Lufia: The Legend Returns Walkthrough :
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Walkthrough - FAQ/WalkthroughLUFIA: THE LEGEND RETURNS Game FAQ (version 1.0) written by dekar10 Email: evilryu1@yahoo.com At present, this FAQ can only be found at www.gamefaqs.com 1) INTRODUCTION -ABOUT THIS FAQ/GAME -CONTROLS -GAMEPLAY -FIGHTING LAYOUT 2) WALKTHROUGH -EPSIS CONTINENT -LIDAL CONTINENT -FANTE CONTINENT -ROSPLETT CONTINENT 3) SUBQUESTS -THE CAT RING -THE DRAGON EGGS -THE ANCIENT CAVE 4) MONSTER LIST 5) BOSS LIST 6) BASIC EQUIPMENT LIST 7) IP LIST 8) HINTS AND TIPS 9) COPYRIGHT 1) INTRODUCTION =============== ABOUT THIS FAQ/GAME ------------------- This is the first FAQ that I have written and it will probably be the only one. Writing one really takes alot of time! :) But I will definitely update the FAQ when I have new information. Please e-mail me if you wish to provide stuff that I missed out in the FAQ or if you want to comment on it or how I can improve it. Lufia: The Legend Returns is the third game in the Lufia series. The first one is Lufia and the Fortress of Doom while the second is Lufia 2: The Rise of the Sinistrals. By storyline, Lufia 2 is the first, followed by Lufia, and finally this one. I have played Lufia 2 before but not the original Lufia. Comparing Lufia 2 with this game, I have to say that many things have changed. The systems in the game have changed drastically, especially the IP system. Lufia 2 is a good game, possibly better than Lufia: TLR, but this is my own opinion. Try playing Lufia 2 if you have not yet, and make your own judgement. This FAQ is not yet complete. There is much to be filled in. The monster list is not yet complete, there are a few monsters that I have trouble getting information on. So please bear with it for the meantime. The section on the Ancient Cave is rather sketchy too, as I have not explored it thoroughly. I also plan to add a Spells Section in the next update. I promise I will make the FAQ better than now, so drop me a note if you want to tell me how I can improve it, I will appreciate it very much! :) Hope this FAQ will help you in someway! ^_^ ======== CONTROLS ======== The controls of the game are as follows: START: -Brings up the main menu -If on the Map screen, opens Save Log menu -If in a dungeon, hold and press direction button to turn SELECT: -On the world map, brings up Map screen -On the equipment menu, allows you to remove equipment A: -Confirm selections -Hold and release in dungeons to use Wave(you can turn while charging) B: -cancel selections -Hold to run in dungeons and towns ======== GAMEPLAY ======== SPIRITUAL FORCE (a.k.a S.F.) ----------------------------- Spiritual force is the innate ability of a character. It will affect the stats of that character. Every character has his or her own type of S.F. There are 4 different types of S.F.: RED: Increases attack power(ATP) BLUE: Increases magic attributes(MAP and REG) GREEN: Increases defense and HP (DFP and HP) YELLOW: Increases speed and MP (SPD and MP) S.F. will flow in a certain way that is explained in the fighting layout section. You can increase S.F. by going to the Ancient Text section in the menu and using LP (learning points). The amount of LP needed is the square of the present S.F. number. Example: Wein has 5 RED S.F. So his ATP increases by 5 Amount of LP needed to increase to 6: 5x5=25 ANCIENT TEXT ------------ Ancient text can be found throughout dungeons in the game. Once you use it, it is gone. So there are infinite copies of Ancient Texts that can be found in dungeons. Every dungeon will have its own Texts. You can check item shops in nearby towns for information. After teaching a character an Ancient Text, it will become an IP. All characters come with their own IPs, some unique and cannot be found. All Ancient Texts require a certain amount of S.F to be learnt. IP -- It is a skill that a character has. When you use IPs, your IP meter will be drained. Your IP meter is the bottom meter when you enter battles. The IP meter increases when you are hit, even if the attack misses. The amount of IP increased depends on how much damage is dealt to you, compared to your character's original HP. Every IP uses a certain amount of your IP meter. If the character has the S.F. that was required to learn the IP, the IP required will be its normal. If the character does not(due to changes in positions), the IP required will be more. MAGIC ----- Magic can be learnt at churches in towns throughout the world. It takes fixed amounts of LP to learn magic and fixed amounts of MP to use it. There are also different elements of magic, with monsters being weak against certain types. Magic can also be used to travel, like Warp. SAVING THE GAME --------------- You can only save the game at save point or church. The Save Log function is NOT a save game. After you load it, the log will disappear. As such, it is easy to lose a log. The log is only to make stopping the game easier when you are in a dungeon or the Ancient Cave. So try to save properly as much as you can. And save in multiple slots too, there have been many cases of people losing their save slots due to glitches. =============== FIGHTING LAYOUT =============== BATTLES AND POSITIONING ----------------------- In battles, S.F. flows in a particular way. You may not see the importance of it yet as you only start with two characters at the beginning. But later on in the game, when you begin to have more characters, positioning becomes more important. The positioning matrix looks like this: [1] [2] [3] => 1st row [4] [5] [6] => 2nd row [7] [8] [9] => 3rd row Characters in the 1st row deal the most damage, but also receive the most. Likewise, characters in the 3rd row deal the most damage, but also receive the least. Should the characters at the front of the columns be killed in the same round, you will lose the battle. For example, in the case above, if characters 1, 2 and 3 are killed, you will lose the battle. But if everyone is dead except characters 5 and 9, if they are killed, you will lose the battle. There are times when you catch a monster by surprise and get to have a free round of attacks. You will see this when you get a "Pre-emptive Strike!" message at the start of the battle. You can get this message if you attack a monster from the side or back. This is where the Wave comes in handy as it can stun monsters so that you can sneak up beside it before it can move. There are also times when you are caught off guard by monsters. A "Surprise Attack!" message will appear and monsters will get a free round of attacks instead. When you are attacked off-guard, the positioning will also change. The order could be reversed such that the last row becomes the first instead, endangering your party as the weaker characters are now at the front(if you put your weaker characters at the back). So avoid being attacked from the side or behind! S.F. FLOW --------- Example Matrix: [1= 4 Red] [2= 5 Green] [3= 3 Yellow] [4= 1 Blue] [5= 3 Red] [6= 7 Green] [7= 5 Yellow] [8= 5 Blue] [9= 6 Red] Basically, a character will get the benefits of the S.F. of characters that are in a straight line to them, no matter which direction. Character 1: 4 Red, 5 Green, 1 Blue and (3+5) Yellow Stat Bonuses: +4ATP, +5DFP/HP, +1MAP/REG, +8SPD/MP 2: 5 Green, 3 Yellow, (4+3) Red, 5 Blue 4: 1 Blue, 5 Yellow, (4+3) Red, 7 Green 5: 3 Red, (5+7) Green, (1+5) Blue and so on... The way you want your S.F. to flow very much depends on who you want to boost and what kind of a team you wish to form. If you want to strengthen your party's Magic Defense(REG), you can place characters with Blue S.F. in central positions such as 5. If you want an all rounded team, for example, you can surround a character weak in DFP with characters with Green S.F. There is no fixed way to arrange your party. ============== 2) WALKTHROUGH ============== IMPORTANT! I must say first that I have neglected hidden items that I have felt as insignificant, such as CharredNewts. I have deliberately left them out, so that e-mail me saying that I have left out so and so hidden item, unless it is a significant value. EPSIS CONTINENT =============== PATOS Items: Hi-potion x2, Hi-magic, Revive, Life Seed, Dagger, Res Ring, Dragon Egg The game starts with a scene of Seela arriving. The first person she meets turns out to be the hero of the game, you. After an introductory tussle , Wain will leave, so pissed that he forgets what he was supposed to do. Go right to Wain's house and get the Hi-Potion in the chest. Search the shelf behind his bed for another Hi-Potion. Now leave the house and go right to the item shop. Check the box on its left side for a Hi-Magic. Now, go to the back of the item shop and enter it through the back door by searching the space to the right of the rooftop. Take the Res Ring and Dragon Egg in the chests. Now leave the shop and cross the bridge to the other side. Go left to the brown house and go around it by the small path on the right side. Check the barrel for a Life Seed. Make your way back and go right to Lamika's house. Take the Dagger in the chest equip it on Wain. Leave the house and go up to the fountain. Search it for a Revive. Now save your game in the church if you want, and teach Wein Strong(it will come in use even though Seela will join you soon). Leave the vllae-enter it, and you will see a scene of Gades, the Sinistral of Destruction, coming back to life. A bolt is directed at Patos, and Lamika's house is set on fire. This is followed by a long "rescue and recover" scene in which Seela keeps on casting Strong on you (why can't she do it when she joins you, huh? Its unfair!!). After the formal introduction, without all the Bolt and evading stuff, Seela joins you on your quest of the "Great Adventure" (which doesn't sound very great). There is no need to buy any equipment now, as you will probably be wasting your gold. So leave Patos and head north-west to the Patos Cave. PATOS CAVE Items: Potion, GoddessTear, Magic Pot, Boomerang, Wake Ring, Jet Ring, Miracle, Antidote Ibla will be waiting for you in the cave. Follow him right to enter the first dungeon. After going through the basics of the game. Follow Ibla into the teleporter and leave the cave through the north exit. Continue north and enter the Tower of Death. TOWER OF DEATH Ancient Scrolls: [1F-5F] Drive, Head Crush, First Aid, Bolt Attack [6F-10F]Silhouette, Pause Palm, Persuade, Fire Attack Items: BoltBoomer Levels: 10 Before you can go deeper into the tower, Ibla catches up with you and gives you "Drive". This is followed by an explanation of S.F. aka Spiritual Force, which is very important in the game, so take heed of what he says, he doesn't repeat it a second time. Now make your way through all 4 floors of the tower and face Gades. It IS possible to defeat him, but you will need to have a bit of luck and about 8-9 Hi-Bombs with you. See the bosses section on how to defeat him. If you defeat him, you will receive the Gades Bracelet, and alot of Skill points. Regardless of whether you defeat him or not, he will still fry you and Wein will run away. Before you go, check the left side of the ruins, near where Gades was standing for a Bolt Boomer. Now leave the Tower and head west to Laphon Cave. LAPHON CAVE Ancient Scrolls: Investigate, Crackbuster You will be warned by the second guard should you attempt to enter the Laphon Cave dungeon as the monsters can easily kill you at your present level. If you wish, you can still enter the dungeon to find some Scrolls before leaving. After leaving Laphon Cave, head southwest across a bridge and enter Albano. ALBANO Items: GoddessTear, Mind Seed, Skill Seed, Wisdom Seed, Miracle(3), Hi-Bomb Go right to the house with the blue roof and check the two barrels at its front for a GoddessTear. Now go up past the fountain and go left to the back of the item shop. About 3 spaces from its right side, there is a secret door just like the one in Patos. Enter and take the Awake and Sonic Ring in the chests. Leave the item shop and go left to the crates and check them for a Miracle. Continue on left past the entrance of a bridge to the leftmost flowerbed in the corner. Check it for a Mind Seed. Now enter the house right below and check the right side of the fireplace for a Miracle. After you have done your shopping or saved your game, cross the bridge and enter Fugo's House. When you walk along the main pathway, you will see Fugo chasing a thief and a short brawl will ensue between Wein and the thief (looks like the first time Dekar met Guy, if you haved played Lufia 2 before :) After the scene, enter Fugo's house. Enter the room with many bookshelves and check the shelf second from the right for a Miracle. Now go up to the 2nd floor and check the right part of the crest in the center for a Hi-Bomb. Enter Etral's room, the room on the left and search the brown table on the left for a Wisdom Seed. Now go to Fugo's room and check the right part of the empty fireplace for a Skill Seed. Leave the town and head west to Slani Cave. SLANI CAVE Ancient Scrolls: [B1-B5] Concentrate , Cooking, Holy Attack [B6-B12] Pressure Pt. Items: Gold 100, Revive, GoddessTear, Bomb Make your way to B4 of the cave and follow the path till it forks straight up and right. Take the path up to save your game and then follow the other fork. You will meet Dei, the master thief. After another argument over Wein's brain matter, Dei escapes and you will have to make your way out of the cave.(Actually, Seela is just as "stupid") Go back north-east to Majari. MAJARI Ancient Scrolls: Dash Attack Items: Angry Ring, Life Seed, Speed Seed, Body Seed, X-potion, Hi-Bomb Take a walk around town and talk to the people around. Don't rest in the inn yet! Enter the house in the bottom right hand corner chest. Then go to the shelf beside the sink to find a Life Seed. Leave the house and search the well outside for a Speed Seed. Now go up to the brown house. See the barrel on the right side of the house? Check it out for a X-potion. Go further up to the 3 stumps. Check the rightmost stump for a Body Seed. Enter the house itself and take the Angry Ring in the chest. And now here comes the cool part, move down to the back of the Inn/Weapon shop and go to the square that is just to the right of the pinnacle of the roof. Enter the back of the inn and take the Hi-Bomb in the chest, then talk to the innkeeper for a free stay! Save your game if you want to and try leaving the village. A monster comes charging into the village and Kobin is hurt. Dei appears (where the heck did he hide?!)and you team up to fight the Belumie. After you defeat the Belumie, Fugo appears and shows his "gratitude" for all your trouble. Dei is captured and Kobin tries to save him but entrusts you with the mission instead, giving you "Dash Attack". Now leave Majari and go south back to Albano. ALBANO Items: Miracle, Bug Crush Go all the way to Fugo's House and enter the room with many bookshelves on the 1st floor. Check the 4th bookshelf from the left and a secret passageway will be opened. Enter the passage and check the red statue on the left for a Miracle. Open the chest to get Bug Crush. Equip it on Wein and descend the stairs. Go down one more flight of stairs to emerge in Fugo's basement B2. FUGO'S BASEMENT Ancient Scrolls: Lock-On, Dash Attack, Instinct Items: Gold 100, X-potion, Hi-magic, X-magic, Life Seed, Lthr Shld, Trick Ring Basements: 7 After you go past B7, make your way to the Healing Point and check the grating on the right for a Lthr Shld. Save your game and go forward to fight the Belamie. After defeating it, check the gold piles for a Trick Ring, Gold 100 and High Magic. Open the chests for an X-Magic and X-potion. GO through the gate and take the Life Seed in the chest before talking to Dei. Now leave the dungeon. The moment you go through the bookshelf, you will be caught by the librarian and your party will escape. Just as they are about to leave, Gades appears again! It is possible to defeat him here also. If you manage to, you will get the Gadesblade. After the incident, you can talk to the carpenter in front of the destroyed house for help in rebuilding Melissa's house in Pato. But he will not be able to start work until you find a certain wood on the Lidal continent. If you wish, you can also talk to Lurissa (the girl surrounded by flowers) in Majari to rescue her father in Laphon Cave. You will get a Dragon Egg for your efforts. Note: If you come back and talk to Etral after defeating Gades, you can get a Dragon Egg. BROFFO CAVE Ancient Scrolls: Puzzle DON'T enter the dungeon! I repeat again, DO NOT enter the dungeon! This is no joke this time, the monsters are very strong and it is impossible to defeat them now. Enter at your own risk! For now, just pass through the cave and go north-west to Siantao. You will get a chance to bash up the monsters much later, if you want to complete the ultimate sidequest, the Ancient Cave. SIANTAO Items: Hi-potion, X-magic x2, GoddessTear, Smallboomer, X-bomb x2, Speed Seed, Wisdom Seed, Skill Seed, Mind Seed, Power Seed, Poison Ring The port city of Epsis, currently being harrassed by a bunch of thugs. (Lufia2 players should recognize the music here :) Go up past the first stack of crates and check the single crate in the second stack for a X-Magic. Now continue up past the ship and enter the brown house. Take the Small-Boomer in the pail and go up to the 2nd floor. Check the cupboard for a X-Bomb and take the X-Magic in the chest. Leave the house and go left to the small park. Search the flowers at the end for a Speed Seed. Now go down to the back of the item shop for another "backdoor" and take the Wisdom, Mind, Skill Seed and Poison Ring. Enter the shop through its entrance and go to the bottom left hand corner for a GoddessTear. Leave the shop and go down to the crate on the left of the inn and search it for a Power Seed. Now save your game if you wish and go to the back of the house you got the X-Bomb from. You will meet the Garland gang threathening a girl. Before you can save her, Aima appears and gets rid of them. After the introduction, a messenger will appear and say that Leong Temple is on fire. After Aima leaves, check the barrel on the right for a Hi-Potion and head north-east to Leong Temple. LEONG TEMPLE Items: ConfuPowder, Life Seed The moment you enter, check the front of the left statue for ConfuPowder and the side of the right statue for a Life Seed. Continue all the way up to the Leong Temple. Aima will be standing inside the burnt temple. Talk to her and she will join your party in order to rescue her master. Now head west to the Gang's Hideout. GANG'S HIDEOUT Ancient Scrolls: Blind, Accurate, Seal Palm, Assassinate Items: Fake Ring, Life Seed, Revive Basements: 6 There will be two Garland Gang fighters guarding the entrance to the cave. Note that these two enemies are stronger than the normal ones in the cave. They should not be too much of a pain. Knock them out and enter the dungeon. The monsters here are mainly the same as in Laphon Cave. After reaching the bottom, turn right at the fork and take the items in the 3 chests. Save your game if you wish and head back and up to the room to fight the Garland Boss, who is quite a hard boss. After defeating him, you will get the Prison Key. Now leave the room and head right to unlock the room that holds Aima's master. After a short reunion, a quake will occur and Aima will suggest leaving the cave. Make your way out of the dungeon and head back east to Siantao. SIANTAO/LEONG TEMPLE Ancient Scroll: Energy Punch Items: HiPow Ring When you enter the village, it has been destroyed completely. Seems like THE pain in the ass is back again. Talk to him and your party will attempt to fight him again but this time you don't even get to go to battle. A tragic confrontation ensues between Aima's Master and Gades. After Aima buries her master at Leong temple, she will formally join you and you will get the A.S. "Energy Punch". Check the master's grave for a HiPow Ring. Now head all the way back south to the Tower of Death. TOWER OF DEATH Ancient Scrolls: [1F-5F] Drive, Head Crush, First Aid, Bolt Attack [6F-10F]Silhouette, Pause Palm, Persuade, Fire Attack Items: Coldrapier Levels: 10 Go up past to the 4th floor and past the ruins, where you could not enter before. Take the Coldrapier in the chest. Go further into the tower and past the 10th floor. Continue up until you reach the healing point and save point. Save your game and enter the room to fight Gades for the third time. This time is not a rehearsal like the previous two, its a real do-or-die battle! Good thing is that Gades is much weaker here than before (or that you are stronger :) so you should be able to defeat him quite easily. After defeating him alas(yay!), cast escape to get out of the tower and head north back to Siantao. Note: You can go back to Albano now and talk to Etral in Fugo's mansion to get a Dragon Egg. LIDAL CONTINENT =============== SIANTAO/CAAN Items: Body Seed, Unded Ring Go towards the jetty and talk to the captain to sail to Lidal continent. You will arrive in Caan, the port city of Lidal. Head up and enter the house above and check the bookshelf behind the bed for a Body Seed. Go further up and around the back of the item shop. Search it for the usual backdoor and take the Unded Ring and Iceboomer in the chests. You can also talk to the shopkeeper to buy different things if you go by the backdoor, but they are pretty useless. Leave the shop and head right past the inn to the house in the right-hand corner. Enter the house and take the Mind Seed at the stove. Open the chest for a Miracle. Now exit the house and check the crates on its right side for a Dragon Fang. DO NOT use the inn the normal way, it costs 200G! Try going through its backdoor... When you have done all that you need to do, try exiting Caan. An old knight will appear, wounded, and mumbling about saving the Princess. Before you can stop him, he rushes out again. Leave Caan and head northeast to the Deserted Lighthouse. DESERTED LH Ancient Scrolls: F. Barrier, Dark Sword, Scatter Hit, Cure Items: Ghost Ring, Revive Levels: 11 When you enter, fight your way up to level 6. There you will meet the old warrior that you saw in Caan. Fight the TowerSnake and Randolph will join you. Continue and make your way up further to the top level. Check the two rooms on the left and right side for a Revive and Ghost Ring. There are also save points and heal points in the rooms. Go to the centre platform and you will see the Princess Melphis fighting the DevilGrome. After joining her and defeating the grome, the princess will be introduced to your party and she will join you. Now head south-east to Tomis Cave. TOMIS CAVE Ancient Scrolls: Force Shield Items: Jump Ring Basements: 7 Go straight to the dungeon itself and go right for the exit. Once again, you will be warned of going into the cave as the monsters are strong. This time, they are not as strong as in the Broffo Cave. Still, enter at your own risk! If you do manage to survive, you should be able to gain in levels quite a bit. When you get to the bottom, you will find a chest containing the Jump Ring, which increases your speed by 50. Actually, this cave is part of the Cat Ring subquest. You can try the sub-quest by talking to Rudo in the house you first enter in Caan. If you do not wish to enter, just leave the cave and come back later on. After exiting the cave, head south-east to the port town of Tomis. Note that you might see a bridge to the east of Tomis. This bridge will lead to the Copley Forest, which you cannot enter as yet. TOMIS Items: X-potion, Wisdom Seed, Lucky Erng, Sanity Rng Talk to the lady when you first enter the town. She will tell you what is happening in Tomis and about the pirates. Now enter the inn right above and take the X-potion in the chest. Go round the back of the inn and search the lone crate in the left corner for a Wisdom Seed. Now head down towards the back of the item shop. As usual, there is a backdoor. Enter and take the Lucky Erng and Sanity Rng. After you have done saving ,resting and learning magic(Absorb is THE spell! Be sure to teach it to Seena and Melphis), head to the house in the center and talk to the lady. Buy the ferry ticket and head for the dock. Enroute to the next continent, pirates will attack you. After Wein is insulted yet again -_- , Aima will display her skills (boo to the crybaby!) on the pirates. After the guards are take care of, you will be free to move. SHIP/PIRATE SHIP Ancient Scrolls: Charge, DoubleKick, Ice Attack, Split Attk Items: BoltBoomer, Life Seed, Power Seed, Chill Ring Basements: 5 First, check out the room behind you, on your own ship. There will be a healing point. Search the cupboard beside the bed for a Life Seed. Now cross the plank and enter the room on the pirate ship. Check the stack of crates for a BoltBoomer and take the Revive in the chest. Now go down the stairs to the dungeon itself. Make your way through the dungeon and you will eventually reach a cabin. Enter the room and take the Wisdom Seed and Chill Ring in the chests. There is also a Skill Seed in the leftmost shelf. You can also use the bed in the upper right corner if you wish to heal yourself. Now head back to the corridor and carry on. Check the left barrel of the two barrels on the way for a Power Seed. In the pirate's room, there is also a Dragon Fang in the barrels on the left. After you defeat the Pirate Head, leave the dungeon. Just as you are crossing the plank to the other ship, another ship will come rushing at you. Meet Deckard, the good pirate. After the pirate ship is sliced into half, you will return to Tomis(safely :). TOMIS/PIRATE ISLAND Ancient Scrolls: Split Attk, Ice Attack, Charge, DoubleKick Items: Potion, X-potion x2, GoddessTear, Speed Seed, Wisdom Seed, Giant Ring, Wizrd Ring, Miracle, Wing Ring, Skill Seed, Smart Ring, Dragon Egg Basements: 14 Head to the ticket house and talk to the small boy Keit. He will promise to lead you to the pirates' hideout. Now take a trip on the ferry once again and you will head to Pirate Island. After you land on the beaches, head left and take the Giant Ring in the chest. Now head to the other end at the left and take the Speed Seed. Enter the dungeon itself. Most of the enemies here are similar to the ones in the Pirate Ship, except for a few exceptions. When you reach the first bottom, go all the way to the right first. Ignore the room that you will pass. Enter the room at the end and take the X-potion and Potion in chest. Now enter the room with the savepoint that you passed at first. You will be caught in a trap. After a short scene with the Pirate Boss, he will leave with Melphis and you will fight the Alligator. After you defeat the wimp, the pirate guards will escape and you will be free to move again. Leave through where the Aligator came from, and enter the teleporter. You will end up in the place where you fell for the trap earlier. Take the Dragon Egg, Miracle and Wing Ring. Now go back to the room with the cage. Make a round about the cage and go out to the corridor. Go left and take the GoddessTear in the barrel. Enter the room above and take the Wisdom Seed, Revive and Wizrd Ring. Jump down the hole to go back to the enclosure once more. Make your way to the corridor and take the right fork now. Go down the stairs and go further through the dungeon until you reach the bottom B15. Follow the path and you will end up the Pirate Boss' room. To the left, there is a Hi-potion in the barrel beside the crates. To the right, there is a Skill Seed in the barrels. Finally, step onto the platform and face the Pirate Boss. After you defeat him, take the Smart Rng and X-potion in the chests before making your way into the teleporter. You will be transported out of the cave. Talk to the fallen Keit and you will set off on a chase for the Pirate Boss. Deckard will come to help once again and he will join you in the final showdown with the Big Squido. After defeating the Big Squido, the Pirate Boss will finally be defeated. The ship will then make its way back to Tomis. After you leave Tomis, make your way east across the bridge and enter Copley Forest. COPLEY FOREST Ancient Scrolls: TyphoonToss, Stealth Hit Items: Good Wood Stages: 8 After you have gone through about 4 stages of the dungeon, you will find that you are caught in some form of maze. After several times of walking through the same place, Seena will get fustrated and quarrel with Wein. She will leave and you will have to proceed without her. After going through the dungeon, you will meet up with Seela and the forest spirit Mousse who will join your party.(while Wein goes for a spin :) Before you leave Copley Forest, check the big tree in the clearing to get the Good Wood. Now head north to Cobe. At this point, you can warp back to Patos and hand the Good Wood to Grantz for rebuilding Lamika's house. She will give you a Dragon Egg in return. Enter the newly rebuilt house and take the Miracle in the chest before warping back to Cobe. COBE Items: X-magic, Power Seed, Speed Seed, Weird Ring, Wizrd Ring Enter the item shop/inn and go to where the beds are. Check the bottom right bed for a Speed Seed and take the Weird Ring in the chest. Go up to the second floor and check the armor in the lower left corner for a X-magic. Now leave the shop and go around the back and search for the hidden backdoor. Take the Wizrd Ring in the chest. Also, go down and right to the well to get Power Seed. You might want to teach Melphis Champion X, as the spell will be of great use in future, even though it takes a whopping 1500 LP. When you are ready, leave Cobe and head towards the Tower of Illusion. TWR. ILLUSION Ancient Scrolls: [1F-10F] R.Blade, Cure Force, Vital Aim [11F-15F] Holy Sword, FinalDance, Jump Slash Items: Life Seed, Absorber, Sanity Ring Levels: 15 Go up to L10 and head right first before entering the middle room. Take the Life Seed, Sanity Ring and Absorber. Enter the center room and fight General Gohl. After you defeat him, he will reveal that the Ultra Weapon has fallen into the hands of Deraf. Leave the Tower and head west across the bridge to Alstadt castle. After Melphis talks about the route by sea, head back to Cobe. COBE Go to the wharf and talk to Nicky. After debating with him, he finally volunteers to ship your party to Alstadt kingdom. When you are confronted by a battleship, Deckard emerges once more but he refuses to help. But when the battleship comes alongside your ship, Deckard jumps to your boat to fight alongside you against the Battleship. After you defeat the Battleship, Deckard will join you for good and you will head to Alstadt. ALSTADT KINGDOM/DNGN. Ancient Scrolls: Grounder, FalconDance Items: Hi-potion, Big Boomer, Boltboomer, Hi-bomb, X-bomb x2, Revive, GoddessTear x2, Miracle x2, Life Seed, Wisdom Seed, Mind Seed x2, Skill Seed, Prtec Ring, Sanity Rng, Witch Ring, Crown Basements: 11 After you enter Alstadt, go down and left into a room like a weapon storehouse. At the far upper right corner behind the cannon, there is a Life Seed. The guard will also sell weapons to you. Now head left and you will meet a priest who also acts as a inn. Now enter the dungeon. The monsters in the dungeon are pretty fast, even faster than Dei. You have to go up in this dungeon, instead of going down as per normal. When you reach the top, check the painting for a Big Boomer. Go down and check the flower emblem for a Boltboomer. Exit through the opening and go left to the painting beside the plant for a Wisdom Seed. Now enter the passage between the plants to the crosspaths. Enter the left room and check the center bookshelf for a Miracle. Go to the right and search the right wall candlestick for a GoddessTear. Take the Mind Seed, Prtec Ring and Revive in the chests. Straight ahead will be a church. If you want, there is a Hi-potion at the right trees when you just exit the castle. Now go up the stairs and check the mirror for a Hi-bomb. Melphis' room is on the right and you can use the bed to rest there. There is also a Mind Seed at the fireplace. In the left room, there are 4 chests containing GoddessTear, Miracle, Sanity Rng and Witch Ring. When you are ready, enter the center room to fight Deraf. After you defeat him, search the throne for a Crown. Go straight ahead until you reach Deraf once more. You will have to fight the Ultra Weapon. After the weapon goes down, a man clad in golden armor will appear. Meet Amon, the Sinistral of Chaos, the one who turned Deraf evil. After Amon leaves, take the Skill Seed and GoddessTear in the two chests and leave the castle. Go left and up to the upper right corner. Check the castle wall for a Body Seed. Leave through the main entrance. As you are leaving the kingdom, check the front of the two cannons outside to get 2 X-bombs. Now head back east to the Tower of Illusion. TWR. ILLUSION Ancient Scrolls: [1F-10F] R.Blade, Cure Force, Vital Aim [11F-15F] Holy Sword, FinalDance, Jump Slash Make your way past where you fought General Gohl before and head further up into the tower. The monsters on the higher levels are strong, so be careful! The Medusas can easily confuse or paralyze all your characters and the High Hydras do alot of damage too. When you reach the top dais, you will fight Amon, the second Sinistral. After you defeat Amon, leave the tower and head back to Alstadt Kingdom. ALSTADT KINGDOM When you enter the kingdom, go to the bridge leading to the castle. Amon will appear once again and attempt to create chaos once more before he dies. After the scene, Deckard's real identity will be revealed. You will now be able to use Deckard's boat and can access places like the Ancient Cave. But you will be unable to enter most of the other dungeons in the other 2 continents, so head east to Elcoranos on Fante Continent. FANTE CONTINENT =============== ELCORANOS Items: GoddessTear, X-magic x3, Miracle, Power Seed, Dragn Ring Head right from the entrance into the inn and take the GoddessTear in the barrel. As usual, there is a backdoor that will allow you to use the inn for free. Make your way around the back of the inn and check the barrel for a X-magic. Enter the house above and check the single shelf in the room for another X-magic. Also, check the chest for yet another X-magic. Leave and go left and down and enter the item shop through its backdoor. Take the Power Seed and Dragn Ring in the chests. Leave the shop and go round the front. Check the crates on the left for a Miracle. Talk to the soldier at the fountain and leave the town. Head east to Mistra Cave. MISTRA CAVE Ancient Scrolls: Speed Attk, Bolt Sword, Force Shot Items: X-magic, Miracle, DestBlade Basements: 10 Go straight upon entering the cave. When you come to a crossroads, go right first. Stand below the pillar and face right towards the lava. Search it for the DestBlade. Now go right and into the dungeon. When you reach B10, go up for the save point and healing point. Now head to the extreme right and take the Miracle and X-magic in the chests. Enter the centre room and you will fight the Ancient Dragon with Conas and another soldier. After you defeat the dragon, leave the cave and head back to Elcorano. ELCORANO Items: Dragon Scale(optional) Go to the fountain and talk to Conas. He will attempt to confess his love for Karinas. But before he can do so, the mother of the Ancient Dragon appears (you weren't thinking that it was going to be that easy, were you :) This battle is like the first and second battle with Gades, whether you win or not does not matter. If you do win, the dragon will drop a Dragon Scale armor, which has high magic protection. Whether you defeat the dragon or not, a mystery man will appear and finish it off. He is Daos, the Sinistral of Doom, the leader of all the Sinistrals. He will kill Conas and the entire party will be shocked by the power of Daos. After seeing your strongest foe so far, head back to Mistra cave and continue south to Redwood. REDWOOD Items: X-potion, X-magic, Life Seed, Luck Blade Welcome to the casino town of Lufia! Upon entering, go to the upper right-hand corner of the town. Enter the house and check the fireplace for a Life Seed. Go behind the house and check the barrel for a X-potion. The church is at the left corner, and there are useful spells such as Sleep and Mirror that you can learn. Now enter the Casino in the centre of town. You will meet the expert gambler Ruby for the first time. After the scene with Tak, go to the upper right corner and take the X-magic in the chest. On the second floor is the registration for the Monster Track and on the third floor is the item shop. Register for the Monster Track and go down to first floor again. Check the area on the table to the left of Tak for a Luck Blade. Leave the casino and head to the inn to rest. AZOLES CAVE Ancient Scrolls: Afterimage, Heavy Noise Items: Speed Seed, Mind Seed, Rockt Ring, HiPow Ring Basements: 10 Fight your way through the dungeon until the bottom. The monsters are rather strong in Azoles, with hard monsters like Trolls and KillerArmrs. When you reach the bottom, head to the right end to the save point and take the Rockt Ring, Mind Seed and HiPow Ring in the chests. Now enter the center room and you will meet Ruby once again. After the brief tussle with Tak, you will fight the Big Mouth with Ruby. After the battle, Ruby will be introduced to the team and Wein will...(as usual, insults :) Before leaving the cave, go to the left and take the Speed Seed in the chest. Warp back to Redwood and go to the second floor of the casino and talk to the Monster Track organiser, Leydock. He will invite you to his mansion. Head back to Azoles Cave and go straight through to the other side. Leydock's mansion will be to the east. LEYDOCK'S MNSN./LEYDOCK'S DNGN. Ancient Scrolls: CrossMirage, Support Items: X-potion, GoddessTear x4, Hi-magic x2, Miracle x2, FireBoomer, BigBoomer, Mind Seed, Dragon Egg Basements: 5 Upon reaching the fountain, head right and up and take the Revive in the chest. Now enter the mansion and go up to the 2nd floor. Walk past Leydock and enter the left room. Check the leftmost bookshelf for a GoddessTear. Enter the right room and check the bed for a Big Boomer and take the Miracle and GoddessTear in the chests. Go up to the 3rd floor and go to the rightmost cubicle and take the Dragon Egg in the chest. Go further up to the other two rooms. Take the GoddessTear in the chest and check the cupboard in the other room for a Hi-magic. Now go back to the second floor and talk to Leydock, he will prepare a sumptous feast for your party. All of the members except Dei will eat the food, which turns out to be drugged. (Talk about being destined to fight Sinistrals, even Wein needs Dei to rescue him:) You will end up in the Leydock mansion dungeon. Save your game and heal if you wish. Now head right along the pathway. Check the crest on the way for a GoddessTear. Continue till you enter the room with the soldier and enter the dungeon itself. Try to avoid fighting as it is not worth it with only Dei and Wein. When you reach B5, go up at the first path you see. take the FireBoomer and Mind Seed. Continue all the way left and down to a room and take the Hi-magic and X-potion in the chests. Now go back up and enter the centre room. You will discover the horrible purpose of Leydock and its really gross. x( After you defeat Leydock, check the second "statue" from the right for a Miracle. Leave the mansion and head east and north to Tanba. NOTE: It is possible now to try the Egg Dragon subquest as you can now access all the Dragon Eggs. But it will be rather inconvenient. I would recommend waiting until after the Tower of Sorrow, when you get a better form of transport. TANBA Items: X-potion, Hi-magic, X-magic, GoddessTear x2, Miracle, Life Blade, Bunny Ring Go right and enter the inn. Go up to the 2nd floor and check the cupboard at the left for a Bunny Ring. Exit the inn and go to the left of the item shop. Check the barrel for a X-magic. Enter the shop and take the Hi-magic in the chest. Now go around the back of the shop and enter through its backdoor. Take the GoddessTear, X-potion, X-magic and Miracle in the chests. Leave the shop and go up to the Tanba cemetery. Check the tombstone in the upper right corner for a Life Blade. Now go right down to the church and go round the trees on the right. Go to the left corner and check the side of the church for a GoddessTear. After you have finished your business, head north into Tanba cave. TANBA CAVE Ancient Scrolls: Chaff, Shadow Hit Presently, the dungeon in the cave is too hard for your party (unless you have spent time in the Ancient Cave and have the Legendary Weapons with you). The monsters in the cave are those of the last dungeon, such as Lucifer. The stuff at the bottom is useful only if you are trying the Egg Dragon subquest. So just go right and head for the Tower of Sorrow for now. TWR. OF SORROW Ancient Scrolls: [1F-6F] ScatterMist, Strong Cure [7F-13F] White Whale, UltimateBet [14F-20F] Fire Sword, Revive Make your way up to 7F and go to the center to fight Daos for the first time. After flaunting his power, Daos will stop the battle and Jan will hit him with a killing blow. Take the Hi-magic and Revive in the two chests at the side and leave the Tower for now, going back to Tanba. Note: It is possible to defeat Daos within the 3 rounds. Check the Boss section for tips. TANBA Items: Engag Ring Head towards the town square and you will see the wedding between Jan and Sammi. But halfway through, an uninvited guest appears and the entire wedding results in a tragedy. You will fight Daos again, with him ending the battle in 3 rounds as before. (aargh! why can't he just fight!!) After Jan is buried, check his grave for a Engag Ring. (why would a wedding ring be able to bargain with merchants?!) Leave the town and head northwest to Mologoro. Note: As in the Tower, you can kill him before he ends the battle. If you do, you will get a very cool piece of equipment... MOLOGORO Items: Revive, Hi-magic x2, X-magic, Smallboomer, GoddessTear, Mind Seed, Body Seed, Bunny Tray Check the barrels to the left of the inn for a Hi-magic. Now go left and round to the back of the item shop and enter it's backdoor. Take the X-magic and Mind Seed in the chests. Now go left and up past the bridge and go around the church to the town's upper left corner. Check the second fence from the left for a Body seed. Go all the way to the right and enter the house there. Check the shelf beside the sink for a Smallboomer and take the Revive in the chest. Now enter the lab and go up to the 2nd floor. Take the Bunny Tray in the chests. Go up to the 3rd floor and check the chest for a GoddessTear. Go to the room on the right and search the plans on the table for a Hi-magic. Now leave Mologoro and head south across the sea to Gologolo Cave. (Note: If your ship is elsewhere, just cast warp to Mologoro on the world map and your ship should appear on the beach) GOLOGOLO CAVE Ancient Scrolls: Solid Attk Items: Revive, X-magic x2, GoddessTear, Miracle, Life Seed Basements: 9 Check the chest at the right for a X-magic. Now enter the dungeon and make your way to B9. Beware of the Samurais and Ninjas as they both have one-hit KO attacks. When you reach the bottom, go all the way down and check the chests for GoddessTear, X-magic and Life Seed. Go up and head right to a room where Isaac is. The digging machine will wake a Fire Dragon up, who will blow your butts out of the cave :) Isaac will then take you and your ship back to Tanba. You can go back to the bottom of Gologolo cave as there are items that can be found. There is a Revive in the hole under the digging machine and there is also a Miracle inside the lava where the Fire Dragon came out from. Now go by ship to the back of the Tower of Sorrow and enter the Tanba shrine. TANBA SHRINE Ancient Scrolls: Shadowdance, Heal Force Items: Hi-magic, X-magic, GoddessTear x2, Miracle, Power Seed Levels: 10 When you enter, check the left stand on the second row of stands for a Revive. Take the GoddessTear and Power Seed in the chests. After going through the door, check the right stand on the third row of stands for a Hi-magic. Now enter the dungeon and make your way up to 10F. Beware of the Demons as they are difficult to kill. If you have the Jump Ring, equip it on Wein to kill the Demons easier. When you reach L10, go straight up and take the Miracle in the chest. Now go down to the junction and head all the way right and down and take the X-magic. Also, go up and take the GoddessTear in the other chest. If you wish to beat Daos later on, you should have the Red Beret and Unded Ring to make things easier. You should also have a strong weapon for Wein, such as the Alum Blade or Maxim Blade. So de-equip them from whoever is using it. Now enter the centre room where the Floatium is. Seena and Wein will be sucked into the Floatium and stranded in the Tower of Sorrow. TWR. OF SORROW Ancient Scrolls: [1F-6F] ScatterMist, Strong Cure [7F-13F] White Whale, UltimateBet [14F-20F] Fire Sword, Revive Items: X-magic You will be warped to the 14th floor of the tower. There will be a heal and save point and also a old man who sells items that can be equipped by Seela and Wein. Take the X-magic in the chest and enter the dungeon. Make your way up to the 20th floor and you will fight Daos once again. It is possible to defeat him here, but even if you don't, it doesn't matter. If you do, you will get the Daos Ring. No matter what the outcome, Daos will fry you and the rest of the party will come to your rescue. You can now use the airship, which is the fastest form of transport. You can also access Rosplett Continent and the Al Cave in the center of the map, directly below Gulduck. Now head back to the Tower of Sorrow. This time, go up to L7 and go ahead where you previously could not. Take the Miracle in the chest and continue up. Go all the way up to L20. There, you will meet Daos in a final confrontation. After you defeat him, leave the tower and head south to Rosplett Continent. Go through the Rosplett forest and enter the village of Midy. ROSPLETT CONTINENT ================== MIDY Items: Hi-potion x3, X-magic, Boltboomer, Miracle x2, Skill Seed, Bunnysuit Go straight up and check the barrel beside the inn for a Mind Seed. Enter the inn and take the GoddessTear in the chest. Now head left to the shop stump and enter through its backdoor. Take the Hi-potion, Mystery Pin, Boltboomer and Miracle. (Try talking to the shopkeeper, hehe) Now go up across the bridge and go left. Check the barrels for a Miracle. Head right and enter the treehouse. Check the sink for a Hi-potion. Now go up to the 2nd floor and take the X-magic in the chest. Also, check the cupboards for a Bunnysuit and Skill Seed. Go outside on the 2nd floor and check the left corner for a Hi-potion. Now talk to the female elf in the room and she will tell you that Milka is waiting for you at the Rosplett Shrine. So head south-east to the Rosplett Shrine. ROSPLETT SHRN Ancient Scrolls: Card Stream, EnergyPunch, Force Wave Items: Revive, Hi-magic x2 Levels: 10 Go straight and take the Hi-magic and Revive in the chests. Now enter the dungeon and make your way up to L10. Beware of the monsters in the cave, especially the Hydra and the Leech. The Hydra can attack 8 times with quite a high ATP! The Leech has such a high MAP that if any of your characters get hit by a single-person spell, he or she will probably die. The Leech also can cast Destroy, so kill all Leeches at sight!! When you reach the top, talk to Milka in the centre. She will tell you about Dual Blade and the resurrection of the Sinistrals before joining you. Check the orb before leaving for a Hi-magic. Now take the airship and head northwest to the islands in the centre of the map. There will be a cave on the largest island. |
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