Megaman Battle Network 5 : Team Colonel Walkthrough :
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Walkthrough - Icon Guide================================================================= Megaman Battle Network 5: Team of Colonel Icon Guide ================================================================= Written by Commiesk -------------- Legal Junk -------------- Copyright 2005 Sergey Kolchinskiy. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright, with the exception of NeoSeeker. Contact Commiesk on the forums, or e-mail me at curserman22@yahoo.com, no AIM or MSN. ------------------- Version History ------------------- More detail to come 1.02: Corrected sections 4, 5, and 7, and added a Frequently Asked Question 1.01: Corrected the Bass/Forte Icon section 1.0 : Almost complete, lacks some detail and names --------------------- Table of Contents --------------------- 1. What are the Icons?/Introduction [wati?] 2. Colonel Icon- Beating Nebula Gray [col ic] 3. Dark Complete- 12 Fragments of Darkness [dark com] 4. Bass's/Forte's Icon- He's Baaaaccckkk [forte bass] Coming soon 5. Giga Complete- UBER POWER [giga com] 6. Mega Complete- 60 Mini-Gods [mega com] 7. P.A. Complete- 30 Transformations [pro adv] 8. Standard Complete- 180 Commoners [stan com] 9. Virus Locations- Chip Thievery [viri loc] 10. Frequently Asked Questions [fre ask que] 11. Acknowledgements [ack ment] --------------------------------------------------- 1. What are the Icons?/Introduction [wati?] --------------------------------------------------- You turn on the Gameboy Advance/SP/DS and see the Capcom symbol. As you continue to the title screen, you press start, and see you something. It's a weird picture at the top of the screen. That, is an icon. There are seven in total. This guide will tell you how to get all 7 icons. If there is anything specific you need to find, press Ctrl+F and type what you need to find. This is my first FAQ, so I'm hoping that it is successful. So are you ready to begin? Ready...set....GO! ------------------------ 2. Colonel Icon [col ic] ------------------------ This, in my opinion is the second easiest icon to obtain. All you have to do is defeat Nebula Gray, but that is rather difficult. Pretty much, Nebula Gray is the final boss, so you have to completely finish the plot/story. So, without further ado, here are the stats, attacks, and strategy for Nebula Gray. ========== Nebula Gray ========== HP: 2000 Attacks: Arching Flames- A hole will open up on a panel and send a worm-like entity made of darkness (ooga booga booga). The worm will arch either to the front, or to the back, but has a range of 1 panel. Dark Fire- When the blue spirit that revolves around Nebula Gray reaches the front, it will spit out a dark flame that will circle around your side following you for a few cycles. Dark Chip- When the blue spirit that revolves around Nebula Gray reaches the front, it will summon a dark chip that transforms into Megaman DS. It will use random dark chip. Nebula Dragon- Nebula Gray will transform into a dragon and flies at you. He will crack the panels around the panel he lands on, as well as damage them. Abyss Arms- Nebula Gray smashes down onto your panels with 1-2 dozen punches on random panels. The panels get cracked. Strategy: The only way to damage Nebula Gray is to hit the blue spirit that revolves around him. Short range chips are a bad choice, so big range chips are what you need. Nebula Gray only has 3 panels in the front of his area, and he comes out of a "void", so every other panel is empty on his side. There goes ground moving chips, bye bye airhoc. Good souls: Shadow for omnishoes and longsword charge, Tomahawk for recovery and lifesword charge, Number for 10 chip draw and dice(with good timing), Toad for paralyzing homing charge. Bad soul: Knight for bad charge range. Ok soul: Colonel (not good, not bad). The arching flames is the most common of his attack. Dark Fire and Dark Chip are also pretty common. Nebula Gray will use Nebula Dragon and Abyss Arms when he is weaker. Good Chaos Souls: Knight for good damage if you hit, Shadow for invincibility!!, Toad for pierce wide shot. Bad Chaos Souls: Tomahawk for only backrow (timing would have to be ABSOLUTELY perfect so that charge is purple while spirit is in back row), Number for uselessness unless multi-hit chip (Nebula moves a lot so not many hits), Colonel for horrible charge against Nebula Gray. ----------------------------------- 3. Dark Complete [dark com] ----------------------------------- This is the easiest icon to obtain. I will tell you how to obtain the darkchips. For info on them, visit the Darkchip FAQ by The Dark Unknown. Note, all darkchips can only be obtained after the Shademan scenario, and some others after certain other scenarios. DarkSword- Sold at the Scilab Docks by a man. DarkThunder- Prize for finishing quiz. Quiz is given by kid in front of scilab near vending machines DarkTwister- Go to Oran Mines. Instead of going in the main entrance, go around to the right side. Enter that entrance. This is like only one area, so find the scientist hiding in a dead end. He will sell it. DarkMeteor- Sold by a woman near the Queen Bohemia ship (not inside). She will be down a little staircase at the end. DarkCircle- Hidden computer in Nebula Base. In room with the first lock, found before the lock. DarkRecovery- Sold by Heel (dark) Navi in End Area 2. DarkSound- Sold by man hiding behind Higsby's shop. DarkDrill- Sold by Heel Navi in End Area 1. Must travel over invisible path near exit/entrance to/from Oran 2. DarkInvis- Easiest way is to obtain by Numberman trader: 68799876. Also obtained by trading an Antidamage * (don't know where to trade it, Antidamage * obtained through trading with Non-Playable Characters). DarkLance- Prize for finishing quiz. Quiz is given by foreign looking woman at Scilab Docks, behind the Queen Bohemia. DarkPlus- BMD in Undernet 1. You need a Nebula ID, sold by an ex-Nebula Agent on "Oran Mines". He is outside, but not on the path to the DrillRoom. That section of Undernet 1 is isolated, so you need to enter from End Area. There is another invisible path near the west side. There is a warp you go through. Navigate this very short area to a purple skull door. It will be opened by the Nebula ID. Inside is the BMD for DarkPlus. DarkWide- Sold by a dark Girl Navi in Scilab Area 4. That is how you obtain all 12 Dark Chips. ---------------------------------------- 4. Bass's/Forte's Icon [forte bass] ---------------------------------------- The return of Bass. It is expected in every game. I have yet to test it, but when i do get the chance to test it, I will tell you exactly how to do this, and give you stats of both Lord Chaos Bass and Bass SP. I will not be covering Bass XX, as I do not own a cheating device. When you get to Nebula Net 6, there are 6 doors with spirits behind them. In order to open the doors, you must have S-Ranked your team navi's omega versions. Check the Mega chip section for locations of omega navis. The first time you defeat all of the DS navis, you open a locked door, and face Lord of Chaos Nebula Gray. After defeating him, you must jack out, jack in, go back .This time, you must defeat all the navis with a total time of 2 to 3 minutes. If you do, you should be able to face Lord Chaos Bass. Beat him. Beating him will get you the BassAnly chip. Now, jack out and jack in again, and head to Nebula Net 6. Bass SP will appear randomly. Beat him to get the icon. ---------------------------------- 5. Giga Complete [giga com] ---------------------------------- Giga chips, some of the most powerful attacks in the game. This section will cover how to obtain all 6 giga chips, not what they do. DO NOT CONTACT ME ABOUT NEBULA NET QUESTIONS. CrossSlash- Baryl gives it to you when you enter Nebula Base MeteoKnuckle- Defeat the Lord Chaos Nebula Gray in Nebula Net 6. The Lord of Chaos will definitely be Nebula Gray form the first time through. BassAnly- Defeat Lord Chaos Bass in Nebula Net 6. OmegaRocket- Nebula 4 PMD (you require 60 megachips to get it, requires 30 PAs as well) BugCharge- Bought for 100 Bugfrags in Undernet 2. Phoenix- Bought at Higsby's Shop for 25000Z That is how you obtain all 6 giga chips. ------------------------------------- 6. Mega Complete [mega com] ------------------------------------- Megachips are very useful and powerful in the game. They might not be as powerful as Gigachips, but they are less limited than giga chips. This sections will cover how to obtain all 60 megachips, not what they do. 1 SuperVulcan- Higsby's Shop 2 NeoVarSword- Undernet 2 PMD, near Bugfrag trader 3 Meteor- Undernet 3 Chip Trader 4 Numberball- Higsby's Shop's Shelves 5 Guardian- Oran 2 Chip Trader 6 Jealousy- End Area 1 Chip Trader 7 Poltergeist- Scilab 3 Bugfrag Trader 8 BugFix- Dad's Comp PMD (Scilab), Numberman trader: 50364410 9 FullCust- Liberation 4 reward for at least 2 under the "target phase" 10 LifeAura- Nebula 6 PMD 11 Sanctuary- Undernet In Battle GMD 12 Attack+30- Bought for 50 Bugfrags in Undernet 2 13 DoublePoint- Nebula 4 BMD (you require 30 program advances to get it) 14 Muramasa- Liberation 8 reward for at least 2 under the "target phase" 15 Anubis- Liberation 9 reward for at least 2 under the "target phase" 16 BlackWing- Liberation 7 reward for at least 2 under the "target phase" 17 JusticeOne- Additional prize for Liberation 7, Nebula In Battle GMD. 18 Z-Saver- Liberation 6 for at least 2 under the "target phase", Nebula 4 BMD (you require at least 900 HP without HP+ NCPs) 19 Roll- Mayl e-mail 20 RollSP- Mayl e-mail 21 RollDS- Heel Navi in Undernet gives it to you All of the following Navis are obtained in the same way: Normal chip- 1-9 Rank DS version, 1-6 rank Omega Version DS chip- S Rank DS version, 7-9 rank Omega Version SP chip- S-Rank Omega version. This section will only tell you which area the navis are in, and additional ways to obtain the chip. Also, DS version navis are in a set location, while Omega Navis are random in that area. 22 Colonel- Liberation 6 for exact or 1 less phase under the "target phase", Undernet 3 23 ColonelSP- Undernet 3 24 ColonelDS- Undernet 3 25 Shadowman- Beat Battle Image (Scilab 2), Oran 1 26 ShadowmanSP- Oran 1 27 ShadowmanDS- Oran 1 28 Numberman- Beat Battle Image (End 4), End 3 29 NumbermanSP- End 3 30 NumbermanDS- End 3 31 Tomahawkman- Beat Battle Image (End 1), Scilab 4 32 TomahawkmanSP- Scilab 4 33 TomahawkmanDS- Scilab 4 34 Knightman- Beat Battle Image (Oran 1), ACDC 1 35 KnightmanSP- ACDC 1 36 KnightmanDS- ACDC 1 37 Toadman- Beat Battle Image (Undernet 3), End 4 38 ToadmanSP- End 4 39 ToadmanDS- End 4 40 Blizzardman- Liberation 1 prize for exact or 1 less phase under the "target phase", ACDC 3 41 BlizzardmanSP- Liberation 1 prize for at least 2 under the "target phase", ACDC 3 42 BlizzardmanDS- ACDC 3, Bad Folder (found in Oran 3, cannot take out the chip) 43 Shademan- Liberation 2 prize for exact or 1 less phase under the "target phase", Oran 3 44 ShademanSP- Liberation 2 prize for at least 2 under the "target phase", Oran 3 45 ShademanDS- Liberation 7 prize for exact or 1 less phase under the "target phase", Oran 3, Bad Folder 46 Cloudman- Liberation 3 prize for exact or 1 less phase under the "target phase", Scilab 3 47 CloudmanSP- Liberation 3 prize for at least 2 under the "target phase", Scilab 3 48 CloudmanDS- Liberation 8 prize for exact or 1 less phase under the "target phase", Scilab 3, Bad Folder 49 Cosmoman- Liberation 5 prize for exact or 1 less phase under the "target phase", Undernet 4 50 CosmomanSP- Liberation 5 prize for at least 2 under the "target phase", Undernet 4 51 CosmomanDS- Liberation 9 prize for exact or 1 less phase under the "target phase", Undernet 4 52 Larkman- Talk to Larkman to fight, Undernet 1 (near Dark Plus) 53 LarkmanSP- Undernet 2 54 LarkmanDS- Talk to Larkman to fight, Undernet 1 (near Dark Plus) 55 Gridman- Talk to Mr Famous to fight, top of the mines 56 GridmanSP- Oran 2 57 GridmanDS- Talk to Mr Famous to fight, top of the mines 58 Django- Higsby's shelves, Boktai crossover 59 DjangoSP- Numberman trader:91098051, Boktai crossover 60 DjangoDS- Nebula 4 BMD (you require 12 darkchips to get it) DO NOT CONTACT ME ASKING ME ABOUT BOKTAI CROSSOVER. By getting all 60 of these, you can get OMEGAROCKET in Nebula 4. -------------------------------- 7. P.A. Complete [pro adv] -------------------------------- You put in a Cannon A, Cannon B, Cannon C in the same turn in that order into your Pet. But when you use it, you don't use three little cannons. You use one BIG cannon. How did that happen? Well, it was a program advance. This section will tell you the Program Advances, the chips needed in order to do them, and my recommendation on whether or not to use it. For more information, visit Zidanet's Program Advance Guide. Note- I use the full name of P.A.s, so it will look different in your game. GigaCannon1: Cannon A/B/C - 400 damage/1 hit- TD (Thumbs Down) GigaCannon2: HiCannon D/E/F- 500 damage/1 hit- TD GigaCannon3: MCannon F/G/H- 600 damage/1 hit- OTD (One thumb down) InfiniteVulcan1: Vulcan1 C/D/E- 20 damage/20 hits- TD InfiniteVulcan2: Vulcan2 A/B/C- 20 damage/24 hits- TD InfiniteVulcan3: Vulcan3 L/M/N- 20 damage/28 hits- OTD Boxer1: FireHit1 O/P/Q- 100 damage/depends (on enemy position)- TD Boxer2: FireHit2 H/I/J- 150 damage/depends- TD Boxer3: FireHit3 E/F/G- 200 damage/depends- OTD SuperSpr1(dont know what Spr stands for): Wideshot1 L/M/N- 100 damage/3 hits- TD SuperSpr2: Wideshot2 E/F/G- 120 damage/3 hits- TD SuperSpr3: Wideshot3 S/T/U- 140 damage/3 hits- OTD ShakeParade1: SpShake1 G/H/I- 80 damage/depends- TD ShakeParade2: SpShake2 B/C/D- 110 damage/depends- TD ShakeParade3: SpShake3 S/T/U- 140 damage/depends- TD CactusDance1: Cactbal1 H/I/J- 30 damage/depends- TD CactusDance2: Cactbal2 Q/R/S- 40 damage/depends- TD CactusDance3: Cactbal3 L/M/N- 50 damage/depends- OTD Hyperburst: Spreader C/D/E- 50 damage/6 hits- TD GreatYo: YoYo D/E/F- 100 damage/2-3 hits- TD PitHockey: AirHoc Q/R/S- 100 damage/depends- OTU (One thumb up) LifeSword: Sword/WideSword/LongSword S or Sword/WideBlade/LongBlade L- 400 damage/1 hit- OTU Poison Pharaoh: BugBomb/Geddon3/Anubis A- 1 damage/depends (read into this P.A.)- TU (Thumbs up) TimeBombPlus: TimeBomb1/TimeBomb2/TimeBomb3 H, 600 damage/1 hit- OTU BodyGuard: AntiDmg/AntiNavi/Muramasa M- 70 damage/10 hits- TU CosmoPrison: Astroid3/Astroid3/CosmoMan SP or DS C- 60 damage/6 or 9 hits- TU WildBird: Katana1/Katana1/Larkman SP or DS S- 200 damage/1 or 2 or 3 hits- TU FootBall: MrkCan2/MrkCan2/Gridman SP or DS F- 180 damage/1 or 2 or 4 hits- TU BigNoise(don't know english name): Pulsar3/Pulsar3/Shademan SP or DS S- 400 damage/1 hit- TU PileDriver: GunSol3/GunSol3/Django SP or DS D- 30 damage/10 or 20 hits- TU By doing all 30 advances, you can get that nice DoublePoint in Nebula 4. Woot for you. --------------------------------------- 8. Standard Complete [stan com] --------------------------------------- Standard chips are the easiest chips to obtain, and some hold secrets, such as Variable sword. When combined with each other, you can make combos, and make the chip more useful. You need all 180 standard chips to get the icon for standard complete. I will not cover all the ways to get the chip, but rather the easiest ways to get it. Note- Any chip obtained from a virus will not have location of virus included. The virus location is the next section. Also, I will be calling level 2 or 3 viruses by their level 1 name with a 2 or 3 next to it. When I find out all the real names, I will update them. ----- Key ----- BMD- Blue Mystery Data (definite data) GMD- Green Mystery Data (sometimes data) PMD- Purple Mystery Data (definite data, requires Unlocker subchip) IGMD- In Battle Green Mystery Data (appears at the beginning of a battle) HBB- Higsby's Bargain Bin HNS- Higsby's Normal Stock CS- Chip Salesman BS- Bugfrag Salesman (will sell for bugfrags) Almost any chip can be obtained from the Bugfrag trader in Nebula 6 and Oran 10 Chip Trader, so that will not be included. Seeing as how any chip in an extra folder counts, i will put them down also. Also, unless specified, all GMDs are obtained before opening any Nebula holes. 1 Cannon- Starting Folder, Main Computer GMD 2 HiCannon- Folder 2 (obtained through the story), X Folder (End Castle, woman on the stairs), ACDC 2 CS 3 MCannon- End 1 CS, FactoryComp1 BMD 4 AirShot- Starting Folder 5 Vulcan1- Starting Folder, ACDC 2 CS, HBB 6 Vulcan2- Oran 2 BMD 7 Vulcan3- End1 CS, Gargoyle Comp1 GMD 8 Spreader- MainComp BMD 9 MrkCan- CanGrd 10 MrkCan2- CanGrd2 11 MrkCan3- CanGrd3 12 Pulsar1- Batty 13 Pulsar2- Batty2 14 Pulsar3- Batty3 15 TankCan1- Catack 16 TankCan2- Catack2 17 TankCan3- Catack3 18 Wideshot1- Lark 19 Wideshot2- Lark2 20 Wideshot3- Lark3 21 ElecReel1- Eleogre 22 ElecReel2- Eleogre2 23 ElecReel3- Eleogre3 24 CactBall1- Cactkill 25 CactBall2- Cactkill2 26 CactBall3- Cactkill3 27 GunSol1- Squirrel Comp 28 GunSol2- HNS 29 GunSol3- Undernet IGMD, Numberman trader:35321321 30 ElemRage- HNS 31 Thunder- HBB, MainComp 1 BMD 32 Tornado- AirFilterComp BMD on top of "Oran mines" 33 Static- numberman trader:48958798 34 Minibomb- Starting folder, HBB 35 Energybomb- Mayl's HP BMD 36 MegEnBomb- Helmet Comp BMD 37 CracBomb- Bugtank 38 ParaBomb- Bugtank2 39 ResetBomb- Bugtank3 40 Quake1- Powie 41 Quake2- Powie2 42 Quake3- Powie3 43 BugBomb- Nebula 2 CS, Bad Folder (Oran 3) 44 Cannonball- Yai's HP PMD 45 Blackbomb- ACDC 2 PMD 46 Geyser- Scilab 1 PMD 47 Lavaseed- Scilab 3 BS 48 Oceanseed- TerminalComp BMD at Scilab 49 Iceseed- HNS 50 Grassseed- Ship Comp 2 BMD 51 Sword- Starting folder 52 Widesword- Starting folder 53 Longsword- ACDC 2 CS 54 Wideblade- Scilab IGMD, End 1 CS 55 Longblade- Scilab IGMD, Undernet 3 CS 56 Customsword- ACDC 2 CS 57 VarSword- End 4 PMD 58 Slasher- GargoyleComp3 BMD 59 WindRack- Scilab 3 BS 60 MoonBld1- NinJoy 61 MoonBld2- NinJoy2 62 MoonBld3- NinJoy3 63 Katana1- Zomon 64 Katana2- Zomon2 65 Katana3- Zomon3 66 YoYo- HNS 67 DrillArm1- Drixol 68 DrillArm2- Drixol2 69 DrillArm3- Drixol3 70 Airhoc- Oran IGMD 71 Skully1- Skarab 72 Skully2- Skarab2 73 Skully3- Skarab3 74 AqWhirl1- Whirly 75 AqWhirl2- Whirly2 76 AqWhirl3- Whirly3 77 AirSpin1- Oran 1 CS 78 AirSpin2- WindGodComp BMD in End City (when u climb up stairs to room with "meditating computer man", at the top of stairs is drawing that can be jacked into) 79 AirSpin3- Nebula 6 GMD, End 3 (requires second nebula hole open) 80 FireHit1- Champy 81 FireHit2- Champy2 82 FireHit3- Champy3 83 Hotbody1- Draggin 84 Hotbody2- Draggin2 85 Hotbody3- Draggin3 86 SideBub1- Marina 87 SideBub2- Marina2 88 SideBub3- Marina3 89 CusVolt1- X Folder (End Castle, Woman on the Stairs) 90 CusVolt2- Mr Folder (Scilab Main Computer Room) 91 CusVolt3- Numberman trader:07765623 92 Boomer- HBB 93 Astroid1- MetFire 94 Astroid2- MetFire2 95 Astroid3- MetFire3 96 SpShake1- Shakey 97 SpShake2- Shakey2 98 SpShake3- Shakey3 99 Voltz1- Flashy 100 Voltz2- Flashy2 101 Voltz3- Flashy3 102 WoodNos1- WuNote 103 WoodNos2- WuNote2 104 WoodNos3- WuNote3 105 Lance- WineCaseComp BMD on Queen Bohemia 106 WavePit- Scilab 3 GMD 107 RedWave- FactoryComp3 BMD 108 MudWave- In Nebula Base in comp where u find switch before final room, PMD 109 RainyDay- End 4 PMD 110 Snake- Oran 1 PMD 111 Magnum- Scilab 4 (behind nebula door) BMD 112 CircGun- Oran 1 CS 113 TimeBom1- Handy 114 TimeBom2- Handy2 115 TimeBom3- Handy3 116 BoyBomb1- BomBoy 117 BoyBomb2- BomBoy2 118 BoyBomb3- BomBoy3 119 Mine- Oran 1 CS 120 Rockcube- DrillComp 2 BMD 121 Wind- Windbox 122 Fan- VacuumFan 123 Fanfare- Trumpy, Trumpy SP 124 Discord- Tuby, Trumpy SP 125 Timpani- Tromby, Trumpy SP 126 Silence- MuteAnt, Trumpy SP 127 RedFrut1- Appley 128 RedFrut2- Appley2 129 RedFrut3- Appley3 130 VDoll- Nebula 2 CS, Bad Folder 131 Guard1- Mettaur 132 Guard2- Mettaur2 133 Guard3- Mettaur3 134 CrsShld1- Dominerd 135 CrsShld2- Dominerd2 136 CrsShld3- Dominerd3 137 CrakOut- Starting folder 138 DublCrak- Folder 2 139 TripCrak- Oran 1 GMD 140 Recov10- Starting folder 141 Recov30- MainComp GMD, Scilab 1 GMD 142 Recov50- Folder2 143 Recov80- Oran 1 CS 144 Recov120- Scilab 4 GMD 145 Recov150- FactoryComp 1 GMD 146 Recov200- FactoryComp4 BMD 147 Recov300- Numberman trader:18746897, Nebula 2 BMD 148 PanlGrab- Scilab 4 GMD 149 Areagrab- Starting folder 150 Metagel- DumplingComp BMD in End City 151 GrabBnsh- FactoryComp2 GMD 152 GrabRvng- Numberman trader:68942679 153 PnlRetrn- Scilab 2 GMD 154 Geddon1- End 3 GMD 155 Geddon2- Undernet3 CS 156 Geddon3- Numberman trader:52052687, 157 Slogauge- End Area IGMD 158 Fastgauge- HNS, numberman trader:83143652 159 BusterUp- Starting folder 160 Blinder- HNS 161 NorthWind- Undernet 3 CS, Trade in captain's room on boat for SloGauge * 162 HolyPanel- ElevatorComp BMD in Oran 1 163 Invis- DrillComp1 BMD 164 Barrier- ACDC GMD, HBB 165 Barrier 100- End 1 CS 166 Barrier 200- Scilab 4 GMD (requires first Nebula hole open) 167 Bubblewrap- Ship Comp GMD, Higsby's Shelves 168 AntiFire- Numberman trader:73877466 169 AntiAqua- Numberman trader:25465278 170 AntiElec- Numberman trader:35607360 171 AntiWood- Numberman trader:10133670 172 AntiDmg- End 4 IGMD 173 AntiSword- Numberman trader:10386794 174 AntiNavi- Numberman trader:05068930 175 AntiRecv- Numberman trader:44213168 176 CopyDmg- ACDC2 BMD 177 LifeSync- End 1 GMD 178 Attack+10- Starting folder 179 Navi+20- Oran 3 GMD (requires 2nd Nebula Hole open), Liberation 2 bonus panel 180 Colorpoint- HBB ONLY CONTACT ME ABOUT CORRECTIONS OR OTHER COMMON LOCATIONS ABOUT CHIPS. -------------------------------- 9. Virus Locations [viri loc] -------------------------------- The scoundrels of the internet, the misguided youth of the internet, the etc.. Although annoying, viruses are very handy. They sometimes come with chip data, powerful chip data, and weak chip data. They can also come with other data, such as bug frags, Zenny, and other chips. In this section, I will tell you places to find the virus who drops certain chips. Note- not all locations will be listed, but rather the best place to find the virus, Nebula Net virus locations will be added later, as well as names for upgraded viruses. Any level 2 viruses are available in the same spot when you open the first Nebula Hole in Undernet 2, and level 3 viruses are available in the same spot when you open the second Nebula Hole in Nebula net 3. CanGrd/2/3- ACDC 1/2/3, Scilab 1/2/3/4/, End Area 1/2/3/4/5 Batty/2/3- DrillComp 1/2/3/4, End Area 1/2/3/4/5, Undernet 1/2/3/4 Catack/2/3- Scilab 1/2/3/4 Lark/2/3- GargoyleComp 1/2/3, End Area 3/4/5, Undernet 2/3 Eleogre/2/3- GargoyleComp 1/2/3, Undernet 2/3/4 Cactkill/2/3- Oran 1/2/3, End Area 1/2/3/4 Bugtank/2/3- ACDC 3, Scilab 1/2/3/4 Powie/2/3- ACDC 3, DrillComp 1/2, MainComp 1/2 Ninjoy/2/3- GargoyleComp 1/2/3, Undernet 1/2/3 Zomon/2/3- GargoyleComp 1/2/3, Undernet 2/3 Drixol/2/3- DrillComp 1/2/3/4, SquirrelComp 1/.../16 (all of them) Skarab/2/3- Undernet 1/2/3/4 Whirly/2/3- End Area 1/2/3/4/5, Undernet 1/2 Champy/2/3- Oran 1/2/3, End Area 1/2/3/4/5, Undernet 3/4 Draggin/2/3- Undernet 3/4 Marina/2/3- ShipComp 1/2/3, End Area 1/2/3/4/5 MetFire/2/3- End Area 2/3/4/5, Undernet 4 Shakey/2/3- Undernet 2/3 Flashy/2/3- FactoryComp 1/2/3/4 WuNote/2/3- EndArea 1/2/3/4/5, FactoryComp 1/2/3/4, Undernet 2/3 Handy/2/3- Scilab 1/2/3/4 Bomboy/2/3- End Area 5, Undernet 3 Windbox/2/3- ACDC 3, Scilab 3 VacuumFan/2/3- Trumpy- Scilab 2/3/4, End 2 Tuby- Undernet 2/3 Tromby- Scilab 2/3/4, End 2 (first Nebula hole open) MuteAnt- Undernet 2/3 (first Nebula Hole open) TrumpySP- Nebula Net 2 Appley/2/3- FactoryComp 1/2/3/4 Mettaur/2/3- ACDC 1/2/3, just about everywhere Dominerd/2/3- FactoryComp 1/2/3/4 ------------------------------------------------------ 10. Frequently Asked Questions [fre ask que] ------------------------------------------------------ Q: Is there anything special to do after getting 7 icons? A: Yes. You can face Nebula Gray at Nebula Base, except he will have 4000 health. ----------------------------------------- 11. Acknowledgements [ack ment] ----------------------------------------- Following for chips: yayitsjustint NeoX_EXE C0 Megamanexe GTspot RageEyesX Buretsu Artilleryman thegunner100 DarkChips FAQ and Shop List by The Dark Unknown for chips when i needed them Battle Chip Location FAQ by TitaniumMegaman Walkthrough by Chibi Soma Buretsu and Nuz for information on Bass/Forte Icon Artilleryman and kodie45678 for Virus Locations AlphaAmbassador, thegunner100 for corrections |

