Pokemon Gold Walkthrough :
This walkthrough for Pokemon Gold [Game Boy Advance] has been posted at 16 Oct 2010 by tordu and is called "/Silver FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up tordu and share this with your freinds. And most important we have 22 other walkthroughs for Pokemon Gold, read them all!
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Walkthrough - /Silver FAQ/WalkthroughPOKEMON: GOLD/SILVER VERSION A GameFAQs Guide by Mitchell Linton Began: June 9, 2006 Last Updated: August 14, 2006 E-mail: mitchelllinton@yahoo.com ---------------------------------------------------------------------- | | | TABLE OF CONTENTS | | | ---------------------------------------------------------------------- | | | 1. The Mitchell Linton Story...........................[doughnuts] | | 2. Versions............................................[Coca-Cola] | | 3. Introduction........................................[iced cake] | | 4. Pokemon for Beginners.................................[cookies] | | 5. Walkthrough...........................................[muffins] | | 5.01 A Legend's Beginnings.........................[ice cream] | | 5.02 The Zephyr Badge...........................[marshmallows] | | 5.03 The Hive Badge..................................[Reese's] | | 5.04 The Plain Badge....................................[M&Ms] | | 5.05 The Fog Badge.................................[apple pie] | | 5.06 The Storm Badge................................[Kool-aid] | | 5.07 The Mineral Badge..............................[brownies] | | 5.07 The Glacier Badge..........................[Lucky Charms] | | 5.08 The Rising Badge.....................[chocolate pretzels] | | 5.09 The Elite Four.............................[potato chips] | | 5.10 East Kanto.....................................[slushies] | | 5.11 West Kanto....................................[hot fudge] | | 5.12 The Last Parts of Johto...................[juice pouches] | | 6. Checklist...............................................[pizza] | | 7. Pokedex..........................................[Mountain Dew] | | 8. Item List...................................[chocolate bunnies] | | 9. TMs/HMS..........................................[Sugar Smacks] | | 10. Weekly Timeline..................................[pixie sticks] | | 11. Gym Leader/Elite Four Guide...................[tapioca pudding] | | 12. Rival Battle Guide.....................................[Jell-O] | | 13. FAQ..................................[high fructose corn syrup] | | 14. Credits & Thanks...............................[pure sugarcane] | ---------------------------------------------------------------------- |For easier search, just press Ctrl+F and type in one of the reasons I | | am probably going to get diabetes one day in brackets next to the | | section to take you where you want to go! | ---------------------------------------------------------------------- ---------------------------------------------------------------------- | | | | THE MITCHELL LINTON STORY | doughnuts | | | | ---------------------------------------------------------------------- A long time ago, in a galaxy not too far away (about driving distance), there lived a simple young boy. No one could see anything special about him, but little did they know that he would one day change their entire lives forever. You see, this boy, named Mitchell, had a dream. A dream that, to most people, remained distant and among the unreachable. But not to Mitchell. He felt in his heart that one day, if he worked hard enough, he would accomplish his ultimate goal: to write a GameFAQs guide that was highly informative, but gave away no major plot spoilers. All of his noble life, he traveled around the world, in search of the key ingredients to fulfill his quest. He explored the depths of the unknown, squared off against monsters, and conquered every obstacle that blocked his path. After years of countless trials and tribulations, he finally mastered the art of the GameFAQs. However, there was one who managed to stall his lifelong mission. A girl named Luanda stole his heart, and shared with him lessons of love that he would soon never forget. Nevertheless, Mitchell knew he needed to leave the only person he ever cared for in order to complete his destiny. Before his final expedition, he arranged to meet with her one last time. "Luanda," he began, "I must leave you." "I know," she said with a sigh. "I always knew you would go off and finish what you were always meant to begin. But why? Haven't you finally found true happiness with me?" "I have. But this cannot be helped. I must put this unalleviated hunt to rest once and for all. It's in my blood." "But listen to reason!" Luanda pleaded with him. "You don't have to do anything! If you're happy here, you shouldn't force yourself to leave." "Damn it, woman! You just don't understand." Mitchell turned his back on her, not able to bear the look of anguish on her lovely face. "All of my life, I have longed to complete the perfect GameFAQs guide. If I relent now, what does that say about me? I just cannot leave with a guilty conscience like that!" Luanda buried her tear-drenched face in her palms, as she now realized her undying adoration was not enough to stop a man from his ambitions. Mitchell turned back and lent a comforting hand on her shoulder. Once she revealed the sparkling eyes he treasured so much, he reminded her in a soft truthful tone, "I will always love you, my butterfly." "Promise me you'll return...alive," she added as she placed her delicate hand over his. "I'll do my best," was all he could guarantee. They engaged in one last passionate kiss before he departed into his spaceship, unsure of the challenges that awaited him. Luanda watched him fade away into the night sky, wondering when and if her gallant hero will once again return. Will Mitchell be successful in his quest for completing the all-around best GameFAQs guide ever? Can he answer all gamers' questions regarding some of the trickiest puzzles and battles in video game history? And is the jerk who wrote this on crack or something? These questions will be answered...by you! Just follow the guide before you, and you can be the judge whether or not Mitchell Linton was able to perfect the most instructive and spoiler-free strategy manual ever! Or you can just spit on it and make fun of how stupid I am. Either way, enjoy the following guide presented by the self-proclaimed King of GameFAQs! ---------------------------------------------------------------------- | | | | VERSIONS | Coca-Cola | | | | ---------------------------------------------------------------------- Version 1.0: Walkthrough, Pokedex, FAQ complete. I'll make revisions where necessary later. Version 1.01: Made small corrections to some idiotic mistakes. I've al- ready punished myself for it with my ceremonial whips as well. Version 1.1: I've decided to morph my Pokemon Gold and Pokemon Silver guide into one hidious blob. It will be even more con- fusing but...uh...well...that's it: it will be even more confusing. Version 1.11: Lotta ones. Anyway, I found more spelling mistakes that I was just too picky to let go. Damn OCD! ---------------------------------------------------------------------- | | | | INTRODUCTION | iced cake | | | | ---------------------------------------------------------------------- Hello all, and welcome to Mitchell Linton's (a.k.a.: iamhungry) guide to Pokemon: Gold & Silver Versions. In my opinion, the Johto Gold/Silver/ Crystal series was the best of all the Pokemon games, playing-wise and plotline-wise. It added a lot of updates compared to the Red/Blue/Yellow versions, but still gave it the old school Pokemon feel. What the hell am I talking about, you ask? I don't know; my therapist has been trying to figure that out for years! Nevertheless, Pokemon Gold/Silver is a great game, and you should feel honored to have it in your possession. Cherish it. Love it. Lick it all over. Well, no, that might ruin it. Just platonically love it at most. GAME BOY COLOR CONTROLS: D-Pad - Move character, scroll through options Start - Bring up/put away pause menu Select - Move items and attacks, use registered item A - Confirm, Talk, Examine B - Decline, Cancel ---------------------------------------------------------------------- | | | | POKEMON FOR BEGINNERS | cookies | | | | ---------------------------------------------------------------------- Okay, if you are new to this Pokemon ordeal, you’ve come to the right place. Although you could just buy the game and look in the little manual that comes with it to find out everything I’m about to explain to you in this section, I’m glad that you’ve chosen to rely on me instead. *laughs evilly at you* However, you should only read this if you find it necessary. Usually, one is able to play the game without prior knowledge of what to do by just going with the flow. I mean, who really reads the manual?! Ikea buyers, can I get a "What what"? WHAT THE FUDGE ARE POKEMON ANYWAY? ---------------------------------- I'm glad you asked in such a non-derogatory manner. First off, "Pokemon" is short for Pocket Monster. But since that's kind of dumb, just call them Pokemon. Here's the basic premise behind them. Pokemon are really just magical animals that you can catch and carry around in compact compartments so you may release them to do your bidding. It's kind of like if you had a dog with fire breath that you're allowed to sic on the neighbor's cat. Nothing unethical about that, is there? In the Pokemon world, Pokemon trainers search the world to find the best Pokemon they can catch, and then battle with them to see who's the greatest trainer around. Some people only use Pokemon as pets, while others revolve their entire meaningless lives around them for sport. You're going to be one of the latter. Aren't you special? BATTLING WITH POKEMON --------------------- To become stronger, Pokemon must battle. If they don’t battle, then what’s the point of you having the game? Jeez, if you’re just going to waste it, give it to a poor Ethiopian kid for Pete’s sake. The first Pokemon in your party will be automatically sent out when you engage in a battle. You can switch the order of your party at any time. When your Pokemon comes face to face with another, you have the opinion of four choices: Fight Item Pokemon Run When Fight is selected, your Pokemon’s moves will be displayed. Four is the maximum number of moves a Pokemon can have. Choose an attack and the battle sequence begins. Whichever Pokemon has the higher Speed is given the liberty of attacking first. Some moves do damage and others do not. Each attack has a type so use them to your advantage. They also have a certain amount of PP, the number next to the attack. That shows how many times you can use the attack. When it reaches 0, you can no longer use it. Generally, stronger moves have less PP. And if the letters PP made you think of urination in anyway, may God help you. When you click on the Pokemon option, you go to a screen of Pokemon. You can select switch in which you switch in a Pokemon and waste a turn, or just check a Pokemon's stats. You always go first when switching unless your opponent using the attack Pursuit. When Item is chosen, you can use an item in battle if it can be used, but you can't attack afterwards. You always go first unless Pursuit is used. Run is escape from battle. You can only run from wild Pokemon; running away from trainers is forbidden. You don’t lose anything if you run from a wild Pokemon. Pansy. With that being said, let's review the two kinds of battles: Trainer and Wild. To start a wild Pokemon battle, just go to a place wild Pokemon may live. They are usually found in grasses but they also live in caves, oceans, abandoned buildings, and more. They are random battles consist- ing of one Pokemon. The only reward you get from winning is experience. Only certain Pokemon are in certain areas. Trainers usually hang out at just about anywhere except cities and towns. To start a battle with them, let them make eye contact with you. Trainer battles are a bit different from wild Pokemon battles. First, you cannot run so make sure you have Pokemon in good shape. Second, they will have more than one Pokemon usually, including Pokemon you cannot find in the wild or that area. They are smarter and are a higher level than those wild Pokemon. Third, you will get both experience and money as a reward. Hooray for legal gambling! CATCHING THESE FUDGING THINGS ----------------------------- Catching Pokemon is essential. You need to have a wide variety of Pokemon on your team and getting all 251 is part of the fun, if you call endless nights of playing, hard labor, wasting time and money, and cont- inuously doing pretty much the same thing with every Pokemon over and over and over again fun! *sigh* Here's how to do it. First, get into a wild Pokemon battle. Weaken the Pokemon down to red to low yellow health. Now go to the item screen, press right till you are in the balls pocket (shut up, sicko), and use one of your Pokeballs. Each Pokemon's catch rate can differ. Generally, the higher level the Pokemon and the rarer it is the harder to catch. Legendaries are by far the hardest Pokemon to catch. Each Pokeball also has a catch rate which can affect the chances of the Pokemon staying in the Pokeball. The basic ones are Pokeball, Great Ball, Ultra Ball, and Master Ball, but there are several others in which you can get. The Pokemon's status can also affect the difficulty of capturing it. Try to get it to fall asleep or even better, frozen (I'll explain those in a bit). Any other status will work fine but with these two, the Pokemon doesn't have a chance of fainting itself and can not attack. Remember that some Pokemon may be holding items that will help them. A POKEMON'S STATS ----------------- There are six different stats that each Pokemon have. Here they are: HP: Stands for hit points. When you have 0, your Pokemon faints. Attack: Decides how strong your physical attacks are along with a move's base power. Defense: Decides how much damage you take from physical attacks. Special Attack: Decides how strong your special attacks are along with a move's base power. Special Defense: Decides how much damage you take from special attacks. Speed: The Pokemon with higher speed goes first. On wild Pokemon battles, if your Pokemon is fast it also has a higher chance of running away when selected. The higher the stats are, the better they are. Different Pokemon have different stats then others. Usually higher level Pokemon have better stats. CRAPPY CONDITIONS ----------------- When battling sometimes Pokemon have attacks that may change your normal condition. These will impede on your battling abilities and are very annoying. There are two kinds of conditions, direct and indirect. You can only have one direct condition at a time and it will say so above your HP. They stay after the battle and when switched and can only be cured when you go to a Pokemon Center or use a special item. These conditions are: Poison (PSN): Takes about 1/16 out of a poisoned Pokemon’s total HP each turn in battle. Outside of battle, it takes away 1HP every four steps. You will know when this happens because you will hear a really annoying noise and the screen will distort for a millisecond. There is also a special poison condition when Toxic is used. This starts off taking only 1/16th of your max HP, but doubles every turn until switched. Sleep (SLP): Cannot attack unless you use a special move for being asleep. Wakes up after two to five turns. Freeze (FRZ): Cannot attack for two to five turns. Frozen Pokemon getting hit with a Fire attack automatically defrosts. Paralyze (PRZ): Speed is cut in half. Paralyzed Pokemon have a 30% chance of not being able to attack and wasting a turn. Burn (BRN): Attack is cut in half. Takes about 1/8 out of a burned Pokemon’s total HP each turn. Faint (FNT): User cannot stay or be sent into battle. Indirect status conditions are not mentioned directly. Many of these are incurable by items and are eliminated by switching out or ending the battle. Here's a list of some indirect conditions: Confusion: 50% chance of confused Pokemon attacking itself. Damage determined by Attack and Defense. Leech Seed: Seeded Pokemon will have 1/8 of its total HP drained and given to its opponent. Attract: 50% chance of attracted Pokemon not attacking. Eliminated if either Pokemon are switched out or fainted. POKEMON TYPES ------------- Each Pokemon has a type (some even have two). Moves also have types. Types determine how effective a type move is against another. All these Pokemon types do affect the battle. Some types of attacks are strong against others. If the Pokemon is dual type, things aren't much different. If one type is strong against another, it does 2x the damage. If both types are weak to the attack, it does a whopping 4x the damage. If the type is resistant to the attack, it does 1/2 the damage. If the type is immune to the attack, it does no damage. If one type is weak to the attack but the other attack is resistant to it, the damage will be normal. Sometimes critical hits and added effects happen on moves. Are you following this? Here are the Pokemon and move types: Normal (No) Fire (Fi) Water (Wa) Electric (El) Grass (Gr) Ice (Ic) Fighting (Ft) Poison (Po) Ground (Gd) Flying (Fl) Psychic (Ps) Bug (Bu) Rock (Ro) Ghost (Gh) Dragon (Dr) Dark (Da) Steel (St) For example, Fire type Pokemon are weak against Water type moves, so it does 2x the damage. Fire type moves aren't very effective against Water type Pokemon, so it does .5x the damage. Fighting and Electric are normal damage to each other, so a Fighting type move on an Electric type Pokemon does 1x the damage. There are a lot of combinations, so watch out for them. Here's the freaking chart for all of the types abilities against one another: O : 2x damage - : 1x damage X : 0.5x damage / : No damage TYPE OF POKEMON ATTACKED No Fi Wa El Gr Ic Ft Po Gd Fl Ps Bu Ro Gh Dr Da St T No - - - - - - - - - - - - X / - - X Y Fi - X X - O O - - - - - O X - X - O P Wa - O X - X - - - O - - - O - X - - E El - - O X X - - - / O - - - - X - - Gr - X O - X - - X O X - X O - X - X O Ic - X X - O X - - O O - - - - O - X F Ft O - - - - O - X - X X X O / - O O Po - - - - O - - X X - - - X X - - / M Gd - O - O X - - O - / - X O - - - O O Fl - - - X O - O - - - - O X - - - X V Ps - - - - - - O O - - X - - - - / X E Bu - X - - O - X X - X O - - X - O X Ro - O - - - O X - X O - O - - - - X U Gh / - - - - - - - - - O - - O - X X S Dr - - - - - - - - - - - - - - O - X E Da - - - - - - X - - - O - - O - X X D St - X X X - O - - - - - - O - - - X And if you connect all of the Xs and Os, you'll spell out a hidden mess- age! Hehe, that'll keep you occupied while I'll make myself a sandwich. AH, THEY'RE GROWING UP SO FAST! ------------------------------- Pokemon become stronger by battling other Pokemon, whether they are wild or trained. As Pokemon become stronger, they also learn better moves. You can keep up to 4 moves. When you're trying to learn a new move, they will first ask if you want to keep that attack, then you go to a screen where you choose the attack you want to delete. If you select no or the new move, then the game will ask if you are sure you don't want to learn the new move. Say yes or no. To reach a certain level, a Pokemon needs a certain amount of EXP Points. You automatically gain these when you make your opponent faint. Pokemon also have different growth rates. Some Pokemon get to level 100 with only 600,000 experience, but some can take more than 1.5 million (change for Bill Gates). At a certain level, most Pokemon turn into stronger creatures, or evolve (blasphemy!). They will have higher stats, but sometimes they will not learn attacks they could only learn in their previous stage and they learn new attacks more slowly. Some Pokemon even evolve twice! If you wish to stop evolution, press B when the Pokemon is evolving. Some Pokemon require a certain condition in order to evolve although most evolve with level. There is: Level: Evolves at a certain level. Stone: You need to use a certain evolution stone. Trade: Trade it with a friend, and get that sucker back. Taming: Make the Pokemon happy by giving it vitamins, battling with it, and never letting it faint. Probably the hardest and stupidest to do. GETTIN' IT ON, BABY ------------------- Breeding is an essential thing to raising good Pokemon. There are many advantages to it, such as passing new moves and TMs or getting multiples of rare one of a kind Pokemon. Get a male Pokemon and a female Pokemon in the same egg group and putting them both in a Breeding Center. Come back later and you may find an egg. Walk around a lot, and it will eventually hatch into a Level 5 Pokemon. Most Pokemon can breed with a Ditto, even if it doesn’t have a gender. There are a few that aren’t allowed to breed at all. If you put two Pokemon in the Breeding Center and the man says that the two don’t like each other, then there is a high chance of the two not breeding. When breeding two different species, the egg will always be the species of the female (unless Ditto is used, then it will be the one other than Ditto). The egg can take a certain amount of steps before hatching depending on the Pokemon. SOME GOOD IDEAS --------------- There are some essential things that you should do that are vital in the game. These tips are sure to help beginning players: - Save often. This is a must in every game. Do especially after tough battles and before a legendary or Gym Leader. - When you reach a town, the first thing you should do is go to a Poke- mon Center and heal your party unless a guide says not to. - Have at least 10 balls with you (12 if you're male). You never know if a rare Pokemon comes up. - Don't use your Master Ball unless you are facing a legendary that can run (*cough* Raikou, Suicine, Entei *cough*). - Have a wide variety of moves so that you can have an attack that is super effective to all types. - Have HM Slaves. Stick worthless HMs on Pokemon you won't use so that your "good" team won't have useless attacks. - Each type of trainer (going by sprite) usually holds specific types of Pokemon. Ex: Hikers usually hold Rock types and Machop/Zubat and have a fat sprite (you'd think hikers would burn some of it off). - Search around in each area of grass for new Pokemon. ---------------------------------------------------------------------- | | | | WALKTHROUGH | muffins | | | | ---------------------------------------------------------------------- Now that we've gotten all of that straightened out, LET'S DO THIS THING! Push in the game, turn on your Game Boy, sit back, and watch the opening movie thing. Wasn't that great?! Press Start to go to two choices. Let's screw around with the options for a sec. Set your text speed, sound, and border frame. Battle scene means whether or not you want to see the att- acks during a battle. Make sure it's on to get the full Pokemon expir- ence. In Battle Style, there are two choices: Shift and Set. Shift means you can switch a Pokemon while in battle mode, and set means you must keep the same one out until it faints. It really doesn't matter. I sugg- est you go with Shift, even if you're an expert, just so it's easier to strategize. Menu account, when it's on, gives a little explanation be- side a menu choice when you're paused. When you're done, press B, and click on New Game! ---------------------------------------------------------------------- | | | | Chapter One: | | | A LEGEND'S BEGINNINGS | ice cream | | | | ---------------------------------------------------------------------- NEW BARK TOWN ------------- Look at your clock or watch or whatever, and input the current time into the game. Next, Prof. Oak will ask you to give your name. Are you with me so far? Good, just keep up; it'll get even more difficult soon. List- en to the account it gives, and you'll finally be ready to play. And sorry, ladies, that you have to be a guy; the sexist fiends at the Poke- mon Company still refuse to recognize you. Don't worry: you can play Pokemon Crystal if you want to explore Johto in your true form. Anyway, once you can control your little guy, explore your room for a bit, then go down the stairs in the upper-right corner. Your mommy will stop you and give you POKEGEAR! Set the day of the week and Daylight Saving Time (yes between the first Sunday in April to the last Sunday in October, no if anywhere else). Come to Mom to change the DST setting when necessary. She'll explain how to use the phone (yes, it's just as easily as it sounds), and then leave you alone. God, Mom! You're always embarrassing me! When you're good, exit your house at the bottom. Welcome to New Bark Town, a quiet little village on the Johto eastern border. You can walk around and talk to your fellow New Barkers, but you now want to enter Prof. Elm's Lab. He'll ask you to pick your first Pokemon! You have three choices, and since I'm a nice guy, I'll critique them for you. Yes, I know, I love you too. CHIKORITA - The starting Grass Pokemon. It learns a very good move, Razor Leaf, pretty early, but its moves kind of suck after that, with no Normal attack until Level 29. Also, since Grass is weak against Flying and Bug, it will have trouble against the first two Gym Leaders. I don't recommend begin- ners to chose Chikorita unless you're a daring individual. CYNDAQUIL - This Fire type is the fastest out of the three starters with a pretty decent Special Attack (a very good advantage for a Fire). Unfortunately, the only Fire attack it learns in the beginning is Ember, which is pretty weak compared to Chikor- ita's Razor Leaf, and won't get another one until Flame Wheel at Level 27 (Level 31 if you let him evolve)! However, it is a very good Pokemon to have in your arsenal down the stretch. TOTODILE - Here, we have the Water starter. While it rarely earns any Water attacks, it gains a barrage of strong physical moves, which makes it handy that his Attack is better than his Spec- ial Attack. It gets Rage at Level 7, which is a move that will increase in power the more you use it. This is the best of the three to get in the beginning. However, other Water Pokemon are easily to find and catch, while Fire and Grass types are much more scarce. Now that you've got that decided, Prof. Elm will give you his phone num- ber and send you on your way. Before you leave, a scientist nerd will give you a POTION. A potion will restore one of your Pokemon's HP by 20 points. Exit the lab and look to the left. What's that kid with the red hair doing? Talk to him, and he'll kick you in the ass. How rude! Now, go to the opening to the west to exit New Bark Town. ROUTE 29 -------- You'll know you've entered Route 29 when the music changes. Why do they start at the number 29 instead of 1? Because they're carrying over the route numbers from the Red/Blue/Yellow games. Duh, idiot! Notice the grass to the south. That is wild grass, and where a lot of the Pokemon are found. Walk around in it, and you'll be launched into a battle. If you have no idea what the hell you're doing in Battle Mode, scroll up to the Pokemon for Beginners section. Here are the wild Pokemon you'll find in the grass and their percentage ratings according to the time of day: ------------------------------------------ | ROUTE 29 | MORNING | DAY | NIGHT | ------------------------------------------ |Hoothoot | - | - | 75% | |Pidgey | 65% | 45% | - | |Rattata | 15% | 10% | 25% | |Sentret | 20% | 45% | - | ------------------------------------------ These are the first Pokemon you'll most likely see. Which, of course, pretty much mean that they blow chunks. The most useless is Hoothoot, who is a very weak Flying type with no good attacks. Sentret also sucks, but it's kind of good to have since it can learn a whole bunch of moves using TMs that are different types. It may be a good choice to use as an HM drone one day. Rattata is pretty good in the beginning, with pretty good speed and the ability to learn the powerful Hyper Fang at Level 13. Still, it's usefulness fades in the long run as stronger Pokemon are available to you. Pidgey is quite the opposite. It sucks in the begin- ning, but when it evolves into Pidgeotto at Level 18 and Pidgeot at 36, it's really fast and powerful. And since a Flying Pokemon is really a must in every winner's party, you might want to consider it. It's act- ually to your advantage that everything is so weak because, since you cannot catch anything yet, you should fight all of these as you go to give your starter Exp. points. Let's get through this place, shall we? Go southwest past the ledge and trees until you see an opening to the north. Go up, then right, and up into the wild grass. Take the upper most path right to find another POTION! Go west, and keep going west above the ledges until you see a weird plant thing above you. Click on it, and you'll receive a BERRY! Berries are a new edition to the Pokemon games. If you let a Pokemon hold a berry, it will heal himself in the middle of battle without you losing a turn. A regular berry, like the one you just picked, will heal 10 HP when your health is low. Your starter should have already come with a berry, but now you have another one for the road! Berries will grow back in the plant when the day changes, so pick up another berry at that same spot tomorrow. Jum |
