Final Fantasy: The 4 Heroes of Light Cheats

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Final Fantasy: The 4 Heroes of Light Cheats :

This page contains Final Fantasy: The 4 Heroes of Light cheats list for Nintendo DS version. Now we have 4 cheats in our list, which includes 1 easter egg, 3 secrets. We hope information that you'll find at this page help you in playing Final Fantasy: The 4 Heroes of Light on Nintendo DS platform. If you didn't find needed cheats put request or ask question about this at special section of the game. Also you can subscribe on all new cheats that we'll find for you in the future!

CrOwns

by greatguy990 Dec 22, 2010

Hint: Crowns

Here are the locations and requirements for all of the crowns in the game.

  • Freelancer - You get this at the start of the game
  • Wayfarer - Witch's Mansion / Defeat Greaps
  • White Mage - Quicksand Castle / Defeat Sand Devil
  • Black Mage - Quicksand Castle / Defeat Sand Devil
  • Bandit - Animal Burrow / Let Ogre Bear win
  • Bard - Animal Burrow / Let Ogre Bear win
  • Merchant - Urbeth / Defeat Demon
  • Salve-maker - Urbeth / Defeat Demon
  • Elementalist - Arbor's Great Tree / Defeat Arbaroc
  • Ranger - Arbor's Great Tree / Defeat Arbaroc
  • Fighter - Invidia Underground / Defeat Ice Dragon
  • Scholar - Invidia Underground / Defeat Ice Dragon
  • Party Host - Spelvia's Throne Room / Defeat Rolan
  • Hero - Spelvia's Throne Room / Defeat Rolan
  • Spell Fencer - Quicksand Castle / Defeat Asmodeus
  • Monk - Mount Gulg / Defeat Belphegor
  • Dancer - Overworld with Cestus / Defeat Leviathan
  • Paladin - Rolan's Soul / Defeat Lucifer
  • Alchemist - Tower of the Sky / Defeat Beelzebub
  • Shaman - Sun Temple / Defeat Mammon
  • Dark Fencer - Magic Laboratory / Defeat Satan
  • Seamstress - Urbeth Weapon Shop / Gain 20,000 Gil by selling at the counter
  • Beastmaster - Invidia / Win 257 or more points in the math game
  • Musician - Liberte Wireless Shop / Buy the Music Score (2,500)
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FoUr Final Crowns

by hump_jojo Dec 22, 2010

There are four final crowns at the tops of four towers:

Tower 1: North of Horne, and the Witches manor.

Tower 2: Look on the map, in the water area, south of Invidia and north of Tower 1, there is Tower 2, you'll have to take your ship to get to it.

Tower 3: Located in the town of Liberte, on your boat at the northern most part of the town

Tower 4: Located on the landmass in the north-east around Spelvia.

All of the towers are locked by gold locks that takes a key that you recieve from Rolan late in the game.

The four secret crowns are:

Ninja

Special Ability - Encounter fewer enemies

The abilities you'll learn as you level up the crown allow you to better evade your enemies.

Sage

Special Ability - Enhance the effects of white and black Magic

The abilities you'll learn as you level up the crown will allow you to lower the cost of Black AND white magic by 1

Scribe

Special Ability - Grow more powerful the more time you spend playing

The abilities you'll learn as you level up the crown will be based on time damage dealt by the time you've played, healing allies health based on crown levels, etc...

Storyteller

???

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BeAt Down Belphegor

by tkessel1 Dec 22, 2010

Here's a the strategy to put Belphegor in his place.

Characters, Crowns, Stats and Abilities

  • Brandt (Ranger) - The only reason I have him as a ranger is because he's my strongest character with a bow (fully upgraded in Urbeth). You can use him as a White Mage (recommended if you're having trouble) but he needs the Cure and Raise spell.
  • Jusqua (Black Mage) - VERY IMPORTANT!!! Jusqua needs only three spells without one, it is impossible to win this fight; Blizzard, Aero, and Fire magic are NECESSARY!!! If you're feeling lucky with your AP amounts, bring the -ga versions of the spells (Firaga, Blizzaga, and Aeroga).
  • Yunita (Bard) - She needs to have leveled up the Bard crown at least once so she has Motet and Ditty (I can't remember which one she learns from leveling the crown, but Motet is the only one that you need). She will also need the Cure and Raise spells.
  • Aire (White Mage) - She's the tough one, I found that having her White mage crown fully maxed out helps because she learns the ability "Miracle" Which fully heals and removes all status effects (Except death!) from your characters. But it's a costly 5 AP, but helps if multiple characters need healing and status effects removed. She needs to have the Healthgiver ability, Cure spell, Curaga Spell, Esuna Spell, and Arise spell.

Start of your battle by having Brandt guard and Yunita using Motet (The Boost command is the same as guarding in this game) Jusqua needs to cast Blizzard on the first cube. The most annoying thing about this boss fight is that Belphegor and all three cubes change their elemental weakness to one of the three aforementioned spells after each time you hit them with their weakness. They ALL start out weak against Blizzard. Aire needs to use Healthgiver. Now watch their moves on the next turn carefully. If the cube you hit uses Aero magic, it's weak to fire, if it uses Water/Blizzard it's weak to Aero magic, if it uses Fire, it's weak to Water Blizzard. That's the basis of this fight, you're going to have to constantly watch and pick your spells carefully. This entire fight is fought with spells only, more or less. When you start taking damage, have Brandt cast Cure, Yunita cast Cure, Jusqua attack with the opposing element, and Aire cast Cure. Your next turn should be somewhat the same, except Brandt should cast Cure again, Yunita should use boost, Jusqua attack with the opposing element, and Aire use Healthgiver.

The battle, in a nutshell:

  • Brandt - Start... 

  • continue →

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