Metal Slug Advance Walkthrough :
This walkthrough for Metal Slug Advance [Game Boy Advance] has been posted at 27 Sep 2010 by dragon master and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up dragon master and share this with your freinds. And most important we have 4 other walkthroughs for Metal Slug Advance, read them all!
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W+:.:: +:#:W*:*.::::*:::+@ @@@ *@@@@@@ @@@@@ @@@@@@@ @@@@@@@@@ ----------------------------------------------------- CONTENTS 1) INTRODUCION 2) GAME SYSTEM 3) GAME PLAY 4) STORY 5) CONTROLS 6) CHARACTERS/SLUGS 7) ENEMIES -Basic soldiers -Motorbike soldiers -Divers -Small helicopters -Large helicopters -Enemy tank -Homing missile launcher -Spiked tank -Enemy plane -Suicide bombers -Allen Jr -Bird masked men -Bats -Tall tank -Turrets -Lightning rods -Maggots 8) WEAPONS -Melee attacks -Hand gun -Heavy machine gun (H) -Rocket launcher (R) -Shotgun (S) -Flameshot (F) -Iron Lizard (I) -Enemy Chaser (C) -Drop shot (D) -Laser Shot (L) -Super Grenade (G) 9) ITEMS -Canned Food -Bannana -Turkey -Bread -Fish -Fire bombs -Grenades -Ammo 10) MISSION GUIDE -MISSION 1 -Part 1 -Part 2 -Part 3 -Part 3 secret area -Part 4 -MISSION 2 -Part 1 -Part 2 -Part 2 secret area -Part 3 -MISSION 3 -Part 1 -Part 1 secret area -Part 2 -Part 2 secret area 1 -Part 2 secret area 2 -Part 3 -Part 4 -MISSION 4 -Part 1 -Part 2 -Part 3 -Part 3 -MISSION 5 -Part 1 -Part 2 route 1 part 1 -Part 2 route 1 part 2 -Part 2 route 2 part 1 -Part 2 route 2 part 2 -Part 3 -Route 1 -Route 2 -Route 3 -Part 4 -DUNGEON 11) CARDS 12) FAQ 13) ENGRISH 14) DEVELEOPMENT HISTORY 15) DISCLAIMER ----------------------------------------------------- ----------------------------------------------------- 1) INTRODUCTION This FAQ is for Metal Slug Advance, the first Metal Slug game available on the Gameboy Advance. Here you will be able to find all the prisoners, cards and items, learn everything there is to know about each mission and much, much more. ----------------------------------------------------- ----------------------------------------------------- 2) GAME SYSTEM Metal Slug Advance lets you save 3 different game files. Files can be deleted at any time by using the delete option, and if you should want to copy a file then use the copy function to do so. When you first start a file you will be given a choice of character to choose and what level of difficulty you want to play the game on. Once you have selected these 2 things there is no way of changing it, so choose carefully. After the selection you will get to see a little cut scene. As stated, there are 2 different difficulty settings, either normal or hard. Hard mode offers much more challenging boss fights (the "twins" boss on mission 2 moves around much faster than on normal difficulty, for example) and is generally a tougher challenge. When you have selected the file you want to play or start, you will be taken to the base camp screen. From here there are 5 different options: MISSION CARD PRISONER SAVE QUIT MISSION By pressing A on this option, you will be taken to the map screen where you can select a mission you want to play. Press B to go back to the base camp screen or if you have a mission you want to play, press A when highlighting it. You select mission by pressing the D-Pad in the chosen direction. CARD Here you can view any cards you have gained. If a card can be turned ON or OFF, (such as the Black Hound) you can do so here. Simply highlight the card which has the ON/OFF function then press up or down to what you want. PRISONER The option lets you view all the names of the prisoners you have saved in the game, for each mission, including the extra dungeon mission. SAVE Selecting this option will let you save your game. QUIT This will quit the game and take you to the title screen. Before it lets you quit, you'll be asked if you want to save your game. ----------------------------------------------------- ----------------------------------------------------- 3) GAME PLAY Metal Slug Advance plays just like any of the arcade Metal Slug titles. You pick a character and then have to shoot everything whilst avoiding getting killed yourself. Most of the basic enemy troops will take one hit, but their bigger weapons like tanks and planes take more hits to destroy. Each mission will end with a boss fight. What differs this game between the arcade Metal Slug titles is that you have a health bar, meaning you can take several hits before you die. If you do die you will have the option of either continuing from the part of the mission you were on or going back to the base camp menu. By collecting health items you can regain health, so always be on the lookout for things such as canned food and bread if you are close to death. As you play through each mission you will be able to use special weapons such as a shotgun. These extra weapons do more damage than your standard handgun but do not have an infinite supply of ammo. Look at the HUD to see how much ammo you have. For a full list of every weapon, please go to the WEAPONS section. ----------------------------------------------------- ----------------------------------------------------- 4) STORY From the game's manual: "The special ops squad Peregrine Falcons (a.k.a., PF Squad) is known for demanding the best of its members in any situation to carry out the mission. A day in the corps does not go by without a vigorous regime of training. The mission this time is a simulated battle drill for new recruits. The stage for this drill is a remote island in the South Pacific. Walter and Tyra, the recent recruits with only a minimum of provisions. Once they make it off the island through their own devices, the drill will end successfully. Naturally, the two have not been provided with any intel on the island's flora,fauna and geography, making it difficult to imagine what obstacles await them, and once they set foot on the island, there is no turning back. This may be just a drill, but one false step could be fatal. Will the two be able to weather the onslaught of ordeals and take their place among the elite and glory, or will they suffer ignominious defeat? The terrifying trial that will test their abilities to survive has begun. Walter plunges into the heart of the island, spurred by the quickening throbbing of tension and excitement. Tyra follows, putting all her five senses at her keen disposal while prudently passing on. Just as the two disappear into the jungle, a sinister ship approaches! Little do the two new PF Squad recruits know, but their first drill is going to become their first taste of combat. The training unfolds under gathering clouds of war!" My view: Metal Slug Advance follows 2 new recruits to the PF Squad as they begin a combat training exercise on a remote island. What they don't know is that the force of the rebel army have already stormed the place, turning it into a sure death trap for the new recruits. Walter and Tyra have to get off the island alive to complete what they think is a drill successfully. ----------------------------------------------------- ----------------------------------------------------- 5) CONTROLS The controls for this game will change depending on what you are doing (for example, if you are on foot or if you are in a slug). The control layout cannot be changed in any way. GENERAL CONTROLS (applys to all characters/slugs) UP Aim upwards. This is the only way to shoot at enemies directly above you, and the only way to get hits in on some enemies. RIGHT Move right. DOWN RIGHT This will makes your character crouch and start moving slowly to the right. You can avoid enemy fire and keep moving with this, and it allows you access to some areas you cannot get to if you are standing. DOWN Crouch. This lets you avoid some enemy fire. DOWN LEFT This will makes your character crouch and start moving slowly to the left. You can avoid enemy fire and keep moving with this, and it allows you access to some areas you cannot get to if you are standing. LEFT Move left. B BUTTON Fires primary weapon. (For the slugs, this is a vulcan cannon, apart from the Black Hound which fires rockets) A BUTTON Jump. Even the slugs can jump except the plane slug. With the Thruster+ card, the tank slugs can jump extremely high. R BUTTON This is the secondary fire button. For Walter and Tyra, the R button will make them throw a grenade, if they have any. For the tank slugs, they will fire a cannon shot, and for the plane slug the R button is the missile shot. L BUTTON This activates the slug's self destruct. When pressed, your character will eject and the slug will go and crash straight forward, damaging anything in it's way. ----------------------------------------------------- ----------------------------------------------------- 6) CHARACTERS/SLUGS CHARACTERS Walter Ryan "I'd rather be pumping iron" Height: 182 cm Weight 78 kg Sex: Male Nationality: Australia Occupation: Recruit in Government Army's PF Squadron Age: 21 Blood Type: AB Reason for enlisting: Walter entered the Government's PF Squadron, thinking he could temper both body and mind. He knows he's got the stamina. Tyra Elson "I guess everything's up to me" Height: 167 cm Weight: 47 kg Sex: Female Nationality: USA Occupation: Recruit in Government Army's PF Squadron Age: 20 Blood Type: O Reason for enlisting: Tyra's thirst for justice drew her to the elite and renowned PF Squadron. She scored first on the paper test. Now she's ready for her final trial. SLUGS Metal Slug The standard tank used in battle is high durable and manouvarable, and has a vulcan cannon and cannon shells as weapons. Black Hound A new vesion of the Meta Slug which is coloured black and in place of the vulcan cannon is a missile launcher. R-Type The R-Type slug is a differenty coloured Metal Slug with a new control system for the vulcan cannon. Slug Gunner This mech suit is a slow moving but extremely durable slug. Slug Flyer The Slug Flyer is a powerful plane equipped with a standard vulcan cannon and missile launcher. ----------------------------------------------------- ----------------------------------------------------- 7) ENEMIES Metal Slug Advance has many enemies, which I will try and list all of here. See the mission section for a look at the bosses. BASIC SOLDIERS These guys come in different colours, such as blue and yellow, but most of the time you'll see them in green. They have various attacks including pistol shots, throwing grenades, throwing rolling bombs, trying to cut you with a knife. Some soldiers have shields and will attack with either pistol shots or a sword swipe at close range. Some of these soldiers have rocket launchers or sit down launchers. Other soldiers include parachuting ones and ones with rubber rings. MOTORBIKE SOLDIERS Seen in mission 5 and the dungeon mission, these are easy to kill soldiers on bikes who move around quickly. Most of the time you will be able to avoid them. DIVERS These enemies usually pop up, throw a missiles, then go back down from where they came. They can be killed most of the time before they even get the chance to throw their missile. If they do throw their missile, just jump or duck to avoid it. SMALL HELICOPTERS These will attack with bursts of 3 shots. They usually move slowly but can be a pain to take out, especially if there is more than 1 on screen. LARGE HELICOPTERS These are bigger and will move slowly around the screen trying to drop bombs on you. They drop bombs in sets of three. They take more hits to destroy than the small helicopters but due to their slow attacks are still fairly easy to destroy. ENEMY TANK Tanks will roll around and fire 2 shells at you which do great damage. They can also hurt you by running into you. With a few grenades or specialweapon blasts they will soon be destroyed. HOMING MISSILE LAUNCHER These are stationary launchers that will fire a missile that locks onto you. They can take a lot of hits but the missiles they fire can be destroyed. SPIKED TANK These have spikes on the front so if you touch the spikes you will get hurt. They can also fire homing missiles, but you can destroy them when they are fired. To blow this thing up easily, jump and throw a grenade so it hits the pilot. This enemy will destruct when this happens. ENEMY PLANE These have missiles that they will launch at you on sight. A shotgun blast will destroy them but with some other weapons they can take more than one hit. SUICIDE BOMBERS These guys will use swords at close range or will chuck grenades at you. When you kill them, they will drop to the floor and then produce a stick of dynamite and blow themselves up, which can damage you if you get caught in the explosion. ALLEN Jr A mini boss of sorts in mission 5, Allen Jr attacks just like his Dad who is in the arcade Metal Slug games. At first he will attack with bursts of fire from his heavy machine gun and will also toss grenades. When he falls for the first time, he will get back up and try to attack you with a sword. BIRD MASKED MEN These primitive people will attack with axes and flaming sticks. The axe carrying ones will use their axe to shield themselves, but overall these enemies are easy to beat. BATS A mission 3 exclusive, bats will attack by trying to fly into you. They are annoying pests who get in the way but most of the time you'll be able to kill them easily. TALL TANK This kind of tank is tall and will fire rolling bombs. They can take a lot of hits but their attack is very easy to avoid. TURRETS These only appear twice in mission 2, and will fire flaming shots at you, which usually miss. The gun in the turret is the weak point. LIGHTNING RODS These are in part of mission 5. They will conduct lightning that can hurt you, just avoid them. MAGGOTS Found first in mission 3, these are tiny little white things than only take one hit. They can shoot posion gas upward but they are nothing to worry about. ----------------------------------------------------- ----------------------------------------------------- 8) WEAPONS In each mission, at some point you will be able to collect a special weapon which has a limited supply of ammo. I'll give a description of each one here. Special weapons appear as a square icon with a letter in it, so you can tell which weapon you will be getting when you collect the icon. MELEE ATTACKS Whenever you are close to an enemy, your character will do a melee attack and attack the enemy with something like a knife. You can collect a card which lets you do melee attacks on enemy vehicles. HAND GUN The standard weapon you always have which never runs out of ammo. The hand gun is very weak but can fire fairly rapidly, but you really want to have a weapon like the heavy machine gun or shotgun when fighting a boss. HEAVY MACHINE GUN (H) This is a rapid fire machine gun which has a very fast firing rate and gets through ammo quickly. Whilst it isn't that damaging with short bursts, it's fire rate means it can quickly destroy most enemies. ROCKET LAUNCHER (R) This is slow at firing but does great damage and has a big splash range meaning it will kill or damage anything near the explosion. It is fairly useless against fast moving enemies but is ideal for things like tanks. SHOTGUN (S) The shotgun is the best weapon in the game. It's very powerful and covers a large area with each shot, and even the bosses can be quickly destroyed with it. FLAME SHOT (F) A flame thrower which is a slow shot but still very effective due to it's power. Each burst of flame stays on the screen for a couple of seconds, meaning you can cause large amounts of damage to boss enemies in a very short time. IRON LIZARD (I) When fired, a small missile on wheels will appear and speed across the floor and explode when it runs into anything. This weapon is fairly useless, at least when compared to the arcade Metal Slug games. ENEMY CHASER (C) Whilst this was a great weapon in the arcade games, due to shoddy programming this weapon is now practically useless (see the glitches section). Each shot fires a rocket which is suppose to home into an enemy. DROP SHOT (D) When you fire this weapon, a bouncing ball bomb will appear and bounce a few times across the screen before exploding. I don't like this weapon much as it isn't as useful in this game as it is in others (such as in mission 3 in Metal Slug X) LASER SHOT (L) The laser gun is a powerful weapon which fires a multi coloured laser at the enemy. The only down side with it is that it gets through ammo at a monsterous rate. SUPER GRENADE (G) A very powerful weapon that fires straight forward and explodes on contact with the enemy. When it hits, it will shoot up a burst of flame which can damage above enemies, which is a very useful trick to use in part of mission 5. ----------------------------------------------------- ----------------------------------------------------- 9) ITEMS As well as there being weapons scattered around each mission, there are several items you can collect which will help you in some way. CANNED FOOD When collected this item will give you some extra health. If you leave this item on screen, the can will get rotten, and if you collect it you will lose health, so always be careful when you see it. BANNANA Another health item. TURKEY Another health item which adds more health than either of the above items do. BREAD Another health item. FISH Oh look, another health item. FIRE BOMBS These change the grenades to fire bombs. When these are thrown they explode and set part of the ground on fire for a short amount of time. GRENADE Colelcting this adds more to the number of grenades you have. AMMO This looks like a box of ammo. If you have a special weapon, you shall receive more ammo for it. ----------------------------------------------------- ----------------------------------------------------- 10) MISSION GUIDE **************************************************** MISSION 1 Cards: *S.Clip *Tyra *Walter *Handgun+ *S.Grenade+ *Turkey *Bread *Red Jewel *Banana *Canned Food *Formor *M1 Clear Like all first levels in video games, level 1 is pretty easy and you shouldn't have that much trouble getting through it. The first time you play this mission you will get to see a small cut-scene showing a few blue soldiers running out off a boat, followed by your character, as Allen Jr. tells you to advance. This level is set at the outskirts of a jungle/forest type place for the most of it apart from part 3. PART 1 As soon as you start this mission, a soldier will try and attack you but never seems to hit you if you stay still. Anyway, when you are starting this mission, don't move. Just shoot the first soldier I just mentioned, then aim up and fire. The bullets fired will make a noise as if they are hitting something. Keep firing until a prisoner drops down, who is prisoner (001) and he will give you the S.Clip card. After doing this continue forward and you will see a trench with 2 soldiers in it and another prisoner. Kill the soldiers- and they are usually too slow to shoot at you- then free prisoner (002), who will drop a heavy machine gun icon, make sure to collect it. To the right of the trench is a ledge with prisoner (003) on it, free him to get some bread. Continue right shooting the small number of enemy soldiers that appear until the screen locks and won't let you scroll any further. Be sure to be at the left of the screen at this point as a tall enemy tank will appear from the right and start moving towards you. With the heavy machine gun this tank will not take long to kill and can usually be destroyed before it even fires a shot. If it does fire a shot avoid it by jumping, as this tank's shots always travel slowly across the floor. When you do destroy it, prisoner (004) will drop down from above you and when saved will give you some grenades. The screen now unlocks and lets you go to the right, and there is prisoner (005) in front of you. When he is saved he will give you some canned food. Keep going right and you will see another trench, with 2 soldiers and 1 prisoner in it. Throw a grenade to kill the enemy soldiers and then save prisoner (006), who drops a rocket launcher icon. Collect it, then jump back up to the ledge to the left. Then jump right and shoot upward to free prisoner (007) who was tied up in the air. He will drop to the floor and will give you some bread. Now jump out of the trench and keep going right. You will see prisoner (008) Save him for more bread. At this point you will see two wooden platforms, and one enemy soldier in the middle of them. Go to the middle and kill the soldier, then crouch and keep shooting to the right. Prisoner (009) will appear to give you Walter's card. After doing this, continue going right until you have to fall down into yet another trench. When you do fall down it, go to the left corner of it and shoot to reveal prisoner (010) who will give you Tyra's card. Now go right a bit and a big enemy helicopter will appear and start dropping bombs in sets of three. These bombs are easy to avoid and the helicopter can easily be destroyed quickly with the rocket launcher. The screen will unlock so you can progress right again. Before jumping out of the trench, shoot at the bottom right hand corner of it (make sure to crouch) to reveal prisoner (012), who has the red jewel card. When you do jump out of the trench, stay on the ledge and move to the left,then jump to the left and shoot upward. Prisoner (011) will drop down, who was tied up in the air much like prisoner (007) Save him to get a heavy machine gun. Now keep going right. There are a few enemies here, so kill them carefully. Once they are all dead or avoided, keep going right to finish this part of the mission. PART 2 Go right and you will see three enemy soldiers who have those little rocket launchers. Kill the first one by going next to him and firing, then aim up and kill the other two. Jump up 4 ledges and there will be a box on the fourth ledge. Shoot it to get a banana. Whilst still on this ledge, aim up to take out another enemy with a rocket launcher, then jump upward to land on a slope. Walk right up the slope and move to the right of the screen, then jump up to the ledge above you. Jump up to the ledge above that, then jump across to the left to another ledge. There are a few enemies here than need to be taken out so make sure to do so. At the left of this ledge you can see a bird's nest. Shoot it to reveal a turkey. Now from this ledge, jump up two ledges. There is a third ledge to the right which has a box on it which you have to jump across too. Do so and shoot the box to get the Iron lizard weapon. Jump up from this ledge to the land above you to face a enemy tank. The tank can be destroyed by blasting it with the iron lizard, but watch out for the enemy tank's shots. Once it has been destroyed, move to the right and you will see another bird's nest. Shoot it and you will get another turkey. You can now see two ledges above you, jump up to the second one and kill the enemy rocket launcher soldier. From here you can see a tied up prisoner to the right. However there are a few soldiers running around, so kill a few of them.Once things are clear, jump over to prisoner (013), who will give you a very useful shotgun once saved. From here, jump up and you will be on another slope. There is a wooden log ledge above you, jump up to it. Another ledge is above this one, so jump up to it. Jump to the left to land on another ledge. If you want a heavy machine gun, go to the left of this ledge and fall off it and land on the second ledge below it to see box which has the heavy machine gun in it, but I would stay with the shotgun. Anyway, once you are on the middle platform, jump up to be on solid land. From here an enemy tank will attack you, destroy it and then keep going right to end this part of the mission. PART 3 As soon as you start this part, there is a Metal Slug waiting for you (or it may be a different slug, depending on what you have turned on, see the cards section for more details) Jump into it and an enemy tank will appear. Use the slug's heavy machine gun to destroy it and try and save your shells for the boss. Keep moving right and a few soldiers will appear, just run them over. Soon you will go past a stair case and the screen will lock as an enemy tank appears on the top floor. Destroy it, and another tank will appear on the ground floor, so blow that one up as well. Once the second tank is no more, the screen will let you move right again, and you'll see a box. Run it over for the gas power up which will top up your slug's health. Continue right and the screen will lock again, and lots of enemy soldiers will drop down. Run them all over and soon a enemy tank will appear from the right of the screen. When you destroy it, another one will appear from the left of the screen. You know what to do. Once the second tank has been blown up, the screen will unlock so you can move right again. At the first window you see, shoot at it and after a while prisoner (014) will drop down and will give you some more shells/grenades. Keep going right and you sill see another staircase, and then the screen will lock as two enemy helicopters appear. Shoot them down with your slug's heavy machine gun. When destroyed, one helicopter will drop some bread and the other one will dropcanned food. Now go up the staircase to end this part, or, if you have it opened up, continue right to go into a secret area. PART 3 SECRET AREA You will need the Tutor's Love card for this hidden area to be open. When inside it, move to the right and shoot upward to free prisoner (015) You really need the shotgun to free him this way. When you save him, he'll give you the S.Grenade + card. Now go to the left to see 2 bookcases. Shoot the one nearer to the exit and a hidden card, the handgun + will drop out for you to collect. Now leave this area and go up the staircase to end this part of the level. NOTE: If you entered this secret area with a slug, your character will jump out of it before going inside. When you come back out, the slug will be gone. PART 4 The boss of mission 1 is a big tank called the Formor, which is three times as big as a Metal Slug. Formor will shoot shells in sets of three, with each one going a certain distance so watch them carefully and move to avoid them. The Formor also has a charge attack where it will ram into you, so to avoid this simple jump when it is about to hit. The Formor's other weapon is a gun on the back of it that fires at you, so make sure to duck to avoid being hit, or jump the shots. If you still have your slug, this boss fight will take no time at all. Use all your shells on it and it should blow up pretty quickly. If it still hasn't blown up and you don't have any shells left, press L to crash your slug into the boss to damage it further. If you don't have your slug, use grenades to damage it. At this point you should still have your shotgun that prisoner (014) gave you, and this does great damage to the Formor. If you take a while and still have not destroyed the boss, a heavy machine gun icon will appear, collect it if you only have your handgun. By the way, when the boss doesn't have much health left, flames will be on it everywhere. At this point the Formor will have a new attack where it does huge jumps around the screen trying to crush you a few times. Just keep moving around to avoid being squished. To get the Formor's card, you must destroy it quickly. My advice is to have the Black Hound unlocked and use it in this mission. When you get to the boss, hold down the fire button to fire the homing rockets and keep pressing R to shoot shells into it. If you run out of shells, press L to crash the slug into the boss. With the Black Hound, this boss will soon fall and you will get it's card. **************************************************** **************************************************** MISSION 2 Cards: *I.L. Clip *Dropshot Clip *Marco *Level 1 Armor *Dropshot + *Rumi *R.Laucher+ *S.S. Sword *Amber Jewel *Metal Slug *Emain Macha *M2 Clear Mission 2 is possibly one of the funnest in the game, mainly because you can use the Metal Slug so much. There are also lots of useful cards to pick up in this mission. In terms of difficulty this mission is easy if you use the slug in it. PART 1 When you start, move right to see a slug and two enemy soldiers who are talking to each other. Kill them both then jump into the slug. You can use this slug, as long as you don't let it get destroyed, for the entire mission unless you go into the secret area, but more on that later. Keep moving right and shoot down any enemy soldiers that get in your way. You will arrive at a large log which has half of it sticking out into the air. Shoot the tip of it and prisoner (016) who will give you the I.L. Clip. Once you have saved him and got the card, go back up and drive up the log, then jump off it to the right whilst shooting in the right/up right direction to free another prisoner who was tied up in the air. If you can't save him, get the thruster card and do this mission again later, you will have a much easier time getting this prisoner. Anyway, this prisoner, prisoner (017), will give you the dropshot clip. Go right a bit and the screen will lock as one of those tall enemy tanks rolls into view. Blow it up and the screen will unlock, so move to the right and you'll run into prisoner (018) who has a heavy machine gun for you. Keep going right, slowly. You will see the tip of a turret gun. Stop moving right, and jump and fire a shell to hit the turret. The turret will fire a shot at you, but you can't be hit as your are too low. Once the shot has gone past you, jump up and fire another shell. Keep repeating this process until the turret is destroyed. Now move to the right and the screen will lock once again. Enemy soldiers will throw bombs at you and a enemy helicopter will appear and start dropping bombs in sets of three, as usual. If you want to have full shields for the slug, jump out of the slug and use the heavy machine gun to destroy the helicopter and kill the soldiers, then jump back into the slug. If you do use the slug and it gets damaged, destroy everything on the screen, then shoot at the black square in the destroyed turret and prisoner (019) will appear, who has some gas for the slug. Jump upward and you will see another log, this time pointing out to the left. Jump up to it and go the left of it, where there is a box with some bread in it, then jump and shoot directly upward to free prisoner (020), who has Marco's card. Now start going right again, and go up the next log you see which is longer than the previous two. At the near tip of this log is prisoner (022), who will give you the level 1 armor card. From the tipof this log, jump to the right and jump up a couple of ledges. To the left of you there is another log which is the longest yet. Drive up it, and at the tip of it is prisoner (023) who has a rocket launcher for you. Now drive to the tip of the log and jump off it too the left whilst shooting in the up left direction to free prisoner (021), who was tied up in the air. Save him to get the Dropshot + card. Once you have saved this prisoner, keep going right and jumping up ledges, until you get to a level patch of land. The screen will lock and a enemy tank and small helicopter will appear, destroy them both to proceed to the next part of the level. PART 2 When you first enter this section, there are two large trees in the background shoot at the middle of the second one and Rumi's card will drop down for you to collect. Go right until you see a platform in front of you which you have to jump across too. Before you do, a diver will jump out with a big missile, kill him before he has a chance to throw it at you. When you do jump onto the middle platform, another diver will jump out, so be ready to shoot him. On the platform there is prisoner (024) who has some fire bombs which replace your grenades with bombs that spread fire everywhere. When he has been saved, jump and shoot directly upward to free prisoner (025) who has a heavy machine gun to give to you. Once he has been saved jump across from this platform to the right. Continue right killing enemy soldiers and you will eventually arrive at a ledge. Shoot the tip of this ledge and the Metal Slug card will drop down. At this point, you can drop down the first pit you see to go to the hidden area of this part of the mission, see below for details. Otherwise, you must jump over to a wooden structure, and the screen will lock as a enemy submarine drops down and starts firing missiles at you. Use your slug's shells to destroy it quickly. Then jump across to where it was (the screen will be unlocked) and jump across again to yet another wooden structure. You will now see a new type of enemy who have swords, can throw bombs at you and, worst of all, will blow themselves up when killed which will hurt you if you stand near them. Anyway, on this wooden structure, shoot the enemy high above you, then shoot at the left tip of this wooden structure to reveal prisoner (026), who will give you the amber jewel card. After doing this, free prisoner (027) who is directly in front of you, who will give you a rocket launcher. Jump across to another wooden structure and a few enemy troops and a small helicopter will attack you, take out the helicopter first. After they are gone, jump across to the next wooden structure, which has a few more enemy troops to kill, then jump across to yet another structure. Another small helicopter will appear, destroy it and then jump across to the last wooden structure which has prisoner (028) on it, save him to get a turkey. Continue right to finish this part of the mission. PART 2 SECRET AREA When you are at the bottom of the pit, shoot at the bottom platform and the rocket launcher + card will drop down, make sure to collect it. Go left to enter the secret area. Inside there are 2 prisoners above you on platforms. Free them by throwing fire bombs on each platform. The one on the right, prisoner (029), will give you the laser weapon, whilst the other one, prisoner (30), has some canned food. Now go to the far left of this room and aim upwards and shoot and the S.S. Sword card will drop down. By the way, there are a few enemy troops in this room but they don't pose a problem. Also, like in mission 1's secret area, if you try to enter the area with a slug, your character will jump out of it and go inside on foot, and when you appear back outside the slug will be gone. PART 3 The boss of mission 2 is called Emain Mahca, also known as "Twins" and is two tanks which attack you one at a time. The first one is slower and will trundle on screen. The only place it can be shot at is it's turret, so constantly fire at that to damage it. The turret will fire fire bombs around the area so tread carefully to avoid them. Also, sometimes an enemy soldier will pop out of part of the tank and shoot at you, kill him so he doesn't cause trouble. Eventually the tank will explode. However, once it has exploded, the second tank comes on and it moves a lot faster than the first one but has the same tactics and weak spot as before. You'll just have to have quicker reactions this time. Once this tank has been destroyed the mission will end. On the hard setting, the second tanks moves around ridiculously fast and as so is harder to land shots on. If you want to defeat this thing quickly to get it's card, make sure you have your slug with you at this boss (and you really should have the Black Hound turned on for this boss) and use it's heavy machine gun/homing rockets for a quick and easy win. If you don't have the slug, then my advice is to use the laser to destroy it, you can get another laser by killing the yellow troops that appear from either form of the boss, the odd one will drop a laser icon when killed. **************************************************** **************************************************** MISSION 3 Cards: *L.2 Armor *Tarma *Marsnium *Paper thing *Blue jewel *Madoka *Stealth *L5 Armor *Coin *S.G. Clip *I.Lizard+ *Hyper Vulcan *Crawler *H.M. Clip *Kaladgolg *M3 Clear When you first play this mission, you'll see a little cut scene of your character running forward and cutting open a cage who has a prisoner inside (this prisoner doesn't count on your prisonerlist by the way) Your character will then see Allen Jr a few feet in front of you and your character will run towards him, but then the ground will give way and your character will fall down a pit! Allen Jr will start laughing as a couple of enemy soldiers join him in chuckling away. It seems Allen Jr has turned traitor. This mission is mainly set underground and you will be fighting new enemies who are exclusive to this mission. Like the last two missions, you can use the metal slug you can find in the third part against the boss. PART 1 You'll fall downward when you start this mission until you eventually hit solid land. As soon as you do, two bats and two humans with bird masks will rush towards you. These bird men use primitive weapons such as axes or will throw fire sticks at you. The bats are small and can move fast but are easy to kill. Move right and you will see a small ditch, and a platform with prisoner (031) on it. Free him and he will give you a turkey. If you shoot at the bottom right corner of the trench, you will free prisoner (032) who has a flame shot weapon for you. Continue right and more enemies will appear, shoot them with the flame shot. You will then see a pit, jump across it and the screen will lock. Lots of bird enemies will appear, shoot them all and the screen will unlock. Now position yourself to the right side of the pitfall so about half of your character is standing on thin air and the other half on solid land, and jump and shoot upward. A hidden card will drop down, the hyper vulcan, and fall on your character. Continue right killing enemies as you go until you see a prisoner above you on a large platform. This is prisoner (035) and he has some canned food for you. Now go right again until a message on screen going GO!-> You'll see a torch nearby, shoot at it and a enemy chaser weapon will fall out, collect it and then move on to the next section. PART 1 SECRET AREA To be able to go to this hidden section, you'll need the Ancient Soul and Weird Ruins cards. When you have those, you will see a large platform has appeared just after the pit where the hyper vulcan card was. Jump on the platform and it will rise. When you can see a platform to the left of you, jump across to it and shoot upward. First a few bananas will drop down, and if you keep shooting the S.G. Clip will also drop down. Now fall back down to the platform that took you up here and it will rise again, this time ride it all the way to the top. When you get to the top, shoot at the torch and prisoner (034) will appear who has a heavy machine gun weapon for you. Keep going left and a bird enemy will attack you, kill him and crawl left to see prisoner (033) who has the useful crawler+ card. Keep crawling left and there are lots of maggots in the way, stab at them to kill them but watch out for poison gas. Once you've got past them, you will be in a small area where you can stand up. Shoot upward here to reveal the L.5 Armor and I.Lizard+ cards. Now go back the way you came and continue the mission as usual. PART 2 Go right and an enemy soldier will run on and throw some of those rolling bombs, and I've quite often seen him kill himself with his own weapon. Once he is dead, go right and the jump down a platform and shoot at the dent in the left side of the wall, prisoner (037) who will give you the H.M. Clip. Now jump up a few platforms until you can see a few enemies, go onto the same platform as them and kill them. Keep going right until you see a box, this has the drop shot weapon in it. You will also see a tied up prisoner above you, this is prisoner (039) who will give you another drop shot weapon. To rescue this prisoner you will probably end up falling down to the bottom level of this area. Simply go left and jump up a few platforms to be back where you were before. Very near where prisoner (039) was, there is another tied up prisoner to the right of him. This is prisoner (040) and he will give you the L.2 Armor card. It's very likely that you fell down to the bottom of the level when rescuing the above prisoner. Good. When you are at the bottom, go to the far right of the level, and you will see a upward spray of purple poison gas. Directly above this spray is a hidden prisoner. Throw a grenade at where the tip of the poison spray is and prisoner (042) will drop down, who has Tarma's card. Now go to the very far left of this area and shoot at the bottom left corner to get prisoner (036) to appear, he has a super grenade weapon to give to you. Make your way back up the platforms and go right, but this time fall down the first pit you see. You will appear in a little area with a rocket launcher soldier, kill him. You will see a hole in the ground you can fall down. Shoot above this hole and prisoner (038) will drop down, who has the grenade clip card. Now drop down to the bottom level of this area and work you way back up to the top and now go all the way to the right, keep going right until the screen locks. A lot of bats will attack you, but if you duck these creatures will not be able to hit you and will fly right past you. Once the screen unlocks, go left and jump up three platforms to prisoner (041) who has a turkey power up for you. Now go back to where the bats where, and go left and go down the hill until you can see a small platform with a box on it. Jump over to this platform and shoot the box, which has the stealth card inside it. Now go all the way back to where the bats were and go right to end this part of the mission. PART 2 SECRET AREA 1 This secret area will open up when you get the Cave maze card. After the rolling bomb soldier, jump up a platform and a previously sealed off section will be open to you, go through it to be in a small room. Inside here are several bird enemies. As soon as you enter this section, jump forward and crawl through the gap, throw a grenade to kill the enemies on the other side. Free prisoner (044) has the coin card, once you save him, jump up and aim at the corner to the left of the gap you just had to crawl through and shoot, the paper thin card will drop down. Now crawl back through the gap and when you are near the exit ot this secret area, aim up and shoot and prisoner (045) will fall down who has the blue jewel card for you. PART 2 SECRET AREA 2 After you exit secret area 1, jump up a few platforms and go left and you will be able to go through another area which was sealed off previously. Inside here make your way to the far left to prisoner (043) who will give you Madoka's card. Shoot at the top left corner of this area and the Marsnium card will drop down. Many bird enemies will appear once you get to the prisoner in here, so be careful. Once you have killed them all, exit this section and finish this part of the mission. PART 3 As soon as you enter this section, move right and throw as many grenades as you can at the tall enemy tank in front of you can to destroy it quickly, then kill the soldier who is pushing a metal slug. If you don't kill him in time, he will push the tank into the sea so you cannot use it so kill him quickly. Get inside the tank and move right, killing many enemies and jumping platforms as you go. At one point the screen will lock and you will have to face LOADS of those rocket throwing divers. I hate this bit of the mission, it goes on for far too long in my opinion. Once you kill the last diver the screen will unlock so you can move to the right again. After a short while of going right, the screen will lock again and lots of yellow enemy soldiers will drop down. The first wave will try to knife you but if you are in the slug they cannot hurtyou. The next wave will throw grenades at you so kill them quickly. There will then be another wave of grenade throwing soldiers, kill them quickly. The screen will then unlock at this point so move right and you will see a single enemy soldier with a rocket launcher. Kill him and continue right to end this part of the mission. PART 4 The boss of this mission is called the Kaladgolg and is a train type thing. It has a large super laser in the middle and it's extra weapons are two mini guns and two mine launchers. At first the boss will use it's mini guns to try and get you, just jump around to avoid their fire. After a short time the guns will stop and the Kaladgolg will fire it's extremely powerful super laser, be sure to be out of it's way when it fires. It will fire the super laser twice in a row. Also, the boss may fire a few mines before it fires the laser so watch out for those. The only area of this boss you can shoot is where the super laser powers up. You can still use this metal slug against this boss, if you still have it, so use it's vulcan cannon on the super laser to damage this boss quickly. When the boss is damaged, flames will be all over it. It uses the same tactics but moves around faster so make sure you are ready to move when it does. Keep shooting the super laser and eventually the boss will blow up and mission 3 will be completed. To defeat this boss quickly, collect the super grenade weapon from part 2 and have the metal slug from part 3. When you get to the boss, jump out of the slug and fire every super grenade into the bosses' weak point, followed by all of you grenades. If it still isn't destroyed at this point, jump into the metal slug |
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Another Metal Slug Advance Walkthrough :
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