Pokemon Heart Gold Walkthrough :
This walkthrough for Pokemon Heart Gold [Nintendo DS] has been posted at 23 Sep 2010 by metallica and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up metallica and share this with your freinds. And most important we have 20 other walkthroughs for Pokemon Heart Gold, read them all!
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Walkthrough - FAQ/WalkthroughPokemon HeartGold/SoulSilver Version Walkthrough by Matt Johnson Version 1.00 - May 2, 2010 o-----------------------------------------------------------------------o | Use the shortcut codes to quickly access parts of this document. Hold | | the Ctrl key and press F to bring up the Find menu. Type in the code | | and use that to instantly go to that section. If you're looking for a | | specific item, type in the item name instead. | o-----------------------------------------------------------------------o ==================== 0. Table of Contents ==================== 0. Table of Contents PART ONE: JOHTO 1. The Stuff Everyone Oughta Care About If They Want To Succeed.........[ltitw] 1a. Legal Info..........................................................[isuyu] 1b. Knowing Pokemon.....................................................[htptg] 1c. Nature List.........................................................[tfnia] 1d. Type Matchups.......................................................[hthse] 1e. Major Status Effects................................................[spcds] 2. It's Been Ten Years..................................................[lolhi] 3. The Mystery Egg of Mr. Pokemon.......................................[owcib] 3a. New Bark Town - Winds of a New Beginning............................[rlstr] 3b. Cherrygrove City - The City of Fragrant Flowers.....................[ngitt] 4. The First Badge......................................................[zfrbj] 4a. Violet City - The City of Nostalgic Scents..........................[fgitc] 4b. Sprout Tower........................................................[sprtr] 4c. Boss: Falkner.......................................................[frkws] 5. The Second Badge.....................................................[hyvbj] 5a. Ruins of Alph.......................................................[annon] 5b. Union Cave..........................................................[gpirg] 5c. Azalea Town - Living Happily With Pokemon...........................[wagnt] 5d. Slowpoke Well.......................................................[nrepo] 5e. Boss: Proton........................................................[cnbgn] 5f. Vs. Silver: Azalea Town.............................................[pwnzr] 5g. Boss: Bugsy.........................................................[ymnbo] 6. The Third Badge......................................................[plnbj] 6a. Ilex Forest.........................................................[hotpc] 6b. Goldenrod City - A Happening Big City...............................[trtam] 6c. Goldenrod City Department Store.....................................[wuhuu] 6d. Boss: Whitney.......................................................[mmvnt] 7. The Fourth Badge.....................................................[fogbj] 7a. Ecruteak City - A Historical City...................................[tmleg] 7b. Vs. Silver: Burned Tower............................................[pwnd2] 7c. Burned Tower........................................................[ttftg] 7d. Boss: Morty.........................................................[rlcsk] 8. The Fifth Badge......................................................[srmbj] 8a. Cross-Country Surfing...............................................[ytnil] 8b. To the Lighthouse!..................................................[jisfs] 8c. Olivine City - The Port with Sea Breezes............................[oysgt] 8d. Olivine Lighthouse..................................................[satgl] 8e. The Path Across the Sea.............................................[gjsyl] 8f. Cianwood City - A Port of Crashing Waves............................[ttkaf] 8g. Boss: Chuck.........................................................[jtswn] 9. The Sixth Badge......................................................[mrlbj] 9a. Super New Johto Route Fun Time......................................[nigas] 9b. Boss: Jasmine.......................................................[ipsmn] 10. The Seventh Badge...................................................[gsrbj] 10a. Mt. Mortar.........................................................[nrctw] 10b. Mahogany Town - Home of the Ninja..................................[wtfwn] 10c. The Lake of Rage...................................................[ronrh] 10d. Infiltrating the Totally Not Suspicious Souvenir Shop..............[nntba] 10e. Boss: Petrel.......................................................[srtre] 10f. Boss: Ariana & Team Rocket Grunt...................................[hffep] 10g. Boss: Pryce........................................................[ymnbt] 11. The Eighth Badge....................................................[rsnbj] 11a. Team Rocket's Last Stand...........................................[npjwi] 11b. Boss: Petrel.......................................................[ftosw] 11c. Vs. Silver: Goldenrod Underground..................................[pwnd3] 11d. Boss: Proton.......................................................[oftdt] 11e. Boss: Ariana.......................................................[nuagn] 11f. Boss: Archer.......................................................[jsstw] 11g. The Icy Trek of Not Lame...........................................[rtmpg] 11h. Blackthorn City - A Quiet Mountain Retreat.........................[iaftg] 11i. East Side Cleanup..................................................[pwshm] 11j. Boss: Clair........................................................[cikos] 11k. Dragon's Den.......................................................[ciadw] 12. The Path to the Pokemon League......................................[noaae] 12a. Waterfall Play.....................................................[krnr2] 12b. Boss: The Kimono Girls.............................................[znmsk] 12c. Bell Tower.........................................................[stwgl] 12c1. Boss: Ho-Oh.......................................................[nahag] 12d. Whirl Islands......................................................[sfehd] 12d1. Boss: Lugia.......................................................[gihtl] 12e. Welcome to Kanto!..................................................[pswhc] 12f. Vs. Silver: Victory Road...........................................[pwnd4] 12g. The Elite Four & Champion..........................................[wkbkl] PART TWO: KANTO 13. The Ninth Badge.....................................................[tdrbj] 13a. Fast Ship S.S. Aqua - Olivine to Vermilion.........................[jootp] 13b. Vermilion City - The Port of Exquisite Sunsets.....................[ncffl] 13c. Boss. Lt. Surge....................................................[feeuu] 14. Badges Ten and Eleven...............................................[mrsno] 14a. No Tea This Time...................................................[gtscy] 14b. Boss: Sabrina......................................................[lwshc] 14c. The Power Plant Mist-ery...........................................[cscbj] 14d. Boss: Misty........................................................[twfpq] 15. The Twelfth Badge...................................................[solbj] 15a. Rock Tunnel and Route 8............................................[rktre] 15b. Silence Bridge to Fuchsia..........................................[rttaf] 15c. Boss: Janine.......................................................[wbthf] 16. Kanto Cleanup.......................................................[fgsse] 16a. Celadon City Department Store......................................[nrawh] 16b. Boss: Erika........................................................[ksglp] 16c. Intermission.......................................................[cradc] 16d. Boss: Brock........................................................[bdrbj] 16e. From Pewter to Cerulean............................................[rtamm] 16f. Vs. Silver: Mt. Moon...............................................[pwnd5] 16g. Viridian Forest and Route 1........................................[yatta] 16h. Seafoam Islands....................................................[ytbib] 16i. Boss: Blaine.......................................................[vcnbj] 16j. Boss: Blue.........................................................[rthbj] 17. The End.............................................................[umsfr] 17a. Cerulean Cave......................................................[mltud] 17b. Boss: Lance & Clair................................................[pwnd6] 17c. Vs. Silver: Indigo Plateau.........................................[pwnd7] 17d. Elite Four, Round 2................................................[lkbkw] 17e. Mt. Silver.........................................................[nerwl] 17f. Boss: Red..........................................................[lgrbn] PART THREE: EXTRAS 18. In-Game Events......................................................[gceap] 18a. In-Game Trades.....................................................[rsnmc] 19. The Safari Zone.....................................................[nbtta] 20. Bug-Catching Contest................................................[tthsa] 21. The Battle Frontier.................................................[oatef] 21a. Battle Castle......................................................[scphk] 21b. Battle Hall........................................................[opbtb] 21c. Battle Tower.......................................................[gihtp] 21d. Battle Factory.....................................................[tiaed] 21e. Battle Arcade......................................................[tpisa] 22. Pokeathlon..........................................................[lashd] 22a. Pokeathlon Prizes..................................................[pcesd] 22b. Creating a Winner..................................................[lklke] 23. S.S. Aqua Return Trips..............................................[gtgap] 24. Fighting Dojo.......................................................[gptlu] 24a. Falkner............................................................[mjftn] 24b. Bugsy..............................................................[owbtl] 24c. Whitney............................................................[olwkp] 24d. Morty..............................................................[osogf] 24e. Chuck..............................................................[tcaim] 24f. Jasmine............................................................[towra] 24g. Pryce..............................................................[ntctt] 24h. Clair..............................................................[epofa] 24i. Blaine.............................................................[cfaaa] 24j. Blue...............................................................[citcc] 24k. Brock..............................................................[rtths] 24l. Erika..............................................................[qbnzp] 24m. Janine.............................................................[ecgir] 24n. Lt. Surge..........................................................[oyfto] 24o. Misty..............................................................[kwsdp] 24p. Sabrina............................................................[hlars] 25. Master Lists........................................................[mtssl] 25a. Daily Activities...................................................[oweui] 25b. Shiny Leaves.......................................................[ftsbw] 25c. Pokemon Swarms.....................................................[ofwwh] 25d. Abilities..........................................................[zzhng] 25e. TMs and HMs........................................................[olnkt] 25f. Apricorns..........................................................[imtgg] 26. Competitive Battling 101............................................[widnt] 26a. Individual Values and Characteristics..............................[nqtlt] 26b. Effort Values and EV Training......................................[osfdq] 27. Pal Park............................................................[ifrtd] 28. The Pokewalker......................................................[stgfl] 28a. Poke Radar.........................................................[nlaty] 28a1. Battling..........................................................[fachg] 28b. Pokewalker Routes..................................................[tsfto] 29. Version History.....................................................[wtidd] 30. Acknowledgements....................................................[thx2u] =============================================================== 1. The Stuff Everyone Oughta Care About If They Want To Succeed [ltitw] =============================================================== Before I get into the actual guide, there are numerous things that you, dear reader, should know. Most of this is basic Pokemon information, but some of it is explanations of some of the terms I use in the guide. This is mainly geared towards the newest of new players, meaning if you've played a Pokemon game at all that isn't called Red, Blue, Yellow, or Stadium, you probably don't need to know any of this stuff. Skip directly to the next section. ============== 1a. Legal Info [isuyu] ============== This document is copyright (c) 2010 by Matt Johnson. However, all trademarks and copyrights found in this document are owned by their respective copyright and trademark holders. No infringement of copyright is intended. This document may be printed, in part or in whole, for personal use ONLY. The following sites have my permission to post this walkthrough: GameFAQs - http://www.gamefaqs.com PokeBeach - http://www.pokebeach.com Only these guys will be allowed to post this document, so please don't ask. Check GameFAQs for the most recent updates. Also, if you e-mail me, it's important that you let me know what game you need help with. Since I also have walkthroughs for other games, please specify which game you need help with. If you don't want to e-mail me, you can always find me as PMJ on PB Forums: http://www.pokebeach.com/forums Sign up, it's free. =================== 1b. Knowing Pokemon [htptg] =================== Each Pokemon has either one or two of 17 types: Bug, Dark, Dragon, Grass, Ghost, Ground, Electric, Fighting, Fire, Flying, Ice, Normal, Poison, Psychic, Rock, Steel, and Water. No Pokemon currently has two of the same type, but who knows? It may happen someday. Pokemon have seven core stats: Level (in this guide, L for short), Hit Points (HP), Attack (ATK), Defense (DEF), Special Attack (SP.ATK), Special Defense (SP.DEF), and Speed (SPD). A Pokemon's Level is a relative gauge of strength. The higher the Pokemon's Level, the stronger that Pokemon is. HP shows how much punishment your Pokemon can take. If at any time its HP is reduced to 0, it faints and can no longer battle until it is brought back to life. ATK and SP.ATK are used for attacking purposes. The higher the stat, the more damage the Pokemon is capable of inflicting. DEF and SP.DEF reduce damage done to your Pokemon - the higher the stat, the less damage your Pokemon will take. SPD determines who goes first in a battle. Whoever has the higher SPD goes first - it's that simple. In the event of a tie, it's essentially a coin flip - 50% chance to go first. Each of these stats can go as high as 999 (Level caps at 100), but you will never see any stat anywhere near that high. Pokemon also have two hidden stats: accuracy and evasion. Accuracy affects the opponent; evasion affects you. Pokemon can have up to four moves with which to attack the opponent. Each move is classified into one of the 17 types, and is further classified into three sub-types: physical (shown by orange symbol), special (shown by purple symbol), and status (shown by gray symbol). Physical attacks do more damage if the user's ATK is high. DEF is factored in when taking physical damage. A high SP.ATK will yield more damage from special-based moves. When being attacked by a special move, SP.DEF is used instead of DEF. Status moves do not do direct damage, but change the status of the Pokemon in play. Some such moves might increase a user's ATK by any number of stages, or inflict a status effect on the opponent. A "stage" in Pokemon is one point on a scale that goes from -6 to +6. Stages represent percentages that serve as modifiers when determining damage of an attack, or if an attack will hit. When attacking, stage percentages are multiplied by the attack strength of a move (its "base power"). Here are all the multipliers for attacking: -6: x0.25 +1: x1.5 -5: x0.2857 +2: x2.0 -4: x0.3333 +3: x2.5 As you can see, stage boosts are very -3: x0.4 +4: x3.0 straightforward; stage reductions are not -2: x0.5 +5: x3.5 as clear cut. -1: x0.6667 +6: x4.0 Pokemon moves have accuracy, from as low as 30 to as high as 100. For all intents and purposes, these can be treated as percentages; a move with 30 accuracy has a 30% to hit the opponent, whereas a move with 100 accuracy will never miss unless one of the two Pokemon has an accuracy or evasion modifier. Accuracy and evasion have their own multipliers. This is what accuracy looks like: -6: x0.3333 +1: x1.3333 -5: x0.375 +2: x1.6666 -4: x0.4285 +3: x2.0 Evasion modifiers are the same thing, -3: x0.5 +4: x2.3333 except reversed. -2: x0.6 +5: x2.6666 -1: x0.75 +6: x3.0 Pokemon moves have Power Points (PP) that tell you how many times a move can be used. When PP fall to zero, that move can no longer be used. Some items restore PP, but they're fairly rare. The most common method of PP restoration is healing at a Pokemon Center. When a Pokemon uses a move that is the same type as the Pokemon's type, its base power is multiplied by 1.5x. This is called "Same Type Attack Bonus," or STAB for short. For example, Chikorita is a Grass-type. If it uses Energy Ball, a Grass-type attack with 80 base power, STAB will increase it to 120 (80 x 1.5 = 120). STAB is incredibly important - you should always have a STAB option on your Pokemon. Pokemon grow through Experience (Exp.) which is gained by participating in battles against other Pokemon. When a Pokemon is defeated, Exp. Points are awarded to any Pokemon that was in that battle. Points are divided evenly by the number of combatants. For example, if 300 Exp. Points are awarded, and 2 Pokemon took part, each of them would get 150 Exp. If only one Pokemon was in the battle, that Pokemon gets the entire 300 Points. When a Pokemon gets a certain amount of Exp., it will level up. Pokemon grow further through evolution. There are numerous methods of evolution, the most common of which is simply through leveling up. When a Pokemon gets to that Level, it will try to evolve at the battle's end. If you press B, you can halt the evolution. This can be wise because Pokemon will learn more powerful moves much earlier than if they had been allowed to evolve; Pokemon get a big boost in each of their core stats upon evolution, however. Should you choose to halt the evolution, the Pokemon will try to evolve once it levels up. Keep in mind that Levels max out at 100, so if your Pokemon is L100, evolves by leveling up, and still hasn't evolved fully, you are out of luck. Each Pokemon has its own happiness rating that basically determines how much your Pokemon likes you. Some Pokemon, like Golbat, evolve if it has a certain happiness rating when it levels up. Happiness is increased through many different methods found in the game. A happy Pokemon won't do better in battle than a Pokemon who hates you, but for Pokemon like Golbat where happiness is key, it's important to know how you can increase it effectively. =============== 1c. Nature List [tfnia] =============== Each Pokemon also has one of 25 natures that will change a Pokemon's core stats (except HP). Each stat is increased or reduced by 10%. For example, a Lonely nature increases ATK by 10% and reduce DEF by 10%. Generally speaking, it is a bad idea to use a Pokemon with a neutral nature (one of the ones that increase and decrease the same stat), but for the purposes of playing the main story, it doesn't really matter. Hardy: (no change) Bold: +DEF -ATK Timid: +SPD -ATK Lonely: +ATK -DEF Docile: (no change) Hasty: +SPD -DEF Brave: +ATK -SPD Relaxed: +DEF -SPD Serious: (no change) Adamant: +ATK -SP.ATK Impish: +DEF -SP.ATK Jolly: +SPD -SP.ATK Naughty: +ATK -SP.DEF Lax: +DEF -SP.DEF Naive: +SPD -SP.DEF Modest: +SP.ATK -ATK Calm: +SP.DEF -ATK Mild: +SP.ATK -DEF Gentle: +SP.DEF -DEF Quiet: +SP.ATK -SPD Sassy: +SP.DEF -SPD Bashful: (no change) Careful: +SP.DEF -SP.ATK Rash: +SP.ATK -SP.DEF Quirky: (no change) ================= 1d. Type Matchups [hthse] ================= Each type has its own stats, as well. All types are either weak to, resistant to, or immune to certain other types. When a Pokemon attacks an opponent with a move the opponent is weak to, the base power of the move is multiplied by 2. Let's say Chikorita uses Energy Ball on Totodile, a Water-type. Water is weak to Grass, so the base power is doubled. Chikorita's Energy Ball already has 120 base power due to STAB - this is doubled due to weakness for a total of 240 base power. Without STAB, this would only have 160 base power, which is a phenomenal difference in strength. When a Pokemon attacks an opponent with a move the opponent resists, the base power of the move is multiplied by 0.5. Let's say that somehow, Totodile survived Chikorita's Energy Ball and he retaliates with Surf, a Water-type attack with 95 base power. Totodile and Surf share the same type, so the base power is first increased to 142 (Pokemon always rounds down when decimals are involved). Grass resists Water, so the base power is reduced to 71. If a Pokemon has two types, both of those types' weaknesses and resistances are factored in when determining the base power. Let's say Chikorita attacks Quagsire, a Water/Ground-type, with Energy Ball. Ground is also weak to Grass, so this is really going to hurt. First, the 120 base power (thanks to STAB) is doubled because Water is weak to Grass, for a total of 240. This is doubled _again_ thanks to the Ground weakness for a grand total of 480 base power, which is obscene and all but guarantees certain death. On the other side of that coin, let's say Chikorita attacks Jumpluff, a Grass/Flying-type, with Energy Ball. Both Grass and Flying resist Grass. The 120 base power is halved first to 60 base power for the Grass resist and then halved again for the Flying resist for a total of a measly 30 base power. Finally, we'll have Chikorita attack Gyarados, a Water/Flying type. Water is weak to Grass, but Grass resists it. This results in neutral damage - the 120 base power is doubled to 240 because of the Water weakness, but halved to 120 because of the Flying resistance. When a Pokemon attacks an opponent with a move the opponent is immune to, the attack does absolutely nothing. No damage, no effects, nothing. Here is a list of each of the 17 types and their weaknesses (W), resistances (R), and immunities (I): BUG FIRE --- ---- W: Fire, Flying, Rock W: Ground, Rock, Water R: Fighting, Grass, Ground, Poison R: Bug, Fire, Grass, Ice, Steel I: none I: none DARK FLYING ---- ------ W: Bug, Fighting W: Electric, Ice, Rock R: Dark, Ghost R: Bug, Grass, Fighting I: Psychic I: Ground DRAGON ICE ------ --- W: Dragon, Ice W: Fighting, Fire, Rock, Steel R: Electric, Fire, Grass, Water R: Ice I: none I: none GRASS NORMAL ----- ------ W: Bug, Fire, Flying, Ice, Poison W: Fighting R: Electric, Grass, Ground, Water R: none I: none I: Ghost GHOST POISON ----- ------ W: Dark, Ghost W: Ground, Psychic R: Bug, Poison R: Bug, Fighting, Grass, Poison I: Fighting, Normal I: none GROUND PSYCHIC ------ ------- W: Grass, Ice, Water W: Bug, Dark, Ghost R: Poison, Rock R: Fighting, Psychic I: Electric I: none ELECTRIC ROCK -------- ---- W: Ground W: Fighting, Grass, Ground, Steel, Water R: Electric, Flying, Steel R: Fire, Flying, Normal I: none I: none FIGHTING WATER -------- ----- W: Flying, Psychic W: Electric, Grass R: Bug, Dark, Rock R: Fire, Ice, Steel, Water I: none I: none STEEL ----- W: Fire, Fighting, Ground R: Bug, Dark, Dragon, Grass, Ghost, Flying, Ice, Normal, Psychic, Rock, Steel I: Poison ======================== 1e. Major Status Effects [spcds] ======================== There are six major status effects: burned (BRN), fainted (FNT), frozen (FRZ), paralyzed (PAR), poisoned (PSN), and asleep (SLP). These are major status effects because your Pokemon can only be affected by one of them at any given time. If your Pokemon is affected by any of them, you'll see it quite easily in battle or in the menu. Each of them have their own methods of curing, but all of them can be cured by healing at a Pokemon Center or depositing the afflicted Pokemon in a PC Box. Burned ------ Any burned Pokemon will suffer an ATK decrease of 50%. It also loses 1/8 of its maximum HP between turns. How to heal: Burn Heal, Full Heal, Full Restore, Heal Powder, Lum Berry, Rawst Berry Confused -------- Confusion is not a major status effect, but it's just as dangerous, so I'm listing it here. When a confused Pokemon tries to attack, it will either hit itself (50% chance), hit the opponent as normal but remain confused (25% chance), or shake off the confusion and attack as normal (25% chance). You will be experiencing this throughout the whole entire game, so get used to it. How to heal: Full Heal, Full Restore, Heal Powder, Lum Berry, Persim Berry Fainted ------- A Pokemon that has fainted cannot be used in battle. If it knows any Hidden Machines (HMs), it can still use them out of battle. How to heal: Max Revive, Rare Candy (L99 or lower), Revival Herb, Revive Frozen ------ A frozen Pokemon can't do anything. If it's hit by Flamethrower or Fire Blast, the frozen Pokemon will thaw. If the frozen Pokemon uses Flame Wheel or Sacred Fire, the frozen Pokemon will thaw. This effect will wear off in a random number of turns, sometimes immediately. How to heal: Aspear Berry, Full Heal, Full Restore, Heal Powder, Ice Heal, Lum Berry Paralyzed --------- One of the worst status effects to have. A paralyzed Pokemon has its SPD reduced by 75%. In addition to this, there is a 25% chance each turn that the Pokemon will be "fully paralyzed" and unable to move for that turn. How to heal: Cheri Berry, Full Heal, Full Restore, Heal Powder, Lum Berry, Parlyz Heal, or be hit by the move Smellingsalt Poisoned -------- If your Pokemon gets poisoned, it will lose 1/16 of its maximum HP between turns. Outside of battle, this Pokemon will lose 1 HP for every 4 steps you walk. How to heal: Antidote, Full Heal, Full Restore, Heal Powder, Lum Berry, Pecha Berry, or have the poisoned Pokemon's HP drop to 1 in the field Asleep ------ Sleeping Pokemon can't do anything except use the move Sleep Talk or Snore. If the user fell asleep by the use of Rest, it will wake up in 2 turns. In all other cases, will wake up after a preset amount of turns, to a 4 turn maximum. How to heal: Awakening, Chesto Berry, Full Heal, Full Restore, Heal Powder, Lum Berry, or be hit by the move Wake-Up Slap ========================= 2. It's Been Ten Years... [lolhi] ========================= Objectives ---------- * Start the game. Yeah, okay, I said I wasn't going to do this again, but I decided that I would do this service to you, the Pokemon players of the world. I don't really see how anyone could need to be walked through a Pokemon game, but some people really do appreciate it. Plus, I like to think that my overall lightheartedness when I write makes for an enjoyable experience, you know? Enough about that. On with the show! Whoops. One more thing. Since I'm playing HeartGold, this walkthrough is written from HeartGold's point of view - there may be slight differences in the guide if you're playing SoulSilver, but they shouldn't be so major that you become lost, and I'll be pointing out those differences when they arise. Okay, now on with the show. When you first start the game, you will be asked by a text box if you need help. If you do, tap either of the selections available to learn the basics on how to play. When you're done (or if you don't need any help), tap "No Info Needed." You'll see a button on the bottom screen that says "Touch." You can use this to scroll through the text here instead of pressing A, so sit through Professor Oak's speech. Choose which gender you want to play as, and give yourself a name. You will encounter the other character over the course of the game. The boy's name is Ethan, and the girl's name is Lyra. I'm playing as the male, so I'll be referring to that second character as Lyra throughout this guide. You'll then be thrust into the world of Pokemon! ================================= 3. The Mystery Egg of Mr. Pokemon [owcib] ================================= Objectives ---------- * Get acquainted with the game's controls. * Get your first Pokemon. * Investigate Mr. Pokemon's discovery. When you get control of your character, you won't be able to do anything except walk around. You can examine the PC for a letter from Lyra, but that's it. Go downstairs and your mom will give you your bag, Trainer Card, and the ability to save (she's quite powerful). She also gives you the Options menu, which you should utilize right now to customize your game to your liking. The only option not self-explanatory would be the "Battle Style" option. "Shift" means you get an option to switch your Pokemon out whenever the opponent's Pokemon dies; "Set" means their next Pokemon will be sent out automatically after a KO. "L=A" in the "Button Mode" just means you can use L Button as you would A Button - confirm a choice, progress text, etc. There are 20 frames to choose from. I use number seven. Don't forget to Confirm when you're done. I'd take this opportunity to save. Go ahead and step outside! ============================================ 3a. New Bark Town - Winds of a New Beginning [rlstr] ============================================ Leave your house, and you'll be approached by a Marill. A girl will emerge from the building nearby; Marill will go to her, and the two will head off-screen. Head into the building you saw the girl exit from and talk to the guy at the top of the room. This be Professor Elm, authority on Pokemon in Johto. During his talk with you, he receives an email from one "Mr. Pokemon" who claims he has something awesome. Elm speculates it's just a Pokemon Egg, but he sends you to go check it out anyway. To make sure you don't get ravaged by the oh-so- dangerous wild Pokemon out there, Elm allows you to take one of the three Pokemon located to your right. Each Pokemon is good in their own way. None of the three Pokemon gain a second type at all; they'll be Grass, Water, and Fire their entire lives. Chikorita is a somewhat defensive Pokemon with stats to match. Cyndaquil and Totodile are both powerhouses in their own right, but the Water type is a better attacking type than Fire, so Totodile players will have an easier time. It should be noted that Chikorita players will have a tougher time against the first two Gyms than other players. Whichever one you want to have, take one and be on your way. Before you leave, one of Elm's aides will fork over five Potions. You can find them by tapping the Bag icon, then the Medicine Pocket icon (second from left). You can take the time to acquaint yourself with the location of each of these pockets, as you can switch between any of them with just a tap. Now you are finally ready to head out into the world. When you leave, Lyra will stop you and comment on your new Pokemon. She suggests you show it to your mom. You _have_ to do this, as much as you might not want to. Head home and talk to your mom, who will give you the Pokegear. Your mom will then ask you if you remember how to place a call. To call someone, tap the Pokegear icon. you can choose a name on your list of phone numbers, then choose to "Call" them. It's that easy. The button next to the phone icon lets you change the background of the Pokegear. Instantly I picked the Team Rocket background. You should, too. o--------------------------o Try to leave town and Elm will stop you to give | ROUTE 29 POKEMON LISTING | you his phone number before finally, _finally_ o--------------------------o letting you go off on your own. | Rattata (all day) | | Pidgey (morning/day) | Head west to Route 29. You can't catch anything | Sentret (morning/day) | yet, so just kill any Pokemon that run into you. | Hoothoot (night) | o--------------------------o Cherrygrove City is a short walk west, but if o--------------------------o you like, you can head north to Route 46 about | ROUTE 46 POKEMON LISTING | halfway through the route. Most of this route is | ROUTE 29 SIDE | inaccessible to you because it's blocked by o--------------------------o ledges. You won't be coming back this way for a | Geodude (all day) | long time, but there are some new Pokemon you | Rattata (all day) | won't be able to find until later. | Spearow (morning/day) | o--------------------------o =================================================== 3b. Cherrygrove City - The City of Fragrant Flowers [ngitt] =================================================== As you enter the city, an old guy--the Guide Gent--will show you around, noting the important locations around the city. When you reach his house, he'll give you some Running Shoes as a token of goodwill. Sweet. A new icon has appeared on the Touch Screen. If you tap it, you will dash as long as that button is pressed. Tap it again and you will resume walking. Alternatively, you can utilize the tried-and-true method of holding B Button to run. Check out the Poke Mart, and take note of their stock. Most shops will carry the same items no matter where you go; as you progress, more items will be available to you. Pick up a couple Potions if you need to, then leave north out of the city, only to be stopped again by the Guide Gent. He'll give you a Map Card for the Pokegear, and then leave. People in Johto sure are forgetful... o----------------------------o At this point in the game, you'll start to see | ROUTE 30 POKEMON LISTING | version-exclusive Pokemon. Those found only in o----------------------------o HeartGold will be shown with HG next to their | Hoothoot (night) | catch times, and any Pokemon that is only in | Pidgey (HG, all day) | SoulSilver will have SS next to their catch | Caterpie (HG, morning/day) | times. | Metapod (HG, morning/day) | | Spinarak (HG, night) | A Potion is in clear view, so pick it up. | Ledyba (SS, morning) | | Kakuna (SS, morning/day) | Enter the nearby house to the north and talk to | Pidgey (SS, morning/day) | the man for an Apricorn Box. Now you can pick | Weedle (SS, morning/day) | Apricorns from the trees scattered all over. | Hoothoot (SS, night) | | Rattata (SS, night) | Go ahead and try it on the tree outside. It's a o----------------------------o Grn Apricorn. Now that you have a Key Item, you should learn about registering items. A new change to Pokemon games in general - you can now register two Key Items. Both items will be shown on the Touch Screen, above the shoes icon. The first item you register will be able to be used by pressing Y Button, or tapping the icon. The second item will have to be tapped in order to use it. By registering the Apricorn Box, you can see how many Apricorns you have at a glance. Just above this part you will see two Trainers in a heated battle. They're taking up the entire road, so you can't pass. Go up the other side. Continue up the path and you'll spot an Antidote to your left. North of here, the path will split into two. Continue north, staying on the right side of the path and you will eventually reach Mr. Pokemon's house. There's a Pnk Apricorn next to his house. Steal it and enter. Mr. Pokemon will give you a Pokemon Egg (this is a Key Item) to show to Professor Elm. He'll then heal your Pokemon, and Professor Oak takes over. He notices your Pokemon and gives you a Pokedex. Now you can record data on new monsters you encounter. Then Oak forces his number on you in a _completely_ non-creepy way. As soon as you leave, Elm calls you with bad news...? Better get back home. Head to Cherrygrove, then heal and save. When you leave the city, you'll come across the person who was peering into Elm's lab at the beginning of the game. He will challenge you to a battle, using the Pokemon available at Elm's lab that has a type advantage against yours. You should have gained a few Levels at this point, so this fight should not be difficult at all. You should also have a surplus of Potions that will help you, should you need it. Hurry back home and see what Elm wants. Upon entering the lab, it is revealed that a Pokemon has been stolen! Travesty! You get blamed because, according to the officer, whoever did it will return to the site. Lyra bursts onto the scene and defends your honor - there was a red- haired boy looking into the building! Realizing his error, the officer asks if you caught the young man's name, and it is at this point you can name your rival. I named him Silver, so he will be referred to as such throughout this guide. The officer and Lyra leave, and Elm remembers the reason he let you out in the first place - Mr. Pokemon's discovery. You will hand him the Egg and Elm will shrug it off, the total opposite of his reaction in Gold and Silver. I guess after ten years, Pokemon Eggs just aren't cool anymore. Elm will freak out that Oak gave you a Pokedex, so he suggests you go lay waste to the Gyms in Johto. You might even become the Champion! ...Or not! Ha ha. Elm tells you to go talk to your mom after this; you can skip it if you want to. She will ask you if you want to send a little money (specifically, 1/4 of your winnings) to her every time you earn some. If you die a lot, you might want to consider it. Otherwise, just tell her to shove off and she won't save a thing. You can come back at any time and switch to savings mode, so don't worry about letting her down now. As I said before, you can ignore her completely; she'll call you when you get a little past Mr. Pokemon's house, and you can drop the bad news on her then. I really think you should keep your funds to yourself. Since dolls are no longer in the game, your mom will buy stupid things like Super Potions and Repels for you. When your mom buys you something, head to any Poke Mart and talk to the dude by the shelf for the item. If you try to leave New Bark Town, Lyra will stop you dead and drag you to the field. She and Marill will then go hop around a bunch, then say "Just like that!" Yes, Lyra, you were way too fast. This time, she drags you into the field with her and shows you how to catch a Pokemon. Really, she just got lucky. You won't usually be able to capture something at the HP level she does, which she mentions. Lyra then gives you 5 Poke Balls, which you may use to attempt catching whatever you like. Then she leaves, and you're free to go about your business. Poke Balls are now available in shops all over the country, and each Poke Mart now has a secondary shop that sells special Poke Balls and Mail. I'll be covering each secondary shop in each town and city, but the general Mart wares remain the same, so there's no point in writing it down each time. Fun fact: Deposit a Pokemon in the PC to completely cure it. Your mission now is to conquer the Johto region's eight Gyms. The first one is in Violet City, which is west of Mr. Pokemon's house. Get going. ================== 4. The First Badge [zfrbj] ================== Objectives ---------- * Ascend Sprout Tower. * Earn your first Badge. Yep! That's it! It's all fighting from now until you are one Badge closer to challenging the Elite Four. Head into Elm's lab and heal your Pokemon if you need to. When you leave the lab, examine the tile where Silver was standing for a Potion. Go back to the place where those Trainers were fighting each other. They're done now, so you can pass... just as soon as you fight one of them. Youngster Joey* Rattata L4 $64 When you beat him, he will offer his phone number. Some Trainers will do this upon defeat. Some will want a rematch, others will have other things for you. In this guide, those Trainers will be marked with an asterisk (*) next to their name. Regardless of the numbers you get, everyone who isn't a part of the storyline (and Lyra) will call you occasionally with an absolutely worthless call, such as this call I just received from a dude you'll fight a little later: 'Sup! This is Anthony, how are ya? Oh yeah, I was battling this RATTATA the other day... It took off when I got distracted by a passing Beauty. Learn from my mistake--always stay focused on the job at hand! All right then! Be good! Click! ...... ...... Useless. When your Pokegear rings, tap the Pokegear icon to answer it. Unless you call them, most of them will tell you dumb crap like I have shown above. If you can ignore 32 rings, they will hang up. Continue on your way towards Violet City. Youngster Mikey Stand to the right of the Trainer Tips sign, Pidgey L2, Rattata L4 take 4 steps right, and press A for a Potion. $64 Bug Catcher Don Shortly after this point, your mom will Caterpie L3 x2 call you if you didn't talk to her when you $48 were in New Bark Town. Again, I strongly suggest not letting her anywhere near your money, unless you like her spending it without your approval. No matter what you tell her, continue up to Route 31. o----------------------------o Next to the cave is a Potion. If you really | ROUTE 31 POKEMON LISTING | want to catch a Zubat, enter Dark Cave and o----------------------------o wander around until you find one. You can't see | Bellsprout (all day) | where you're going, so I won't cover that cave | Pidgey (morning/day) | until you have the ability to do so. Continue | Hoothoot (night) | west. Take the Blk Apricorn from the tree, and | Rattata (night) | fight this kid down below. | Caterpie (HG, morning/day) | | Metapod (HG, morning/day) | Bug Catcher Wade* | Spinarak (HG, night) | Caterpie L2 x3, Weedle L3 | Ledyba (SS, morning) | $32 | Weedle (SS, morning/day) | | Kakuna (SS, morning/day) | Wade is someone whose number you should get. o----------------------------o He'll occasionally have Berries for you. To Wade's right is a Poke Ball. After you defeat him, it's just a little bit more to Violet City. When you enter the building separating the city from the route, Lyra will stop you and wonder how you managed to pass her. As a reward for "surprising" her, she will hand you the Vs. Recorder. This nifty little tool can record a battle held between two people, or at the Sinnoh--I mean Johto--Battle Frontier much later in the game. Then she takes off, so now you're free to enter the city. ============================================== 4a. Violet City - The City of Nostalgic Scents [fgitc] ============================================== You'll see a guy standing by the Pokemon Center. He'll trade you a specific set of Berries for specific Shards. More specifically: Red - Cheri, Pecha, Leppa (Set A) Blue - Oran, Chesto, Wiki (Set B) Yellow - Aspear, Sitrus, Iapapa (Set C) Green - Rawst, Lum, Aguav (Set D) You don't have any Shards yet, so ignore this dude for now. Head into the Pokemon Center. Upstairs on the left is a person who will ask you what Trainer you are most like. This is the sprite people will see you as in the Union Room. Choose whatever one you like. On the first floor, next to the PC, is a guy named Primo who wants you to tell him what you think about him. I have no idea what this dude is for, so have fun with him. Heal up and get out. To your left, you'll see a house with a purple roof. In it is a boy who will trade his Onix for your Bellsprout. Onix will help against the Gym here, especially if you picked Chikorita. You can catch Bellsprout on Route 31, just out of the city. Onix is nicknamed Rocky, has a Hasty nature, and is holding a Persim Berry. He, like any other Pokemon received from an in-game trade, will be whatever level Bellsprout is at the time of trade - if Bellsprout is L3, Onix will also be L3. Onix also makes a good HM slave (a Pokemon who can learn multiple HMs), and can learn the HM you're about to get. If you don't want to take up one of your main team members' move slots, Onix will happily shoulder the burden. I suggest doing this trade. Directly north, at the end of the street, is the Pokemon School. You can make a group here. No idea what that's for, either. o------------------o Now go west, past the Gym and the Poke Mart, then up and | VIOLET CITY SHOP | left out of the city to Route 36. There are two people o------------------o here. Talk to the fat guy on the left and he will give | Tunnel Mail..$50 | you HM06, Rock Smash. You can't use this out of battle | Heal Ball...$300 | yet, but it's still good to get it now since you can | Net Ball...$1000 | still use it _in_ battle. o------------------o A note: If it's Thursday, you'll see a kid in glasses between the two people normally found on this route. This is Arthur, and he'll give you a Hard Stone, which powers up Rock attacks. He'll be here every Thursday. Go back to the Pokemon School and head north from there, to Sprout Tower. When you get to the little part in the water, stand to the left of the left lantern. Take three steps left and face up. Press A for a Poke Ball. ================ 4b. Sprout Tower [sprtr] ================ o------------------------------o Run to the second floor. Encounters will | SPROUT TOWER POKEMON LISTING | start now. Head right to begin. o------------------------------o | Rattata (all day) | Sage Nico | Gastly (night) | Bellsprout L3 x3 o------------------------------o $144 Go down the ladder near Nico. Head down for a Parlyz Heal, then left. Sage Chow Go up the ladder here. Above you is an X Accuracy. Bellsprout L3 x3 Then, go down. $144 Sage Edmond Go up the ladder to his right. Bellsprout L3 x3 Just a few more guys and you'll have this tower beat. $144 |
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