Harvest Moon: Friends of Mineral Town Walkthrough :
This walkthrough for Harvest Moon: Friends of Mineral Town [Game Boy Advance] has been posted at 23 Feb 2010 by Randy and is called ""Year One" Spring Guide". If walkthrough is usable don't forgot thumbs up Randy and share this with your freinds. And most important we have 41 other walkthroughs for Harvest Moon: Friends of Mineral Town, read them all!
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Randy |
Walkthrough - "Year One" Spring GuideHarvest Moon: Friends of Mineral Town and all related are property of Natsume. HARVEST MOON: FRIENDS OF MINERAL TOWN "YEAR ONE" GUIDE VERSION 1.3 Last revised: 6/25/04 By Gameboyguru (AKA GBG) Email: Venusar@AOL.com AIM: Venusar Note: Skip ahead to section five if you know all the basics of the game and do not care for historical jargon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of Contents: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Version History 2) About Me 3) General Knowledge a) Controls b) Advanced Controls c) Tools d) The Weather trick e) confessional f) Harvest Sprites 4) Story a) General b) Game 5) Getting Started 6) Spring 7) The end 8) Frequently asked questions 9) Credits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Version History: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version 1: Guide Created About me Done General Knowledge done Story Done Getting Started Done Spring Done The End Done Credits Done Version 1.1: Correction. Corrected the location of the tools chest. Fixed my ASCII field. Put in the infamous missing chunk of FAQ. Corrected the noun syntax errors regarding the Harvest Goddess on day 24. Replaced the part where I refer to a "winter" portion of the guide and just outright said what I planned to do for a fence. Version 1.2: Revision. Revised my explanation for my ideal field. Made a questionable correction to the description for the fishing rod level 1. Added a Frequently Asked Questions section. Version 1.3: Expansion Added Summer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 2) About Me ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I choose not to divulge my true name to the Internet public at the moment, but I will say my Alias. My Internet Alias is "Gameboyguru" or better yet known as "GBG." It was originally created for a Card Captors fanfic, but it eventually stuck and I found myself using this name not only for the internet but name inputs in RPG's and such. I have a fanfiction.net profile. Just go there and search under Gameboyguru and you should get my profile. I believe it was in grade 7 when I was first introduced to the Harvest Moon series of games. I had heard about it before and subbed it as a farming game, but a friend of mine (who I do not communicate with any more) told me that the games were good. This guy introduced me to Final Fantasy, Legend of Zelda, and Earthbound, so I wasn't one to doubt him suddenly. So one day I hit my favorite mall (which has now changed for the immense worse) and purchased a copy of "Harvest Moon GBC." Though that was possibly the one Harvest Moon game that least represented the series, I was still hopelessly hooked. Despite the heckling I got from my brother, I played it and even for a short time was playing it in the car ride to school! (Which ended VERY quickly) Anywho, another game came along and I stopped playing… for like a month and a half. Once the other game was done with, I immediately went back to Harvest Moon. Even when the GBA came out and I was playing my favorite game, Megaman Battle Network, I immediately went back to Harvest Moon when all was completed. Then tragedy struck. At a garage sale, Harvest Moon GBC was sold without my consent and my farming foray came to an abrupt halt; and for a period of time, the "Harvest Moonia" was extracted from my body… I viewed the series from afar as I played other games and had a fun, "Harvest Moon" Free existence. Then fate intervened. I was totally psyched up over Mario and Luigi: Superstar Saga and went to the nearest place to get it. Unfortunately, it was sold out. EVERYWHERE. I scanned over the GBA section of the store, hoping to find it despite the guy at the register said they were all out. Then is happened. My eyes fell on "Harvest Moon: Friends of Mineral Town." A cold sweat overcame me. My mind was a blurry mess of indecision. I was able to resist HM 64 and Back to Nature, but this was on my favorite platform, the GBA! Before I changed my mind, I took the box and purchased the game. Thus began my friendship of Mineral Town. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3) General knowledge ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to use this guide, you will need to know the basics of this game. Fortunately, I will explain as much as I can think of for better understanding. You might think this excessive, but the majority of people suffer their first year for not knowing the proper basics. a) Controls: Directional Pad - Move cursor/character in possible directions; shift pages in menus. A - Confirm choice; talk to person; read book; pick up/toss item/gift/dog/crop. B - Cancel choice; Use equipped tool. Start - Displays in-game menus or confirm a choice. Select - Displays your status screen. L - Whistle for dog and horse R - Run or Walk b) Advanced Controls: Advanced controls perform certain tasks vital for everyday activities. Become efficient with them is one of the keys to being a good farmer L + A - Take the lowest-right item from your rucksack L + B - Eats currently held item if it is edible Also switches tools in the rucksack (NOTE: It is advised you do not do this when you have a cursed tool; if you accidentally equip it, you will need Carter to remove it during confessional L + Down - Whistles only for your Horse L + Up - Whistles only for your Dog L + Start - Brings up the town map which has Mineral Town, the sprite's hut, your farm, the woods, the springs, and Mother's Hill L + Select - Brings up the Farm map (NOTE: VERY helpful for finding your dog, doggy ball, or horse!) A + B - Brings up the Rucksack menu (NOTE: Use this when you have cursed tools in your rucksack) c) Tools You start the game with five tools and the pedometer. Getting the Fishing rod will be highlighted in the 'spring' section of the guide Hoe: You use this tool to till the land for growing crops. Also, it is used to dig up deeper floors when mining. Level 1(default): Tills 1 square of land immediately in front of you. Level 2(copper): Tills 2 squares of land immediately in front of you. Level 3(silver): Tills 3 squares of land immediately in front of you. Level 4(gold): Tills 4 squares of land immediately in front of you. Level 5(mystrile): Tills 6 squares of land immediately in front of you. Level 6(cursed): Find on floor 39 of the winter mine. Tills a 12 x 3 area immediately in front of you with your position as the center. Level 6(blessed): Un-curse by having Carter bless it 10 - 11 times. Same effect as the cursed version. Level 7(mythic): Tills an 18 x 5 area immediately in front of you with your position as the center Sickle: This is used to cut down grass for animal fodder and any crops you wish to annihilate. This is useful for if you have crops growing when the season shifts and all they do it take up space. NOTE: Using this tool on your dog will cause it to run away scared. Level 1(default): Cuts 1 square immediately in front of you Level 2(copper): Cuts 3 squares, one immediately in front, and two from the top and bottom of the first square. Level 3(silver): Cuts 6 squares, two immediately in front, and four from the tops and bottoms of the first two squares. Level 4(gold): Cuts a 3 x 3 area of grass with you in the dead center of it. Level 5(mystrile): Cuts a 5 x 5 area of grass with you in the dead center of it. Level 6(cursed): Find on floor 79 of the winter mine. Cuts a 9 x 9 area of grass with you in the dead center of it. Level 6(blessed): Un-curse by equipping it for 10 - 11 days strait. Same effect as the cursed version. Level 7(mythic): Cuts a 15 x 15 area with you in the dead center of it. Watering can: Fill it up and let 'er fly! This will water the your crops once they have been placed in tilled earth. Pretty much any tilled earth can be watered. Crops only need to be watered once a day to grow Level 1(default): Waters a square immediately in front of you. Level 2(copper): Waters 3 squares, one immediately in front, and two from the top and bottom of the first square. Level 3(silver): Waters 6 squares, two immediately in front, and four from the tops and bottoms of the first two squares. Level 4(gold): Waters a 3 x 3 area immediately in front of you with your position as center. Level 5(mystrile): Waters a 3 x 5 area immediately in front of you with your position as center. Level 6(cursed): Find on floor 69 of the Winter mine. Waters a 6 x 13 square of land immediately in front of you with your position as center Level 6(blessed): Un-curse by having Carter bless it 10 - 11 times. Same effect as the cursed version. Level 7(mythic): Waters a 12 x 21 area with your position as center. Axe: Chop all the lumber you need! The axe will take branches and stumps and converts them into lumber. A branch is worth 1 lumber while a stump is worth 6 lumber! Level 1(default): Chop a branch with 1 hit, can't even dent stumps Level 2(copper): Chops a stump with 6 hits Level 3(silver): Chops a stump with 3 hits Level 4(gold): Chops a stump with 2 hits Level 5(mystrile): Chops a stump with 1 hit Level 6(cursed): Find on floor 49 of the Winter mine. Chops all branches and stumps in the current area. Level 6(blessed): Un-curse by using it 255 times [NOTE: Not the cursed level; you can just tap B repeatedly and rack up uses.] Same effect as the cursed version. Level 7(mythic): Chops all branches and stumps in the current area while using less energy to do so. Hammer: Hate those pesky rocks? Smashing things with a hammer solves everything! Level 1(default): Smash small stones in 1 hit, can't dent anything else. Level 2(copper): Smash a large stone in 3 hits, still can't dent boulders. Level 3(silver): Smashes large stones in 2 hits, boulders with 6 hits, but still can't dent large boulders. Level 4(gold): Smashes large stones in 1 hit, boulders with 3 hits, but still can't dent large boulders. Level 5(mystrile): Smashes boulders with 2 hits, still can't dent large boulders. Level 6(cursed): Find on floor 59 of the Winter mine. Smashes large boulders in 1 hit. Level 6(blessed): Un-curse by equipping for 10 - 11 days strait. Same effect as the cursed version. Level 7(mythic): Smashes all stones, large stones, boulders, large boulders in the current area. Fishing Rod: g Rod "hing RodCopper Fishin For fishing. … … Just kidding. You find the fishing rod by visiting Zack from 11 AM to 5 PM with an empty tools slot in your rucksack. With it, you can catch fish varying in size depending on which level rod you use. After casting at the desired level, hold B once "!" appears over your head. Sometimes you will reel the fish in, sometimes you won't. At Mineral Beach, you could even catch… other things. Level 1(default): Catch small fish only. (Rare chance of catching medium fish: Unconfirmed. - onesmellytaco@hotmail.com) Level 2(copper): Catch small and medium fish only. Level 3(silver): Same as copper version. Level 4(gold): Catch medium and large fish only. Level 5(mystrile): Catch large fish as well and only 1 power berry in Winter and only 1 cooking recipe in spring. Level 6(cursed): Find on floor 29 of the Winter Mine. Catch large fish, fish kings, Pirate Treasures and Ancient fossils. Level 6(blessed): Un-curse by using 255 times. [NOTE: Not the cursed level; you can just tap B repeatedly and rack up uses.] Same effect as the cursed version. Level 7(mythic): Same as blessed version, but is slightly more likely to catch Pirate Treasures and Ancient fossils. d) The Weather Trick Often in this guide I will bring up something called the "Weather trick. In order to do this, save before you go to bed. The next day, check the weather forecast. If it isn't to your liking, then just reload your file, sleep again, and check the weather forecast again. If needed, repeat this as often as needed to get the weather forecast you need. This is very useful for getting rainy days and more confessional time. e) Confessional Every Monday, Wednesday, and rainy day between 1 - 4 PM, Carter will be in the upper left room inside the church. In there, you can 'confess' to something. If you are not forgiven, Carter will yell at you, but nothing else will happen. If you are forgiven, then Carter will give you a little pep talk to make you feel better and something good will happen depending on what you confessed to. "I was cruel to my animals/Did not care for animals" - All your animals (Dog, Horse, Cows, Sheep, Chickens) will increase in affection toward you. "Townspeople don't like me" - ALL villagers (including the eligible bachelorettes) will increase in friendship toward you. "Overwork the HS" - All the Harvest Sprites will increase in affection toward you "Want to marry the HG" - Allows you to marry the Harvest Goddess after fulfilling all other requirements. These are mainly the important ones to consider. (Especially the first two) You can get in more confessional time if you use the aforementioned Weather trick to make it rain often. The one with the Harvest Sprites may get you invited to their tea party in no time at all! f) Harvest Sprites These vertically challenged fellows will become the very backbone of your farm once you get to really using their assistance. There are seven in all: Staid, (blue) Bold, (purple) Chef, (Red) Nappy, (Orange) Hoggy, (Yellow) Aqua, (Indigo) and Timid. (Green) On your status screen they will have a page to themselves showing their ability to do certain jobs, their affection toward you, and what work you have lined up for them at the time. Once a sprite reaches three hearts, you can enlist their aide in watering, harvesting, or caring for animals. Frankly, only the two former really matter. Using a sprite for taking care of livestock is just plain lazy and they can really do a sloppy job, failing to feed the animals and even not using the makers! To have a Harvest Sprite help out, talk to them and tell them you want their help. After that, specify which field you want them to assist in. After that, they will report to your farm the day after and begin working. Depending on their level of expertise in the area they are working in, they could either work really fast or really slow. To help them get better at something, play games with them! To play with a Harvest Sprite, talk to them in their hut and tell them you want to play. After specifying which type of game you want to play, you will begin the game. The watering game (the most difficult) is a game of memory. Your sprite will be in the center of a 25 x 25 field of tilled ground. At once, the ground will mysteriously start to water itself. Remember which ones were watered and if possible the order in which they were watered. For every square you get correct, you will hose down the square and earn a point. For every square you get correct in the correct order you will hose down the square AND make a plant sprout up; netting two points. If you duff the order once, then it is impossible to make any more sprouts for that round. If you select a square that isn't ANY part of the pattern, then "…" will appear above your sprite's head and you will LOSE a point, as in gaining a negative. If you select a square that was already selected and watered, then the same thing will happen. The score you need to pass will be displayed at the start of the game. It starts at 9 and eventually climbs to 30. There are three rounds in each game and depending how long you've been playing, there will be 3 and eventually 10 squares to water each round! It really is easy if you link certain watering formations to shapes and them create those shapes in watered squares. The game can be difficult, but worth it when a field of 30 x 16 crops is being watered actively whiles you mingle with the townsfolk. The Harvesting game (the middleman in difficulty) is one-button oriented, but by no means simple. Tap the A to harvest a lone turnip an infinite amount of times. You have 60 seconds and at first only need to harvest 2 turnips, but that will escalate to 11 turnips over time. The thing is, if you tap too quickly, then you will pull off the top of the turnip or make the sprite fall over, earning you a minus point. The key is to regulate your button taps. If your sprite turns orange, then red; you are going too fast. Slow down your button taps, but do not stop them entirely. Still, if you are in the red, chances are you'll get the minus point anyway, which only matters in advanced games. This game increases a sprite's ability to harvest crops. The funny thing is, they don't really pick the crop up and drop it in the bin rather than use pixie dust and TELEPORT the crop to the bin. It's quite fun to see a group of sprites decimate an entire field of freshly grown crops. The third game, the animal husbandry game, needs no explanation as I find it entirely useless. The only time you'd need this is un-cursing the cursed hammer and sickle, but otherwise using sprites to care for livestock is just plain lazy. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4) Story ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ a) General I noticed that about 96% of the posts made on the message boards are by new guys in their first year. I had always wanted to make a FAQ or guide and am starting over my game. (Blasted Rival heart events) As I play my new file, I will note down what I do and tell you just how it is I went around doing these things. There is no right way to go about playing Harvest Moon: Friends of Mineral Town and by no way am I saying my way is perfect. In fact, that's all it is: MY way. If you do things your own way, that is fine, but if you are just starting out or need help making your first year in Spring count, then this is your guide. Also, I isolate all the girls in this guide because I am also doing a Heart Event guide and I need to make the heart levels accordingly. By all means, if you are courting a girl, then take the measures necessary to woo and marry her. I'm sure you can use another FAQ or guide for this. I'm assuming you know other basic stuff like the characters and such. Update: I erased my file for this game and restarted following my guide. I must say, it was quite interesting. Now that my newest game (I believe the fourth file I've ever done) has reached summer, I will rename this the "Year one" guide rather than just for spring. That can only mean that fall and winter are right on summer's tail! Wooh! b) Game As a kid, your parents took you to Mineral Town for a bit of a vacation. There was trouble in paradise as somehow your parents lost track of you and you were lost. A kind old man who ran a nearby farm heeded your hopeless cries. He called your parents and after reuniting you with them, invites your whole family to stay at his farm, which you all do. You spend the summer in the town and farm and have the time of your life. One day, a girl finds you merrily asleep at mother's hill and you two quickly become friends. Alas, the summer ends and your parents are ready to go home. As you say goodbye to the old man, he tells you his address so you can be pen pals with him after you get home. Also to see you off is the girl who you were such good friends with. "Just another reason to come back!" The old man quips merrily as you finish your goodbyes. Take a trip back to the present day where 6 months ago your letters from the old man had suddenly stopped. You visit his farm to investigate what the trouble was and see the place in your dream suddenly become a nightmare. Stones, stumps and weeds ravage the field and on a side note no one in Mineral Town is the same. Your desperate clinging on to those memories is cut short when the Mayor of the town, Thomas, runs up to you and begins to scold you for trespassing on the old man's farm. After explaining your relationship with the old man, Thomas quickly gives an apologetic look and tells you he had died 6 months ago and that in his will he left you the farm! After telling Thomas that the person in the will is YOU, he asks you if you would like to take the inheritance and run the farm. You quickly decide that you would love to restore this farm and make a living there. Somewhere along the way, you would also like to reunite with that girl from so long ago… Your friendship with Mineral Town begins! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5) Getting Started ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ First and foremost, Harvest Moon is a game that requires you to think. So if you are playing it before school or before a huge standardized test; don't. Second, do not immerse yourself so much into this game to the point where other aspects of your life deteriorate. I myself have had declining grades since I started playing, but quickly was able to will myself to play less and do homework more until I was back on track. (Besides, playing on my SP at night is much more fun, anyways!) You must understand that you have to work fast in your first Spring to make it count and to really set up all the following years for a blazing success. Especially in the spring, where a majority of your time will be spent clearing the field. I will help in maximizing the time used to clear your field and be able to get to planting your crops ASAP. Next off, relax. This game isn't a violent action game where if you mess up, that's it your game over'd and your character dies. No. FOMT is actually very forgiving and allows you all the time in the world to build your life. Some just choose to farm like never before in their first year, hence the birth of this guide. The only thing remotely timed is getting your rivals married. But that takes four whole years. The game starts by naming yourself, your farm, and your dog. You are also given the choice to select your HM birthday. Mainly select the season in which your month of birth is in and then the day. If your birthday is on day 31 of a month… good luck with that. Just so you know… Spring: March, April, May. Summer: June, July, August. Fall: September, October, November. Winter: December, January, February. For instance, my birthday is March 8. So my HM birthday is Spring 8. After the beginning rolls through, you will be found in your house on Spring 2. Let's get started!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6) Spring ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MONDAY, SPRING 2: Seeing as how you moved in on New Year's Day, then slept in your farmhouse, your life in Mineral Town begins on Spring 2. As soon as you down your breakfast, head out the door and Thomas will greet you and offer some tips for farming. After you tell him you don't need any more advice, Thomas will leave and Zack will come and explain how to ship items and how you get tired. Nothing big. As soon as you regain control of yourself, find, pick up, and drop your dog. After gaining your day's affection with the dog, head back inside your house. Already you can start earning big bucks by doing the single most frustrating thing in the game: The Harvest Goddess New Years game. View the left channel on your TV and get playing. (If you get a different show, just keep pressing left until the Harvest Goddess appears) Basically the Goddess gives you a number between 0 and 9 and you must guess whether the next number she gives will be higher or lower than the first. Get it right, and you keep playing. Get it wrong, and you end the game with whatever amount you had right and get a prize accordingly. You can go up to as many correct guesses as you like, but seeing as how it is your first year, try for 10 - 14 correct guesses. Doing so will earn you relaxation tea leaves. As soon as you get one, press B to store it in your rucksack and try for another one. After getting three, rush outside and ship them. They are worth 1000 G each and are a very nice way to boost your money flow in the first few days. You can play the game a max of 5 times per day and the game is available on the first 5 days of Spring; effectively giving you a chance at 20,000 G within the first four days of being in the farm. The only catch is that the game can be INFURIATINGLY difficult to get 10 guesses right. I have spent hours playing and getting not a single relaxation tea leaves. Stay calm and just keep guessing. Once you are done getting the 5 leaves and have shipped them all, you can finally get to do other things. Once you finish up there, go to the chest at the lower right. You will see your selection of tools. Pick the Axe, Hammer, and Sickle and head out back south of your farm and start foraging. To your Right are two blue plants called Blue Grass. Pick those up and run to the blue-roofed building on your farm (the chicken house) and ship the grasses. Zack will take your shippable items from each bin, so don't worry. After going back down, use your axe to chop all the branches for 3 lumber. Not very impressive, huh? Pick up some flower and head to the hot springs. While there, you may see Ann and Popuri. Ignore them and toss the flowers into the pool with the waterfall and as you do, the Harvest Goddess will greet you! Decline her offer to connect to a Gamecube and introduce yourself to the two lovely ladies near the pool. If you are courting either Ann or Popuri, talk to them more times. If you aren't then just talk to them once to introduce yourself. After leaving out the way you came, head further south. There you will see Gotz, the woodcutter of sorts and you may catch Mary and her family going up to mingle with nature. Introduce yourself to the lot of them and make sure you picked up the Blue Grass in the Spring area on your way back to the farm. If you want, you can also pick up the Bamboo shoots next to where Gotz seems to be doing something. After shipping the aforementioned items, you can now either head into Mineral Town or Start clearing your field of branches. I performed the latter myself. Clearing your field of branches isn't rocket science; just take your axe and chop 'em all up. For help, use the farm map to see what branches are left. Remember that by running at stones, branches, and weeds will make you jump over them if there is nothing on the other side. For me there were 50 branches. Added to the 5 (3 in the woods and 2 in the Mother's hill area) I now had 55 Lumber. With that done, it was now time to mingle with the locals. When you barge into Mineral Town, explore every nook and cranny. On my pass through, I was able to introduce myself to all but Elli, the Doctor, Karen, Barley, and May. Other than those five, my sphere of influence touched all. (even the Harvest Sprites) If any heart events occur on your trips, then check my guide in later installments and see if you had wanted that to happen. Seeing them earlier than I did is nothing wrong. You don't need to do anything more than just get the introductions out of the way. If you have an activity-packed day, the latest you should get to sleep is 4:00 AM, despite being able to go to sleep and not oversleep until 5:59. I only say this because you have to at least restore two hours of stamina and Fatigue. If you have a day where you had nothing to do, then the latest should be 9 - 10 PM, seeing as how the last place in town (Doug's Inn) that is open in a day closes at 9 PM. For your first year, you will find the majority of days will fall under the first kind. Clearing your field with your last hours is still out of the question. (for me, at least.) Leveling up your tools is more important. But what shall you level up? The Axe is my answer. Not expecting that, were you? It's simple; in order to maximize your time spent in year one, you need to upgrade your house as often as possible. To do that you need lots of lumber, to get that you need the mystrile level axe ASAP, and lastly, you do that by what I like to call "Whacking." Before you make your own interpretation, let me explain. "Whacking" is when you use a tool uselessly only for the purpose of gaining it levels. (It is named after the relentless whacking of the axe against a tree stump and no avail.) Head over to the Goddess pond are and begin whacking one of the tree stumps with your axe. As my tools guide earlier dictated, you won't make a dent in the stump. However, using your axe against a stump, regardless of the effect it wields, will earn you experience to your axe. When you get blue in the face, hop in the hot springs for an hour to restore a good amount of stamina/fatigue and then get back to whack. By chopping away until the 3:30 AM mark, I was able to get my axe up to the silver level experience all in that one day. Not bad for a day's whack. By the time you are done, Zack will have come and picked up your blue grass and tea leaves, leaving you with well over 5,000 G. After you are finished and it is well into the morning, head back to your farm and get some shut-eye! If the weather forecast calls for rain tomorrow, go get your dog and bring him in. Your dog HATES wet fur. CHECKLIST: - Thomas and Zack laid down some gaming basics - Played the Harvest Goddess game and got five relaxation tea leaves. - Shipped 3 Blue grass and introduced myself to the Harvest Goddess - Cleared my field of all branches. - Introduced myself to all but the Doctor, Elli, Karen, May and Barley. - Trained my axe to the silver level of experience. - Left my dog out, the forecast called for no rain tomorrow. The checklist after everyday tell you what I did. It doesn't necessarily mean it is exactly like you should do it. (Like you could have met the five I didn't or shipped some bamboo shoots.) It only helps model your progress and sometimes can help you activate certain events. Note that the day's summaries like above will not all be so detailed. TUESDAY, SPRING 3: Check the weather forecast and whatever other shows you want before leaving, but do |
