This may be helpful for some and a waste of time for others... This isnt the ability modifier, Im still looking for that lol. First is the ability and the other is what it does. PLEASE RATE!!!
| Password: | Effect: |
| Adaptability | Doubbles the power of the move if the pokemon using the move is the same type as the move. |
| Aftermatch | When the pokemon faints of a direct attack, it causes 1/4 of its max HP to the inflicting opponent. |
| Air Lock | Nullifys the effects caused by the weather on the battle field. |
| Anger point | Raises the pokemon's attach stat to its max level if the pokemon if inflicted with a critical hit. |
| Anticipation | Detects if the oppenent has a move that can be super effective when used on the pokemon, it doesnt tell what the move is, however. |
| Arena Trap | Prevents a pokemon from escaping or switching. *Has no effecf on flying or levitating pokemon* |
| Battle Armor | Prevents you from recieving a critical hit. |
| Blaze | Increases the power of your fire type moves when your max HP falls below 1/3 of its max. |
| Chiorophyll | Doubbles your speed when it's sunny. |
| Clear Body | Attacks that lower your stats have no effect (Intimidate included) |
| Cloud Nine | Prevents you from recieving damage from weather conditions |
| Colour Change | Changes your type depending on what type of move hit the pokemon last |
| Compoundeyes | Increases Accuracy by 30% |
| Cute Charm | When attached with a phisical attack, it has a 30% probability of causing your oppenent attraction. |
| Damp | Prevents the pokemon on the field from using Explosion or Selfdestruct, Aftermatch will no longer work, either. |
| Download | Increases your attack or special attack stat depending on the oppenent's stats. |
| Drizzle | Summons permanent Rain. |
| Drought | Summons Sun (like a permanent sunny day) |
| Dry Skin | Restored your HP if it's raining, decreases it if it's sunny. |
| Early Bird | Awakens from sleep faster. |
| Effect Spore | Has a 30% chance of effecting your opponent with Poision, Paralyze or Sleep if they attack you directly. |
| Filter | Decreases the damange you recieve from super effective moves. |
| Flame Body | Has a 30% chance of making your opponent recieve a burn if it attack you directly. |
| Flash Fire | Increases your Fire Attacks strength if you get wit with a fire move, also gives you full immunity to fire moves. |
| Flower Gift | Increases your and your allies' attack and special defence by 1.5x when it's sunny. |
| Forecast | Changes your pokemon's form when in Hail, Rain or Strong Sunlight. |
| Frisk | Allows your pokemon to tell what heald item your opponent is holding. |
| Gluttony | Uses a HP recovery berry before your HP gets too low. |
| Guts | Raises your attack by 1.5x when affected with a status condition. |
| Heatproof | Halves the damage infected by fire moves and gives immunity to the burn condition. |
| Honey Gatherer | May be holding honey after a battle. |
| Huge Power | Raises your attack. |
| Hustle | Raises your attack by 1.5x but lowers your accuracy |
| Hydration | Recovers from a status condition if its raining |
| Hyper Cutter | Attacks that lower your attack have no effect |
| Ice Body | Restores HP if it's hailing |
| illuminate | Increases the chance of meeting wild pokemon if this pokemon is in the first slot |
| Immunity | Poision has no effect |
| Inner Focus | Prevents you from flinching |
| Insomnia | Prevents you from sleeping |
| Intimidate | Lowers your oppents attack by 1 level when the pokemon switches in. |
| Irion Fist | Increases the power of the moves: Ice, Fire and Thunder Punch, Mach Punch, Mega Punch, Comet Munch and Bullet Punch |
| Keen Eye | Prevents you from having your accuracy lowered. |
| Klutz | Prevents effective items from being effective? |
| Leaf Guard | Prevents pokemon from being affected by status conditions if it's sunny. |
| Levitate | Protects you from ground type moves. |
| Lightningrod | Attracts all electric type attacks to you. |
| Limber | Prevents you from being pralyzed. |
| Liquid Ooze | Inflicts damage on your oppent if they absorb your HP. |
| Magic Guard | Prevents all moves except direct attacks from decreasing yor HP. (Not tested) |
| Magma Armor | Prevents the pokemon from getting frozen. |
| Magnet Pull | Prevents steel type pokemon from switching. |
| Marvel Scale | increases your Defence by 1.5x when effected with a status condition. |
| Minus | Increases your Special Attack by 1.5x when Pluse is on your team. |
| Mold Breaker | Lets you hit pokemon regardless of their ability. (Levitateing pokemon can be hit with ground moves for example) |
| Motor Drive | Increases your Speed by 1 when you are hit with an electric type move. |
| Natural Cure | Heals your status condition when you switch out from a battle. |
| No Guard | Makes sure that you and your opponent's attacks hit. |
| Normalize | Changes all moves to the normal type untill they switch out. |
| Oblivious | Prevents you from being attracted. |
| Overgrow | Increases your grass type moves when your HP falls below 1/3 |
| Own Tempo | Prevents the pokemon from being confused |
| Pick Up | May pick up items after battles. Items become better the higher the level (you will start picking up Dusk stones, etc) |
| Plus | Increases your Special Attack when you have Minum on your team. |
| Poison Heal | Restores HP when poisoned. |
| Poison Point | May cause you opponent Poision if they attach you directly. |
| Pressure | When attacked, your oppenent will lose 2 or 4 PP instead of 1. |
| Pure Power | Raises your Attack. |
| Quick Feet | Raises your speed when you are infected with a status condition, also makes you faster instead of slower when you are paralyzed. |
| Rain Dish | Recovers Hp every Turn when it's raining |
| Reckless | When using a move with recoil, it raises the moves power. |
| Rivalry | Raises your attack if your opponent has the same gender as you. |
| Rock Head | Prevents you from recieveing Recoil Damage. |
| Rough Skin | Causes damage if your opponent attacks you with a direct attack. |
| Run Away | Can always flee from wild pokemon. |
| Sand Stream | Creates a permanent sandstorm when this pokemon comes into battle. |
| Sand Veil | Raises your accuracy during a sandstorm. |
| Scrappy | Makes it possible to hit a ghost type pokemon with normal type moves. |
| Serene Grace | Doubbles the probability of producing a move's additional effects. |
| Shadow Tag | Prevents your oppent from escaping |
| Shed Skin | Heals your status condition |
| Shell Armour | Avoids Critical hits |
| Shield Dust | Is not efected by the effects of moves. |
| Simple | Doubbles your stat changes. |
| Skill Link | Makes your continous attacks last for that number of turns. |
| Slow Start | Halves your Attack and Speed in the first 5 turns of battle. |
| Sniper | Increases the damage of critical hits |
| Snow Cloak | Raises evasiveniss in hail. |
| Snow Warning | Makes permanent hail when the pokemon enters battle. |
| Solar Power | Multiplys Special Attack but lowers HP when thew weather is sunny. |
| Solid Rock | Lowers Super Effective damage. |
| Sound Proof | Sound moves have no effect. |
| Speed Boost | Increases your speed every turn. |
| Stall | Makes you attack last |
| Static | May cause your oppent to become paralyzed |
| Steadfast | Raises your speed when you flinch. |
| Stench | Keeps wild pokemon away. |
| Sticky Hold | Makes it so your items can not be taken. |
| Storm Drain | Makes all water moves hit you. |
| Sturdy | You can not be hit by 1-hit KO moves like Horn Drill. |
| Suction Cups | Moves can not make you switch out. |
| Super Luck | Makes it more likely that you will produce a critical hit. |
| Swarm | Makes your Bug type moves' power increase if your HP falls below 1/3 |
| Swift Swim | Doubbles your speed when its raining. |
| Synchronize | Makes your opponent suffer from the same status condition as you. |
| Tangled Feet | Raises your accuracy when your confused. |
| Technician | Powers up moves that have a base power less then 60 by 1.5x. |
| Thick Fat | Halves the damage done by Ice and Fire Moves. |
| Torrent | Powers up your water type moves when your HP falls below 1/3. |
| Trace | Gives you the same abbility as your opponent. |
| Traunt | Your pokemon can only attack every second turn. |
| Unaware | You are unnafected by your oppent's stat changes. |
| Unburden | Doubbles your speed if you run out of items. |
| Vital Spirit | Prevents sleep. |
| Volt Absorb | Restores your HP if you are attacked by a Electric type move. |
| Water Absorb | Restors your HP when attacked by a Water type move. |
| Water Veil | Protects you from Burn. |
| White Smoke | Prevents your stats from being lowered. |
| Wonder Guard | Prevens you from taking damage except damage from Super Effective attacks. |