Megaman Battle Network 5 : Team Colonel Walkthrough :
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Walkthrough - Mega Man Battle Network 5 FAQ/Walkthrough****************************** FAQ/Walkthrough Rockman Exe 5 Team of Blues Rockman Exe 5 Team of Colonel Rockman Exe 5 DS Twin Leaders Version 0.2 By GiroroGochou g66ryu@yahoo.com ****************************** Copyright 2008-2009 George Ryu This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This FAQ/Walkthrough can only appear on the following site(s): - http://www.gamefaqs.com - http://www.neoseeker.com - http://www.supercheats.com ****************** Table of Contents ****************** In order to navigate through this guide just use Ctrl + F, which means you press ctrl + F in your browser or word processer. This will bring up the search menu, then enter the letters to the right of the section that you're looking for. 1. Introduction Int 2. a. Story Stry b. Characters Chrac c. Controls Cntrl 3. Soul Unison Solz 4. Walkthrough Wlkthru a. Scenario 1 Sce1 b. Liberate Mission 1 Lbm1 c. Scenario 2 Sce2 d. Liberate Mission 2 Lbm2 e. Scenario 3 Sce3 f. Liberate Mission 3 Lbm3 g. Scenario 4 Sce4 h. Liberate Mission 4 Lbm4 i. Scenario 5 Sce5 j. Liberate Mission 5 Lbm5 k. Scenario 6 Sce6 l. Liberate Mission 6 Lbm6 m. Scenario 7 Sce7 5. Title Screen Marks Tsmk 6. After Scenario Afsc a. Liberate Mission 7 Lbm7 b. Nebula Hole Area 2 Nha2 c. Liberate Mission 8 Lbm8 d. Nebula Hole Area 4 Nha4 e. Liberate Mission 9 Lbm9 f. Nebula Hole Area 6 Nha6 7. SP/DS Deletion Spds 8. Lord of Chaos Locs 9. Power Up Items Powi 10. Shops Shps a. Higureya's Order Service Hosv 11. Chips Chps a. Standard Chips SChps b. Mega-Class Chips MChps c. Giga-Class Chips GChps 12. Program Advances PAz 13. NaviCust Nvcu 14. Boss Strategies BossS 15. Translation Tranl 16. Frequently Asked Questions FAQz 17. Version History Vhis 18. What's Next Wnxt 19. Thanks/Credits T/Cre ============================================================================== 1. Introduction Int ============================================================================== Welcome to my Guide for Rockman Exe 5 Team of Blues/Team of Colonel/DS Twin Leaders, or called in English Megaman Battle Network 5 Red Team Protoman/Team Colonel/DS Twin Leaders. This Guide might has some spoilers. If you never played this series, you are missing out on one of the best series in history. I'm telling you this. I'm using a Japanese version of the game, so from here and on I'm going to refer to Characters and Chip names in Japanese. There is a translation page at the bottom if you're using an English version. And I haven't confirmed if some of the mystery data's are changed in the JP version and the EG version. If you know the answer to this please tell me and I'll put your name in the Credits section. This guide is still in it's first draft. So it'll probably have tons of information that's not complete. Feel free to E-mail me if you know something, or have some requests. I want this guide to be the best on the planet. ============================================================================== 2. a. Story Stry ============================================================================== The year is 200X... Every Electric device is managed by the network... But that convenience held a big problem... The increasing of Computer viruses, and Network crimes. In the Kagakushou Virus Research lab, researchers are continuing working hard everyday to counter this problem. And... ============================================================================== 2. b. Characters Chrac ============================================================================== ////////////////////////////////////////////////////////////////////////////// /------------------------------Good Characters-------------------------------/ ////////////////////////////////////////////////////////////////////////////// ************* Hikari Netto ************* Navi: Rockman He's the main character that you control. He lives in Densan City. And he goes to Akihara Elementary. He's in 5th grade. He's not that smart, but his net-battling is top notch. ************** Sakurai Meiru ************** Navi: Roll She's your neighbor. She's lively, and kind. You'll have to do some small jobs for her. ************* Ooyama Dekao ************* Navi: Gutsman A very good friend of Netto. He'll put his life on the line for his friends. But his net-battling isn't impressive at all. ***************** Ayanokouji Yaito ***************** Navi: Glide She's 8, and she's already in 5th grade. And she's a rich spoiled brat. ////////////////////////////////////////////////////////////////////////////// /-------------------------------Good Navis-----------------------------------/ ////////////////////////////////////////////////////////////////////////////// ******** Rockman ******** Operator: Hikari Netto The other main character that you control. He's like a big brother of Netto. He's a sincere, and honest navi. He has some secrets lurking in him. ***** Roll ***** Operator: Sakurai Meiru She's kind like Meiru. And she doesn't like fighting. ******** Gutsman ******** Operator: Ooyama Dekao A Power model Navi. And he has a lot of similarity with Dekao. ****** Glide ****** Operator: Ayanokouji Yaito He is a gentleman. He uses gorgeous, and rare chips to fight, and win battles. ////////////////////////////////////////////////////////////////////////////// /---------------------------Team of Blues Members----------------------------/ ////////////////////////////////////////////////////////////////////////////// *************** Ijyuuiin Enzan *************** Navi: Blues ************** Tesla Magnets ************** Navi: Magnetman **************** Charlie Airstar **************** Navi: Gyroman ******************** Rokushakudama Nenji ******************** Navi: Napalmman ****** Raika ****** Navi: Searchman ********* Jasumine ********* Navi: Medi ////////////////////////////////////////////////////////////////////////////// /----------------------------Team of Blues Navis-----------------------------/ ////////////////////////////////////////////////////////////////////////////// ****** Blues ****** Operator: Ijyuuiin Enzan ********** Magnetman ********** Operator: Tesla Magnets ******** Gyroman ******** Operator: Charlie Airstar ********** Napalmman ********** Operator: Rokushakudama Nenji ********** Searchman ********** Operator: Raika ***** Medi ***** Operator: Jasumine ////////////////////////////////////////////////////////////////////////////// /---------------------------Team of Colonel Members--------------------------/ ////////////////////////////////////////////////////////////////////////////// ******* Barrel ******* Navi: Colonel *************** Princess Pride *************** Navi: Knightman ************ Dark Miyabi ************ Navi: Shadowman ****** Dingo ****** Navi: Tomahawkman ***************** Higure Yamitarou ***************** Navi: Numberman **************** Midorikawa Kero **************** Navi: Toadman ////////////////////////////////////////////////////////////////////////////// /----------------------------Team of Colonel Navis---------------------------/ ////////////////////////////////////////////////////////////////////////////// ******** Colonel ******** Operator: Barrel ********** Knightman ********** Operator: Princess Pride ********** Shadowman ********** Operator: Dark Miyabi ************ Tomahawkman ************ Operator: Dingo ********** Numberman ********** Operator: Higure Yamitarou ******** Toadman ******** Opertator: Midorikawa Kero ////////////////////////////////////////////////////////////////////////////// /-----------------------------Other Characters-------------------------------/ ////////////////////////////////////////////////////////////////////////////// **************** Hikari Yuichiro **************** He created Net navis. And he's also Netto's Dad. ************** Hikari Haruka ************** She takes care of the house when Yuichiro's not home. And she's also Netto's Mom. In Rockman Exe Battle Chip GP she has a Normal Navi. ******* Meijin ******* ////////////////////////////////////////////////////////////////////////////// /-------------------------------Other Navis----------------------------------/ ////////////////////////////////////////////////////////////////////////////// ******** Footman ******** *********** Swallowman *********** ////////////////////////////////////////////////////////////////////////////// /----------------------------Enemy Characters--------------------------------/ ////////////////////////////////////////////////////////////////////////////// ******* Nebula ******* ********** Dr. Regal ********** Navi: Laserman He's a famous scientist, but behind that face is a leader of Nebula. ////////////////////////////////////////////////////////////////////////////// /-------------------------------Enemy Navis----------------------------------/ ////////////////////////////////////////////////////////////////////////////// ************ Blizzardman ************ ********* Shademan ********* He's an Executive of Nebula, and collects Dark Chips. He sucks on other navis to gain energy. ********* Cloudman ********* ********* Cosmoman ********* ****** Forte ****** A navi that lurks deep in the Ura-Internet. His power is feared by everyone. He desires more power to become the strongest navi. He has a grudge against human beings. ============================================================================== 2. c. Controls Cntrl ============================================================================== -------------- Not in Battle -------------- A button - Talk to others, and Examine things. B button - Hold to run. D pad - Move. L trigger - Talk to Netto/Rockman. R trigger - Plug-in or Plug-out. Start - Go to Menu. Select - During Cut-Scenes you can skip it. -------------- Menu Screen -------------- A button - Select the option. B button - Go back. D-Pad - Move selection. R trigger - In the Chip Folder, or Data Library. Press to go down one page. L trigger - In the Chip Folder, or Data Libraby. Press to go up one page. Start - Go back. Select - In Chip Folder, and Data Library. Orders in what ever order you want. -------------- In Battle -------------- A button - Use Battle Chips. B button - Buster. D-Pad - Move Rockman in Battle. L trigger - When the gauge is full you can go to the custom screen. R trigger - When the gauge is full you can go to the custom screen. Start - Pause. Select - Nothing. -------------- Custom Screen -------------- A button - Select Battle chip. B button - Cancel last Battle chip selected. D-Pad - Move cursor. L trigger - Nothing. R trigger - Information on chip. Start - Automatically go to OK. Select - Go to Battle Screen without the Custom Screen. ============================================================================== 3. Soul Unison Solz ============================================================================== Soul Unison is the power Rockman gets from other Navis such as Colonel and Blues. You can use their powers that they use during battle. Some Souls are powerful enough to end a battle without using any chips. There are 6 Souls in each Version. ----------------------- How to use Soul Unison ----------------------- First off, you have to beat the certain Navi to get the Soul. When you do you must sacrifice a chip that has the same attribute as that Navi. Then you press the Unison Button on the Custom Screen to activate it. Oh just so you know you can't use a Soul twice in the same battle. Lets say you used Gyro Soul and you changed to Medi Soul. You can't use Gyro Soul for the rest of the battle, get it? --------------------------------- 1. Choosing the Sacrificing Chip --------------------------------- Again you must choose a Chip that has the same attribute or element of that Navi. One more thing, you can't sacrifice a Regular Chip. Why? I don't know. I guess it'll make things easier for you. Oh one last thing, when you sacrifice a chip it's not permanently sacrificed. It's only for that batle. You still get to keep that chip after the battle is over. *************************** Team of Blues Soul Unisons *************************** Blues Soul - Sword Chips Magnet Soul - Elec Chips Gyro Soul - Wind Chips Napalm Soul - Fire Chips Search Soul - Lock On Chips Medi Soul - Recovery Chips ***************************** Team of Colonel Soul Unisons ***************************** Colonel Soul - Obstacle Chips Knight Soul - Break Chips Shadow Soul - Invisible Chips Tomahawk Soul - Wood Chips Number Soul - Adding/Subtracting Chips Toad Soul - Aqua Chips ------------------------------ 2. Activating the Soul Unison ------------------------------ When you choose the Unison Chip in the Custom Screen, when you start your Turn in battle you will automatically activate Soul Unison. You cannot choose the Unison Chip if Rockman is in Fear or Dark. You can't Full Synchro in Soul Unison. ----------- 3. 3 Turns ----------- When 3 Turns pass you will automatically change back to normal. So choosing when to use the Soul Unison is crucial. The turns that you have with that Soul will be shown right next to Rockman's Mind Window. If you're desperate you don't have to press the L or R trigger to open the Custom Screen. You can fight with your Charge Shots. ============================================================================== 4. Walkthrough Wlkthru ============================================================================== This walkthrough should get you to the end. I tried to make it easy to navigate, by putting important locations before what you do. Like this... ------------ Akiharachou ------------ Then I number the things you do for example... 1) Talk to your friends. 2) You get an E-mail from Enzan/Barrel. Cut-Scene And sometimes, if you're in a place like Kagakushou Lobby, and you have to go to the Luxurious Ship Platform I will put... Kagakushou Lobby >>> Front of Kagakushou >>> Luxurious Ship Platform And with Rockman, you're in Akihara Area 1 and you have to go to End Area 1 I'll put... Akihara Area 1 >>> Akihara Area 2 >>> Akihara Area 3 >>> Oran Isle Area 1 >>> Oran Isle Area 2 >>> End Area 1 I'll put (Note:) after something if I think you should do that. But that will only help you for things such as Boss Fights. It's not necessary. If you want to just beat the game with your skill then skip the Notes. Most of the time I'll be giving you directions using North, South, East and West. Know your compass. I'll sometimes give you South-West. Do you know how to read this or which way to go? Here's a diagram for you people who don't. North North North West \ | / East \ | / \ | / West-----|------East / | \ / | \ South/ | \South West South East Now lets begin with this long walkthrough. ============================================================================== 4. a. Scenario 1 Sce1 ============================================================================== ------------- Netto's Room ------------- Cut-Scene 1) Go downstirs. -------------- Netto's House -------------- 1) Go talk to your mom. You get the Stu Recipe. 2) Head upstairs to your room. ------------- Netto's Room ------------- 1) Plug-In to your Computer. ----------- Netto's HP ----------- Cut-Scene *********************** Virus Busting Tutorial *********************** 1) Follow the instructions and learn how to play. 2) After the tutorial head to the warp on the other side. --------------- Akihara Area 1 --------------- 1) Follow the Green Path until you get to a turn. 2) Head to the left to get to a Blue Mystery Data that contains a Mini Energy. 3) Now follow the Green Path passing the cube, taking a turn, and stop at the next turn. 4) Follow the small path to the right to get to a Blue Mystery Data that contains 800 Zennys. 5) Now go back to the Green Path and follow to the end to get to Akihara Area 2. --------------- Akihara Area 2 --------------- 1) Follow the Green Path until you get to the 2nd big turn. 2) Head to the left small path and get the Blue Mystery Data you see that contains a Copy Damage *. 3) Head back to the Green Path and follow it until you get to a big open area. 4) Take the small path and follow it to a split. 5) Follow the path to the left to get to your first Net Merchant. 6) Buy a HP Memory for 1000 Zennys. 7) Head back to the split. 8) Take the other path to a warp. 9) Head through the warp. ------------- Kitchen Comp ------------- 1) Talk to the Red Navi. 2) Plug-Out. ------------- Netto's Room ------------- 1) Head downstairs. -------------- Netto's House -------------- 1) Talk to your mom. Cut-Scene 2) Head outside. ------------ Akiharachou ------------ 1) Head to the pink house right next to your house. -------------- Meiru's House -------------- 1) Talk to Meiru. 2) Head outside. ------------ Akiharachou ------------ 1) Head North. 2) Head into the big house. -------------- Yaito's House -------------- 1) Talk to Yaito. 2) Head to the Fireplace. 3) Turn the switch on. 4) Leave. ------------ Akiharachou ------------ 1) Head straight. 2) Enter the Blue House. -------------- Dekao's House -------------- 1) Talk to Dekao. 2) Get out. ------------ Akiharachou ------------ 1) Head to the entrance to the Metro.(It's the small building with steps right by Dekao's House) Cut-Scene -------------------- Front of Kagakushou -------------------- Cut-Scene 1) Head up a set of stairs and then another. 2) Enter the big building. ----------------- Kagakushou Lobby ----------------- 1) Head up the stairs. 2) Head up the stairs to the North-East. 3) Then the next stairs. 4) Head to the vending machine. 5) Examine the stuff right next to it to get a Regular Up +1. 6) Enter the elevator to the North. ----------------- Dad's Laboratory ----------------- Cut-Scene ------------- Netto's Room ------------- Cut-Scene 1) Plug-In. ----------- Netto's HP ----------- 1) Head to Akihara Area 2. Netto's HP >>> Akihara Area 1 >>> Akihara Area 2 --------------- Akihara Area 2 --------------- 1) Head to the big open area. 2) Save. 3) Talk to the Heel Navi. ******* Battle ******* 4) Plug-Out. ------------- Netto's Room ------------- 1) Head downstairs. -------------- Netto's House -------------- 1) Talk to your mom. 2) Head outside. ------------ Akiharachou ------------ 1) Head to the Metro. 2) Talk to Meiru. You get Roll R and Meiru's P Code. Put the Chip in your folder. 3) Head to Kagakushou. -------------------- Front of Kagakushou -------------------- 1) Head inside the building. ----------------- Kagakushou Lobby ----------------- 1) Head up the stairs. 2) Then the next one. Cut-Scene 3) Head to your Dad's Laboratory. ----------------- Dad's Laboratory ----------------- Cut-Scene 1) Examine your Dad's Desk. You get your Dad's ID Card. 2) Head to the Kagakushou Lobby. ----------------- Kagakushou Lobby ----------------- 1) Head to the door you're trying to open. 2) Open it with your Dad's ID Card. 3) Head in. -------------------- Main Operating Room -------------------- Cut-Scene 1) Plug-In to the Main System Comp. ------------------- Main System Comp 1 ------------------- Cut-Scene Your first puzzle area of the game. To get through this area you must solve puzzles in order to break the security. This area has many securities, so it may get you frustrasted. Just to make thigs harder, you also have a number of times you can move a block, so think carefully. There are Program Dudes right next to the blocks for hints. These are the Japanese solutions. I don't have the English versions of the answers, so anyone that has the answers can E-mail me. Your name will be credited. 1) Just follow the path until you get to some blocks with numbers on it. 2) Talk to the Program Dude. The blocks should be lined as 276. 3) Now arrange it as 762. 4) Follow the path to the very end. Ignore the one path in the middle for now. 5) You should get to a Blue Mystery Data that contains a Thunder Ball P. 6) Now head back to the path you didn't take. 7) Follow the path to the North-East to get to the next puzzle. 8) The blocks should say Ko I N. Talk to the Program Dude for the hint. 9) Switch the Ko and I. Now it should say I Ko N. 10)Take the next turn, and then take the top path to an open area. 11)When you get to a split, take the left path. 12)You should get to a Blue Mystery Data that contains a HP Memory. 13)Head back to the split and take the other path. 14)You should now be at a place with 6 blocks. 3 on each side. The one on the left is Ki Sa Ta. The other is U Gi Nu. 15)Talk to the Program Dude. Switch the Gi and Sa. Then the Gi with Nu. Then the Ki and Ta. 16)Follow the Ta Nu Ki path to a switch. 17)Step on it. 18)Head to the U Sa Gi path and enter Main System Comp 2. ------------------- Main System Comp 2 ------------------- 1) Follow the path to another puzzle. 2) Talk to the Prgram Dudes to get a hint. 3) The blocks should look like Ni ya Mu N and No Mi Bo Ki. Switch the Mu with Ki. Then Ki with Ni. Ni with No. And Mi with No. 4) Follow the Mi Ni Bo Mu path to a switch. 5) Step on it and head back to the places with the blocks. 6) Take the Ki ya No N path. 7) Follow the path to another puzzle. 8) The block should say from the left, Bi Ma Te, Gi Yu Ta, and Mi Bu Ko. Talk to the Program Dude to get hints. 9) Switch the Bi with Mi, Gi with Ma, Ma with Bi, Ta with Ko, the Ko with Mi. 10)Take the Mi Gi Te path and step on the switch. 11)Take the Ma Bu Ta path and step on the switch. 12)Take the Ko Yu Bi path. Ignore the Transporter for now and follow the path to a Blue Mystery Data that contains a Full Energy. 13)Take the Transporter now. 14)Take the next Transporter. 15)Follow the path and grab the Blue Mystery Data with a Spread Gun E on the way. 16)Follow the path to the last puzzle with the #s 12345. 17)Talk to the Program Dude. Cut-Scene 18)Plug-Out. -------------------- Main Operating Room -------------------- 1) Head to your Dad's Laboratory. Main Operating Room >>> Kagakushou Lobby >>> Dad's Laboratory ----------------- Dad's Laboratory ----------------- 1) Examine the tables by the sofa. You get the Worker's Memo. Cut-Scene ------------------- Main System Comp 2 ------------------- 1) Examine the memo if you haven't and move the blocks. 2) Switch 5 with 1, 2 with 3, and then 4 with 1. 3) Save. 4) Head up the path. Cut-Scene ****************************************************************************** Boss- Blues ****************************************************************************** HP: 300 Element: Normal Recommended Chips: None Reward: On with the Story There's nothing really to say. The first boss is always easy. Just aim carefully because Blues moves a lot. ****************************************************************************** Boss- Blues ****************************************************************************** ****************************************************************************** Boss- Colonel ****************************************************************************** HP: 400 Element: Normal Recommended Chips: None Reward: On with the Story There's nothing really to say. The first boss is always easy. Don't get hit by the Colonel Cannon. ****************************************************************************** Boss- Colonel ****************************************************************************** Cut-Scene -------------------- Main Operating Room -------------------- 1) Head to the door to the East. ------------- Command Room ------------- Cut-Scene 1) Head to your Room. Comand Room >>> Main Operating Room >>> Kagakushou Lobby >>> Front of Kagakushou >>> Metro >>> Akiharachou >>> Netto's House >>> Netto's Room ------------- Netto's Room ------------- 1) Examine the bed and sleep. Cut-Scene Cut-Scene 2) Plug-In to your Computer. ----------- Netto's HP ----------- 1) Head to Akihara Area 2. Netto's HP >>> Akihara Area 1 >>> Akihara Area 2 --------------- Akihara Area 2 --------------- 1) Head to the big open area. 2) Talk to Blues/Colonel. Cut-Scene 3) Save. When you're ready head to Akihara Area 3. ============================================================================== 4. b. Liberate Mission 1 Lbm1 ============================================================================== ------------------------------------------------------------------------------ Akihara Area 3 / --------------- / \ *********************** / \ Target Clear Phase- 7 _ _ _ /_ _\ *********************** |_|_|_| | | |_|P|_| | |__________ |X|X|Z| |__________ | |_| _ _ _ _ _ | | X- Dark Panel _ _ _ _ _ _ _|_|_|3|X|X|X|P| | | 3- 3 Order Points |_|_|_|_|X|H|_|_|_|_|X|G|D|X| | | Z- 500 Zennys _|_|_ |_|M|X|X|X|_ _ _ | | H- Recovery 100 |X|X|X| |A|X|_|X|X|X|__| | A- Recovery 30 |X|D|X| |X|X|_|X|B|X|__ | M- Mystery Data- Buster Up * |X|G|3| ____ |_|X|_|X|X|X| | | P- Bonus Panel |_| | |____ ________| | _ D- Darkness Hole |Z|_ _ _ _ | __ | | ______ | | | G- Garu-Beast |_|_|_|X|_| |____| | | | | | | | | B- Blizzardman |X|_|X| | | | | | | | | |_|_|_| | |___| |______| |_| | ******* |_|_|_| |____________________| Prizes | | ******* | | ---------------------------------- START | Clear Phase | Item | ******************* ---------------------------------- Boss- Blizzardman | 1 ~ 5 | Blizzardman SP B | ******************* | 6 ~ 7 | Blizzardman B | | 8 ~ 99 | 1000 Zennys | ---------------------------------- *************************************** Chips you can get from the Bonus Panel *************************************** Gun Del Sol 1 A Tornado D Boomerang V Death Match 1 P ****************************************************************************** Participating Navis ****************************************************************************** ---------------------------------------------------------------------------- | Team of Blues | Team of Colonel | ---------------------------------------------------------------------------- | Rockman HP: --- Chp: -- Chg: -- | Rockman HP: --- Chp: -- Chg: -- | ---------------------------------------------------------------------------- | Blues HP: 200 Chp: 80 Chg: 60 | Colonel HP: 200 Chp: 80 Chg: 50 | ---------------------------------------------------------------------------- Chp- Their own Chip Chg- Their Charge Shot ============================================================================== 4. c. Scenario 2 Sce2 ============================================================================== ------------ Akiharachou ------------ Cut-Scene You get an E-mail. 1) Head to your Room. Akiharachou >>> Netto's House >>> Netto's Room ------------- Netto's Room ------------- 1) Plug-In. ----------- Netto's HP ----------- 1) Head to Akihara Area 3. Netto's HP >>> Akihara Area 1 >>> Akihara Area 2 >>> Akihara Area 3 --------------- Akihara Area 3 --------------- 1) If you want to play the Liberate Mission 1 again, talk to the Golden Program dude. 2) Follow the path to where Blizzardman was. 3) Head to the split and take the North-West path to the end to a Program dude. 4) Talk to the dude. 5) Plug-Out. ------------- Netto's Room ------------- You get a E-mail from Dekao. 1) Read the mail to get Dekao's P Code. 2) Head to Akiharachou. Netto's Room >>> Netto's House >>> Akiharachou ------------ Akiharachou ------------ 1) Head to the Metro. 2) Talk to your friends. Cut-Scene ---------- Olan Isle ---------- Cut-Scene 1) Head to the beach side. Cut-Scene 2) Head to the speaker thing to the North. 3) Plug-In. ----------------- Oran Isle Area 1 ----------------- 1) Head straight to a split. 2) Take the path heading to the South-East. You'll get to a Blue Mystery Data that contains a Earth Quake 1 A. 3) Head back to the split. 4) Keep following the path to another split. 5) Follow the Green path to the South-East. 6) Keep following the Green Path until you get to a hill. 7) Go up the hill, then the next one. 8) At the corner, take the brown path to a warp. -------------- Elevator Comp -------------- 1) In the North is a Holy Panel *. 2) In the South is a Regular Up +1. 3) Head back to the warp. ----------------- Oran Isle Area 1 ----------------- 1) Follow the Green path until you see a Brown path. 2) Follow this path to a Net Merchant. 3) Buy a HP Memory. 4) Head back to the Green Path. 5) Follow the Green path to an open area. Cut-Scene 6) Plug-Out. ---------- Olan Isle ---------- Cut-Scene 1) Head to the very West from the Beachside. 2) Examine the waterfall thing under the bridge to get some Bait. 3) Now head to the Bamboo Tree things in the North-East. 4) Examine the Bamboo looking trees to get a Bamboo Rod. 5) Do you see the stairs to the East? Go down with it. 6) Head to the Corner in the West and examine to get the Fishing String. 7) Head to where Dekao is. 8) Now head to the bridge. Cut-Scene 9) Now head to where you were fishing. 10)Behing that area are some bushes. Examine them to get some Hay. 11)Head to where the Speaker is. 12)Right next to the Speaker is a small tree. Examine it to get a Dead Branch. 13)Head to the Beachside. 14)To the East are some woods on the floor. Examine them to get a Wooden Board and you're done. 15)Go talk to Dekao. Cut-Scene You get an E-mail from a Scientist. You get the Navi Customizer. Go through the Tutorial. Cut-Scene --------------- Abandoned Mine --------------- Cut-Scene -------------------------- Abandoned Mine Interior 1 -------------------------- 1) Head straight to a split. 2) Take the North path to a Elevator. 3) Put the switch in, take the Elevator. -------------------------- Abandoned Mine Interior 2 -------------------------- 1) Examine the door. 2) Head back through the Elevator. -------------------------- Abandoned Mine Interior 1 -------------------------- 1) Head back to the split. 2) Go up the hill. 3) Head outside. --------------- Abandoned Mine --------------- 1) Plug-In to the Speaker. ----------------- Oran Isle Area 1 ----------------- 1) Follow the path to a Navi. 2) Talk to him and buy the Lift Key for 1000 Zennys. 3) Plug-Out. --------------- Abandoned Mine --------------- 1) Head to Abandoned Mine Interior 2. Abandoned Mine >>> Abandoned Mine Interior 1 >>> Abandoned Mine Interior 2 -------------------------- Abandoned Mine Interior 2 -------------------------- 1) Open the door. 2) At the split, take the right path. 3) Examine the debris for a HP Memory. 4) Head back to the split. 5) Take the other path. --------------- Abandoned Mine --------------- 1) Head to the other entrance. -------------------------- Abandoned Mine Interior 3 -------------------------- 1) At the split, go down the hill. 2) Then go up the hill to the West to another door. 3) Save. Examine the door. ******* Battle ******* 4) Head through. --------------- Abandoned Mine --------------- 1) Go up the hill and into another entrance. -------------------------- Abandoned Mine Interior 4 -------------------------- 1) Follow the path to a split. 2) Take the right path to a door. 3) Save. Examine the door. ******* Battle ******* 4) Head through. --------------- Abandoned Mine --------------- 1) Follow the path and head inside the room closest to you. -------------------------- Abandoned Mine Interior 5 -------------------------- 1) Head to the machine and Plug-In. -------------------------- Air Cleaning Machine Comp -------------------------- 1) Head to the North to a Blue Mystery Data that contains a Tornado R. 2) Plug-Out. -------------------------- Abandoned Mine Interior 5 -------------------------- 1) Get out of here. --------------- Abandoned Mine --------------- 1) Go up the hill and follow the path to another entrance. -------------------------- Abandoned Mine Interior 7 -------------------------- 1) Save. Examine the door. ******* Battle ******* 2) Follow the path and take the Elevator. -------------------------- Abandoned Mine Interior 8 -------------------------- 1) Head through the door. ------------- Great Cavern ------------- Cut-Scene --------------------- Rock Drilling Comp 1 --------------------- The next few areas are kind of cool and somewhat annoying. There will be Rocks that will be in your way. You must break those down. Some will take more hits than others. Another mechanism in this area is the Conveyor Belt. You must break Rocks that come your way and you must maneuver your way on this Conveyor to get to the end. Save before heading through a Conveyor. 1) Start by talking to the Program Dude to get the Rock Drilling Program. 2) Break the Rock in front of you by pressing A. It should make a crack. Hit it 2 more times to destroy it. 3) Follow the path to your first Belt Conveyor. 4) When you're ready head on the Conveyor and start running to the North-East. On the way are Rocks, but destroy them as fast as you can. On the way is a resting spot. So rest there and start again. 5) If you managed to get through, follow the path to a split. 6) Head to the left to get to a Blue Mystery Data that contains a Invisible *. 7) Head back to the split. 8) Take the other path to a Rock. 9) Hit this one 5 times. 10)At the split take the North-East path to a Blue Mystery Data that contains a HP Memory. 11)Head back to the split and head to the West to another Conveyor. 12)Head through when you think can. 13)Do the same thing. 14)Destroy the Rock by hitting it 3 times. 15)Follow the path to a row of Rocks. Very easy to destroy. 16)The last Conveyor of the area. Remember to Save. On the way is another rest stop. 17)When you get through, follow the path to the last Rock of this area. 18)Destroy it and examine the Control Panel. 19)Plug-Out. ------------- Great Cavern ------------- 1) Head to the next one. 2) Plug-In. --------------------- Rock Drilling Comp 2 --------------------- 1) Follow the path and destroy the Rock. 2) Follow the path to a Conveyor. This one has a resting spot on both sides. 3) At the split, take the left path to a Rock. 4) Destroy and take the Blue Mystery Data that contains a Charge +1.(Yellow) 5) Head back to the split and take the other path. 6) Destory the Rock. This takes you to another Conveyor. 7) At the split, take the right path to another Conveyor. 8) When you head through 2 Rocks will greet you. 9) Destroy both Rocks to get to another Conveyor. 10)That one should've been easy. Take the obvious path and follow it to another Conveyor. 11)You should definitely Save here. There are no rest spots on the way. 12)At the split take the left path to get to a Blue Mystery Data to get a Stone Cube *. 13)Go back to the split and take the other path to the last Conveyor of this area. There is a rest stop one the way. Take it. 14)You should now be at the rest spot. SAVE. To go on from here there is a Rock that is on the path that we want to go through. You must destroy it in time. You are on the Conveyor, so if you miss you're toast. 15)When you successfully destroy the Rock head to the Control Panel. 16)Examine it and Plug-Out. ------------- Great Cavern ------------- 1) Head to the next one. 2) Plug-In. --------------------- Rock Drilling Comp 3 --------------------- 1) Follow the path to your first Conveyor. 2) This Conveyor is really long. On the way are 2 rest stops, so use them to your choice. If you want a HP +100 (Pink) you must go all the way and break the Rock at the end. 3) Follow the path to another Coveyor. 4) This one has 2 rest stops. This one has a Rock at the end like the one in Comp 2. So Save, and time your hit. 5) Ignore the Rock and head to the next Conveyor. 6) This one has only 1 rest stop. So be careful. 7) Talk to the Program Dude here to get the Suspension Device Key. 8) Now head back to that Rock we didn't break. 9) Break the Rock. 10)Destory the next Rock. 11)At the split take the Left path to a Blue Mystery Data that contains a Full Energy. 12)Now follow the path to another Conveyor. 13)Do your best to go around the Conveyor. 14)Follow the path to a Rock. 15)Destroy it. 16)Use the Suspension Device Key on the Suspension Device. 17)Now head back to where the Program Dude is. 18)Head through the last Conveyor to the Control Panel. 19)Examine it and Plug-Out. ------------- Great Cavern ------------- 1) Head to the next one. 2) Plug-In. --------------------- Rock Drilling Comp 4 --------------------- 1) Follow the path to a set of Conveyors. 2) Run your way through all the Rocks coming at you. 3) Follow the path to another Conveyor. 4) Time your run and head through. This one isn't that tough. 5) When you get to the next Conveyor, head to the North to get to a Blue Mystery Data that contains a HP Memory. 6) Now head back to where you were on Step 5. This time head to the bottom and destroy the Rock while you're on the Conveyor. 7) This next Conveyor has one resting spot. At the top is another Rock in your way. 8) After you get through the Rock, there will be another Conveyor. Go past this one and you'll come to another Conveyor. 9) Follow the path to the longest Conveyor. Well maybe it's the same length as the one in Comp 3. Doesn't matter, just head to the very end. 10)Follow the path to the last Conveyor Belt. After the 2nd time going through the Conveyor from side to side, head to the North to get to a Blue Mystery Data that contains a Long Sword S. 11)Follow the Conveyor Belt's path from here and use the Suspension Device Key on the Suspension Device then Save. 12)When you're ready head to the Control Panel where Magnetman/Knightman is. Cut-Scene ****************************************************************************** Boss- Magnetman ****************************************************************************** HP: 500 Element: Elec Recommended Chips: Area Steal, Drill Arm Reward: Magnetman in your team Not that hard. Hit him with all you got. Be careful of the Magnet Field he uses. The Mag Missiles will search you, but it's not hard to dodge. The Mag Balls move very slow. So don't worry about it. ****************************************************************************** Boss- Magnetman ****************************************************************************** ****************************************************************************** Boss- Knightman ****************************************************************************** HP: 600 Element: Normal Recommended Chips: Area Steal, Drill Arm Reward: Knightman in your team Knightman moves by jumping. He'll move every 5 seconds or something. He rarely moves. He'll use Kingdom Crusher to send that huge Ball of Spikes at you. One of his favorite moves is Broken Wall. He sends his Ball of Spike into the air and sends boulders falling on your side of the screen. If you are close to Knightman, he'll use the Royal Wrecking Ball. ****************************************************************************** Boss- Knightman ****************************************************************************** Cut-Scene ------------- Great Cavern ------------- 1) Follow the path. -------------------------- Abandoned Mine Interior 8 -------------------------- 1) Head to the Elevator. 2) Take the Elevator. -------------------------- Abandoned Mine Interior 9 -------------------------- 1) Follow the path. ------------- Great Cavern ------------- 1) Examine the door. 2) Plug-In. --------------------- Electronic Lock Comp --------------------- 1) Examine the Release Switch in the middle of the area. 2) Plug-Out. ------------- Great Cavern ------------- Cut-Scene 1) Now head to Oran Isle Area 3 to start the Liberation Mission. ============================================================================== 4. d. Liberate Mission 2 Lbm2 ============================================================================== ------------------------------------------------------------------------------ Oran Isle Area 3 / ----------------- / \ **************** *********************** / \ Boss- Shademan Target Clear Phase- 9 /_ _\ **************** *********************** _|_|_ _ _ _ _|X|X|X|_ _ _| | X- Dark Panel |_|_|_|X|S|X|_ _ _ | 2- 2 Order Points |X|X|X| | |_ _ _ 3- 3 Order Points |_|_|_| | | Z- 2000 Zennys |H|X|X|_ | | H- Recovery 200 |X|_|_|_| |_ _ _ _| A- Mystery Data- Hi Cannon D |X|X| B- Mystery Data- Air Hockey R _ _ _ _|_|_|_ P- Bonus Panel _ _ _ _|X|X|X|X|X|X|X|_ _ _ _ _ _ _ D- Darkness Hole |P|_|_|_|_|D|X|X|R|D|X|X|Z|_|_| |_|_|_| G- Garu-Beast |X|X|G|X|X|X|X| |_|P|_| R- Roy-Hawk |X|X| |_|_|_| S- Shademan |_|_|_ _ _ _ _ _ _ _ _ _|_| |_|_|_|X|_|_|X|_|_|_|_|X|_| ******* |_|_|X|_|3|X|_|_|_| Prizes |_|_| ******* _|H|X|_ ---------------------------------- _|X|X|X|_|_ | Clear Phase | Item | _|_|X|D|X|X|_|_ _ _ _ _ _ ---------------------------------- _ _ _ _|X|_|X|G|X|_|X|_|_|_|_|X|B| | 1 ~ 7 | Shademan SP S | |_|_|_|2|X|X|X|_|X|_|X| | 8 ~ 9 | Shademan S | |X|X|X|_|X|P|X| | 10 ~ 99 | 2000 Zennys | |R|X|X|A|_| ---------------------------------- |X|_|X|X|X| _ _ _|_|X|_|_|X| *************************************** |_|_|_|_|X|_|_| Chips you can get from the Bonus Panel |X|X|2| *************************************** |_|X| |X|_|_ _ Earth Quake 2 B |_|_|_|_| Kamon Snake Z |_START_| Count Bomb 1 T | | Navi +20 * _| |_ \ / \ / ****************************************************************************** Participating Navis ****************************************************************************** ---------------------------------------------------------------------------- | Team of Blues | Team of Colonel | ---------------------------------------------------------------------------- | Rockman HP: --- Chp: -- Chg: -- | Rockman HP: --- Chp: -- Chg: -- | ---------------------------------------------------------------------------- | Blues HP: 300 Chp: 80 Chg: 60 | Colonel HP: 300 Chp: 80 Chg: 50 | ---------------------------------------------------------------------------- | Magnetman HP: 400 Chp: 80 Chg: 40 | Knightman HP: 400 Chp: 80 Chg: 80 | ---------------------------------------------------------------------------- Chp- Their own Chip Chg- Their Charge Shot ============================================================================== 4. e. Scenario 3 Sce3 ============================================================================== ------------ Akiharachou ------------ Cut-Scene ---------------- Squirrel Comp 1 ---------------- You get a E-mail from Enzan/Barrel. You learn how to use the Soul Unison. Alright let me explain what you have to do. You are in Area 1 right now. Your mission is to get to Area 16. If you don't have a guide for this you're going to have some kind of trouble. Here's a little diagram of how the Areas are located. 6 I know it sucks, but live with it. Here's is a / breakdown of this place. Some of the areas 4 contains Items. Here is a list of those items in / \ each area. 2 - 3 7 - 8 / \ 3- 100 Zennys / 5 13 4- 200 Zennys 1 / 5- Charge +1 (White) \ 11 6- Gun Del Sol 1 A \ / \ 8- HP Memory |
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