Megaman Battle Network 5 : Team Colonel Walkthrough :
This walkthrough for Megaman Battle Network 5 : Team Colonel [Game Boy Advance] has been posted at 23 Feb 2010 by JOCKER1 and is called "Mega Man Battle Network 5: Team Protoman /Team Colonel Items & PowerUps FAQ". If walkthrough is usable don't forgot thumbs up JOCKER1 and share this with your freinds. And most important we have 36 other walkthroughs for Megaman Battle Network 5 : Team Colonel, read them all!
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Walkthrough - Mega Man Battle Network 5: Team Protoman /Team Colonel Items & PowerUps FAQMegaman Battle Network 5 Team of Protoman/Colonel (English Version) Items and PowerUps FAQ v1.11 By TitaniumMegaman (28/7/2005) Megaman Battle Network 5 Team of Protoman/Colonel and all related contents and images are originally copyrighted to Capcom. =============================================================================== Version History =============================================================================== v1.00 (23/6/2005) - BMD/PMD list completed. Most BMDs/PMDs are sort by type of data according to the scenario order. v1.10 (26/6/2005) - Add Black HeelNavis Location under Battle Chips, Folder1 and Folder2 under Extra Folder, Quiz. v1.11 (28/7/2005) - Correct mistake made in ExpMem. =============================================================================== Table of Content =============================================================================== a. HP Memory b. Regular Memory c. SubMemory d. Subchips e. ExpMemory f. Program Modifier g. Navi Customizer Program (NCP) h. Battle Chips i. Zennys j. BugFrag k. Quiz l. Trading m. Mr. Hide And Seek n. Extra Folder o. Contact p. Credits and Legal Information =============================================================================== a. HP Memory =============================================================================== Initial HP = 100 1. ACDC 2 Netdealer 2. ACDC 2 Netdealer 3. ACDC 2 Netdealer 4. Dex's HP 5. TreeComp 6. SculptureComp, SciLab 7. MainComp 1 8. FurnaceComp, ACDC 3 * 9. Oran 1 Netdealer 10. Oran 1 Netdealer 11. Oran 1 Netdealer 12. Crates, OldMine2 (right after taking first blue elevator) 13. DrillComp 1 14. DrillComp 4 15. SquirrelComp 8 16. SciLab 2 17. ServerComp, SciLab 4 18. End 1 Netdealer 19. End 1 Netdealer 20. End 1 Netdealer 21. ViewComp, Queen Bohemia Ship 22. ShipComp 1 23. End 3 24. KatanaComp, Gargoyle Castle 25. Behind left fish-like statue on the roof, Gargoyle Castle 26. GargoyleComp 1 27. GargoyleComp 2 28. Oran 2 (NebulaID needed) 29. PC Parts near the middle of the room, Higsby's base 30. Undernet 1 31. Undernet 3 Netdealer 32. Undernet 3 Netdealer 33. Undernet 3 Netdealer 34. Undernet 3 Netdealer 35. PipeComp, Nebula DarkChip Factory 36. FactoryComp 1 37. FactoryComp 3 38. Man standing at top corridor, Gargoyle Castle 39. Nebula 2 40. Nebula 2 Netdealer 41. Nebula 2 Netdealer 42. Nebula 2 Netdealer 43. Nebula 2 Netdealer 44. Nebula 4 (3 Gigachips needed) 45. Nebula 6 * Turn on the system at the right corner in Yai's house, ACDC Town Final HP = 1000 =============================================================================== b. Regular Memory =============================================================================== Initial Regular Memory = 4 MB 1. DoghouseComp - 2 MB 2. Yai's HP - 2 MB 3. Dex's HP - 1 MB 4. TrashCan, SciLab Lobby - 1 MB 5. Dad's Comp - 2 MB 6. FurnaceComp, ACDC 3 - 1 MB * 7. Abandoned wheelbarrow, outside OldMine - 1 MB 8. CraneComp, Oran 2 - 2 MB ** 9. ElevatorComp, Oran 1 - 1 MB *** 10. SquirrelComp 13 - 1 MB 11. End 1 - 2 MB 12. ScrewComp, Queen Bohemia Ship - 2 MB 13. WineCaseComp, Queen Bohemia Ship - 3 MB 14. ShipComp 1 - 3 MB 15. Life jackets, captain's room on ship - 2 MB 16. Top-cornered armor, Gargoyle Castle - 1 MB 17. HelmetComp - 2 MB 18. GargoyleComp 3 - 2 MB 19. OldTerminalComp, SciLab 3 - 2 MB 20. OldComp, Higsby's base - 1 MB 21. Undernet 2 - 3 MB 22. Bottom-cornered box, VisionBurst in SciLab 3 - 1 MB 23. MessageComp, Nebula DarkChip Factory - 3 MB 24. Scientist, SciLab Lobby - 2 MB 25. FactoryComp 2 - 3 MB * Turn on the system at the right corner in Yai's house, ACDC Town ** Turn on the far right old crane machine in OldMine, Oran Isle *** Turn on the first blue elevator in OldMine, Oran Isle Final Regular Memory = 50 MB =============================================================================== c. SubMemory =============================================================================== Initial SubMemory = 4 subchips 1. EngineComp BMD, Queen Bohemia Ship 2. ShipComp 2 BMD 3. Table before the entrance to Gargoyle Castle, End City 4. FactoryComp 4 BMD Final SubMemory = 8 subchips =============================================================================== d. Subchips =============================================================================== ACDC 1 BMD - Subchip MiniEnergy Mayl's HP BMD - Subchip MiniEnergy MainComp 2 BMD - Subchip FullEnergy DrillComp 3 BMD - Subchip FullEnergy =============================================================================== e. ExpMemory =============================================================================== Initial ExpMemory = 4x4 area 1. ShipComp 3 BMD 2. Undernet 3 PMD Final ExpMemory = 5x5 area =============================================================================== f. Program Modifier =============================================================================== SpinWhite - RadarComp, Queen Bohemia Ship BMD SpinYellow - End 4 BMD SpinPink - OldComp BMD, Higsby's base =============================================================================== g. Navi Customizer Program (NCP) =============================================================================== Initial NCPs = UnderShirt (White) Attack+1 (Pink) Speed+1 (White) DrillComp 2 BMD - NCP Charge+1 (Yellow) DrillComp 3 BMD - NCP HP+100 (White) SquirrelComp 5 BMD - NCP Charge+1 (White) SquirrelComp 15 BMD - NCP FirstBarrier (Blue) SciLab 1 BMD - NCP Custom+1 (Blue) SciLab 2 BMD - NCP Shield (Green) SciLab 4 BMD - NCP MegaFolder1 (Green) End 1 PMD - NCP Collect (Yellow) NetbattleComp, Queen Bohemia Ship BMD - NCP HP+50 (Pink) AirConComp, Queen Bohemia Ship BMD - NCP Battery (Yellow) ShipComp 3 BMD - NCP Attack+1 (White) ArmorComp BMD - NCP HP+100 (Yellow) GargoyleComp 1 BMD - NCP Speed+1 (Pink) GargoyleComp 2 BMD - NCP HP+100 (Pink) ACDC 1 BMD - NCP HP+200 (Yellow) (NebulaID needed) End 4 BMD - NCP AirShoes (Yellow) (NebulaID needed) Green program (on upper floor) - NCP Humor (Pink) Undernet 1 BMD - NCP SoulTime+1 (White) Undernet 3 BMD - NCP Attack+1 (Yellow) FactoryComp 2 BMD - NCP OilBody (Red) =============================================================================== h. Battle Chips =============================================================================== ------------- Stardardchips ------------- S003 MegaCannon F - FactoryComp 1 BMD S006 Vulcan2 C - Oran 2 BMD S008 Spreader E - MainComp 2 BMD S027 GunDelSol1 A - SquirrelComp 6 BMD S031 Thunder P - MainComp 1 BMD S032 Tornado R - AirFilterComp BMD, Oran Isle S035 EnergyBomb P - Mayl's HP BMD S036 MegaEnergyBomb C - HelmetComp BMD S040 Quake1 A - Oran 1 BMD S044 CannonBall C - Yai's HP PMD S045 BlackBomb R - ACDC 2 PMD S046 Geyser M - SciLab 1 PMD S048 SeaSeed * - TerminalComp BMD, SciLab S050 GrassSeed A - ShipComp 2 BMD S053 LongSword S - DrillComp 4 BMD S057 VarSword V - End 4 PMD S058 Slasher R - GargoyleComp 3 BMD S066 YoYo F - CraneComp BMD, Oran 2 S078 AirSpin2 B - WindGodComp BMD, End City S105 Lance C - WineCaseComp PMD, Queen Bohemia Ship S107 RedWave A - FactoryComp 3 BMD S108 Mudwave D - ExpServComp PMD, Nebula DarkChip Factory S109 RainyDay G - End 3 PMD S110 Snake M - Oran 1 PMD S111 Magnum V - SciLab 4 BMD (NebulaID needed) S120 RockCube * - DrillComp 2 BMD S146 Recover200 I - FactoryComp 4 BMD S147 Recover300 Y - Nebula 2 BMD S150 MetalGel T - DumplingComp BMD, End City S152 GrabRevenge N - Nebula 4 BMD (Requirement: beat 5 black HeelNavis) Black HeelNavis Location (appear after Nebula place microserver around network) 1. CraneComp (access from Oran 2) - Aqua virus 2. ServerComp (access from SciLab 4) - Skull virus 3. End 4 (teleport portal near SearchMan/NumberMan) - Fire virus 4. Undernet 1 (alternate path from End 1) - Elec virus 5. Undernet 2 (before the entrance to Undernet 3)- Tank virus S156 Geddon3 A - Nebula 2 PMD S162 HolyPanel * - ElevatorComp BMD, Oran 1 S163 Invisible * - DrillComp 1 BMD S176 CopyDamage * - ACDC 2 BMD --------- Megachips --------- M002 NeoVariable V - Undernet 2 PMD M008 BugFix H - Dad's Comp PMD M010 LifeAura D - Nebula 6 PMD M013 DoublePoint * - Nebula 4 BMD (Requirement: 30 Program Advances) M018 Z-Saber Z - Nebula 4 BMD (Requirement: 900 max HP without NCPs HP+) M060 DjangoDS D - Nebula 4 BMD (Requirement: 12 Darkchips) --------- Gigachips --------- G004 HolyDream H (ToB) - Nebula 4 PMD (Requirement: 60 Megachips) /OmegaRocket R (ToC) --------- Darkchips --------- D003 DarkCircle R - ChipMakerComp BMD, Nebula DarkChip Factory D009 DarkPlus * - Undernet 1 BMD (alternate path from End 1)(NebulaID needed) =============================================================================== i. Zennys =============================================================================== ACDC 1 BMD - 800 Zennys SquirrelComp 3 BMD - 100 Zennys SquirrelComp 4 BMD - 200 Zennys SquirrelComp 10 BMD - 300 Zennys SquirrelComp 11 BMD - 400 Zennys Oran 1 (jack in from grey pillar inside the OldMine) Talk to Brown Navi - 2000 Zennys (available late in game) =============================================================================== j. BugFrag =============================================================================== TerminalComp BMD, SciLab - BugFrag x1 =============================================================================== k. Quiz =============================================================================== -------- Mr. Quiz -------- - a kid standing beside vending machine at SciLab Lobby (appear after Liberation Mission against ShadeMan) #01 What was dropped from the car around the curve? Luggage --> Speed Its driver #02 It grinds down hills yet remains unseen. --> Time A volcano A river #03 How many steel drums are outside the OldMine on Oran Isle? 6 8 --> 10 #04 What is the combined Attack of Cannon + MiniBomb + WideSword? 150 --> 170 230 #05 This sport is a bit scary because people hit, throw and steal. Soccer --> Baseball Croquet Prize - DarkThunder M ----------- Quiz Master ----------- - an Indian lady standing at dock, SciLab (appear after Liberation Mission against CloudMan) #01 In boxing, attacks like a ChampyEX's are called what? --> A one-two punch Man-to-man defense A counter punch #02 The total Attack of a ChampyEX's right and left punches is...? 50 --> 60 70 #03 What is the opposite of sweet? Sour --> Spicy Bitter #04 The vending machine outside SciLab only sells what? --> Energy drinks Soda pop Coffee #05 ...La la la la! How many times did I just say "la"? 3 --> 4 5 #06 In which area do Handi appear? SciLab1 --> SciLab2 Oran Area2 #07 ..La la la, la la la, la la la. Just kidding. What question is this? --> #7 #8 #9 #08 You can jack into which sculpture outside of SciLab? The left one The middle one --> The right one #09 What does the sculpture portray? A man --> A BattleChip A PC #10 Influenza is caused by what? A germ A bacterium --> A virus Prize - DarkLance W --------- Quiz King --------- - A man standing at where Lan's friends are trapped in OldMine, Oran Isle #01 The dice at Higsby's add up to what number? 5 --> 8 11 #02 What is the name of Mr. Famous's Navi? HoodMan WoodMan --> GridMan #03 How many posts are next to ACDC Town's Metroline station? 6 --> 8 10 #04 Of the following chips, which one has the highest Attack? MarkCannon2 TankCannon1 --> MegaCannon #05 What color does blue litmus paper turn when dipped in hydrochloric acid? --> Red Blue Don't know #06 7,14,21,28,35,42. What comes next? 45,51,64,72,83,81 49,55,63,72,89,96 --> 49,56,63,70,77,84 #07 The visible sides of the dice at Higsby's add up to what number? 11 22 --> 33 #08 Which word means the same as "erase"? Dessert --> Delete Delicate #09 What is above a female deer and a drop of golden sun? You Trees --> Me #10 Ryan's friend Kyle went over to Ian's house to play. Who is the subject of this sentence? Ryan --> Kyle Ian #11 What chip has ID67 in the Data Library? Sword --> DrillArm1 AirHockey #12 What follow Aries, Taurus, and Gemini? Pisces Scorpio --> Cancer #13 A bus is driving down a street. There are 13 people inside, including the driver. 7 get off and 4 get on at the 1st stop. 3 get off and 5 get on at the 2nd stop. How many people are on the bus now? 11 --> 12 13 #14 Name the ship docked in the harbor behind SciLab. Princess Miki Rodriguez Cartan --> Queen Bohemia #15 Whose web page does not have a BBS? Dex's --> Mayl's Yai's Prize - NCP Chivalry (Blue) =============================================================================== l. Trading =============================================================================== (Thanks to zidanet_129 for information about trading sequences) ------------------------------------------------ Queen Bohemia Ship at Dock (SciLab) - Real Worldx ------------------------------------------------ Bridge (captain's room) Young boy (appear late in game) - SlowGauge * --> NorthWind * Note : SlowGauge * can be obtained from In-Battle GMD in End Area ------------------------------------------------- Queen Bohemia Ship at Dock (SciLab) - Cyber World ------------------------------------------------- WindCaseComp (a long table with food in a big room in the ship) Pink Navi (appear after the trading above) - NorthWind * --> GrabRevenge F ---------------------- Oran Isle - Real World ---------------------- Oran Isle Man (a guy standing at where Lan sit and fishing before) (appear after trading above) - GrabRevenge F --> VDoll T ------------------------------------------ Squirrel Statue in ACDC Town - Cyber World ------------------------------------------ SquirrelComp 6 Green Navi (appear after trading above) - VDoll T --> Antidamage * --------------------- End City - Real World --------------------- Mum Room (first room in Gargoyle Castle) Indian lady (appear after trading above) - Antidamage * --> DarkInvisible I ----------------------- ACDC Town - Cyber World ----------------------- OldComp (Higsby's base) Left green program - JusticeOne J --> NCP SoulCleaner (White) ---------------------- End City - Cyber World ---------------------- HelmetComp Orange-blue Navi (appear late in game) - Antidamage F --> NCP Antidamage (Red) =============================================================================== m. Mr. Hide And Seek =============================================================================== -------------------------- Dock (SciLab) - Real World -------------------------- After Megaman is kidnapped and your Navi is replaced by Protoman/Colonel, talk to a kid hiding at the top near the ship (appear after Liberation Mission against CloudMan). Choose the first option to play this minigame. Your quest is to find him 5 times in the real/cyber world by pressing A. Everytime you succeed to find him, a hint or tip will be given to the next location where he hide. The reward is a battle chip Antidamage *. -------------------------- 1. ACDC Town - Cyber World -------------------------- ACDC 3 Green program (near teleport portal to FurnaceComp) ----------------------- 2. SciLab - Cyber World ----------------------- SculptureComp (third battle-chip-like statue before the entrance to SciLab) Orange-blue Navi -------------------------- 3. Oran Isle - Cyber World -------------------------- DrillComp 3 Purple heel Navi -------------------------- 4. ACDC Town - Cyber World -------------------------- FurnaceComp (turn on the system at the right corner in Yai's room to activate the teleport portal in ACDC 3) Black girl Navi ------------------------- 5. Oran Isle - Real World ------------------------- OldMine 3 (a mettaur hat can be seen between the rocks) Kid - Antidamage * =============================================================================== n. Extra Folder =============================================================================== Folder1 is used in the beginning of the game while Folder2 will be given through the storyline. Both of these folders can be editted. You can take out or put in any chip you wish. ----------------------- ACDC Town - Real World ----------------------- Lan's house Default folder in the beginning - Folder1 Battle Chips: Cannon A x2 Cannon B x2 AirShot * x3 Vulcan1 D x3 MiniBomb B x2 MiniBomb L x2 Sword S x4 WideSword S x2 BusterUp * CrackOut * x2 Recover10 A x2 Recover10 L x2 AreaGrab S Attack+10 * x2 Program Advances available: None ------------------- SciLab - Real World ------------------- Mission Control Chaud (ToB)/ Baryl (ToC)(after Liberation Mission against Dark Megaman) - Folder2 (received through storyline) Battle Chips: Cannon A Cannon B Cannon C Cannon * HiCannon D x3 Vulcan2 A x3 EnergyBomb E x4 Sword S x3 WideSword S x2 LongSword S BusterUp * DoubleCrack * x2 Recover50 B x4 AreaGrab S Attack+10 * x2 Program Advances available: # 1 GigaCannon1 (Cannon A-B-C) #20 LifeSword (Sword-WideSword-LongSword S) You are given Extra Folder in certain part of game. Too bad this folder cannot be edited. This folder is only useful for completing library data such as Standardchip, Megachip and Program Advance. ----------------------- ACDC Town - Cyber World ----------------------- KitchenComp (access from ACDC 2) Orange-blue Navi (appear after Liberation Mission against ShadeMan) - BonusFolder Note: BonusFolder is also given when you receive NaviCust in Oran Isle. Battle Chips: Cannon A x2 Cannon B x2 AirShot * x4 Vulcan1 D x4 MiniBomb L x4 Sword S x4 WideSword S x2 CrackOut * x3 Recover10 A x3 Attack+10 * x2 Program Advances available: None --------------------- End City - Real World --------------------- Lily Room (the room with hologram of armored samurai in Gargoyle Castle) Purple lady (appear before the end of game) - XFolder Battle Chips: HiCannon D x2 HiCannon E HiCannon F AirShot * x2 Vulcan2 A Vulcan2 B Vulcan2 C Spreader C Spreader D Spreader E MarkCannon1 S x3 Pulsar1 F x3 WideShot1 L WideShot1 M WideShot1 N CactusBall1 H CactusBall1 I CactusBall1 J CustomVolt1 A x3 SuperVulcan S Guardian O Roll R Program Advances available: # 2 GigaCannon2 (HiCannon D-E-F) # 5 InfiniteVulcan2 (Vulcan2 A-B-C) #10 SuperSpreader1 (WideShot1 L-M-N) #16 CactusDance1 (CactusBall1 H-I-J) #19 HyperBurst (Spreader C-D-E) ------------------- SciLab - Real World ------------------- Operation Room (the room before SciLab HP) Man (a guy standing at left corner) (appear before the end of game) - MrFolder Battle Chips: MegaCannon F x2 MegaCannon G MegaCannon H TankCannon1 E x3 Thunder * x2 GrassSeed * IceSeed * SeaSeed * MoonBlade1 E x3 YoYo D YoYo E YoYo F HotBody1 F x3 CustomVolt2 G x3 Lance C Fanfare * Blinder * SuperVulcan S Meteors R NumberBall N Program Advances available: # 3 GigaCannon3 (MegaCannon F-G-H) #21 GreatYoYo (YoYo D-E-F) ----------------------- Oran Isle - Cyber World ----------------------- Oran 3 Purple heel Navi (appear after beating the game) - BadFolder Battle Chips: Pulsar1 P x4 Static N x3 BugBomb T x3 MoonBlade1 N x4 DrillArm1 J x3 Invisible * x2 VDoll Z AntiDamage M AntiSword R AntiNavi T AntiRecover J BlizzardManDS B ShadeManDS S CloudManDS C DarkSword Z DarkThunder M DarkInvisible I Program Advances available: None =============================================================================== o. Contact =============================================================================== Any question? E-mail me or post a message on GameFAQs. TitaniumMegaman bernardtingkh@yahoo.com =============================================================================== p. Credits and Legal Information =============================================================================== I would like to thanks: zidanet_129 - For posting a message about trading sequences on GameFAQs. members on GameFAQs - For giving useful informations without any hesitation. myself - For playing the whole game again just to collect all BMDs/PMDs. Copyright TitaniumMegaman, 2005 This FAQ is can only be posted on www.gamefaqs.com. =============================================================================== End =============================================================================== |
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