Final Fantasy Walkthrough :
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Walkthrough - FAQ/Walkthrough=============================================================================== F I N A L F A N T A S Y iPhone / iPod Touch FAQ / Walkthrough http://sephirosuy.blogspot.com/ =============================================================================== ------------------------------------------------------------------------------- This guide is written and compiled by sephirosuy / Seph You may not copy or reproduce any part of it under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of the guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Please ask for permission by contacting me first before using this document for any reason, probably I have no problem of giving permission as long as you give me proper credit and not editing the guide, that's easy enough. =============================================================================== ------------------------------------------------------------------------------- TABLE OF CONTENTS FINAL FANTASY ------------------------------------------------------------------------------- =============================================================================== You may press CTRL + F and search for the "Code" of the title you looking for --------------------------------------------------- TITLE CODE --------------------------------------------------- 1. INTRODUCTION ........................ sep01 2. GAME BASIC .......................... sep02 3. WALKTHROUGH ......................... sep03 4. SECRETS ............................. sep04 5. SHOP LIST .......................... sep05 6. BESTIARY ........................... sep06 7. CONTACT/CREDTIS ..................... sep07 =============================================================================== _____ || |______________________________________________________ .=-=-=-=-=-=-=-=-=-=-=-|_____________________________________________________/ [| 1. INTRODUCTION []___________________________________________________/ '=-=-=-=-=-=-=-=-=-=-=-(__/ |_/ sep01 ------------------------------------------------------------------------------- Thanks for clicking on the guide. This document is a FAQ/Walkthrough written for Final Fantasy on iPhone/iPod Touch that was released on 2/25/2010. Updates history: - 04/05/10 - Full Bestiary, updates of Secrets section - 03/23/10 - Full walkthrough, Secrets, Shop List done About the game: Initially released in Japan in 1987, the original FINAL FANTASY amazed audiences with its rich story and stunning graphics. Players guide the Warriors of Light as they set out on a quest to restore the crystals to their former luster. Its side view battles, choice and promotion of character classes, and sprawling world explored with fantastic vehicles quickly became standards of the series. This game set the stage for all FINAL FANTASY games to come. This edition also contains the bonus dungeons added to later editions of the game--the Soul of Chaos and the Labyrinth of Time. =============================================================================== _____ || |______________________________________________________ .=-=-=-=-=-=-=-=-=-=-=-|_____________________________________________________/ [| 2. GAME BASIC []___________________________________________________/ '=-=-=-=-=-=-=-=-=-=-=-(__/ |_/ sep02 ------------------------------------------------------------------------------- #= CONTROLS Move Character - Tap the direction pad (bottom left) Party Menu - Tap the status box (bottom right) World Map - Tap and hold the status box (bottom right) ------------------------------------------------------------------------------- #= STATUS Strength - Effectiveness of physical attack Agility - Accuracy and Evasion rate Intelligence - Effectiveness of magic attack Stamina - Increament rate of character's HP Luck - Chance of critical hits Attack - Power of physical attack Accuracy - Chance of getting more hit in each physical attack Defense - Defense power Evasion - Chance of evading an attack from enemies ------------------------------------------------------------------------------- #= FORMATION 1st slot - 50% chance of being hit 2nd slot - 25% chance of being hit 3rd slot - 12.5% chance of being hit 4th slot - 12.5% chance of being hit =============================================================================== _____ || |______________________________________________________ .=-=-=-=-=-=-=-=-=-=-=-|_____________________________________________________/ [| 3. WALKTHROUGH []___________________________________________________/ '=-=-=-=-=-=-=-=-=-=-=-(__/ |_/ sep03 ------------------------------------------------------------------------------- Cornelia - Chaos Shrine ------------------------------------------------------------------------------- #= Game Start ~Setup your team and name your characters. Personally, I simply create the default team given by the game (Warrior, Thief, White Mage, Black Mage). #= Cornelia ~Begin at the Cornelia town area. Left part of the town is shops, inn, and church (to revive your ally if KO'd) if you wish to look around. Enter the right part and talk to the soldier to proceed. ~After the scene with the king, leave the town and remember to buy some magics for your mages. ~In the World Map, have some trainings around the town so you can always get back to the inn to heal your party. ~Make your way North-West, pass the Earthgift Shrine will arrive to Chaos Shrine. ------------------------------------------------------------------------------- #= Chaos Shrine ~~ TREASURE ~~ Leather Cap, Potion, tent ~The room straight up from the entrance brings you to the boss battle. Ignore it for a moment. Go South-West room for a Leather Cap, North-West room for Potion and Tent. North-East room is locked and need the Mystic Key which can be obtained later. ~Return to the first room near the entrance for a fight. ~BOSS: Garland (HP: 212) A straightforward battle, attack until your HP low, heal with Cure or Potion. Have your Black Mage's Thunder or Fire to end it quickly. ------------------------------------------------------------------------------- #= Cornelia ~After the fight, you back at the castle. Talk to Princess Sarah to obtain a Lute. Heal your party in the inn if needed. Once you've done, go North to trigger a scene at the brige. #= World Map ~After crossing the bridge, take the right path to the East until it leads you to South, you will reach to Pravoka town. ------------------------------------------------------------------------------- Pravoka - Elfheim ------------------------------------------------------------------------------- #= Pravoka ~Check out the shops for new stuffs. Update your inventory if you are capable. Must buy Blizzard and Temper for Black Mage. Be sure you buy some Antidote too. ~Move left and talk to the pirates. Defeat all of them to get their ship. ~Leave the town and enter the ship at the dock. #= World Map ~From the dock near Pravoka, go West until you get to Cornelia (Buy Dia magic for White Mage if you haven't). Head straight to South from Cornelia will arrive Elven Castle. #= Elfheim/Elven Castle ~Enter the village that's outside the castle which is Elfheim. You can find some more good items from the shop, needless to say, they are costly for now. ~Go to the castle, head up to the room where you will find the sleeping prince. Talk to the Healer beside him. #= World Map ~Move West, pass the mountains and turn North will reach Western Keep. You can have a visit there and talk to the King inside there, he will ask for the Crown (Actually I skipped this). ~Go South to Marsh Cave. ------------------------------------------------------------------------------- #= Marsh Cave ~~ TREASURE ~~ Dagger, Broadsword, Copper Armlet, Cottage, Phoenix Down, 680 Gil, 620 Gil, 295 Gil, 385 Gil ~Take the North path until you reach to B2F. Head to top right room to obtain a Dagger. Head to the left room for 680 Gil. Go to the bottom room can find Broadsword and 620 Gil. ~Return to the cave entrance and follow the South path. You willl find a ladder leads to the other part of B2. ~B2, go bottom right to reach B3F. ~In B3 you can find serveral rooms which contain Phoenix Down in the first room, 295 Gil in the far right room. The second line of the rooms can find Cottage, Copper Armlet seperately. ~Still in B3, move down a bit and find the second room from the left, there's a chest surrounded by some statues. Prepare to fight some Piscodemons when you get close to the chest, the unit of Piscodemon will be random from 2-5, so make sure you save your game before you fight them. ~After the fight, obtain the Crown from the chest. There's another room with 385 Gil on the right side. You can leave this place now. ------------------------------------------------------------------------------- #= Western Keep ~Straight North from the Marsh Cave. Before that, back Elfheim to heal your party if you want, because there's a boss battle awaits. ~Go to the room in the narrow passage and talk to the King. ~BOSS: Astro (HP: 420) Great defense on magic but low on physical attack. Cast Temper to your main attackers like warrior in the first turn. Keep your main attack using physical attack with Temper status on, the boss can be defeated in 3-4 turns. Be ready to use Phoenix Down since the boss has an instant KO spell called Death, however, the chance of successful is low. ~After the fight, you get the Crystal Eye. ------------------------------------------------------------------------------- #= Motoya's Cave ~~ TREASURE ~~ Potion x2, Antidote ~To find this place, you have to move North-East from the Cornelia. ~Talk to Motoya will to obtain Jolt Tonic. The 3 chests on the left containing Potions and Antidote. That's all for this place, now return to Elven Castle. #= Elfheim/Elven Castle ~Find the sleeping Prince in the top left room. Talk to the Healer to pass him the Jolt Tonic. After the scene, you obtain Mystic Key. ------------------------------------------------------------------------------- Mystic Treasures ------------------------------------------------------------------------------- #= Mystic Treasures ~~ TREASURE ~~ Mythril Hammer, Bronze Gloves, 800 Gil, 700 Gil Mythril Knife, Cottage, Iron Armor, Tent, Nitro Powder Werebuster, Gold Needle, Rune Blade Falchion, Power Staff, Steel Gloves Silver Armlet, Antidote, 1020 Gil ~So now you got the Mystic Key, should return to some places that you found locked before. ~Elven Castle, there's a single room at North-East, you can reach it from the exit at South-East, just tight to the wall of the castle will do. The items inside here are Mythril Hammer, 800 Gil, 700 Gil, and Bronze Gloves. ~Cornelia Castle, the two rooms at North (enter from the passage behind) containing Saber, Mythril Knife, Cottage, Iron Armor, Tent, and Nitro Powder. ~Chaos Shrine, North-West room can find Werebuster and Gold Needle, South-West room can find a Rune Blade. You probably will fight some Gargoyles before you can open the chests. ~Western Keep, follow the right passage from the entrance to room at West. The chests containing Falchion, Power Staff, Steel Gloves. ~Marsh Cave B3, there are four rooms at the Southernmost which three of them hiding a Silver Armlet, Antidote, and 1020 Gil chests. You have to fight some Piscodemons before you can open the chests. ------------------------------------------------------------------------------- Mount Duergar - Cavern of Earth ------------------------------------------------------------------------------- #= Mount Duergar/World Map/Mermond ~~ TREASURE ~~ Tent, Great Helm, Wyrmkiller, Ether, Potion, Mythril Mail, Cottage, 575 Gil, 450 Gil, 575 Gil ~Now lets get back to the storyline. Take your ship to reach North-West dock (from Cornelia, go North-West). Now move South-West from the dock until you arrive Mount Duergar. ~First of all, take all the Gil in the room directly above the entrance. ~Head to bottom left of the place where you can find some treasure chests inside a big room, which are Tent, Great Helm, Wyrmkiller, Ether, Potion, Mythril Mail, 575 Gil, Cottage. ~Talk to Nerrick right outside the treasure room. After a scene, a new way is open up for your ship. You can now travel to the West part. ~Take the ship to West, pass the whirlpool to the next stop at the dock near the Melmond village. ~Not much thing you need to do in Mermond unless you need an inn or upgrade your inventory items, and level 5 magics are selling here. ~From Mermond, go West again until arrive to the path leads to South. Follow that path to Cavern of Earth. #= Cavern of Earth ~~ TREASURE ~~ Antidote, Coral Sword, Leather Shield, Sleeping Bag, Potion, Gold Needle, Tent, 1975 Gil, 795 Gil, 800 Gil, 330 Gil, 575 Gil, 5000 Gil, 1020 Gil ~The West part from the entrance has a lot of encounter with Hill Gigas, so do not go there unless you want to farm for money and EXP. ~Head North from the entrance to get 1975 Gil inside the room. ~Head South-East can find two paths lead to different room with chests. The items you will obtain are Antidote, 795 Gil, Potion, and 800 Gil. ~Take to East path to proceed. ~B2, follow the path to South and eventually you will get to middle part of the area. There's a room at top right hiding 330 Gil, Tent, and Coral Sword. ~Still in B2, go search the room at South can find 575 Gil, then 5000 Gil, and Leather Shield from the chests. After that, take the right path which leads to South-East to proceed. ~B3, the room on the right containing Sleeping Bag. Follow the path up to middle, then take the left path to West and you will pass a room with 3400 Gil. The following room is empty and the third room has 1020 Gil. ~Proceed to the last room for a scene. ~BOSS: Vampire (HP: 280) Cast Diara and Fira with your Black/White Mage, with some physical attack from other allies. This fight could be end with in a single turn. ~After defeating the boss, get the Star Ruby from the chest, and then you can leave this place. #= Giant's Cave/Sage's Cave ~~ TREASURE ~~ Mythril Helm, Great Axe, 620 Gil, 450 Gil ~From the Cavern of Earth, head up to North-West and cross mountain to West will arrive Giant's Cave (back town to heal if you want). ~Hand over the Star Ruby to the giant then go down to find a room which containing 620 Gil, 450 Gil, Mythril Helm, and Great Axe. ~Leave this place via the exit at the top left. ~Proceed to the following cave which is the Sage's Cave. ~Talk to Sadda inside the second room for the Earth Rod. Afterwards, you have to go all the way back to Cavern of Earth. #= Cavern of Earth ~~ TREASURE ~~ Staff, Mythril Shield, Tent, 3400 Gil, 1455 Gil, 1520 Gil, 5450 Gil, 1520 Gil, 5450 Gil ~Return to B3, the room where you fought the Vampire has a door on the right leads to a tablet at the inner area. Examine it to open new path. ~B4, keep going North to find Staff, 3400 Gil, 1455 Gil, 1520 Gil, and 5450 Gil in the room. Back to where you came, take the left path from the fork. Make you way to South-West can find a room with Tent, 1250 Gil, and a Mythril Shield. Move up to North-West to reach next level. ~B5, just follow the path here and you will reach to the boss room. Heal your party and make sure you save your game. Touch the sphere to enter the fight. ~BOSS: Lich (HP: 1200) His elemental magic attacks are deadly and he can paralyze, sleep any of your characters. So at the beginning turns you should have your White Mage cast spells to reduce damage from elemental magics. Personally, I only cast NulFrost at the first turn. Cast Temper to your main attacker with good physical damage. After that, keep blasting Fira every turn. Restore MP by using the unit with weak attack power. Keep your allies above 150 HP should be safe. When your White Mage doesn't need to heal anyone, use the turn spam Diara to the boss to end it fast. ~After all, you can touch the shiny spot in the front to leave this place. Your next destination is Crescent Lake. Back to the ship at Melmond, go South-West direction and you will arrive another dock located at South-East of the World Map. Follow the West path will reach Crescent Lake. ------------------------------------------------------------------------------- Crescent Lake - Mount Gulg ------------------------------------------------------------------------------- #= Crescent Lake ~Restock necessory items from the shop. It's many strong magic spells as well. ~You goal is cross the top right bridge to right area. Talk to all of the sages over there to obtain Canoe. ~Leave Crescent Lake. In the World Map, you can now go through the river with Canoe. Follow the river to the West and then North, eventually will arrive the volcano named Mount Gulg. ------------------------------------------------------------------------------- #= Mount Gulg ~~ TREASURE ~~ Mythril Shield, Mythril Axe, Mythril Helm, Mythril Golves, Great Sword, Flame Shield, Flame Mail, Ice Brand, Staff, Phoenix Down, Hi-Potion, Antidote x2, Gold Needle, Tent, Cottage, 4150 Gil, 795 Gil, 750 Gil, 1760 Gil, 1520 Gil, 1455 Gil, 1975 Gil, 2750 Gil, 1760 Gil, 7340 Gil, 880 Gil, 115 Gil, 10 Gil, 2000 Gil, 1250 Gil ~Head to left and go downstairs (you have to walk over the magma). ~B2, take the door just beside the stairs. Now you can see the chest on the left side contains Great Sword, and the right side contains 4150 Gil. Now move up and follow the long path to West. Turn to the South path at the fork, there's 795 Gil and 750 Gil chests. Go down a bit more and you will get a large room with lot of chests, and the treasures are 1760 Gil, 1520 Gil, 1455 Gil, 1975 Gil, Mythril Shield, Phoenix Down, Mythril Axe, Mythril Helm, Mythril Gloves, Antidote, Tent, Hi-Potion. ~Afterwards, get out to the door at bottom and take the stairs at the left end. ~B3, just follow the path to East to next level. ~B4, make your way to South-East of the area to reach the other part of B3. ~B3, go straight South, then turn West at the fork. Go until the next fork, turn South, and then all the way to West. ~B4, take the 2750 Gil and Gold Needle in the first room. Now follow the left way until the fork, move to West will cross the room with 1760 Gil in the first room, and 7340 Gil, Flame Shield, Ice Brand, Antidote, 880 Gil in the second room. Afterwards, head back to the previous fork and go South will pass a room with 155 Gil, and 10 Gil. Continue your way to East and you will find another room containing Cottage and 2000 Gil. Now return to the earlier fork and take to bottom path to proceed, where you will find 1250 Gil and a Staff. The end of the path leads to next level. ~B5, straight to West room can find Flame Mail in the treasure. Head to the South-West room for a boss battle (equip Ice Brand, Flame Shield, Flame Mail). ~BOSS: Marilith (HP: 1440) You can try Silence, Darkness, or Sleep the boss since you probably have got all these spells, and since this boss weak against them. But the chance of successful of sending this statuses are quite low. The most dangerous attack of the boss is her physical hits. If you ally below 250 HP he/she probably cannot survive a single hit, so keep the HP above that for safety. To end it fast, you must let your main attacker has Temper and Ice Brand, the boss is not really weak against ice, but seems like the ice Brand is most powerful weapon on hands, it's the best choice for now. Personally, I didn't spend my Black Mage's turns to inflict status to the boss, but attack with my magics. ~After the fight, stand on the shiny spot to exit. ------------------------------------------------------------------------------- Cavern of Ice - Rukahn Desert ------------------------------------------------------------------------------- #= World Map ~Back to Crescent Lake and heal if you want. Return to your ship and go North to find the next dock. ~Go West, pass the river and mountains with your canoe to reach Cavern of Ice. #= Cavern of Ice ~~ TREASURE ~~ Ether, Sleeping Bag, Clothes, Flame Sword, Ice Armor, Mythril Gloves, Ice Shield, 12350 Gil, 180 Gil, 5454 Gil, 5000 Gil, 7900 Gil, 9900 Gil, 9500 Gil, 10000 Gil ~B1, just follow the only way of this floor. ~B2, make your way to South-West part and take the stairs. ~B3, take the other stairs that's near. ~B2, follow the path and enter the room with a diamond like object. Do not step on the cracked spot yet until you take the treasures which are Clothes and Flame Sword. After that, step on and cracked spot to proceed. ~B3, go bottom and then turn left from the fork to find an Ice Armor and Mythril Gloves. Back to the fork and take the bottom path. At the next fork, search the left part (West) can find a lot of Gil in the room over there. Back to the fork and go right to get the stairs. ~B1, open the chest to obtain an Ether. Move to the room South of the Ether room can find 10000 Gil. Now follow the right path to South-East room, there is a cracked spot inside the room, needless to say, obtain all treasures first before you step on the cracked spot (9500 Gil, Sleeping Bag, Ice Shield). ~B2, you appear at the room where you found the diamond like object. Get close to it will battle with an Evil Eye (162 HP). Simply defeat the Evil Eye to get the Levistone. Afterwards, step on the cracked spot once again. ~B3, just follow the same path until you get to the stairs. ~B1, now you should go North-East part instead of South-East part that you went just now. Take the stairs at North-East to exit. #= World Map/Rukahn Desert ~Check the World Map (tap and hold the menu button), search for the desert located at South-West from Crescent Lake. ~Use the ship to return Crescent Lake dock and walk to that desert namely Ryukahn Desert. After the scene, you now can use the airship! Location: http://i157.photobucket.com/albums/t43/sephirosuy/FF1%20iPhone/Airship.jpg ~Before you next destination, you can fly to the Gaia town at North-East of the World Map, upgrade your inventory as you can. ~From Gaia, fly West to reach the Cidatel of Trials (around the middle of the World Map), but your airship cannot land near it, you have to land on a place abit further and walk to there. ------------------------------------------------------------------------------- Cidatel of Trials - Dragon Caves ------------------------------------------------------------------------------- #= Cidatel of Trials ~~ TREASURE ~~ Gauntlets, Healing Staff, Ruby Armlet, Ice Brand, Steel Gloves, Cottage, 7340 Gil, 1455 Gil ~1F, Talk to the dwarf in the middle. Afterwards, head top right and touch the throne to proceed. ~2F, room 1 and room 2 have only one warp point. Room 3 take the bottom one. Room 4 found only warp point. Room 5 take the bottom one. Room 6 take the only one. Room 7 take the one on the right. Room 8, check out the right end room for a Gauntlets, then leave this room and head to South, take the 3rd warp point (on the left). Room 9 go upstairs. ~3F, follow the path and you will find Healing Staff from the chest at the corner. Lately, you will find Ruby Armlet, Ice Brand, and Steel Gloves from some chests as well. Proceed further to bottom, obtain the 7340 Gil, 1455 Gil, and Cottage. ~At the end of 3F, you get Rat's Tail from the last chest, and then you will face the Dragon Zombie before the throne. It's a simple fight as well, Fira and Diara could finish the battle easily. ~After the fight, touch the throne to leave. Back to your airship. #= Dragon Caves ~~ TREASURE ~~ X-Potion, Dry Ether, Elixer, Gold Needle, Tent, Cottage, 19975 Gil (total) ~The Dragon Caves are located on the islands West of the Cidatel of Trials. ~Explore each of the Dragon Caves, the items can be found in the Dragon Caves are X-Potion, Dry Ether, Elixer, Tent, Cottage, and around 20000 Gil in total. ~One of the Dragon Caves will lead you to B2, enter the hall and you will eventually see the Bahamut, speak with Bahamut and give the Rat's Tail. Finally, the party's classes are now upgraded. ------------------------------------------------------------------------------- Gaia - Waterfall Cavern ------------------------------------------------------------------------------- #= Caravan/Gaia ~Make sure you have 40000 Gil, go farm it if you don't have. ~Fly to North-West of the World Map and find the desert area. Land you airship around that, walk to North-West direction of the desert and you will see another seperate desert beside the small forest. Caravan is located in the middle of that small desert. Caravan Location: http://i157.photobucket.com/albums/t43/sephirosuy/FF1%20iPhone/Caravan.jpg ~In the Caravan, buy the Bottled Faerie from the shop with 40000 Gil. Afterwards, check the shop again you will find some other special items. ~Return to Gaia, will trigger a scene. The Faerie from the bottle flies out. Head to top left of the town, pass the item shop and follow the path to top right where the Faerie is. Talk to the Faerie to obtain Oxyale. ~Leave Gaia. Take your airship to North-West area of the World Map (you can actually fly East from Gaia). ~Find the waterfall location, now you should land you airship at the South of the waterfall, then use the canoa to reach to the waterfall. ------------------------------------------------------------------------------- #= Waterfall Cavern ~~ TREASURE ~~ Wizard's Staff, Ribbon, Defender, 13450 Gil, 6400 Gil, 5000 Gil ~Go up the path and then turn to left. Ignore the bottom path, you will eventually reach to a big junction. Now take the North-West (top right) path and go until to end. There's a room with Wizard's Staff, Ribbon, 13450 Gil, 6400 Gil, 5000 Gil, and Defender (weapon). ~After that, talk to the robot in the same room and he will give you the Warp Cube. Now you can leave this place. ------------------------------------------------------------------------------- Onrac - Sunken Shrine ------------------------------------------------------------------------------- #= Onrac ~This town is located East of the waterfall. Just follow the river from the waterfall and you will spot it. ~Make you way to bottom right, talk to the girl over there. Examine the barrel to proceed. ------------------------------------------------------------------------------- #= Sunken Shrine ~~ TREASURE ~~ Light Axe x2, Mage's Staff, Antidote, Diamond Shield, Diamond Armlet, Diamond Helm, Diamond Gloves, Rosetta Stone, 9000 Gil, 1760 Gil, 4150 Gil, 5000 Gil, 2750 Gil, 10000 Gil, 10 Gil, 2000 Gil, 9900 Gil ~3F, go North will pass a junction. East path leads to 2000 Gil, West path leads to 9900 Gil. Back to the junction and go all the way to North. Take the North-East stairs. ~4F, proceed to West via the left path. Turn to North direction and enter the room at top to find Diamond Armor. Leave the room and make your way to Southern most, there's a passage bring you to the rooms with Light Axe, Mage's Staff, 12350 Gil, and lastly a stairs to next floor. ~5F, there are 16 parts in this floor (4x4 arrangement) with lot of treasures. 13 14 15 16 09 10 11 12 05 06 07 08 01 02 03 04 02 is the stairs you came from 4F. Here are the treasures location: - 03: Antidote - 04: Diamond Sheild - 06: 9000 Gil, 1760 Gil, Diamond Armlet - 11: 4150 Gil - 12: 5000 Gil - 14: 2750 Gil - 15: 10000 Gil, 10 Gil - 16: Diamond Helm, Diamond Gloves, Rosetta Stone (MUST TAKE!) Some of the passage are blocked, so you have reach certain rooms from the other direction. As for room #16 (top right), you have to go from the top left (the passage behind room #13 (top left). ~After you got the Rosetta Stone, make you way back to 3F. ~3F, go all the way to North-West, there's another stairs in the corner. ~2F, go North-East corner to proceed. ~3F, you can see the stairs here. ~4F, move to South-East corner to proceed. ~3F, get into the room and obtain 110 Gil, 450 Gil from the chest, then exit through the door at South. Take the stairs out there. ~2F, South room with 7690 Gil, and 8135 Gil in the chest, second room at the South part with 385 Gil, 5450 Gil, and the Giant's Gloves. North part can find the room with Ribbon, 990 Gil, 7349 Gil, and 2750 Gil. Another room containing a Light Axe. After all, head to North-West and take the stairs over there. ~1F, go North and follow the path to West. Keep on your way to West, soon you will pass several doors and eventually will arrive the boss room at North. ~BOSS: Kraken (HP: 1800) You won't feel hard as long as your main attackers have good items such as Ribbon, and Diamond series equipment that you got just now. Have Temper to boost up your main attackers damage to 200-300, and build Protect status for the whole battle is recommended. Thunder elemental spells deal great damage to this boss as well. ~After the fight, you should leave for Melmond town. ------------------------------------------------------------------------------- #= Melmond ~Fly to Melmond with your airship. In the North-West corner of Melmond, talk to Unne for your next objective. ~Now fly to the East part of the World Map, there's a town at South of Gaia namely Lufenia, it's covered by forest. Find a landing spot at North of this town and walk to it. ------------------------------------------------------------------------------- Lufenia - Flying Fortress ------------------------------------------------------------------------------- #= Lufenia ~From the small exit at North-East of the town, move straight to East will see a magic shop, which is selling the best magic for your White Wizard and Black Wizard (Full-Life and Flare). ~Your goal is talk to the last person at the East area to get the Chime. NOTE: Get White Wizard's NulAll spell from Gaia. ------------------------------------------------------------------------------- #= Mirage Tower ~~ TREASURE ~~ Aegis Shield, Healing Helm, Vorpal Sword, Thor's Hammer, Sun Blade, Dragon Mail, Tent, Cottage, 800 Gil, 2750 Gil, 3400 Gil, 18010 Gil, 13000 Gil, 12350 Gil, 7900 Gil, 8315 Gil, 7600 Gil, 10000 Gil ~Move West from Lufenia will find a desert, in the middle of the desert is the Mirage Tower. ~1F, enter the room there's just at the top. Move North can find alot of treasures and they are Tent, 800 Gil, Aegis Shield, 2750 Gil, 3400 Gil, Healing Helm, 18010 Gil, and Vorpal Sword. When you done, take the South-West door to proceed. ~2F, follow the East path will eventually arrive to the fork at West of the area. Take the bottom path to a room with Thor's Hammer, Sun Blade, Dragon Mail, and lot of Gil. Take the top path from the fork move on. ~3F, enter the room at bottom and you will encounter a Blue Dragon (HP: 454) before you can touch the warp point. ------------------------------------------------------------------------------- #= Flying Fortress ~~ TREASURE ~~ Sasuke's Blade, Razer, Diamond Shield, Diamond Gloves, Protect Ring x2, Healing Helm, Ribbon, Protect Cloak, White Robe, Black Robe, Clothes, Potion x2, Gold Needle x2, Cottage, Adamantite, 93685 Gil (total) ~1F, if you look for the treasures, go West to find a Potion and some Gils. Go East to find Protect Ring, Healing Helm and some Gils. South path leads to Razer (sword). Take the North path to proceed. ~2F, you appear at North. Make your way to North-East for Diamond Gloves, East for Ribbon and Diamond Shield, South-East for White Robe and Black Robe, South-West for Adamantite (MUST TAKE), West for some Gils, North-West for Mythril Helm and Cottage. Afterwards, go South path to next floor. ~3F, the sphere near at the middle allows you to have a overview of the world. As for the treasure, East for Protect Cloak, Clohtes, Gold Needle and Gils, North for Potion, Protect Ring and Gils. Move West and then take to top path will reach to a room with Sasuke's Blade (Great for Ninja), 4150 Gil, 3400 Gil, Gold Needle. After all, take to bottom path at West to proceed. ~4F, go West, turn to North at the second junction to reach the next warp spot. ~5F, go straight to North will face the boss. (There's an optional boss called "Warmech" will appear from random encounter battle, the chance is very low, but it's very touch) ~BOSS: Tiamat (HP: 2400) Cast NulAll with your White Wizard at the first turn. Tiamat will attack with a pattern in Thunderbolt -> Poison Gas -> Icestorm -> Blaze (Fire) and then back to Thunderbolt, each spell does over 200 damage to all targets. If you don't have NulAll, you must catch the right turn to raise your Nul-spell magic one by one. But sometime you will be lucky enough to have Tiamat make alot of physical attacks instead of magic, that will be your best chance to recover. Besides, make sure Temper is always on for your main attackers if possible. ------------------------------------------------------------------------------- Final Battle ------------------------------------------------------------------------------- #= Mount Duergar ~Go to Mount Duergar. Enter the second room on top, pass the Adamantite to Smyth and you will obtain an Excalibur! #= Chaos Shrine ~~ TREASURE ~~ Elixir, Dry Ether, Protect Ring, Protect Cloak, Megalixir, Masamune, Sasuke's Blade ~North-West of Cornelia. Once you enter the Chaos Shrine, you will see a secret door appears at the top area which is the Labyrinth of Time, a side area that's unlocked after you beat Lich, Marilith, Kraken, and Tiamat. If you are going for the final battle, then just ignore this door. ~Check out the black sphere in the first room face to the entrance. After the scene, step on the panel to proceed. ~1F, head South and then East to find the stairs. ~2F, directly to East to next floor. ~3F, go South and then turn to East until the door around the middle, enter the doorway will face a Death Eye. In the same room can find an Elixer and Dry Ether. After all, examine the tablet in the middle. ~2F, make your way to North-West of the area to proceed. ~1F, just follow the left path to West will reach to the next level. ~B1, head up and follow the path circle the area, you will eventually arrive a stairs around the middle. Heal your party before get close to the stairs. ~BOSS: Lich (HP: 2800) It's much stronger than the one you fought. Ribbon is recommended for the main attackers. Lich might cast Kill any time, so wear Protect Ring to prevent it althought the chance of success kill is low. Since not much magics can be effective to Lich, so cast Temper on the attackers and use the physical hit as your main attacks for this fight. ~B2, it's a long way to arrive your goal where located at around the middle. You will find a stairs over there, bottom of it will have two rooms which lead to Protect Ring and Sasuke's Blade (left room), Protect Cloak and Megalixer (right room). Once you close to the stairs, a fight will trigger. ~BOSS: Marilith (HP: 3200) Marilith physical attacks deal great damage. Have your White Wizard to build Protera (Protect) to all your allies and heal when necessories. Keep all allies over 300 HP if you don't want to spend turns to revive your allies. ~B3, your goal is South-East corner. Just follow the path, you will get pass a fork with three tablet, from here take the doorway at the bottom to get pass the passage with many pillars. Once you turn to East direction from the junction will face the next boss. ~BOSS: Kraken (HP: 3600) Cast NulShock and Protera at the beginning. Kraken physical attack is more powerful than Marilith, however it doesn't use that often, so basically keep your tanker over 500 HP with Protect status will do. ~B4, follow the bottom path to South-East. After a long way you will get to a small room, and you will find a Masamune from the chest! Afterwards, get back to the beginning area of this floor, take the North-East path to proceed. Tiamat awaits. ~BOSS: Tiamat (HP: 5500) Nothing is hard compare to the previous boss, but just need to spend a little bit time. Raise NulBlaze, NulFrost, NulShock to reduce Tiamat's magic, and Temper plus Haste status on your main attackers at the beginning of the battle. ~After defeating Tiamat, move further more will reach to another stairs. ~B5, enter the bottom room from the South to face the final boss. ~FINAL BOSS: Chaos (HP: 20000) The first turn should let your White Wizard cast the Protera for everyone, magics can't deal great damage to this boss, so focus on the physical attacks. Cast Temper and Haste for your Knight/Ninja in the early of the fight as well. White Wizard should heal the party with Healega every turn, build up NulBlaze, NulFrost, NulShock only when the party with high HP status. Just in case if anyone is KO'd, just revive him/her with Full-Life. Needless to say, remain your MP with Ether before empty. According to my gameplay, Chaos will cast Curaja (heal 9999) on its 12th or 13th turn, usually it's hard to defeat it in the first 12 turns. What you can do is you must defeat it before its next the Curaja. I expect it will take another 12-13 turns. So you must make sure you party's status going well around the 12th turn (high HP, with Haste, Temper, Protect & etc...). Right after Chaos cast the first Curaja, you can kill it before it has the chance to heal again. Congratulations! The game will end here, enjoy the ending... =============================================================================== _____ || |______________________________________________________ .=-=-=-=-=-=-=-=-=-=-=-|_____________________________________________________/ [| 4. SECRETS []___________________________________________________/ '=-=-=-=-=-=-=-=-=-=-=-(__/ |_/ sep04 ------------------------------------------------------------------------------- Unlockables ------------------------------------------------------------------------------- New Game + - Complete the game once. Music Player - Complete the game once (under Extra menu). Bestiary - Complete the game once (under Extra menu). ------------------------------------------------------------------------------- Tile Mini Game ------------------------------------------------------------------------------- While you are on the ship, tap and hold on the screen and then keep tapping the any other spot on the screen to enter this mini game. ------------------------------------------------------------------------------- Secret Area ------------------------------------------------------------------------------- #= Earthgift Shrine - Defeat Lich in the Cavern of Earth. - Possible Treasures: - B1 - Hi-Potion, Spider's Silk, White Curtain, Remedy - B2 - Blue Curtain, Vampire Fang, White Fang, Kenpogi - B3 - Potion, Speed Drink, Protect Drink, Black Cowl - B4 - Red Fang, Ether, Silver Apple, Elven Cloak - Bosses: - Cerberus (HP: 4000) - Two-Headed Dragon (HP: 4500) - Echidna (HP: 4800) - Ahriman (HP: 5000) ------------------------------------------------------------------------------- #= Hellfire Chasm - Defeat Marilith in the Mount Gulg. - Possible Treasures: - B1 - Remedy, Cockatrice Claw, Hermes Shoes, Speed Plus, Stamina Plus - B2 - Echo Grass, Hi-Potion, X-Potion, Blue Fang, Bard's Tunic - B3 - Red Fang, Phoenix Down, Stamina Plus, Mind Plus, Sage's Surplice - B4 - 700 Gil, Giant's Tonic, Eye Drops, Turbo Ether, Silver Apple - B6 - Blue Curtain, Red Fang, Strength Tonic, Thief's Gloves, Luck Plus - B7 - Hi-Potion, Faerie's Tonic, 150 Gil, Hermes Shoes, Twist Headband - B8 - Blue Curtain, White Curtain, Power Plus, Sage's Mitre, 250 Gil - B9 - Giant's Tonic, Ether, War Hammer, Soma Drop, Emergency Exit - Bosses: - Scarmiglione (HP: 7046) - Cagnazzo (HP: 7968) - Rubicante (HP: 15000) - Barbariccia (HP: 12954) ------------------------------------------------------------------------------- #= Lifespring Grotto - Defeat Kraken in the Sunken Shrine. - Possible Treasures: - B1 - 200 Gil, Echo Grass, Phoenix Down, Dry Ether, Hi-Potion, Dry Ether, Red Curtain, Hermes Shoes, Mind Plus, Feathered Cap - B2 - X-Potion, Giant's Tonic, Ether, Eye Drops, 400 Gil, Mind Plus, White Fang, Genji Shield, Golden Apple, Lunar Curtain - B3 - 3000 Gil, Tiger Mask, Speed Plus, Spider's Silk, Potion, Remedy, Soma Drop, Elixir, White Curtain, Light Curtain - B4 - Speed Drink, Strength Tonic, Red Fang, Hi-Potion, Emergency Exit Ether, Dry Ether, Phoenix Down, Hermes Shoes, Power Plus - B6 - Emergency Exit, 123 Gil, Blue Fang, Faerie Tonic, Luck Plus, Cockatrice Claw, Elixir, Giant's Tonic, Silver Apple, Crystal Ring - B7 - Protect Drink, Vampire Fang, Phoenix Down, Golden Apple, Spider's Silk, Speed Plus, 32000 Gil, Strength Tonic, X-Potion, Megalixir - B8 - 300 Gil, Speed Drink, Hermes Shoes, Light Curtain, Turbo Ether, 4464 Gil, Stamina Plus, Remedy, Mind Plus, Silver Apple - B9 - Hermes Shoes, Faerie Tonic, Silver Apple, X-Potion, Blue Curtain Eye Drops, Power Plus, Deathbringer, Protect Drink, Elixir - B11 - White Fang, Silver Apple, Cockatrice Claw, Protect Drink, Orichalcum, Speed Plus, Strength Tonic, Soma Drop, Elixir, Lunar Curtain - B12 - Ether, Mind Plus, 5000 Gil, Remedy, Light Curtain, Giant's Tonic Tonic, Hermes' Shoes, Power Vest, Megalixir, X-Potion - B13 - Red Curtain, Power Plus, Vampire Fang, Blue Fang, Strength Tonic Turbo Ether, Stamina Plus, Elixir, Megalixir, White Curtain - B14 - Phoenix Down, Hi-Potion, Silver Apple, Faerie Tonic, Gaia Gear Hermes Shoes, Emergency Exit, Soma Drop, Mind Plus, Luck Plus - B15 - Echo Grass, Asura, Spider's Silk, Blue Curtain, Power Plus, Stamina Plus, Potion, X-Potion, Speed Drink, Golden Apple - B16 - 800 Gil, Giant's Tonic, Turbo Ether, Elixir, Protect Drink, 40000 Gil, Kenpogi, Hermes' Shoes, Light Curtain, Speed Plus - B17 - X-Potion, Hermes Shoes, Phoenix Down, Spider's Silk, Dry Ether, Sage's Mitre, Gigantaxe, Crystal Shield, Elixir, Mind Plus - B18 - Lunar Curtain, Strength Tonic, Feathered Cap, Hi-Potion, Remedy, Luck Plus, Soma Drop, Faerie Tonic, Crystal Ring - B19 - Ether, Sage's Surplice, Speed Plus, Phoenix Down, Hermes Shoes, Elixir, Light Curtain, Golden Apple, Stamina Plus, Power Plus - Bosses: - Gilgamesh (HP: 8888) - Atomos (HP: 13000) - Omega (HP: 35000) - Shinryu (HP: 35000) ------------------------------------------------------------------------------- #= Whisperwind Cove - Defeat Tiamat in the Flying Fortress. - Possible Treasures: - B1 - Blue Fang, 2500 Gil, Tiger Mask, Spider's Silk, Golden Apple, Stamina Plus, Turbo Ether, Hermes' Shoes, Protect Drink, Genji Helm - B2 - Cockatrice Claw, Hermes' Shoes, Protect Drink, Spider's Silk, Light Curtain, Silver Apple, Mind Plus, Giant's Tonic, Strength Tonic, Elixir - B3 - Soma Drop, Turbo Ether, Luck Plus, Speed Drink, Potion, Phoenix Down, White Fang, Speed Plus, Remedy, Crystal Mail - B4 - Ether, Faerie Tonic, X-Potion, Vampire Fang, White Curtain 600 Gil, Spider's Silk, Dry Ether, Emergency Exit, Ogrekiller - B5 - Phoenix Down, Remedy, Hi-Potion, Stamina Plus, Blue Curtain, Golden Apple, Giant's Tonic, Speed Drink, Soma Drop, Dark Claymore - B6 - 100 Gil, Eye Drops, 120 Gil, Phoenix Down, Echo Grass, Power Plus, Turbo Ether, Mind Plus, Megalixir, Bard's Tunic - B7 - Soma Drop, Red Curtain, Hi-Potion, Protect Drink, Red Fang, Silver Apple, Hermes' Shoes, Elixir, Speed Plus, Wizard's Hat - B8 - Phoenix Down, Spider's Silk, Faerie Tonic, Emergency Exit, Ether, 2400 Gil, X-Potion, Silver Apple, Power Plus, Black Cowl - B9 - Stamina Plus, Eye Drops, Turbo Ether, 14000 Gil, White Fang, Hermes Shoes, Mind Plus, Soma Drop, Mind Curtain, Enhancer - B11 - Ether, Hi-Potion, Echo Grass, Protect Drink, Luck Plus, Hermes Shoes, Light Curtain, Strength Tonic, Spider's Silk, Orichalcum - B12 - Eye Drops, 132 Gil, Megalixir, Hi-Potion, Spider's Silk, Power Plus, Remedy, White Fang, Golden Apple, Soma Drop - B13 - Strength Tonic, Giant's Tonic, X-Potion, Stamina Plus, 240 Gil, Ether, Dry Ether, Elixir, Light Robe, Mage Masher - B14 - Red Fang, Turbo Ether, Emergency Exit, Speed Drink, Silver Apple, Light Curtain, Speed Plus, Spider's Silk, Blue Curtain, Crystal Helm - B15 - X-Potion, Cockatrice Claw, Power Plus x2, Hermes' Shoes, Remedy, White Fang, Elixir, Giant's Tonic, Gigantaxe - B16 - Faerie Tonic, Protect Drink, Lunar Curtain, Spider's Silk, Ether X-Potion, Luck Plus, Mind Plus, Silver Apple, Thief's Armlet - B17 - Red Curtain, Remedy, Speed Drink, Phoenix Down, Speed Drink, Vampire Fang, Soma Drop, Elixir, Elven Cloak, Assassin Dagger - B18 - Speed Plus, Blue Fang, Potion, Phoenix Down, Turbo Ether, Golden Apple, Hermes' Shoes, Megalixir, X-Potion, Bard's Tunic - B19 - Soma Drop, Golden Apple, Eye Drops, 110 Gil, White Fang, White Curtain, Elixir, Blue Fang, 20000 Gil, Gladius - B21 - Speed Plus, Speed Drink, Echo Grass, Luck Plus, Giant's Tonic, Soma Drop, Hi-Potion, Dry Ether, Elixir, Red Cap - B22 - 560 Gil, Potion, Remedy, Mind Plus, Light Curtain, Hermes Shoes, Silver Apple, Golden Apple, Blue Curtain, Faerie Tonic - B23 - Phoenix Down, X-Potion, Protect Drink, Emergency Exit, Strength Tonic, Soma Drop, Stamina Plus, Phoenix Down, Wizard's Hat, Crystal Gloves - B24 - Hi-Potion, Cockatrice Claw, Mind Plus, Lunar Curtain, Remedy, Spider's Silk, Speed Drink, Golden Apple, Power Plus, Braveheart - B25 - 6300 Gil, Potion, Turbo Ether, Power Plus, Soma Drop, Vampire Fang, Phoenix Down, Hi-Potion, Elixir, Genji Armor - B26 - White Fang, Eye Drops, Elixir, Speed Drink, Emergency Exit, X-Potion, Giant's Tonic, Light Curtain, Hermes Shoes, Sage's Staff - B27 - 2600 Gil, Stamina Plus, Strength Tonic, White Curtain, Blue Curtain, Hi-Potion, Mind Plus, Elixir, Soma Drop, Crystal Shield - B28 - Faerie Tonic, Golden Apple, Megalixir, Spider's Silk, Ether, Remedy, Hermes' Shoes, Giant's Tonic, Luck Plus, Kotetsu - B29 - X-Potion, Phoenix Down, Echo Grass, Protect Drink, Hermes Shoes, Dry Ether, Speed Drink, Red Fang, Elixir, Black Garb - B31 - Turbo Ether, Golden Apple, Lunar Curtain, Power Plus, Remedy, White Fang, Emergency Exit, Elixir, Kenpogi, Ogrekiller - B32 - Soma Drop, Hi-Potion, 63000 Gil, Faerie Tonic, Speed Drink, Phoenix Down, Blue Curtain, Speed Plus, Elixir, Red Jacket - B33 - Giant's Tonic, Light Curtain, Phoenix Down, Mind Plus, Red Curtain, X-Potion, Hermes Shoes, Turbo Ether, Emergency Exit, Angel's Ring - B34 - Elixir, 120 Gil, Stamina Plus, Cockatrice Claw, Ether, |
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