Megaman Battle Network 5 : Team Colonel Walkthrough :
This walkthrough for Megaman Battle Network 5 : Team Colonel [Game Boy Advance] has been posted at 21 Apr 2010 by sanduhrr and is called "Mega Man Battle Network 5: Team Protoman/Team Colonel FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up sanduhrr and share this with your freinds. And most important we have 36 other walkthroughs for Megaman Battle Network 5 : Team Colonel, read them all!
|
sanduhrr |
Walkthrough - Mega Man Battle Network 5: Team Protoman/Team Colonel FAQ/Walkthrough******************************************************************************* * * * **** **** ******** ******** ** * * /**/** **/**/**///// **//////** **** * * /**//** ** /**/** ** // **//** * * /** //*** /**/******* /** ** //** * * /** //* /**/**//// /** ***** ********** * * /** / /**/** //** ////**/**//////** * * /** /**/******** //******** /** /** * * // // //////// //////// // // * * * * **** **** ** **** ** * * /**/** **/** **** /**/** /** * * /**//** ** /** **//** /**//** /** * * /** //*** /** ** //** /** //** /** * * /** //* /** **********/** //**/** * * /** / /**/**//////**/** //**** * * /** /**/** /**/** //*** * * // // // // // /// * * * * ****** ** ********** ********** ** ******** * * /*////** **** /////**/// /////**/// /** /**///// * * /* /** **//** /** /** /** /** * * /****** ** //** /** /** /** /******* * * /*//// ** ********** /** /** /** /**//// * * /* /**/**//////** /** /** /** /** * * /******* /** /** /** /** /********/******** * * /////// // // // // //////// //////// * * * * **** ** ******** ********** ** ** ******* ******* ** ** * * /**/** /**/**///// /////**/// /** /** **/////** /**////** /** ** * * /**//** /**/** /** /** * /** ** //**/** /** /** ** * * /** //** /**/******* /** /** *** /**/** /**/******* /**** * * /** //**/**/**//// /** /** **/**/**/** /**/**///** /**/** * * /** //****/** /** /**** //****//** ** /** //** /**//** * * /** //***/******** /** /**/ ///** //******* /** //**/** //** * * // /// //////// // // // /////// // // // // * * * * ****** * * /*//// * * /***** * * ///// * * * /* * * * /* * * / **** * * //// * * * * * * FAQ/Walkthrough Version 1.0 * * Copyright 2005 Chris Castiglione (dinobotmaximized) * * Email: dinobotmaximized (at) yahoo (dot) com * * * ******************************************************************************* Introduction ------------------------------- IT01 Version History ---------------------------- VH01 "The World of Mega Man Battle Network" ----- SS01 Controls ----------------------------------- CL01 *********** Walkthrough *********** Running an Errand -------------------------- WT01 Gathering Everybody ------------------------ WT02 Everybody at SciLab ------------------------ WT03 ACDC Area3 Liberation Mission -------------- WT04 Patrolling the ACDC Area ------------------- WT05 The Deserted Island of Oran ---------------- WT06 Stopping the Drill ------------------------- WT07 Oran Area3 Liberation Mission -------------- WT08 SquirrelCmp Navi Search -------------------- WT09 Before Tackling the Nebula Agents ---------- WT10 Nebula Agents in the Oran Area ------------- WT11 Helping Tesla and MagnetMan ---------------- WT12 A Cloudy Situation ------------------------- WT13 SciLab3 Liberation Mission ----------------- WT14 ProtoMan.EXE ------------------------------- WT15 Party on the Queen Bohemia ----------------- WT16 End Area2 Liberation Mission --------------- WT17 Destination End Area4 ---------------------- WT18 Searching for Clues ------------------------ WT19 Fixing the Wide Spread Errors -------------- WT20 End Area5 Liberation Mission --------------- WT21 Gow and the VisionBursts ------------------- WT22 Meddy and the Undernet --------------------- WT23 Undernet4 Liberation Mission --------------- WT24 Nebula's MicroServers ---------------------- WT25 Attacking Nebula's HQ ---------------------- WT26 ***** Misc. ***** Key Items ---------------------------------- KI01 Shops -------------------------------------- SH01 PowerUp Programs --------------------------- PP01 Number Trader Codes ------------------------ NT01 Navi Customizer Programs and Codes --------- NC01 ******* Traders ******* 3-Chip Trader ------------------------------ CT01 Queen Bohemia 10-Chip Trader --------------- CT02 Oran 10-Chip Trader ------------------------ CT03 ******* Quizzes ******* Quiz 1 ------------------------------------- QZ01 Quiz 2 ------------------------------------- QZ02 Quiz 3 ------------------------------------- QZ03 *********** Misc. Chips *********** Sub Chips ---------------------------------- SB01 Giga Chips --------------------------------- GC01 Dark Chips --------------------------------- DC01 Secret Chips 1-10 -------------------------- ST01 Secret Chips 11-20 ------------------------- ST02 ************** Standard Chips ************** Standard Chips 1-10 ------------------------ SC01 Standard Chips 11-20 ----------------------- SC02 Standard Chips 21-30 ----------------------- SC03 Standard Chips 31-40 ----------------------- SC04 Standard Chips 41-50 ----------------------- SC05 Standard Chips 51-60 ----------------------- SC06 Standard Chips 61-70 ----------------------- SC07 Standard Chips 71-80 ----------------------- SC08 Standard Chips 81-90 ----------------------- SC09 Standard Chips 91-100 ---------------------- SC10 Standard Chips 101-110 --------------------- SC11 Standard Chips 111-120 --------------------- SC12 Standard Chips 121-130 --------------------- SC13 Standard Chips 131-140 --------------------- SC14 Standard Chips 141-150 --------------------- SC15 Standard Chips 151-160 --------------------- SC16 Standard Chips 161-170 --------------------- SC17 Standard Chips 171-180 --------------------- SC18 ********** Mega Chips ********** Mega Chips 1-10 ---------------------------- MC01 Mega Chips 11-20 --------------------------- MC02 Mega Chips 21-30 --------------------------- MC03 Mega Chips 31-40 --------------------------- MC04 Mega Chips 41-50 --------------------------- MC05 Mega Chips 51-60 --------------------------- MC06 **************** Program Advances **************** Program Advances 1-10 ---------------------- PA01 Program Advances 11-20 --------------------- PA02 Program Advances 21-30 --------------------- PA03 ******************* E-mails & BBS Posts ******************* E-mails ------------------------------------ EM01 Dex's BBS ---------------------------------- BS01 Yai's BBS ---------------------------------- BS02 SciLab BBS --------------------------------- BS03 Gargoyle Castle BBS ------------------------ BS04 Undernet BBS ------------------------------- BS05 ******* Closing ******* Credits and Thanks ------------------------- CS01 Legal -------------------------------------- LG01 * * *** Introduction ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** IT01 ***** *** * * This FAQ/Walkthrough was made While playing MegaMan Battle Network 5: Team ProtoMan for the Game Boy Advance. In an effort to keep the walkthrough as spoiler free as possible, I very rarely mention anything story related. I also very rarely mention green mystery data, because where they appear and what they contain is alost always semi-random. Are you looking for a specific key item, navi cust program, etc.? If so do a Ctrl+F search using the items name. There's a good chance when/where you can find whatever it is you're looking for somewhere in the walkthrough. If your search turns up no results, check to make sure you have the name correct. A lot of the names were abbreviated and I've used them as they appear in the game. The abbreviated names of key items can be found in the key items section, the abbreviated names of navi cust programs can be found in the navi customizer section, the abbreviated names of powerup programs can be found... well you get the idea. If your search still turns up no results, then I probably never found or don't know where to find whatever it is you're looking for, sorry. * * *** Version History ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** VH01 ***** *** * * 1.0 - October 29, 2005 * * *** "The World of Mega Man Battle Network" ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** SS01 ***** *** * * Everything in this section was taken directly from the Instruction Booklet for MegaMan Battle Network 5: Team ProtoMan. The "ROBBED!" section contains spoilers for this game. The year is 200x... It is the network age, made possible by the rapid advancements of the Internet and other communications technology, and everyone has a portable handset called a PET (Personal Terminal). WHAT IS A PET? Similar to an evolved cellular phone in appearance, PETs are equipped with both phone and email capabilities, and can also double as textbooks and newspapers, making them a very convenient accessory for modern life. On top of that, inside each PET is a humanoid AI program called Net Navi, which can perform all sorts of tasks on the network for its human owner. VIRUS BUSTING The network society... the world is a very convenient place to live in, but things aren't always perfect, thanks to rampant computer viruses. To protect themselves against these viruses, people equip their Net Navis with battle data programs called Battle Chips, and have their Net Navis fight the viruses directly. This is called Virus Busting. THE MEGA MAN NETWORK SERIES [] MEGA MAN BATTLE NETWORK The first game in the series, Battle Network 1 pits you in an intense battle against the evil secret society, WWW. Through Lan and his friends' efforts, all hacking is rooted out, but in the end, the evil Dr. Wily, the mastermind behind the terror, disappears! [] MEGA MAN BATTLE NETWORK 2 With WWW eliminated, players go up against Gospel, the evil Net Mafia and the newest threat. Lan and company infiltrate and overthrow Gospel, and in the process find an evil mastermind secretly running things behind the scenes! [] MEGA MAN BATTLE NETWORK 3 This exciting third game in the series pits you against the resurrected Dr. Wily. In a desperate battle, Lan and friends uncover the truth about the "Great Disaster" and its restricted data. [] MEGA MAN BATTLE NETWORK 4 This fourth chapter in the series, released in two different versions, has Lan vying to win the tournament to prove himself the best Net Battler in the world. While top opponents battle for the championship, a secret organization lurks behind the scenes! ROBBED! It's been a month since the battle with Nebula, the Dark Chip Syndicate - a battle for the fate of the earth itself. Today Lan and his friends are visiting Lan's father in the research lab at the Department of Science. Lan's father has exciting news. Just before Dr. Hikari shares his big news, a mysterious group of Navis appears out of nowhere and takes over the internet! Even the lab's own computers are hacked, and all systems shut down! Amid the chaos, suddenly sleeping gas is hurled into the lab. One person after another drops to the ground, including Lan's father. Luckily Lan is off to the side when the sleeping gas goes off, and manages to hold on to consciousness for a while longer. Lying there in a groggy state, Lan sees Dr. Regal, leader of Nebula, towering over the unconscious bodies. So Regal is alive after all! "...Well, well, Dr. Hikari...." "Master Regal, what about his friends?" "Confiscate their PETs. Without them, they'll be helpless anyway." After stealing everyone's PETs, Regal rushes out of the Department of Science. And this is the last thing Lan sees before finally succumbing to the sleeping gas. CHARACTERS LAN & MEGA MAN A 6th-grader at ACDC Elementary School, in ACDC Town, Lan's grades aren't the best, but his Virus Busting skills are top notch. His best friend is Mega Man, his Net Navi. In Net Battles, these two make a powerful team. CHAUD & PROTOMAN An elementary school student and government- sponsored Net Battler, Chaud heads up Team Protoman. * * *** Controls ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** CL01 ***** *** * * Everything in this section was taken directly from the Instruction Booklet for MegaMan Battle Network 5: Team ProtoMan. FIELD SCREEN [] Control Pad ....Move character Move menu cursor [] A Button .......Speak/Examine Confirm [] B Button .......Dash(hold down while moving) Cancel [] R Button .......Jack-in(to the Cyber World) Jack-out(from the Cyber World) [] L Button .......Talk to Mega Man (from the Real World) Talk to Lan(from the Cyber World) [] START ..........Open PET screen [] SELECT .........Skip cutscene ---------- CUSTOM SCREEN [] Control Pad ....Move Cursor [] A Button .......Confirm [] B Button .......Cancel [] R Button .......View Battle Chip description [] L Button .......Run away [] START ..........Move cursor to OK [] SELECT .........Hide Custom window ---------- BATTLE ACTION SCREEN [] Control Pad ....Move Mega Man [] A Button .......Use Battle Chip [] B Button .......Mega Buster(hold down to charge) [] R or L Button ..Open Custom screen(when Custom Gauge is full) [] START ..........Pause [] SELECT .........Not used * * *** Running an Errand ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT01 ***** *** * * After the opening scene Megaman tell you to check your e-mail. It's from a magazine that provides "tips and info designed to help Netbattlers get up to speed!". After reading the email or not exit Lan's room and speak to his mother. Then return to Lan's room and Jack into his computer. Move MegaMan one step forward to trigger three back to back tutorial type battles. They are tutorial battles so naturally they're a piece of cake. After the three battles continue forward and step on the warp pad which takes us to ACDC Area 1. *********** ACDC Area 1 *********** Sub Chip: MiniEnrg Zennys: 800 SubChipDealer MiniEnrg -- 100z SneakRun -- 300z Unlocker - 4000z Continue along the green path. The third blue area contains blue mystery data which when accessed gives you a MiniEnrg subchip. The Navi on the fourth blue area is a SubChipDealer. Continue on and speak to Roll. Moving along the green path, you'll find another blue area with mystery data, it conceals 800 Zennys. Continue to follow the green path and you'll reach ACDC Area 2. *********** ACDC Area 2 *********** Battle Chips: BlkBomb R, CopyDmg * NetDealer HP Memry --- 1000z --- 3200z --- 5000z Vulcan1 C --- 500z Spreader * - 3200z HiCannon E - 5000z LongSwrd C - 6000z CustSwrd E - 6800z You'll notice two blue paths as you move on. The top one has mystery data which conceals a BlkBomb R battlechip, but you need an unlocker to get it. If you're up to earning 4,000 Zenny now you can buy an unlocker from the SubChipDealer we just saw in ACDC Area 1. Or you can come back later. Either way move on and you'll come to another blue path with mystery data that gives you a CopyDmg * battlechip. Continue along the green path and you'll find GutsMan and Glide whom you should speak to. We're prevented from moving further along the green path so follow the blue one. There's a NetDealer there and a warp pad which leads to our destination, the KitchenComp. Check out the shop and then step on the warp pad. Simply walk forward once in the KitchenComp and speak to the Pink Navi to finish the errand. Now controlling Lan, enter the kitchen and speak to his mom. Then exit the house. * * *** Gathering Everybody ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT02 ***** *** * * Battle Chips: EnergBom P, CannBall C Sub Chip: MiniEnrg Powerup Programs: RegUp2, RegUp1, HP Memry, RegUp2, HP Memry SubChipDealer MiniEnrg -- 100z Untrap ---- 500z LocEnemy - 6000z Now outside Jack into the doghouse. There's blue mystery data at the top right. Examine it to reveal the RegUp2 powerup program which increases your regular memory by 2 MB. Jackout of the DogHouseComp and enter Mayl's house which is right next to Lan's. Speak to her and then Jack into her comp. Access the two mystery data in there for a EnergBom P batttlechip and a MiniEnrg subchip, and then Jack out. Next enter Dex's house which is behind Lan's. Speak to Dex and then Jack into his PC. Access the two mystery datas for a RegUp1 powerup program and a HP Memry powerup program. Then examine the Battle BBS which has 13 new posts to be read. After reading them all Jack out and exit Dex's house. The guy in the lab coat above Dex's house is a SubChipDealer if you want to take a look and or buy something. It's always a good idea to have an Untrap subchip just incase. Next enter Yai's House which is next to the SubChipDealer. Speak to Yai, turn on the climate control system behind her, and then jack into her PC. Access the blue mystery data for a RegUp2 powerup program. There's also purple mystery data which you need an unlocker for. It contains a CannBall C battlechip so if you're up to earning 4,000z so you can unlock it, go for it. There's also a Chat BBS with 7 new posts. Read them all, then jack out, and exit Yai's house. Head to the tree behind Mayl's house and jack into it. At the top right of the treecomp you'll find blue mystery data which holds a HP Memry powerup program. After getting it jack out and all that's left to do is head for the Metroline Station which triggers a brief cut scene. When you regain control of Lan we'll be in front of SciLab. * * *** Everybody at SciLab ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT03 ***** *** * * Battle Chip: SeaSeed *, Roll R, BugFix H Powerup Programs: HP Memry, RegUp1, RegUp2 BugFrags: 1 Key Items: MaylCode, Dad's ID SubChipDealer FullEnrg - 1000z Unlocker - 4000z LocEnemy - 6000z The man up the first flight of stairs is a SubChipDealer. There's also statue that looks like Dr. Light. I know what you're thinking but no we can't jack into the drink machine. Proceed up the next flight of stairs but don't go too close to the door yet. Doing so triggers a cut scene which we don't want to do yet. Walk up to the top chip sculpture and jack into it. In the very middle is a HP Memry powerup program. Get it, jack out, and now head for the door. Now inside SciLab walk up the stairs and Jack into the info terminal. There are two mystery datas here to be accessed. One at the lower right which conceals a SeaSeed * battlechip and one at the top left which conceals 1 bugfrag. After getting both, jackout and go up the two flights of stairs. Search the garbage can to find a Regup1 powerup program. Then enter the elevator to trigger a cut scene. After it we'll be in control of MegaMan on Lan's HP. Walk forward and enter ACDC Area 1. Our destination is the platform where we found GutsMan and Glide earlier. When you're ready speak to the Evil Navi there to trigger an easy battle against three viruses. After the battle and a brief cutscene we're back in control of Lan. Exit Lan's room, speak to his mom, and then exit the house. Before heading for SciLab check the new post on Yai's Chat BBS. Then head to the Metroline and speak to Mayl to receive the Roll R battlechip and the MaylCode key item. Jack into Mayl's comp and unlock her security cube. The head back to SciLab via the Metroline Station. Enter SciLab to trigger a cut scene. Go to and examine the door leading to the main system. Next go to the Lab where everybody was knocked out earlier. In here you'll find Lan's Dad's PC. Examine it to get the Dad's ID key item. Before heading to the main system jack into the PC while you're there. Access the blue mystery data at the top right for RegUp2 powerup program. There's also purple mystery data on the top left which you need an unlocker for. It contains a BugFix H battlechip so get it if it's worth 4,000 Zennys to you. Now head for the main system and jack into it. ********* MainComp1 ********* Battle Chip: Thunder P Powerup Program: HP Memry Move along the linear path and you'll find a program. Speak to it and then rearrange the numbers in front of you so they read: 762. Afterwards continue on and you'll have a choice of two directions. First follow the path on the lower left of the screen to reach a blue mystery data which holds a Thunder P battlechip. After getting it, backtrack and take the other path where we'll find another program. Speak to it and then rearrange the letters to read as follows: NAP. Move along and after a short distance you'll have a choice of following a path toward the upper-right of the screen and toward the lower-left. Take the lower-left one first to find blue mystery data which conceals an HP Memry powerup program. Then take the upper-right path to find two programs and six letters to be rearranged. Rearrange them so the three letters on the left read as "OWL" and the three on the right read as "RAT". Follow the left path and step on the pink button. Then take the right path which takes us to MainComp2. ********* MainComp2 ********* Battle Chip: Spreader E Sub Chip: FullEnrg Key Items: WorkMemo Move along and you'll find two programs and 8 letters to be rearranged. Rearrange them so the four letters on the left read as "DOCK" and the three on the right read as "HALL". Follow the right path and step on the pink button. Then follow the left path and you'll eventually come to 3 programs and 9 letters to be rearranged. Rearrange them so the three letters on the left read as "HIP", the three in the middle as "TOE", and three on the right as "ARM". Step on the pink buttons on the left and right sides and then proceed up the middle path. Before stepping on the arrows, search the area above it for mystery data which holds FullEnrg subchip. After getting it ride the next two groups of arrow panels but not the lone third one. Move on and you'll come to mystery data which conceals a Spreader E battlechip. Keep moving and when you reach the next program it triggers a brief cut scene. After it you'll be in control of Lan. Go back to Dad's Lab and search the table between the two sofas to find the WorkMemo key item. The memo says the data order is "5 3 2 1 4." When you regain control of MegaMan, arrange the numbers in that order. You may want to replenish MegaMan's HP before moving forward. Doing so triggers a cut scene after which is our first boss fight. After defeating our opponent we'll be in control of Lan. Enter the innermost room of SciLab to trigger another cut scene. After it return to ACDC Town. Go to Lan's room, examine his bed, and choose to go to sleep. * * *** ACDC Area3 Liberation Mission ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT04 ***** *** * * There'll be a cut scene when Lan wakes up after which we'll be in control of MegaMan. Read your new e-mail. Then head to the end of ACDC Area2 where we'll find ProtoMan. Approach him to trigger a cut scene and then enter ACDC Area3. Upon entering ProtoMan will explain how Liberation Mission's work. ****************** Liberation Mission ****************** Reward for finishing in 5 Phases: BlizManSP B Battlechip Reward for finishing in 6-7 Phases: BlizMan B Battlechip Reward for finishing in 8+ Phases: 1000 Zennys DarkPanels: 41 DarkHoles: 2 Starting DarkHole Guardians: 2 Damage Done when DarkHole Guardians Attack: 20 Damage Done when DarkLoid Attacks: 40 ? Panels: 2 DarkPanels with Blue Tabs: 7 Rewards from Blue Tabs: BusterUp * Battlechip 500 Zennys 3 Order Points Heart (Recovers HP to max) 3 Order Points 500 Zennys Heart (Recovers HP to max) ? Panel Bonuses: HP Rec (Recovers HP to max) Boomer V Battlechip 5 Order Points 1Phs Invin (Team becomes invincible for 1 phase) Major Hit! (Damages the closest enemy) After defeating the DarkLoid and hopefully claiming a new chip as a reward, there will be a cut scene. * * *** Patrolling the ACDC Area ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT05 ***** *** * * Battle Chip: DrkSword Z Key Items: MaylBanr, YaiCode When we regain control we'll be in the ACDC park. First off read your new e-mail. Then head to Mayl's and jack into her PC. Speak to one of the programs there to Link Lan's PC to her's and to receive the MaylBanr key item. Jack out and head to Yai's. Jack into her comp and speak to the program near the BBS to receive the YaiCode key item. While there read the eight new posts on the BBS and unlock Yai's security cube. Jack out and head over to SciLab via the Metroline Station. Go up the first flight of stairs and buy the DrkSword Z battlechip from the old man there. Return to ACDC Town, Jack into the net and head for ACDC Area 3. *********** ACDC Area 3 *********** Powerup Programs: HP Memry, RegUp1 The first program you see upon entering will let you replay the liberation mission we just finished if you want. You can earn more BlizMan chips and get any of the other rewards including ones you many have missed. When your ready to continue proceed along until you have a choice two directions. First take the right path and locate a warp pad which takes you the FurnaceComp. At the top left you'll find mystery data which holds an HP Memry powerup program. And at the top right you'll find mystery data which holds a RegUp1 powerup program. After getting them backtrack and take the left path this time. It leads to the end of ACDC Area 3 where you'll find a program. Speak to it to trigger a cut scene. * * *** The Deserted Island of Oran ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT06 ***** *** * * Key items: DexCode, DexBannr When we regain control we'll be in Lan's room. First off check the new e-mail. It contains the DexCode key item. Then head over to Dex's PC and jack into it. Speak to one of the programs their to Link Dex's HP to Lan's and receive the DexBannr key item. While there also unlock Dex's security cube and then jack out. Then head to the Metroline Station and approach Dex, Yai, and Mayl to trigger a cut scene. When you regain control we'll be on Oran Isle. Head down to the beach to trigger another cut scene. After it check your new e-mail. Then go upstairs and jack into the speaker which takes us to Oran Area1. ************** Oran Area1 + 2 ************** Battle Chips: Quake1 A, Snake M, Vulcan2 C NetDealer HP Memry ---- 2500z ---- 6000z ---- 10000z AirSpin1 E -- 3400z Recov80 * -- 7800z CircGun C -- 8200z Mine P -- 9900z Guardian 0 - 10500z Move forward a little upon entering and then take the path to the right to find a blue mystery data which holds a Quake1 A battlechip. Continue on and you'll have a choice of two directions. Head left which takes us to Oran Area2. Move on and you'll find a blue mystery data which holds a Vulcan2 C battlechip. Get it and then search the rest of the area for green mystery data if you want. Then backtrack to Area1 and head Right. Search under the second overpass to find a purple mystery data which holds a Snake M battlechip. Continue right and go up the stairs when you reach them. If you take the exit to the right it will lead to a familiar area. Go up the next flight of stairs when you're ready to continue. Head left and check out the NetDealer. Continue left and follow the path to trigger a cut scene. ************ Back Outside ************ Battle Chip: Tornado R PowerUp Programs: RegUp1, HP Memry Key items: FishLine, Bamboo, Worm, Board, DryGrass, Twig, MineKey When we regain control we'll be back outside as Lan. Go down the stairs to the right and search the corner where the two walls meet for the FishLine key item. The head back up the stairs and search the bamboo to receive the Bamboo key item. Return to the beach and search the waterfall for the Worm key item. Speak to Dex and then head upstairs. Go to the top of the screen to trigger a cut scene. When you regain control search the wood to the right for the key item Board. Go upstairs and search the pile of grass for the DryGrass key item. Also search the dead tree for the Twig key item. Then go back down to the beach and speak to Dex to trigger another cut scene. When you regain control check your new e-mail which contains a Navi Customizer. After the tutorial head upstairs and enter the newly opened path to trigger another cut scene. After it search the wheelbarrow to the right for a RegUp1 powerup program. Enter the mine through the ground entrance. Find the elevator and turn it on to ride it up. Examine the door and then ride the elevator back down. Take the path leading up to the left of the mines entrance and jack into the speaker on the outside ledge. Speak to the Navi there and buy the MineKey. Then return to the door. Unlock it and search the crates to the right for an HP Memry powerup program. Then follow the left path outside and enter the next door as well. Find a door in this part of the mine and examine it to trigger a battle against Viruses. There's a cut scene after winning the battle. After it head outside past the now open door. Then go upstairs and enter the door there. Find another door in this area of the mine and examine it to trigger a battle. After it there's another cut scene. When you regain control head out through the newly opened door. Move on, enter the first door you see, and jack into the AirFilterCmp. Search the top left for blue mystery data which holds a Tornado R battlechip and then jack out. Go back outside, head upstairs and enter the door there. Examine the door in this area to trigger another battle. There's another cut scene after the battle. After it continue on, ride the elevator down and enter the door there to trigger yet another cut scene. When we regain control we'll be in DrillComp1. * * *** Stopping the Drill ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT07 ***** *** * * ********** DrillComp1 ********** Battle Chip: Invisible * PowerUp Program: HP Memry Key Item: DrilProg Speak to the program upon entering to receive the DrilProg key item. Smash the boulder and then move on. You'll come to a conveyor belt which you have to run against and smash boulders. When you get off it head slightly to the left to find blue mystery data which holds an Invisibl * battlechip. Continue on and smash the next boulder, after which you'll have a choice of going left or right. First go right to find a blue mystery data which conceals a HP Memry powerup program. Then head left and run across the two conveyor belts and smash the next boulder. Then move on and smash 3 more. After which we'll have to run up another conveyor belt while smashing boulders. Move on and you'll reach the drill's control system. Examine it to trigger a cut scene. When we regain move on and jack into the next drill comp. ********** DrillComp2 ********** Battle Chip: RockCube * NaviCust Program: Charge+1 Moving forward you'll have to smash a boulder and then run up a conveyor belt. After getting off to it run to the left and smash another boulder to reach blue mystery data which holds a Charge+1 navicust program. Add the new program to your navi customizer and then move on. You'll have to smash a boulder an run across two conveyor belts. Then you'll have to smash two more boulders and simply ride down a conveyor belt. Moving on you'll have to run up a conveyor belt while smashing boulders. After getting off access the blue mystery data for a RockCube * battlechip. Move on and you'll have to ride down a conveyor belt. You'll have to smash a boulder at the end to get off. Move on and you'll reach the drill's control system. Examine it to trigger a cut scene. After it move on and jack into the next drill comp. ********** DrillComp3 ********** NaviCust Program: HP+100 Sub Chip: FullEnrg Key Item: StopKey You'll have to run up a conveyor belt while smashing boulders. The top exit off the belt is blocked by a boulder. Smash it and access the blue mystery data to receive HP+100 navicust program. Put the new program in your navi customizer. Then ride the conveyor belt and get off the next exit. Move on and you'll have to ride down another conveyor belt and smash a boulder at the end to get off. Ignore the boulder for now and run up the next conveyor belt. Speak to the program when you get off to receive the StopKey key item. The backtrack smash the next two boulders, and head left to find a blue mystery data which holds a FullEnrg subchip. Move along and you'll come to another conveyor belt. To get up this one you'll have to run from side to side. At the end you'll find the system that stops the conveyor belt. Use the StopKey on it and then return to the previously impassable conveyor belt. It now has no boulders coming down it so simply run up it. At the end you'll find the drill's control system which will trigger a cut scene when examined. After the scene move on and jack into the next drill comp. ********** DrillComp4 ********** BattleChip: LongSwrd S PowerUp Program: HP Memry You'll have to run across six conveyor belts while they drop boulders. After reaching the other side and moving on you'll have to run up a conveyor belt. Then run across the next one to reach blue mystery data which holds a HP Memry powerup program. Then ride down the conveyor belt, punch a boulder at the next exit and get off. Run up the next one and punch the boulder at the top to get off. Move on and you'll have to run across two conveyor belts. Then you'll have to ride down one. The next conveyor belt we'll have to make our way up by running from side to side. Check the second side for a blue mystery data which holds a LongSwrd S battlechip. Then continue to the next side and use the StopKey on the system there to stop the boulders. Then simply run up the conveyor belt and get off the end. Approach the navi in front of the drill's control system to trigger a boss battle. After defeating the Navi we'll be in control of Lan. Head past the fourth comp into the next area and ride the elevator down. Simply move on until another cut scene is triggered. When we regain control we'll be in the ElctLockComp. Walk forward and examine the blinking machine to trigger yet another cut scene. * * *** Oran Area3 Liberation Mission ***** ****************** ******************* / =======================================================================***** ========================================================================***** \ =======================================================================***** ******************* ****************** WT08 ***** *** * * When we regain control return to the speaker and jack in. Make your way to the top of Oran Area1 and meet up with ProtoMan to trigger a cut scene. After it move to the next area to begin the liberation mission. ****************** Liberation Mission ****************** Reward for finishing in under 8 Phases: ShadeMnSP S Battlechip Reward for finishing in 8 or 9 Phases: ShadeMan S BattleChip Reward for finishing in 10+ Phases: 2000 Zennys DarkPanels: 85 DarkHoles: 3 Starting DarkHole Guardians: 4 Damage Done when DarkHole Guardians Attack: 20 Damage Done when DarkLoid Attacks: 60 ? Panels: 3 DarkPanels with Blue Tabs: 8 Rewards from Blue Tabs: HiCannon D Battlechip AirHoc R Battlechip Heart (Recovers HP to max) 2 Order Points 3 Order Points 2000 Zennys 2 Order Points Heart (Recovers HP to max) ? Panel Bonuses: Navi+20 * Battlechip HP Rec (Recovers HP to max) 5 Order Points 1Phs Invin (Team becomes invincible for 1 phase) Major Hit! (Damages the closest enemy) After defeating the DarkLoid and hopefully claiming a new chip as a reward, there will be a cut scene. * * |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Megaman Battle Network 5 : Team Colonel Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

