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Pokemon Mystery Dungeon: Red Rescue Team Walkthroughs

 [ GBA ]

Pokemon Mystery Dungeon: Red Rescue Team Walkthrough :


magat_ryan
100

Walkthrough - ever wonder the traps in the dungeon....well here it is

 Hidden floor tiles are revealed and triggered only if a team member steps on them (that
is, if the team leader takes a step towards the tile and is not pushed or thrown to it).

Up to 63 traps can be placed on a floor.

Up to 16 foes can appear on a floor.

Trip Trap
Affected Pokemon drops its held item. 

Mud Trap
Reduces affected Pokémon's Attack, Defense, Special Attack, or Special Defense by 1 stage.
Can choose a stat whose stat stage is 0.

Sticky Trap
A random item becomes sticky. (Money can't be sticky.) 

Grimy Trap
Among all non-Seed, non-Berry food items other than Grimy Food (item type 3), there is a
30% chance that the item is replaced with Grimy Food. Items replaced this way are no
longer sticky. 

Summon Trap
After this tile is triggered, one to four foes appear around the triggering Pokemon. The
tile then disappears. 

Pitfall Trap
If the team leader triggers this tile, it loses 5 HP and enters the next floor. If a
non-team-leader triggers this tile, that Pokemon becomes lost. 

Warp Trap
Affected Pokemon warps to a space it can enter. 

Gust Trap
Affected Pokemon moves up to ten spaces in a random direction until it hits a space it
cannot enter or the edge of the map. If it hits a wall or the edge of the map, it loses 5
HP. No effect if used on boss floors with cliffs. 

Spin Trap
Affected Pokemon becomes confused. 

Slumber Trap
Affected Pokemon is put to sleep. 

Slow Trap
Reduces affected Pokemon's Movement Speed. 

Seal Trap
A random move that the affected Pokemon has, which is not sealed, becomes sealed. (This
effect lasts until the affected Pokemon leaves the floor.) 

Poison Trap
Affected Pokemon becomes poisoned. 

Selfdestruct Trap
Causes an explosion. 

Explosion Trap
Causes a huge explosion. 

PP-Zero Trap
A random move that the affected Pokemon has, which has at least 1 PP, is reduced to 0.
(This effect lasts as long as the affected Pokemon remains in the dungeon.) 

Chestnut Trap
Affected Pokemon loses 10 HP. 

Wonder Tile
Resets the affected Pokemon's stat multipliers and stat stages to normal. This tile is not
considered a trap. 

Pokémon Trap
Each unclaimed item becomes a foe. (Items stepped on by a Pokemon and items in shops are
excluded.) The tile then disappears. 

Spiked Tile
Affected Pokemon loses 20 HP. 


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