Mega Man Battle Network 3 White Walkthrough :
This walkthrough for Mega Man Battle Network 3 White [Game Boy Advance] has been posted at 16 Apr 2010 by zcb2006 and is called "Mega Man Battle Network 3 Blue/White Mystery Data Guide". If walkthrough is usable don't forgot thumbs up zcb2006 and share this with your freinds. And most important we have 22 other walkthroughs for Mega Man Battle Network 3 White, read them all!
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Walkthrough - Mega Man Battle Network 3 Blue/White Mystery Data Guide.___ ___. .___ ___. .______ .__ __. ____ | \/ | | \/ | | _ \ | \ | | |___ \ | \ / | | \ / | | |_) | | \| | __) | | |\/| | | |\/| | | _ < | . ` | |__ < | | | | | | | | | |_) | | |\ | ___) | |__| |__| |__| |__| |______/ |__| \__| |____/ __ /|/| / |/ | / ( / | ___ (___ ___ ___ | | ___ (___ ___ | )\ )|___ | |___)| )\ ) | )| )| | ) | / \_/ __/ |__ |__ | \_/ |__/ |__/||__ |__/| / / __ / / | ( __ ___| ___ | )| )| | )|___) |__/ |__/ | |__/ |__ --------------------------------------------------------------------- Megaman Battle Network 3 White and Blue: Mystery Data Guide By: MasterMind Chaud (MMC) and The Dark Unknown (TDU) Version: 0.1A Any suggestions, changes, problems with this Guide can be posted at the MegaMan Battle Network 3 Blue/White Message Board at www.gamefaqs.com. If it's an emergency, e-mail us at either powerclash_192@hotmail.com (TDU) or aile_strike@hotmail.com (MMC). This document is (c) 2003 MasterMind Chaud and The Dark Unknown. For usage of this guide on any other places, web sites etc, please contact us via e-mail: powerclash_192@hotmail.com or aile_strike@hotmail.com. ===================================================================== -------------------------Table of Contents--------------------------- ===================================================================== ---------------- A) Introduction ---------------- ------------------------- B) ~Green Mystery Data~ B1) Normal Internet Areas i) ACDC Area ii) SciLab Area iii) Yoka Area iv) Beach Area B2) Undernet Areas i) Undernet 1 ii) Undernet 2 iii) Undernet 3 iv) Undernet 4 v) Undernet 5 vi) Undernet 6 vii) Undernet 7 B3) Secret Areas i) Secret Area 1 ii) Secret Area 2 iii) Secret Area 3 B4) Hades Isle Network -------------------------- -------------------------- C) ~Blue Mystery Data~ C1) Normal Internet Areas i) ACDC Area ii) SciLab Area iii) Yoka Area iv) Beach Area C2) Undernet Areas i) Undernet 1 ii) Undernet 2 iii) Undernet 3 iv) Undernet 4 v) Undernet 5 vi) Undernet 6 vii) Undernet 7 C3) Secret Areas i) Secret Area 1 ii) Secret Area 2 iii) Secret Area 3 C4) Navi Network Areas i) Principal's PC ii) Zoo Computer iii) Hospital Computer iv) Hades Isle C5) WWW Computers i) WWW Computer 1 ii) WWW Computer 2 iii) WWW Computer 3 iv) WWW Computer 4 C6) Other Jack In Points i) ACDC Town ii) ACDC School iii) SciLab Center iv) Yoka Inn v) Yoka Zoo vi) Beach Street - Hospital vii) Beach Street - DNN Center viii) Hades Isle ix) WWW Isle C7) Navi Home Pages C8) Real World: Hidden BMDs ---------------------------- ------------------------- D) ~Purple Mystery Data~ D1) Normal Internet D2) Undernet/Secret Area D3) Others ------------------------- ------------- E) WWW Gates ------------- ----------------------------------- F) Frequently Asked Questions (FAQ) ----------------------------------- ----------------------------- G) Important Information i) History ii) Credits/Acknowledgements iii) Copyright Information iv) Contact Us ------------------------------ ===================================================================== --------------------------A) Introduction---------------------------- ===================================================================== Different types of "Mystery Data": Diamond shaped item scattered around the Internet areas, exist in Megaman Battle Network 3. There are 3 types: Green (Known as GMD) Blue (BMD) Purple (PMD) ~BLUE MYSTERY DATA~ is the most commonly found one, located in practically every single jack in point. These can contain Zenny, Chips, Subchips, Navi Customizer Blocks, various Power Ups like: HP Memory, RegMem UP, or SubMemory. Blue Mystery Data can only be taken once. Once you get it from a location, it will not come back. BMDs are pre-programmed, so they won't change at any point of the game. ~GREEN MYSTERY DATA~ is found in the main internet areas, such as ACDC, SciLab, and UnderNet. Other smaller Jack in Points don't have any. These GMDs are unlimited in supply, since they reappear each time you jack out and in again. Usually, there is a variety of 5-6 different items that you can pick up as GMDs in each section of an area (ACDC 1 and ACDC 2 are separate sections of ACDC Internet). Virus battles may also be encountered in GMDs. This can be removed with the Subchip "Untrap", which removes Viruses from the GMDs. ~PURPLE MYSTERY DATA~ is rarely found. There are only 10 in the game. These require the Subchip "Unlocker" (Sold for 4000Z in Shops, and there are 2 you can get for free). When you stand in front of a PMD (so you will examine it when you press A), then go to Subchips and use Unlocker. The PMD will be unlocked and picked up. Usually, stronger CHIPS (nothing much else) are contained in these. Like BMDs, these are gone once you get them. ===================================================================== ----------------------B) Green Mystery Data-------------------------- ===================================================================== Green Mystery Data is unlimited, since they reappear when you jack in to the area again. There is usually a variety of 5-6 types of GMDs you can pick up in each section of an Area (ACDC Area 1 is a section, ACDC Area 2 is another). It is possible to get a Virus Battle when you pick up these, but this possibility is removed with the Subchip "Untrap" (100Z in Shops). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ B1) Normal Internet Areas ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -----------------------I) ACDC Internet Area----------------------------- ----------- ACDC Area 1 ----------- Shotgun T - 10% MiniBomb S - 10% Sword Y - 15% 200 Zenny - 10% 800 Zenny - 5% 1200 Zenny - 15% PanelOut 1 * - 25% 400 Zenny - 10% ----------- ACDC Area 2 ----------- 300 Zenny - 45% 1000 Zenny - 20% 100 Zenny - 35% ----------- ACDC Area 3 ----------- 500 Zenny - 10% 900 Zenny - 15% DashAtk Z - 20% Shotgun T - 15% Recov-30* - 20% 1300 Zenny - 10% Spreader O - 10% ----------------------II) SciLab Internet Area--------------------------- -------------- SciLab Area 1 -------------- WideSword Y - 15% 1400 Zenny - 20% Spreader N - 15% Recover30 D - 10% 500 Zenny - 15% Shotgun B - 10% 300 Zenny - 15% -------------- SciLab Area 2 -------------- Recover50 - 5% Spreader M - 35% PanelGrab * - 15% 600 Zenny - 15% 1500 Zenny - 15% RockCube * - 10% 2000 Zenny - 5% ----------------------III) Yoka Internet Area--------------------------- ------------ Yoka Area 1 ------------ 1500 Zenny - 25% 2000 Zenny - 15% 3500 Zenny - 10* Virus- 50% ------------ Yoka Area 2 ------------ GutsPunch B - 15% GutsPunch C - 5% GutsPunch D - 20% GutsPunch E - 10% Virus - 50% ----------------------IV) Beach Internet Area--------------------------- ------------- Beach Area 1 ------------- Barrier * - 12% AirShot 2 * - 12% Spreader Q - 12% Recover 50 * - 12% 1000Z - 17% 1200Z - 12% 1400Z - 17% 3000Z - 6% ------------- Beach Area 2 ------------- Spreader P - 16% GutsStraight R - 12% Recover 80 J - 10% Rockcube * - 12% 100Z - 12% 500Z - 12% 1000Z - 12% 3000Z - 12% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ B2) UnderNet Areas ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------- UnderNet 1 ----------- 800z - 20% Geyser W - 15% Recov120 W - 25% HiCannon K - 15% Ratton2 O - 25% ----------- UnderNet 2 ----------- 2000Z - 20% 2500z - 20% 3000Z - 5% 4000z - 5% virus - 50% ----------- UnderNet 3 ----------- Sandstg B - 25% Repair * - 15% IceWave1 Q - 25% Salamandr S - 35% ----------- UnderNet 4 ----------- 500z - 30% 1000Z - 12% 3000Z - 5% 5000Z - 5% Tornado T - 12% Fan A - 12% Fountain D - 12% Slasher S - 12% ----------- UnderNet 5 ----------- 5000z - 70% 2000z - 20% ----------- UnderNet 6 ----------- 800z - 45% Bolt T - 25% Recov150 V - 15% Wave I - 10% ElecSwrd V - 5% ----------- UnderNet 7 ----------- Knight H - 20% GaiaBlad G - 40% Snake E - 10% Pawn Y - 30% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ B3) Secret Internet Areas ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -------------- Secret Area 1 -------------- 1500 Zenny - 20% 8000 Zenny - 30% Virus - 50% -------------- Secret Area 2 -------------- Lance - 10% CurseShield 1 - 15% Cannon Ball * - 10% Rook * - 10% Virus - 30% 2400 Zenny - 10% 3800 Zenny - 15% -------------- Secret Area 3 -------------- AntiDmg S - 10% Recover 200 N - 10% GrabRevenge C - 5% Mine * - 5% Virus - 50% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ B4) Hades Isle Network ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PanelOut 3 * - 12% Hammer B - 10% GutsStraight Q - 12% Repair * - 12% 800Z - 8% 1200Z - 8% 2000Z - 8% 2500Z - 8% Virus - 22% ===================================================================== ------------------------C) Blue Mystery Data------------------------- ===================================================================== Blue Mystery Data can only be gotten/taken once, unlike Green Mystery Datas. These usually contain better chips than GMDs. However, not only do BMDs hold chips, they can also hold Zenny, Key Items, Subchips or Navi Customizer Blocks! These are located in practically every jack in point, and are the most common Mystery Data in the game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C1) Normal Internet Areas ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -----------------------I) ACDC Internet Area----------------------------- ------------- ACDC Area 1 ------------- > >>Chips>SubChips>Zenny>Chips>Chips>Chips>Chips>Power UP>Navi Customizer Block>SubChips>Power UP>Power UP>Chips>Navi Customizer Blocks>Zenny>Power UP>Chips>Chips>Power UP>Chips>Navi Customizer Blocks>Key Items>Chips>Power UP>Chips>Navi Customizer Block>Power UP>Chips>Power UP>Key Item>Chips>Zenny>Chips>Power UP>Navi Customizer Block>Chips>Navi Customizer Blocks>Zenny>Power UP>Key Items>Other>>Zenny>>Chips>ZennyStaffRoom- First row, Middle Desk: RegMem UP1. -->Shelf of books closest to School Server Network (Job 17 only- after you read all 3 prophecies): 300000Z -->5B Classroom- Shelf next to BlackBoard: RegMem UP2 ~~~~~~~~~~~~~~~~~~~II) Science/Virus Research Lab ~~~~~~~~~~~~~~~~~~~~~~ -->SciLab Metroline Station Garbage Can (Flameman Scenario~): RegMem UP1 ~~~~~~~~~~~~~~~~~~~~~~~III) Yoka Inn/ Yoka Zoo~~~~~~~~~~~~~~~~~~~~~~~~~~ -->Yoka Inn TV (Room): RegMem UP1 -->Zoo Garbage Disposal (Next to Drink Machines): Repair * ~~~~~~~~~~~~~~~~IV) Beach Street: Hosptial/DNN Building~~~~~~~~~~~~~~~~~ -->Hidden person near Dept. Store: Spin Purple --------------- Beach Hospital --------------- -->Metal Vent outside Hospital: RegMem UP2 -->Ground Floor- Pink Door: Geddon 1 * -->2F- Large Tree: HP Memory -->B/F Hidden Person (Ghost Navi behind Tree)- after Proto/Alpha: Poltergeist G -->Girl outside Hospital (behind the whole thing, from the Beach): Spin Orange Key Item. ------------- DNN Building ------------- -->Tamako (N1 GP): BreakCharge NCP -->1F Boxes: RegMem UP1 -->2F Broadcast Control Room Poster: RegMem UP2 ~~~~~~~~~~~~~~~~~~~~~~~~~~V) Hades Isle~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->Boat Ramp (Dock): HP Memory ~~~~~~~~~~~~~~~~~~~~~~VI) WWW/Dr. Wily's Isle~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->First Room (Control Room?) Black Screen with Orange Bars: RegMem UP2 -->Dr Wily's Research Room- Desk: Magnum 1 V ===================================================================== ----------------------D) Purple Mystery Data------------------------- ===================================================================== Purple Mystery Data are similar to Blue Mystery Data: They can only be gotten once. However, these PMDs require a special Subchip to open, called Unlocker. This can be bought at Subchip Shops for 4000Z each. The PMDs are displayed as follows: Location of PMD: Chip Name + Code Mayl's HP: HP Memory SciLab 2F Main Console: BambooSword N Zoo Hidden Console (behind Panda Display): Geyser B Yoka Area 1: Twister L Beach Area 1: Key Item "Spin Pink" DNN 2F Security Panel: Attack +1 Navi Customizer Block (Pink) DNN 2F Main Console: Jealousy J Undernet 7: GigaFolder +1 Navi Customizer Block (Purple) DNN Building 2F Broadcast Room: Jealousy J DNN Building 2F Security Panel: Attack +1 (Pink) Tamako's (Metalman) HP: Snakes D ===================================================================== --------------------------E) WWW Gates------------------------------- ===================================================================== These gates are located in various parts of the Internet, and can only be unlocked using the Key Item "WWW-ID", which is obtained in a certain job. Behind these gates is usually a BMD, or PMD. The WWW Gate locations are listed as: Location of WWW Gate: Chip Behind the WWW Gate (BMD/PMD) ACDC Area 1: PanicMood C (PMD) SciLab Area 1 (Lower Level): CustomSword Z (BMD) Yoka Area 1: Prism Q (BMD) Undernet 1: HP+200 Navi Customizer Block (Yellow) (BMD) ===================================================================== ------------------F) Frequently Asked Questions---------------------- ===================================================================== Q) Why did you guys decide to make this Guide? A) It just popped up on TDU's mind >_> |
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