Yu-Gi-Oh! World Championship Tournament 2004 Walkthrough :
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Walkthrough - FAQ/WalkthroughYu-Gi-Oh! World Championship Tournament 2004/Duel Monsters Expert 3 FAQ For Game Boy Advance Written by Kevin Wang FINAL VERSION - Last Revised: Friday, August 13, 2004 (179,679 bytes) This document is Copyright 2004 Kevin Wang Latest revisions of this guide can be found in this order: ---------------------------------------------------------- My computer www.gamefaqs.com www.ign.com www.neoseeker.com www.supercheats.com www.squallsxtasyff8.friendpages.com These sites may NOT take any part of this FAQ with or without permission: ------------------------------------------------------------------------- www.cheats.de www.cheatcc.com (Don't even THINK about it, Dave) www.freshbakedgames.com www.gamewinners.com This FAQ is best viewed in Courier New font, 10 Point, with the window maximized. ^_^ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- - VERY IMPORTANT NOTE: If you've been looking for a card and couldn't find it, + + stop right now because you've come to the right place. No wait, actually you - - haven't. Copy and paste the link below, then CTRL + F for the desired + + card(s): - -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ http://db.gamefaqs.com/portable/gbadvance/file/yu_gi_oh_wct04_booster.txt -------------------------------------------------------------------------------- | 00. TABLE OF CONTENTS 00TC | -------------------------------------------------------------------------------- Press Ctrl + F and type in the four characters that correspond with the section you want to go to. 00. Table of Contents ..................................................... 00TC 01. Copyright Information ................................................. 01CI 02. Version History ....................................................... 02VH 03. Introduction .......................................................... 03IN 04. FAQs .................................................................. 04FA 05. The Beginning ......................................................... 05BA 06. Dueling ............................................................... 06DU 07. Building a Deck ....................................................... 07BD 08. Good Cards ............................................................ 08GC 09. Limited Card List ..................................................... 09LC 10. Computer Duelists ..................................................... 10CD 11. Opponents' Decks' ..................................................... 11OD 12. Booster Packs ......................................................... 12BP 13. GameShark Codes ....................................................... 13GS 14. Action Replay Codes ................................................... 14AR 15. Errors ................................................................ 15ER 16. Glitches .............................................................. 16GL 17. Contacting Kevin Wang ................................................. 17CK 18. Credits ............................................................... 18CR -------------------------------------------------------------------------------- | 01. COPYRIGHT INFORMATION 01CI | -------------------------------------------------------------------------------- This document is Copyright 2004, Kevin Wang. It may not be reproduced nor retransmitted in any form without prior consent from the author. It may not be altered, published, sold, given as an incentive to buy, etc. without advance permission from the author. All outside sources which have contributed which have contributed to the making of this guide in some form have been cited in the last section of the guide. Violation of the above terms can and will result in a lawsuit. If you want to host my FAQ on your site, contact me and I will make the decision. Asking politely will GREATLY increase the chance of approval, but it doesn't guarantee anything. If you feel that you must steal any part of my FAQ, at least give credit to anyone who contributed to the part you want to take. You are allowed to print (please keep in mind that you'll be using up at least ten sheets of paper) and share this document just as long as you don't make any money off it. -------------------------------------------------------------------------------- | 02. VERSION HISTORY 02VH | -------------------------------------------------------------------------------- FINAL VERSION - August 13, 2004 Changed Squall's site back to his old site. Updated the A.I.'s unusual habits thanks to Christian Schooler. Added the Bazoo the Soul Eater/Kycoo the Ghost Destroyer, Premature Burial + Thunder Nyan Nyan, and Premature Burial + Bottomless Trap Hole glitches thanks to Christian Schooler. Added the Penguin Soldier typo thanks to Christian Schooler. Fixed a typo in the Cyber Jar/Morphing Jar + Exodia glitch thanks to... you guessed it, Christian Schooler. It's the final version. I've lost all interest in video games and card games. I have more important things to worry about, now that my fourteenth birthday and school are fast approaching at the time I am typing this. I'd rather forget about games and leave them all behind, so I chose the most appropriate day to do so, the release date of the Yu-Gi-Oh! movie, not to mention Friday 13th (but I'm not superstitious). Have fun watching the movie, because I know that I won't. :S Version 3.2 - July 31, 2004 I just noticed that I skipped Version 3.14! Squall's site has been added again. Limited Card List has been updated with limitations from the Toys "R" Us tournament. Thanks to Bill Eggert for adding Imperial Order to the Jinzo + Fairy Box glitch. Version 3.2 - July 31, 2004 Maybe contact information will change again, since I've been spammed beyond belief already. Don't worry, I'll announce it if it ever has to happen. The FAQs and Dueling sections have been updated a lot. Thanks to GameShark.com for... the codes, of course! Added Ominous Fortunetelling glitch thanks to Felinity Incarnate. Version 3.1 - July 28, 2004 Unintelligent spammers have sent messages to the email address which I use solely for MSN Messenger, so I had to create a new one. Contact information will NEVER change again, promise. The Limited Card List has been updated a lot. Removed Squall's site from the "Allow" list. Fixed Bandit Keith's luck typo (5/4, it should be 5/5) thanks to Roshan de Jongh. Version 3.0 - July 25, 2004 Annoying spammers have forced me to change my contact information yet again! Gave Super Cheats permission to host, and Squall's site has been moved so the "Allow" list has been changed to acknowledge that. Thanks to Tony Streamo for the Maiden of the Aqua typo and glitch, and his personal input regarding the Fiber Jar + Solemn Wishes + Fire Princess glitch. Thanks to Christian Schooler for the Goblin's Secret Remedy, Sonic Bird, and Parasite Paracide glitches, and the Tribute to the Doomed glitch update. Thanks to Roshan de Jongh for Joey's deck's Jinzo's effect asterisk, and Ishizu's Marie the Fallen One's Attack and Defense Points. Removed Spear Cretin glitch and added A Legendary Ocean/Maiden of the Aqua + The Legendary Fisherman glitch thanks to Peter Sinden. Version 2.6 - July 20, 2004 Removed double-spaces after exclamation and question marks. Also the Contacting Me section has been updated after all, so I hope nobody has 2.5 as his/her latest version. Lastly, thanks to Christian Schooler for the Tribute to the Doomed glitch. Version 2.5 - July 19, 2004 Size in kilobytes no longer appears next to the dates because with the exception of IGN and Squall's site, the site you found this FAQ on should give a more accurate number than My Documents, especially Neoseeker. Instead, the size for the latest version is located at the very top of this document. To find the size in kilobytes, divide the size in bytes by 1024. Thanks to Stoie for the Blue Medicine glitch, and Bill Eggert for the Jinzo + Fairy Box glitch. Thomas Aquinas told me that double-spacing after sentences has become obsolete, so I removed all traces of double-spacing except Stone D. Contributors' names have been added next to their contribution(s). The Contacting Me section and my deck have been changed for what will probably be the last time for both. Version 2.4 - July 15, 2004 Thanks to Omer Dobrescu for the The Last Warrior from Another Planet typo. Version 2.3 - July 12, 2004 Contact information has been updated, it probably won't change again until I find a program that allows me to duel online. I've also let Neoseeker host this FAQ, and it will also be up in the Duel Monsters Expert 3 section for Japanese players. Thanks to Jonathan Lau for stating that the United We Stand + Change of Heart glitch is actually NOT a glitch. Thanks to Roy Wu for catching the typo in "Why are the passwords are gone?", telling me why Spells are placed at the bottom of the Graveyard, Maha Vailo being male, and the Life Point payment rule. Card skipping while building a deck has been added, I don't know why I forgot that before. This FAQ will also be up in the Duel Monsters Expert 3 section for Japanese players. Version 2.2 - July 6, 2004 I don't know the cards in booster packs any better than Pandas Box, so PLEASE use his/her list instead of contacting me; I have a life too! Remember that Harpie's Feather Duster is a rare in the Blue-Eyes White Dragon booster pack! Thanks to Christian Schooler for the Thousand-Eyes Restrict typo AND glitch, and the Thousand-Eyes Idol glitch. "Cards to avoid", my deck, and the Jowls of Dark Demise have also been updated/added. Version 2.1 - July 3, 2004 Thanks to Dante Gutierrez for pointing out that having your opponent triggering the activation of your own multiple-effect monster will result in the effect being used against yourself, but you get to choose which effect to activate. The Special Summoning Helpoemer from the Graveyard glitch has also been added. And due to popular demand, my WCT 2004 deck has been added. Christian Schooler suggested that I add how to organize cards. Thanks to setokaiba400 for the fourteen-card glitch. Version 2.0 - June 30, 2004 Didn't see that one coming, didja? My contact information has been drastically updated. The Mirage of Nightmare glitch and Gravekeeper's Guard error have also been added if you feel that the previous reason isn't significant enough to increase the version number by a full integer just two days after it reached 1.0. Version 1.0 - June 28, 2004 I don't feel like working on the card list anymore, so you are free to e-mail me the rest and receive credit. Now that all computer duelists' decks are complete except for their Fusion Decks (I'd rather confirm them myself, so no e-mails about them!), there is not much else for me to improve on, so I declare this version 1.0, exactly one month after it was first submitted and over 100 KB bigger now. Expect updates to be much less frequent now. Version 0.8 - June 24, 2004 The 100 KB barrier has finally been broken! As a reward, this FAQ has been granted computer duelists' decks from Arkana to Odion! Ratios have also been added; check the section to see how much it has improved. The Don Zaloog glitch is another addition, pretty interesting to use its effect against yourself, wouldn't you say? ;) Version 0.7 - June 24, 2004 Added the Cyber Jar/Morphing Jar #2 + Exodia glitch and A Legendary Ocean glitch both thanks to Robert Butler, another typo thanks to Anthony Khan, and computer duelists' decks from Mako Tsunami to Maximillion Pegasus! Now that school is finally over, I am much less busy now so you can expect earlier replies from your e-mails. Version 0.6 - June 22, 2004 This is such a big update because of three small reasons. First, my e-mail address has changed. It's at the very top of this document. If you sent me an e-mail and you didn't get a reply within one week, then send it again, this time to my new e-mail. Second, I've permitted you to print this FAQ (details are above). Third, I let Anthony Khan host this FAQ on his site. If that wasn't good enough for you, then take a look at Bonz's pathetic deck, the two typos noticed by Ed Gorman, or the A.I. cheating with Man-Eater Bug. Version 0.52 - June 19, 2004 Changed the Credits and the Limited Cards sections. Version 0.51 - June 19, 2004 Permitted IGN to use this guide. Added Burning Land glitch and removed GameShark codes (they were 12 characters long, but they need to be 16 to work). I'm not so busy anymore, so e-mail away! Version 0.5 - June 12, 2004 Added more decks, the halving Life Points FAQ, and the Magic to Spell Error. This was an excuse to tell you all that you may contact me all you want, but you will most likely not receive a reply until June 24, 2004. I have so much schoolwork to catch up on, so don't bother me unless it's important! Version 0.48 - June 11, 2004 Added an apostrophe in Seto Kaiba's deck name, more decks, the Fusion/Ritual monster with an effect, Fusion-Material Substitutes to the "Good Cards" section, the Ishizu and Maha Vailo gender debates answered in the FAQs, the Reaper on the Nightmare error, the Fiber Jar + Graveyard glitch, the Spirit Reaper Battle Damage glitch, and the two "empty card" glitches. Version 0.45 - June 10, 2004 It's been a while. A few FAQs, the Cyber Jar + Harpie's Brother glitch, the French Dark Magician error, and GameShark and Action Replay codes have been added. But most of all... the "Opponents' Decks'" section has been added! Version 0.42 - June 7, 2004 Another busy day! I've added more FAQs and "Good Cards" this time. Version 0.41 - June 6, 2004 The many dumb questions on the GameFAQs message board and the pointless complaints in the reviews has led me to updating the FAQs a little bit, along with other changes here and there. Version 0.4 - June 5, 2004 I've made changes like you wouldn't believe it, especially in sections having to do with dueling. Version 0.35 - May 31, 2004 Added new glitch, "difference damager" cards, The Beginning section for newbies, removed Tips section, and changed the credits a bit. Version 0.3 - May 30, 2004 Wow, so many updates in one day! I added a "Good Cards" section, which doesn't necessarily list good cards, but I've organized cards with similar effects into lists. Kudos to Kaiser C. for three spelling errors, and apologies to TripleHGogeta for not remembering to remove Call of the Haunted + Jinzo from the Glitches section. Version 0.25 - May 30, 2004 Made additions to Card List, added a glitch thanks to Will Parkinson, and changed the dueling guide a bit. Version 0.2 - May 29, 2004 Changed GameShark to Codebreaker, card limitations, introduction, and added booster packs, among other things which deserve a spot in the FAQ but not a mention in the Version History. It's done, right? And that's all that matters! Version 0.1 May 28, 2004 Submitted the FAQ -------------------------------------------------------------------------------- | 03. INTRODUCTION 03IN | -------------------------------------------------------------------------------- Hi! My name is Kevin Wang, and I will be guiding you through Yu-Gi-Oh! World Championship Tournament 2004, which is an AWESOME game. Before we start, I would like to point out that some information in the Codes & Secrets section is a little different from what you'll find in this FAQ. That's because the requirements for unlocking certain things are very specific. Who would have thought that you need a winning ratio of at least 80%, or that you need to have half the cards of a booster pack? You can't blame them, the Code & Secrets information was contributed by humans, and humans make mistakes. I did what they said and I got what I wanted, so I believed every word of it until I came across Prima's Official Hint Book. I attended a Toys "R" Us tournament on May 22, 2004 and along with the pleasure of participating I received the Hint Book. One thing bothered me though: the tournament only welcomed people 14 years old or younger, and I thought this was unfair. The information in Prima's Hint Book sounded plausible enough, and it was written by a company with experience in making strategy guides. I wanted to make sure that people wouldn't follow the Codes & Secrets section, only to find out that their target remain unlocked, so I wrote this guide. One more thing: I'm not certain that Prima's information is flawless. -------------------------------------------------------------------------------- | 04. FAQS 04FA | -------------------------------------------------------------------------------- Q: Should I play this game? A: I would very, very strongly recommend against you doing so. Instead, try Nightmare Troubadour if you have a lot of patience and money, enough to wait for a few more months and pay for a Nintendo DS and a Nintendo DS game. If that's inconvenient, try Duel Monsters 6 Expert 2 (1105 cards + 6 unplayable) if you know Japanese, you're familiar with the rules and card effects, or both. Otherwise, just buy Worldwide Edition. Q: What Promotional cards come with this game? A: Fairy King Truesdale, Kinetic Soldier, and Slate Warrior. Q: What about the Egyptian God cards? A: Nightmare Troubadour - How the hell am I supposed to know?! Duel Monsters 6 Expert 2 - YES, but you can't add them to your deck Worldwide Edition - It takes place in Battle City, but they're not here World Championship Tournament 2004 - NO! Q: Harpie's Feather Duster location, please! It's a really good card albeit banned, and it is need to unlock Duelist #11, Mai Valentine! A: All right, all right. It's a rare in the Blue-Eyes White Dragon pack. That's the default booster pack, folks. Q: Do any Fusion/Ritual monsters have effects? A: The Last Warrior from Another Planet - Warrior/Fusion/Effect (2350/2300) Alligator's Sword Dragon - Dragon/Fusion/Effect (1700/1500) Reaper on the Nightmare - Zombie/Fusion/Effect (0800/0600) Thousand-Eyes Restrict - Spellcaster/Fusion/Effect (0000/0000) Relinquished - Spellcaster/Ritual/Effect (0000/0000) Q: Is Ishizu male or female? A: Ishizu is Marik's older sister. Q: Is it better to go first or second? A: It depends. Going first gives you the opportunity to play cards first. Going second gives you the opportunity to attack first. If your deck revolves around strategy, then go first. If your deck revolves around strength, then go second. Q: Is Maha Vailo male or female? A: According to Roy Wu, Maha Vailo is male in the Anime and Manga. Q: How does this game halve a number? A: Halve 8000 Life Points six times and you get 125. Halve that and you lose 62 Life Points, ending up with 63 Life Points. Halve that and you lose 31 Life Points, ending up with 32 Life Points. Halve 32 Life Points five times and you get 1 Life Point. After that, your Life Points can no longer be halved. Q: How do I downgrade the level of a monster? A: A Legendary Ocean is the only way. In real-life, you have that and Cost Down and Demotion (great for Maha Vailo and Level Limit - Area B). Q: How do I speed the game up? A: Holding L will make the duel twice as fast until you let go. If you don't want to hold L for the entire L duel, press L right after selecting a CPU controlled opponent to make the entire duel twice as fast. Q: How do I view the credits once again? A: Input the Konami code at the main menu: Up, up, down, down, left, right, left, right, B, A Q: How do I win? A: 1. Reduce your opponent's Life Points to 0. 2. Force your opponent to draw from an empty deck. 3. Hold all five pieces of Exodia in your hand. 4. Have all five Spirit Messages of Destiny Board on your side of the Field. 5. Somehow get your opponent to surrender. The A.I. NEVER does this. Q: How many...? A: 1138 cards, 28 duelists, and 24 booster packs. Q: What is card #1139? A: It's a glitch similar to Missingno. from Pokemon. The card does not get added to your trunk, so as a result the cards in your trunk might not be an even multiple of five. Q: What is Nightmare Troubadour? A: The newest Yu-Gi-Oh! expert game. It is a Nintendo DS title and features 3-D graphics. Please do not ask me when the Nintendo DS/Nightmare Troubadour will be released, ask IGN! Q: What is Skull Servant? A: Skull Servant is a Level 1 Dark/Zombie with no effect. Its stats are 300/200, so it is obviously not deck-material. One "veteran" pointed this out, and more idiots began to follow. Make a topic asking for your Skull Servant deck to be rated/fixed, and your MMA will thank you. Q: What is the difference between Magic cards and Spell cards? A: "Upper Deck Entertainment today announces a change to the world wide phenomenon Yu-Gi-Oh! TRADING CARD GAME. Beginning with the release of Magician's Force, all Magic cards will now be titled Spell cards. This change was necessary in maintaining consistency with story themes throughout the trading card game. This change is not intended to interfere with game play but will help to strengthen the overall story line of the game that millions world wide enjoy playing." Source: http://www.upperdeckentertainment.com/yugioh/news.asp However, I believe the REAL reason is because of the Magic: The Gathering Trading Card Game. Since the official creators of the Yu-Gi-Oh! TCG have decided to make the change, I will be calling Magic cards their proper name, Spell cards throughout the entire guide. Q: What is the difference between...? A: When you draw a card from your deck, the card is added to your hand (left hand if you're right-handed). When you pick up (not draw) a card from your deck, the card is added to your dominant hand (right hand if you're right- handed). You do NOT win if you hold all five pieces of Exodia in different hands (i.e. Cyber Jar). When a card is destroyed, it is sent from the Field to the Graveyard. When a card is discarded, it is sent from the Hand to the Graveyard. When a card is sent to the graveyard, it is sent from the Deck to the Graveyard. Q: What is the story? A: Better question: "Why do you value story over gameplay in a video GAME?" There is no story, if it's that important to you play Reshef of Destruction. Q: When was this game released? A: Duel Monsters Expert 3 - February 5, 2004 Yu-Gi-Oh! World Championship Tournament 2004 - February 10, 2004 Q: Where is the...? A: OH NOES!!! Side Decks are gone! Tournaments are gone! Passwords are gone! Deal with it. Q: Who asks all these dumb questions?! A: I do, and then I answer them for myself. Is that so wrong in this world? Q: Why are the computer duelists allowed multiple copies of Limited/Semi-Limited cards, but I'm not? A: To make up for the poor A.I., duh! If you're dueling skills are horrible enough, you can be a cheater, too! The credits will roll after you defeat every computer duelist at least once. They will also roll immediately after you've collected at least one of every card. After using the latter method, you will receive a nice, shiny 100.0% and the ability to change limitations. It's right under Options for those of you who can't find it. Q: Why are the passwords are gone? A: Konami doesn't want you buying this game thirty minutes before a major tournament, build your real-life deck in a matter of minutes using the password system, and defeat your opponents with an unfair advantage. Q: Why can't I manually draw during my Draw Phase? A: Convenience. The only downside is that you can't view other cards before you draw, and the official rules let you do that. Q: Why can't I soft reset in any GBA Yu-Gi-Oh! game? A: Because turning your Game Boy Advance off and back on is better. Konami wants you to feel the same way. Q: Why did one of the booster packs disappear from the selection menu? A: Your winning rate with the corresponding duelist dropped below 50%. In the case of a Millennium Pack, your winning rate dropped below 80%. Q: Why does the word "Slifer" drive people crazy? A: Slifer the Sky Dragon was named after Roger Slifer, a worker at 4Kids who felt he was on par with the Egyptian God, Osiris. He named it after himself, which many "veterans" strongly oppose against. I'm not too happy with his ignorance, but the "veterans'" ignorance is even worse. Make a topic with "Slifer" in the title and watch your MMA soar! Q: Why doesn't the background change when a Field Spell card is active? A: Unlike its predecessor, Worldwide Edition, the background does not vary depending on the active Field Spell card. Instead, the background differs depending on the level of the duelist you're dueling, and there's a different background for link duels. Q: Why do neither the stats nor the deck name of a computer duelist match his/her actual deck sometimes? A: Calm down; it's just a video game... Q: Why don't the computer duelists say anything before and after duels like they did in previous games? A: It's nice to chat with the computer sometimes, but it gets boring and even annoying after a while, and you don't get to say anything in return. After all, this is a card game, not MSN Messenger with Anime characters. Q: Why is Main Phase 1 called Main Phase now? A: It was most likely intentional, but that doesn't necessarily mean it's a good thing. Q: Why is the A.I. allowed to Flip Summon a Man-Eater Bug (the only flip effect monster it ever Flip Summons) and then switch it into face-up Defense Position? *Thanks to Daniel Rodgers. A: It's against the rules, but we've already had the A.I. cheating lecture, haven't we? And guess what... Man-Eater Bug will stay in Defense Position! Q: Why is the A.I. so stupid? A: What do you expect from a non-human opponent? Better question, why are you reading this if you don't like the A.I. of the game this FAQ is about? And how do you compare that to little kids who put Fusion Monsters in their Main Decks? Q: Why is this game missing so many cards? A: This game contains the first 1138 cards ever to be released in Japan. That's right, Konami was too lazy to use North American sets for a North American game! As a result, this game has some cards that actually have yet to be released in North America! -------------------------------------------------------------------------------- | 05. THE BEGINNING 05TB | -------------------------------------------------------------------------------- Choose your language: English, Japanese, German, French, Italian, and Spanish. Press Start, then A. You'll get a deck full of *RANDOM* cards. Welcome to the main menu! Your first choice is Campaign, second is Edit Deck, third is Link Duel, and fourth is Options. If you screwed up the language selection, go to Options, then Language Selection, then change it to what you want it to be. Either way, go to Edit Deck and clear everything, then make a Deck from your only cards. Your Effect monsters, Spells, Traps, and Fusions are so limited that you might as well throw them all in. R is put in, L is take out. Simple as that. Now for you normal monsters. They're useless and have very little strategy, but you don't have much of a choice right now. Organize them by Defense first, then Attack. This way, Attack is the first priority and Defense is second. Pretty convenient, wouldn't you say? FIVE TRIBUTES MAX, and even then that's really high. A good deck has 2-3 tributes, unless you have some sort of Special Summoning strategy. By the way, the five tribute rule applies to single tributes. It's even stricter for double tributes, so try to limit those. Now put as many of the highest ranking non-Tribute monsters in the list until your Main Deck has forty cards. Remember that the Fusion Deck does not count towards the Main Deck total. You have a deck now! Since you're too weak to link duel, start off with a few campaign duels. Good luck! -------------------------------------------------------------------------------- | 06. DUELING 06DU | -------------------------------------------------------------------------------- In this section, I will show you the advanced techniques of dueling. Since I am a very bad teacher, Edo's site will help you more if you'd like to know the basics. http://www.stormpages.com/edhrzic/Yugioh.htm __________ __ ______ _ _ _____ ______ _____ ______ _ _____ | | \ \ / / __ \| | | | __ \ | ____|_ _| ____| | | __ \ |REMOVED | \ \_/ / | | | | | | |__) | | |__ | | | |__ | | | | | | | FROM | \ /| | | | | | | _ / | __| | | | __| | | | | | | | PLAY | | | | |__| | |__| | | \ \ | | _| |_| |____| |____| |__| | | | |_| \____/ \____/|_| \_\ |_| |_____|______|______|_____/ | | ŻŻŻŻŻŻŻŻŻŻ __________ __________ __________ __________ __________ __________ __________ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | FIELD | |MONSTER | |MONSTER | |MONSTER | |MONSTER | |MONSTER | | GRVYRD | | SPELL | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ __________ __________ __________ __________ __________ __________ __________ | | | | | | | | | | | | | | | | | SPELL | | SPELL | | SPELL | | SPELL | | SPELL | | | | FUSION | | | | | | | | | | | | MAIN | | DECK | | TRAP | | TRAP | | TRAP | | TRAP | | TRAP | | DECK | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ __ __ _____ _ _ ______ _ _ _______ __ _ ______ \_/ | | | | |_____/ |_____| |_____| | \ | | \ | | | | | | \_ | | | | | \_| | / ŻŻŻŻŻ ŻŻŻŻŻ ŻŻŻŻŻ Determining Who Goes First -------------------------- It's completely random like the way it should be. Whoever draws his/her hand first gets the first turn. Attributes ---------- Dark Earth Fire Light Water Wind Types ----- Aqua Beast Beast-Warrior Dinosaur Dragon Fairy Fiend Fish Insect Machine Plant Pyro Reptile Sea Serpent Spellcaster Rock Thunder Warrior Winged-Beast Zombie Toons ----- Blue-Eyes Toon Dragon Manga Ryu-Ran Toon Mermaid Toon Summoned Skull Toon World Spirits ------- Dark Dust Spirit Fushi no Tori Great Long Nose Hino-Kagu-Tsuchi Inaba White Rabbit Spiritual Energy Settle Machine Susa Soldier Yamata Dragon Yata-Garasu Fusions ------- There are four different ways to Special Summon a Fusion Monster from your Fusion Deck: 1. Polymerization: "Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. 2. Fusion Gate: "As long as this card remains on the field, a Fusion Monster can be summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not placed in the Graveyard, but removed from play." 3. Metamorphosis: "Offer 1 monster on your side of the field as a Tribute to Special Summon 1 Fusion Monster of the same Level in face-up Attack |
