Harvest Moon DS Cute Walkthrough :
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Walkthrough - FAQ/WalkthroughHarvest Moon DS Cute Tips & FAQs Version 1.02 By yunakitty livserge331@comcast.net Well, since nobody else seems to want to cover this game, I guess I will do it. Here goes! I will greatly acknowledge the information from Ushi No Tane. It is what I referenced while playing the game myself. I tried not to plagiarize it here, I tried to paraphrase things that I learned from the site. Some stuff I did figure out or improve myself. Updates: 7/15/08 Version 1.1 Added info about making friends, getting the kitchen, and unlocking the hot springs. 7/7/08 Version 1.02 Added info about leveling tools, some marriage info, and misc tips. ------------------------------------------- Table of Contents: ------------------------------------------- (You can use Ctrl-F and the codes in parentheses after each entry to jump right to what you want.) A. General Tips and Tricks (GTT) 1. Littering (LTR) 2. Picking Wild Items for Easy Money (WEM) 3. Making Easy Money in the Dig Site (EZM) 4. Opening the Mines (OPM) 5. Buying Things (BYT) 6. Animals and Buildings (AML) 7. Crops (CRP) 8. Leveling Up Crops (LVL) 9. Mining (MNG) 10. Upgrading Tools (UPT) 11. Fishing (FSH) 12. Weather (A Trick for Controlling it.) (WTH) 13. Leveling Up Tools (LVT) 14. Getting a Kitchen so You can Cook! 15. Making Friends (FRD) 16. Unlocking the Hot Springs (HTS) 17. Misc Tips (MSC) B. Cooking (CKG) C. Rescuing the 101 Sprites (101S) D. Bachelors (BCH) Valley Guys: Marlin Rock Griffin Gustafa Carter Mineral Town Guys: Gray Cliff Trent (Doctor) Kai Rick - After Marriage E. Festivals (FST) F. Credits and Notes ///////////////////////////////////////////////////////////////////////// A. General Tips and Tricks (GTT) ///////////////////////////////////////////////////////////////////////// I will avoid spoilers as much as I can, so this should be safe to read even if you are just starting out. 1. Littering (LTR) For God's sake, don't litter! Littering is throwing anything on the ground outside of your farm. Yes, even weeds! Each time you litter, EVERYONE'S affection for you drops. So a day of careless weed pulling can undo months of hard work at making friends. Just hit Y to put it in your backpack, and you can throw it in the shipping bin when you get home. Everything counts towards your shipping totals, so why not ship even junk? 2. Picking Wild Items for Easy Money (WEM) Speaking of weed picking, the clearer that the fields around town are, the more wild stuff that will grow in them. So if you have some time to kill, clear out what you can. This is very helpful at the beginning when you need money, a lot of weeds (for easily upping your shipped item numbers,) and branches and small rocks both for strengthening your tools and building up lumber. A bag full of colored grasses can bring in a good amount of money. 3. Making Easy Money in the Dig Site (EZM) Another way to make money early on is to dig in the front room of the dig site. Save your game while inside, then dig around with your hoe. You can either remember each spot and then reload and dig them all right up (it's good memory practice) or reload when you find each one and go right to it, dig it up, save, and keep on going. You will save A LOT of energy this way. The jewelry you find ships for 2000G each, and sells to Van for even more. Save the other stuff (face packs, lotion, etc) for gifts, since they only sell for 50G. 4. Opening the Mines (OPM) "I need ores to upgrade my tools! Where can I find them?" is a common question. There are four mines in the back of the dig site. To open the first one, you need to go to the dig site after 8pm (when no one is there) with your Hammer equipped (some people say this is not necessary.) A scene will happen and the first mine is opened. This mine has 10 floors, with ore available by breaking the rocks. To open the next mine, you have to reach the bottom and then visit the dig site late at night to break open the next mine. More information about mining is available later in the FAQ (search MNG.) 5. Buying Things (BYT) There are not many shops in Forget Me Not Valley. Vesta's shop is on her farm and is open from 4-7pm. They sell seasonal seeds. Van opens up shop upstairs in the inn on days that end in 3 and 8 (3rd, 8th, 13th, etc.) He sells miscellaneous items. There is a shop in the sprite casino (see Easy Sprites for how to do that.) They sell special seeds and accessories, as well as cookbooks. For all other things, you need to use the phone in your house. You can call Chicken Lil's (poultry and feed) Yodel Ranch (livestock, feed, and related tools) Saibara's Blacksmith (upgrading tools, some tools for sale) Gotz Construction (building new buildings on your farm.) Supermarket (seeds, cooking staples, rucksacks, basket) There is also a TV Shopping channel. To unlock that, buy something from Karen for 10 days. They do not have to be in a row, just 10 total days. Channel 2 will then open. Mostly, they show silly products that you can't actually buy (a wallet that steals money from other people?) but once a week, it will be something good. Watch the program, and then use your phone to call and buy it. It will arrive in 2-3 days. 6. Animals and Buildings (AML) In most previous Harvest Moons, your farm would come with barns. In HMDS, you have to ask Gotz to make barns, silos, and lumber sheds. They cost a lot of money. Ready the tips in #2 and #3 to get enough. You will save a lot of money if you chop and smash your own materials, but that takes time too. Chickens - To get chickens, you have to build a bird shed and then buy a chicken from Chicken Lil's. You can grow your own chickens by hatching the eggs they lay in the incubator in the bird shed. Chickens hatched from eggs will start out with more affection for you than bought chickens. Each shed holds 4 birds. Ducks - You have to build a pond on your farm before you can buy these from Chicken Lil's. Ducks lay eggs every other day. Other than that, everything is the same as chickens. Cows - Buy from Yodel Ranch. The ones you buy will take 14 days before they are old enough to be milked. You can also make them pregnant, and like chickens, cows born on your farm will start out with more affection. Baby cows take 21 days to mature to milking age. Sheep - Buy from Yodel Ranch. You can shear them right away. They aren't old enough to make pregnant yet, though. Their wool grows back after 7 days. They must have a full coat of wool before they can get pregnant. You can get 6 balls of small wool each time from shearing by using the touch glove and just rubbing off a little at a time, and repeating. Animals take a long time to get to like you. Don't expect fast results like in previous games. I worked hard on rescuing the yellow sprites, and I hire them constantly to love on my animals. I keep the animals outside in a fenced in area with grass in all seasons except winter. The yellow sprite team, once they get better at their job, will increase your animals' hearts slowly but surely, much faster than you can do yourself. Animals don't like to be out in the rain or snow, and definitely not in storms! (See the section about weather for avoiding that.) Chickens and ducks can feed off anything on the ground, but cows and sheep need full grown grass to eat. Make sure they are in a pen that is completely enclosed, and the duck pond needs to be inside that enclosure for ducks. Sometimes a wild dog will show up at night and bark at them, resulting a bad mood the next day. Supposedly, training your dog by playing with him with the ball will prevent this, but I worked on it for the longest time and it didn't make a difference, so I just take the occasional bad moods in stride. It's only resulted in sickness twice, and I keep plenty of medicine on hand. You can also reset to the night before the animal gets sick and try again, sometimes they won't be sick. The more hearts a chicken or duck has, the larger egg it will lay. With cows and sheep, milking and shearing without the touch glove always results in small product, no matter how much they like you. And I've been able to get a large bottle of milk and large wool by rubbing really fast using the touch gloves on animals with no hearts. The point of making livestock like you more is to get them to win their yearly contest, which will increase their level. You can then breed that animal to get a leveled up baby, who you can get the hearts up on and then have her win the contest, and she'll be Level 2. Repeat as desired. You can have an animal win the same contest over again, but you won't get anything for it. They can only go up one level in their life. Bummer. 7. Crops (CRP) Crops will only grow in certain seasons. They will usually tell you when you equip the bag, and stores only sell what is in season. Spring: Turnips - 5 days Potatoes - 8 days Cucumbers - 10 days, harvest again in 2 days Strawberries - 8 days, harvest again in 2 days Cabbage - 15 days (sold at Sprite Casino Shop) Summer: Onions - 8 days Pumpkins - 15 days Corn - 15 days, harvest again in 3 days Tomatoes - 10 days, harvest again in 3 days Pineapple - 21 days, harvest again in 5 days (sold at Sprite Casino Shop) Fall: Carrots - 8 days Spinach - 6 days Eggplant - 10 days, harvest again in 3 days Yams - 6 days, harvest again in 2 days Bell Pepper - 8 days, harvest again in 2 days (sold at Sprite Casino Shop) A little tip is that you can plant the day before a season starts (ie plant Summer crops on the last day of Spring) and it will work out fine. You have to hoe an area up to 3x3 (you can leave spots undone if you want gaps in the crops, especially good for regrow crops.) Crops are either one time harvest or they regrow. If they are one time harvest, that's it, you pick them and if you want to grow more you have to plant more. Crops that regrow will stay there after you pick them, and the ripe crops will reappear in less time than it took the whole plant to grow. Crops grow at different rates in different areas. The figures above are for regular fields like your farm. Crops grow one day faster near the mine and near the Sprite Station. Crops grow super fast underneath the waterfall (read Mining section for how to get into there.) All the other fields are slow growth fields, so it will take slightly longer for crops to ripen (so why grow stuff there?) You can also grow fruit trees and mushrooms. Fruit trees are easy enough. You have to dig a 2x2 plot with nothing around it to get in the way, and then plant seeds. The trees will grow in about 40 days, and they make fruit every other day in their season. (Bananas, Oranges, and Peaches grow in summer, and Grapes and Apples grow in Fall.) You start out with a peach tree on your farm. Mushrooms have to grow in the mushroom house. It costs a bit of money to build, and it isn't a big money maker for the time you put in, so only do this if you really want to. You have to put a piece of wood lumber on one of the pallets in the mushroom house. Then, stand in front of it and sow seeds. Water the log each day. It takes over a season to grow just one. The longer you wait to pick it, the bigger it will get. There are three types of mushrooms, toadstool, matsutake, and shiitake. You have to buy shiitake seeds from Vesta, but the other two can be picked around the valley in fall, and put into the seed maker to make seeds. 8. Leveling Up Crops (LVL) The seeds you buy from the stores are Level 1. If you sow more than one bag of those seeds right on top of another, there is a chance that some of the crops will be Level 2 crops. You can sow more than 2 bags of seeds to increase the odds, but generally 2 bags is enough (you'll get about 3 Level 2's out of 9 total crops.) To further level up crops, you need to upgrade your house first. That will open up the "Maker Barn" in Gotz's shop. Have that made, then get a piece of Adamantite (found in 3rd mine, see Mining - MNG) and ask Gray to make a seed maker for you. Once it's finished, you can throw those Level 2 crops into it. One crop will make one bag of seeds, so in order to get to level 3, you need to put at least 2 Level 2 crops in. Then you will get at least 2 bags of Level 2 seeds, which you can sow on top of each other. That will result in some of the crops being Level 3, and you repeat this process. Leveled up crops sell for a LOT more (just one Level 10 turnip sells for about 2000G!) To level up fruit trees, it's the same process, except that you need to remember that there is only one "crop" to this planting, so you need to sow more than two bags to really ensure the tree will be leveled up. Then put the leveled up fruits in the seed maker, and plant a new tree with several bags. This process obviously takes a while. The same goes for mushrooms. You need to put down a lot of bags to make sure they level up. 9. Mining (MNG) In the back of the dig site, there are four mines to open. To open the first, have your hammer equipped and visit the dig site after 8pm when no one is there. To open the second mine, get to the bottom (10th floor) of the first mine, then visit the dig site again after 8pm. To open the third mine, get to the bottom of the second mine (255th floor) then visit the dig site after 8pm. To open the fourth and final mine, you have to meet Keria on floor 255 of the 3rd mine, and then get to the bottom of the 3rd mine (999th floor) and then visit the dig site late at night. Inside the mines, on each floor there is a set of stairs going all the way back up to the surface. There are also holes that you can't see in the floor that will drop you a random amount of floors (the number varies in each mine.) You lose one point of Stamina or Fatigue for every floor you drop, so keep a close eye on your health (the Truth Bangle from the Sprite Casino helps a lot.) Also, you can dig around with your hoe to find a set of stairs going down just one floor (good for when you want to get to a specific floor.) A great trick in the mines is to start out in a room by saving in File 1. Run around, dig, and smash rocks to see what's there. Then, you can reload from File 1 and go straight to where the hole is, only hit the rocks that had stuff you wanted in them, etc. Before you drop to the next floor, save in File 2. Drop down. If it's where you want to be, save in File 1 and repeat the pattern. If you don't like where you landed (ie if you were on the 95th floor and wanted to go to the 100th, but fell all the way to the 104th) just reload File 2 and you'll be back right before you fell. Try falling again and you'll almost always land somewhere different. In all mines black grass can be dug up from the ground with your hoe. There are evil animals in the mines. Watch out for them! They will hurt you if you touch them. Hit them with any tool to hurt them back. Bugs will fly back and forth in a straight line. Birds and livestock will come running at you and follow you around, trying to hit you. What's in the mines: 1st mine (10 floors) Basic ores for upgrading your tools can be found by busting the rocks with your hammer. The deeper you go, the better the ores get. From worst to best, they are Junk Ore, Copper, Silver, Gold, and Mystrile. There is only one Evil animal in this mine, on the 10th floor (an evil chick.) The holes in this mine only drop 1 floor at a time. 2nd mine (255 floors) This one is more interesting. Jewels are found in the rocks here, similar to the winter mines in previous HM games. Most of them aren't worth much (less than 100g) but others are worth a lot. Peridot, Fluorite, Agate, Amethyst, Topaz, Ruby, Emerald, Moonstone, Sandstones and Diamonds are the non-valuable ones. Once you get further down, past Floor 100, Alexandrite will appear on floors ending in "10" and Pink Diamonds will appear randomly. They are worth a whopping 10000G each, so don't forget to bust some rocks every now and then on your way to the bottom. Just remember to use the save and reload trick I mentioned before to save a lot of stamina. At the very bottom of the mine there is a sword. You can only pick up the sword if you have all six tools (Hoe, Hammer, Axe, Sickle, Watering Can, and Fishing Pole) upgraded to Mystrile level. Quite a feat. So use those tools whenever you've got spare time and energy. You can check how leveled up they are by going to your Earnings menu (the white square on the left side of the bottom screen) and then clicking on your face. This hammer will open up the Super Growth field behind the waterfall. Have it equipped and press A (not Y!) in front of the rock. There are evil birds and bugs in this mine. They get worse the lower you go. You can drop up to 10 floors at a time in this mine. 3rd Mine (999 floors) You can find all the ores in this mine, as well as Adamantite (for makers), Orihalcum, and all of the Season Suns (Spring, Summer, Fall, and Winter) used in your basement to grow crops out of season. Something extra in this mine is the cursed tools and cursed accessories. When you equip these, you can't take them off until you call the church and have them blessed. You can have them simply removed for 1000G, or have the cursed lifted entirely for 100000G. This will turn them into blessed versions. The cursed tools can be found by digging in the dirt on floors 24, 35, 48, 52, 68, 71, 87, 99, 106, 118, 124, 135, 142, 153, 162, 178, 185, and 197. Find the cursed accessories by digging in the ground on floors 324, 335, 348, 352, 368, 371, 387, 399, 406, 418, 424, 435, 442, 453, 462, 478, 485, 497, 724, 735, 748, 752, 768, 771, 787, 799, 806, 818, 824, 853, 862, 878, 885, and 897. They include Time Ring (makes time go twice as fast when cursed, and slow down when blessed), the Witch Earrings (which deplete Stamina and Fatigue when cursed, but restore them gradually when blessed.) and the Speed boots (which slow you down when cursed, but make you run twice as fast when blessed.) You can also find Mythic Stones in the mines. You have to have found all 6 cursed tools and have them blessed before the Mythic Stones will even show up! You can sell them for 20000G if you wish, or use them to upgrade your tools to the final stage. You can only find one per visit, so once you have one, you can get out of the mine and upgrade your tool, then come back another day. They are on floors that end in 0 up to the 250th floor, then on floors than end in 5 from 255-995, and also on Floor 999. Keria, the sleeping princess, is on the 255th floor of this mine. She has a sign that says what gifts she wants. Bring them to her to increase her friendship. There are evil birds and bugs in this mine, and you might run into evil sheep and cows on the very bottom floors. You can drop up to 100 floors at a time in this mine. 4th Mine There are 65535 floors! You can fall up to 300 floors at a time. The Colored Wonderful Stones can be found in this mine. There are nine colors, with a different color on each of the floors that end in 10, 20, 30, 40, 50, 60, 70, 80, and 90. If you collect all the colors, the Goddess will grant you a wish. 10. Upgrading Tools (UPT) Each time you use a tool, you increase the experience on it. Go into your farm data page (where you can see how much money you have) and click on your own face. Scroll down at it will show you how far along each tool is. Once you have enough experience, the ore you want to upgrade it with, and money (anywhere from 1000 to 5000G, going up each level) you can call Gray at the blacksmith and have him upgrade it for you. It will take time until you get it back, so keep this in mind when upgrading tools you need on a day to day basis - ie the watering can. Make other arrangements (hint hint, sprites) to have your crops watered while it's in the shop. 11. Fishing (FSH) The biggest question everyone has is "Where is the fishing pole?" You have to go into Galen and Nina's house with nothing equipped in your tool spot. Galen will give you the pole if he's in there. If not, keep visiting until you catch him in there. You can only catch small fish with the pole as it is, but as you upgrade it, you can charge it just like other tools and catch larger fish. The good thing about the fishing pole is that it still only uses 2 Stamina each use no matter how much you charge it. 12. Weather (A Trick for Controlling it.) (WTH) Always save right before you go to bed. In the morning, the first thing you should do is check channel 1 for the weather. If it is not what you want, reload to the night before, go to sleep again, and check it again. This totally resets the weather that's coming up. You can use this to avoid hurricanes and snowstorms, to make it rain if you need it to for an event, or to avoid rain altogether so that you can keep your animals outside constantly. Just remember that you're working on the next day's weather. So if you want it to rain on a Monday, you need to save before bed on SATURDAY, not Sunday. When you wake up Sunday morning, check the weather report (which is for Monday) and if it's not raining, just reload that Saturday and try again. Sometimes it takes a while (I've had to reload 10 times once) but it will happen. Keep in mind that it will always be sunny on festival days, so don't waste time trying to make it rain then! If it's taking an abnormally long time for you to get the weather you want, check the calendar and make sure there's not a holiday on that day. 13. Leveling up Tools (LVT) For the main 6 tools, (hoe, sickle, watering can, fishing pole, hammer, and axe) your normal daily use will add experience to your tools. Go into your Farm Data screen, then tap on your own face to see your progress. You can also just use the tool over and over, not in its appropriate way (ie, cast the fishing line out, and draw it back in immediately without catching anything will level it up just as well as catching a fish.) As you reach each level (Copper, Silver, Gold, Mystrile) you can send the tool to the shop with the appropriate ore and have it improved. You will be able to hold down the A button to charge the tools to whatever level you have them at, then let go to get an improved result. To get the tools beyond that, you first have to venture into the 3rd mine (see the mining section) and find the cursed tools. These will do the same thing as blessed tools, but they use up a lot of stamina and fatigue! Get them blessed by calling Carter and paying 100000G. Once all the tools are blessed, you will be able to find Mythic Stones in the 4th mine to level them up to the final level. Mythic tools use up a lot less Stamina on their full charge than regular tools. For all tools except the Fishing Pole, using the tool regular uses 2 Stamina with each use. Using it charged to the 2nd level uses 4 Stamina. The 3rd, 5 Stamina. 4th, 7 Stamina. 5th, 9 Stamina. 6th, 10 Stamina. If your Stamina is gone, all charge levels build 2 Fatigue. When using tools in bad weather, you will build a Fatigue point in addition to the Stamina consumed with each use. (And yes, once you've eaten away your stamina, you will also get that extra Fatigue point each time, for 3 on each use.) The Fishing Pole is the same when it comes to bad weather, but all charge levels only use 2 Stamina. Axe: 1st Level - chops sticks only 2nd Level (copper) - will chop stumps in 6 fully charged hits 3rd Level (silver) - will chop stumps in 3 fully charged hits 4th Level (gold) - will chop stumps in 2 fully charged hits 5th Level (mystrile) - will chop stumps in 1 fully charged hits 6th Level (cursed/blessed) - all wood in that area 7th Level (Mythic) - all wood in that area Hammer: 1st Level - smashes small stones only 2nd Level (copper) - will smash big stone in 3 fully charged hits 3rd Level (silver) - will smash big stone in 2 fully charged hits/boulder in 6 4th Level (gold) - will smash big stone in 1 fully charged hits/boulder in 3 5th Level (mystrile) - smash big stone in 1 fully charged hit/boulder in 2 6th Level (cursed/blessed) - all rocks in 9x9 area 7th Level (Mythic) - all rocks in the entire area Fishing Pole: 1st Level - Small & Medium Fish 2nd Level (copper) - Small & Medium Fish 3rd Level (silver) - Small & Medium Fish 4th Level (gold) - Small, Medium & Large Fish 5th Level (mystrile) - Small, Medium & Large Fish 6th Level (cursed/blessed) - S, M & L Fish, rare items, fish kings 7th Level (Mythic) - S, M & L Fish, rare items, fish kings Watering Can: 1st Level - waters 1 square 2nd Level (copper) - waters 3 squares 3rd Level (silver) - waters 2x3 squares 4th Level (gold) - waters 3x3 square 5th Level (mystrile) - waters 3x5 square 6th Level (cursed/blessed) - waters 6x12 square 7th Level (Mythic) - waters 12x21 square Hoe: 1st Level - tills 1 square 2nd Level (copper) - 2 squares in a line in front of you 3rd Level (silver) - 3 squares in a line 4th Level (gold) - 4 squares in a line 5th Level (mystrile) - 6 squares in a line 6th Level (cursed/blessed) - 3x12 square in front of you 7th Level (Mythic) - 5x18 square Sickle: 1st Level - cuts 1 square 2nd Level (copper) - cuts 3 squares perpendicular to you 3rd Level (silver) - cuts 2x3 4th Level (gold) - cuts 3x3 5th Level (mystrile) - cuts 5x5 6th Level (cursed/blessed) - cuts 9x9 7th Level (Mythic) - cuts 15x15 The milker and shears can be leveled up as well. At Level 0, the milker will just give you one bottle of milk. At Level 1, you will get two bottles of milk each time you milk a cow, and so on. Leveling up the milker and shears takes a long time. Even after 13 seasons of milking one cow every day and shearing one sheep 6 times each week, they were both only halfway to Level 1. But, there is a trick. Just using the tool in the air gives it experience. So, you can use it over and over again. About 17 times moves it just a fraction of an inch. So this will still take a while. It took me 4 days of doing it nonstop from sunup to sundown to go from halfway to Level 1 to just at Level 2. Equip any stamina/fatigue saving equipment you might have, and go at it. I was attempting this when I was already rich from leveling up crops, so I just bought a bunch of Turbojolt XL from Van and just chugged them when I needed to. This also works indoors, so you can keep time from passing. If you aren't rich, then you can do this in conjunction with fulfilling the Hot Springs requirements for saving two purple Sprites, Violetto (rest 200 times for at least an hour at a time in the Circus Grounds Hot Springs) and Carey (rest 200 times for at least an hour at a time in the Goddess Pond Hot Springs.) Use the tool until your Stamina is spent, then rest in the Goddess Hot Springs, or use it until your Fatigue is almost full, and rest in the Circus Hot Springs. I personally prefer building up Fatigue, since it only adds 2 each time, and the milker uses 4 Stamina each time. It's just more cost effective to build up Fatigue and reduce it! But it's up to you! 14. Getting a Kitchen So You Can Cook! (KTC) Step 1: Unlock the Shopping Sprite Channel 2. You can do this by buying items from Karen's shop for 10 days. They don't have to be in a row, you just have to buy at least one item on at least 10 different days. Step 2: Buy the Clock and the Table from Channel 2. Channel 2 plays a silly program about "Sprite Items" on most days, but keep watching and eventually there will be something you can actually buy. (You'll know it's something good if the beginning says "It's exciting, it's surprising" instead of "Shocking, dismaying." There is not a certain day that buyable items are shown. The day will move if you forget to watch or buy something the day after it was shown. A new item will appear one week after you purchased the last item. It's not a huge deal, but keep that in mind. Once you've seen something you want to buy, use the phone in your house to call them. Say you want to buy it, and the Mayor will deliver it 2-3 days later. Step 3: Upgrade your house. Call Gotz (he is open 11am-5pm, all days but Saturday and holidays) and buy the house upgrade. It's pretty expensive, so start saving now. Step 4: Keep watching the Shopping Channel. Eventually, they will sell a Kitchen, and then the utensils to use in it. 15. Making Friends (FRD) Honestly, the only two people in town you should care about befriending are Daryl, Nina, and Flora. They are the only two that will give you anything worthwhile once you are friends. But, if you just want to be friendly, more power to you. Loved Item/Liked Item/So-So Item/Disliked Item/Hated Item First-gift FP scale: +9 / +3 / +1 / -3 / -9 Extra-gift FP scale: +3 / +1 / 0 / -3 / -9 This means that if you give a person an item that they really love, and it raises their FP by 9, giving them another of the same item on the same day will only raise it by 3 more each time. If you give them an item that they like and it raises the FP by 3, giving them more on the same day will raise the FP by 1 each time. If you give them a so-so gift, it will raise the FP by 1, and more of those gifts on the same day will not change the FP. If you give them a gift they dislike, it will lower the FP by 3, and more of that gift on the same day will also lower the FP by 3. If you give them a gift they hate, it will lower the FP by 9, and more of that gift on the same day will also lower the FP by 9. They also work with each other. Say you give a person a hated gift and their FP drops by 9. If you then give them a gift they love on the same day, it will only raise the FP by 3, because the game considers it an extra gift. You can see everyone's FP for you by using the Love Bangle from the Sprite Shop. So, for making friends with Flora and Nina, both like for you to show them your pets (will give +1 FP an unlimited number of times in a row.) If you want to actually give them gifts, both Nina and Flora conveniently love |
