Jump Superstars Walkthrough :
This walkthrough for Jump Superstars [Nintendo DS] has been posted at 24 Apr 2010 by Arhes and is called "Allen Walker Guide". If walkthrough is usable don't forgot thumbs up Arhes and share this with your freinds. And most important we have 12 other walkthroughs for Jump Superstars, read them all!
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Arhes |
Walkthrough - Allen Walker Guide----------------------------------------------------------------------
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CONTENTS
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I. INTRODUCTION
II. UPDATES
~ Version 1.0
~ Version 2.0
~ Version 3.0
III. GETTING STARTED
(Part 1: Jump SuperStars)
(Part 2: Who is Allen Walker?)
IV. ALLEN WALKER
(Part 1: Basic Knowledge)
(Part 2: Moves)
V. ALLEN WALKER PART 2
(Part 1: 4-Blocks Allen)
(Part 2: 5-Blocks Allen)
VI. ALLEN WALKER PART 3
(Part 1: Help Komas)
(Part 2: 2-Blocks Support Koma Allen)
(Part 3: 3-Blocks Support Koma Allen)
VII. PERFECT COMBINATION
(Part 1: Playing Style)
(Part 2: Deck Customization)
(Part 3: Recommended Team-mates)
VIII. FAQS
IX. CREDITS AND DISCLAIMERS
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I. INTRODUCTION
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Hallo people! My third guide and proud of it. For those who do not
know me (yet), I'm Wong Yeang Chiong. Born in year 1986 and am
not getting any younger. But gaming has always been part of my life
and I see no reason to stop. I'd like to take this opportunity to
say a big fat thanks to my brothers and sisters, Yeang Chyn,
Yeang Chuan, Yeang Chui and Yeang Cherng. Funny? Yup! I agree.
I would like take this opportunity to thank Mah Boon Kin
(Mah Nun Kin / Mah Boon Nun) for helping me out a bit since I lost
my internet connection during the writing of this guide. Thanks to
Joshua Shane Ng and Jessen Tan, who met up with me to work on my
class project, a Soul Calibur II presentation. While meeting them,
I stumble across this game at a local comic bookstore. If I never
meet up with them, I probably wouldn't know about this game.
I have also improved my guide and made it alot more neater, but if
the spacing and all makes the guide more irritable to the eyes,
please let me know.
I write reviews and guides for games. Any questions pertaining to
this game, my works or my private life, please kindly e-mail me at:
wongyeangchiong@hotmail.com
Please put a valid title for the subject, because sometimes I would
end up thinking that the mail would be a junk mail and might
accidently delete it or block it. I will do my best to answer your
questions, I do not have answers to everything.
This guide is all about Allen Walker! Any suggestions regarding this
guide is warmly welcome. Meanwhile, sit back, relax and like what I
always say, have a cup of coffee ready and enjoy reading the guide.
Thank you!
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II. UPDATES
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Version 1.0 - Basic Version, should there be any improvements,
the number would increase and changes will be noted
Version 2.0 - I have changed a bit of the alignment and have realised
a mistake in my 5-Blocks Allen, which has the 4-Blocks
Allen's comments, I have rewritten it, really sorry
Version 3.0 - SuperCheats has permission to upload my guide! I would
like to thank SuperCheats for giving me this
opportunity to display my work. Thank you guys!
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III. GETTING STARTED
(Part 1: Jump SuperStars)
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If you have yet to buy this game, please read this:
Jump Superstars is a game for the Nintendo Dual Screen (Nintendo DS),
this game resembles Super Smash Brothers: Melee. For those who did
not get a chance to play the Super Smash Brothers series, then
imagine this game's background scene to be something taken from a
manga.
In this little manga page, you have different characters from
different manga fighting each other. Each button corresponds to a
different attack and can be chained to do fatal combos.
The unique thing about this game is that, unlike Super Smash
Brothers, you can switch your characters at will. Lets say, while
you are fighting as Naruto and your health happens to be
'near-death', all you have to do is to tap on your other battle
character on your DS' lower screen and you can switch to, say,
Yoh from Shaman King
If you have bought this game already, please read this:
First off, congratulations on purchasing this awesome game! I assume
you would have probably already gotten the hang of it. This guide is
written to provide you with informations regarding Allen Walker,
his strengths, weaknesses and tactics or strategies that you can use.
To top things off a little, I will share with you some of my secrets
in which I use to annoy my friends in battle. However, I am sure
there are plenty of tactics that I have not heard of yet. If you
would like to share your strategy, please feel free to e-mail me and
I will add them to this guide here.
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BASIC STUFF
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First off, we need to understand the terms used, I write this in case
someone just bought his copy of Jump SuperStars and happen to read
this guide. But you can easily skip this if you already know the
basic stuff.
In this guide, you may come across words that you do not understand,
perhaps the word "Koma" may be confusing to you?
Koma = The block/s that represents a character that you place
on your Koma Grid
Serif Koma = A single Koma, this may be a character or an item, some
of these are used to put inside an Empty Koma to create
other Komas, they are also known as Help Koma and most
are used to aid your character in battle
Koma Grid = A manga-looking page will appear on the bottom of your
DS' screen when you enter the Deck Customising Option,
it is 4 by 5 (4 x 5), which makes 20 grids in
total, this is where you place the Komas that you want
to use in battle
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ADVANCE STUFF
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Now that you know what Komas are (I hope), lets move on to how we
can classify them. They are Help, Support and Battle.
Help Koma = They only take up one space of your Koma Grid,
they do not appear on the battlefield but they do
provide "behind-the-scene" backup, they can heal
your character's health, get rid of an ailment,
increase your speed and etc.
Support Koma = You can only 'summon' them, you do not have
total control over them (by total control, I
mean using them as your primary character)
They can help attack your opponent and they do
appear on the heat of the battle if you use them,
they do provide other use besides attacking
Battle Koma = They are your fighters, primary characters, the
one whom you will be controlling
The unique thing about this is that you can
switch your characters at will, if you have the
Komas that you want on your Koma Grid, all you
need to do is to tap on that Koma (or character's
portrait) to switch
In order to create a "deck", you are required to have one of each
of those listed above on your Koma Grid. Which means, a valid deck
would consist of one Help Character, one Support Character and one
Battle Character. You can have more than one, but you MUST have at
least one of each. An invalid deck cannot be used.
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III. GETTING STARTED
(Part 2: Who is Allen Walker?)
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Who exactly is Allen Walker? Allen Walker is from a manga series
called D.Gray-man. No, it is not about some guy being painted gray.
Infact, D.Gray-man is a manga about Exorcists, and our dear Allen
happens to be one of them. He begin his story as an orphan, found
and raised in England by a man named Mana Walker.
The story goes on, and Mana dies. This is when a villian who goes
by the name of Millennium Earl comes in, tells Allen that he can
revive his foster father if he desires. Obviously, losing the only
person who loved him and took care of him, he longed for the revival
of his foster father, Mana. Well, Earl resurrected Mana, but he
ain't exactly what he is supposed to be, human. Infact, Mana turned
into a demon-like creature known as "Akuma" in the manga
(no puns about Akuma from the Street Fighter series, please).
As Mana is about to attack Allen, Allen's mutated left arm is
actually a weapon used against the Akumas. Imbue with the power of
the 'Innocence' ('Innocence' is a special type of material that
is used against the Akumas and the Earl), he then destroys his
Akuma-of-a-foster-father (sorry, can't resist). Before Mana
perish, he cursed Allen, and this curse made a nice addition to
Allen's abilities, this curse infected his left eye and allows him
to differentiate Akumas from Humans. Did I mention that his
special attack is an attack called "Cross Grave"? An niffy
move, by the way.
Later on, an Exorcist General named Cross Marian (also known as
General Cross, one of the four Exorcist Generals in an
organization called "Dark Religion Organization", which
Allen joined in the early part of the story) took him in and
taught him the ways the exorcists. Identifying Allen is easy,
he is the character with grey / white / silver hair.
If you want to know more about the story, go pick up a copy of
D.Gray-man, I won't spoil the story for you any further. They
have got scanlations. The one I read was a translated Chinese
version. You may need to import it, or go with the ones found
on the internet.
I will, however, reveal to you the friends of Allen. First off,
we have Rabi. Since this game is in Japanese, we would not know
who is who unless we read Japanese, right? For those who do not
have any knowledge of any Japanese, Rabi is the one with the
eye-patch (ala Fuhrer / Pride from Full Metal Alchemist, but
that's a different topic altogether). In the story, Rabi accompanies
Bookman (Bookman is a guy's name...whose role is like that of a
historian, and I assume he's keeping a record of the events that
will happen) and aids Allen in his quest to search for
his (Allen's) master, General Cross.
We also have River Wenham, who works as a Squad Leader in the
organization. He is more of a backstage person, which means that he
works behind the scenes. You can identify him with his spikey brown
hair (though you can't really see it but you get what I mean).
The other two that you will see, depending on which Allen you are
using. Linali Lee, sister of Komui Lee (the Head Officer of the
organization, River Wenham works under him), she can be found if you
are using a 4-blocks Koma Allen. Next up is Yu Kanda, Kanda is a
vulgar, long haired (which caused me to mistaken him for a her), young
man who partners with Allen for his first assignment. He can be found
if you are using a 5-blocks Koma Allen.
P.S: Regarding Scanlations, do NOT ask me where to get or download
them, I DO NOT KNOW where to find them anymore, sorry
Firstly, how do we unlock dear ole Allen? Simple, below contains the
condition to unlock him and his friends:
Unlocking Allen:
Serif Koma - Battle 1-6
~ Complete the stage
2-blocks Support Koma - Battle 3-4
~ Have 4 points more than everyone when you
finish the battle
3-blocks Support Koma - Battle 1-6
~ Your deck must have 5 support Koma
4-blocks Battle Koma - Battle 1-6
~ Do not get knocked out
5-blocks Battle Koma - Battle 3-4
~ Have 6 points more than everyone when you
finish the battle
Unlocking Rabi:
Help Koma - Battle 1-6
~ Complete the battle with more than
half health
Unlocking River Wenham:
Help Koma - Battle 1-6
~ Knock out each opponent 3 times or more
To find Allen on your list of Komas, look for a symbol that resembles
a cross. It represents the D.Gray-man series.
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IV. ALLEN WALKER
(Part 1: Basic Knowledge)
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We would require a bit of basic stuff to get us started. A bit of
general knowledge on the controls and on Allen's fighting style.
Lets start with the introduction of buttons, shall we?
Basic Controls:
Up - Nothing
Left - Move Left
Right - Move Right
Down - Block
A - Jump
B - Minor Damage (Swipe)
Y - Medium Damage (Slash)
X - Major Damage (Cross Grave)
L - Block
R - Block
Notes: L, R and Down are used for blocking
While guarding, you can reject taking the items on the
ground
These are the stuff that you might want to know if you intend to
use Allen as part of your fighting team. Based on my own experience,
these are some of my findings.
Allen is a pretty decent character, he is not speedy, he cannot
really perform a triple jump. So the question is, why use Allen!?
Allen is a unique character to use (infact, everyone has their own
uniqueness). Allen's uniqueness lies in his ability to shoot, whether
in air or on the ground. He can also call his friends. But that is
not the only strength of Allen. Allen can chain with Eve and perform
a tag-team combination, this two will be very fun to use in battle
especially when you are playing multiplayer with your friends.
He is able to keep himself from a safe distant while dealing damage,
and the key to winning the game is survival (but also smacking the
living bison out of your friends). He works pretty well with most
of the characters in the game and is a pretty effective fighter.
Allen is a Knowledge-type character. So having a deck with only
one character is not a wise move, unless you are very sure of your
winning strategy. I do have a Sole Ichigo and a Sole Yoh deck,
but I have yet to pit them against my friends.
In this game, characters are separated into Knowledge, Laughter
and Power.
/___ __
__|__ | | Knowledge
/ \ |__|
/ \
) |
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