Mega Man ZX Walkthrough :
This walkthrough for Mega Man ZX [Nintendo DS] has been posted at 20 Jun 2010 by nonxaznxboi and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up nonxaznxboi and share this with your freinds. And most important we have 10 other walkthroughs for Mega Man ZX, read them all!
|
nonxaznxboi |
Walkthrough - FAQ/Walkthrough{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}
~*~Megaman ZX~*~
By: hiap02
Started: Setember-21-2006
Version: 1.10
{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}
READ PLEASE~:
This walkthrough is exclusively for the use of only
GameFAQs.com, CheatCC, Supercheats.com and Neoseeker.com.
No part of this may be copied, edited or to put on a site
without my permission.
Megaman ZX is copyrighted to Capcom. ^^
This is...
Copyright 2006 hiap02 (Mei Ling)
=============================================================
Contents
=============================================================
SECTION 1:-
- Updates [upda]
- Notes From Me! [meee]
- About Megaman ZX [lrny]
- The Biometal System [bion]
- Controls [omgy]
- Small Tips [tipy]
- Characters [char]
- English Version Changes [engy]
SECTION 2:-
- Prologue [prol]
- Walkthrough [walk]
- Chapter 1: Time to ROCK! [itro]
- Chapter 2: Finding Giro [fund]
- Chapter 3: An A+ for the Test! [iwin]
- Chapter 4: A Flying HQ! [hqfy]
- Chapter 5: Model Showdown! [shln]
- Chapter 6: The Green Thunder [eagl]
- Chapter 7: When Fishies Attack [fish]
- Chapter 8: Playing with Fire [brny]
- Chapter 9: Carnival Raid! [carn]
- Chapter 10: Trouble on HQ! [onoz]
- Chapter 11: Whirlwind of Despair [wods]
- Chapter 12: Under the Sea, Under the Sea~ [udrs]
- Chapter 13: Fire, Fire, Model on Fire. [Fryo]
- Chapter 14: The best Defense is the best Offense! [stra]
- Chapter 15: Behold! Model W! [modew]
- Chapter 16: One man (or woman) Army! [mawon]
- Chapter 17: The Ultimate Mega Man [finl]
SECTION 3:-
- Secrets [secr]
- Extension Chips [extd]
- Sub Tanks [syby]
- Life Ups [life]
- Optional Missions [miso]
- Optional Mission 1: Find the Boy! [fibo]
- Optional Mission 2a: Quiz Partner/Another Quiz! [tkqz]
- Optional Mission 2b: Find Mushroom! [fndm]
- Optional Mission 3: Gather the Screws! [fnsw]
- Optional Mission 4: Find the Rock/Smash the Rock! [silu]
- Optional Mission 5: Deliver the Aid Kit/Deliver
the Energy Pack! [hspt]
- Optional Mission 6: Find the Purse! [poch]
- Other Optional Missions [giex]
- Other Optional Mission 1: Find the Flower [natr]
- Other Optional Mission 2: Trim the Weeds [trim]
- Other Optional Mission 3: Purify the Lakes [lake]
- Other Optional Mission 4: Mailing Letters [mail]
- Other Optional Mission 5: Clean the Room [maid]
- Some Fun Stuff to Do [misc]
- The Arcade! [arca]
- Item A Items [food]
- The Ultimate Battle...Omega! [ome]
- Frequently asked Questions [faqy]
- Contact Me [ctct]
=============================================================
=============================================================
Updates [upda]
=============================================================
Version 0.30: Walkthrough still in progress~
Version 1.00: Finished the main walkthrough!
Version 1.10: Updated some Missions like Find the Purse and
a nice strategy to get the 4th Sub Tank!
Version 1.20: Updated some more!~
=============================================================
Notes From Me! [meee]
=============================================================
First of all, I would like to welcome you to my Megaman ZX FAQ,
or for some of you, Rockman ZX, but I'll be sticking with
Megaman.
First of all, you should know that this is not a Spoiler-Free
walkthrough, so please don't expect a warning of Spoilers.
Oh! And if you find a typo, don't be afraid to tell me. Also,
any Ideas will be appreciated! ^^
In this walkthrough, I used the English version of this game,
and used this
FAQ for Aile. Just pointing that out, Nii.
And By the way, this is NOT a 'Get all the Data Disks through
your playthrough'
walkthrough.
I'm sure there would be a Data Disk FAQ around. If not, it will
be coming soon. ^^
=============================================================
About Megaman ZX [lrny]
=============================================================
Megaman ZX follows mostly the style of Megaman Zero, except now
there is the "M.E.G.A" system, also known as "Meta-Encapsulated
Granule Awareness System". It allows your character to
"MegaMerge", using something called "BioMetals".
BioMetals are objects that can grant the wielder the combat
data of the
warrior.
Then there's the new Sub Screen function. During gameplay,
press the 'Start' button and you'll be taken to the Sub Screen.
There are Four different screens to see.
They are known as Status, Item, Options, and Mission screens.
Press L/R buttons to toggle between them.
Status Screen: Shows your current model, Remaining HP, Weapon
used, Sub Tank, Play Time, E-Crystals, and remaining lives.
Lives can be increased by getting a '1UP' which can be received
by defeating Enemies or finding them through different stages,
Your HP can be restored by collecting 'Life Energy'. If your HP
is full, and you have a Sub-Tank which is not full, the Life
Energy will be transferred to your Sub-Tank, so that you can use
it when you need to restore your HP.
Item Screen: In this screen, there are three Item columns which
are separated. They are called 'Item A', 'Item B', and 'Item C'.
- Item A are mostly items which help you. Once used, they will
disappear.
- Item B Items are Extension chips which can be equipped. You
can switch them On/Off to equip or un-equip.
- Item C are important Items such as special card keys, to
continue your progress.
Mission Screen: This shows your current Mission and a map with
areas you already visited. Yellow Icons are TranServers which are
used to transport, while Red Icons means a Semi-TranServer, which
cannot be used for transport.
Options Screen: See the 'Controls' section in this walkthrough.
Then there's the New 'Mission' system. Early in the game, there
are kinds of missions that you can choose. To unlock different
missions, you have to either trigger a certain event in the game,
or defeat another Mission. When you are choosing your Missions in
the 'Mission Requests' option, there are lists of missions you
can currently take.
There are two kinds of Missions. One are missions which affect
the Storyline, while others are optional missions. Missions which
affect the storyline are highlighted in green, while the optional
Missions are hhighlighted in blue. To learn more about the
Mission, choose 'Hear Description' after pressing the 'A button'
at a mission.
=============================================================
The Biometal System [bion]
=============================================================
As said above, it gives the wielder combat data of the warrior.
You can collect Biometal during certain events in the game, and
from most defeated Bosses. When you defeat certain boss
characters, you will acquire their Biometals automatically.
Bosses that have Biometal with them has a certain weak point.
Each boss has a different weak point. If you attack the weak
point, there's a good part and a bad part of it. The good part
is that your attacks will cause more damage than normal. Sounds
good, right? Kind of.
The bad part is, the more you attack the boss' weak point,
which is the Biometal, the more E-Crystals you have to use to
repair the Biometal. If you want to Repair a Biometal, talk to
a scientist named Fleuve later in the game.
You can still Megamerge with the Model, but the Biometal's max
gauge will be Lower than normal. You'll know how's your
Biometal after you defeated the Boss when the words "LEVEL *
VICTORY!"
The Victory System goes like this.
'Level 4 Victory' Is the highest you can go. It means you
haven't hit it's weak point even once, and the Biometal remains
undamaged, so no repairs.
'Level 3 Victory' is when you hit it's weakpoint a few amount
times. You have to repair it once to reach it's maximum gauge.
'Level 2 Victory' is when you hit it's weakpoint an average
amount of times. You have to repair it two times to reach it's
maximum gauge.
'Level 1 Victory' is when you hit it's weakpoint many many
times. You have to repair it three times to reach it's maximum
gauge.
You can get 'Level 4 Victory' the first time you fight the
boss. Even if you don't, you'll be able to fight the boss again
as the game progresses.
Let's move on to "Overdrive Invoke System", aka OIS. It allows
you to temporarily boost the strength of your attacks and also
adds your Model's element to your weapon. To activate it, press
the A button.
OIS is however only available to certain models. When you
activate it, Overdrive will slowly deplete your Biometal gauge.
Overdrive stops when your Biometal gauge is empty.
You can cancel Overdrive by pressing the A Button again.
If your Biometal Gauge however runs out, you can pick up
certain Items called 'Biometal Energy'.
Then there's the Elements. There are three Elements
altogether,. Fire, Ice, and Thunder. These can be very useful
if you use them well.
Fire beats Ice
Ice beats Thunder
Thunder beats Fire
Get that, Nii?
=============================================================
Controls [omgy]
=============================================================
I'm not sure if anyone needs a section on this, but in case
anyone gets confused with the controls, I will put them here.
These controls can be found in the ZX Booklet, but those for
you who brought the Pirate version... I might as well put them
here, so you have a clue. ^^
MENU SCREEN
+ Control Pad: Move Cursor
A Button: Confirm
B Button: Cancel
Start: Start Game/Confirm
Select: Move Cursor
The buttons not mentioned are not used.
ACTION SCREEN
+ Control Pad: Press Left/Right to Move,
Up to Talk/Climb Ladder/Enter
Doorway/Use Transerver
A Button: Confirm/Overdrive
B Button: Cancel/Jump
+Control Pad+B Button: Wall Kick (Close to wall)
Down+B Button: Get to a lower platform
X Button: Megamerge
Y Button: Main Weapon
L: Dash
R: Sub Weapon
Start: Sub Screen/Skip Cutscene
Again, The buttons not mentioned are not used.
SUB SCREEN:
+ Control Pad: Move Cursor
A Button: Confirm
B Button: Cancel
L Button: Switch Sub Screen Menu
R Button: Switch Sub Screen Menu
START: Return to Action screen
SELECT: Switch to Buster Edit screen (For Model Fx)
Touch Screen: Used on Buster Edit Screen (For Model Fx)
The buttons not mentioned are... you know. Not used. ^^
However, you can customize the button layout in the game. You
can customize your controls by pressing the "Start" Button,
which opens your Sub Screen and going to the "Options" Menu by
pressing either the "L" or "R" button twice.
The controls are divided into three sections. Button Config,
Attack Mode, and Action Mode. Press Left or Right to switch
tabs, and press down or A to move the cursor to the settings
column, while pressing B to cancel.
Button Config:
TYPE A: (DEFAULT) TYPE B:
MAIN WEAPON: Y BUTTON MAIN WEAPON: Y BUTTON
SUB WEAPON: R BUTTON SUB WEAPON: X BUTTON
JUMP: B BUTTON JUMP: B BUTTON
DASH: L BUTTON DASH: A BUTTON
TRANSFORM: X BUTTON TRANSFORM: L BUTTON
OVERDRIVE: A BUTTON OVERDRIVE: R BUTTON
And "CUSTOM", where you can set your own buttons.
Attack Mode:
TYPE A: (DEFAULT)
Y BUTTON: MAIN-WEAPON
R BUTTON: SUB-WEAPON
TYPE B:
Y BUTTON: MAIN-WEAPON
R+Y BUTTON: SUB-WEAPON
TYPE C:
Y BUTTON: MAIN-WEAPON
R BUTTON: SWITCH WEAPON
Action Mode:
COMMAND DASH: ON/OFF (DEFAULT ON)
HOVER: TYPE-A/TYPE-B (DEFAULT TYPE-A)
SWIM: TYPE-A/TYPE-B (DEFAULT TYPE-A)
Personally, I use Type A, but as long as you are comfortable
with whatever you choose, I don't mind. ^^
=============================================================
Small Tips [tipy]
=============================================================
- If you have any Sub Tanks, Charge them before fighting a
Boss/Pseudoroid, charge them up before fighting them or before
you take a mission. These are your lifesavers in case something
bad happens.
- Take Advantage of the Elements! As said in the 'Biometal
System' Section, these can be very useful if used well. Use the
power of the elements to defeat the bosses/Pseudoroids easily!
- Get Life Ups when you have the Chance! If you are a beginner
or not confident of getting through a stage, get these! These
are also very handy even for players who have good gaming
experience.
- Memorize your enemies' movements. If you memorize them, I can
trust you that this game will turn into a breeze for you, and
you'll find your enemies more easier.
- You can cut Life Energy E-Crystals and Biometal Energy with a
saber! Doing this can split the Item into small Life energy,
small E-Crystals or small Biometal Energy. You can only however
cut Medium/Big sized Life Energy, Medium E-Crystals and Medium
sized Biometal Energy.
=============================================================
Characters [char]
=============================================================
Vent and Aile: The heroes of the game Megaman ZX. Both Vent
and Aile work for the delivery company company, Giro Express.
Vent is brave and fearless, while Aile is a clear-headed
person. Both of them lost their parents during the Maverick
attack when they're small. Their life takes a turn one day
during a delivery
of Biometal...
Girouette: Short for Giro, he is the owner of Giro Express.
Vent and Aile calls him 'Boss' and is a really smart
person. It is said that he is somehow affiliated with
the group, Guardian.
Prairie: The commander of the Guardians, and was found early
in the game. She hired Giro Express to transport the Biometal.
She also has a stuffed animal which is precious to her.
Fleuve: Vice Commander of the Guardians, and an expert
scientist. He dedicates himself in the study of Biometal. He
plays a role in the game in Fixing your Biometal.
The Guardians: They are under the Leadership of their
commander, Prairie. The Guardians are a group who protect towns
from Maverick attacks, as well as being involved with
investigations.
Pseudoroids: These are the bosses of Megaman ZX. They possess
the ability to regenerate themselves. If they are left alone,
they are able to come back to life automactically. Most of them
wield Biometals.
Other Characters: There are other characters throughout the
game, but to avoid spoilers, their names shall be concealed...
=============================================================
English Version Changes [engy]
=============================================================
There has been a few changes to the original version of ZX.
- No Voice acting during dialogs.
- The Cutscene Animations has been subtitled.
Also, a few names has been changed.
=============================================================
Prologue [prol]
=============================================================
This is the story about Vent or Aile, who lost his or her
mother after a year ago. They now work for a man name
"Girouette", or "Giro", who owns a delivery service called
"Girouette Express". One day, Giro gets a request to transport
a package under a contract of a group called "Guardian". Little
did they know this request will change Vent or Aile's life...
=============================================================
Walkthrough [walk]
=============================================================
Alright, before you start kicking some butt, you should choose
a character first. You can choose between the boy or girl,
namely Vent or Aile. There isn't much difference between them,
just that Vent has less Recoil, but he's shorter in dashing,
while Aile is longer in dashing, but has more Recoil. Oh,
and some of the lines characters will say will change slightly
depending on what character you use. Once you choose your
character, you can't change him or her anymore, so, make your
decision, Nii~ ^^
The buttons which are explained here are set to TYPE-A. If you
customized the controls, keep in mind which button is which.
Example if I said that Press Y to shoot your X Buster, and if
you changed the button "Y" with the button "X", just press X
instead. Get that? I hope so...^^;
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Chapter 1: Time to ROCK! [itro]
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Once you picked your character, look at the small scene of Giro
and your character talking. After some talking about the
package they are going to deliver to a group called "Guardian",
some Mavericks came! And they start shooting Giro's Bike! And
it exploded. Oh, and the Mavericks shot your character's bike
too. When the Bike Exploded, your character falls down a
cliff.
But WAIT! Your character survived after the fall! And Giro
seems alright! Your character walks forward a little, and you
see Model X floating on air, a girl and two soldiers. After
much talking, you'll learn that those three people are
the Guardian group. But then, a giant snake Mechaniloid comes
out to attack!
More talking here, and the Soldiers attempt to shoot the snake
with their guns. Ahahaha. Puny Guns. The snake knocked them out
with it's tail in one hit, thus making the soldiers fall
unconscious. Now it's your character's turn to protect the
girl! Suddenly, Model X came to your character and...
Animation Cutscene time! You'll see an Animation of your
character MegaMerge with Model X. And your character shoots the
snake Mechaniloid with his/her X Buster. I take back what I say
about puny guns now. Oh, and the snake ran away. More talking,
and such. You'll learn the girl's name is Prairie lalala.
Once that's over with, you get to control your character!
First, let's get a small run about Model X.
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Model X (Fight For Everlasting Peace!)
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Main Weapon: X Buster
Sub Weapon: None
Element: None
Special Abilities:
- Saves another charge shot once fully charged
Touch Screen: None
Notes: Model X has just the Buster, but it's good enough. It's
designed to be used in distanced battles. It can charge into
Four Levels.
The first level is pressing the Y button, which shoots out a
pea-sized energy shot which doesn't do much damage. You can
keep on pressing it rapidly to do more damage.
The Second level is by holding the Y button. Release the button
when your charge turns green, and your character will shoot a
small green energy shot.
The third charge is by holding the Y Button Longer. Release the
button when your charge turns orange, and your shooting a big
blue energy shot.
The Fourth level is...Well, If you keep on holding the Y
Button, even if your charge turns orange, a sub-charge will
appear. If you release the Y-Button, it will shoot out the big
blue energy shot, but your sub-charge will remain. If you press
Y, your character will shoot a more powerful shot than the
third charge.
You can also Buster Combo. Meaning when you're in your Fourth
Level, Fire them both together. Useful against bosses.
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
And also a bit of things about your Human form!
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Human Form (The 'Almost' Useless form!)
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Main Weapon: None
Sub Weapon: None
Element: None
Special Abilities: Guess what? None
Touch Screen: None
Notes: You can't wall kick, you can't dash, and you can't
attack. You might be thinking "Oh, what a stupid form this is!
So this form is useless and does nothing! Mei, why are you
explaining this!?"
Yes. True. This form IS KINDA stupid. You can't attack enemies
in battle, nor you can't dash, but it can do things which other
forms can't.
One is... Crouching! You can Crouch through tight spaces while
other models can't Crouch. Press Down to crouch. You can also
Crouch-walk Left/Right by holding down the Down button and
press Left or Right.
The second is Swimming. If you enter the water in this form,
you will float on the surface.
This is not really an ability but... if you're in Human form,
some enemies won't attack you. That's because the enemies will
respond only if they find you with a weapon. This only works in
the Inner Areas, though. (Those Areas which are outlined in
blue on your map)
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Okay, you can kick butt now. ^^
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Area A-1
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Now that you can control your character, I suppose you want to
blast things now. You don't have to do this if you want to, but
you should go to your left first. There's some things you
should pick up. Oh, and if you haven't know yet, you can change
Models pressing the "X" button to switch between Model X
and Human form. You'll get more Models later, too. I'll say
this again. Human form can't attack, but it has the ability to
crouch. Oh, I forgot. In case you don't know, press "Up" to go
into doors.
If you went left, I suppose you already got a Data Disk and
some few things.
Once you're done, let's go right. This is pretty self-
explained. Run around, and shoot your enemies. Blam Blam! In
time, you'll get used to the controls of the game.
And if you see a yellow door, you can't go in yet, so forget
about it for now.
^^
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Area A-2 (Part 1)
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Same thing. Run around, shoot things. Shortly, you will come
across the snake Mechaniloid which attacked you earlier. Boss
Fight Time!
>
BOSS FIGHT: GIGA ASPIS (Snake thingy)
>
Weakness: None
Resistance: None
Weakpoint: None
Attacks:
- Dive
Giga Aspis will raise it's head and attempt to dive to the
other side of the screen, and returning to it's normal position
at the other side of the screen.
- Rock Throw
Giga Aspis will retreat, and slam it's tail on the ground,
making Rocks fall to you.
- Poison Throw
Giga Aspis' orbs on it's body will start flashing, and it will
throw 4 green balls at you.
Notes: Well, This is your first Boss fight! The only thing you
can hit is it's head. It's body is...indestructible. When it
uses Dive, quickly dash to the middle of the screen. If it uses
Rock Throw, jump. Shooting the Rocks help too. If it uses
Poison throw, just Jump somewhere or stay close to him. Either
way, he's easy to beat. Good luck!
>
After you beaten the snake, watch the snake explode! Woooo~.
Your character and Model X will start talking to each other.
Luckily no one's around, or they'll see your character talking
to him/herself. Ha ha. Kidding. Anyways, continue on and you'll
see a door. If you forgotten, or didn't read either way, press
Up to go to it. ^^
Welcome to the Transerver Room! You will be finding these rooms
a lot. Your character will say that Prairie is in trouble and
all the soldiers are all worried about her and went to check on
her. There's a tiny old Man named Fleuve too. More talking.
After the whole talking, go to the machine located at the front
of the room and press Up. You'll get Three options.
(Select a Mission)
(Save, Load or Erase Data)
(Exit Menu)
There's an extra option called "Transport" later in the game.
I recommend you to save your Data first, but now, let's look at
Mission Requests. There are two missions.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
Title: Locate Giro
Description: The transporter Giro appears to have met with
Maverick aggression
in Area B. Go to Area B and find his whereabouts.
Title: Pass the Test
Description: There's a trial you need to pass in order to
obtain permission to
enter Guardian HQ. There are undercover Guardians hiding among
the inhabitants
of Area C. Locate them and bring back proof that you passed the
trial.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
In this Walkthrough, I'm going to go choose the missions which
appear the first on the screen, which is "Locate Giro". ^^ Once
you accept a mission, a flashy "Mission Start" will appear.
Note you cannot take two missions at the same time.
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Chapter 2: Finding Giro [fund]
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Once you accepted the request, you should notice a small Icon
with a "G" at the top left of your screen. That means a mission
is currently in progress.
Exit from the Right door.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area A-2 (Part 2)
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Welcome back to Area A-2! Get up on the ledge, and feel free to
blast that Giraffe at the left. I recommend you to do so, since
there's a Data Disk behind it. Forget about killing the Giraffe
completely. It'll revive itself either way. Continue up the
ledge and you will see a door...or hole. Whatever works.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area B-1
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
What the? How did a hole end up leading you in a place like
this!? Sorry, talking to myself. Anyways, Welcome to Area B!
Your character will notice that there was a fight here. After
the scene, go right. Go ahead and blast that barrel if you
want. Oh, and there's a Metool which can attack you...with a
lightsaber. Cute! But Dangerous. It won't attack you if you're
in human form, though. Anyways, keep on going right, and blast
things.
If you keep going right, you will find something Shiny. You
know you want to take it, so Take it! It's a computer Chip. If
only ours can shine like that! Then there's a small scene
between your character and Prairie. She'll tell you
to find the chips and take them.
Now, continue on going right. You'll find a small door/hole.
Feel free to enter it. You'll find a met guarding a Life Energy
(Full). Once you're done, continue right. From this point, stop
destroying barrels. You need to use them to get a Computer
Chip. Continue on. When you reach a yellow door with two
barrels, jump on the barrels and grab that Computer Chip.
Okay, you can start destroying Barrels again. Too bad there
isn't any to be found as you continue on.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area B-2
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Continue on right and blast more things. There's another
computer Chip guarded
by a Death Yo-Yo (Those Green things which are like a Yo-Yo.).
Blast it, and get it. Continue on right, until you see a ladder
below you. Go down, and grab that Data Disk at the left.
There's a door at the right, leading to another transporter
room. Feel free to recover and save. There's a door to Area C
at the right, but that has nothing to do for your mission, so
go back to Area B-2.
Climb up the ladder, blast enemies, and, hey look! A Computer
Chip right in front of you! Go grab it! And blast some more
things. Continue on and you'll find... A plane.
>
BOSS FIGHT: FIGHTER JET (Swooshy Plane! Niew Niew!)
>
Weakness: None
Resistance: None
Weakpoint: None
Attacks:
- Box Summon
The Fighter Jet will open it's cargo doors and three boxes will
fall on top of each other. There are two green boxes and one
yellow box.
- Jumpy Jumpy Balls
The Dropped boxes will shoot out Blue laser balls which bounces
to you.
Notes: Easier than that Giga Aspis, Nii~. Stay away from the
plane's cargo doors so you won't get hit by it's "Box Summon".
One they're done landing, use your charge shot to shoot the
Yellow Box as soon as the Yellow box's orb turns
red. This will make the top box hit the Jet, dealing...lots of
damage. If the boxes fire out...Balls, dash under them. Repeat
this 4 times, and watch the plane explode.
>
When you see the plane explode, A mysterious warrior appears
and destroys the plane. He'll stand right in front of your
character and...look cool. The warrior will turn
into...Girouette! Looks like he has Biometal too, namely
Model Z! Looks like he's safe! After the dialog cutscene of
talking, you'll notice that the G Logo on your top left screen
is blinking. That means your mission is done. Head back to the
transporter room and select "Mission Report".
... Is it me, or does anyone besides me find the blipping sound
of your Mission being complete Annoying? -.-;
Head back to your left and blast more stuff. Yay. Continue on,
Head down the ladder and go to the door on the Right. Select
Mission report and you'll get some Energy Crystals (EC).
Mission Complete!
The only mission left for now is...
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][
Title: Pass the Test
Description: There's a trial you need to pass in order to
obtain permission to enter Guardian HQ. There are undercover
Guardians hiding among the inhabitants of Area C. Locate them
and bring back proof that you passed the trial.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][
Well, pick that!
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Chapter 3: An A+ for the Test! [iwin]
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
From the Room, head to the door on the right and you'll be
in...
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area C-1
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
...Area C! Right when you enter, you will get a transmission
from Prairie saying not to walk around transformed, so use
Human form. Go down the ladder and talk to that green soldier
over there, starting the trial. If you still don't know how to
talk to people, press "UP" when you're in front of them.
Feel free to talk to the townspeople if you wish. Keep in mind
be in human form when you talk to them, otherwise they will say
mean things to you. D=
Go right and run past the door to Area A-2 and enter the door.
(Or house.) You'll see a woman inside wearing the green uniform
like the soldier before. She'll talk to you, and she'll
teleport off. One down!
Exit the house and go right. You'll find another door. Enter
it. You will find a small space at the bottom of you. Crouch-
walk under it. (Hold down and press
left or right) You'll find another green uniformed person! Talk
to him and he'll teleport off. Once that's done, jump and grab
the Blue shiny thing (Energy Crystals) and Crouch-walk back.
Continue to run right, until you reach the last 'house' in Area
C-1. Those Lightsaber Mets are inside! Jump over there and
you'll see another person in a green uniform. Talk to him and
he'll teleport off. Exit the room.
Anyways, continue right and start crouch-walking if you see a
tight space! ^^
You'll soon reach...
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area C-2
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Run all the way right, Crouch-walking under the trucks and
such. Once you Crouch-walked under the second truck, you will
end up near a white building.
There's a small hole at the building, so that means you can
Crouch-walk under it. After that, you'll find a big guy. Really
really Hard to miss. Talk to him.
After you talked to him, you get a transmission from Prairie,
saying you found them all. Now head right until you meet a
green guard. He's near a building which has a "DATA" sign on
it. Talk to him and you'll get... a Stuffed Animal!? Cute! Once
that's done with, head to the Building which says "DATA"
on it and approach the Red computer. Select Mission Report
and... Mission Complete! You got some Energy Crystals.
-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+--+-+-
Chapter 4: A Flying HQ! [hqfy]
-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+--+-+-
After your Mission Complete thing, a transmission comes in.
Hey, it's Fleuve! The blue old man we saw in our first
Transerver room! He says you now have permission to go to HQ.
That's good news! However, there's one problem. You
know that red computer you're using? Well, it's called a Semi-
Transerver. It only does one thing. Manage your Missions and
Data Management. But since you have no missions right now, you
can only Save your Data. Once you're done saving, head back
through the left door. The right door leads you to Area D-1,
which you will be there soon.
Get out from the Left door, and go back all the way to Area C-
1. Oh, and feel free to transform to Model X and dash all the
way back. The robots will attack you, though. So, it's your
choice!
Run all the way back to the Left end of C-1 and climb up the
ladder. Enter the door and you'll be in the Transerver room.
Activate it, and see the option "Transport" there? Choose it!
By now, there are two options. One to go to "Area A-2, Forest"
and the other is "Area X-1, Guardian HQ". Guardian HQ is
where you want to go, so, choose that! You'll be transported to
the Guardian HQ.
Another Dialogue scene! Looks like Giro, Prarie and a soldier
is waiting for you! Your character is amazed that the HQ is an
Airship. Your character will give Prairie the computer chips
and the Stuffed Animal. Giro also scolds you for calling
Prairie by her first name and he starts muttering about kids.
Lol. Everyone leaves the room, with only you inside. Get out of
the room and...
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area X
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Welcome to Area X, HQ of the Guardians! Everyone knows you
around here, so you can talk to them while transformed, unlike
the townspeople in Area C. If you go right, you'll find a lift.
Press up to go up one floor and down to go down
one floor. If you want, I recommend you to get all the Data
Disks around the ship. Feel free to explore around the ship,
talk to the people, and such. Once you're done, go back to
Level 03 using the elevator and go all the way to the left.
You'll end up in the Command room. Prairie will introduce
herself as...Commander of all the Guardians! Once the Dialogue
scene is done, head through a white colored door and you'll end
up seeing...Lots of toys! ^^
There's a toy hanging at the upper left corner of the room
which you can play with, and get an E-Tank after hitting it
many times, but I'll get to that later. Go left and you'll find
a Data Disk. Exit the room and get out through the Right-most
door.
Once you get out, see the words "LAB" on the top? Enter that
room. Looks like Mr.Giro is talking to the old man. Cutscene
time! After that's over, the Alarm will sound! Looks like
there's Mavericks at Area D! Giro points out that it's
right next to a company called Slither Inc.'s head office.
There will be a cutscene in the Command room. After much
talking, Vent/Aile will be in anger and plans to stop the
Mavericks. Giro tries to stop him/her, but your character left
anyway. Giro followed your character after that.
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Chapter 5: Model Showdown! [shln]
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area D-1
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Your character will automatically be in Area D in Model X. Giro
comes into the scene in Model Z, saying how important your
character is to him. Giro will dash off then. Once when you got
control of your character, head right and shoot stuff!
After a while, you'll find two paths leading up or down. The
down path leads you to Area B-2, while the upper path is where
you should go. Go up, and you'll find a control panel. For SOME
reason, you have to shoot it to pull the level down. So...Shoot
the level. A bar will go down, filling your path. Carry on now.
Continue right and fall down the first hole you see. See the
switch flashing red? Shoot it! The door below it will open. Go
right and you'll get a Life Energy and a Life up! ^^
Life Ups increase your Life gauge, which is very handy if you
get hit a lot or facing tough enemies.
Just at the left of you is a met and a Data Disk. Grab the Data
Disk, and blast the Met if you want. Poor met. Once you're
done, head back up and continue right. Oh, and there's a Data
Disk on the way too. See if you can spot it.
Continue on, and you'll find a fallen soldier. After he says
something about Giro, move on to the next area.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area D-2
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Move on, and of course, blast stuff with your buster. Don't you
feel evil now.
^^ Soon, you'll meet a Mini-Boss.
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
MINI-BOSS: KING FLYER (Or Megaman X1 Boss.)
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
Weakness: None
Resistance: None
Weakpoint: None
Attacks:
- Fly Chopper Summon
King Flyer will open a hatch send Three Fly Choppers from
it's...uhh...Behind and the Mini-Flyers will fly towards you.
- Laser
King Flyer will shoot out 4 lasers.
Notes: Behold, your first Mini-Boss. Not much to say here, and
those two attacks are easy to dodge. Just a few charge shots
from your buster and you're done.
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
Once you're done beating it, you'll most likely fall down with
the boss. Wall climb up and head right again. There's a Data
Disk on the way, so don't forget to pick it up. Go forward and
you'll meet...
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
MINI-BOSS: KING FLYER. AGAIN (-_-)
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
Weakness: None
Resistance: None
Weakpoint: None
Attacks:
- Fly Chopper Summon
King Flyer will open a hatch send Three Fly Choppers from
it's...uhh...Behind and the Mini-Flyers will fly towards you.
- Laser
King Flyer will shoot out 4 lasers.
Notes: Your Second Mini-Boss if you count this. Do the same
strategy as you did before.
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
Same thing. If you fall down, wall climb and head to your
right. Go all the way to your right and you'll see Giro
fainted, and three mysterious people! Then the tallest guy with
some weird hairdo does something to Giro and he
becomes...
>
BOSS: GIRO FLYER. (ANOTHER ONE!? XoX;;)
>
Hee hee. Just kidding. Did you believe me? Looool. ^_^ ...You
may now throw bricks at me.
>
REAL BOSS: MODEL Z GIROUETTE (X VS Zero!..Not quite.)
>
Weakness: None
Resistance: None
Weakpoint: None
Attacks:
- Dash
Giro Dashes towards you.
- Charged Saber
Giro will hit the ground with his saber with lots of strength,
and rocks will come flying out from the ground.
- Saber beams
Giro will thrust his saber down the ground, shooting out beams
from the ground around both sides of him. Every beam will be
much more farther than the last.
- Jump n' Slash
A "Ting!" sound can be heard. After that, Giro will jump up
screaming "YAAAH!" while he slashes you with an extended saber.
- Z Formation
Giro jumps to one of the top corner of your screen and somehow
"clings" to it, and will move to the opposite bottom corner by
forming a "Z" Form.
Notes: Uh oh~ You're fighting Giro. At first, it's a bit to
understand his moves, but you'll get understand his battle
pattern later. Keep on shooting Charge shots at him. Also keep
your distance away from him, and you'll win soon.
The only two attacks which doesn't involve Distance much is his
Saber Beams and Z Formation attack. If he does Saber Beams,
wait for one beam to pass through and dash over it. If he does
Z-Formation, jump over him as he lands on the ground.
>
After you won Giro, it's Dialog cutscene time! The guy who made
Giro fight you calls himself "Serpent". After much talking
later, you will receive Model Z, and an Animation of your
character turning into Model ZX!
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Model ZX (The Main Model of the game!)
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
Main Weapon: ZX Saber
Sub Weapon: ZX Buster
Element: None
Special Abilities: None
Touch Screen: None
Notes: Your Model X is now replaced by Model ZX. The ZX Buster
works like the
X Buster, except you can't keep your charge shot anymore. Your
charge shot
also becomes more powerful.
Your new toy, the ZX Saber, does good damage, but you have to
get close to the
enemy to damage the enemy, unlike the ZX buster. It comes with
a few attacks.
One attack of the ZX Saber is the basic Triple slash. Press it
rapidly and
your character will perform a Three slash combo. Another is the
charge slash.
Lastly is a Jump and spin slash. Jump and hold up while
pressing the attack
button.
VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^VV^^V
If you want, feel free to try out Model ZX. ^^ Once you're done
trying it out, go right. And look! Your character will find out
a Slither.INC's airship took off! Prairie will ask you to
return to the Command Center. Aww...And you SO
wanted to destroy enemies with your new Model, right? Don't
worry. You will soon.
Prairie will start talking to your character about what this
guy, Serpent, is trying to do. Prairie will start saying
something about a Model called "Model W".
Before you go anywhere, I suggest you get "Eraser Chip" from
Carrelet in the first room at Floor 02. Now go back to the
Transerver room.
Once you activated the machine, an Operator will ring up, and
give you a 'Yellow Card Key'. It's simple of what this little
card does. Remember those Yellow doors you can't open?
Well, you can enter them now. Choose Mission Requests and you
have...
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][
Title: Search the Plant
Description: I've detected a Biometal signature in Area E
outside the residential district. Slither Inc. owns the power
plant there. The facility was raided by Mavericks a long time
ago. Ever since then no one has dared go anywhere near it.
Investigate the plant in retrieve the Biometal.
Title: Find the Survivors
Description: I've detected a distress call coming from Area F.
There are Maverick and Biometal signatures in close proximity.
Whoever sent the distress call is being pinned down by the
Mavericks. It's likely that they are innocent civilians trying
to flee. Head to Area F to rescue those people. Secure the
Biometal while you're at it.
Title: Fight the Mavericks
Description: The office district in Area G is under heavy fire
from the Mavericks. There are several Guardians in the area,
but they're calling for backup. I'm also detecting the presence
of a Biometal signature among the Mavericks. Head to Area G and
face down the Maverick threat.
Title: Secure the Biometal
Description: The radar is picking up a Biometal Signature. It's
on the move and has entered Area H on its own. Area H is where
the amusement park was attacked in a Maverick raid ten years
ago. It's abandoned, but it seems as though some of the
machinery is still in operation. Head to Area H and secure
the Biometal.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][
So, let's start with the first mission on the list, which is
"Search the Plant".
Mission Start!
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Chapter 6: The Green Thunder [eagl]
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
First, let us transport to Area B-2, Mountain Pass. I'm sure
you already know how to transport, so I'm not going to explain
it. Anyways, once you're done, head over to Area C-1, which is
the Right door. Go all the way to Area C-2, which is all the
way to the right. In Area C-2, again, go all the way to your
right and past the big fountain with a met on it. You should
see a yellow door
which leads you to Area E.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area E-1
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Welcome to the Plant! Prairie will start talking about the
plant, and asks you to be careful. Well, once that's done, dash
forward. NOW it's time to put your Model ZX to the test! And
notice how nice the effects are when you slash enemies with
your ZX Saber. Continue on to the main building.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area E-2
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Inside the main building, watch out for those Zap lines! They
hurt. You can hear them and watch the electricity pass, though.
Continue on, and you'll find another Death Yo-Yo. Destroy it,
and head down the ladder. See that little
spinning electric mill there? Be patient, and with the right
timing, pass through it. Go down and you'll find another one.
Same method. ^^
Go down the ladder and kill that soldier over there. You'll see
the same spinning electric mill, only it's spinning at a
different direction. See that switch popping out from the
floor? Step on it, and the mill will change direction. Go past
the Mill and find another Yo-Yo over there. Blast it, and
go down the ladder.
There are also hidden E-Crystals at the left corner of the
screen. Destroy the Next Yo-Yo above you. Do you see a switch?
It's the same one from before, except don't press it now. It's
going to the direction you wanted it to go. Go ahead and pass
through~ You'll see a door eventually. Go inside and you'll be
in...
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area E-4
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
The first enemy you will find is an enemy which shields itself
and attempts to shoot you. Time your buster properly and shoot
it. Don't take too long however. These things become more
powerful every time they shoot a bullet. The most powerful they
can get is when they shoot 3 shots. Anyways, climb up the
ladder, destroy those two things if you want to, and go up the
ladder again.
Go right, and you'll soon see Metal Gears rotating. Dash jump
in all 6 of them. It's okay if you fall down, though. You'll
just be encountering those shield-and-shoot enemies below.
[P.S: If you actually passed the gears without falling down,
there is a secret passage to cut down the Power Plant.
After you got through the metal gears without falling,
go left, and destroy the enemy. Now, it looks like a dead
end at the left, but it is actually not a dead end. ^^
Just push down left on your D-Pad and you'll find that
you can get through it. There's another secret passage,
which is at the top left corner of the screen.
Keep on going left, and you'll soon reach a door.
Once inside, dash all the way left, and destroy stuff! ^^
Keep on going left until you reach what looks like a
ladder below you. Climb down, and you'll see a machine.
Destroy the machine with an attack. Once you destroyed
it, all traps working on electricity will stop working.]
Credit to 'illuminence' for reminding me. Lol.
Keep on going left, and you'll soon reach the door.
Continue on and go down. You'll soon find a conveyor belt.
Let's go get ourselves a Sub tank now! From the first reel,
dash-jump right and you'll see an enemy guarding the Sub Tank.
Defeat it, and claim the Sub Tank!
For those of you who are new to the Megaman series, Sub Tanks
are like Life containers. If your Life Bar is full, and you
grabbed a Life Energy, the Energy will be stored inside your
Sub Tank. If you need to restore your Life Bar, you can use
your Sub Tank if it's filled! Isn't it useful?
Go back down and continue right. ^^
After moving right for a short while and you'll see...A
crusher. BLAGH. You'll get Instant Death by this, so, don't get
crushed. Continue all the way to the right until you see a
ladder. Before you climb up the ladder, continue right
and you'll pick up a hidden Data Disk. Now Climb up the ladder
and enter the door.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
Area E-6
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~
You'll see a giant Bulldozer. And it wants to smash you!
...Yay! More things to blow up!
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
MINI-BOSS: CRUSHPACTOR (When Bulldozers rebel)
vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvvv^^^^vvvvv^^^^vvvv
Weakness: None
Resistance: None
Attacks:
- Charge!
|
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Mega Man ZX Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

