Disgaea DS Walkthrough :
This walkthrough for Disgaea DS [Nintendo DS] has been posted at 15 Jan 2010 by rehavard2 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up rehavard2 and share this with your freinds. And most important we have 3 other walkthroughs for Disgaea DS, read them all!
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Walkthrough - FAQ/WalkthroughDisgaea DS Walkthrough US version --------------------------------------------------------- DDD III SSSS GGGG AAAA EEEE AAAA DDD SSSS D D I S G A A E A A D D S D D I SSSS G G AAAA EEEE AAAA D D SSSS D D I S G G A A E A A D D S DDD III SSSS GGGG A A EEEE A A DDD SSSS W W AAAA L K K TTT H H RRRR OOOO U U GGGG H H W W A A L K K T H H R R O O U U G H H W W W AAAA L KKK T HHHH RRRR O O U U G G HHHH W W W W A A L K K T H H R R O O U U G G H H WW WW A A LLLL K K T H H R R Oooo UUUU GGGG H H As a special note, press Ctrl+F and type the find code to get to whatever you want to quickly. ============================================================ === 1. Contents ===== [CONT1] ============================== ============================================================ 1. Contents [CONT1] 2. Version History [VERS2] 3. Legal + Contact Info [LEGA3] 4. Introduction [INTR4] 5. Walkthough [WALK5] 5a. Opening - Awakening [AWA5A] 5b. Episode 1 - Prince of the Netherworld [PRI5B] 5c. Episode 2 - Enter Flonne [ENT5C] 5d. Episode 3 - A Hint of Kindness [AHI5D] 5e. Episode 4 - Gift from an Angel [GIF5E] 5f. Episode 5 - Etna's Secret [ETN5F] 5g. Episode 6 - Laharl's Challenge [LAH5G] 6. Classes / Jobs [CLAS6] 7. Endings [ENDI7] 8. Credits [CRED8] More Coming Soon... ============================================================ === 2. Version History ===== [VERS2] ======================= ============================================================ Version 0.1 - 11/30/08 Contributed to GameFAQs at the end of Episode 4. Version 0.2 - 12/03/08 Goes to Neoseeker and Supercheats, updated info on Classes, and got to the End of Episode 6. ============================================================ === 3. Legal + Contact Info ===== [LEGA3] ================== ============================================================ This guide belongs to me (jason888222) and can only be shown on: -WWW.GameFAQs.com -WWW.Neoseeker.com -WWW.Supercheats.com If this guide is sold or shown on any over site, please inform me. I am jason888222, you won't have seen me on the Disgaea DS board. If you have some questions or some corrections, email me at elitewarrior265@hotmail.co.uk. All flamers will be ignored. Does anybody ever read this...? ============================================================ === 4. Introduction ===== [INTR4] ========================== ============================================================ In this game, you play son of the King of the Underworld. You are Laharl and your father was King Krichevskoy. Laharl finds that he has had a 2 year nap and must knock off the competition for the throne. ============================================================ === 5. Walkthrough ===== [WALK5] =========================== ============================================================ This is the walkthrough, the main part of this guide. This will help you get through the main section of the game. ============================================================ === 5a. Opening - Awakening ===== [AWA5A] ================== ============================================================ In the entry scene, you learn the background of the story. Then, you have a black screen with a girl's voice. After this, there is a couple of flashes and you enter Laharl's room. Here you will see Laharl in his nap coffin (sterotypical demon bed), Etna, your pink-haired Vassal (who is quite annoyed) and a whole bunch of weapons (A drill, A mace, a chaingun and a katana). Just before Etna has the chance to shoot Laharl awake, he wakes up. As you will notice, this game's cutscenes tend to have voice acting. Etna then explains Laharl's father dying and that other demons are trying to become the Demon Overlord, a very prestigious title. ============================================================ === 5b. Episode 1 - Prince of the Netherworld ==== [PRI5B] = ============================================================ You now take control of Laharl. Move with the Directional Pad. You can also move by holding your stylus on the touch screen in the direction you wish to move (I personnally prefer D-Pad). Exit from the stairs in the bottom left of your room. Now you are in the Throne Room. If you step BEHIND the throne, youget a bubble. You can touch these bubbles with your stylus or press 'A'. Choose 'Yes', it will be used later. Talk to the monsters here for some funny talks. I thought the red dragon-like creature was good.The bottom left of the room is the exit. This is the Hallway. You can talk to the demons in this room too. They aren't as funny as in the Throne Room, and the living spear can be asked about the different kinds of weapons. Exit in the top left of the room. You are now in the Main Room. When you move a little into the room, you will be given the tutorial about the shop. The shop on the side you walk past sells a variety of armors. The more expensive the armor, the better it is. The other guy sells weapons. This is a good time to tell people about the menu. --- Items - This is obviously the place where items are held, or an Inventory. You start with 3 Mint Gums, a healing item. Equip - You can have 1 weapon and 3 armor/ accessories. This is where you equip your characters. If you check Laharl he has a basic sword and an Imperial Seal- an amazing equip item. Etna has a basic spear and the basic armor - an amulet. Status - This shows the Weapon Mastery, which is what weapons a person can use. Take Laharl for example. He has A's in: Fists, Swords, Spears, Bows and Axes. This means that all of those weapons, Laharl will be able to use well. Also, if you equip Laharl with a sword, eventually, he will become an S in Swords. Next is resist, which is how much you can resist an elemental spell or a status ailment. Pupils is something to be explained later. Special is Special Techniques you person knows. The Question Marks will come later. Settings - In game settings / options. Quit - Quit to the main menu. Save - Save your game. Close - Closes the menu. --- If you go down and left, you will come to the 'Save Shop' The person who ruins this shop will record everything you get and do, your play time and other things. Go up and left from here to meet Ingrid. She will say that the game is complicated but can be beaten wth minimal knowledge. Up and right and you will meet Pleinair, who runs the Dark Assembly, which will be explained later (with the Pupils section in Status) when it has opened. Up and right again will bring you to the Netherworld Hospital, where if you have some wounds, they will be healed at a price. Eventually, you will get a prize from healing a certain amount of HP and SP. Go up further and talk to Zommie if you want. Next is Claris, who runs the Item World. This will be explained later when it is unlocked. Go further for it to say that to Save go into the menu, but I've already told you that. It does, however, warn you that you can only save in the Overlord's castle. Then comes Corriedale, the final person. She is the Dimensional Gatekeeper. Talk to her and go on Tutorial. The first Battle is Battle Basics One. Press on this. ----------Battle---------- Tutorial - Battle Basics 1 -------------------------- The first Battle of the game starts with a little cutscene of Laharl saying that he is a little rusty and needs retraining. Etna then unveiles her secret weapon - A Prinny Squad. This is a squad of Penguin monsters who always say 'dood'. How scary... Etna then states they are her loyal servants. They have other ideas, and do various stupid things. Etna then shows them sense... Etna seems about fishy after a quote. ________________________ | Battle Basics 1 | |________________________| | Ghost | x3 | |____________|___________| A simple battle with a tutorial. The big blue square is where you bring your guys out to fight. No matter how many characters you have, you can only bring 10 onto the field. The big blue square is called the 'Base Panel'. Press 'A' on the Blue Panel to bring up the menu of people you can bring onto the field. All their stats etc are on the top screen. Presson them to bring them to the field. You will automatically be on that characters menu. I will explain a character menu, since you need to be become familiar with it. --- Move - How to move your character. If you look at the top screen you can see the 'Mv' stat. The number next to this shows how many spaces that character can move e.g. Laharl can move 6 spaces. Attack - Your character attacks with whatever weapon is equipped. Special - A special move your character can perform using SP points. Mages have magic in here. The Question Mark is covered soon. Defend - Defends from attacks, reducing the damage by half. Item - Use an item. Equip - See the Menu in Castle. Status - See the Menu in Castle. Close - Close the Menu. --- Just bring out Laharl and Etna and tell Now to explain the 'X' Menu. --- At the top of the menu, it tells you the turn. Execute - Executes the action e.g. an attack or a special. End Turn - Ends the current turn, letting the enemy take his turn. Bonus - I'll explain this when it gains any significant meaning. Character - From this you can look at the characters you have. Help - Has useful battle info. Quit - Quit the battle. Settings - Modify the settings / options. Close - close the menu. --- Execute all those attacks and you should kill the left Ghost, and there is a chance you will kill the right. In the next turn, make everybody attack a ghost and execute each attack separately, and this should finish the ghosts off. You will then return to the Tutorial area page. Go back to the Overlord's Castle. Here, just heal at the Hospital and then go back to the Dimentional Gatekeeper and go back to the Tutorial. Now go to Battle Basics 2. ----------Battle---------- Tutorial - Battle Basics 2 -------------------------- This battle will start with the Tutorial of lifting and throwing. Lifting and throwing is a very useful ability. The option Lift (which was the ???? option) now is available. Lifting and throwing is like attacking, but it will do this the instant you press Lift and Throw. This does NOT use the Execute command. Throwing lets you do plenty of things. You can cover more ground, throw around objects (comes important when the 'X' menu 'Bonus' option does), save a badly injured ally, throw and blow up Prinnies (I wouldn't suggest using them as a bomb though), throw or stop an enemy or throwing enemies together (don't do this unless you are leveling your characters). If you are holding something when the turn ends, you will take damage. Oh, and Now to get on with the battle! ________________________ | Battle Basics 2 | |________________________| | Ghost | x4 | | Hobbit | x1 | |____________|___________| The Ghosts will be easy to beat, but the Hobbit is slightly more difficult, since it is Level 2. Bring Laharl onto the battlefield. Move Him up and right, and tell him to attack the Ghost. Move Etna next to Laharl and tell her to attack the Ghost. Bring a Prinny and move it up-left twice. Bring the other 2 Prinnies and tell them to move to the left and right of the first Prinny. Execute and end turn. Use Laharl and Etna to attack the Hobbit. Use the 3 Prinnies to attack the Ghost closest to them. Execute and the Ghost should die. End Turn. Move Laharl to attack the Hobbit and Execute. If the Hobbit doesn't die then use Etna to finish it off. If Laharl kills it, just move Etna closer. Use the Prinnies to kill another Ghost. If a Prinny kills the Ghost before the third, use that Prinny to attack the final Ghost. Execute and End Turn. The Ghost will attack a Prinny and might kill it, but you can revive it later. Finish the Ghost. Return to the Overlord's Castle. Heal and save your game. Now go back to Tutorial and go on Geo Effects. --------Battle-------- Tutorial - Geo Effects ---------------------- This is the final Tutorial, and is about Geo Effects and Geo Panels. The little Pyramid-lokking thing is a Geo Symbol. If you hover over a Geo Symbol, it tells you what it does on the color panel it stands on. In the tutorial, the blue Geo Symbol was making all Blue Geo Panel enemies have 50%+ Atk + Def. Any Symbols like this need to be destroyed. If you have a Blue Geo Symbol on a Yellow Panel and then destroy the the symbol, all Yellow panels will turn blue and the effect will disappear. Chain reactions can occur. When a panel changes color, if something or someone is on a panel, it will gain damage. The damage will increase with each chain reaction. The more chain reaction you get, the more your bonus gauge will fill up, and the better things you will get. You can see what bonuses you will get in the Bonus section of the 'X' menu. Better chain reactions can be done with the throwing of Geo Symbols onto other tiles. _________________________ | Geo Effects | |_________________________| | Ghost | x5 | | Hobbit | x1 | |_______________|_________| This battle is easy. Bring out Laharl and attack the Geo Symbol up and right from the base panel. This will cause a huge chain reaction beating all the demons. Job done. From here you will automatically be transported to the overlords castle to speak to Pleinair. This is the Dark Assembly. Just finish the talking and I will explain, after you do a couple of things. Try to go into the hospital - Zommie will give you extra HL. Go heal. Buy a good Sword and Spear for Laharl and Etna respectivly. Equip your new weapons and any armor / accessory you got as a bonus on Laharl and Etna. Now sell everything but the 3 Mint Gums. Heal again if it is needed (you can tell if the little red cross symbol on the top screen is lighted up). Now to explain the Dark Assembly. The Dark Assembly is where you use mana which you get from killing demons to do things. When you talk to Pleinair you will get a menu --- Summon Assembly - This is what you press on if you want to do anything. Tutorial - Get told about the Assembly. Exit - Exit the Assembly. --- Press on Summon Assembly to bring another menu. This shows you what rank one of your guys is (I'll explain later) and the mana is how much mana your guys have. Click on Laharl to bring up a menu to explain. --- Senator List - A list of senators (will explain) Create New Character - Lets you create a pupil for a character. Whoever is the Teacher of a pupil will gain some of their stats. Delete a Character - The opposite of creating a character. Change Name - You name all generic characters, and you can use this to change the name of any generic character. Promotion Exam - Use this to gain Ranks. Anything with a number of mana next to it is something you take to the Senators, and you can do a number of things. --- If you talk to the Dimentional Gatekeeper, you will unlock Vyers' Castle but you won't be going there yet. Go on the Tutorial and select 'Practice Map', because your going to need some more mana and experience. Oh, those 2 ???? Icons in the Castle Menu have become 'Rearrange' and 'Help'. --------Battle--------- Tutorial - Practice Map ----------------------- _________________________ | Practice Map | |_________________________| | Ghost | x5 | | Hobbit | x1 | |_____________|___________| A Simple Map. Bring out the 3 Prinnies and put them on BLUE Squares. Now use Etna to throw the Null onto a RED square. Now use Laharl to beat the Null. Move Laharl behind a Prinny and end the turn. You May notice that Etna can counter attacks. You will also notice that you now have access to Laharl's and Etna's special attacks. Now just kill all the leftover Demons, making the Hobbit a Priority. Easy win. Keep healing, saving and repeating this map until Laharl and Etna are Level 5 and the Prinnies are 3+. Get whoever you want, but make sure to have a Cleric and a Warrior/Brawler. -------------Battle------------- Vyers' Castle - Magnificent Gate -------------------------------- _________________________ | Magnificent Gate | |_________________________| | Ghost | x6 | | Hobbit | x2 | | Red Skull | x1 | |______________|__________| A Red Skull is a Fire Mage. To do this use a low level character to move North of the Blue Symbol. Use Etna to attack the Yellow Symbol. This will cause an impressive chain reaction leaving only the 2 Hobbits and 2 Ghosts. End Turn. This turn use some low level characters to beat the 2 Ghosts. Then move toward the Hobbits. Make sure you don't put a level 1 in front since a Hobbit might beat it. Also make sure everybody is on the field at the end for the extar Bonus exp. Finish off the Hobbits. Easy. Sell all bonus items unless one of your characters needs an item which name is in a different color since these are VERY good. Heal and Save. Go to Vyers Castle and coose 'Blessed Court'. -----------Battle------------ Vyers' Castle - Blessed Court ----------------------------- First there is a cutscene where Laharl proclaims he will plunder everything. __________________________ | Blessed Court | |__________________________| | Ghost | x4 | | Hobbit | x4 | | Brawler | x1 | | Warrior | x1 | |______________|___________| A pretty simple map. Bring out your guys and beat the 4 Ghosts. End Turn. Move a couple of powerful guys onto the yellow squares and move the rest forward. End Turn. Kill the Warrior. Brawler and 2 Hobbits. Then send people left and right to finish those 2 Hobbits. Job done. Heal and Save. Go back to Vyers' Castle. -------------Battle------------- Vyers' Castle - Corridor of Love -------------------------------- __________________________ | Corridor of Love | |__________________________| | Ghost | x1 | | Boggart | x5 | | Archer | x2 | | Warrior | x1 | | Red Mage | x1 | |______________|___________| A weird name for a place in a DEMON's Castle.... Send Laharl and Etna down the steps near the Base Panel and get Laharl to use Blade Rush on the Ghost. This Ghost is special - it has insanely defensive armor. Send the rest of the guys along the corridor. End Turn. Archer(s) may move to shoot your guys. They don't cause much damage so you should be OK. Kill that Ghost and then move onto the Boggart if you manage to finish it, unless it was killed by a counter. Kill any Archer which moved towards your mob and move the rest of the mob forward. End Turn. Other guys will move. Just use the dudes you have to kill them. If you are about level 5, this should be easy. Heal and save. Prepare for a Boss Battle. ----------Boss Battle----------- Vyers' Castle - Hall of Caresses -------------------------------- First, there is a cutscene, where you meet the Boss, Vyers. He is called 'Sassy Demon' at the beginning of the cutscene. He talks like he is French... He is very annoying. He says he is the Dark Adonis Vyers, but Laharl throws his pride out of the window and calls him 'Mid-Boss'. Then he gets angry and the battle begins. ___________________________ | Boss - Hall of Caresses | |___________________________| | Boggart | x5 | | Warrior | x2 | | Archer | x1 | | Wind Mage | x1 | | Mid-Boss | x1 | |_______________|___________| On your first playthrough of the game, lose. Yes, LOSE. Save after the credits to start New Game +, which gives you Prinny commentary (quite funny) and Pleinair. Pleinair is amazingly strong, so New Game + is really helpful. Just walk right into Mid-Boss' Trap, which means going within 3 spaces of the Mage or Archer. Then save after the credits. Now to get on with the REAL walkthrough. My Team: I am Overleveled. ~Laharl - Level 8 ~Pleinair - Level 8 ~Etna - Level 7 ~2 Brawlers - Level 5 both. ~2 Warriors - Level 5 both. ~Scout - Level 3 ~Red Mage - Level 5 ~Cleric - Level 5 --- DO NOT GO WITHIN 4 SPACES OF THE ARCHER OR MAGE. You will likely be destroyed. Instead, get your None generic characters to go left. If you have Pleinair, she can kill a Boggart. End Turn. Use Laharl's Blade Rush to beat all the red Geo-Symbols. Now get your mob to rush in and kill everyone. Mid-Boss has some OK moves, so be a little careful. Otherwise, a VERY easy boss. END OF EPISODE. =========================================================== === 5c. Episode 2 - Enter Flonne ===== [ENT5C] ============ =========================================================== The first cutscene shows Angel Trainee Flonne being ordered by a Seraph to go and assassinate King Krichevskoy. A bit peculiar for an Angel to assassinate people... very Un-Angel-like. The next cutscene shows Flonne at the Overlord's Castle. She ponders why she was chosen for the job and why the Seraph wants to kill someone... Now the cutscene goes back to Celestia, where Vulcanus is asking why Flonne was sent to assassinate King Krichevskoy instead of him. He throws a strop and then disappears. You then see Flonne moving around the castle. She explains that she does not feel right assassinating people. Laharl then sneaks up on her. Flonne is not very bright, and reveals she is an assassin. She then escapes. When Laharl finds out that the Prinnies are asleep, he gets REALLY angry. You then take control. There are some more funny quotes in the throne room. Go to the Main room with the shop etc. and save, before speaking to the Dimentional Gatekeeper. She informs you that Flonne ran to Frozen River. Go there and select 'Forsaken Land'. -----------Battle----------- Frozen River - Forsaken Land ---------------------------- __________________________ | Forsaken Land | |__________________________| | Zombie | x5 | | Archer | x2 | | Cleric | x1 | |______________|___________| Quite an easy map. Send someone left to deal with those Zombies while you send the rest to combat everybody else. Easy. You cannot reach the Archers or the Cleric so you need a Mage/Scout/Pleinair to be able to hit them. Heal and save. Go to the next battle. ---------Battle---------- Frozen River - Icy Breath ------------------------- Here there is a cutscene where Laharl and Etna catch up to Flonne. She then summons Zombies for you to fight. __________________________ | Icy Breath | |__________________________| | Zombie | x9 | |______________|___________| An easy battle. REALLY easy. Just kill the Zombies. Heal and Save. -----------Battle------------ Frozen River - Eternal Winter ----------------------------- This battle starts with a cutscene where they catch up with Flonne again. It seems Etan has learnt Angel Magic (It can't be that hard, can it?) and thries to use a fire spell on Flonne. Flonne then uses Angel magic to reflect the spell. The spell hit Laharl, and he freaks out over his hair being messed up (a kind of weird way to get angry....) ___________________________ | Eternal Winter | |___________________________| | Zombie | x6 | | Imp | x4 | | Gremlin | x1 | |________________|__________| The only real threat here is the Gremlin (and possibly the Imps, Zombies suck).Use Laharl's Blade Rush to kill 1 row of Zombies. One or 2 might just survive,so kill them. Kill the other row using Pleinair's Usagi Drop if you have her or a Mage. Finish off survivors. Bring out the rest and End Turn. The Imps and Gremlin should be close. You should be able to cause a lot of damage and finish them this turn, remeber to use Area Spells. They are very useful for taking down groups of enemies. Heal and Save. Maybe get some better equipment and get to level 8. Go back and go on 'Frozen Death', a boss battle. --------Boss Battle-------- Frozen River - Frozen Death --------------------------- The battle starts with a cutscene where Laharl and Etan finally corner Flonne. She decides to ise her special item, which summons a Dragon... ___________________________ | Boss - Frozen Death | |___________________________| | Imp | x3 | | Gremlin | x2 | | Dragon | x1 | | Flonne | x1 | |______________|____________| My Team: I'm around medium Leveled. ~Laharl - Level 8 ~Pleinair - Level 9 ~Etna - Level 8 ~2 Brawlers - Both Level 6 ~2 Warriors - Both Level 6 ~Scout - Level 6 ~Red Mage - Level 6 ~Cleric - Level 5 --- Flonne isn't the real problem here, she is just an annoying healer. The REAL problem is the Dragon. This is Level 8 and is pretty powerful. Pleinair can use Usagi Drop to almost kill the Imps. If you don't have Pleinair, use a Mage or 2 to beat them. Bring out the rest of the mob and End Turn. Then kill the Gremlins and cause as much damage to the Dragon as possible. End Turn. This turn you should be able to finish the Dragon and beat Flonne. In the Cutscene afterwards, Flonne explains how she came to kill King Krichevskoy but was 2 years late. When Flonne starts crying over the King (why would somebody sent to assassinate him be sad over it?) Laharl explains how he does not have the emotion of sadness. He then says Demons feel no love. Flonne joins your party. Etna's scheming something... ============================================================ === 5d. Episode 3 - A Hint of Kindness ===== [AHI5D] ======= ============================================================ The first cutscene is about the fact that it is the Prinny's Pay Day so Laharl will have to pay their wages, but instead of using his own money, he is going to loot a castle. How nice. You now take control. There are some more quotes in the throne room. If you chack Status, you can see Flonne is Level 5 and has one Special which is a healing move. You can use her in place of a Cleric. Get her to the same level as the rest of your non-generics. When you Talk to the DG she says you need to go to the Item World to get an item to Level 10. Flonne first, Item World later. The best way to level Flonne is create a Mage under her. She will get the Mage spell in battle when the Mage is next to her, and she can use it to attack. To not need the mage get the spell to Level 1. Get her mana by doing Team Attacks or being persistent. You can't make a Walkthrough for the Item World since all the levels are randomised. All I can say is that make sure to get the lowest price item you can (try and get an item with a few Statistician points) and make sure your guys are level 6. Your best bet is just to rush to the exit. Once you have done this, equip Laharl, speak to DG, and then re-equip your sword (you don't want a rubbish weapon, do you?). This place is called 'Dinero Palace'. Choose 'Gaudy Entrance'. This guy SERIOUSLY sounds rich. ------------Battle------------ Dinero Palace - Gaudy Entrance ------------------------------ _________________________ | Gaudy Entrance | |_________________________| | Brawler | x7 | | Pugilist | x2 | |______________|__________| Just run through the entrance and mob them with your... uh... mob. The Brawlers are pushovers. This should be easy. Heal and Save. -------------Battle------------- Dinero Palace - Golden Courtyard -------------------------------- The cutscene starts with Laharl noticing something. A lot of the things... were from the castle. Etna points out they were taken when the King died. Duh. This castle belongs to an ex-vassal. Flonne points out how the Prinnies from places are different too. _________________________ | Golden Courtyard | |_________________________| | Pugilist | x8 | | Manticore | x1 | | Priest | x1 | |_____________|___________| Can you see the blue line? You cannot cross this until you destroy the Geo-Symbol. This can be very useful. You can take down people in range of your Archers, Mages or Gunners and gather your troops. When you have done all you can, bust it open and take down the rest. The Manticore can be a little challenge, but no biggie. Job done. Heal and Save. ------------Battle------------ Dinero Palace - Flashy Passage ------------------------------ They see a picture of the king. Laharl says he was thinking of killing his father. Etna takes the picture. The King died in an unusual way - he choked on a Black Pretzel. __________________________ | Flashy Passage | |__________________________| | Brawler | x16 | | Pugilist | x5 | |______________|___________| Yes, it is alot of people. But they are a pretty low level. Just watch out for the Puglists, and make them your priority, since you could probably take the hits from the Brawlers. You should manage it though. Heal and Save. Prepare for a Boss Battle. --------Boss Battle-------- Dinero Palace - Lavish Hall --------------------------- The cutscene is where you meet Hoggmeiser, a VERY Greedy Demon. Hoggmeiser doesn't recognise Laharl. Just read the cutscene. Battle. __________________________ | Boss - Lavish Hall | |__________________________| | Brawler | x6 | | Pugilist | x2 | | Hoggmeiser | x1 | |______________|___________| My Team: About Medium Leveled. ~Laharl - Level 11 ~Pleinair - Level 11 ~Etna - Level 9 ~Flonne - Level 11 ~2 Brawlers - Both Level 7 ~2 Warriors - Both Level 7 ~Scout - Level 8 ~Red Mage - Level 8 --- Kill the 6 Brawlers using Area of Effects. If you have a Scout, use its Dark Cannon on the Hoggmeiser. Kill the Pugilists quickly, since they can cause a lot of damage. Then focus on Hoggmeiser. Should be over quickly since there isn't many people. In the cutscene afterwards, Laharl takes everything and says he is going to finish Hoggmeiser. Hoggmeiser's Son then appears. Laharl eventually says Flonne is a Love Freak. Obviously. Hoggmeiser joins you. You also get 5000 HL, a nice bonus amount. ============================================================ === 5e. Episode 4 - Gift from an Angel ===== [GIF5E] ======= ============================================================ The cutscene starts with Vulcanus planning. Then he steals Flonne's Pendant. It then jumps to Laharl speaking with Flonne about her lost Pendant. She wants his help to find it. This makes Laharl angry, so Etna jumps in. She needs the Pendant to live. Laharl says he doesn't care. She says she will give Laharl 'something good'. Laharl then says he would just steal it. He finally agrees to find it. You now take control. Talk to people in the throne room for quotes. When you talk to the DG, she says someone used a portal without her there. I wonder who that was... Get your non-generics to level 12 and generics to level 8. Now you can go on 'Blazing Core' and then 'Road of Flames'. ------------Battle----------- Blazing Core - Road of Flames ----------------------------- The battle starts with a cutscene where Etna is complaining over the heat whenLaharl finds a feather. Flonne points out it is an Angel Feather. Laharl then figures out that the Angel is probably the same person who took the Pendant. _________________________ | Road of Flames | |_________________________| | Pumpkin | x4 | | Decoy | x2 | | Killer Armor | x1 | |______________|__________| Enemies on green squares give greatly boosted exp. The only big challenge here is the Killer Armor. This is pretty strong. But you should be able to beat them. This map becomes a good training spot. Heal and Save before going on 'Parched Ground'. ------------Battle----------- Blazing Core - Parched Ground ----------------------------- Flonne says she was given medicine by a Prinny and it is helping her feel better. Etna doesn't think so... _________________________ | Parched Ground | |_________________________| | Pumpkin | x7 | | Decoy | x2 | | Killer Armor | x2 | |______________|__________| This map is only slightly more difficult then the last. The double Killer Armor can be painful. Just beat them. All the monsters here have quite a bit of Defence and Resilience. Heal, Save and select the next map. -----------Battle----------- Blazing Core - Blazing Field ---------------------------- Laharl asks about the Seraph, for 'Future Reference'. Flonne is basically like him, full of flowers and a Love Freak. _________________________ | Blazing Field | |_________________________| | Pumpkin | x5 | | Decoy | x5 | | Killer Armor | x2 | | Nightmare | x1 | |______________|__________| If you found the Killer Armors really difficult, the Nightmare will be a REAL problem. It has really big stats, so watch out. On this map, you need to change the Geo Symbols so there is only the 20% Damage on it. Use some powerful long range spells to destroy the Enemy Boost +50 Symbol. Use some massive Health guys to protect the Spellcaster while doing this. Then send 4 People up to put the 20% Damage Geo Symbol on the Red and stay off the Red. When most of them are at Half health, Destroy that Geo-Symbol and then move your mob to finish them off. Heal and Save. Prep for the Boss battle by getting Generics to Level 10 and all Non-Generics to Level 15. ----------Boss Battle---------- Blazing Core - Molten Labyrinth ------------------------------- The cutscene shows Vulcanus appearing. Vulcanus is still going on about the conclusion he jumped to. The pendant then starts heating up. Vulcanus then drops the Pendant from Celestia. Guess who it lands on.... Mid-Boss. Yes, he's back! Mid-Boss says it is beautiful. He thinks it is a gift from the heavens. Yeah, right. Then you hear a voice. Lahrl called Mid-Boss a moron. Too right. He's still angry about being called Mid-Boss. Mid-Boss plays the Finders-Keepers card. It is revealed that the Pendant punishes people with a bad heart. That's why Vulcanus dropped it. Mid-Boss is too full of himself. He then accidentally calls himself Mid-Boss. What an idiot. Mid-Boss says he has a new move. I think it's about time to wipe the floor with him. _________________________ | Boss - Molten Labyrinth | |_________________________| | Mandrake | x1 | | Killer Armor | x4 | | Nightmare | x2 | | Mid-Boss | x1 | |______________|__________| My Team: Very Slightly Overleveled ~Laharl - Level 15 ~Etna - Level 15 ~Pleinair - Level 15 ~Flonne - Level 15 ~Hoggmeiser - Level 15 ~Knight - Level 10 ~Ninja - Level 10 ~Ronin - Level 10 ~Scout - Level 10 ~Star Mage - Level 10 Quite a difficult map. Send your guys up and beat the 2 Armors on the Base Panel side of the Lava River. End turn. The Mandrake has an evil attack which will probably take down one of your mob. Make sure to beat the Mandrake and move onto the other 2 Armors. You may want to split your group onto each side of the river. Once you beat the other 2 Armors, start on the 2 Nighmares. Then Mid-Boss. He is very strong. Just watch out for his specials and win. The Nightmares have good Defence. In the cutscene afterwards, Mid-Boss is in Bandages. He trips up and the Pendant falls in the Lava River. Laharl Jumps in after it. What a fool. Eventually, hecomes out with a Pendant in his hands. Laharl's hand burns because it punishes people with bad hearts. Laharl did it.....for the reward...which is kindness. Laharl gets angry. It jumps to Vulcanus. He is angry she survived. He says he is going to make another plot and goes home. End. ============================================================ === 5f. Episode 5 - Etna's Secret ===== [ETN5F] ============ ============================================================ The first cutscene starts with Etna finishing a story she was telling Flonne. Etna kicked a guy in the *censored*. Etna was about to finish when she sees something. It's a photo. It makes them laugh. Not good. It seems it is an embarrassing picture of Laharl. Laharl is shown the picture by Etna. Laharl, as you see is NOT a very happy demon. What is it a picture of??? I wanna know.... On the back, it says that they are in possession of a photo (the photo in question) and should meet Laharl in Lotunheim. Laharl decides he is going, even though it is probably a trap. If you speak to Zommie, he reveals that Lotunheim is VERY cold. Save and go to the first map. ---------Battle---------- Lotunheim - Absolute Zero ------------------------- _________________________ | Absolute Zero | |_________________________| | Imp | x12 | |_____________|___________| Seem easy? Wrong. Not only does the Attack of things lower and the Defence of things increase, but your units take damage every turn. The first thing you need to do is take out the Geo-Symbols. Make The Ally-Damage a priority, then the Atk -50 and finally the Def +50. Then thrash them. It may be a good idea to throw people towards the Geo-Symbols. Heal and Save. Select 'Endless White'. ---------Battle---------- Lotunheim - Endless White ------------------------- The battle starts with a cutscene showing an Imp. The Imp stays quiet. Eventually, the Imps start talking, saying optimistic things. You make think that this is fine, but Laharl hates it. He says he might die if people keep being optimistic. What a way to go... Laharl's stats are now lower. _________________________ | Endless White | |_________________________| | Puck | x7 | | Scout | x2 | | Ninja | x1 | |______________|__________| The Pucks are easy to kill. Just watch out for the Scouts, which have guns. I suggest throwing somebody over the gap to beat them. The Ninja has a high attack and dodge rate, so be careful near that too. In the cutscene, Etna looks guilty. The screen cuts to Celestia, whene the Seraph is talking with an unknown person. Who knows what they're talking about... Heal and Save before the next map, 'Terrible Cold' (I think they are running out of names). ---------Battle---------- Lotunheim - Terrible Cold ------------------------- Laharl says things which you can find out for yourself and then a strange person appears. He is Maderas. He was banished for stealing the King's Black Pretzels (How Badass...). He wants to become Overlord, and you know what that means. Etna's betrayal is revealed. He has her memory, so I can see why she is working for him. He then double-crosses Etna. How tight. Now beat these guys... _________________________ | Terrible Cold | |_________________________| | Empusa | x5 | | Nekomata | x3 | |______________|__________| All the red squares are invincibility squares. To complete this map you need to: Put 2 people on the squares so people on the green square cannot escape. Then throw all the enemies together on that square. Slowly whittle away at the super monster HP since you are invincible. This should give a massive exp boost to whoever finishes the monster off. My Etna got from Level 16 to Level 25. |
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