Dragon Quest IX: Sentinels of the Starry Skies Walkthrough :
This walkthrough for Dragon Quest IX: Sentinels of the Starry Skies [Nintendo DS] has been posted at 04 Sep 2010 by war258 and is called "FAQ/Walkthrough". The Walkthrough has been commented 3 times. If walkthrough is usable don't forgot thumbs up war258 and share this with your freinds. And most important we have 13 other walkthroughs for Dragon Quest IX: Sentinels of the Starry Skies, read them all!
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Walkthrough - FAQ/Walkthrough______ _____ _ | _ \ | _ | | | | | | |_ __ __ _ __ _ ___ _ __ | | | |_ _ ___ ___| |_ | | | | '__/ _` |/ _` |/ _ \| '_ \ | | | | | | |/ _ \/ __| __| | |/ /| | | (_| | (_| | (_) | | | | \ \/' / |_| | __/\__ \ |_ |___/ |_| \__,_|\__, |\___/|_| |_| \_/\_\\__,_|\___||___/\__| __/ | |___/ _______ __ |_ _\ \ / / | | \ V / | | / \ _| |_/ /^\ \ \___/\/ \/ ============================================================================== D R A G O N Q U E S T I X S E N T I N E L S O F T H E S T A R R Y S K I E S for Nintendo DS FAQ/Walkthrough Region: NTSC ============================================================================== FAQ/Walkthrough made by Damage_dealer (Igor Sheludko) E-mail: damagedealer@ukr.net Version: 0.3 This entire document is (C) 2010 Igor Sheludko. All trademarks are property of their respective owners. No section of this guide can be used without my permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. Only GameFAQs has permission to post this guide. ============================================================================== TABLE OF CONTENTS ============================================================================== Use Ctrl+F for easier navigation. I. INTRODUCTION.......................................................DQIX1 II. GAME BASICS........................................................DQIX2 III. GAME CONTROLS......................................................DQIX3 IV. VARIOUS HINTS AND TIPS.............................................DQIX4 V. THE WALKTHROUGH....................................................DQIX5 Prologue...........................................................WALK1 Observatory........................................................WALK2 Angel Falls........................................................WALK3 Mountain Pass......................................................WALK4 The Hexagon........................................................WALK5 Stornway...........................................................WALK6 Zere...............................................................WALK7 Brigadoom..........................................................WALK8 Coffinwell.........................................................WALK9 Quarantomb........................................................WALK10 Alltrades Abbey...................................................WALK11 Tower of Trades...................................................WALK12 Porth Llaffan.....................................................WALK13 Tywll Cave........................................................WALK14 Slurry Quay.......................................................WALK15 Dourbridge........................................................WALK16 Heights of Loneliness.............................................WALK17 Bloomingdale......................................................WALK18 The Bad Cave......................................................WALK19 Gleeba............................................................WALK20 The Plumbed Depths................................................WALK21 Batsureg..........................................................WALK22 Gerzuun...........................................................WALK23 Swinedimples Academy..............................................WALK24 The Old School....................................................WALK25 Wormwood Creek....................................................WALK26 The Bowhole.......................................................WALK27 Upover............................................................WALK28 The Magmaroo......................................................WALK29 Gortress..........................................................WALK30 Realm of the Almighty.............................................WALK31 Gittingham Palace.................................................WALK32 Oubliette.........................................................WALK33 Realm of the Mighty...............................................WALK34 VI. LISTS..............................................................DQIX6 Shops..............................................................LIST1 Abilities and Spells...............................................LIST2 Items..............................................................LIST3 Weapons............................................................LIST4 Shields............................................................LIST5 Headgear...........................................................LIST6 Armor..............................................................LIST7 Handgear...........................................................LIST8 Leggear............................................................LIST9 Footwear..........................................................LIST10 Accessories.......................................................LIST11 VII. VOCATIONS..........................................................DQIX7 VIII. MONSTER COMPENDIUM.................................................DQIX8 IX. BOSS STRATEGIES....................................................DQIX9 X. MINI MEDALS AND SCROLLS...........................................DQIX10 XI. ALCHEMY...........................................................DQIX11 XII. QUEST SYSTEM......................................................DQIX12 XIII. TAG MODE AND MULTIPLAYER..........................................DQIX13 XIV. FREQUENTLY ASKED QUESTIONS........................................DQIX14 XV. CREDITS...........................................................DQIX15 XVI. CONTACT INFO/LEGAL JAZZ...........................................DQIX16 ============================================================================== I.................................INTRODUCTION...........................DQIX1 ============================================================================== Hello everyone! Welcome to my FAQ/Walkthrough for Dragon Quest IX: Sentinels of the Starry Skies! This is my first FAQ for a Dragon Quest game, and boy, this game is huge! The Dragon Quest series have been popular in Japan since late 80's, and being the most anticipated jRPG series in that country, it's no wonder Dragon Quest IX was welcomed very warmly in Japan (to say the least). I sure hope American and European gamers will love the game too. You should also probably know that this particular installment is innovative for the series as a whole: it's a DS exclusive, it doesn't have random encounters (except when sailing on a ship), it has various multiplayer options that keep players busy long after they complete the main game, etc. I was intending to write a walkthrough for this game for the longest time, and now I'm glad I'm able to do it. Hope you'll enjoy the game as much as I did! ============================================================================== II.................................GAME BASICS...........................DQIX2 ============================================================================== -------------------------- 1. CREATING YOUR CHARACTER -------------------------- After attempting to start a new adventure in Dragon Quest IX, you are prompted to create your own character. Your actions here are not limited just to giving him/her a name; you can actually customize your character's appearance. The main characteristics would be: 1. Gender (Male or Female) 2. Body Type (5 types) 3. Hairstyle (10 types) 4. Hair Color (10 types) 5. Face (10 facial structure types) 6. Skin Colour (8 types) 7. Eye Colour (8 types) 8. Name (forst name only, limited to 8 characters) ------------------ 2. CHURCH SERVICES ------------------ In Dragon Quest IX, there are churches in each town. The church is a place where you can do many useful things. Its services are as follows: Confession (Save) - this is a save option. Divination - the priest tells you how many experience points your characters need to level up. Benediction - the priest removes a curse for a certain amount of money (based on your current level) Resurrection - the priest resurrects your character(s) for a certain amount of money (based on your current level) Purification - the priest purifies you, removing poison status from your character(s). After the confession, you can also choose to suspend your current playthrough by just exiting it for the time being. Remember that Dragon Quest IX allows the player to only have 1 slot save slot per game card. If you die in combat, you'll be automatically transported to the nearest Prayer Room. TO BE CONTINUED... ============================================================================== III...............................GAME CONTROLS..........................DQIX3 ============================================================================== _______________________________________________ / _________________________ \ | |.-----------------------.| | | || || | | || || | | || || | | . . . || || . . . | | . . . || || . . . | | || || | | || || | | ||_______________________|| | |____ '-------------------------' ____| (____|__________________'__________________|_||_) | _________________________ | | |.-----------------------.| | | _ || || (X) | | _| |_ || || (Y) (A) | | |_ _| || || (B) | | |_| || || | | || || | | || || | | || || ()start | | ||_______________________|| ()select | | '-------------------------' | \_______________________________________________/ The stylus is used to move your character and pick various options during battles, environment exploring, and moving on with the cutscenes. Not only can you move your character with the help of a stylus (you also get a nice blue arrow pointing at the direction you've chosen), you can talk to NPCs just by tapping on them with the stylus (like you could in, let's say, The Legend of Zelda: Phantom Hourglass). You need to tap on the bubble above their heads to trigger the conversation. You'll have to press the A button to do that, if you are not using the stylus. The upper screen represents the map of the current town/region you're in, while the lower touch-screen shows your character/ party. That's where you control them. During battles, the screens switch places: the upper screen illustrates battle animation, while the lower screen lets you input commands during battle or change settings, etc. You can play without the use of the stylus. That's where DS buttons come in: A - Action button. Use it confirm your choices in battle, menu, etc. Also use it to talk to NPCs. B - The back button. B (Hold) + D-Pad - Party Trick. Y - This button brings up the story consensus. X - The menu button. D-Pad - Use to move your character around, and navigate through various menus. Shoulder buttons are used to rotate the camera in Dragon Quest IX. START and SELECT buttons are not used. ============================================================================== IV...........................VARIOUS HINTS AND TIPS......................DQIX4 ============================================================================== IN PROGRESS... ============================================================================== V...............................THE WALKTHROUGH..........................DQIX5 ============================================================================== ============================================================================== PROLOGUE.................................................................WALK1 ============================================================================== Create your Hero and watch the introductory scenes. Soon after that, you'll be thrown into your first battle in the game against 2 Slimes and a Cruelcumber. Nothing hard here, just hit them with regular attacks, and your other party member will do the same, but, like, ten times better :P. After yet another scene you'll find yourself in the Celestrian Observatory, where you need to speak with the Major about your recent heroic deeds. Before visitng him, I advice you to just run around the place, get familiar with the controls and speak with some NPCs. You can save your game by going in on of the doors near the north stairway. There's a Prayer Room. ============================================================================== OBSERVATORY..............................................................WALK2 ============================================================================== .-------------------------------------. In the southwest corner there is a | ITEM CHECKLIST | fellow Celestrian who can heal you. It |-------------------------------------| is not that you need that right now... | • Medicinal Herb | Run to the opposite corner and open | • Chimaera Wing | the nearby door there. Examine the all | • 50 Gold Coins | the jars there to find a [MEDICINAL | • Wakerobin | HERB] and open the chest for [CHIMAERA | • Holy Water | WING]. Take the central stairway to '-------------------------------------' the second floor (or L2, as the map informs you). Proceed north to meet Apus Major. It turns out you must offer up that Benevolessence item you got earlier to the great tree of Yggdrasil. You can find some gold coins in the east part of this floor. Enter the door in the northwest corner for a scene with your teacher, Aquila. From this floor, take the south exit. You'll be in a much bigger area now. Run all the way left, and then up to find a chest with [50 GOLD COINS]. In the opposite corner of this area you'll find a chest with [WAKEROBIN] on the upper level. Not far from the chest with coins, there's another one that contains [HOLY WATER]. When you're finished with the treasure hunting, talk to the Celestrian guarding the the stairway and he'll let you pass. Climb the stairs all the way to the top and offer the Benevolessence up to Yggdrasil. After setting the tree aglow, talk to Aquila and return to Apus Major. Speak with him, and he'll say you can now travel to the world below with the help of the portal on the first floor. Save your game, and talk to the woman near the portal. Choose to descend to the Protectorate. ============================================================================== ANGEL FALLS..............................................................WALK3 ============================================================================== .-------------------------------------. You'll be able to fly for a short | ITEM CHECKLIST | while, so don't be too surprised. In |-------------------------------------| the east part of the village there is | • Medicinal Herb | a shop (the building with a wing | • Horse Manure | emblem). You can't buy anything right | • Keepsake Ring | now, but check the wardrobe for some | • Medicinal Herb | coins and a [MEDICINAL HERB]. Fly over | • Moonwort Bulb | the river. This part of the village '-------------------------------------' has a church and an inn. Enter the | AREA ENEMIES | southwest house and pick up all the | ------------------------------------| horse manure there. You'll get your | 001 Slime, 002 Cruelcumber, | first Benevolessence here. Go to the | 003 Teeny Sanguini, 004 Sacksquatch,| well in the east part. There's a blue | 005 Batterfly, 006 Dracky, | chest inside. These blue chests have | 007 Bodkin Archer | random items in them, and respawn from '-------------------------------------' time to time. So be sure to check them every once in a while. Talk to the little kid on this side of the village, and then press A on Ivor. Teach this guy a lesson. There's a dog near that kid talked to before. Talk to it, and it'll lead you to [KEEPSAKE RING]. Talk to the old lady in the church, and give her ring back to obtain another Benevolessence. After exiting the church, you'll notice it's already nighttime. Go east for a scene with Aquila, then further east and talk to the ghost. Tell him he's already dead, and you will get the third Benevolessence. You'll be brought back to the Observatory. Go to the tree of Yggdrasil and offer up the Benevolessences you've collected. Now you'll watch the real introductory scene. It seems that you've fallen from the heights down t Angel Falls again. Moreover, you've lost your wings and halo and became a... normal person? Anyway, save at the church and check out the shop, as you can buy items now. .-----------. | SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Medicinal Herb | 8 G | Restores HP | | Antidotal Herb | 10 G | Cures Poison | | Chimaera Wing | 25 G | Teleportation | | Copper Sword | 150 G | Attack +7 | | Soldier's Sword | 240 G | Attack +13 | | Leather Whip | 95 G | Attack +4 | | Feather Fan | 110 G | Attack +9 | | Pot Lid | 40 G | Defense +1 | | Leather Shield | 90 G | Defense +3 | | Bandana | 45 G | Defense +1, Magic. Mending +2 | | Plain Clothes | 30 G | Defense +2 | | Wayfarer's Clothes | 70 G | Defense +4 | | Leather Armor | 180 G | Defense +6 | | Cotton Gloves | 50 G | Deftness +5 | | Boxer Shorts | 30 G | Defense +2 | | Cotton Trousers | 80 G | Defense +2 | | Sandals | 18 G | Evasion Chance 0.5% | | Leather Shoes | 40 G | Evasion Chance 1% | '------------------------------------------------------------------------' Enter the well again. The chest there has a [MEDICINAL HERB]. Go to the Mayors house for a little scene. The wardrobe on the second floor contains [MOONWORT BULB]. Go back to Erinn's house (the northeast one) and have a dinner there. Speak with Ivor the next morning and he will join you as a pary member. You can now finally leave the village. Talk to Hugo at the entrance and he'll let you pass. On the world map, fight a few battles. Try to level up to at least level 5. From Angel Falls it's a pretty straight path to the Mountain Pass. Just follow the road and you'll get there. ============================================================================== MOUNTAIN PASS............................................................WALK4 ============================================================================== .-------------------------------------. After the scene, open the chest with a | ITEM CHECKLIST | [GOLD RING] on your immediate right, |-------------------------------------| then take the opposite path, and you | • Gold Ring | will catch up to Ivor soon. After the '-------------------------------------' conversation with Stornway soldiers, return to Angel Falls. Looks like we will have to ask around about this Patty person. Simply go to Mayor's house and watch the scene there. I guess it's time to travel to that infamous place called Hexagon! Heal yourself, buy some healing items and exit the village. The Hexagon is not too far away. Take the road to the Mountain Pass, and when you reach the road sign, simply go south. The Hexagon is located a little bit to the east, in the woods. ============================================================================== THE HEXAGON..............................................................WALK5 ============================================================================== .-------------------------------------. Go north and enter the dungeon itself. | ITEM CHECKLIST | Run all the way north and read the |-------------------------------------| stone inscription. Go back a little | • Leather Shield | and try to examine the ghost, then | • Feather Fan | follow it. Press the button on the | • 210 Gold Coins | back of the statue and return to the | • Seed of Deftness | center of the room. The path where the | • Scale Armor* | inscription was is now open. Run east, '-------------------------------------' then south to find a treasure chest | ENEMIES | with [LEATHER SHIELD]. Then take the | ------------------------------------| left stairway to find a blue chest. | 006 Dracky, 007 Bodkin Archer, | The right stairway will take you | 008 Bag o' Laughs, 009 Mecha-mynah, | further into the dungeon. Go north | 010 Firespirit, 011 Spirit | and take the stairway on top of the '-------------------------------------' hexagonal structure to get to B2. Go northwest to find a chest with a [FEATHER FAN]. Take the road south to find one more that contains [210 GOLD COINS]. Finally, take the northeast stairway to B1. Make your way around this room (keep in mind the that there's a blue chest in the west corner) and exit through the north door. Take the path northwest for a chest with [SEED OF DEFTNESS], then go up the stairs north and speak with the woman lying there. Agree to free her legs, and prepare yourself for your first boss battle. .------------------------------------------. | BOSS - Hexagoon | |------------------------------------------| | Reward: 175 Exp. Points, 100 Gold Coins | | Drops: Magic Beast Hide | '------------------------------------------' This boss is not really that dangerous, even though your fighting him alone. All he can do is ram you or throw some rocks at you that deal 7 or 8 HP dmg depending on your current level. At level 7/8 he's a pushover, cause he only has about 100 HP. Just don't forget to use Heal spell/Medicinal Herbs when necessary. *Note: To get the chest with [SCALE ARMOR], you'll have to enter the Hexagon from the Stornway region. The entrance is in the southwest corner of the Western Stornway. After the scenes, return to Angel Falls. Head to the inn for a scene. After that, talk to the ghost near Erinn's house for yet another interesting scene. The Battle Records menu option now becomes available! Speak with the ghost again and head to the inn. Don't enter it, run up the stairs near it instead. Examine the bush to find an [INNY]. Show it to the ghost, then to Erinn inside her house. After the conversation go right a bit for another scene. After Erinn leaves for Stornway, we should head to the Mountain Pass again. When you're there, examine the Starflight Express for a scene. The previously blocked path is now open, by the way, so take it to arrive in the Western Stornway region. The Stornway Castle is right here, in the middle of it. ============================================================================== STORNWAY.................................................................WALK6 ============================================================================== .----------------. | ITEM SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Medicinal Herb | 8 G | Restores HP | | Antidotal Herb | 10 G | Cures Poison | | Chimaera Wing | 25 G | Teleportation | | Evac-u-bell | 28 G | Instantly escapes dungeons | | Holy Water | 40 G | Repels weaker monsters | | Gold Ring | 220 G | Defense +2 | '------------------------------------------------------------------------' .------------------. | WEAPON SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Copper Sword | 150 G | Attack +7 | | Soldier's Sword | 240 G | Attack +13 | | Rapier | 480 G | Attack +19 | | Bamboo Lance | 85 G | Attack +6 | | Iron Lance | 450 G | Attack +17 | | Paring Knife | 70 G | Attack +4 | | Bronze Knife | 200 G | Attack +10 | | Divine Dagger | 640 G | Attack +18 | | Oak Staff | 120 G | Attack +3, MP Absorption 1% | | Wizard's Staff | 840 G | Attack +7, MP Absorption 1.5% | | Leather Whip | 95 G | Attack +4 | | Thorn Whip | 350 G | Attack +11 | | Laundry Pole | 40 G | Attack +5 | | Carrying Pole | 530 G | Attack +15 | | Stone Claws | 100 G | Attack +7 | | Iron Claws | 620 G | Attack +17 | | Feather Fan | 110 G | Attack +9 | | Iron Fan | 300 G | Attack +14 | '------------------------------------------------------------------------' .-----------------. | ARMOR SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Leather Shield | 90 G | Defense +3 | | Scale Shield | 150 G | Defense +5 | | Bandana | 45 G | Defense +1, Magic. Mending +2 | | Hairband | 60 G | Defense +2, Magic. Might +2 | | Leather Hat | 65 G | Defense +3, Magic. Mending +2 | | Wayfarer's Clothes | 70 G | Defense +4 | | Leather Armor | 180 G | Defense +6 | | Scale Armor | 350 G | Defense +9 | | Chain Mail | 540 G | Defense +11 | | Leather Dress | 290 G | Defense +6, Magic. Mending +3 | | Training Top | 250 G | Defense +7 | | Silk Robe | 210 G | Defense +3, Magic. Mending +3 | | Leather Gauntlets | 60 G | Defense +2 | | Cotton Gloves | 50 G | Deftness +5 | | Cotton Trousers | 80 G | Defense +2 | | Training Trousers | 170 G | Defense +4 | | Leather Shoes | 40 G | Evasion Chance 1% | | High Heels | 220 G | Evasion Chance 1% | '------------------------------------------------------------------------' .-------------------------------------. After the scene, talk to Erinn again. | ITEM CHECKLIST | Agree ti help her and leave the inn |-------------------------------------| for now. Enter the nearby well and | • Linen Gloves | open the chest for [LINEN GLOVES]. | • Lump of Lambswool | There's an underground stairway just | • Mini Medal | north of the well. Besides lots of | • Seed of Strength | barrels and stuff, you'll find a blue | • Mini Medal | and a red chest inside. The red one '-------------------------------------' contains a [LUMP OF LAMBSWOOL]. Go | AREA ENEMIES | back, and continue north to find yet | ------------------------------------| another red chest with a [MINI MEDAL]. | 011 Spirit, 012 Winkster, | Enter the weapon shop and you'll find | 013 Hammerhood, 014 She-slime, | two more chests - a blue one and a red | 015 Funghoul, 016 Bubble Slime, | one, that has [SEED OF STRENGTH] in | 017 Wooper Trooper | it. Now return to the inn and speak to '-------------------------------------' Erinn, Patty and Pavo (who is visible only to you, as he's a Celestrian). Pavo offers some multiplayer services, while Erinn handles the inn management. Talk to her if you need to rest. Patty helps you to recruit new characters. You can recruit pre-made characters here, make your own, drop them off or even delete them forever. Anyways, have fun, but be sure to create three more party members with different classes. Try to make a Thief or Priest, preferably. After recruiting at least one member, Patty will teach you the Egg On move.Now all you need to do is exit the castle and fight some battles to level up your newly-created party a little bit. Level 7 or 8 for everyone should be enough, not to mention that your Hero will be a few levels higher. If fighting enemies in the Western Stornway region is too slow for you, you can try going north and battling the monsters at the Zere region. They're not that hard, and give more EXP points per battle. Also, try to get at least 2000-2500 gold coins to update your equipment at the shops. There's another thing I should mention here. From this point of the game, you can talk to NPCs to trigger special quests. Soemtimes they may bring some good and useful rewards. Just make sure to talk to everybody on your journey. For the quest explanations and locations, look in the appropriate section of the guide. Now, proceed to the Stronway Castle and talk to the guard on the right. Say "Yes" to him and enter the castle. Take the narrow west hallway first, and go downstairs to B1. There are two chests here in the east corner. Take note of the locked one. We'll be able to unlock such chests soon enough. The right chest has a [MINI MEDAL] inside. Go back to L1 and take the central stairs. Go north a bit for a scene. Talk to King Schott and say "yes" to him twice. Now exit the castle for a scene with Stella. Looks like Loch Storn is our next destination point. Exit Stornway and go north to Zere region. **Note: If you enter Stornway during nighttime, you'll find a [MINI MEDAL] in the northeast part of town (behind the church). In Zere region, take the first road leading a bit northeast and you'll trigger a scene. During the scene, choose to wait a bit longer when prompted. .------------------------------------------. | BOSS - Wight Knight | |------------------------------------------| | Reward: 800 Exp. Points, 200 Gold Coins | | Drops: Iron Gauntlets | '------------------------------------------' If you have a full party or at least three members, this battle should be very easy. All that Wight Knight can do is either a regular attack or a Bolt Cutter attack, which is not very different from his regular attack. He can also heal himself for about 35 HP, but that happens rarely. Attacking one after another and multiplying the damage output is the key to quick victory here. After Wight Knight apologises for his deeds, Stella decides to go and report to the King about your victory. Leave Loch Storn and go back to Stornway. Talk to King Schott and on your way back you'll run into Simona. Take the south door, and run northeast. Enter the room and talk to Simona there. She asks you to go to the village of Zere and ask about Brigadoom there. Zere is situated on the north coast of the Zere region (the village itself looks like a heart on the world map). ============================================================================== ZERE.....................................................................WALK7 ============================================================================== .----------------. | ITEM SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Medicinal Herb | 8 G | Restores HP | | Moonwort Bulb | 30 G | Cures paralysis | | Chimaera Wing | 25 G | Teleportation | | Holy Water | 40 G | Repels weaker monsters | | Scale Shield | 150 G | Defense +5 | | Bronze Shield | 370 G | Defense +6, Block Chance 0.5% | | Leather Hat | 65 G | Defense +3, Magic. Mending +2 | | Hardwood Headwear | 120 G | Defense +4, Magic. Might +2 | | Leather Dress | 290 G | Defense +6, Magic. Mending +3 | | Leather Cape | 320 G | Defense +8 | | Silk Robe | 210 G | Defense +3, Magic. Might +3 | | Leather Gauntlets | 60 G | Defense +2 | | Linen Gloves | 90 G | Deftness +10 | | Leather Kilt | 110 G | Defense +5 | | Blue Knickers | 260 G | Defense +5 | | Leather Boots | 70 G | Defense +2 | | Clogs | 160 G | Evasion Chance 1.5% | | Bunny Tail | 240 G | Agility +5 | '------------------------------------------------------------------------' .-------------------------------------. Go into the cave and talk to the girl | AREA ENEMIES | inside to learn the 'Cheer' Party | ------------------------------------| Trick. Rest at the inn if you need, | 016 Bubble Slime, 017 Wooper Trooper| and take note of the chest in the | 018 Betterfly, 019 Meowgician, | back room here. We'll come back for it | 020 Ragged Reaper, 021 Gastropog, | later. Take a round trip through the | 022 Brownie, 023 Boppin' Badger, | village and finally enter the eastmost | 024 Drackmage, 025 Bodkin Fletcher | house. Talk to Alanna to hear her '-------------------------------------' nursery rhyme. You'll find out that you need to head north in order to learn more about this Brigadoom place. So basically all you need to do is head further north to get to Doomingale Forest. The entrance to Brigadoom is situated in the center of this area (look for a darkened portion of the map). ============================================================================== BRIGADOOM................................................................WALK8 ============================================================================== .-------------------------------------. Purple areas sap your HP, so don't | ITEM CHECKLIST | walk on them too long. First take the |-------------------------------------| path to the west and enter the north- | • Trailblazing Bandana | western tower to find a blue chest. Go | • Mini Medal | back and enter the eastern tower. Go | • Clogs | up the stairs and open the chest with | • Belle Cap | [TRAILBLAZING BANDANA] on top of it. | • Gold Bracer | Exit the tower and go directly west to '-------------------------------------' find one more blue chest. Finally, go | ENEMIES | down the stairway in the northwest | ------------------------------------| corner of this area. At B1, head north | 027 Cumaulus , 028 Skeleton, | and east, then take the upper east | 029 Healslime, 030 Blinkster, | path that'll lead to two chests with | 031 Leery Lout, 032 Lunatick | [MINI MEDAL] and [CLOGS]. Now go back '-------------------------------------' the way you came and head south. Keep | AREA ENEMIES | on following the path until you get to |-------------------------------------| a fork. The chest in the south has a | 020 Ragged Reaper, 022 Brownie, | [BELLE CAP]. Take the stairway in the | 024 Drackmage, 025 Bodkin Fletcher, | west afterwards. On the next floor, | 026 Ram Raider, 027 Cumaulus, | go up again. On the upper level, check | 028 Skeleton | the door to the south to unlock it and '-------------------------------------' make a shortcut. Then proceed north to the stairway. On L2, take the nearby stairs to L1. Read the notes on the table and open the chest that contains a [GOLD BRACER]. Go back up and take the path south to the door in the center of this room. Enter it for a scene. Heal up, and talk to Morag. .------------------------------------------. | BOSS - Morag | |------------------------------------------| | Reward: 1600 Exp. Points, 350 Gold Coins | | Drops: High Heels | '------------------------------------------' Morag is certainly not a difficult boss. Her regular attacks are weak, and if you have a full party, you'll be doing like 10 more times damage than her per round. She also has an HP Hoover attack that restores her HP a little, and a Crack ice spell. Make sure to heal yourself if she ever uses it. She can also become enraged and focus her attacks on one character. The last thing to note is that Morag can do a weak hit-all attack that can paralyze your characters. Use Moonwort Bulbs if needed. All in all, at level 12 or so, she's a pushover. After the battle, speak with the Wight Knight to trigger a scene. After that, talk to Simona and use Evac spell to get out of here. Now just go back to the Stornway Castle (or use a Chimaera Wing item to teleport there). Talk to King Schott in the castle and he'll thank you for your hard work. He'll also open up the treasure room. Go behind his throne and up the stairs. Then follow the path to the treasure. Open two blue chests and three red ones for [1000 GOLD COINS], [AGRESSENCE] and [GOLD ROSARY]. Exit the castle. Before leaving, visit the inn to finally gain access to the ALCHEMY POT!!! You will learn a few useful recipes right away, and receive an Alchenomicon which you can access from the Battle Records menu. Great. Now let's get back to the Starflight Express, as Stella suggested. Return to the Mountain Pass, enter the Express and after the scene, head to that northeastern checkpoint at Stornway King Schott mentioned. Go through to enter the Eastern Coffinwell region. The Coffinwell town is right there, in the middle of it. ============================================================================== COFFINWELL...............................................................WALK9 ============================================================================== .----------------. | ITEM SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Medicinal Herb | 8 G | Restores HP | | Antidotal Herb | 10 G | Cures Poison | | Moonwort Bulb | 30 G | Cures Paralysis | | Chimaera Wing | 25 G | Teleportation | | Evac-u-bell | 28 G | Instantly escapes dungeons | | Holy Water | 40 G | Repels weaker monsters | '------------------------------------------------------------------------' .------------------. | WEAPON SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Rapier | 480 G | Attack +19 | | Iron Broadsword | 1000 G | Attack +27 | | Iron Lance | 450 G | Attack +17 | | Long Spear | 1400 G | Attack +29 | | Bronze Knife | 200 G | Attack +10 | | Divine Dagger | 640 G | Attack +18 | | Poison Moth Knife | 1250 G | Attack +24 | | Oak Staff | 120 G | Attack +3, MP Absorption 1% | | Wizard's Staff | 840 G | Attack +7, MP Absorption 1.5% | | Staff of Sentencing | 1600 G | Attack +11, MP Absorption 2% | | Thorn Whip | 350 G | Attack +11 | | Battle Whip | 960 G | Attack +17 | | Carrying Pole | 530 G | Attack +15 | | Oaken Pole | 780 G | Attack +22 | | Iron Claws | 620 G | Attack +17 | | Razor Claws | 1750 G | Attack +28 | | Iron Fan | 300 G | Attack +14 | | War Fan | 920 G | Attack +24 | '------------------------------------------------------------------------' .-----------------. | ARMOR SHOP INFO | |------------------------------------------------------------------------. | ITEM NAME | PRICE | EFFECT | |------------------------------------------------------------------------| | Bronze Shield | 370 G | Defense +6, Block Chance 0.5% | | Shell Shield | 600 G | Defense +8, Block Chance 0.5% | | Hardwood Headwear | 120 G | Defense +4, Magic. Might +2 | | Turban | 310 G | Defense +7, Magic. M./M. +3 | | Chain Mail | 540 G | Defense +11 | | Bronze Armor | 720 G | Defense +14 | | Iron Cuirass | 1000 G | Defense +16 | | Garish Garb | 660 G | Defense +12 | | White T-Shirt | 520 G | Defense +11 | | Leather Gauntlets | 60 G | Defense +2 | | Iron Gauntlets | 450 G | Defense +5 | | Leather Gloves | 190 G | Deftness +16 | | Leather Kilt | 110 G | Defense +5 | | Red Skirt | 340 G | Defense +5, Magic. Might +3 | | Iron Kneecaps | 640 G | Defense +9 | | Leather Boots | 70 G | Defense +2 | | Iron Sabatons | 580 G | Defense +7 | | Clogs | 160 G | Evasion Chance 1.5% | '------------------------------------------------------------------------' .-------------------------------------. Go up the first stairway you see and | AREA ENEMIES | run across the bridge to the house on |-------------------------------------| the right. Enter it, and examine the | 030 Blinkster, 033 Leafy Larrikin, | bookshelves to learn some alchemy | 034 Clockwork Cuckoo, O35 Slugger, | recipes. The northern house also has | 036 Chariot Chappie, 037 Morphean | some bookshelves, so examine them for | Mushroom, 038 Lost Soul | recipes. You should have loads of gold '-------------------------------------' by now, so update your equipment. On the floor above the inn, there's a magically locked door (similar to the one in Zere), so take note of it. There is also a well, that has a locked jail cell. That's another thing to remember. The house in the northwest also has some important recipes inside. Once you're done with everything optional, enter the big mansion in above the inn. Talk to the mayor on the second floor. Don't forget to check the bookshelves after the conversation. Head into the northwest house again and talk to Catarrhina, Dr. Phlegming's wife. Exit the house and go down the stairs, then a little bit north. Talk to Catarrhina again. Enter the door. When inside, read all the bookshelves to learn some new recipes and a new Party Trick, Provoke. Talk to the doctor and report back to the mayor. He'll give you the [QUARANTOMB KEY]. Show it to Phlegming and he'll leave for Quarantomb. You should do the same, obviously. From Coffinwell, go west to get to the Western Coffinwell region. The Quarantomb dungeon is situated in the north of this region. ============================================================================== QUARANTOMB..............................................................WALK10 ============================================================================== .-------------------------------------. At the entrance, talk to Phlegming and | ITEM CHECKLIST | proceed north. Go east right away and |-------------------------------------| open the chest with [SLIPWEED]. Head | • Slipweed | directly north, grabbing [MINI MEDAL] | • Mini Medal | from the chest on your way, until you | • Seed of Skill | get to the statue in the northwest '-------------------------------------' corner. Press the button on it and | ENEMIES | continue west. Open the chest that | ------------------------------------| contains [SEED OF SKILL]. Check the | 042 Mean Spirit, 043 Magus, | statue in the northeast corner and | 044 Mummy Boy, 045 Earthenwarrior, | press the button here, too. That'll | 046 Metal Slime | open the door in the center of this '-------------------------------------' room. There is blue chest in the south | AREA ENEMIES | area of the floor. So, approach the |
Comments
0
Limons
wrote on dec 29, 2010 3:17 pm
Please continue I'm on Bloomingdale and I really don't know what to do. Thanks! 
0
chunkymunkey
wrote on feb 20, 2011 7:14 am
go talk to marionette and she will tell you ***

0
rubii
wrote on mar 20, 2011 7:17 am
hey there were 34 walks but he/she did 10 walks??!






0
Dragonmaster1234
wrote on jun 10, 2011 10:43 am
I need help. Im vs. King Godwyn and cant beat his 2nd evolution.
Sorry, to fulfil this action you have to be CheatsGuru User
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Another Dragon Quest IX: Sentinels of the Starry Skies Walkthrough :
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