Pokemon Diamond
[ NDS ]|
Lugia27 |
Walkthrough - Guide to EVI posted a Natures: Pros and Cons on stats. Use that cheat, and this walkthrough, to get awesome stats! :D Let's recount on how those work too, shall we? One Pokémon can have at most 510 effort points in total, and at most 255 in any given stat. For every four effort points in a particular stat, the final stat that your Pokémon will end up with at level 100 is raised by one. What does this mean? It means that once you have 252 effort points in one stat, that stat will be 63 points (252 / 4) higher than it would have been if you had had no effort points, irrelevant of what the original value of the stat was. The thing is that unlike the natures, effort points factor in through addition, not through multiplication - which makes them an entirely different thing to work with mathematically. Imagine those two normal form Deoxys again. Both of them have maximum IVs, so their maximum Attack and Defense at level 100 are 399 and 199, respectively, and the minimums (with no effort points put into them) are 336 and 136. Now let's imagine that one of the trainers of those Deoxys effort trains it in Attack, while the other effort trains his in Defense. For the sake of the example, we'll assume that the other effort points went into irrelevant stats or don't exist at all. At first glance one could think that this will even out and not matter in the end just like with the natures earlier, but look what happens if we calculate the A / D factor of each Deoxys attacking the other... Defense effort trained Deoxys attacks: 336 / 136 = 2.47 Attack effort trained Deoxys attacks: 399 / 199 = 2.0 The result is obvious: the Defense effort trained Deoxys' attack is nearly a quarter more powerful than the Attack effort trained Deoxys'. But why? The reason is simple. The effort points are factored in through addition rather than multiplication, and this means that the 63 stat points are a much greater portion of 199 than they are of 399 - the Defense effort trained Deoxys had its defensive abilities boosted by 46%, but the Attack effort trained one only had its offensive capabilities boosted by 19%. While the Attack effort trained Deoxys would get a greater boost to its attacking power even through simply holding a Plate of the right type (at least in D/P) than it gets out of all those effort points, the Defense effort trained one nearly gets a free Harden every time it comes into battle - and this is simply because Deoxys started out with low Defense but high Attack. In other words, effort training a Pokémon in an offensive/defensive stat gives you a greater advantage the lower the stat originally was. This obviously works for Pokémon with high Defense stats and low Attack stats too: effort training your Pokémon for the low attacking stats will yield a far greater increase in the damage you deal than effort training it in the already-high defensive stats will decrease the damage dealt to you. Speed and HP, again, however, are an entirely different matter thanks to factoring in through comparison and subtraction rather than multiplication and division. Speed and HP will benefit exactly as much from effort training if they're already low as if they're already high. To twist things even more, you have to consider that since Speed is a comparison, a greater advantage doesn't help you. If your Speed is higher than the opponent's, you go first, no matter whether it's one or a hundred points higher. This means that you only really need to decide which Pokémon you are capable of outrunning and want to be able to, and put your own Speed just above the Speed that those Pokémon will generally have. Any extra Speed points beyond that are wasted. Nonetheless, the Attack/Defense thing sounds pretty revolutionizing, doesn't it? Don't people always tell you to effort train your Alakazam in Special Attack and would laugh at you if you started giving it defenses instead? This may make you want to try this sort of EV spread. |



