Dragon Ball Z: The Legacy Of Goku Walkthrough :
This walkthrough for Dragon Ball Z: The Legacy Of Goku [Game Boy Advance] has been posted at 01 Oct 2010 by kandirose13 and is called "FAQ/Walkthrough 1". If walkthrough is usable don't forgot thumbs up kandirose13 and share this with your freinds. And most important we have 8 other walkthroughs for Dragon Ball Z: The Legacy Of Goku, read them all!
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Walkthrough - FAQ/Walkthrough 1"Legacy of Gokuu"
For the Gameboy Advance
Produced by Infogrames
General Game FAQ/Walkthrough
Written by Reverend Eric "Vegita" Johnson (VegitaBOD@aol.com)
Version 3.141
Sections:
I - Introduction
II - Game Story
III - Basics
A - The Game & The Menu
B - Controls
C - Ki Abilities
D - Items
E - Experience Chart
F - Quest List
IV - The Walkthrough
V - Enemies & Bosses
VI - Various
A - The Name Game
B - Revision History
C - Thanks
D - No Thanks
=============================== Legacy of Gokuu ===============================
--------------------------I: Introduction--------------------------
=============================== Legacy of Gokuu ===============================
Welcome! I am Vegita, Guardian Of Destiny, and I see you want help for the
Gameboy Advance game "Legacy of Gokuu". Hey, that's cool. I've been writin'
guides for Dragon Ball games for quite a few years, so I feel I have a bit of a
handle on this sort of thing.
First off, let's get one thing straight: Even though I am Vegita, I will try to
write from an un-biased point of view (although I still think I'm the best at
everything). Second of all, if I catch anyone copying all or part of this FAQ,
ANY part of this FAQ (not counting little, inconsequential sentences like
"First off, let's get one thing straight), I will destroy you. I will rip you
limb from limb like the excessively weak individual you are, and then I will
sue you for copyright infringement. Well, ok, maybe I'll just sue you, but if
I got the chance I'd certainly go for the ripping of limbs from other limbs.
Third of all, I do not own the rights to this game, the names of the characters
in this game or FAQ, or have any ownership whatsoever of this game (except for
the cartridge sitting next to my desk, that is). Those are the property of
their respective owners. This FAQ is wholly the property of ME, though, and
If I find a website with this FAQ on it, and it has been changed in any way,
does not give me proper credit, or is selling it without my knowledge and
consent, then I WILL have my lawyers contact that site. Are we clear (this
means YOU, Vertsk8!)? It's not just courtesy, folks, it's the LAW.
Hey folks, if you're going to write me about this game, I must insist that you
put, in the subject header of the e-mail, the name of game that you are writing
about. I am tired of having people write me, asking about games that I've
written for, but they never tell me WHAT game they need help with. This will
help me in identifying what game you are talking about, and will also help me
weed your e-mails out from the Spam I constantly receive. If you do not put
the name of the game in the Subject header, then I may not read your e-mail at
all; I get a lot of spam, and people like trying to send me viruses, so if you
don't do something that will actually help me in determining whether or not
your e-mail is legitimate, you can only blame yourself for my not reading it.
I've given fair warning, so you cannot complain about it.
=============================== Legacy of Gokuu ===============================
--------------------------II: Game Story--------------------------
=============================== Legacy of Gokuu ===============================
Dragon Ball was a Manga (Japanese cartoon or comic) created by Akira Toriyama,
an artist in Japan, in 1984. The manga, which dealt with an absurdly strong
little boy named Gokuu (off of the Japanese stories of a monkey god of the
same name), became wildly successful, and a cartoon version was put on the air
in 1986. It ran all through the course of the show until the main character,
Gokuu, finally grew to adulthood. This signified the end of Dragon Ball, but
promised that something new would return next week in it's place. This new
show: Dragon Ball Z.
Dragon Ball Z picked up right where Dragon Ball left off, with Gokuu as an
adult. He has a child now, and his arch-nemesis, Piccolo, was as bad and mean
as ever. This series introduced an entirely new set of characters, mostly
from outer space, and revealed Gokuu's origins (he's from another planet too).
Dragon Ball was such a large success, before and during it's "Z" stage, so it
was obvious enough that there would be video games made about it. There are
RPGs, Fighting games, Strategy games, and even a few arcade games. However,
Dragon Ball's reign of popularity eventually ended in Japan ni 1996, spanning
3 series (503 episodes all-told), 42 Manga volumes, several video games, tons
of movies, and various other marketing ploys.
Enter the United States' amoration with the Japanese cartoon, the "Anime".
There had been a number of anime brought over to the U.S., translated and
dubbed with English vocals, to be viewed by the American Populace. However,
none have every truly gained the critical foothold of becoming a popular TV
series on their own. There have been shows that gained notoriety from their
viewers, such as Speed Racer, a show who's "unique" blend of storytelling
and overall style became a point of mockery. There were legitimate successes
of certain imports, such as Akira and Princess Mononoke, but the holy grail
of importing hadn't yet been breached - the discovery of the intensely
popular show.
And then, Dragon Ball Z came to our shores.
Granted, Pokemon had its phase in the United States, and enjoyed a swell in
popularity that rivaled that of our own TV shows. However, the market was
too saturated with the Pokemon anime and Pokemon merchandising, thus killing
the market too quickly. Dragon Ball Z started out with a modest following in
the U.S., and has been steadily growing ever since. The surest proof of its
success? At one point, Cartoon Network showed Dragon Ball twice every week
day and occasionally on the Weekends as well, airing 10+ times a week. The
fact that the majority of people weren't complaining about oversaturation -
in fact, they wanted to see more of the show (thus the justification for
having 3-hour block "DBZ Fests" on Weekends from time to time)! One could
easily say that Dragon Ball's popularity is just as high as Pokemon's was.
Now, with DBZ's success, comes a new wave of Video Games. Ladies and
Gentlemen, this brings us to "Legacy of Gokuu", the first DBZ game in
several years to be released.
Legacy of Gokuu starts off right where Dragon Ball Z did, with Gokuu arriving
at his old Sensei's home for a reunion with some friends. However, the
appearance of his brother, Raditz, spoils things as Raditz kidnaps Gokuu's
son, Gohan. This sparks the long chain of events that the game travels,
culminating in Gokuu's defeating of Furiza, one of the most powerful beings
in the Universe and an all-around scourge. So let's get to that game now,
shall we?
=============================== Legacy of Gokuu ===============================
----------------------------III: Basics----------------------------
=============================== Legacy of Gokuu ===============================
Let's cover some of the basic stuff, first, so you'll at least have a general
idea of what to do in the game, eh?
________________________
_~A~ The Game & the Menu______________________________________________________
========================
Gokuu's health and Ki are depicted as 2 bars located in the Upper-Left corner
of the screen. The Green Bar - with the "K" next to it - is Gokuu's Ki, which he
uses for his Ki attacks, and the Red Bar - with the "H" next to it - is Gokuu's
Health. If Gokuu runs out of Health, Gokuu dies and the game is Over. Enemies
are combatted by using a Ki attack on them or punching them, whichever you'd
prefer to do (although you can avoid them, this will not kill them). You can
tell when Gokuu is being damaged by an enemy, as he will flash red - of course,
this holds true for when Gokuu damages his enemies as well, since they flash
red also. An opponent is dead/defeated when they slump to the ground and cease
to move anymore.
When Gokuu succeeds in defeating an enemy or completing a quest, he gains
experience points. These points go towards an overall total, which - after
earning enough points - Gokuu gains a level-up. When Gokuu goes up to the next
level, he takes less damage from his enemies, has more health and Ki, has a
higher number of Flight Charges he can carry, and can attack his opponents with
more force than before. Occasionally, after completing a quest, Gokuu will
gain a Speed-Up - this simply means that Gokuu will now move around faster, and
can actually outrun certain foes. The amount of Levels that Gokuu can gain,
however, tops off at 25, so once you hit that point there is no use in
continuing to fight enemies (unless, of course, you LIKE beating up enemies!).
You'll know when Gokuu gains a level, as a menu box will appear and inform you
of what level you have attained.
The Menu Screen has several options which you can pick. Here is a bad ASCII
picture, depicting the Menu:
__________________________________________________________
| |
| ____________________________________________________ |
| | | |
| | Level: [Whatever Level Gokuu is At] | |
| | | |
| | Experience: [How much experience Gokuu has] | |
| | | |
| | To Next Level: [How much Exp. Gokuu needs] | |
| | | |
| ---------------------------------------------------- |
| ____________________________________________________ |
| | || | |
| | O Quests || HP: | |
| | Inventory || [Current HP] | |
| | Attacks || Ki: | |
| | Save || [Current Ki] | |
| | Options || | |
| | Credits || Time: | |
| | Exit || 0 0 : 0 0 : 0 0 | |
| | || | |
| ---------------------------------------------------- |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Although a little self explanitory, I might as well cover what's said above.
"Level" is what Level Gokuu is currently at, and Experience is how much Exp.
Gokuu has amassed throughout the game. Below these is the amount of Experience
Gokuu must raise before he can gain another level. The Box on the Lower Right
gives numerical ratings for how much HP and KI Gokuu currently has, as well as
just how long you've been playing the game. In the box on the Lower Left, we
have several options which you can scroll through with the directional pad.
Select the option you want A BUTTON, or Cancel with the B BUTTON.
~"Quests" shows which Quests Gokuu has completed in the game.
~"Inventory" shows what items Gokuu has obtained. If you need to use a Senzu
or some Herbs, you may select them from this screen by moving the Cursor next
to them and pressing the A BUTTON.
~"Attacks" shows which Ki Abilities Gokuu has learned at that point in the
game.
~"Save" allows you to save your game. Upon selecting it, you will be prompted
to select a Save File (there are 2 to pick from); you may select one with the
A BUTTON or press the B BUTTON to cancel. If you are overwriting another Save
file, the game will tell you this and ask you if you really want to do so.
~"Options" lets you change some of the settings of the game. These settings
are Text Speed (Low, Medium, High), Music Volume (1-10), and Sound Effects
Volume (1-10).
~"Credits" shows you who worked on the game.
~"Exit" is what you select to exit the menu screen. You can also exit it by
pressing the B BUTTON.
Great, now let's get to the controls!
_____________
___~B~ Controls_______________________________________________________________
=============
A BUTTON - Punch/Talk/Speed Up Text/Pick Up Items. By simply
pressing the A BUTTON, Gokuu will punch in whatever
direction he is facing. This is one of your 3 modes
of attacking, and is a staple to Gokuu's survival in
the game. By moving next to a non-hostile person, you
can initiate a conversation with them by pressing
TOWARDS them and pressing the A BUTTON. Upon
initiating Dialog, you can speed up the text by
holding down the A BUTTON, and can skip to the next
box of text by pressing the A BUTTON again. Finally,
Gokuu can pick up items that are on the ground by
moving next to them and pressing the A BUTTON - much
like as if you were trying to talk to someone.
B BUTTON - Ki Attack/Show All Text. By pressing the B BUTTON,
Gokuu will use one of 3 Ki attacks. Although he only
starts with 1, Gokuu eventually learns 2 more Ki
attacks to select from and utilize in battle. Also,
if Gokuu is in a Conversation with someone he can
display all of the text they will say by pressing the
B BUTTON, and can then progress to the next screen of
dialog by pressing the B BUTTON again. This can make
your conversations a lot quicker.
L BUTTON - Ki Ability Selection. Gokuu, throughout the game,
learns 3 different Ki Attacks, but can only use one
at a time. In order to select a different Ki Attack,
you can cycle through the trio by pressing the L
BUTTON. Pressing it will select the next Ki Ability
that Gokuu has learned.
R BUTTON - Flight Mode. By pressing the R BUTTON, Gokuu will
initiate Flight Mode. During Flight Mode, Gokuu can
soar above (most of) the landscape, flying above
enemies and (most) obstacles on the ground. While
Gokuu is in Flying Mode, he cannot be harmed by any
enemy attacks, so he is relatively free from harm
while doing so...although he cannot attack his foes
either, so it's a trade-off (kinda like Oliyuke's
Resiliant Sphere, although Gokuu can recharge his
Ki while flying). Unfortunately, Gokuu's ability to
fly is severely impaired by the fact that, when
flying around, he drains his "Flight Charges". These
charges, representated by a number in the Upper-Left
corner of the screen (this temporarily replaces your
Health/Ki bars), quickly drains when Gokuu moves
about. Since you start out with an extremely low
Maximum of Flight Charges, you'd best not use it
unless it is absolutely necessary (or simply don't
move while flying). You can replenish Flight Charges
by picking up one of 2 different Flight Charge items.
START BUTTON - Menu. By pressing the Start Button, you will be
taken to the menu screen.
SELECT BUTTON - Flight Charge Display. By holding the Select Button,
you can see how many Flight Charges you currently
have. The game displays both your maximum and
current amounts, so you don't have to worry about
flying to find out.
DIRECTIONAL PAD - Moving. Use the Directional Pad to move Gokuu
around, whether it is in the Flight Mode, on the
ground, or simply moving the cursor up/down in the
menu screen.
Simple enough that I don't believe any of those require further explanation,
yes?
_________________
_____~C~ Ki Abilities_________________________________________________________
=================
Gokuu can do more than punch his opponents. One of the hallmarks of the Dragon
Ball world is the characters' ability to utilize "Ki attacks", the body's
ability to channel energy into damaging blasts of heat, light, etc. Gokuu is
no exception to this, although he has been seriously downgraded in the games'
terms - he starts off with only 1 Ki attack, and has to learn the others by
completing tasks as the game progresses. Each Ki attack has varying levels of
strength, depending on how long you hold down the B BUTTON before releasing the
attack. Let's talk about each attack individually, as well as where you get
'em.
########## Ki Blast ##########
Gokuu's starting Ki ability is the Ki blast, a single ball of Ki energy that is
hurled in a horizontal line along the directon Gokuu is facing. The attack
itself has several levels of power, the level being determined by how long you
hold the B BUTTON down. A Weaker Ki Blast is a puny ball of energy that
quickly fizzles out a short distance from Gokuu's body, and does paltry damage;
I would not suggest using this often, as having a projectile attack with little
damage and practically no range is a little detrimental to Gokuu's fighting
ability. A Medium-sized Ball travels a good distance further and does moderate
damage, roughly 2/3rds as much as one of Gokuu's punches. The Strongest,
Largest Ki Blast will continue travelling indefinitely, and hits about as hard
as one of Gokuu's Punches. At weaker levels, though, Gokuu has to put more
energy (i.e., more of his Ki Bar) into this attack to make it hit the higher
levels of power; once Gokuu hits a high enough level, Gokuu will become
proficient enough with the attack to not even bother with the Medium-sized ball
(although the Weak blast can still be used, if you put absolutely no effort
into the attack).
As with Gokuu's Kamehame-Ha, this attack grows in strength along with Gokuu's
level. However, the attack cannot do any more damage than a certain set level
- meaning no matter how much energy you put in the attack (past a certain
point), it will not do any more damage. Therefore, it does you absolutely no
good to power up a Ki Blast with all the energy in your Ki Bar, since most of
that bar will be wasted on an attack that could have done the same amount of
damage with less energy behind it. Still, having a fairly-damaging projectile
is quite nice, especially against pesky enemies that won't stay away.
WHEN/HOW DO YOU GET THIS: Gokuu starts with it.
########## Taiyo-Ken/Solar Flare ##########
Learning Japanese: the attack "Taiyo-Ken" is the correct title of the Solar
Flare attack. The word "Taiyo" means sun, while the word "Ken" commonly means
"Attack" - thus, the title "Sun Attack" would be most accurate, while Solar
Flare is close enough. Technically, though, Solar Flare would be "Taiyo no
furea" (the romanization of "Flare" being necessary).
The 2nd Ki Ability Gokuu learns, and (in my opinion) the most effective, is the
Taiyo-Ken/Solar Flare ability. Although it goes against my principles (that
being to use the original, CORRECT name), I shall endeavor to refer to the move
only as "Solar Flare" so as to not confuse anyone. This attack is fairly
straightforward - Gokuu charges up a ball of energy, then releases it as a
flash of light. After doing so, all enemies (even those off-screen) will be
stunned for a short while, allowing Gokuu to attack them or flee at his
leisure. The amount of time each enemy is stunned depends on how much energy
Gokuu puts into the Solar Flare attack.
The reason I consider this to be Gokuu's most effective Ki ability is because
he can use it to escape from enemies, or simply wail on them with moderate
safety the entire time. Since most enemies will stay a certain distance before
moving in to attack Gokuu, you have a window of opportunity to charge up a
quick blast, stun your opponent, and then either get away or attack them.
Since the Solar Flare attack also works on bosses, you are free to charge up a
blast, move in and punch a few times, then still move to a far-enough distance
to charge another blast up. It's almost pathetic how easy the game becomes
when you learn this attack, since you really don't require any other abilities
besides this (and Gokuu's punch, of course).
One thing that I find irritating about this attack, however, is that the length
of time your enemies remain stunned does not change depending on your level.
Enemies will always remain stunned the same amount of time for the same amount
of Ki used, ALWAYS. Also, there is a small amount of downtime between uses, so
you actually have to wait a few moments before you can throw out another Solar
Flare. It may seem unfair, but it does stop enemies from throwing Ki Blasts
when you use it!
WHEN/WHERE DO YOU GET THIS: Upon aiding the various townsfolk in the Forest
Village and returning the Old Man's cat, you will be taught this attack by
the Old Man himself. Just how the Old Man knows this attack is beyond me...
########## Kamehame-Ha ##########
Gokuu's last Ki Ability to learn is the fabled Kamehame-Ha, a powerful Ki blast
that took Kamesennin Mutenroshi (aka Master Roshi) 50 years to devise. In the
series (and manga), Gokuu was able to learn the attack simply by watching Roshi
perform the attack, but for some odd reason Gokuu doesn't know it in the game
until roughly 2/5ths through. Strange.
The Kamehame-Ha is like the Ki Blast in design - it is a beam of energy that
travels horizontally in the direction Gokuu is facing, and can power up to a
more powerful version by holding down the B BUTTON longer. As with the Ki
Blast, the Kamehame-Ha has 4 levels of damage - weak, medium, strong, and
"Gokuu starts yelling, it's so darn powerful" - the difference between the
attacks being how much damage the attack does and how wide it is. The
Kamehame-Ha, pound for pound, is much more damaging that Gokuu's fists OR the
Ki blast, so if you need to do a lot of damage in a pinch, this is the way to
go. Plus, it's neat to hear Gokuu yelling "Kamehame-HA!!!" in the game when
you power it up to its srongest level.
Unfortunately, the Kamehame-Ha does not have nearly the same range as the Ki
Blast. In each phase (weak, medium, strong), the attack will only travel
across a small portion of the screen. Thus, your enemies have to be moderately
close to Gokuu if he is to hit them. This is perfectly fine if you wish to use
the attack in conjunction with his Solar Flare attack, but by itself you are
lookin' to hurt yourself.
WHEN/WHERE DO YOU GET THIS: After completing King Kai's training, he teaches
Gokuu this attack. Strange, since Gokuu was supposed to have learned the
attack years before this...and why doesn't King Kai teach Gokuu how to use
Kai-ou Ken or how to make the Genki Tama? Eh? Eh?
__________
_______~D~ Items______________________________________________________________
==========
There are 4 Items that appear frequently (or semi-frequently) throughout
Gokuu's adventures. Those items are:
Senzu Bean: These little, green bean-shaped items are tough to find but well
worth the reward, as they completely restore Gokuu's health. You can only
carry up to 3 at a time in the Inventory Screen, though, so make 'em last!
Senzu Beans appear on the ground looking like little, green curls
(resembling beans). Sometimes they are hidden under rocks or behind weeds,
so make sure you blast those out of the way if you're in need of health!
Herbs: Herbs aren't quite as potent as Senzu Beans, but they are just as
important. Herbs replenish up to 1/4th of Gokuu's health, so they might not
completely get you out of a tight situation. However, the trade-off for
such a comparitively low yield is that you can hold 6 Herbs at a time (twice
as many as Senzu Beans), and Herbs are far more commonly found. Look for
darker patches of grass on t he screen and see if you can pick 'em up - if
you can, they probably are Herbs! Some herbs have berries in 'em (red
spots), so don't ignore those, either! They're just as good, honest!
Green Flight Charges: Flying can drain your Flight Charges in a hurry, so if
you need to do some floating about and you're out of charges, you'd best
pick up one of these! Green Flight Charges recharge up to 10 Charges,
although they aren't too terribly common in the beginning of the game. They
appear on the screen as Orange Orbs with a green interior and a White Wing
inside.
Red Flight Charges: First appearing on Snake Way and making occasional
appearances on Namek, the Red Flight Charges act just like the Green ones in
terms of recharging your flying abilities. The difference between the Green
and Red ones, however, are that the Red Flight Charges return 20 Charges
instead of just 10. If you need more flyin' time, this is the way to go!
Aside from those 4, there are also "Quest Items" that you need to pick up in
order to progress throughout the game and complete certain quests. Here are
those items and brief descriptions.
Master Roshi's Magazines: Roshi has 3 magazines lying about on his island for
you to find. Each look like small square objects with different covers on
them, and are required for the "Roshi's Magazines" quest.
Stones: There are 3 stones that are located in the Forest, all 3 of them being
stand-out items (meaning they don't look like part of the background).
These items are required for the "Saved Old Man" quest.
Pteradactyl Egg: It's small, it's bluish, it's round, and it's going to hatch
into a ferocious flying dinosaur (eventually). Of course, since it's an egg
this also means it has a mother (please don't e-mail me with "The Chicken or
the Egg" philosophy, please), so you'd best find that egg and return it.
The egg is required for the "Found Dino Egg" quest.
Toy Boat: Well, it looks like a small toy boat, with a white sail on top of
it. This item is required for the "Recovered Toy Boat" quest.
Flowers: There are 5 different patches of flowers, all of them located within
he same grove. Go ahead, stop and smell the roses, Gokuu, you deserve it.
After a long days' work of saving the world and trying to stop your brother
from hurting your son, you need a break. These flowers look like small
patches of grass with Flowers protruding, and are required for the "Flowers
for Sue" quest.
King Yemma's Fruit: After falling into the Home For Infinite Losers, Gokuu
will be quite hungry. What better pick-me-up than a nice, healthy apple?
Of course, this Apple is Sacred and can only be eaten by King Yemma, but
Gokuu is hungry enough to not care. By helping one Oni, talking to another
and tricking a third, Gokuu can finagle his way to one of the apples. The
apples, by the way, yield infinite energy to the person eating them for 30
days, and also allow them to not be hungry for the same duration. This item
is required for the "Ate Yemma's Fruit" quest.
Capsule Corp. Capsules: The Capsule Corporation is a giant in the world of
commercial industry, creating "capsules", small containers of technology
that can hold larger objects within their tiny frames. Gokuu finds 2 of
such Capsules in the game, one of which being on the ground. This capsule
appears as a small, grey-ish oval, and both are required for the "Found
Capsules" quest.
Namekian Saplings: Frieza and his goons have been wreaking havoc on Namek
while trying to find the Dragon Balls, and have caused a lot of destruction
to the planets' inhabitants - including the plantlife. Three Saplings have
to be moved from their locations to a safer one near a Namekian's home,
appearing on the map as short trees with Dark Blue foliage (darker than
other trees). All 3 saplings are required for the "Saved Saplings" quest.
Namekian Artifacts: As instructed by a Namekian, Gokuu has to restored a
recently-defiled temple's artifacts. These artifacts are 3 oversized gems
of different colors, red, blue, and green. 3 Large stones of bright color
are a little difficult to miss, n'est pas? They are required for the
"Namekian Artifacts" quest.
_____________________
_________~E~ Experience Chart_________________________________________________
=====================
Here's where I give you a chart depicting how much Experience is needed for
each level-up (as well as the Total Experience you will have at that level), as
well as how much Ki, Health, and Flight Charges you get per level.
________________________________________________________________________
| | Experience | | | Flight |
| Level | Needed | Total | Health | Ki | Charges |
|+++++++++|++++++++++++|++++++++++++|++++++++++|+++++++++|+++++++++++++|
| 1 | 350 | --- | 105 | 100 | 6 |
| 2 | 150 | 350 | 200 | 150 | 7 |
| 3 | 400 | 500 | 325 | 200 | 8 |
| 4 | 700 | 900 | 435 | 300 | 9 |
| 5 | 1,600 | 1,600 | 600 | 350 | 10 |
| 6 | 3,300 | 3,200 | 900 | 1,000 | 11 |
| 7 | 6,300 | 6,500 | 1,100 | 1,000 | 12 |
| 8 | 12,800 | 12,800 | 1,300 | 1,000 | 13 |
| 9 | 4,800 | 25,600 | 1,500 | 2,000 | 14 |
| 10 | 3,600 | 30,400 | 1,700 | 5,000 | 15 |
| 11 | 46,000 | 44,000 | 2,000 | 6,000 | 18 |
| 12 | 40,200 | 100,000 | 3,000 | 7,000 | 21 |
| 13 | 40,600 | 140,200 | 4,000 | 8,000 | 25 |
| 14 | 76,880 | 180,800 | 5,000 | 9,000 | 30 |
| 15 | 97,680 | 257,680 | 6,000 | 10,000 | 33 |
| 16 | 55,360 | 355,360 | 7,000 | 18,000 | 35 |
| 17 | 89,280 | 410,720 | 8,000 | 25,000 | 40 |
| 18 | 130,000 | 500,000 | 9,000 | 45,000 | 45 |
| 19 | 170,000 | 630,000 | 10,000 | 60,000 | 50 |
| 20 | 100,000 | 800,000 | 20,000 | 65,000 | 55 |
| 21 | 100,000 | 900,000 | 40,000 | 75,000 | 60 |
| 22 | 1,200,000 | 1,000,000 | 50,000 | 95,000 | 70 |
| 23 | 900,000 | 2,200,000 | 80,000 | 110,000 | 80 |
| 24 | 500,000 | 3,100,000 | 100,000 | 120,000 | 90 |
| 25 | --- | 3,600,000 | 150,000 | 150,000 | 99 |
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______________
___________~F~ Quest List______________________________________________________
==============
I don't believe there are any spoilers located in this section, aside from boss
battles fought and such...anyways, here are the quests throughout the game. I
will not be covering how to complete each quest in this section, as each
individual quest is outlined in the walkthrough itself. The Quests are
designated by 5 asterisks (*****), then the quest name, rewards for the quest,
etc. So here are those quests!
1) Roshi's Magazines
2) Saved Lost Girl
3) Found Dino Egg
4) Saved Old Man
5) Recovered Toy Boat
6) Flowers for Sue
7) Returned Kitty
8) Defeated Raditz
9) Defeated Snake Queen
10) Gathered Spirits
11) Ate Yemma's Fruit
12) Caught Bubbles
13) Konked Gregory
14) Saved Lost Boy
15) Found Capsules
16) Stopped Robbers
17) Defeated Nappa
18) Defeated Vegita (me!)
19) Saved Saplings
20) Namekian Artifacts
21) Defeated Rikuum
22) Defeated Baata
23) Defeated Jiisu
24) Defeated Captain Ginyuu
25) Defeat Furiza
Oh yeah - just so you know, quests won't show in the Quest Log until you've
completed them. That sucks, I know...
=============================== Legacy of Gokuu ===============================
--------------------------IV: Walkthrough--------------------------
=============================== Legacy of Gokuu ===============================
As per usual with my Dragon Ball guides, the walkthrough itself will be done
from Vegita's point of view. Take it away, Veggie!
"Thank you, ugly. ('HEY!') Ok, so where do we begin? Why don't you start by
selecting the 'New Game' option? Heck, even if you have a saved game, you
could start a new game over. As long as you never get to the point where you
have to beat me, or that part near the end where I die, then I'm perfectly all
right with you playing through the game.
"...ok, so you actually want to play, eh? Well, let's start from the
beginning. After the introductory message boxes, you will be placed in the
role of Gokuu (hmph, wimp), located on Master Roshi's island.
_____________________
_Master Roshi's Island_________________________________________________________
=====================
"Feel free to talk to anyone there - the Turtle, Master Roshi, Kuririn, Gohan,
or Bulma - to hear some inane chatter. But wait, it would appear that Master
Roshi has a job for you to do!"
***** Quest #1: Roshi's Magazines *****
Reward(s): 2 Sensu Beans
1 Herb
350 Experience
"Master Roshi has lost his...erm, 'naughty' magazines, and wants you to find
them for him. It would be in your best interest to do so, Gokuu, since Gohan
is an easily impressionable child and you DON'T want him seeing that trash.
Therefore, your job is to locate Roshi's 3 'lost' (chuckle) magazines and
return them to him. The first one is directly to the RIGHT of Roshi, so pick
that one up (using the A BUTTON). The next Magazine is on the UP and to the
LEFT of Roshi, so walk along the shore and pick this one up as well. The last
Magazine is in Roshi's living room, so enter the Kame House (walk up the stairs
from the left, then walk straight up) and pick up that one as well. If you
want to hear some of Gokuu's witty reparte, walk up to Roshi's refridgerator or
the Closet next to the fridge. The first 2 Magazines will net you a Senzu Bean
each, while the 3rd will get you an Herb and 350 Experience.
*** Quest #1 Completed ***
"Since all you needed to gain a level was 350 Experience, this means Gokuu will
gain a level up. This oh-so-proud moment of the weak getting stronger is
spoiled by the arrival of Gokuu's older brother, Raditz. See, Raditz knows
that Gokuu was sent to this planet to destroy all the life on it, but since
everyone is still alive, this means his brother has failed. That doesn't
surprise ME any (Kakorotto is SUCH a lower-class Saiya-Jin), but to him it is
a shock. Gokuu refuses to help Raditz by harming anyone, which doesn't amuse
Raditz any. Raditz then makes the decision that Gohan would make a more
suitable replacement as a warrior, and kidnaps him. Gokuu, too weak to do
anything, is powerless to stop him (Gokuu is pretty darn weak, lemme tell ya).
Raditz leaves, Gokuu and Kuririn bluster, and Bulma stands there, looking
attractive as ever (I DO end up marrying that girl, you know).
"Piccolo arrives shortly after, commenting on how Raditz is too powerful for
either Gokuu or himself to handle. Therefore, you should set aside your
differences and team up against him if you want to succeed. Gokuu, ever the
consumnate weakling ('Why get stronger than my opponent when I could have
someone help me?') agrees to this. He then decides that the fastest way to
travel is with his riding cloud, the Flying Nimbus (which, of course, is
incorrect, as Gokuu could easily outfly that little thing under his own
power...by why am I nitpicking the game?). Gokuu, displaying his vast
intelligence, immediately heads...back to his house. His son has been
kidnapped, his supremely-powerful brother is threatening to kill everyone on
Earth, and his Arch-Nemesis is impatiently waiting for Gokuu to arrive...and
Gokuu goes HOME. Folks, let's give a hand to the dumbest hero in the world.
_______________________
___Gokuu's Home/The Forest_____________________________________________________
=======================
"Hey folks, let's think about this logically - your only son has just been
kidnapped by your evil, violent, extremely powerful brother. Your wife is
notoriously protective of your son, not even wanting him to train in the
martial arts because she doesn't want him to get hurt. Therefore, if your son
was kidnapped like Gohan has been, would you immediately fly to a location
where your wife could find out about what happened? Of course you would, since
Gokuu has the brains of a pea. Heck, he doesn't even have a good REASON to
come home, yet here he is! Well, I suppose you'll just have to make do with
what you're given. If you want to see some of Gokuu's quick-thinking skills,
walk behind his house and talk to Chi-Chi. Gokuu will be prompted - rather
heavily - to go save their son. You'd best do that, then.
"We might as well explore the area a bit and maybe gain a level or two while
we're at it. When Gokuu first arrived at his house, he commented on a snake
problem. Don't worry, it's hardly a problem - there are a lot of snakes, but
they don't pose much threat to Gokuu (he would have to sustain a LOT of bites
just to be seriously injured, so you're ok). Follow the path South of Gokuu's
home and you'll notice a Crab walking along near some water. Go ahead, leave
the path and talk to the nice Mr...OUCH! Hey, that Crab isn't very nice!
Gokuu, I DEMAND you kill that thing, pronto! In fact, there are several near
that little pond - kill them too!
"These crabs are nice experience, easily bumping Gokuu up to level 3 and
getting him fairly close to Level 4. However, you need to fight more enemies
to reach that level - and, more importantly, you'll need some Herbs and/or
Senzu Beans to replenish your life, should you get hurt too much. Don't worry,
both of them are very close. First, walk Down, past the large rocks, and then
head back Left toward the path (you'll be South of the water where you first
saw the Crab). If you walk Down in this area, you'll see 6 patches of tall
grass. Shoot the grass with Ki Blasts and you'll uncover a different-colored
patch of Grass. These are herbs, so pick them up! You'll need them if you
want to heal!
"If you walk North (up) from the pond where the crabs were located (which is to
the Right of the Herbs you just found), you'll find a set of stairs moving up
to a higher area. This one has a bunch of snakes on it, which aren't that good
for experience OR healing, so don't bother with that one...instead, walk on the
Right of side of this path, continuing Up until you find another path. At the
top of this path are 2 Rocks that block the path to the Right; these rocks can
be removed by shooting them with Ki Blasts. However, on the other side of the
rocks lies a Wolf, so be careful! Once you release the dog, defeat it quickly
before it can hurt you too badly! After getting rid of the dog, move right
along, then turn and walk down until you find a Senzu Bean on the ground. Pick
it up, Gokuu, you'll probably need it!
"Ok, so you've beaten up on seafood, reptiles, canines, and...squirrels.
What's left in this place? Well, let's start by moving back to ground level by
walking down the stairs. If you proceed Left from here, you'll notice a Flight
Charge up on a hill directly south of you. The funny thing about this Flight
Charge is that the only way to get it is by flying...so it seems a little
redundant, eh? Ignore it and keep moving Left. You'll find another patch of
Tall Grass and a Wolf, hounding your progress (lame pun) - blast them both at
your leisure (preferably the Wolf first). Continuing Left will eventually meet
with the Path you originally started on. If you'd follow the path, you will
see a lot of trees, a couple of snakes, and 2 patches of Herbs. Therefore,
grab the herbs, ignore the snakes, and then head to the Upper-Left corner of
the map, where the path will lead you to the next area...
____________________________________
_____Dinosaurs' Homes/The Excavation Site______________________________________
====================================
"Welcome to the next segment of the forest! It's a good thing you can survive
fights with puppies and crabs, Kakorotto, because if you couldn't then I would
be forced to come right out and smack the tar out of you! In fact, you're so
pathetically weak, I should probably do that anyways!"
::smacks Gokuu in the head::
"Ok, I feel better now. Anyways, you're located at the Lower-Right corner of
the map, and are on a makeshift path created by the trees around you (you'll
notice a rock to the left; keep that in mind for later). You might as well
follow the path, Kakorotto, or else you'll NEVER get to feast your eyes upon
me! And that would be a travesty.
*Special Note: If, at any time, you have to replenish your health or simply
want to fight more enemies for more experience, leave the area you are in and
come back. All the items and enemies will be restored, so you can fight (or
collect) all over again. If you need more herbs or Senzu Beans, you can simply
walk Down (off of the screen) and return to the first area to recollect those
items!
"Just north of the entrance to this area is a small stairway leading up to an
oversized Nest, which is currently being guarded by a Pterodactyl. Talk to the
beast and it will relegate its story to you, talking of how it was born a poor
black- ...wait, no, that's 'The Jerk' featuring Steve Martin! My mistake...
This Pterodactyl just bawls its eyes out, then tells you its egg was stolen by
some heartless beast. That sounds like a Quest to me, kiddies!
***** Quest #3: Found Dino Egg *****
Reward(s): 350 Experience
[No, that's not a typo - the game lists this as the 3rd Quest, not the 2nd.
You can complete the quests in any order you like (or not at all, if you so
choose), I just number the quests based off of the order they come up in the
"Quest" menu.]
"So the dino lost its egg (or, rather, had it stolen from it), and it's up to
Gokuu to find it. Gosh, I wish I could be a goody-too-shoes that does
everything that people ask me to. Ah, no matter, let's just go find that egg.
Climb down the stairs and turn left. You'll notice that the path continues on
to the Left, and there is a stairway leading up to a green plateau. Take the
stairway (and kill the wolf, if you like). The plateau continues left, with a
stairway leading to another level (this one has rocks on it). All that lies
past those stairs is another wolf, so skip it and continue left. I suggest you
move slowly, as there are 3 wolves in a pack ahead. You don't want them ALL
coming at you at once, so lure them out 1 at a time and dispose of them
quickly. Past them is a stairway leading up; take it.
"This walkway banks left, then splits into two paths that head up through the
trees (one of them has rocks in the way). It doesn't matter which one you
take, since they both lead to the same place, so pick one and head up. The
path immediately turns back Right, past TenShinHan (his name actually IS
TenShinHan - I refuse to call him 'Tien') and Chao-Zu. Stop and talk to them
both, as each conversation will net you 500 Experience (and most likely a
level-up). 1000 Exp. isn't that easy a find at this stage in the game, so
taking advantage of such freebies IS in your best interest. Continue past the
Triclops and the Mime, heading right along the path. The Path will split
again, one path heading Down past a wall of rocks. You can take out the rocks
and trace the short path to a Flight Charge item (if you need it), or keep
moving. It's your call, spud.
"A little further Right on this path, you will see another fork in the road;
this split is a North/South split, the upper path having Weeds and Rocks in the
way. Blow away the Rocks, kill the wolves, and grab the rock that is lying
there. Double-back and take the Southern path this time. Just past the tree,
you will see a cliff with a waterfall (ooh, pretty). You can cross past the
waterfall if you have any flight charges, as the path is broken (you can't walk
past). If you need any Flight Charges, you can simply walk to the path below
the Waterfall, since there is a Green Flight Charge item there. Now that you
can fly, skip to the other side of the Waterfall and head up the steps.
"At the top of the area, you'll see a Pterodactyl egg - and a Pterodactyl, this
one not kind enough to share words with you. No, this dinosaur wants to make
you bleed, so duke it out with the monster! Having trouble surviving? What I
suggest is that you keep hurling Ki Blasts at it, and when it gets too close,
fly past it, land, then turn and fire again. When you run out of Flight
Charges, keep walking Left and Right (the Pterodactyl will move horizontally
with you instead of trying to get closer) until the Charge returns, then grab
it and fly off. If you find yourself in a dire situation, just fly past it,
grab the egg, then fly off before it can catch up.
::waits for you to kill the Pterodactyl, or simply grab the Egg and run away::
"Good job, you've got the egg! All that remains now is to return it to the
not-so-greatful mother, and she will reward you with...well, nothing. But you
DO get 350 Experience for your troubles, as well as the experience from
TenShinHan and Chao-Zu and any enemies you killed.
[To Summarize: Follow the winding path to where the Egg is, grab the egg, and
return to the Mother. You don't HAVE to get the stone, kill the Pterodactyl,
or talk to TenShinHan & Chao-Zu, but I highly suggest you do.]
*** Quest #3 Completed ***
"Let's walk left again, taking the stairs up again. This time, when you reach
the split between the stairs and the path that leads downward (next to the
tree), head down along the path and you'll discover a tent in a clearing, the
tent sporting the Capsule Corporation Logo. Man, that company makes
EVERYTHING. Anywho, you'll notice a partially-excavated Dinosaur next to the
tent, and a wolf close by. Blast the wolf, ignore the tent, and trod all over
the dinosaur if you want. You'll notice an island directly North (up) from the
Tent with a man stranded on it; fly up there, land, and talk to the gent.
***** Quest #4: Saved Old Man *****
Reward(s): Herbs
350 Experience
Speed Increase
"Here's an interesting situation. We have a man who hates water, yet is stuck
on a small island in the middle of a river. He doesn't want to be flown, he
doesn't want to swim, yet he wants off the island...I don't know how this guy
got out there, and frankly I don't care. If I were there, I'd either nuke the
man or simply blow away the entire river, making the man quake with fear
(quaking is fun, kiddies). However, Kakorotto is a softy, and wants to help
the man out. He suggests that if he had a bridge, he could get back...and,
conveniently, there are 3 stone-shaped spots between the island and the main
landmass where his tent is located. Gokuu, haven't you seen 3 rocks lying
about? Of course you have! You picked one up in the northern section of this
level, near where you got the Pterodactyl's Egg, another was next to the
Pterodactyl's Nest, and you saw the 3rd one when you first entered the stage!
Let's go collect those now.
"Returning to the beginning of the stage, you'll notice a funny looking plant
directly in front of several trees (South of the Pterodactyl's nest). If you
walk Up from the plant (on the right side of the two trees) you can pass
underneath the leafy foliage and grab the rock. Return to the plant, then head
straight left. There is a break between the trees, creating a small path that
leads downward. Here is the 3rd stone. Now that you have all 3, return to the
Old Man and create a bridge for him. He'll thank you for your efforts, give
you some herbs, reward you with some experience, AND give you a speed increase
(yay, Gokuu now moves marginally FASTER than a slug).
*** Quest #4 Completed ***
There is one more area to jump to in here, and it lies near the beginning. If
you head directly left from where the road first split (straight left from the
Pterodactyl's Nest), you will find a large Dinosaur's Skeleton lying on the
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