piccolo makes a plan, first they have to wish him back to life. That way the Earth Dragonballs will also come back next they wish Piccolo to Namek. And before they can do their final wish Guru dies and the dragon vanish. Than Vegeta feels a hugh power level behind him, it's Freeza! Freeza starts to transform and comes to his final form. Then he fights versus Vegeta and easily defeats him. And then kills him before the eyes of Goku, therefore Goku promised Vegeta that he would kill Freeza and all his terror. Now you have to fight versus Freeza. Piccolo will now join your team and will give you a 5 stage atk. and a Special Beam Canon. Put the 5 stage atk. in your deck, just like you did in the previous story. CONTRIBUTE: SPEED BY GOKU! Goku vs Freeza STRATEGY ========= Best limits for Goku for this fight: Beam deck: 019 Taiyoken--------->Guard Card 023 Kaio Ken--------->Support Card 024 Spirit Bomb------>Beam Card Defeat deck: 019 Taiyoken--------->Guard Card 023 Kaio Ken--------->Support Card 024 Spirit Bomb------>Beam Card Strategy: Start of with a 5/4/3 stage atk. make sure that your always on the ground for the whole battle. Keep using stage atk. until Freeza uses gather power. Than next attack phase also use a gather power. Next defence phase use a Kaio Ken if you have about 40 CC. If not than use a Foresight, Telepathy or Yajirobe. Next attack phase use the Spirit Bomb either ways. But it will have larger effect if you did a Kaio Ken before. Next defence phase you must use the Taiyoken to block his S.Elbow Dash. Next attack phase use a 4 stage atk. so you can urn some CC back. Now every time that Freeza uses gather power go with him. And when you have large CC do the Kaio Ken, Spirit Bomb combo. That will really lower his health a lot. If you can keep this up you will win without any problems. If you still fail, it can be handy to do a Taiyoken in both defence phases after gathering power. But that is something you must know for yourself. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 017 S.Beam Can. 024 Spirit Bomb *106 Light Vest Defeat deck choices: *015 Sonic Kick 106 Light Vest 107 Btl.Jacket Story10: Victory is Mine! Freeza's Battle ========================================== Freeza will be defeated by the Spirit Bomb made by Goku. All Z-warriors will celebrate the win over Freeza. But then the evil fighter reappears again, and shoots a beam at Piccolo, which makes him unable to fight. Next up is Krillin, Freeza kills him without having any trouble. That makes Goku in such a rage that he becomes a Super Saiyan(SSJ). After that he tells Gohan to leave and to take Piccolo away back to Earth. After that your on a map. First go to the lake a bit near Goku's spaceship, look there and you will find Captain Ginyu in his frog form. Which he got after he wanted to steal Vegeta's body, but Goku made it fail. Now you will get a Foresight(beam deck) or a Telepathy (defeat deck). Next you will have to go to some scattered rocks they are lying to the left, and a little beneath Bulma's position. Gohan will say he can't get to the item lying there. So talk to Bulma, she will ask you to get away from Namek and back to Earth. Answer no this time, and go back to the scattered rocks and look again. Now you will receive a Caps. Fridge(beam deck) or a Scouter(defeat deck) after that talk to Bulma again, and this time say yes. After that everyone from Namek, except Goku and Freeza will be teleported to Earth. This is be done by the Dragonballs, but now you have to fight versus Freeza at his full power, so be prepared. SSJ Goku vs Freeza STRATEGY ========= Best limits for Goku for this fight: Beam deck: 006 Cont. Kick------->Damage Card 013 S.Kamehameha----->Beam Card 019 Taiyoken--------->Guard Card Defeat deck: 019 Taiyoken--------->Guard Card 024 Spirit Bomb------>Beam Card 025 Solid Shot------->Damage Card Strategy: Start the battle with using your guard. Next attack phase use a 5/4/3 stage atk. keep doing this, and always stay on the ground during this battle. Wait for Freeza to use gather power. Than do the same the next attack phase right away. Than in your defence phase use a Taiyoken, just in case he uses his S.Elbow Dash. Next attack phase use only when you have 30 CC the beam card, if you have only 26 CC use the damage card. Because you need to keep at least 5 CC after the move. If you don't have that much just use the 4 stage atk. Next defence phase use the Taiyoken again, because he often uses a S.Elbow Dash two times during his power up mode. Next attack phase use the limit attacks like there should be used if you did not in the last attack phase. So beam when he is in the air, and the damage when he stands on the ground. Keep doing this strategy all the way, and when you run a bit low on health use a Dende card to re-win some. After a while you will have defeated Freeza and his terror will be over for good. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 089 Guru *107 Btl.Jacket 123 Foresight Defeat deck choices: *016 Resurrection 087 Kaio 089 Guru Story11: The Fatefull Day Fight for Future =========================================== The Z-warriors summon after the hard battle on Namek the dragon Porunga. They used the wishes to call there friends back to life. They lived a happy live. Three years later............... A boy from the future appeared. His name is Trunks and he is the son of Vegeta and Bulma. He tells Goku about the terrible things that will happen in the future. Goku would have died within a year from a heart decease, but Trunks gives him a medicine. So he can survive, but he must promise Trunks to train and become strong enough to kill the androids. Then he goes back with his time machine. Then they are going to train to get stronger for the androids. Now your in a map. First talk to Piccolo, than go a bit lower and to the left and look at the rock between the trees. Next go to the lower left corner and find him again. Now go to the lower right corner, and find him again. Now go to the most right and up. There you will see a very brown rock, go there and find him for the last time. Then he will give you the Dunk Shot(beam deck) or the Masenko(defeat deck). Now you must go to Chi-Chi. She is located a bit up where Goku stands. Talk to her and she gives you a Gravity Dev.(beam deck) or a Light Vest(defeat deck). After that talk to Goku and the fight will begin. He will give you a 5 stage atk. and also put this one in your deck. Now fight. MULTIPLAYER MODE IS UNLOCKED!!! Gohan vs Goku STRATEGY ========= Best limits for Gohan for this fight: both decks: 010 Masenko---------->Beam Card 011 Dunk Shot-------->Damage Card Strategy: You will start the battle with an attack phase. So use a 5/4/3 stage atk. Next defence phase it is wise to go into the air. Because you can predict Goku's limit moves with it a little bit. Keep using 5/4/3 stage atk. all of the time, until Goku uses gather power. Next attack phase also use it. Next defence phase use a Foresight, Telepathy or Yajirobe to block his 5 stage atk. Next attack phase you must use the Masenko when Goku is in the air, or the Dunk Shot when he is on the ground. That is for max damage like you must know by now. Next defence phase you must look, are YOU in the air than use a Avoiding because he will use a S.Kamehameha most of the time then. But when your on the ground better to use a Endurance, cause he could than also use his Solid Shot. Next attack phase, if you have enough CC left. Use the Masenko when Goku is in the air, or the Dunk Shot if he is on the ground. Next thing that is very hard on Goku is his Spirit Bomb. It is in his deck, but you never know when he is going to use it. Most of the time, after he uses gather power he uses it the second attack phase after. But that is something you have to see for yourself. If you keep my strategy, and heal yourself with Dende if needed than you should win the battle, without having that much problems. You get a card if you win a battle. Select one of the three cards. Beam deck choices: *026 Teleport. 086 Yajirobe 119 Reading Ki Defeat deck choices: 026 Teleport. *099 Life Preser. 117 Full Spirit Story12: Stealth Weapon! The Androids Revealed =============================================== The Z-warriors will be well prepared for the upcoming androids. So they went to the city that Trunks showed them. First there will be nothing happen, but then with a hugh bang. The androids revealed themselves. Now you will be on a map and must first go and get the two people in the water. Not Yajirobe yet. Than go to the far down, and talk to Chiaotzu. If you have selected the beam deck in the begin of the game, he will give you a Afterimage card. Next talk to Bulma and she will give you a Caps. Fridge card if you have selected the defeat deck. Next talk to Yajirobe and the fight versus #19 will begin. SSJ Goku vs #19 STRATEGY ========= Best limits for Goku for this fight: Beam deck: 006 Cont. Kick------->Damage Card 013 S.Kamehameha----->Beam Card 026 Teleport.-------->Guard Card Defeat deck: 019 Taiyoken--------->Guard Card 024 Spirit Bomb------>Beam Card 025 Solid Shot------->Damage Card Strategy: Start the battle with some 5/4/3 stage atk. make sure you will get soon much CC. When you see that #19 uses gather power do the same next attack phase. Next defense phase use a Foresight/Telepathy or Yajirobe card to block his 5 stage atk. Now use your beam card if #19 is in the air, or your damage card if he is on the ground. Next defense phase use a Avoiding/Endurance in the defeat deck, but in the beam deck use your Teleport. That way you will block his Super E-Ball, next attack phase use again your beam if #19 is in the air or your damage if he is on the ground. Keep doing this and #19 will be defeated in no-time, if you ask me this was the easiest battle in the game. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 085 Tien *096 Scouter 097 Caps.Fridge Defeat deck choices: 096 Scouter *104 Trunks Sword 107 Btl.Jacket Story13: Fearless No.20 Dr.Gero's Secret ========================================= Goku finally gets his heart decease and got defeated by #19. But before #19 can finish Goku off, Vegeta will arrive. Vegeta sais he will take care of #19 and he turns into a SSJ himself. Everyone will be suprised by his SSJ form, than Vegeta kills #19. Next up is #20, he is scared and so he flie. Next you will go insearch for him and you will be on a map. First talk to Krillin once and next to Vegeta, than go some up and you will see a spot between two rocks look there and you will find Tien. He will give you a Tien card and #20 will show himself. SSJ Vegeta vs #20 STRATEGY ========= Best limits for Vegeta for this fight: Both decks: 006 Cont. Kick------->Damage Card 021 Destruc-Disk----->Beam Card Strategy: Start with some 5/4/3 stage atk. like always, make sure that none of them will fail. And I think it is smart to go into the air as soon as possible when you see that #20 uses gather power, you must do the same the next attack phase. Next defense phase use Foresight/Telepathy or a Yajirobe card to block his 5 stage atk. Next attack phase use your Destruc-Disk if he is in the air, or the Cont. Kick if he stands on the ground. Next defense phase use a Avoiding or Endurance to dodge/block his Super E-Ball. Next attack phase use again your Destruc-Disk or Cont. Kick depending on the enemies position. Keep doing this the whole battle and you will find yourself as the winner. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 016 Resurrection *018 F.Lightbomb 088 Dende Defeat deck choices: 015 Sonic Kick 017 S.Beam Can. *088 Dende Story14: A Premonition! The New Terror ======================================= Dr. Gero will flie to his lab and will activate #17. #17 will kill his creator and then they will activate #16. They leave the battlefield and Gohan and friends will go searching from some weird machine located near Gingir Town. You will now be on a map, and you will receive a Heart Virus card. Now talk four times to Trunks and he will talk about his master Gohan. Next talk once to Bulma and then find Cell's cocon. Then call Trunks and Bulma to you. Now Piccolo will feel a strange power and goes looking for it. Then he find Cell, and a fierce battle will begin. Piccolo(Kami) vs Cell STRATEGY ========= Best limits for Piccolo for this fight: Beam deck: 006 Cont. Kick------->Damage Card 016 Resurrection----->Support Card 018 F.Lightbomb------>Beam Card Defeat deck: 015 Sonic Kick------->Damage Card 016 Resurrection----->Support Card 017 S.Beam Can.------>Beam Card Strategy: Begin the battle with some 5/4/3 stage atk. Never use any moves against Cell before he uses gather power, otherwise he will always shoot a Special Beam Canon to you. But when he uses his gather power you must go with him, next defense phase use a Foresight/Telepathy or Yajirobe card. Most of the time he uses a 5 stage atk. sometimes he uses a Special Beam Canon or a Kamehameha. Next attack phase you must use your beam card if Cell is in the air, or the damage card if he stands on the ground. He will now use his S.Kamehameha so use a Avoiding to dodge it. If you don't have it than use an Endurance. Next attack phase use the 4 stage atk. Keep this up and you will win this battle, if you run bit low on health use Resurrection or a Dende card this is all help I can offer you for this battle. You get a card if you win a battle. Select one of the three cards. Beam deck choices: *012 Kamehameha 118 Afterimage 122 Telepathy Defeat deck choices: *018 F.Lightbomb 085 Tien 118 Afterimage Story15: A Walking Weapon!! The Android Cometh =============================================== Cell will flie after a hard battle with Piccolo. Piccolo will get back to the Kame House, but after some rest the androids arrive. #17 challenges Piccolo to a fight, if he lose he will have to tell where Goku is. What will it be?? Piccolo(Kami) vs #17 STRATEGY ========= Best limits for Piccolo for this fight: Beam deck: 006 Cont. Kick------->Damage Card 016 Resurrection----->Support Card 018 F.Lightbomb------>Beam Card Defeat deck: 015 Sonic Kick------->Damage Card 016 Resurrection----->Support Card 018 F.Lightbomb------>Beam Card Strategy: This will be a hard battle. Start like always with some 5/4/3 stage atk. And move into the air as soon as possible, that way #17 will do lower damage on you with his Crazy Rush. When you notice that #17 gathers power do the same right away. Now it is a bit of nap what he will do, sometimes he uses his Crazy Rush already or sometimes his 5 stage atk. before. Because I think Crazy Rush can inflict more damage than a 5 stage atk. I would say: play save. So use a Shockwave or Endurance card. Next attack phase use your F.Lightbomb if he is floating in the air, or your damage card if he is standing on the ground. This is the basic for this fight. If you may run low on health use a Dende card best, if not available in your hand at that time than use the Resurrection from your limit. Good luck. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 010 Masenko *013 S.Kamehameha 021 Destruc-Disk Defeat deck choices: *006 Cont. Kick 011 Dunk Shot 025 Solid Shot Story16: Goku and Gohan Family Training ======================================== It is now Goku and Gohan's turn to train into the Hyperbolic Time Chamber, so get ready for some practise. You will be on a map, first go to the jar that is most left below. Look 8times in it, than you will receive the Trunks Sword card. Than go to the house behind Goku, there is a note placed from mr. Popo. Keep reading it after a while you get a Kaio card(defeat deck) or a Solid Shot card(beam deck), than keep looking and eventually you get a Full Spirit(beam deck) or a S.Kamehameha(defeat deck). After that talk to Goku and get your training started. Than from no-where #16 & #18 show up and attack you. SSJ Goku & Gohan vs #16 & #18 STRATEGY ========= In slot 1: Goku Best limits for Goku for this fight: Beam deck: 013 S.Kamehameha----->Beam Card 025 Solid Shot------->Damage Card 026 Teleport.-------->Guard Card Defeat deck: 013 S.Kamehameha----->Beam Card 019 Taiyoken--------->Guard Card 025 Solid Shot------->Damage Card In slot 2: Gohan best limits for Gohan for this fight: Both decks: 010 Masenko---------->Beam Card 011 Dunk Shot-------->Damage Card Strategy: Start with Goku and use some 5/4/3 stage atk. on #16. I recommend to stay on the ground all time when fighting #16. After a while he will use gather power, next attack phase you must do the same. Next defense phase use in beam deck the Teleport. and in defeat deck a Avoiding or Endurance. Most of the time #16 will shoot a Rocket Punch, next attack phase use the 4 stage atk. Now use a Teleport. or Avoiding again, this time he will probable use another Rocket Punch or his Hell Flash. A Hell Flash is something that will kill you easily at this point of the game, so better dodge it. Next attack phase use a S.Kamehameha if he is in the air, or a Solid Shot if he stands on the ground. Keep this up and eventually he will die, next up is #18. Use the same strategy on her, only she uses Attack #18 blockable with Taiyoken or Shockwave or Super E-ball which is blockable by Avoiding and Teleport. When Goku dies use Gohan for him the follow. Do the same as with Goku only for him with his limit: Masenko when #18 is in the air, or the Dunk Shot when she is on the ground. This battle isn't that hard, so you will beat it quickly. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 026 Teleport. *101 Gravity Dev. 107 Btl.Jacket Defeat deck choices: *026 Teleport. 101 Gravity Dev. 113 Heart Virus Story17: Challenging Cell!! The Duel Unfolds ============================================== Cell became perfect and defeated Vegeta and Trunks. But he spared there lives and organises a tournament. Every Z-warrior goes at it and so the Cell Games begin. Trunks will now join your party and brings a card with him, Rising Kick (defeat deck) or Burning Atk.(beam deck), now you have to fight Cell. I picked Trunks all the time because you will need him for the ex.stories later in the game. SSJ Trunks vs Perfect Cell STRATEGY ========= Best limits for Trunks for this fight: Beam deck: 006 Cont. Kick------->Damage Card 035 Burning Atk.----->Beam Card Defeat deck: 010 Masenko---------->Beam Card 034 Rising Kick------>Damage Card Strategy: Start like always with some 5/4/3 stage atk. keep using them until Cell uses gather power. When he does you must do the same the next attack phase, next defense phase use a Foresight/Telepathy/Yajirobe card to block his 5 stage atk. Next attack phase use your beam attack if he is floating in the air, or your damage attack if he stands on the ground. Next defense phase use an Avoiding or Endurance card, that way you dodge/block his Special Beam Canon if you may run low on health use a Dende card. Maybe the Trunks Sword card in your deck isn't a bad idea either. Keep this strategy up and you will win the battle. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 027 Sup.Saiyan-2 028 Sup.Saiyan-3 *031 Big Bang Atk. Defeat deck choices: 027 Sup.Saiyan-2 028 Sup.Saiyan-3 *031 Big Bang Atk. Story18: Raging Gohan! Awakening Power ======================================= Goku will give up versus Cell. Now he asks Cell to let him choose the next opponent it will be: GOHAN! Goku tells Cell about Gohan's tremendous power when he gets angry. So he wants to see it for himself. He spits out some Cell Jr. and let's them attack his friends. Gohan get's furious and becomes Super Saiyan2. Now you have to fight a Cell Jr. We will use Trunks again. SSJ Trunks vs Cell Jr. STRATEGY ========= Best limits for Trunks for this fight: Beam deck: 006 Cont. Kick------->Damage Card 035 Burning Atk.----->Beam Card Defeat deck: 010 Masenko---------->Beam Card 034 Rising Kick------>Damage Card Strategy: Start like always with some 5/4/3 stage atk. keep using them until Cell Jr. uses gather power. When he does you must do the same the next attack phase, next defense phase use a Foresight/Telepathy/Yajirobe card to block his 5 stage atk. Next attack phase use your beam attack if he is floating in the air, or your damage attack if he stands on the ground. Next defense phase use an Avoiding or Endurance card, that way you dodge/block his Special Beam Canon or his S.Kamehameha. Sometimes he can also use his Step-up attack, but not very often. Futher, when you run low on health use a Dende card. And maybe is the Trunks Sword card in your deck not a bad idea either. Keep this strategy up and you will win the battle. You get a card if you win a battle. Select one of the three cards. Beam deck choices: 016 Resurrection 017 S.Beam Can. *020 Mistic KiWave Defeat deck choices: *006 Cont. Kick 016 Resurrection 021 Destruc-Disk Story19: Heir to Strenght: His Name is Gohan ============================================= Gohan defeated the Cell Jr. easily. Than Cell wants to feel Gohan's strenght by himself, so he start attacking the young Saiyan. We will use Trunks again insteed of Gohan. SSJ Trunks vs Perfect Cell STRATEGY ========= Best limits for Trunks for this fight: Beam deck: 006 Cont. Kick------->Damage Card 035 Burning Atk.----->Beam Card Defeat deck: 010 Masenko---------->Beam Card 034 Rising Kick------>Damage Card Strategy: Start like always with some 5/4/3 stage atk. keep using them until Cell Jr. uses gather power. When he does you must do the same the next attack |
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Another Dragon Ball Z: Legendary Super Warriors Walkthrough :
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