Mega Man Battle Network 4: Blue Moon Walkthrough :
This walkthrough for Mega Man Battle Network 4: Blue Moon [Game Boy Advance] has been posted at 20 Mar 2010 by Shine and is called "Mega Man Battle Network 4: Red Sun /Blue Moon FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Shine and share this with your freinds. And most important we have 31 other walkthroughs for Mega Man Battle Network 4: Blue Moon, read them all!
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Walkthrough - Mega Man Battle Network 4: Red Sun /Blue Moon FAQ/Walkthrough************************* FAQ/Walkthrough Rockman Exe 4 Tournament Red Sun Tournament Blue Moon Version 0.21 By GiroroGochou g66ryu@yahoo.com ************************* Copyright 2007-2009 George Ryu This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This FAQ/Walkthrough can only appear on the following site(s): - http://www.gamefaqs.com - http://www.neoseeker.com - http://www.supercheats.com ****************** Table of Contents ****************** In order to navigate through this guide just use Ctrl + F, which means you press ctrl + F in your browser or word processer. This will bring up the search menu, then enter the letters to the right of the section that you're looking for. 1. Introduction Int 2. a. Story Stry b. Characters Chrac c. Controls Cntrl 3. Soul Unison Solz 4. Walkthrough Wlkthru 5. Part 1 Prt1 a. Opening Opnig b. Preliminary Tournament Prtou 6. Densan/City Battle Tournament Decit a. Chisao Abducted! Chiab b. Hino-Ken's Love Hinlv c. Netto, Drowns Netdr d. Crisis of Higureya's Closure!? Cohsc e. Promise Proms f. A Rough Man's Comparement! Rghco g. Teruo's Game Plan Tsgpl h. A Stubborn Old Man's Challenge! Somsc 7. Part 1.5 Pt1.5 8. Part 2 Prt2 a. Middle Story Mids b. Second Preliminary Tournament Sprt 9. Eagle/Hawk Tournament Eghkt a. Try Your Best Girl! Tybg b. A Mellow Medium's Big Plan Mmbp c. An Anything Can Go Game Acgg d. For the Conservation of Nature! Ftcn e. Cooking Battle! Cokb f. A Mafia Aspires a Bakery Maab g. A Sultry Battle Asbt h. A Reverse Playback Arpb 10. Part 2.5 Pt2.5 11. Part 3 Prt3 a. Third Preliminary Tournament Tprt 12. Red Sun/Blue Moon Tournament Rsbmt a. Rockman Aimed Ramd b. A Tribe's Pride Trpd c. Blues' Crisis Blcr d. A Sorrowful Navi, Junkman! Srwj e. Blast! Foot Bomb!! Bfbm f. The Dried Earth Tder g. A Freezing Exciting Game Fexg h. Sparta Sensei Kendoman Spsk 13. Part 3.5 Pt3.5 14. Last Story Lsts 15. The Seven Marks Tsmk 16. Forte and the 5 Dark Chips Fatdk 17. Black Earth Blke 18. Chips Chps a. Standard Chips SChps b. Mega-Class Chips MChps c. Giga-Class Chips GChps 19. Program Advances PAz 20. NaviCust Nvcu 21. Boss Strategies Bosss 22. Translation Tranl 23. Frequently Asked Questions FAQz 24. Version History Vhis 25. What's Next Wnxt 26. Thanks/Credits T/Cre ============================================================================== 1. Introduction Int ============================================================================== Welcome to my Guide for Rockman Exe 4 Tournament Red Sun/Tournament Blue Moon, or called in English Megaman Battle Network 4 Red Sun/Blue Moon. This Guide might has some spoilers. If you never played this series, you are missing out on one of the best series in history. I'm telling you this. I'm using a Japanese version of the game, so from here and on I'm going to refer to Characters and Chip names in Japanese. There is a translation page at the bottom if you're using an English version. And I haven't confirmed if some of the mystery data's are changed in the JP version and the EG version. If you know the answer to this please tell me and I'll put your name in the Credits section. This guide is still in it's first draft. So it'll probably have tons of information that's not complete. Feel free to E-mail me if you know something, or have some requests. I want this guide to be the best on the planet. ============================================================================== 2. a. Story Stry ============================================================================== The year is 200X... Every Electric device is managed by the network... But that convenience held a big problem... The increasing of Computer viruses, and Network crimes. In the Kagakushou Virus Research lab, researchers are continuing working hard everyday to counter this problem. And... ============================================================================== 2. b. Characters Chrac ============================================================================== ------------------------------------------------------------------------------ Good Characters ------------------------------------------------------------------------------ ************* Hikari Netto ************* Navi: Rockman He's the main character that you control. He lives in Densan City. And he goes to Akihara Elementary. He's in 5th grade. He's not that smart, but his net-battling is top notch. ************** Sakurai Meiru ************** Navi: Roll She's your neighbor. She's lively, and kind. You'll have to do some small jobs for her. ************* Ooyama Dekao ************* Navi: Gutsman A very good friend of Netto. He'll put his life on the line for his friends. But his net-battling isn't impressive at all. ***************** Ayanokouji Yaito ***************** Navi: Glide She's 8, and she's already in 5th grade. And she's a rich spoiled brat. *************** Ijyuuiin Enzan *************** Navi: Blues An Elite net-battler. He works for the Officials. He's a big rival. ------------------------------------------------------------------------------ Good Navis ------------------------------------------------------------------------------ ******** Rockman ******** Operator: Hikari Netto The other main character that you control. He's like a big brother of Netto. He's a sincere, and honest navi. He has some secrets lurking in him. ***** Roll ***** Operator: Sakurai Meiru She's kind like Meiru. And she doesn't like fighting. ******** Gutsman ******** Operator: Ooyama Dekao A Power model Navi. And he has a lot of similarity with Dekao. ****** Glide ****** Operator: Ayanokouji Yaito He is a gentleman. He uses gorgeous, and rare chips to fight, and win battles. ****** Blues ****** Operator: Ijyuuiin Enzan He takes down missions quickly, and easily. He has a cool character. ------------------------------------------------------------------------------ Other Characters ------------------------------------------------------------------------------ **************** Hikari Yuichiro **************** He created Net navis. And he's also Netto's Dad. ************** Hikari Haruka ************** She takes care of the house when Yuichiro's not home. And she's also Netto's Mom. In Rockman Exe Battle Chip GP she has a Normal Navi. ************** Ooyama Chisao ************** He thinks his brother Dekao is the Best Net-Battler in town. ------------------------------------------------------------------------------ Enemy Characters ------------------------------------------------------------------------------ ******* Nebula ******* ********** Dr. Regal ********** Navi: Laserman He's a famous scientist, but behind that face is a leader of Nebula. ------------------------------------------------------------------------------ Enemy Navis ------------------------------------------------------------------------------ ********* Shademan ********* He's a Executive of Nebula, and collects Dark Chips. He sucks on other navis to gain energy. ********* Laserman ********* Operator: Dr. Regal The navi that is used to take over the Planet that Duo is on. **** Duo **** A Program that wander around the universe to destroy evil. He came to Earth to destroy the Dark Soul that surrounds the earth. ****** Forte ****** A navi that lurks deep in the Ura-Internet. His power is feared by everyone. He desires more power to become the strongest navi. He has a grudge against human beings. ------------------------------------------------------------------------------ Densan Town/City Battle Tournament Participants ------------------------------------------------------------------------------ ************* Ooyama Dekao ************* Navi: Gutsman He entered the Tournament to win for his brother Chisao. ************** Hino-Ken Ichi ************** Navi: Fireman Former member of the WWW. He always wants something that burns his heart, but this time...!? ************ Kido Shuuko ************ Navi: Aquaman An unlucky girl, who wants to change her life. To do that she enters this Tournament. ***************** Higure Yamitarou ***************** Navi: Numberman He owns Higureya. He loves to collect Rare Chips. ****** Yuuko ****** Navi: Norma Navi (Ponta) She pops out one time, and disappears the next. She loves strong Net-Battlers. ********* Gantetsu ********* Navi: Heel Navi To be a better man, he enters the Tournament. He's a Banchou.(Bully) ************ Jomon Teruo ************ Navi: Sparkman To win he'll do anything. His Grandfather is the president of Jomon Electricity. *************** Takumi Tensuke *************** Navi: Topman A Stubborn Old Man. He's the oldest person to enter the Tournament. He's 68 years old. He's a Top Craftsman. ------------------------------------------------------------------------------ Densan Town/City Battle Tournament Navi Participants ------------------------------------------------------------------------------ ******** Gutsman ******** Operator: Ooyama Dekao He brags about his strength, and toughness. His Special attack is Guts Quake. ******** Fireman ******** Operator: Hino-Ken Ichi He's been with Hino-Ken for a long time. He uses Fire attacks as a specialty. ******** Aquaman ******** Operator: Kido Shuuko He always tries his best for Shuuko. He cries a lot. ********** Numberman ********** Operator: Higure Yamitarou He's better at calculating than Net-Battling. He supports Higure. ******************** Normal Navi (Ponta) ******************** Operator: Yuuko He's gentle, and kind. He tries his best for Yuuko. ********** Heel Navi ********** Operator: Gantetsu His goal is to become a True Man. For that determination lots of Viruses come in groups to fight him. ********* Sparkman ********* Operator: Jomon Teruo He's a sinister navi. His partnership with Teruo isn't that good. ******* Topman ******* Operator: Takumi Tensuke Tensuke created this navi. He turns into a top to attack. ------------------------------------------------------------------------------ Eagle/Hawk Tournament Participants ------------------------------------------------------------------------------ ************** Sakurai Meiru ************** Navi: Roll She enters the Tournament to see the results of her Special Training. ************* Igarashi Ran ************* Navi: Windman She's the Wind God's Medium coming all the way from the Cesar Islands. She drinks a lot. ****************** Shiraizumi Tamako ****************** Navi: Metalman She hates constant winning champions. She works at a Gift Shop in Yoka-Yoka Mura. Her character is dynamic. ******* Saroma ******* Navi: Woodman She's kind, and loves nature. She makes Bentou, and sells them. *************** Yamakawa Ajito *************** Navi: Normal Navi He want's to be the Number 1 Chef in Japan. He says that Net-Battle, and Cooking is the same thing. ***** Riki ***** Navi: Heel Navi (Crusher) He works with the Mafia. His face looks terrifying, but he's a gentle, and kind person at heart. His dream is to work at a Bakery. ************** Homura Atsuki ************** Navi: Burnerman He has a Hot Heart just like Hino-Ken. He has a simple mind. *********** Narcy Hide *********** Navi: Videoman His real name is Yamada Hide. He's a Narcist that wants beauty. He works as a Image Artist. ------------------------------------------------------------------------------ Eagle/Hawk Tournament Navi Participants ------------------------------------------------------------------------------ ***** Roll ***** Operator: Sakurai Meiru Her Speed is higher than Rockman's. She specializes in Healing. ******** Windman ******** Operator: Igarashi Ran He is worshipped as the Wind God. He's a generous navi. ********* Metalman ********* Operator: Shiraizumi Tamako His Iron Fist, and his tremendous strength shows what he can do. Reticent. ******** Woodman ******** Operator: Saroma He has a peaceful mind. He borrows nature's power to battle. ************ Normal Navi ************ Operator: Yamkawa Ajita He's always in the Cooking Machine helping Ajita make food. He knows everything about food. ******************** Heel Navi (Crusher) ******************** Operator: Riki He's in the Mafia, but he has the same feeling as Riki, and he'll always support him. ********** Burnerman ********** Operator: Homura Atsuki A wild Navi that spurts out Fire from his entire body. ********* Videoman ********* Operator: Narcy Hide Hide's Partner. His dream is to become Digital-Videoman. ------------------------------------------------------------------------------ Red Sun/Blue Moon Tournament Participants ------------------------------------------------------------------------------ ****** Raika ****** Navi: Searchman He's Captain of the 13th Squad of Sharo's Network Army. ****** Raoul ****** Navi: Thunderman He's the representative of Ameropa. For the pride of his tribe, he enters the Tournament. *************** Ijyuuiin Enzan *************** Navi: Blues He's the opposite of Netto. He thinks clearly, and he's calm. He's going after Nebula. ************ Jack Bomber ************ Navi: Normal Navi He majors in Foot Bomb. He's a clown. ********* Porepore ********* Navi: Heel Navi (Jua) Representative of Africk. He's the best Virus Buster in his whole village. ************** Iwan Korisuki ************** Navi: Coldman He came from Sharo. He hates being hot. He owns a Ski Resort. ******* Meijin ******* Navi: Kendoman He's been in BN2, and BN3. He is now in Africk teaching young people how to Net-Battle. ------------------------------------------------------------------------------ Red Sun/Blue Moon Tournament Participants ------------------------------------------------------------------------------ ********** Searchman ********** Operator: Raika He was created as a weapon. His Sniping is top notch. *********** Thunderman *********** Operator: Raoul He's quiet, but he respects his dignity. He controls Thunder. ****** Blues ****** Operator: Ijyuuiin Enzan Rockman's Rival. He uses sword attacks. ******** Junkman ******** No Operator He was created with all the Junk Datas in Ajina. He's very violent. ************ Normal Navi ************ Operator: Jack Bomber He majors in Foot Bomb with Jack. He always fights at his best. **************** Heel Navi (Jua) **************** Operator: Porepore He's confident in Virus-Busting, but does not acknowledge others. ******** Coldman ******** Operator: Iwan Korisuki He lets out a strong cool air. Like his operator he's selfish. ********* Kendoman ********* Operator: Meijin He's a Sparta Training Machine. His teachings is severe. ============================================================================== 2. c. Controls Cntrl ============================================================================== -------------- Not in Battle -------------- A button - Talk to others, and Examine things. B button - Hold to run. D pad - Move. L trigger - Talk to Netto/Rockman. R trigger - Plug-in or Plug-out. Start - Go to Menu. Select - During Cut-Scenes you can skip it. -------------- Menu Screen -------------- A button - Select the option. B button - Go back. D-Pad - Move selection. R trigger - In the Chip Folder, or Data Library. Press to go down one page. L trigger - In the Chip Folder, or Data Libraby. Press to go up one page. Start - Go back. Select - In Chip Folder, and Data Library. Orders in what ever order you want. -------------- In Battle -------------- A button - Use Battle Chips. B button - Buster. D-Pad - Move Rockman in Battle. L trigger - When the gauge is full you can go to the custom screen. R trigger - When the gauge is full you can go to the custom screen. Start - Pause. Select - Nothing. -------------- Custom Screen -------------- A button - Select Battle chip. B button - Cancel last Battle chip selected. D-Pad - Move cursor. L trigger - Nothing. R trigger - Information on chip. Start - Automatically go to OK. Select - Go to Battle Screen without the Custom Screen. ============================================================================== 3. Soul Unison Solz ============================================================================== Soul Unison is the power Rockman gets from other Navis such as Gutsman and Blues. You can use their powers that they use during battle. Some Souls are powerful enough to end a battle without using any chips. There are 6 Souls in each Version. ----------------------- How to use Soul Unison ----------------------- First off, you have to beat the certain Navi to get the Soul. When you do you must sacrifice a chip that has the same attribute as that Navi. Then you press the Unison Button on the Custom Screen to activate it. Oh just so you know you can't use a Soul twice in the same battle. Lets say you used Roll Soul and you changed to Fire Soul. You can't use Roll Soul for the rest of the battle, get it? --------------------------------- 1. Choosing the Sacrificing Chip --------------------------------- Again you must choose a Chip that has the same attribute or element of that Navi. One more thing, you can't sacrifice a Regular Chip. Why? I don't know. I guess it'll make things easier for you. Oh one last thing, when you sacrifice a chip it's not permanently sacrificed. It's only for that batle. You still get to keep that chip after the battle is over. ********************* Red Sun Soul Unisons ********************* Roll Soul - Recovery Chips Guts Soul - Ground Breaking Chips Wind Soul - Wind Chips Search Soul - Invisible Chips Fire Soul - Fire Chips Thunder Soul - Elec Chips *********************** Blue Moon Soul Unisons *********************** Blues Soul - Sword Chips Number Soul - Adding/Subtracting Chips Metal Soul - Break Chips Junk Soul - Obstacle Chips Aqua Soul - Aqua Chips Wood Soul - Wood Chips ------------------------------ 2. Activating the Soul Unison ------------------------------ When you choose the Unison Chip in the Custom Screen, when you start your Turn in battle you will automatically activate Soul Unison. You cannot choose the Unison Chip if Rockman is in Fear or Dark. You can't Full Synchro in Soul Unison. ----------- 3. 3 Turns ----------- When 3 Turns pass you will automatically change back to normal. So choosing when to use the Soul Unison is crucial. The turns that you have with that Soul will be shown right next to Rockman's Mind Window. If you're desperate you don't have to press the L or R trigger to open the Custom Screen. You can fight with your Charge Shots. ============================================================================== 4. Walkthrough Wlkthru ============================================================================== ============================================================================== 5. Part 1 Prt1 ============================================================================== ============================================================================== 5. a. Opening Opnig ============================================================================== ----------------- Observation Room ----------------- Cut-Scene ------------- Netto's Room ------------- Cut-Scene 1) Grab the P.E.T off the desk. Cut-Scene 2) Head downstairs. -------------- Netto's House -------------- 1) Talk to your mom. 2) Plug-In to the Stove. ----------- Stove Comp ----------- 1) Head straight. Tutorial!!! 2) Plug-Out. -------------- Netto's House -------------- 1) Go talk to your dad. 2) You get 500 Zennys to go get a Recovery Batch. 3) Go upstairs. ------------- Netto's Room ------------- 1) Plug-In to your computer. ----------- Netto's HP ----------- 1) Head to the warp on the otherside. --------------- Akihara Area 1 --------------- 1) Follow the Blue Path until you see a Cube. 2) You see the cube? Well from there head South-East. 3) Follow the path to a split. 4) Take the obvious route. 5) You should get to a Mystery Data that contains a... ---------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Mini-Energy / TripleCrack * / HP +50 / Bug Piece / ---------------------------------------------------- 6) Go back to where the Cube is. 7) Keep on following the Blue Path to get to Area 2. --------------- Akihara Area 2 --------------- 1) Just run straight all the way to get to Area 3. --------------- Akihara Area 3 --------------- 1) Run straight to a split. 2) Take a left to another split. 3) Take the North-West Path. 4) Until you get to another split. 5) Take a left, and another left to a Mystery Data that contains... ---------------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Copy Damage * / Bug Piece / Mega-Energy Bomb D / 2000 Zennys / ---------------------------------------------------------------- 6) Now head back to the split. 7) Now take the path you didn't take, and you should get to a Purple Navi. 8) Talk to him, and buy the Recovery Batch. (He's standing in front of a door) 9) Plug-Out. ------------- Netto's Room ------------- 1) Head downstairs. -------------- Netto's House -------------- 1) Talk to your Dad. Cut-Scene ------------ Akiharachou ------------ Cut-Scene 1) Now talk to everyone in town.(This is the time to get to know the place) 2) Are you done talking to everyone? Well head to the front of the station. Cut-Scene ------------------------ Electric Town 1st Block ------------------------ Cut-Scene 1) Now follow the path to the 2nd Block. ------------------------ Electric Town 2nd Block ------------------------ Cut-Scene 1) Now follow the path until you see Meiru, and Yaito. Cut-Scene 2) Plug-In to the Stereo. ------------ Stereo Comp ------------ 1) Talk to Roll, and Glide. 2) Plug-Out. ------------------------ Electric Town 2nd Block ------------------------ 1) Talk to Meiru, and Yaito. 2) Now keep on following the path to another area. --------------------- Electric Town Square --------------------- Cut-Scene 1) Now head back. ------------------------ Electric Town 2nd Block ------------------------ 1) Plug-In to the Stereo. ------------ Stereo Comp ------------ 1) Head to the otherside to meet Shademan. Cut-Scene 2) Time to head back home. So Plug-Out. Electric Town 2nd Block >>> Electric Town 1st Block >>> Akiharachou >>> Netto's House >>> Netto's Room ------------- Netto's Room ------------- 1) Plug-In. ----------- Netto's HP ----------- 1) Head to the otherside. --------------- Akihara Area 1 --------------- 1) Head to Akihara Area 3. Akihara Area 1 >>> Akihara Area 2 >>> Akihara Area 3 --------------- Akihara Area 3 --------------- 1) Instead of heading left like last time, this time head to the right. 2) Follow the path to get to Shademan. Cut-Scene You get an E-mail from Yaito, and you get Yaito's P-Code. 3) Now keep on heading straight to get to a new area. ------------ Town Area 1 ------------ 1) Follow the path to a confusing part of the area. 2) Just head to the east. 3) When you find the path, keep on following that path. 4) When you see the arrow thing that leads to the next area, just skip it for now, and just follow the path to a Mystery Data that contains... ------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Sand-Ring * / Regular-Up 1 / Bug Piece / Full-Energy / -------------------------------------------------------- 5) Now head back to the arrow, and go through to the next area. ------------ Town Area 2 ------------ 1) Follow the path, and go up the hill. 2) Follow the path to a split. 3) Head North-East. 4) From here head North-West. 5) From where you're standing head left, and follow the path to another split. 6) Just head straight to a warp. 7) Go through. 8) There should be a Mystery Data behind you that contains... ----------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Invisible * / 3400 Zennys / Custom-Sword S / 1700 Zennys / ------------------------------------------------------------ 9) Now follow the path to get to another part of Area 1. ------------ Town Area 1 ------------ 1) Follow the path, and head down the hill, and through the warp. ------------------------ Radio Wave Tower Comp 1 ------------------------ 1) Head straight. Cut-Scene 2) Plug-Out. ------------- Netto's Room ------------- 1) Head to Electric Town 2nd Block. Netto's Room >>> Netto's House >>> Akiharachou >>> Electric Town 1st Block >>> Electric Town 2nd Block ------------------------ Electric Town 2nd Block ------------------------ 1) Head to Electric Town Square. 2) Seems you can't go through. 3) Talk to the Scientist standing right next to you. 4) Head to Electric Town 1st Block. ------------------------ Electric Town 1st Block ------------------------ 1) When you enter this area, head to the left. 2) Examine the fence. Well the door. 3) It should open. 4) Follow the path to Electric Town 2nd Block. ------------------------ Electric Town 2nd Block ------------------------ 1) Head to the otherside. 2) Go through to get to Electric Town Square. --------------------- Electric Town Square --------------------- Cut-Scene ------------------------ Electric Town 2nd Block ------------------------ 1) Now head to where the Stereo is. (First Floor of this place) 2) So follow the path back to Electric Town 1st Block. ------------------------ Electric Town 1st Block ------------------------ 1) Head down the stairs, and through the door. 2) And to Electric Town 2nd Blcok. ------------------------ Electric Town 2nd Block ------------------------ 1) Head to where the Stereo is. 2) Plug-In. ------------ Stereo Comp ------------ 1) Head to the Navi. 2) Save, and talk to him to get into battle. +------- |Battle \ +-------------+ | Normal Navi | | HP: 230 | +-------------+ 3) When you beat him you get Ear-Phones. 4) Plug-Out. ------------------------ Electric Town 2nd Block ------------------------ 1) Now head back to Electric Town 1st Block. ------------------------ Electric Town 1st Block ------------------------ 1) Go through the fence, and up the hill to Electric Town 2nd Block. ------------------------ Electric Town 2nd Block ------------------------ 1) Head to the otherside. 2) And through to Electric Town Square. --------------------- Electric Town Square --------------------- Cut-Scene ------------------------ Radio Wave Tower Comp 1 ------------------------ 1) Head straight to a split. 2) Take a left, and then another left to a Mystery Data that contains... --------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / 700 Zennys / Bug Piece / 1400 Zennys / Bug Piece / ---------------------------------------------------- 3) Now head back to the split. 4) Now head to the path going South-East. 5) When you get to a split, take the path going South-West. 6) There should be a Mystery Data that contains... ------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / SpreadGun M / Regular-Up 1 / HP Memory / 1000 Zennys / -------------------------------------------------------- 7) Head back to the split.(Step 5) 8) Take the path going South-East. 9) Keep following the path until you get to a Mystery Data that contains... ------------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Regular-Up 2 / Mega-Energy Bomb D/ Charge +1 / 1400 Zennys / -------------------------------------------------------------- 10)Keep following the Red PAth you're on until you see a Green Program standing in front of a door. 11)Talk to it. 12)Now from where you're standing head South-West. 13)You should get to this Pole. This is the Center of this area. 14)Examine it to find out that it's a Sonar. When you turn it on, run to where you got your first Mystery Data. 15)You have to do this in 10 seconds, or else the Sonar shuts down. When you get to where the Mystery Data is you should see a Bat flying around. 16)Touch it, to catch it. Now head back to the Sonar. 17)The next Bat is in the Northern Part of this area. 18)So turn on the Sonar, and head to the Northern part of this area, wait until the bat comes flying at you. And catch it. 19)Head back to the Sonar. 20)The last one is located on the Southern-East side of this area. 21)Turn it on, and head to the Southern-East side of the area. 22)Wait until the Bat comes flying at you. 23)Now head to the Door, and give the 3 Bats to the Program. 24)Head to the next area. ------------------------ Radio Wave Tower Comp 2 ------------------------ 1) Follow the path to get a small open area. 2) Head to the only path, and just keep on running straight until you get to a corner. 3) Turn, and turn again to a Mystery Data that contains... ------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Bug Piece / Wide-Blade C / 2900 Zennys / 800 Zennys / ------------------------------------------------------- 4) Now head to the Northern side of this area. 5) You should be in a open area. With a Mystery Data that contains... -------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Long-Sword S / 2300 Zennys / Bug Piece / 1000 Zennys / -------------------------------------------------------- 6) Now head to the East, to another door. 7) Talk to the program. 8) Now from there head South-West, to another Sonar. 9) Before you examine that Sonar, grab the Mystery Data that contains... ---------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / HP Memory / HP Memory / Regular-Up 2 / Bug Piece / ---------------------------------------------------- 10)Examine the Sonar. 11)Now head to where the Program is. And head to where you got a Mystery Data. 12)On the way should be a Bat, Catch it. 13)Go back to the Sonar. 14)Turn it on, and head back to where the Program is. 15)Now go to the East, and on the way should be another Bat. Catch it. 16)Head back to the Sonar. 17)The next Bat is on the North-West side. Turn it on, and head there. 18)This Bat's not going to come for awhile because it's going around in circle's around this area.(If it doesn't come on your first try, try again) 19)Head back to the Sonar. 20)The next one is on the South-West side. Same thing here, except this one's going to be circling a big circle, so it might take awhile to catch this one. 21)When you catch the last one head to where the Program is. 22)Give the Bats to the Program, and the door will open. 23)Follow the path to find Shademan. Cut-Scene --------------------- Electric Town Square --------------------- 1) Examine the Control Panel. Cut-Scene ------------------------ Radio Wave Tower Comp 2 ------------------------ Cut-Scene ****************************************************************************** Boss- Shademan ****************************************************************************** ------------ Shademan V1 ------------ HP: 500 Element: Normal Recommended Chips: Recovery Chips, Invisible Reward: A Dark Chip Hit him with your Buster 5 times. You can't hurt him. No matter what you do. ------------ Shademan V2 ------------ HP: 800 Element: Normal Recommended Chips: Recovery Chips, Invisible Reward: A Dark Chip Hit him with your Buster 5 times. You can't hurt him. No matter what you do. ------------ Shademan V3 ------------ HP: 1200 Element: Normal Recommended Chips: Recovery Chips, Invisible Reward: A Dark Chip Hit him with your Buster 5 times. You can't hurt him. No matter what you do. ****************************************************************************** Boss- Shademan ****************************************************************************** Cut-Scene --------------------- Electric Town Square --------------------- 1) Head to Akiharachou. Electric Town Square >>> Electric Town 2nd Block >>> Electric Town 1st Block >>> Akiarachou ------------ Akiharachou ------------ 1) Head straight to Higureya. --------- Higureya --------- 1) Talk to Higure. Cut-Scene You get an E-mail from Dekao, and you also get Dekao's P-Code. 2) Get out of here. ------------ Akiharachou ------------ 1) Head to your house. -------------- Netto's House -------------- 1) Go upstairs. ------------- Netto's Room ------------- 1) Examine the bed, and go to sleep. ============================================================================== 5. b. Preliminary Tournament Prtou ============================================================================== ------------- Netto's Room ------------- Cut-Scene 1) Head to Electric Town Square. Netto's Room >>> Netto's House >>> Akiharachou >>> Electric Town 1st Block >>> Electric Town 2nd Block >>> Electric Town Square --------------------- Electric Town Square --------------------- 1) Talk to the guy. You get the Jomon-Code. 2) Head to Electric Town 2nd Block. ------------------------ Electric Town 2nd Block ------------------------ 1) Head to where you went with your dad. 2) Now Plug-In around that area. ----------------------- Jomon Electricity's HP ----------------------- 1) Follow the path until you get to a split. 2) Keep on heading to the East. 3) You should get to a open area. 4) Head to the East more to find a warp. 5) Go through. ------------ Town Area 2 ------------ 1) Open the Cube with the Jomon-Code. 2) Go up the hill, and follow the path to a split. 3) Take the North-East path. 4) Then take the North-West path. 5) Then take a left, and follow the path to another split. 6) Last time we went straight, but take a left this time. 7) Then take the Southern path, and go down the hill. 8) Follow the path to Area 3. ------------ Town Area 3 ------------ 1) Follow the Yellow Path until you get to a navi. 2) Talk to him to enter your Entry Name. 3) Well create a Entry Name. 4) Plug-Out. ------------------------ Electric Town 2nd Block ------------------------ 1) Head back to Electric Town Square. --------------------- Electric Town Square --------------------- 1) Talk to the guy. Cut-Scene 2) Alright the Preliminary Rounds start now. 3) Talk to the lady. She'll give you a question. Answer it, don't worry if you get it wrong, you can do it again. Afterwards she wants you to fight some viruses in her P.E.T. +----------- | Battle 1 \ +----------------------------------------+ | 1st | 2nd | 3rd~ | | Mettaur x2 | Mettaur2 x2 | Mettaur3 x2 | | Mettaur EX | Mettaur2 EX | Mettaur3 EX | +----------------------------------------+ +----------- | Battle 2 \ +----------------------------------+ | 1st | 2nd | 3rd~ | | Garu x2 | Garuba x2 | Garudan x2 | +----------------------------------+ +----------- | Battle 3 \ +----------------------------------------+ | 1st | 2nd | 3rd~ | | Mettaur EX | Mettaur2 EX | Mettaur3 EX | | Billy | Billyzoo | Billynick | | Raunda | Raundarau | Raundaba | +----------------------------------------+ 4) Now talk to the Scientist. 5) Head to Akiharachou. Electric Town Square >>> Electric Town 2nd Block >>> Electric Town 1st Block >>> Akiarachou ------------ Akiharachou ------------ 1) Head to the Park. 2) Now examine the trees. 3) You should get the Female. 4) Now head to Yaito's House. 5) Oh her House is located North-East of this place. It's the big one. -------------- Yaito's House -------------- 1) Head to the sofa, and examine the Teddy Bear. 2) You should get the Male. 3) Now head back to Electric Town Square. Yaito's House >>> Akiharachou >>> Electric Town 1st Block >>> Electric Town 2nd Block >>> Electric Town Square --------------------- Electric Town Square --------------------- 1) Talk to the Scientist. And give him the Male, and Female. 2) Talk to the last guy. 3) Head home. Electric Town Square >>> Electric Town 2nd Block >>> Electric Town 1st Block >>> Akiarachou >>> Netto's House >>> Netto's Room ------------- Netto's Room ------------- 1) Plug-In. ----------- Netto's HP ----------- 1) Head to Akihara Area 2. Netto's HP >>> Akihara Area 1 >>> Akihara Area 2 --------------- Akihara Area 2 --------------- 1) Head to the big open area. 2) Now head to the path that's white. 3) Follow the path, and look around to find a Navi that's running all over the place. 4) Talk to the Navi. 5) Now head to Town Area 2. Akihara Area 2 >>> Akihara Area 3 >>> Town Area 1 >>> Town Area 2 ------------ Town Area 2 ------------ 1) Go up the hill, and follow the path to the other hill. 2) Now before going down that second hill, head to the West. 3) There should be a warp. 4) Head throgh. 5) There's two paths. Take the right. 6) Follow to a Purple Mystery Data. You don't have a Open Lock yet, so don't worry about it. 7) Take the path right next to you, but just move about five steps. 8) Wait for awhile, and a Navi pops out. 9) Talk to the Navi. 10)Plug-Out. ------------- Netto's Room ------------- 1) Head to Electric Town 1st Blcok. Netto's Room >>> Netto's House >>> Akiharachou >>> Electric Town 1st Block ------------------------ Electric Town 1st Block ------------------------ 1) Head through the fence, and to the 2nd Block. ------------------------ Electric Town 2nd Block ------------------------ 1) Follow the path until you get to the giant T.V Monitor. 2) Plug-In. ---------------------------- Liquid Crystal Monitor Comp ---------------------------- 1) From where you're standing, just head to the West. 2) You should get to a Mystery Data that contains... --------------------------------------------------------- / 1st / 2nd / 3rd / 4th~ / / Regular-Up 2 / Regular-Up 1 / Bug Piece / 5000 Zennys / --------------------------------------------------------- 3) Now head to the North. 4) Wow that's a lot of Mettaurs. 5) Save, and talk to the Heel Navi. +--------- | Battle \ +-----------------------------------+ | 1st | 2nd | 3rd~ | | Garu | Garuba | Garudan | | Garu | Garuba | Garudan | | Heel Navi | Heel Navi | Heel Navi | | 100 HP | 300 HP | 500 HP | +-----------------------------------+ 6) Plug-Out. ------------------------ Electric Town 2nd Block ------------------------ 1) Head to Electric Town Square. Electric Town 2nd Block >>> Electric Town 1st Block >>> Electric Town 2nd Block >>> Electric Town Square --------------------- Electric Town Square --------------------- 1) Talk to the guy, and give him the Data. 2) Alright, we're done here. Let's head to Densan Dome. 3) To get there just head to the Metro, and pick Densan Dome. Electric Town Square >>> Electric Town 2nd Block >>> Electric Town 1st Block >>> Front of Densan Dome --------------------- Front of Densan Dome --------------------- 1) Start by running foward, and up the stairs. 2) Now head to the North-West. 3) There should be a door to the dome. Head through. -------------------- Densan Dome Hallway -------------------- 1) Head up the stairs. 2) And through the door. ------------------------- Densan Dome Waiting Room ------------------------- 1) Head to the otherside, and talk to the guy. 2) He'll show you the Tournament Board. ============================================================================== 6. Densan/City Battle Tournament Decit ============================================================================== ============================================================================== 6. a. Chisao Abducted! Chiab ============================================================================== ------------------------- Densan Dome Waiting Room ------------------------- Cut-Scene 1) Go to the hallway. -------------------- Densan Dome Hallway -------------------- Cut-Scene You get an E-Mail from the Kidnapper. 1) Read it. Can you figure it out? Well if you're playing the Japanese Version of the game, I can tell you the answer. Just read the mail as if you're reading a Kyoukashou. Now if you're playing the game in another language probably english just read it, and just follow this guide. 2) Head to the Electric Town Square. Densan Dome Hallway >>> Front of Densan Dome >>> Electric Town 1st Block >>> Electric Town 2nd Block >>> Electric Town Square --------------------- Electric Town Square --------------------- 1) Head to the back of the area to find a old man. 2) Talk to him, to get the Memo. 3) Read it. 4) Head to Electric Town 2nd Block. ------------------------ Electric Town 2nd Block ------------------------ 1) Head to the shop, that has the link to the HP. 2) Plug-In. ----------------------- Jomon Electricity's HP ----------------------- 1) Head to Town Area 3. Jomon Electricity's HP >>> Town Area 2 >>> Town Area 3 ------------ Town Area 3 ------------ 1) Follow the path to find a Green Nor |
