Mega Man ZX Walkthrough :
This walkthrough for Mega Man ZX [Nintendo DS] has been posted at 10 Aug 2010 by curtis333 and is called "Boss FAQ". If walkthrough is usable don't forgot thumbs up curtis333 and share this with your freinds. And most important we have 10 other walkthroughs for Mega Man ZX, read them all!
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Walkthrough - Boss FAQ===================== =Rockman ZX Boss FAQ= ===================== Author: Snap Version: 0.9 Last update: 19/09/2006 ------------------------------------ Table of contents 1. Introductions 2. Additional info 2.1 Explanation 2.2 Boss List 2.3 List of used terms 3. Area A 3.1 Boss: Robotic Snake [area_a1] 4. Area B 4.1 Boss: Enemy Fighter Jet [area_b1] 5. Area D 5.1 Sub-Boss: Bee-copter [area_d1] 5.2 Boss: Rockman Model Z: Girouette [area_d2] 6. Area E 6.1 Sub-Boss: Spike-roller [area_e1] 6.2 Boss: Hivolt the Raptoroid [area_e2] 7. Area F 7.1 Sub-Boss: Spike-roller 2 [area_f1] 7.2 Boss: Luar the Abysroid [area_f2] 8. Area G 8.1 Boss: Fistleo the Predatoroid [area_g1] 9. Area H 9.1 Sub-Boss: Giant Metool [area_h1] 9.2 Boss: Purprill the Mandroid [area_h2] 10. Area X 10.1 Sub-Boss: Troop Droppers [area_x1] 10.2 Boss: Prometheus [area_x2] 11. Area I 11.1 Sub-Boss: Flying Mechaniloid Type D [area_i1] 11.2 Sub-Boss: Flying Mechaniloid Type O [area_i2] 11.3 Boss: Hurricanu the Wolveroid [area_i3] 12. Area J 12.1 Sub-Boss: Mechanical Eels [area_j1] 12.2 Boss: Leganker the Gelroid [area_j2] 13. Area K 13.1 Sub-Boss: Magma Devil [area_k1] 13.2 Boss: Flammarl the Moleroid [area_k2] 14. Area L 14.1 Boss: Protectus the Goaroid [area_l1] 15. Area M 15.1 Sub-Boss: Flying Mechaniloid Type E [area_m1] 15.2 Boss: Pandora [area_m2] 16. Area O 16.1 Sub-Boss: Troop Droppers [area_o1] 16.2 Sub-Boss: Mechanical Eels 2 [area_o2] 16.3 Boss: Prometheus & Pandora Tag Team [area_o3] 17. Area D 17.1 The 8 main bosses [area_d3] 17.2 Boss: Rockman Model V: Serpent [area_d4] 17.2 Boss: Ultimate Model V: Serpent [area_d5] 18. Area N 18.1 Secret Boss: Omega [area_n1] 19. Rockman Zero 3 bosses 19.1 RMZ3 Boss: Blazin' Flizard [area_n2] 19.2 RMZ3 Boss: Hellbat Silt [area_n3] 19.3 RMZ3 Boss: Chilldre Inarabitta [area_n4] 19.4 RMZ3 Boss: Deathtants Mantisk [area_n5] 20. Rockman Zero 4 bosses 20.1 RMZ4 Boss: Noble Mandrago [area_n6] 20.2 RMZ4 Boss: Fenri Lunaedge [area_n7] 20.3 RMZ4 Boss: Sol Titanion [area_n8] 20.4 RMZ4 Boss: Pegasolta Eclair [area_n9] 21. Credits 22. Copyright ======================================================================== 1. Introductions Welcome to my first FAQ ever. I have no idea what to put here, so I'll keep this short. If you have any suggestions or feedback, email me at dod_snap @ hotmail.com. Some of the sub-bosses's names are only mentioned in the data library, but since I can't read Japanese I've made up names for those sub-bosses. Also, this FAQ was written based on normal and hard mode, I haven't played easy mode yet but I suppose that the bosses will basicly be the same as normal mode except do less damage. If there's a term or attack mentioned that you don't understand, read the List of used terms section. ======================================================================== 2.1 Explanation This is an example of how I'm going to describe and analyse the bosses. Boss: the name of the boss Difficulty: the boss's difficulty for normal mode/hard mode No. of lifebars: bosses have had multiple lifebars, this is how many Recommended Model: the Model you should use for an easy win Elemental weakness: the element that will do a lot of damage Resisted element: the element that will do no damage Livemetal location: the place on the boss's body you shouldn't hit Attacks: -------- * Attack#1: Description of the attack#1 How to Dodge: How to avoid being hit by attack#1 --- * Attack#2: Description of the attack#2 How to Dodge: How to avoid being hit by attack#2 Strategy: --------- A strategy for an easy win and/or get a lvl4 finish Difference normal/hard: ----------------------- The differences between normal and hard mode ------------------------------------ 2.2 Boss List Boss name | Area | Difficulty | Type -----------------------------|-----------|----------------|------------- Robotic Snake | A | Easy | Boss | | | Enemy Fighter Jet | B | Very Easy | Boss | | | Bee-copter | D | Very Easy | Sub-Boss Rockman Model Z: Girouette | D | Easy | Boss | | | Spike-Roller | E | Easy | Sub-Boss Hivolt the Raptoroid | E | Easy | Boss | | | Spike-Roller 2 | F | Very Easy | Sub-Boss Luar the Abysroid | F | Easy/Medium | Boss | | | Fistleo the Predatoroid | G | Medium/Hard | Boss | | | Giant Metool | H | Easy | Sub-Boss Purprill the Mandroid | H | Medium/Hard | Boss | | | Troop Droppers | X | Medium/Hard | Sub-Boss Prometheus | X | Medium | Boss | | | Flying Mechaniloid Type D | I | Easy | Sub-Boss Flying Mechaniloid Type O | I | Easy | Sub-Boss Hurricanu the Wolveroid | I | Easy | Boss | | | Mechanical Eels | J | Easy | Sub-Boss Leganker the Gelroid | J | Easy | Boss | | | Magma Devil | K | Easy/Medium | Sub-Boss Flammarl the Moleroid | K | Medium | Boss | | | Protectus the Goaroid | L | Medium/Hard | Boss | | | Flying Mechaniloid Type E | M | Easy | Sub-Boss Pandora | M | Medium | Boss | | | Troop Droppers | O | Medium/Hard | Sub-Boss Mechanical Eels 2 | O | Easy | Sub-Boss Prometheus & Pandora | O | Medium/Hard | Boss | | | Rockman Model V: Serpent | D | Easy/Hard | Boss U-Model V: Serpent | D | Hard/Very hard | Final Boss | | | Omega | N | Hard/Very hard | Secret Boss Rockman Zero 3 bosses | N | | Secret Boss Rockman Zero 4 bosses | N | | Secret Boss ------------------------------------------------------------------------ ------------------------------------ 2.3 List of various terms * Area: The entire game is mapped in various areas named after letters of the alphabet. There are 16 areas, A, B, C, ... , N, O and X * Sub-boss: A boss you'll encounter about halfway through the stage. Sub-bosses do not have a lifebar and unlike normal bosses you'll encounter them even if you are not playing a mission. * Livemetal: A metal that holds the data and memories of a reploid from the past. When combined with a compatible host, it can transform that host into that reploid. There are 8 livemetals in the game: X, Z, H, F, L, P, V and O. * Model: The name of a livemetal, for example, the livemetal of X is called Model X. When your character uses Model X to transform, he/she is called Rockman Model X. Your character can transform into several Models: Model X, Model ZX, Model HX, Model FX, Model LX, Model PX and Model OX. * Element: There are 3 elements in Rockman ZX, fire, ice and thunder. Fire is strong against ice, ice is strong against thunder, thunder is strong against fire. * Weapon energy bar: A bar that will appear next to your lifebar when using Model HX, FX, LX or PX. When these 4 Models use charged attacks, weapon energy will be used. Without weapon energy these 4 Models can't charge their weapons. * Livemetal location: Some bosses have a livemetal stored somewhere inside their body, if you hit them at that spot they'll take more damage than elsewhere on their body BUT if you attack them there, you'll damage the livemetal so that's why you have to try to AVOID hitting them there. * Level finish: When you beat a boss you'll get a message that says "Level x Finish!" x being a number between 1 and 4 which depends on how much you've hit the bodypart that holds the livemetal. If you haven't hit it at all you'll get a Level 4 Finish, while if you've hit it every time you'll get a Level 1 Finish. The lower the level, the shorter the weapon energy bar will be when you aquire the livemetal. In that case you'll have to pay energy crystals to repair the livemetal. * Dodge: Avoid being hit by an enemy attack by making a move. * Dash: Quickly slide forwards, default button is L. * Overdrive (Models HX, FX, LX, PX and OX only): Overdrive, also known as O.I.S. (Overdrive Invoke System), will make your attacks stronger and, in HX, FX and LX's case, add their element to the attack. Using the Overdrive with the above 3 Models means you don't have to charge you weapons to do elemental damage. When you activate Overdrive your weapon energy bar will decrease every second, that's why I suggest to activate Overdrive, attack and immediatly deactivate it again. The default button to activate the Overdrive is A. Model OX doesn't have a weapon energy bar but he does have infinite O.I.S. which will give him new attacks. * Charging: You can make your weapon do more damage by charging it, to do so, hold down the attack button. While you're charging there will be colored lights flashing around you, green means that it's half charged, orange means that it's fully charged. * Special attacks: Some Models have a special attack that is activated by holding down a certain button while using a charged attack. Model HX: Charge your weapon (orange) then hold down the up button and release the attack button, HX will create a large tornado in front of him. Model FX: Charge your weapon (orange) then hold down the down button and release the attack button, FX will create a flame wave that will move forwards. Model LX: Charge your weapon (orange) then hold down the up button and release the attack button, LX will create an ice dragon that will target the nearest enemy. Model PX: Charge your weapon (orange) then hold down the up button and release the attack button, PX will create a protective shield around him that stops small projectile attacks. ======================================================================== 3.1 Area A: Robotic Snake [area_a1] Boss: Robotic Snake Difficulty: Easy No. of lifebars: 2 Recommended Model: Model X Elemental weakness: none Resisted element: none Livemetal location: n/a Attacks: -------- * Poison: The orbs on the snake's body will start flashing, then he'll shoot 4 small green orbs at you. How to Dodge: Stand close to him. --- * Snake dive: The snake will raise it's head then dive towards the other side of the screen then return to his normal position on the other side of the screen. How to Dodge: Dash to the middle of the screen. --- * Rock throw: The snake will retreat, then throw rocks at you with its tail. How to Dodge: Do a small jump and shoot a charged shot when the rocks appear on screen to destroy them. Strategy: --------- He's what you'd expect from an intro boss, easy. Keep you X-Buster charged at all time and fire at his head every chance you get. Dash towards him to avoid his poison attack and dash back. Be careful when he reappears on the screen, make sure you stand on the opposite side, don't stand in the middle. Difference normal/hard: ----------------------- None ======================================================================== 4.1 Area B: Enemy Fighter Jet [area_b1] Boss: Enemy Fighter Jet Difficulty: Very easy No. of lifebars: 2 Recommended Model: Model X Elemental weakness: none Resisted element: none Livemetal location: n/a Attacks: -------- * Cargo drop: The jet's cargo doors will open and it will drop 3 boxes on top of each other. How to Dodge: Don't stand under the cargo doors. --- * Bouncing balls: The dropped boxes will fire blue laser balls that will bounce towards you. How to Dodge: Dash under the blue laser balls. Strategy: --------- This boss is even easier than the snake since it only does one thing. The jet's cargo doors will open and 3 boxes will fall out of it, unless you stand right under the cargo door you won't get hit. Now you should notice that one of the three boxes looks different than the other two, that's the weak spot. As soon as the green orb on that box turns red, shoot it with a charged X-Buster shot, this will cause the top box to fly upwards and hit the jet. If you didn't shoot it fast enough, the other two boxes will start shooting blue laser balls which will slowly bounce towards you but you can easily dash under them. If you're quick enough you won't even get to see his second attack. Do this 4 times and he's history. Difference normal/hard: ----------------------- On hard mode, the 2 regular boxes will shoot the blue laser balls immediately after being dropped, on normal mode there's a short delay. ======================================================================== 5.1 Area D: Bee-copter [area_d1] Sub-Boss: Bee-copter Difficulty: Very easy Attacks: -------- * Purple lasers: The Bee-copter will shoot 4 purple lasers at different directions. How to Dodge: Stand on the left of the screen and wait for the last laser beam, jump over that one. --- * Mini-copters: The Bee-copter will open a hatch and 3 Mini copters will fly towards you. How to Dodge: Just shoot them to destroy them. Strategy: --------- These are basicly the same enemies as in the X1 intro stage, piece of cake. Three charged X-Buster shots does the trick. Difference normal/hard: ----------------------- None ------------------------------------ 5.2 Area D: Rockman Model Z: Girouette [area_d2] Boss: Rockman Model Z: Girouette Difficulty: Easy No. of lifebars: 2 Recommended Model: Model X Elemental weakness: none Resisted element: none Livemetal location: n/a Attacks: -------- * Charged saber: Girouette will hit the ground with his saber and 2 rocks will fly up from the ground. How to Dodge: Keep your distance and they won't hit you. If you're close and can't get away, try to shoot the rocks to destroy them. --- * Long saber: Girouette will jump up and his saber will extend, then do a long slash attack. How to Dodge: If you're in a corner, dash under him to get to the other side of the screen, or just keep enough distance between him and you. --- * Dash attack: Girouette will dash towards you while holding his saber forward. How to Dodge: Dash away from him if you have enough space or dash jump over him if you're near a corner. --- * Light beams: Girouette will put his saber in the ground, then light beams will shoot up from the ground on both sides of him. How to Dodge: The beams will never fire twice on the same spot, so wait for at least 1 beam to shoot up and after it's gone quickly dash or jump to that location. --- * Z-Divide: Girouette jumps to one of the top corners of the screen and will then move to the opposite bottom corner in a Z or reversed Z formation. How to Dodge: When he jumps to a top corner, move to the bottom opposite corner as him and wait until he lands on the ground, then dash jump over him when he shoots himself at you. Strategy: --------- Girouette can seem a bit overwhelming at first but he's actually pretty easy. As with the previous bosses, constantly charge your X-Buster to the max and shoot at him every chance you get. Try to keep as much distance between him and you as possible and jump over him or dash under him when you're stuck in a corner, this way, his charged saber and dash attack shouldn't be a problem at all. When he puts his saber in the ground, dash away from him, then wait for a light beam to fire and when it's gone, quickly move to that spot. His Z attack is pretty impressive but not hard to dodge, you should have time enough to see it coming and act appropriatly. Difference normal/hard: ----------------------- His attacks do more damage on hard mode and he's a bit quicker. ==================================== 6.1 Area E: Spike-Roller [area_e1] Sub-Boss: Spike-Roller Difficulty: Easy Attacks: -------- * Charge: The machine will try to hit you by crashing into the wall. How to Dodge: Stand on the ground when his spikes are raised, climb on the wall when his spikes are lowered. --- * Blue laser: The machine will raise it's spikes and Will fire a huge blue laser. How to Dodge: Once again, climb the wall. Strategy: --------- Your buster is the weapon of choice here, keep climbing the wall at all times and shoot at him with your buster. Just slide down when his spikes are raised and climb up if they're lowered. If he charges at you with his spikes raised, stand on the ground and hit him with a charged saber attack for a quick victory. Difference normal/hard: ----------------------- On hard mode, his attacks do a LOT more damage than on normal mode. On normal mode it takes about a second to charge the blue laser, on hard mode it takes less time, so that means less time to dodge. ------------------------------------ 6.2 Area E: Hivolt the Raptoroid [area_e2] Boss: Hivolt the Raptoroid Difficulty: Easy No. of lifebars: 2 Recommended Model: Model ZX, Model LX Elemental weakness: Ice Resisted element: Fire Livemetal location: His wings Attacks: -------- * Manual claw shots: He'll come down, remove his claws and make them rotate around him. While they're rotating Hivolt will shoot three times two laser shots at you, in a : then .. then : formation. Then with his claws still rotating he'll fly towards you. How to Dodge: Jump between the first 2 shots, then dash to the lower part to avoid the next 2, then dash back and jump between the last 2 shots again. Wait for him to fly to you then dash under him when you see the opening between his claws. --- * Auto claw shots: He'll fly on and off the screen twice in an X shape and drop his claws in two of the four corners. The claws will then start shooting purple laser shots in various directions. How to Dodge: This attack is kind of random since the shots will always come from different positions. Just dash left and right to avoid the shots coming from a top corner and jump over the shots that come from a bottom corner. --- * Triple slash: He'll come down and close his wings, then he'll slash two times with them and shoot a vertical wave at you. After his attack he'll fly away. How to Dodge: Dash away when you see him come down, let him slash twice, then right before he shoots the wave, dash to the lower part and the wave will fly over you. --- * Dash: He'll come down and dash towards you. How to Dodge: Dash away when you see him come down, if he doesn't close his wings like with his triple slash attack that means he'll dash at you. Do a quick dash jump over him. --- * Laser beams: Hivolt will appear at the top-center of the screen and shoot purple laser beams at the ground, then shoot again in the spots he didn't hit before. How to Dodge: Before he shoots the lasers you'll see thin red lines where the lasers are going to be, quickly move to a spot where there's no red line and you won't get hit. After they're gone move to a spot where a laser has been to avoid the second laser attack. --- * Purple lightning Hivolt will fly to the left or right center of the screen and move from one side of the screen to the other while he fires a purple lightning bolt from his claws. How to Dodge: I have no idea, this attack is so rare, I've only seen him do it once and I've fought against him a lot. The attack was pretty quick and I wasn't expecting a new attack at this point so I couldn't dodge it or see how to do so. If he ever uses this attack on me again I'll add it here. Strategy: --------- Hivolt is one of the easiest of the 8 main bosses so a good one to start with. First of all, avoid hitting his wings because that's where his livemetal is stored. Before and after every attack, he will always float either on the left or right side of the screen, this is your best chance to hit him. Jump and use your charged saber attack then let him attack and wait for him to return to his normal position to attack him again. If you attack him while he is attacking, chances are you'll hit his wings and damage the livemetal. If you're in a hurry you could always shoot at him with the buster while he's using his manual claw shots. His auto claw shots are pretty random so you'll have to improvise a bit there.When he comes all the way down, be sure to move to the other side of the screen so that you have time to dodge if he uses his dash attack. If he comes down and moves his wings, that means he'll uses his triple slash. The laser beams are an impressive attack but easy to dodge, just pay close attention. If you already have Model LX, this fight is very easy. When he's in his normal position, quickly use the Overdrive, slash his legs and turn Overdrive off. That damages him for about half a lifebar. Difference normal/hard: ----------------------- On hard mode, his attacks will come faster, you'll have less time to dodge when he uses the laser attack and the purple laser shots move faster as well. ==================================== 7.1 Area F: Spike-Roller 2 [area_f1] Sub-Boss: Spike-Roller 2 Difficulty: Very easy Attacks: -------- * Crush: The conveyor belt pulls you toward him, if you get close to him he'll crush you with his spikes. How to Dodge: Just keep climbing the wall and the conveyor belt can't pull you to him, so he'll have no opportunity to crush you. --- * Blue laser: The machine will fire a huge blue laser. How to Dodge: Climb the wall. Strategy: --------- Your buster is the weapon of choice here, keep climbing the wall at all times and shoot at him with your buster and he can't even touch you. You only have to look out for his laser. Difference normal/hard: ----------------------- On hard mode, his attacks do a LOT more damage than on normal mode. On normal mode it takes about a second to charge the blue laser, on hard mode it takes less time, so that means less time to dodge. ------------------------------------ 7.2 Area F: Luar the Abysroid [area_f2] Boss: Luar the Abysroid Difficulty: Easy/Medium No. of lifebars: 2 Recommended Model: Model ZX, Model FX Elemental weakness: Fire Resisted element: Thunder Livemetal location: Her (tiny) head Attacks: -------- * Ice spikes: Luar will shoot a series of 2 (3 on hard mode) ice spikes to you from 7 (6 on hard mode) different angles. How to Dodge: From the first 2 angles, stand close to her, from the next 3, jump over them and from the last 2 angles stand close to her again. The same thing for hard mode, stand close from the second 2 angles, jump over the spikes from the next 2 and stand close to her to avoid the spikes from the last 2 angles. --- * Ice rain: She'll shoot a series of spikey ice balls above you which will then slowly sink to the bottom. How to Dodge: Don't dodge, destroy them. Jump up and fire a charged buster shot to destroy them all at once and/or slash the ones you missed with your saber. --- * Ice wall: She'll come to the bottom of the screen and shoot a wall of ice towards you followed by a large beam. How to Dodge: Quickly move to the far left of the screen and wait for the ice wall to nearly hit you, then jump as high as you can and when you fall down again the beam should have faded away. You can also shoot it back towards her, after a while she'll just give up and get rid of it. --- * Body smash: She'll disappear and her gigantic fish body will appear on the screen and try to smash into you. How to Dodge: Stay on the far left of the screen. --- * Missile: Her fish body will appear on screen and its mouth will open, from there it'll fire a big missile at you while she throws ice spikes in your direction. How to Dodge: Don't worry about the missile yet, the real danger is her ice spikes again. Keep jumping over them until the missile gets close, then just jump over it. --- * Cyclone: She'll create a cyclone which will suck you in. How to Dodge: Just stay on the ground and dash away. --- * Cyclone 2: Her fish body will appear on the screen, open it's mouth and create a cyclone which will suck you in while she will do her ice rain attack. How to Dodge: Just stay on the ground and dash away, destroy the spikey ice balls with your saber. Strategy: --------- The difficulty of this boss depends on the mode you're playing. On normal this boss is easy, stay on the left side of the screen and constantly fire your buster at her. Aim for her tail because the livemetal is in her head. The attack she'll use the most is her ice spikes and these are quite easy to dodge once you see through the patern. When she uses the missile attack, you can actually shoot the missile and it'll damage her, be sure not to get too close to it though. On hard mode she's trickier, her ice spikes are harder to dodge since she shoots 3 instead of 2 and from 6 angles instead of 7. If you have Model FX this battle becomes a whole lot easier, just activate Overdrive, shoot a buster shot at her, deactivate Overdrive, repeat and she'll be dead in no time. Difference normal/hard: ----------------------- On hard mode she fires 3 ice spikes from 6 angles, the beam of her ice wall attack lasts a bit longer and her attacks do more damage. ==================================== 8.1 Area G: Fistleo the Predatoroid [area_g1] Boss: Fistleo the Predatoroid Difficulty: Medium/Hard No. of lifebars: 2 Recommended Model: Model HX, Model ZX Elemental weakness: Thunder Resisted element: Ice Livemetal location: His head Attacks: -------- * Healing pulse: Fistleo will create a red light around him and will heal himself. How to Dodge: n/a --- * Beast jump: Fistleo will jump around like a mad beast trying to hit you with his body. How to Dodge: Climb the wall on the opposite side of him, when he comes near, jump over him while he's on the ground. --- * Flame dash: Fistleo will dash to one of the bottom corners leaving a trail of flames behind him. When he hits the wall it will send a shockwave up that wall. If you happen to stand between him and the wall he's dashing to and he hits you, he'll pick you up and throw you in the air which does a lot of damage. How to Dodge: Stay on the wall on the opposite side of him, when he does this attack, wait until he nearly hits the wall, then dash jump the other side of the room. By the time you touch the ground the fire should have faded away. --- * Stone drop: Fistleo jumps against the 2 stone blocks stuck in the ceiling which will then fall down, when both blocks are on the ground, he'll dash to the other side of the room, destroying the blocks in the process. How to Dodge: When he jumps against the first block, quickly come down from the wall and dash under his second jump and keep dashing to the other side of the room so that you're on the opposite side as him before the blocks fall. Once again climb the wall, let him attack then dash jump to the other side of the room when he's below you. --- * Black orbs: He'll only use this attack right after he heals himself. A black orb appears before him, then a second black orb will appear on your position and damage you. Then after a short pause another black orb will appear on your position. How to Dodge: Wait for the first black orb to appear, then quickly start moving around like crazy so that the two following black orbs can't lock on to your position. --- * Powerup: Fistleo will turn with his back to the screen and his body will glow. Most of the time he'll use his fireball attack right after this. How to Dodge: n/a --- * Fireballs (aka Wagatamir): He'll use this attack after he powers up. He'll jump up to the middle of the screen and 2 fireballs will appear above and below him. Then he'll launch himself to the other side of the room followed by the 4 fireballs. How to Dodge: Stand on the opposite side of the room and wait for him to launch himself at you, when he passes you, quickly do a high dash jump to jump over the 2 lower fireballs. You'll have to time this exactly right. Strategy: --------- This guy can be a pain to deal with. The first time you fight him you'll most likely die because he can be all over the screen and there's not really a safe spot where he never comes. His livemetal is in his head and it's quite hard not to hit it. My advice is, stick to the walls on the opposite side of the room as him at all times, when he comes close to you jump over him or drop down and quickly dash under him. The position on the wall allows you to do long dash jumps to instantly get to the other side of the room. Use Model HX, activate Overdrive, slash him, deactivate Overdrive, retreat and repeat. The best time to attack is while he's jumping, hit him in mid-air and in the legs to avoid damaging the livemetal. HX's air dash will also make it a lot easier to dodge some of his attacks. If you don't have HX yet or you don't have the weapon energy to use the Overdrive, you're in for a hard battle. In that case use Model ZX and attack with mainly the buster, since the saber attacks have high risk of hitting his head even if you're trying to avoid hitting it. If you're playing on normal mode you should already have a subtank by now, don't be ashamed to use it if you have to. If you're playing on hard mode ... good luck. Difference normal/hard: ----------------------- His attacks are the same as on normal mode, but his healing pulse will heal him a lot faster and he executes his attacks quicker. ==================================== 9.1 Area H: Giant Metool [area_h1] Sub-Boss: Giant Metool Difficulty: Easy Attacks: -------- * Mini-Metools: He'll shoot mini Metools from the top of his helmet which will slowly jump down. How to Dodge: Stay at a short distance from him, then destroy the mini Metools. --- * Balloon spit: He'll open his mouth and spit colored balloons which you can destroy. When the balloons pop open it spawns an enemy. Green balloons spawn the bee enemies from Area A-3, blue balloons spawn those jumping robots from Area C-2, pink balloons spawn those floating orbs from Area B-3. How to Dodge: Destroy the balloons before they pop open, destroy the enemies of the balloons you missed. --- * Jump: He'll jump to a different location. How to Dodge: Dash under him or away from him. --- * UFO attack: He'll withdraw within his helmet, then float to another location. How to Dodge: Dash away from him, or dash under him while he's moving towards you. Strategy: --------- Use you saber to constantly slash him. Dash away when he spits mini Metools and destroy those first. When he starts spitting balloons, destroy as many as you can. Attack him as fast as you can and he's done for in no time. Difference normal/hard: ----------------------- None ------------------------------------ 9.2 Area H: Purprill the Mandroid [area_h2] Boss: Purprill the Mandroid Difficulty: Medium/Hard No. of lifebars: 2 Recommended Model: Model ZX Elemental weakness: none Resisted element: none Livemetal location: His arms Attacks: -------- * Sand throw: Purprill will throw sand at you coming from the ground. How to Dodge: Dash away and/or climb the wall. --- * Bomb throw: Purprill will hang on the ceiling and throw 2 (3 on hard mode) bombs that will bounce on the ground. After a while they'll create an explosion that will last a couple of seconds. How to Dodge: Stand under him so that you can see in which direction he'll throw his bombs, then dash in the opposite direction and climb the wall, then shoot Purprill's head with a charged buster shot to make him fall down. Stay on the wall to avoid being hit by the explosions --- * Mine throw: Purprill will throw 3 mines in the air, when they hit the ground they'll create a purple aura that lasts a couple of seconds. After throwing the mines he'll cling onto the ceiling. How to Dodge: Jump to the nearest wall and climb up, shoot a charged buster shot at him when he's trying to grab the ceiling to make him fall down again. If he can hang on to the ceiling he'll often use his bomb attack next which is hard to dodge with the purple auras still active on the ground. --- * Top crusher: He'll change himself into a top and diagonally spin towards the opposite wall in an upward direction and back until he's at the top of the screen, then he'll return in the same patern. How to Dodge: Dash to the other side of the room and climb high up the wall, after he hits the wall below you fall down to the ground and wait until he hits the wall again and then quickly climb up as high as you can. --- * Top rubble: He'll do the same thing as his regular top attack, but when he comes down he'll get stuck on a wall and rocks will shoot out of the wall. How to Dodge: If you're standing under him, stay there and wait til the rock rain is over, then quickly dash away. If you're on the other side of the room, climb the wall as high as possible. Strategy: --------- This guy's tricky. When he's hanging on the ceiling, walk under him and slash his legs with a charged saber attack, but be careful, sometimes he'll just fall down so be sure you're prepared to dash away when he does. When he's on the ground, climb the wall on the opposite side of him and fire buster shots at his head. Another great opportunity to hit him is right after he uses his mines and he jumps to the ceiling, fire a charged buster shot again. When he's hanging on the ceiling and you see he's about to use his bombs, quickly slash his legs with a charged saber attack and he'll fall down which stops his attack. If he jumps to the ceiling while the ground is covered with explosions or purple auras, shoot him down as fast as you can. Personally I find Purprill really annoying since his attacks come fast and they can be everywhere on the screen. Again, don't feel ashamed to use a subtank if you have to. Difference normal/hard: ----------------------- On hard mode he throws 3 bombs instead of 2 and his attacks do more damage. ==================================== 10.1 Area X: Troop droppers [area_x1] Sub-Boss: Troop droppers + enemy soldiers Difficulty: Medium/Hard Attacks: -------- * Explosive: One of the soldiers will drop an explosive, which after a while will explode and shoot fire in 3 directions, left, up and right. How to Dodge: Just keep your distance and it won't hit you (normal mode), jump over the fire shot when it explodes (hard mode). --- * Buster shots: One of the soldiers will shoot buster shots at you. How to Dodge: The angle of the shots depend on the position of the soldier, you'll have to improvise a bit here. Mostly you can dodge them by dashing away or a small jump. --- * Body hit: When you destroyed a connection between the Guardian base and the enemy ship, if the soldier that came out of that door is still alive he'll fly towards you. How to Dodge: As soon as you've destroyed the connection, dash away to the other side of the screen quickly, but be careful, the other soldier could have dropped an explosive. --- * Purple shots: Between the two doors, the enemy ship will shoot purple laser shots at you in random directions. How to Dodge: Try to stay on the sides of the screen as much as you can, they only hit the middle area. Strategy: --------- I like this game, a lot. But there's one boss fight I hate like no other in the Zero/ZX game(s), this one. Well, maybe except Phoenix Magnion from Zero 2, I hated that one as well. For some reason I'm terrible at this sub-boss, even though it doesn't seem that hard. What happens is, in the background you see enemy ships, they will launch a 'chain' which will connect their ship with yours. These chains have a door from which enemy soldiers will spawn. These soldiers will fly around and attack you with their busters and by dropping explosives. The soldiers aren't the real target and killing them is pointless since a new one will spawn every time you kill one of them, the real targets are the doors, you have to destroy 6 of them. So you have to attack the doors while dodging the attacks of the soldiers. Like other sub-bosses, these things don't have an elemental weakness so normally I'd advise you to use Model ZX. But not this time, the best Model for the job is ... Model FX. As soon as the first chain hits, stand really close to it and start pressing your attack button like crazy. If you have enough weapon energy, activate your Overdrive for extra damage. Since these things don't flinch after you hit them, Model FX allows tons of hits which together will do a lot of damage and destroy them fast. This way you can destroy the first door before the soldier of the second door can start flying around, this will make things a lot easier. Maybe on normal mode at least but on hard mode this fight is a lot more difficult, the fire shots from the explosives shoot further and they're much harder to dodge because of those mystery purple shots that appear out of nowhere. Anyway even on hard mode I'd still suggest you use FX and use the same strategy. Difference normal/hard: ----------------------- The fire shots of the explosives have a longer range. ------------------------------------ 10.2 Area X: Prometheus [area_x2] Boss: Prometheus Difficulty: Medium No. of lifebars: 2 Recommended Model: Model ZX Elemental weakness: Thunder Resisted element: none Livemetal location: n/a Attacks: -------- * Scythe slash + whirlwind: Prometheus will appear in one of the two bottom corners, he'll dash forwards while slashing with his scythe, then he'll create a whirlwind that will move upwards. How to Dodge: Dash to the other side of the screen and quickly climb on the wall, then when he uses his whirlwind, dash jump to the other side of the screen to jump over the whirlwind. --- * Spirit spikes: Prometheus will appear at the bottom center of the screen, now he'll summon spikes that'll start moving from the left wall to the ground to the right wall or the other way around. How to Dodge: When you see him use this attack, watch where the spikes are coming and climb the wall on the other side as fast as you can, then do a dash jump to the other side of the room. --- * Spirit summon: Prometheus will appear at the center of the screen and shoot 4 spirits towards the 4 corners of the screen, Prometheus will stay at the center of the screen for the duration of the attack and so will the 4 spirits. The spirits will now shoot purple shots at your location. How to Dodge: This attack looks very hard to dodge when you first fight him but it's in fact kinda easy once you know how. It is sorta difficult to explain though but I'll do my best. When he appears at the center of the screen, stand between the spirit on the left and Prometheus, wait until the spirit in the bottom right corner fires a shot. Now quickly dash to the right and jump over the shot, then do a regular jump and press left in mid-air to avoid the shot that comes from the top left corner. Now stand between Prometheus and the spirit on the right and repeat this process but the other way around and so on. Here's a short video I made that shows how you can easily dodge this attack. !!!!VIDEO!!!! !!!!VIDEO!!!! !!!!VIDEO!!!! !!!!VIDEO!!!! http://users.pandora.be/snap/Stuff/how_to_dodge_Prometheus.avi !!!!VIDEO!!!! !!!!VIDEO!!!! !!!!VIDEO!!!! !!!!VIDEO!!!! Strategy: --------- This boss is awesome, I just love Prometheus and I love to fight him. He ain't easy but luckily he doesn't have a livemetal so you can hit him wherever you like. The best weapon for the job is the saber. When the battle starts he'll most likely start with a scythe and whirlwind attack, so dash to the other wall and jump over the whirlwind, you can slash him while he jumps up. You have another great shot at hitting him when he uses his spirit spikes attack, slash him, climb the wall and dodge the spikes, then slash him again before he disappears. His spirit summon is a very dangerous attack if you don't know how to dodge it, I've seen that you can destroy the spirits but I wouldn't advise that, by attacking those you'll only get distracted and get hit by the shots from the other spirits. Dodge the spirit shots and attack Prometheus instead. Watch the video on how to do it. |
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