New Super Mario Bros. Walkthrough :
This walkthrough for New Super Mario Bros. [Nintendo DS] has been posted at 14 Aug 2010 by carolo and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up carolo and share this with your freinds. And most important we have 20 other walkthroughs for New Super Mario Bros., read them all!
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Walkthrough - FAQ/Walkthrough_ _ _____ | \ | | / ___| | \| | ___ __ __ \ `--. _ _ _ __ ___ _ __ | . ` | / _ \\ \ /\ / / `--. \| | | || '_ \ / _ \| '__| | |\ || __/ \ V V / /\__/ /| |_| || |_) || __/| | \_| \_/ \___| \_/\_/ \____/ \__,_|| .__/ \___||_| | | |_| ___ ___ _ ______ | \/ | (_) | ___ \ | . . | __ _ _ __ _ ___ | |_/ / _ __ ___ ___ | |\/| | / _` || '__|| | / _ \ | ___ \| '__|/ _ \ / __| | | | || (_| || | | || (_) | | |_/ /| | | (_) |\__ \ _ \_| |_/ \__,_||_| |_| \___/ \____/ |_| \___/ |___/(_) New Super Mario Bros. FAQ/Walkthrough Platform: Nintendo DS Copyright 2006 Christopher Earle. All Rights Reserved. By: Christopher Earle (BostonFuse51) Version .250 ------------------------------------------------------------------------------- Table of Contents ------------------------------------------------------------------------------- 01. Version History 02. Opening 03. Story 04. Controls 05. Items 06. Walkthrough --06.A. World 1 --06.B. World 2 --06.C. World 3 --06.D. World 4 --06.E. World 5 --06.F. World 6 --06.G. World 7 --06.H. World 8 07. Legal/Illegal Information 08. Credits +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 01. VERSION HISTORY \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| Version .125 - Completed the FAQ section and the first world of the Walkthrough. Version .250 – Completed World 2 of the Walkthrough. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 02. OPENING \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| Welcome all to the New Super Mario Bros. FAQ/Walkthrough written by yours truly. In this project I will be taking on my first Mario RPG game. I've always looked forward to FAQing one of them but never had the chance until now. I hope you find it helpful as you and I play our way through the game together. If you have any thoughts, comments, or questions don't hesitate to ask. Email me at bbeltchris92@netscape.net and I'll respond to you as quickly as I can. I hope you enjoy my FAQ/Walkthrough! PLEASE NOTE before I begin the guide...World 4 and World 7 are only accessible by beating the World 3 and 6 bosses as regular Mario. If you face these bosses having used a mushroom and not being in the form of smaller Mario, you will move onto World 5 and World 8. Make sure you beat these bosses as regular Mario so that you can easily follow along with my guide. I will go about doing the Walkthrough by doing Worlds...1-2-3-4-5-6-7-8. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 03. STORY \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| EMERGENCY NEWS FLASH! Princess Peach has been kidnapped! While enjoying a nice walk with Mario, the beloved ruler of the Mushroom Kingdom was whisked away by an unknown assailant. How could this happen with Mario around? According to eyewitnesses, the walk was going swimmingly when Mario and the princess spotted smoke billowing out of Peach's castle. The mustachioed marvel immediately jumped into action and sped off toward the fire. The moment he left her side, the princess vanished! Who's behind Princess Peach's disappearance? Who's behind the attack on Peach's Castle? Are the two incidents related? Didn't Bowser Jr. once think Princess Peach might be his mother? Looks like Mario's going to need all the Mega Mushrooms he can find to get to the bottom of this mess! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _ _____ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 04. CONTROLS \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| Touch Screen rotate camera, change direction/speed, scroll menus Control Pad walk A Button talk, read, attack, pick up, throw, slide attack, swallow enemies, breathe fire, spit object out, whack B Button jump, swim, crouch, pound X Button zoom, rotate camera right, jump, swim L Button center camera • R Button crouch, pound, slide, lay egg Y Button rotate camera left, center camera Select Button change controller mode Start Button pause. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 05. ITEMS \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| "?" Block: Hit "?" Blocks to find coins or items. ******************************************************************************* Coin: Gather 100 coins to gain an extra life. ******************************************************************************* Starman: Snag this to gain temporary invincibility. You'll also be able to dash and jump much farther. ******************************************************************************* 1-Up Mushroom: Grab one of these to gain an extra life. ******************************************************************************* Spin Blocks: Stand on these blocks and jump to perform a spin jump. Press down on the Directional Pad to drop back down in a spinning drill stomp. ******************************************************************************* Brick: Break bricks and you might find coins. Breaking regular bricks will give you 50 EXP. ******************************************************************************* Star Coin: Earn enough Star Coins, and you'll be able to open up new courses. ******************************************************************************* Red Ring & Coins: Pass through a red ring to make red coins appear for a brief time. If you collect all eight red coins, an item will appear on screen. ******************************************************************************* Switch Block: Jump on P Switch blocks to turn bricks into coins and vice versa. "!" Switch blocks turn outlined bricks solid and "?" Switch blocks have different effects on different courses. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 06. WALKTHROUGH \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| Here we are to the meat of the FAQ/Walkthrough...the walkthrough! In here I'll be going over every world and every zone inside of those worlds. Have fun reading! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 06.A. WORLD 1 \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| Walk forward onto the red circle. ********** World 1-1 ********** As soon as the zone begins walk forward and jump up onto the "?" box to get a coin. A goomba will move toward you. Jump on it to kill it and continue on. Up ahead will be two "?" blocks. Hit the one on the right first and get the coin. Then hit the one on the left and a mushroom will come down on the right side. Run into it and become Super Mario. For now begin playing carefully. Leap up the two ledges and get the six coins. On the next ledge jump onto the next ledge and hit the brick to get the coin. Step down from the ledge onto the ground. Here you will see three brick boxes, and one above the middle. Take out the side bricks and then jump up on the middle brick. Leap onto it on the top and jump up continuously. Doing this will give you a coin for every hit you make on the brick. It only lasts for 5 seconds so try and jump onto the brick box as many times as you can. After that, step down and get the 4 coins. Kill the gooba coming after you and continue on. Leap over the pipe and then over the gap between the land. On the other side get the four coins and kill the oncoming gooba. Walk forward and leap up onto the "?" block. A super mushroom will come out of it. Once it hits the ground run into it and you will become mega Mario. Once you're mega Mario nothing can kill you and you can run over everything including pipes. When you're mega Mario try and run forward as fast as you can so that you can move deeper and deeper into the zone. Continue to run forward and you will pass the middle of the zone. By the time your mega Mario meter runs out you will be right near the end of the level. Two 1-Up mushrooms will drop down from above so grab them. Kill the standing koopa. Destroy the brick boxes and leap onto the mountain of unbreakable boxes. At the top leap towards the flag and slide down. The higher you jump the more EXP points you get. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 1-2 ********** You will be dropped down the wall as the level begins. Once you've broken through the bricks leap up. Drop down the stairs and jump up breaking the flying "?" block. A 1-Up mushroom will drop out so make sure to grab it. After this continue across the level. Once you come to an opening, ground pound it to get more coins. In order to ground pound, press the "A" button and press down on the D-Pad. Get the flower power or mushroom on the left and the coin on the right. On the last time you ground pound, do it all the way down the wall. On the bottom get all of the coins including those in the "?" boxes. After this, walk to the right and use the spring to vault back up onto the ground. Walk back and get the coins and kill the oncoming gooba. Walk forward and jump onto the bricks to get the star coin. After this, drop down and kill the two goobas. Get the coins and then move on to the right. Walking forward, get the mushroom/flower power. Here you will also see your first Koopa Troopa. Leap onto it's shell and send it flying in the other direction. Or if you're fire Mario kill it with a fireball. Continue on after this. Walking forward kill the two goobas and continue. Kill the Koopa Troopa and walk forward where you'll be stopped by a long block. Leap up and destroy the bricks so that you'll have enough room to jump over onto the other side. On the other side of the block, kill the gooba and leap across the gap to the other side. Over here, kill the koopa troopa and leap onto the bricks. On the pyramid of the bricks, ground pound on the top to get down to the Star Coin. After this leap onto the balancer and walk across. On the other side of the balancer leap onto the row of bricks. Kill the goopa and then drop down and continue on forward. Over here you will pass the halfway point to the level. Kill the plant with with your fireball if you are fire Mario but otherwise avoid it and continue on. Jump into the last gap between pipes and kill the goopa. Leap onto the plant and fall down on the other side. Leap onto the ledge and kill the standing koopa. Leap from pike to pike and land back on the bricks. Kill the oncoming standing koopa and break some of the brick boxes. Leap down off of the ledge and kill the two goobas. From here leap forward and walk onto the balancer. Walk across and get the coins. Leap onto the bricks on the other side and run across picking up the coins as you go. Leap off and then hop over the gap. Climb the stairs and then enter the verticle pipe. When you come up you'll be near the stairwell of unbreakable bricks. Leap to the top and dash across onto the pole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 1-3 ********** As world 1-3 starts up, leap onto the mushroom ledge and grab the four coins. Leap down onto the green mushroom and jump onto the swaying mushroom. When the mushroom sways to the right, leap off of it onto the mushroom platform. On here, kill the standing red koops and leap up to grab the coins. On top of the mushroom ledge is a "?" box with a mushroom in it. Grab it and then continue on to the right and leap the gap. Grab the coins and leap over the spring and kill the remaining four goobas. After you kill them, go next to the spring. Leap onto the spring and hold down A so that you're propelled up high into the air and onto the green mushroom ledge. Collect all of the coins and then do the same thing you just did on the spring to the right. This next pink ledge is a trampoline ledge. As soon as you come down and hit it, press A and rise up to get the coins. Come back down again and propel yourself to the right. On the way down in the air, keep your finger on the right side of the D-Pad collecting the coins. In the air, you'll collect some coins throughout places and also pass the halfway point in the level. When you come down, you'll be on a rising mushroom ledge. Leap off of it onto the next one to the right. On the next one there is a "?" block so get the coin and leap to the right getting two more coins. After this, get the star coin. Leap off and then kill the standing green koopa. Leap through the red ring, and then the 8 red coins will become available. Get them all as you leap from ledge to ledge. Collect them quickly or else they will fade away. When you land on the final greeen ledge, kill the standing green koopa and leap onto the swaying red mushroom ledge. Jump to the other swaying mushroom on the right. On this mushroom, wait till it rises in the air to the right and leap onto the pole ending the level. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ************** World 1- ^^^ ||| ||| ************** In the tower, wait till the platform drops down and collect the four coins. As it rises up, leap onto one of the ledges and avoid the drybones. These guys will die for 5 seconds or so after you kill them but then they're bones will reconnect and they will come back to life. Get out of their quickly after you nail him. On the left get the mushroom/flower power. When the two horizontal towers separate, leap up onto one of them. Above, wait for the towers to open a little and then leap onto the right tower. Get the four coins and then do the same thing two times over to get out of the horizontal tower section of the zone. Up here, hit the drybones and then run to the left. Leap up the two ledges and then wait for the upper tower to raise and then the vertical towers to rise with it. Slide underneath it and then on the other side, wait for them to drop once more. Once they drop, scamper across the left. Over hear, take a shortcut and jump four times from ledge to ledge. Over here you'll be in a new section. Wait for the horizontal towers to form like stairs and then climb up them one by one. Once you've reached the top step leap onto the ledge. Over here, take a left and then go down in the pipe. The pipe will rocket you up and then you will be on a ledge. While going up, you would have passed the halfway point in the zone. Up here, keep climbing up on the right side from ledge to ledge. Up here try to time it right and sink into the pipe when the horizontal towers are not together. This will rocket you up to the top ledge. On here go through the door to fight the mini boss. ******************************************************************************* Mini Boss Bowser Jr. Difficulty: 1/5 ******************************************************************************* This is about as easy as they come. In order to damage him leap on his head. As you hit him, he will fall down and go under his shell. When he goes under, do not strike him or you will die or lose a Mario level. Once he comes back out, hit him again. He'll go under his shell. Don't hit him when he does this, but when he comes out hit him for the third and final time. Once you beat him, he will run away across World 1. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After you beat him, you'll get your EXP. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 1-4 ********** As the level begins, run down the hill and kill the oncoming three goobas. At the bottom of the hill, go up the hill to the right and kill the standing green koopa. Once the koops has been taken care of, grab the coins and go down the hill. Down here kill another green koopa and ground pound the "?" block so that you can get the mushroom. After this, hit the two middle bricks to get two coins. Continue onward killing the two oncoming goobas and going up the two small hills. Up here, get the two coins and then drop down. Down here break the two bricks. The one on the left will give you coins for five seconds to maximize on that. After this, continue right by leaping onto the pipe and over. Fire the flying green koopa's shell to the left so you won't have to deal with it any longer then break the brick in front of you on the right. Once you do, a blue mushroom will come out. Grab it and it will make you Mini Mario. Once you're mini Mario you can go a lot faster and glide when you jump. Once you're mini Mario continue heading forward. You can't kill enemies but they can kill you so watch out. Get the coins and ignore the pipe that produces goobas. Leap over the gap, and on the other side break the three "?" blocks. The ends have coins but the middle has a mushroom which will send you back to Big Mario. Leap up and over the row of hard blocks and down. Run quickly because the red pipe above you produces goobas at a fast rate. At this point in the level you will have passed the midway point. Continuing on, get the two coins and drop down. Break the "?" block to get the mushroom and then run forward to your right. If you're still mini mario, leap across the grab and get the star coin. If not continue on leaping over the ledge and dropping down on the right. Run forward and grab the two coins. Kill some of the oncoming goobas if you want to but there is a pipe which keeps producing them at the end so don't worry about it to much. At the end of the open area, leap onto the pipe and jump off onto the flagpole. Side down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 1-5 ********** As the level starts, grab the coins and then leap over the gap onto the trampoline purple mushrooms. You will be on these for the majority of the zone so get used to them. Over here, break the "?" blocks on the sides and the mushroom in the middle. Continue on in the level until you see the star coin. Press the A button to jump higher and grab it. While up here, grab the four coins that were on the side. Once you've finished doing this, continue on to the right. Eventually you will be right near a flat green ledge. Jump onto it and kill the standing red koopa. Grab the coins and then leap onto the the trampoline mushrooms to the right. Kill the standing green koopa and then continue on. Kill the oncoming standing green koopa and grab the coins above you. Coming behind him is another standing green koopa so kill that one too. Continue forward and you will come across another pack of three standing green koopas. Kill all of them and then continue on to the right. After about five mushrooms you will see an oncoming green koopa. Kill it and then continue on. Up here you will find a standing red koopa. Kill it and then leap across the small gap and grab the coins. Jump onto the next trampoline mushrooms to the right and kill another standing red koopa. After this leap onto the flat mushroom ledge. Continue forward and leap up onto another platform. Up here you will see a balancer. Once the two platforms are towards the middle, leap across to the top mushroom platform. Up here, get the star coin and then leap down. Continue right and then take a ride on the second balancer. Leap across when both platforms are in the middle and then leap across to the right. On the right is another balancer so quickly leap across onto a raised mushroom platform. Drop down and then leap across the next platform avoiding the flying green koopa. Once you land you will have passed the halfway point in the zone. After you're on the platform, avoid the flying green koopa and back onto the trampoline mushrooms. Over here break the 6 "?" blocks. The fourth one to the right will have a mushroom. Once you've broken them all leap across the gap and onto another trampoline mushroom. On here leap across onto more trampoline mushrooms. Over here, grab the red ring. Eight coins will appear so try and grab them all. If you do, you will get a prize. After this continue on to the right. Over here, leap over the gap and then continue to the right. Leap up onto the raised up trampoline platform. Jump to the other side when the flying green koopa is out of the way. Continue onto the right leaping up and down on ledges of trampoline mushrooms. Drop down and then leap up to get the two coins. On the ledge to the right, get the two coins and then leap off to the right. Ground pound onto the four bricks here and get some heavy coins. Leap off and grab the two coins and then leap over the two gaps with a mushroom platform in the middle getting four coins. Over here, leap up onto another raised up ledge and grab the two coins. Leap to the right, and then leap over the gap and onto the flagpole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ***************** World 1-^.......^ ||..~..|| ||./o\.|| ****************** Begin the level by running forward, jumping on the ledge and collecting the three coins. Jump onto the rope and run across to the other side dodging the fire bolts. On the other side collect the coins and continue on. Leap down onto the rope and run across to the other side. Over here, jump onto the moving block and get the mushroom/flower power. Leap over the fire and onto another block. Leap across again onto another one. When the firebolt is not in your way leap across onto another block. Follow this step two more times and land on the ledge to the right. Drop down and then kill the drybones. Once the spike wall has lifted up, run across into a gap. Break the "?" block and get the coin. Once the spike wall rises up, run under it. In the gap break the brick that will give you coins for 5 seconds. Once your coin spree is over, go under another spike wall. On the right, stop on the two blue squares and wait for the spike walls to rise up again. Once they're up in the air, run across, onto the ledge and then run under another spike wall. Once you get to the gap, rest for awhile as the spike walls come down and rise up again. Once they go up in the air once more leap onto the ledge and run under the next spike wall. At the end of this stretch you will finally come to a break from the spike walls. You will then reach the halfway point in the zone. Leap across the rope to the right and break the "?" block. Grab the mushroom/flower power and then leap into the block in the middle. Once you're ready leap onto the rope to the right and then to the rope above it. Drop down to another rope and then jump onto the block to the right. When you're ready leap across the rope to the right and dodge the firebolt before moving on. At the end of the rope, leap across onto another rope. Wait for the firebolt to pass and then continue on. Grab the coins and then leap across the fire onto a big block. Nail the drybones and then leap to the next block on the right. Avoid the firebolt and then leap across the fire onto the ledge. Here, enter the door to the right. In here, run to the right and ignore the stone statues. Over to your right you will find yourself in a classic battle from the old Super Mario Brothers days. ******************************************************************************* End of World Boss Bowser Difficulty: 1/5 ******************************************************************************* Bowser Jr. will leap into the next room and put up a stone which will block you from getting to him. Bowser will then drop from above. If you're in Flower Power mode or have a flower power as an item, use it now. 10 fire bolts will end Bowser before he has a chance at you. If not, you have to attack Bower from above by jumping on his head. After a couple of hits, he will fall into the fire below. Once he does, they will show Bowser "dying". ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hit the switch block and the stone wall will come down. In the next room you will see Bower Jr. and Peach. Bowser will grab her and run into World Two. You will give chase and end up in World 2. _______ _______ / \ -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- / \ | | | | \ _____ / 06.B. WORLD 2 \ _____ / | | | | | | | | |_____| -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- -=- |_____| Once you've beaten Bowser and you're ready to start World 2, save your game. Once you're ready, walk forward onto the red circle. Press the "A" button and the next zone will begin. ********** World 2-1 ********** As the level begins move ahead to the right and break the two "?" blocks to get the coin and the mushroom/flower power. If you're flower power Mario, break down the worm's body parts piece by piece. If not, try to leap above it in order to get past it. On the other side, walk forward and collect the coins. Break the three bricks for some coins and then walk forward. After walking a couple of paces you will come to the next worm. Try to break it down if you're in flower power mode but if not leap above it and try to jump past it using the smile blocks. Past the worm leap onto the ledge and move to the right getting the coins. Grab the star coin and then break down the worm piece by piece or leap over it. Leap onto the ledge and then drop down onto the flat land. To the right is another worm so break it down and kill it or try to jump over it using the lift. Leap onto the high ledge and then you'll come to another worm. Break it down piece by piece or when the lift the worm's on goes down leap across the gap. Repeat the step on the next ledge. After leaping across the gap jump onto the hanging wall and you'll land on a small ledge. Kill the worm slowly as it comes down from the lift it's on. Once the worm has been dealt with or is up in the air on the lift, leap across and grab the star coin. Once you land on the other side, kill the worm two lifts over or leap onto the first lift and leap over it. On the other ledge to the right of the worm you will hit the halfway point in the zone. Over here, drop down and hit all four "?" blocks. The first three are coins but the final "?" block is a mushroom/flower power. After you've broken the "?" blocks, jump onto the small incline and then leap across the gap onto a ledge. From the ledge kill the worm with firebolts or try to leap over it to the moving ledge. Once the ledge stops on the right, leap off onto one of the small towers below. From the tower, leap to the right onto the ledge in the air. From the ledge leap onto the big tower. On the big tower, fire at the worm or get a dash start and leap over the worm onto the other side. Once you have killed or dodged this worm, leap onto one of the ledges and grab the star coin. To your right is another troublesome worm so either kill it or leap onto the ledge above and leap over it to the other side. On here you will be on two towers. Drop down and then leap onto one of the lifts going up. Wait for it to hit the top and then leap onto one of the lifts going down. Try to get as high a jumping point as possible when the worm's lift is down. Leap across and run into the pipe. When you come out of the pipe, break the two "?" blocks and the brick. The brick will have a switch block. Once you hit it, leap onto the brick sticking out above. Leap up and then jump across the gap and ignore the worm below underneath the raised up bricks. When you leap you will land on the flagpole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 2-2 ********** As the level begins drop down off the ledge where you'll come to an area of pipes and standing red koopas. Kill all three koopas by jumping from pipe to pipe and then get the mushroom/flower power underneath them. Once you're done, leap across the gap and jump onto the ledge. In the sky, a Lakitu will come charging forth. These guys throw fire balls from their clouds. If one of them gets you it will take away the Mario you have and reduce it by a level. Therefore, if you're regular Mario, you're toast. The best thing to do in this level is just to speed across and try dodging all of the fireballs. Drop down and try to get the coins above. Keep running and leap across the gap. On the other side, leap up, down, and across the ledge. Over here leap up and over to the right and continue running. Eventually, drop down onto flat ground in an area similar to one we saw at the first point in the zone. Speed across it getting a running start and then jump over the gap and pipe onto a rock layer. Jump off the rock layer and run across the bridge of bricks. Leap over the pipe and onto flat ground again. Over hear, leap up onto the bricks and "?" blocks and run across the bridge. Once you've reached the other side of the bridge, jump down onto flat ground where you'll reach the halfway point in the level. Here, run to the right and over the wide gap. Jump up onto the rock layer and quickly grab the mushroom/flower power. Here you have a good chance of killing the Lakitu. Jump above it and then land on its head. If you don't think you have a shot at getting him, then jump down off to the right. Over here you will be in an area of bricks. Don't worry about them and leap over onto the pink and green pipes. Leap off to the right onto the swaying red mushroom. If you killed the Lakitu before, another one will come soaring toward you. Quickly get off of the mushroom and back onto solid ground. Leap to the right and onto another swaying mushroom. Run past the halfway point of the bridge and you will see the Lakitu disappear. Look ahead and you will see the flagpole. Run to the end of the bridge and when it is raised up on your side, leap across. When you leap you will land on the flagpole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 2-3 ********** Once the zone begins, walk over to the right and jump on the rock layer. Jump onto the pipe to the right and then sink down into it. Here, you will be in a diagonal tunnel. Jump up as much as you can and try to get a crawling green koopa. Fire it's shell down which should take out the storm of koopas coming your way. Continue on down and you will be dropped down into a new, open room. Walk over to the right and up the hill. Up here, break the three "?" boxes grabbing the three coins. Once that's taken care of, continue on to the right and jump onto the small platform. Pile drive it and the platform will spin sending you down. Down here, run down the hill and make your way left. A lever will open up allowing you to move on. (Kind of like one of those poles on the Mass. Pike, eh?) Over here grab the mushroom/flower power and walk on. From above that blue bat will fly down. Fireball it or jump on it before continuing on. After the blue bat is killed, leap over the gap to the right. Over here, you will come to another small platform. Pile drive it, and it will shoot you down two of the platforms. On the third, pile drive it again sending you down even more. When you land, continue on right until you come to two levels. Walk toward the one on the right and it will go down. Over here, firebolt the piranha plant or leap over it using the levers. Above it, grab the star coin if you can. On the other side, go to the lever on the right and it will drop you down. Continue on right and you'll pass through to a new area. Walk forward and you will pass the halfway point in the zone. Over here, drop down the diagonal tunnel until you reach the bottom. On the new ground, walk to the right and leap above the ledge. Hit the switch block and the whole area will become submerged in water. Continue on to the right and grab the coins. Using the water, get to the right side where you'll see the arrow pointing right. Before the water comes down and the level goes back to normal get on that ledge or you'll have to hit the switch block again and repeat the step. When you come out into the new area, walk forward and drop down where you'll see a huge piranha plant. Firebolt it a couple of times and it will be killed. If you don't have a Flower Power Mario, just run into it and continue on taking the blow. If you're normal Mario, try to leap over it onto the other side. On the other side, continue winding your way right. When you come to a fork, go straight and you'll come to two "?" boxes. The one on the left contains a coin and the one on the right has a mushroom/flower power. Head back out to the left and leap onto the tunnel. Continue up until you reach the top. On the right, continue leaping up from ledge to ledge and then jump up onto ground through the spinning platform. Up here, continue right and the level will drop. Over here, flower power the plant or just try to get a running start and leap right across onto the ledge with the arrow. After the plant is dealt with, leap from where it was onto the ledge and then run right following the arrow. When you come out, you will see a flagpole. Leap from the horizontal pipe. When you leap you will land on the flagpole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 2-4 ********** As the level begins, walk to the right and kill the gooba. Leap up onto the ledge and hit the switch block. The land will quickly rise up so as soon as you hit the block, leap to the right. On the hilled land, break the three "?" blocks. The middle one will have a mushroom and the two ends contain coins. Once you get everything, head right. Leap onto the platform to the right and then onto the square of bricks. Leap across the gap to the right and kill the two oncoming green koopas. Break the bricks and "?" blocks here if you want to, but the only think in the blocks are coins. Once you're done, drop down and kill the koopa. Leap onto the small log and jump across the gap to the other side. Over here, kill the flying red koopa and then leap up onto the ledge where the red koopa is. Kill the koopa and then jump onto the ledge above. Either kill the plant with a firebolt or drop down once it's in the pipe. Continue dropping on down onto a pipe where you'll see water. Leap into the water and swim to the right onto a ledge above water. Hit the switch block and a bunch of coins will come up. Quickly collect them all and then jump off of the ledge over to the right and climb the stairs. Watch out for the goobas coming down. At the top, go past the plant in the pipe and continue on to the right. Continue climbing up the steps and dodging the plant. At the top, leap to the right onto a bridge. Kill the two standing red koopas and then continue on eastward. Leap onto the ledge and run across where you will drop down. Kill the gooba with wings and then drop down onto flat ground. Walk across and then drop down again. Over here, break the "?" block and pick up a mushroom/flower power. Here you will have reached the halfway point in the zone. Continue on and either kill or leap over the piranha plant. Grab the coin and kill the gooba with wings and then you will come to another piranha plant. Kill it, or leap over it as you continue on to the right. Once all of the enemies in this stretch of land have been dealt with, stop and head back to the left. Over here near the "?" block, break the brick and a switch block will appear. Jump on it and the land to your right will rise up. Leap onto the hill and then run across and leap. You will then land on another hill which has been raised up after you jumped on the switch block. From the hill, leap onto the ledge here and then continue on to the right. Drop down where you will come face to face with some of the most annoying enemies in the game and past Mario games...Hammer Bros. Kill them by leaping up and breaking the brick that they are standing on, or blast them with fire bolts. Once the two of those have been dealt with, grab the star coin in between the two rows of bricks. Break the two "?" blocks for some coins and then continue on. Moving on, jump onto the ledge and kill the standing red koopa. Leap across the gap onto a land with stairs of rocks. Coming down will be a standing green koopa. Kill that, and then climb to the top of the stairs. Leap across the gap and when you leap you will land on the flagpole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ************** World 2- ^^^ ||| ||| ************** As the tower zone begins, walk to the right and leap onto the ledge collecting the coins. From here, leap onto one of the ledges of the spinning wheel to the right. When the wheel spins to the bottom right, leap onto the connected two ledges. From here, leap onto a ledge of the next spinning wheel. Wait until the wheel spins all the way around to the top, and then leap on top of the three connected "?" blocks. On here, leap up onto one of the ledges of the above spinning wheel. Once the wheel spins around to the left, leap off onto a wide ledge. On here, nail the Drybones and then leap onto the rock structure to the ledge. On the rock structure, leap above onto the rope and climb across to another area. Jump up using the ledge where you will come to flat ground. From here, leap up onto one of the ledges of the spinning wheels above. Once the spinning wheel spins all the way up to the top, leap up onto another rope. Continue shifting across the rope until you come to a red ring. Once you hit it, the 8 coins will appear below you on the spinning wheel. Hop onto one of the ledges and get each coin as you continue spinning. Once you've collected all 8, you will receive a mushroom/flower power. Once that's done, wait until the spinning wheel spins enough so that you are in the northeast. Leap to the right and onto a ledge. Drop down and then use the spring to get yourself into the pipe. Also hold the upper button of the D-Pad to get you through here. When you come out, leap off of the pipe to the right. Once you do this, you will have hit the halfway point in the level. Once you've hit the marker, you will see a "?" block. Break it and you will get another mushroom/flower power. Continue on right, and leap onto the rotating blocks to get to the right. Jump on them when the ledges on them are lying flat or else you'll just fall down. Over here, hit the mini block which will activate a big block. Jump across all three blocks and you will land on a small ledge. From here, leap up twice and you'll come to a row of rock. Run across to the right and kill the two Drybones. On the right, break the mini block which will activate two more blocks. Leap onto the first, and then over to the second. On the second one, leap up once if you have to just to get the pannel straight. Leap up, and press the D-Pad up and the pipe will suck you up. When you come out, drop down to the right and go through the door. ******************************************************************************* Mini Boss #2 Bowser Jr. Difficulty: 1.5/5 ******************************************************************************* This mini boss fight with Bower Jr. is still quite simple yet a little harder than the first. In it, you and Bowser Jr. will be on a small ledge which you cannot jump off of. In the beginning, Bower Jr. will come running at you. Dodge him, and then jump on his head. He will then go into his shell mode. Do not leap on him when he is under his shell or else you will drop down a Mario level, or have to start over again from the halfway point. Once he's out of his shell, he will be standing there for a little while before coming after you. Jump up and then hit him from above. This will then kill him (Only after two hits)! Bowser Jr. will then jump out of the tower and run into the castle with Peach. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After you beat him, you'll get your EXP. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 2-5 ********** As the zone begins, walk forward and ground pound the three "?" blocks. The first two will have coins and the third contains a mushroom/flower power. Continue on and ground pound the bricks and "?" block to get a coin. These will be called brick-block towers from now on. Break all three brick-block towers here and then continue on. Once the three towers, have been dealt with, you will come to a brick-block enemy. These guys are like towers but have an enemy inside of them. They jump on you from above, so make sure you groundpound them before they kill you. After the brick-block enemy has been killed a mushroom/flower power will be released from the "?" block under it. After you pick up the item, continue on and kill or avoid the red shell. Up ahead are two brick-block enemies so watch out. When you're trying to kill one, the other may jump on top of you. If possible, avoid these guys and continue on. Up ahead, leap onto the structure and kill the brick-block enemy. Watch out for the shell and jump over onto a small rock to the right. Continue climbing up the rocks and when you get to the top kill the brick-block enemy. Jump onto the big rock to the right and collect the coins above your head. Drop down and continue on. Over to the right, jump up onto another rock and kill the brick-block enemy. Continue on by jumping across onto the big rock and dropping down. On this small ledge will be a brick-block enemy so handle it and the "?" block below it will give you a mushroom/flower power. Once you've become your new Mario form, drop down. Once you are finally on solid ground, leap onto the green block to a second green block on the right. Break the "?" block and you will receive a mushroom/flower power. Here you will have reached the halfway point in the zone. Drop down and grab the two coins, then leap onto the small rock. Avoid the fire worm that will come toward you and leap onto a green block structure. Avoid the brick-block enemy and drop down back onto solid ground. Leap onto a small rock and jump across the gap to the other side. Continue forward and avoid the fire worm. Leap up onto a ledge and you will see a brick-block enemy. Kill it and then continue on to the right. Climb to the top of the green block structure and grab the coins. Drop down onto solid ground and then leap across the gap onto a big rock. Leap onto the lift and wait until it ascends next to the ledge. Step off and then jump over the sandpit onto a ledge. Here you will see your first boomerang bro. of the game. These guys have two boomerangs which they fire at you. Once both have been released, jump on their head to dispose of them, or simply leap over it continuing on. Watch out for the boomerangs, as they come flying back just like with the ones we have here. On the other side of the hammer bro., jump up below the pipe and hold up on the D-Pad. The pipe will suck you up. When you come out, continue right and drop down. Watch out for the brick-block enemy. Don't kill it when you see it. Land on it, and when it leaps up in the air, leap to the right. When you leap you will land on the flagpole. Slide down and get your EXP. Once you finish, Mario will take a bow and the zone will end. On the map, a new circle will become available. Walk forward and press the "A" button. The next zone will begin. ********** World 2-6 ********** As the level begins, leap across the gap and land on the pipes. Leap across the gap and onto a ledge. Grab the two coins inside of the "?" blocks and then continue right. Once you're at the end of the ledge, jump into the pipe and it will suck you up. When you land, walk forward and you will land onto a lift. The lift will then begin to move to the right. Stay on the lift and grab the 6 coins above you. After this, get the two coins, and break the "?" block on the right to get a mushroom/flower power. Having Fire Bolt Mario in this level is key. As the lift continues on, stay where you are as you pass over the two piranha plants. As the lift moves further right, a piranha plant will then |
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