Mario & Luigi: Superstar Saga Walkthrough :
This walkthrough for Mario & Luigi: Superstar Saga [Game Boy Advance] has been posted at 02 Mar 2010 by lucariothelegendofmew and is called "FAQ/Walkthrough Final". If walkthrough is usable don't forgot thumbs up lucariothelegendofmew and share this with your freinds. And most important we have 16 other walkthroughs for Mario & Luigi: Superstar Saga, read them all!
Walkthrough - FAQ/Walkthrough Final
.___ ___. ___ .______ __ ______ | \/ | / \ | _ \ | | / __ \ | \ / | / ^ \ | |_) | | | | | | | | |\/| | / /_\ \ | / | | | | | | | | | | / _____ \ | |\ \----.| | | `--' | |__| |__| /__/ \__\ | _| `._____||__| \______/ AND __ __ __ __ _______ __ | | | | | | | | / _____|| | | | | | | | | | | | __ | | | | | | | | | | | | |_ | | | | `----.| `--' | | | | |__| | | | |_______| \______/ |__| \______| |__| ________ _____ __ ___/___ ______________________________ /______ ________ _____ \_ / / /__ __ \ _ \_ ___/_ ___/ __/ __ `/_ ___/ ____/ // /_/ /__ /_/ / __/ / _(__ )/ /_ / /_/ /_ / /____/ \__,_/ _ .___/\___//_/ /____/ \__/ \__,_/ /_/ /_/ ________ __ ___/_____ _______ ______ _ _____ \_ __ `/_ __ `/ __ `/ ____/ // /_/ /_ /_/ // /_/ / /____/ \__,_/ _\__, / \__,_/ /____/ VERSION:FINAL Mario and Luigi Superstar Saga ------------------------------ E for Everyone Game Boy Advance-->Role Playing Designed and Produced by Nintendo //==================// // Table of Contents// //==================// Introduction ++++++++++++++++++++++++++++++++++++++++++++ 1a. Walkthrough WKTH 1b. Koopa Cruiser KPCR 1c. Stardust Field Mushroom Side SFMS 1d. Stardust Field Beanbean Side SFBS 1e. Hoohoo Village HHLL 1f. Hoohoo Mountain HHNN 1g. Descent DSCN 1h. Beanbean Town and Castle BBTC 1i. Continuing South CNTS 1j. Chucklehuck Woods CHHW 1k. Beanbean Town Revisited BBTR 1l. Woohoo Hooniversity WHHO 1n. Fire and Thunder FRTH 1o. In the Sea Floor ITSF 1p. Beanbean Town Revisited 2 BBT2 1q. Beanbean International Airport BBIA 1r. Beanbean Town Revisited 3 BBT3 1s. Teehee Valley THVL 1t. Little Fungitown LTFT 1u. Guffawha Ruins GFWR 1v. Little Fungitown Revisited LFRV 1w. Beanbean Town Revisited 4 BBT4 1x. S.S. Chuckola SSCH 1y. Gwarhar Lagoon GRLG 1z. Chuckola Woods Revisited CHWR 1ba. Beanstar Piece III BST3 1bb. Beanstar Piece IV BST4 1bc. Beanbean Town Revisited 5 BBT5 1bd. Joke's End JKED 1be. Teehee Valley Revisited TEVR 1bf. Beanbean Town Revisited 6 BBT6 1bg. Bowser's Castle BWCS ++++++++++++++++++++++++++++++++++++++++++++ 2. Badges BDGS ++++++++++++++++++++++++++++++++++++++++++++ 3. Enemies ENMS ++++++++++++++++++++++++++++++++++++++++++++ 4. Items ITMS ++++++++++++++++++++++++++++++++++++++++++++ 5. Equipment EQPM ++++++++++++++++++++++++++++++++++++++++++++ 6. Mini-Games MNGM ++++++++++++++++++++++++++++++++++++++++++++ 7. Overview OVVW ++++++++++++++++++++++++++++++++++++++++++++ 8. Beans 8BNS ++++++++++++++++++++++++++++++++++++++++++++ 9. Super Mario Brothers Classic SMBC ++++++++++++++++++++++++++++++++++++++++++++ Contact Details CNDL Version History VRSH Credits CRDT Some things don't merit a number. =================================++++++++++++================================== Introduction =================================++++++++++++================================== Where did this game come from? As a (supposed) sequel to Paper Mario, which in turn was a sequel to Super Mario RPG, an RPG for the Super Nintendo in it's last days, created in a joint project by Nintendo and Square. Anyway, enough about the game history. Me, I'm a 14 year old kid in Cold Lake, Alberta, Canada. My favorite game series would have to be Rockman EXE/X, Final Fantasy and Ogre Battle (Most underrated Strategy series EVER!). Meanwhile, I do a various amount of things in school and out of school that involve writing, and from that, hatches my FAQs. And of course, motivation. Of course, the one reason above all that I work on this FAQ, is because I took the challenge of a friend of mine-to see if I can do something more productive in six months than George Bush could. Enough said, though, as I suppose you don't want to be bored by my rambling on, so let's get to the walkthrough, shall we now? Oh, and don't mind the jokes. I just throw them in there to lighten the reading of this FAQ. And like I said, PLEASE, PLEASE do NOT ask me for Mario porn. =================================+++++++++++=================================== Walkthrough =================================+++++++++++=================================== WKTH A nice wonderful day is going on as the Goodwill Ambassador from the Beanbean Kingdom arrives(No wonder if they had a war. If I lead a country I would for sure lead it against a Kingdom with a name like that) The ambassador presents a gift to Princess Peach from the Queen Bean to improve the relationships between the two kingdoms. Suddenly, it pops out and a bunch of smoke is inhaled into the Princess's lungs. (I change my mind. I wouldn't want a kingdom that can at best offer smog) The ambassadors little sidekick does something to the princess, and she anime-sweatdrops and falls over. The two Beanbeaners(Wouldn't you hate to live under a nationality name like that?) fly off, leaving the princess unattended. Switch scene. Toad runs at the speed of the light(O_O. SHARKER!) and only needs to say two different words for Mario and Luigi to also fly off at light speed towards Princess Peach's castle. (That is, after you make like a PERVERT checking to see Mario in the shower! At least Mario is confused, and he tried to wake you up to find out what was wrong, and not to torture you!) Dragging Luigi who's tied by a rope(Such a nice case of brotherly love), Luigi ends up hitting Bowser once the brothers reach the castle, who decides to take a surprise visit to the princess, and you engage in your first battle of the game.(Hardly though what I'd call a Boss Battle, but I'll classify it as one anyway) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOSS BATTLE: BOWSER ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is an introduction battle. 'Nuff said. Ok, so maybe not, so I'll still have to go indepth on something that I SHOULDN'T. Anyway, start the battle of with a Solo Attack on Bowser, and Toad will start you off with learning the various actions in a battle. First Lesson:Hitting the button A just when you hit Bowser, you can do extra damage. This is something you can do without any drawbacks, so, USE IT! Second Lesson:When Bowser comes to attack you, you can press the A button to jump. In this game, battle actions, although are turn-based, the actual attacking could be described as action. Pressing A when Bowser comes over will NOT help. Press A when he closes his mouth and moves his chest back. In addition, in other battles, if you aren't sure if you can dodge, the A button in the upper-left will tell you that you can dodge. STRIKE THREE!(Or 4, anyway) Bowser's dead...WHAT? How can he get up after taking such a beating? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Anyway, now, you learn the situation at hand. Apparently, the Beanbean Kingdom has kidnapped Peach's voice, and replaced it with a vocabulary that is explosive... literally. Bowser and the Toads implore you to go and retrieve Princess Peach's voice. Besides, that ugly throne room has to go, and it'll be much cheaper if you just renovated it, instead of exploding it and then building over top of it. You can learn about Action Icons- field-actions that are represented by icons that show what a certain button can do out of battle- and entertain some people. For some items, do the following; Go talk to the Toad to the right of the plaza, and then jump onto the hedge to grab the Mushroom. Answer yes to his question, and he'll let you keep the Mushroom since you're off to the Beanbean Kingdom, and he'll also give you a Super Mushroom! On the same side as the Toad who gives you the two Mushrooms, going up from the Toad, when you see a small pink flag hanging from the wall, jump up the hedges, go down, and hit the box for yet another Mushroom. On the left side, go up onto the hedge, talk to the Toad, and say that you'll help him find his item. Go to the bottom of the hedge, and investigate to find the Toad's precious item. Go back up and talk to him for a 1-Up Mushroom. On the left hedge, go jump off the part of the hedge in the middle over to the isolated hedge. It may take a few times. Here, hit the block for a Mushroom. Also, talk to the Koopa, who'll explain his predicament, and answer with UP-Thatta way. After all, despite that Bowser is bad and all, you do want to be a proud, famous, and prolific citizen, do you not? Anyway, go up the the north exit(Jumping required)and leave. In this section of wherever it is that you are, talk to the two Toads and they'll give you advice on saving. Anyway, walk up, and in a scene with yet another Toad (Are the humans just gene experiment failures on Toads or something? I mean, where are all the other humans?), you'll receive a suitcase along with funds of 100 coins(!) With preparations underway, go north, and watch the utterly HILARIOUS scene, as Bowser recruits 'that green guy' and end up in the Koopa Cruiser, which is kind of basically the introductory part of this game, as in game controls. =================================+++++++++++++================================= Koopa Cruiser =================================+++++++++++++================================= 1B-KPCR Listen to the directions, and then save. Walking along the cruiser, I recommend that you talk to all the Koopas to learn the controls, and get the coins from the Bros. Block. After a ways, you'll be interrupted by a photographer, and will have to get your picture taken in order to access the Beanbean Kingdom, after being hassled. (Too many terrorists, huh? That doesn't surprise me.) Anyway, follow the directions of the Koopa photographer, by first getting your photograph with Mario, pressing Start, and then getting your photograph with Mr. Green Mustache. (It's green? I didn't notice!) As of yet, I am unsure if posing or not affects your game, but I'm guessing not, since all he does is just berate you for posing, and will take your picture until he gets a good pose. Anyway, in the same hold, hit both blocks to get a Mushroom from each, and if you told the Koopa from before who was lost the right directions, you can get a 1-Up Mushroom from him. Continuing into the next room, push down the barrel, and you'll get a scolding from the Koopa there, who'll give you the directions to the deck. He'll also give you directions on how to fight if you want them. Accepting his offer, go and break the moving barrel to fight two Goombas. In this battle, you'll learn about counterattacking while dodging, and also the fact that you use B for Luigi's attacking. After the lessons, beat up on the Goombas. When you're done that, continue along downwards, and break the next barrel. After you're done taking out another pair of Goombas(along with a level up) you'll learn about the next aspect of battle; Getting in additional damage points, as well as the painful drawback. Jumping on the Goomba, you'll do damage to each, and will only require a strong hit on each Goomba. Afterwards, fight the other Goomba. Now, proceed on your original path, which appears to be getting disrupted quite a bit. In the next room, save your game, talk to the two Koopas if you want, and hit the block, which activates the Pinch Crane. In yet another funny action, the crane picks up Luigi, and Mario ends up as a lookout up on the deck. Updeck, Luigi is still hanging(Hang in there buddy!) while Mario is on watch. A Koopa comes up and reports the crossing of the borderlines between the two Kingdoms, and then leaves. Suddenly, a fireball comes out of nowhere to hit the Koopa Cruiser, thankfully not knocking you off or destroying it(Remember what happened last time?), with the only advance warning a stretching of Luigi's eyeballs. The evil witch Cackletta, as she refers to herself as, appears, and taunts Bowser and the Mario Bros. She leaves, deeming you worthless of her time, leaving her pupil Fawful behind, who makes a bad food joke and knocks Bowser down. You end up battling Fawful. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOSS BATTLE: FAWFUL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HP: 30 Experience: None Spoils: None DUN-DU-DU-DUN-DU-DUN-DU-DUN! Finally, you battle a nemesis who can even thwart... BOWSER! And Fawful's hardly even a boss. This easy *boss* always taunts you before Fawful attacks, but don't let that bother you. In fact, you should be glad that Fawful tries to taunt you. Why? When he speaks, some or all of his words will be in either red or green. If it is red, he is going to attack Mario. If it is green, he is going to attack Luigi. It's that simple. However, after a few hits when he is flying, he'll hit both Mario and Luigi, but the color he has in his words is the person he'll attack first. If you do not understand(Which I've made so it's easy to understand) Bowser will move back and forth giving you directions.(Say, how does he appear on the far right and far left side of a SQUARE battle field?) His attacks are a glowing ball that is easily avoidable and rolling as a ball which you can easily counterattack. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After you defeat this ridiculous CLOWN, he gets a new headgear, yells "I HAVE FURY!" and shoots out fireballs, and the ship explodes, while he escapes. Some weird guys are looking at the sky, and see the explosion of the Koopa Cruiser, and Mario and Luigi falling. =======================+++++++++++++++++++++++++++++=========================== Stardust Fields Mushroom Side =======================+++++++++++++++++++++++++++++=========================== 1c-SFMS Go and save at the save block, and, walking down, talk to the Koopas to receive some sense of the direction that Bowser had fell, and go and enter the castle. Two guards here will prevent you from passing through the borderline between Mushroom Kingdom and Beanbean Kingdom(Gee Mario and Luigi, couldn't you have gone to the left just a few more meters when falling?) However, you are offered an alternative - complete the mini-game Border Jump and you can pass. The way this game works is this. The two guards will move a rope around and if either Mario or Luigi get hit three times, then you lose, so you have to jump when it comes at you. It is a bit difficult, but you can't pass until you defeat this mini-game. After you beat it, the guards congratulate you, and allow you to pass. =======================+++++++++++++++++++++++++++++=========================== Stardust Fields Beanbean Side =======================+++++++++++++++++++++++++++++=========================== 1d-SFBS Crossing the bridge, one of the guards stops you, and tells you that since they were posted as the sentries there, nobody, nobody but Mario and Luigi had passed since them, and to reward you for that, he gives you a Beanbean Map. That should make navigation a bit easier. Going down the route, go and read the sign on how to cross the little crystal-like things that are blocking you from going any further. Do so, and when you do cross, hit the block for a Mushroom. Go down, and making your way across another pair of the painful blocks, hit the block there to get another Mushroom. In the next section, just go down and left along the path, and maybe fight the monsters in the way if you want. In the section after, jump up to encounter Bowser. Mario and Luigi will try to free him, but Tolstar will show up, and will demand some coins to free Bowser and keep this incident a secret. Unfortunately, Mushroom Kingdom currency isn't worth very much, so Tolstar activates a path for you to gather 100 Beanbean coins. Taking the lower path now, go up the small path into the next section. Here, hit the two blocks for 7 coins. In the right section, going straight down, hit the block for an additional 6 coins. Go and hit the block visibly right of it for a Mushroom. Continuing right, and going up the ledges, go onto the pads and alternate between A and B to get to the other side and get 6 coins from the block there. Go back, and leave through the exit at the right. In this area, hit the block for a Syrup. Go up the steps, and approach the star. A silly scene will occur, in which Mario gets on top of Luigi, and two Toads come out of the grounds, a green-capped Toad and a red-capped Toad, the red one standing on top of the green one. The two pairs mirror image each other, but when the Toads learn that Mario is Mario, they decide to get his autograph, as well as Luigi's. Once they learn of the dastardly deeds that have been done, they will help you out by teaching the Brother Action. In this minigame, you must perform the Brother Action, which consists of one brother getting on top of the other to reach higher heights. To do so, you must Press L, and then or B and then press that button again and a directional button. To do this, Luigi needs to be in the back. After the High Jump, you'll be taught the Spin Jump. Pressing L, press B, then press B again and use the directional pads to float in a direction. To pass this, you must reach the ledge on the other side. You must have Mario in the back for this to do this. Once you return, to pass the test, you need to reach the flag which you'll be shown. How to reach it? First, go down and use the High Jump on what looks a bit like some cans of gasoline, and perform the High Jump again on the next set of cans, and then the ledge. Use a Spin Jump to reach the ledge to the left, and use the High Jump to get up. Hit the block for a Mushroom, and then Spin Jump over to the flag. You now can use the Splash Brothers Attack and Bounce Brothers Attack in addition. After the two toads leave, go left a bit and hit the block for a Syrup. Down in the next section, go to get the chest of 6 coins in the southeast corner, then go up and High Jump to get two more chests containing a Syrup and one coin. Spin Jump over to a chest that contains 3 coins, and go down and right into the next area. Reuniting with the two toads from before, they'll teach you about the Brother Attacks, and you'll have the oppurtunity to learn on the Splash Brothers attack. You'll also learn about modes, and what happens in each level of difficulty. Also, you need Brother Points, a version of MP, to perform the Brother Attacks. After the lesson, the Toads leave. In the next area, just go down, and continue along the path until about halfways, of which you should High Jump on the ledge for 6 points. Going off, go the the southwest corner now, and get some more coins. By this point, you should have close to 100 coins, if you were fighting most of the monsters. If not, go and fight some more. After you are done, return to see Tolstar. Giving him the 100 coins, Tolstar will, instead of freeing Bowser, end up crossing you and fights you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOSS BATTLE:TOLSTAR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HP: 52 Experience: 30 Spoils: The amount of coins you collected for Tolstar His main attack is to throw a spiked ball at you, which you can easily dodge, and you have plenty of time to see who it is thrown at. When he says "Nyeeeeck!" (Or something along that) Tolstar will throw a spiked ball that bounces up higher, and when he does that, don't jump at all, because it'll miss you if you stand still. He'll ALWAYS say Nyeeeeck before he throws that, so don't worry about it when he starts throwing two spiked balls at a time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Anyways, after you beat him, the two toads come out of nowhere, and, lighting the fuse to the cannon, cause Bowser to blast off into Tolstar! Anyway, go to where Tolstar originally was, and perform a High Jump to get up onto the ledge, from there, walk along the path set for you to the next screen. Here, just go up, save after hitting the save block, and enter the cave. In the cave here, High Jump up onto the left ledge, and hit the block for a Mushroom. Continuing on left, hit the second block for yet another Mushroom. From there, proceed by exiting the cave from the new exit. Here, just walk along the bridge. You are confronted and forced back by 3 odd-looking guards, who claim that you kidnapped their Prince Peasly. After Mario and Luigi try to tell them who they are, the guards do not believe them, thinking the superstars of Mushroom Kingdom would never come here. However, in an odd twist of fate, Tolstar is fished down from elsewhere, and says they are not lying, and then disappears. Now that the guards know that the two of you are Mario and Luigi, they explain the situation. There kingdoms Prince, Prince Peasly, was kidnapped supposedly, and the only info they have is that the perpetrator wore an odd helmet and spoke of mustard and fink-rats....Hmm, sounds familiar, does it not? Anyway, after the guards leave, continue on the path that you were originally destined to go towards. ===============================++++++++++++++================================== Hoohoo Village ===============================++++++++++++++================================== 1e-HHLL Heading down, go into the house, and hit all three of the blocks for 6 coins, a Mushroom, and a large coin, worth 5 normal. Exiting the house, continue along left, and hit the lone block for a Mushroom. Going back to the start of the village, talk to the people. Hmm, it seems that Beanbean Castle is at the foot of the mountains that this village is on. Also, what would seem to be a local hero is missing. We all know what one must do here. In the next section, going up, enter the cave, and search out the two Item Blocks to get 6 coins and a Mushroom. Jumping up the small ledges, Spin Jump to the other side, and go onto the next screen. Here, hit the blocks for a Mushroom and 11 coins, and exit out of the cave. Items Galore! Get a Mushroom, a Syrup, 5 coins, 5 coins again and another Mushroom. Want to make some money? Go right in front of the small gushing water, and when Mario looks bloated, go downwards and position yourself straight to the propeller across the bridge, and you can get a coin or a Mushroom. As of yet, it has not run out of items for me, so I believe you can get an infinite amount of things, at a slow pace. You can only fill up Mario, though. Going back to before the cave, seeing as the upper route is halted by a broken bridge, take the lower route. Here, although you can't climb up the mountain, you can climb down the mountain, this time with an unbroken bridge. I HAVE FURY! shouts Fawful, as he shows up again, revealing his plans of catching Prince Peasly, and saying something about Cackletta hatching a plan at Beanbean Castle. And unfortunately, he drops a large rock in your path, preventing you from reaching Beanbean Castle to stop Cackletta. Well, doesn't that just beat all? Well, going back to the part with the upward route and downward route, this time, choose the upward route, and continue left off the screen. Here, enter the house to encounter the Hammerhead Brothers. Making a stone hammer, the brothers fail, and then notice Mario and Luigi. After a one-sided conversation in which you request a hammer, you learn that Hoohoo Blocks are required, of which they have none in stock. The only place able to get them is from the summit of the mountain, and it would appear that Mario and Luigi are now the only two able to climb it. They'll make you a deal; You get the Hoohoo blocks, they'll make you a hammer. Anyway, going outside, the bridge that was formerly broken is now repaired, allowing you to cross, so do so. ================================+++++++++++++++================================ Hoohoo Mountain ================================+++++++++++++++================================ 1f-HHNN Anyway, out here, you can't reach the chest up on the cliff even with the High Jump, so just continue along. With the first set of ledges to jump up, go back and hit the item block for a Mushroom. After a few more ledges, use a High Jump to get up a high ledge, and then Spin Jump twice over some more cliffs. If you want, go down before you conquer the next set of ledges, and get the Syrup from the item block. Anyway, back at the crossroad that you've just encountered, jump up the left way and Spin Jump for a Syrup. Going back, continue along the Hoohoo Mountain Trail. In this next area, jumping up, perform a Spin Jump into the tornado, and then continue on right. Keep going on the trail. Go up, and take the route left just a bit higher elevation than the way you just came through. High Jump up the ledge for a Syrup. Go down, and left somewhat to the Water Hole. Put Mario in front, and go straight in front of the pink blubbery thing. Perform a High Jump, and the thing will turn to stone, and a tornado will appear. Go back on the same ledge that the block for the Syrup was floating above, and perform a Spin Jump into the tornado, and then continue the rest of the way. Go up a bit, save on the save block, then Spin Jump over to get a Mushroom. Spin Jumping back, take yet another Spin Jump going left off the ledge. Hit the chest for a bunch of coins, and then jump up the mountain. In this section, get Mario bloated with the water, and hit the pink blubbery thing, which I'll refer to as PBT from now on, to turn it into a statue. Get some more water, then go to the next screen, and hit the PBT there with water. Going back to the first screen, climb up the cliff, and Spin Jump into the tornado, and Spin Jump to the cliff, and go to the next screen. Here, Spin Jump to the tornado, and again to the next cliff. Here, hit the block to activate another Water Hole elsewhere. Spin Jump down and left a bit to hit the block for a Mushroom. Go off the cliff rightwards, and go down. Continuing down, get the water from the Water Hole, and hit the PTB here to activate yet another tornado. Spin Jumping into the first tornado, continue the Spin Jump to the next tornado, and then onto the ledge. Continuing onto the next screen, save. Now, go talk to the rock-like object between the four small rock pillars. It turns out he is Hoohooros, THE ancient weapon of the Hoohoo civilization(I hope the age has fined out his negative points). In order to proceed along the path, you must complete yet another mini-game. In this game, you must use the Spin Jump to move around the four pillars to capture 10 Hoohoo spirits. Although it may be a bit difficult at first, it actually depends on luck, and quick reactions, as well as telling when to end your Spin Jump. After you defeat this Mini-Game, Hoohooros gives you your next task; to defeat him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOSS BATTLE:HOOHOOROS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HP: 80 Experience: 60 Spoils: 24 coins He'll hide under one of two pillars, but you can easily see which he is hiding under. However, recommended is that you first destroy the pillar he is not under, so when you do hit the pillar that he is under, he will try to hide under the second pillar, but will be unprotected. Attacks consist of a purple laser that hits the ground where either Mario or Luigi are, easily dodgable, and when Hoohooros is unprotected, a laser that starts just above Mario, and rotates about 180 degrees to hit both Mario and Luigi, just slightly more difficult to dodge, or the other way around. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After you win, you can pass. Save your game first. Climbing up, you can get two items by Spin Jumping off the cliff onto two high pillars, a Syrup and a Mushroom. The left pillar can be reached by going straight down, while I recommend that for the right, you take the extra stretch out to go down and left. Anyway, going to the left side of the cliff, High Jump up into the path and continue on into the next area. Here, hit the block to activate yet another water hole. One jump and two sets of stairs later, Spin Jump across to the next ledge. Spin Jumping left again, perform a High Jump to get up. Perform yet another High Jump up, and use the Spin Jump and move right and up. Putting Mario in front, get him full of water, and walk along the somewhat hidden right path. Going down and falling off, walk up the higher set of stairs, and use a High Jump to water down the PBT here. Spin Jump over twice again, and from the grassy cliff, Spin Jump into the tornado and up to hit the item block for a Syrup. Going back into the tornado with another Spin Jump, continue on right. High Jump upwards, and hit the item chest for a Syrup. Head along the mountain trail. Going to the far left, you can snag a 1-Up Mushroom from the chest there. Going back to the front of this area, High Jump up onto the ledge, and climb up the stairs. As soon as the tornado gets close enough, Spin Jump into the moving tornado. Once you get onto the next part, start up another Spin Jump, and head towards the next area. Jumping up the annoying amount of stairs, instead of Spin Jumping into the tornado, fall of the steps and head left to get a Mushroom, then head back and High Jump onto the steps. From there, Spin Jump into the tornado. The second tornado is a bit too far away, so how to get into it? Simply get out of the first tornado, and after a few seconds, move back into it, until the reaches close enough to the second tornado, and then Spin Jump into that torndao. Lastly, head out to the far right cliff. Walking up the first flight of stairs, Spin Jumping onto the second one, and taking the tornado, reach the far left part with the Item Blocks, allowing you to get a Mushroom and a Syrup. Going left onto the small part underneath it, walk up the stairs and head into the next area. Walking all the way to the left part of the lake, hit the save block and save, and then go down to fight the second boss in this area. Kicking a Hoohoo block, the thing wakes up, and after thinking you as thieves, you learn that he is Blablanadon, the guy from the village who went missing. You learn what he's been doing, following Prince Peasly up here, and keeping an egg warm. The egg suddenly hatches, sending off the Hoohoo block downwards the waterfall, and straight into the Hammerhead brothers house, and sending Blablanadon off with a hit of something. Then you have to fight this boss. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOSS BATTLE:Dragohoho ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HP: 80 (Dragohoho), 4(Hoho Stone) Experience: 100 Coins: 34 Somewhat tougher than the last boss, he can be a cinch with some proper know-how. His attack is just a single purple ball. When he's hit, he is somewhat driven down, so the more he's been hit, the easier the attack is to dodge. Also, if his head stays mobile, he is going to attack Luigi. If his head moves up, he is going to attack Mario. After some damage, he may spit out a Hoho stone, which has 4 HP. When he gets on it, his attacks are much faster, so it is important that you destroy it quick