Pokemon Heart Gold Walkthrough :
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GlassGiant.com Poke'mon Heart Version Walkthrough By: MidnightTear >---If you can read this line w/o scrolling, this FAQ can be properly read---< +----------------------------------------------------------------------------+ | Note to the Reader: Please note this Guide is in its very early stages. | | Poke'mon are missing from Route information. Items may be missing from | | sections and Poke'mon levels and Trainer battle information as well. | | Please help me out by sending whatever information is missing from the FAQ,| | up to this. My contact information is available in the [VERSN] section of | | the Guide. | +----------------------------------------------------------------------------+ ============================================================================== Table of Contents [TABLE] ============================================================================== Table of Contents [TABLE] -- Legal Stuff [LEGAL] [Complete] Version Information [VERSN] -- How to Read This Guide [HOWTO] Controls [CONTR] [Complete] Game Mechanics [GMMEC] Natures [NATUR] Experience [EXPCE] Stats - EVs and EPs [EVEPS] Stats - IV [STIVS] Abilities [ABILI] Performance [PERFM] Happiness [HAPPY] Breeding [BREED] Trading [TRADE] Catching [CATCH] Training [TRAIN] Battleing [BATLE] Leveling [LEVEL] Evolving [EVOLV] Swarms [SWARM] Day and Night [DAYNT] Hoenn and Sinnoh Sound [SOUND] Poke Walker [PKWKR] Type Guide [TYPGD] [Started] Johto Guide [JOHTO] [Started] The Beginning [00010] New Bark Town [00020] Route 29 [00030] Cherrygrove City [00040] Route 30 [00050] New Bark Town ~ Return [00051] Route 30 ~ Return [00052] Route 31 [00060] Violet City [00070] Sprout Tower [00080] Violet City Gym [00081] Route 36 [00090] Ruins of Alph [00100] Route 32 [00110] Union Cave [00120] Route 33 [00130] Azalea Town [00140] Slowpoke Well [00150] Azalea Town ~ Return [00151] Azalea Town Gym [00152] Ilex Forest [00160] Route 34 [00170] Goldenrod City [00180] Goldenrod City Gym [00181] Route 35 [00190] National Park [00200] Route 36 [00210] Route 37 [00220] Ecruteak City [00230] Burned Tower [00240] Ecruteak City Gym [00241] Route 38 [00250] Route 39 [00260] Olivine City [00270] Olivine Lighthouse [00271] Route 40 [00280] Route 41 [00290] Cianwood City [00300] Cianwood City Gym [00301] Olivine City Gym [00302] Return to the Alph Ruins [00310] A Few Loose Ends 1 [00320] Route 42 [00330] Mahogany Town [00340] Route 43 [00350] The Lake of Rage [00360] Team Rocket HQ [00370] Mahogany Town Gym [00371] Goldenrod City Radio Tower [00380] Goldenrod City Underground [00390] GC Radio Tower ~ Return [00391] Route 44 [00400] Ice Path [00410] Blackthorn City [00420] Dragon's Den [00430] Route 45 [00440] Route 46 [00450] A Few Loose Ends 2 [00460] The Kimono House [00461] Bell Tower [00462] Kanto Guide [KANTO] Route 27 [00470] Tohjo Falls [00471] Route 26 [00480] Reception Gate [00481] Victory Road [00490] Indigo Plateau [00500] Indeces [INDEX] Pokedex [POKDX] Itemdex [ITMDX] Items [ITEMS] Medicine [MEDCN] Poke Balls [BALLS] TMs & HMs [TM&MS] Berries [BERRY] Mail [MAILS] Battle Items [BATLE] Key Items [KYITM] Ability Index [ABIDX] Store Inventory [STORE] ============================================================================== Legal Stuff [LEGAL] ============================================================================== This guide is copyright (c) 2010 by MidnightTear. However all trademarks mentioned in this game guide are copyright to their respective owners. Borrowed information (if any) will be noted here and their respective section. This document may be printed in part or in whole for personal use only. This guide in its current form is only to be post on the following sites: www.gamefaqs.com www.neoseeker.com www.supercheats.com Any person or site wishing to post this guide requires written consent from my self, in the form of e-mail, and may be taken down at my consent. If you wish to contact me for such purposes or to make additions to the guide please e-mail me at: gammer.10@hotmail.com with the subject line as: FAQ ============================================================================== Version Information [VERSN] ============================================================================== Version Info: Version 1.0 – 03/14/10 Started Guide Version 1.1 - 03/19/10 Completely overhauled format Removed Tabs Completed Johto Guide up to Blackthorn. Remvoved Unicode Version 1.2 - 03/19/10 Continued MASSIVE overhaul Added ASCII-stye tables Expanded Johto TOC Added neoseeker.com to allowed sites Version 1.3 - 03/20/10 Completed satisfactory version of Johto Walkthrough Completed ASCII tables Completed all Poke'mon info for Johto Version 1.4 - A few spelling/grammer errors Added GMECH section Added added supercheats.com to allowed sites Started Kanto Guide ============================================================================== How to Read This Guide [HOWTO] ============================================================================== This guide is divided into four main sections: Info, from [HOWTO] to [TYPGD], the Johto Guide [JOHTO], the Kanto Guide [KANTO] and the Indeces Section [INDEX]. This guide has three main types of ASCII tables. First off, each section begins with a header, like the one below. It has the name of the section (1) and a search code (2). This code can also be found in the Table of Contents for easier searching. To search, press CTRL+F and paste the code inside. =============================== (1) Example 1 (2) [CODE1] =============================== The next is the Route Information, again an example below. This table, taken from New Bark Town, has 4 sub-sections. First is the Method column (1). It tells you the methods to encounter wild Poke'mon in the area. Second is the Poke'mon List (2). The list is divided into the seperate methods of encounter. Next is the Item List. The list tells you which items, appart from shops are available. Exactly where to find them is found in the walkthrough. Lastly is the More Information Box (4). Generally, this section refers you to other parts of this FAQ for more information on items. For example, the Master Ball cannot be obtained at the beginning of the game, but rather in the section with the given code. (1) (2) (3) +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ |Headbutt | Exeggcute || *Potion | | | Hoothoot || *Everstone | | | Spinarak || **Master Ball| | | Pineco || | +==========+============++ | | Surfing | Tentacool || | | | Tentacruel || | +==========+============++ | | Fishing | Magikarp || | | | Tentacool || | | | Chinchou || | | | Shellder || | +----------+------------++--------------+------+ | *Check section [00310] for more information. | (4) | **Check section [00450] for more info. | +----------------------------------------------+ The third type of table is the Trainer Information. Inside, it gives you as much information you need to beat the trainer. Each Trainer has three sub- sections. First is the Trainer Name (1). Next is the Trainer Poke'mon area. On the left side is the Poke'mon names (2) and on the right is their respective levels. Lastly is the Prize bar (3). This tells you how much Poke Dollars the trainer gives you upon defeat. +-----------------------+ | !Trainer Name! (1) | +=======================+ | Poke'mon 1 Lv.2 | (2) | Poke'mon 2 Lv.2 | +-------------+---------+ | Prize: 0001 | (3) +-------------+ Lastly is the Store Inventory table. The first two columns are usually the store on the top and the next two is the store below. The first column is the name of the item (1) and the second is the price (2). +----------+ | PokeMart | +----------+----+-------++---------------+-------+ | Item | Price || Item | Price | +===============+=======++===============+=======+ | Item 1 | 50 || Item 1 | 200 | | Item 2 | 300 || Item 2 | 300 | +---------------+-------++---------------+-------+ Now that you know how to read the FAQ, continue on. ============================================================================== Controls [CONTR] ============================================================================== Top Screen – Displays Battles and your character moving around the map Bottom Screen – Displays all Menus, from Battle to Main Menus Control Pad – Move around in the field or move cursers around in menus A Button – Confirm selections, scroll through conversations, talk to people, or examine objects. B Button – Cancel a command or return to the previous screen. X Button – Open the Main Menu Y Button – Use a Key Item that has been registered ============================================================================== Game Mechanics [GMMEC] ============================================================================== ============================================================================== Natures [NATUR] ============================================================================== Each Poke'mon ig given a Nature. These Natures, if used properly can give you a difinative edge in battle. If used incorrectly, on the other hand, it could cost you a battle. "What do natures do?" you may ask. Natures give a 10% increase in one stat, the same decrease in another stat. This is expecially important when choosing between making a Poke'mon that specializes in Special attacks or Physical Attacks. Below is a chart of the various natures and which stats the alter. +---------+---------------+---------------+ | Natures | Stat Increase | Stat Decrease | +=========+===============+===============+ | Adamant | Attack | Sp. Attack | | Bashful | N/A | N/A | | Bold | Defense | Attack | | Brave | Attack | Speed | | Calm | Sp. Def | Attack | | Careful | Sp. Def | Sp. Attack | | Doctile | N/A | N/A | | Gentile | Sp. Defense | Defense | | Hardy | N/A | N/A | | Hasty | Speed | Defense | | Impish | Defense | Sp. Attack | | Jolly | Speed | Sp. Attack | | Lax | Defense | Sp. Defense | | Lonely | Attack | Defense | | Mild | Sp. Attack | Defense | | Modest | Sp. Attack | Attack | | Naive | Speed | Sp. Defense | | Naughty | Attack | Sp. Defense | | Quiet | Sp. Attack | Speed | | Quirky | N/A | N/A | | Rash | Sp. Atack | Sp. Defense | | Relaxed | Defense | Speed | | Sassy | Sp. Defense | Speed | | Serious | N/A | N/A | | Timid | Speed | Attack | +---------+---------------+---------------+ So for example, if I wanted a Poke'mon that uses only Special Attacks, not Physical Attacks, I would choose the Modest Nature. If, the opposite were true, I would choose the Adamant Nature. In truth, you cannot simply choose a Nature. Rather, you must breed or sift for one. The Sifting Method can be the easiest. You simply catch multiples of the desired Poke'mon. Sift through them in the PC, looking for the desired Nature. The second method is the Everstone Method. This method is done by attaching an Everstone to the female or the Ditto. When the egg is hatched, the baby has a 50% chance that is has the same Nature as the female. ============================================================================== Experience [EXPCE] ============================================================================== Experience is a wonderful thing. Experience is what increases your level and makes you more powerful. Whenever you defeat a Poke'mon, you gain experience, but the formula used to calculate EXP can get tricky. This is the formula for Experience: EXP=(( Base x Level) Trainer x Wild)/7 Here is the explanation of the variables. Base: Each Poke'mon gives a different amount of Base Experience Level: The Level of the defeated Poke'mon Trainer: If the Poke'mon is originally yours, the value is 1. If the Poke'mon is traded to you, the value is 1.5. Wild: If the Poke'mon was defeated during a Wild Encounter, the value is 1. If the Poke'mon was a Trainer's, the value is 1.5. Also, every trainer should know that EXP can be shared. If I send two Poke'mon against a wild one, the gained experience would be evenly split between them. A very useful item takes advantage of this, called the Exp. Share. The Exp. Share essentailly does this without the holding Poke'mon needing to participate in battle. We will make use of this in the [BATLE] section. ============================================================================== Stats - Evs and EPs [EVEPS] ============================================================================== To start off, EV stands for Effort Values, while EP stands for Effort Points. Effort Values are hidden stat values that are obtained by training. To start off my explanation, each Poke'mon gives a specific amount of EVs upon defeat. For example, a Zubat when defeated gives 1 EV into Speed. Also note that 4 EVs equal one EP, an extra point in the specific stat. Again an example, if I defeated 4 Zubat and level, my Poke'mon would gain an extra point in Speed. As always, EVs and EPs have limits. A Poke'mon can gain only 510 EVs (and thus 126 EPs). Also, each stat can only gain 255 EPs in any one stat. This means that you can only max two stats. There are two ways to make EV Training less daunting. One is vitamins. Each vitamin gives 10 EVs to a specific stat. Again with the limits, only 10 vitamins can be used on a specific stat, ie. 100 EVs or 25 EPs. Second is the Macho Brace. The Macho Brace simply doubles the number of EVs gained when you defeat a specific Poke'mon. For example, if I defeated a Zubat with the Macho Brace as a Held Item, I would gain 2 EVs into Speed instead of one. Included in this section is the Power Series. When held, the Poke'mon will gain an additional 4 EVs! Unfortuately, the Power Series cuts your Speed stat in half during battle. ============================================================================== Stats - IVs [STIVS] ============================================================================== IVs are very complicated. To put it simply, IVs are what make same-specie Poke'mon different. When you battle a Poke'mon, its IVs are randomy generated. There is no known way of changing IVs but there is a way of influencing them. The only way to influence IVs is through breeding. Generally, a bred Poke'mon has higher IVs than a wild Poke'mon. Simply continue breeding Poke'mon and throwing its stats into an IV Calculater to determine its IVs. If they are undesirable, release it. ============================================================================== Abilities [ABILI] ============================================================================== Abilities are complicated to explain, but easy to understand. Each Poke'mon one or two possibilites of an Ability and once it has once, it is stuck with it. Each ability has different effects, from attracting specific attacks or Poke'mon to them to increasing its own stats in specific conditions. A list of all the Abilities and their effects is available in the [ABIDX] section. ============================================================================== Performance [PERFM] ============================================================================== ~Performance Performance seems to have replaced Contest Stats. Performance is used in Pok ============================================================================== Happiness [HAPPY] ============================================================================== Happiness is a semi-hidden value, only checkable from the lady in Goldenrod City, above the Bike Shop. Happiness has two purposes. For one, it causes some Poke'mon to evolve, and two, changes the strength of two attacks, Return and Frustration. There are many ways to influence Happiness. The easiest and most immediate is using a Luxury Ball to capture it. The other methods include having it in your party, letting it battle (and not letting it faint), giving it haircuts in the Goldenrod City Undergroun and giving it vitamins. To decrease Happiness, allow the Poke'mon to faint a lot in battle and feed it bitter medicines (ie. Heal Powder). Also, keep in mind that the item called the Soothe Ball increases the amount of Happiness gained or lost by any of the above methods. As mentioned above, Happiness allows specific Poke'mon to evolve. Here is a lovely chart explaining this. +------------------------+-------------------------+-------+ | Pre-evolution Poke'mon | Post-evolution Poke'mon | Notes | +========================+=========================+=======+ | Golbat | Crobat | | | Chansey | Blissy | | | Eevee | Espeon | Day | | | Umbreon | Night | | Pichu | Pikachu | | | Cheffa | Clefairy | | | Iggybuff | Jigglypuff | | | Togepi | Togetic | | | Azurill | Marill | | | Budew | Roselia | Day | | Buneary | Lopunny | | | Chingling | Chimecho | Night | | Muchlax | Snorlax | | | Riolu | Lucario | Day | +------------------------+-------------------------+-------+ On the note of Return and Frustration, their attack power changes depenfing on how much a Poke'mon likes you (Return) or hates you (Frustration). ============================================================================== Breeding [BREED] ============================================================================== Breeding is probably the most complicated Game Mechanic in Poke'mon. But, here we go. The offspring will always be the same species as the female parent. To Breed Poke'mon, you need two Poke'mon from the same Egg Group, check the Egg Group Index [EGIDX] section. The purposes of breeding are the following: to pass on Natures, to pass on (some) IVs, Pokedex completion, and Chain Breeding. Now to go more in depth. If you want to give a Poke'mon a specific Nature, for example, Adamant, I would use something called the Everstone Method. This method is done by attaching an Everstone to the female or the Ditto. When the egg is hatched, the baby has a 50% chance that is has the same Nature as the female. To pass on IV's, give each parent an item from the Power Series, obviously corresponding to the wanted IVs. Again another chart. YAY +--------------+----------------+ | Item | Inherited Stat | +==============+================+ | Power Anklet | Speed | | Power Band | Sp. Defense | | Power Belt | Defense | | Power Bracer | Attack | | Power Lens | Sp. Attack | | Power Weight | HP | +--------------+----------------+ So, if I wanted to transfer over my Attack and Special Attack Ivs, I would give the parents a Power Bracer and Power Lens. Some Poke'mon can only be attained through breeding (or trading. But then again, they would have had to breed that Poke'mon themselves). These Poke'mon are: Igglybuff, Pichu, Cleffa, Smoochum, Elekid, Magby, Azurill and Wynaut. Lastly there's Attack Breeding. Attack Breeding allows four types of moves to be passed onto the baby Poke'mon. They are: * Start Moves, one or two attacks that Poke'mon learn at level 5 or below, most notably Tackle. * Common Moves, attacks that both parents know via leveling. * HMs, TMs or Move Tutor attacks that the male knows. * Any attacks that the offspring can only learn from the male parent's moveset. Remember that the offspring will be the same specie as the female and thus couldn't learn some attacks that only male does Also keep im mind something called Variable Eggs. Some Poke'mon will produce different eggs depenging on the Item that the female is holding. The top offspring is with the Held item, the bottom, without. Chart: +-----------+-----------+--------------+-----------+ | Parent A | Parent B | Hold Item | Offspring | +===========+===========+==============+===========+ | Roselia | Roserade | Rose Incense | Budew | | | | | Roselia | | Marill | Azumarill | Sea Incense | Azurill | | | | | Marill | | Chansey | Blissey | Luck Incense | Happiny | | | | | Chansey | | Wobbuffet | Wobbuffet | Lax Incense | Wynaut | | | | | Wobbuffet | | Chimecho | Chimecho | Pure Incense | Chingling | | | | | Chimecho | | Sudowoodo | Sudowoodo | Rock Incense | Bonsly | | | | | Sudowoodo | | Mr. Mime | Mr. Mime | Odd Incense | Mime Jr. | | | | | Mr. Mime | | Mantine | Mantine | Wave Incense | Mantyke | | | | | Mantine | | Snorlax | Snorlax | Full Incense | Munchlax | | | | | Snorlax | +-----------+-----------+--------------+-----------+ After a few minutes the Day-Care Man will hand you and egg (must have a free slot). Now to hatch your egg. Eggs don't hatch with time, rather steps. the easiest way to hatch your egg is to get on a bike and ride between Routes, back and forth. Catching Trading/Migrating Training Battling Evolving Swarm Pokemon Day/Night Hoenn and Sinnoh Sound ============================================================================== Poke Walker [PKWKR] ============================================================================== ============================================================================== Type Guide [TYPGD] ============================================================================== In Poke'mon Heart Gold, each Poke'mon can be given either one or two types, and each attack has one type. For the sake of this section, we'll take Pikachu as our example. Pikachu's type is simply electric. These types come into advantage in battle. For example, If I used an Electric- type attack against, say, the water-typed Magikarp, I would have the advantage. This means that Electric is Super Effective against Water. If I attacked a Grass-type with a Water-typed attack, I would have the disadvantage. Depending if a Poke'mon's attack is strong against a certain type, you do x2 damage. If the attack is weak against a certain type, it will only do x0.5 damage. Also, there is something called STAB (or Same Type Attack Boost). This means that if the type of my attack is the same as the type of my Poke'mon, I would do more damage, specifically 1.5x damage. For example, if I used my Psyduck's (Water-type) Water Gun (Water-type) against a Ponyta (Fire-type), I would do x2 damage for type advantage and x1.5 damage for STAB. This means my attack would do x3.5 damage on the enemy. Some types are completely immune to other types. For example, Ground-type attacks will do no damage against Flying-type Poke'mon. All this information is contained in the chart below. N | Fi | W | E | Gra | I | Fig | Po | Gro | Fly | Ps | B | R | Gh | Normal Fire Water Electric Grass Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel ============================================================================== Johto Guide [JOHTO] ============================================================================== The Beginning [00010] ============================================================================== After watching the opening cinematic, press start on the Main Menu. The following screen you will be prompted if you like to learn about how to play the game. If you've played a Poke'mon game before, just press “No Info Needed”. During the next scene, you're greeted by Professor Oak, welcoming you to the world of Poke'mon. Later in you conversation, he'll ask your gender and name. Select both the gender and name that will represent you in-game. ============================================================================== New Bark Town [00020] ============================================================================== +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ |Headbutt | Exeggcute || *Potion | | | Hoothoot || *Everstone | | | Spinarak || **Master Ball| | | Pineco || ***S.S.Ticket| +==========+============++ | | Surfing | Tentacool || | | | Tentacruel || | +==========+============++ | | Fishing | Magikarp || | | | Tentacool || | | | Chinchou || | | | Shellder || | +----------+------------++--------------+------+ | *Check section [00310] for more information. | | **Check section [00450] for more info. | | ***Check section [00501] for more info. | +----------------------------------------------+ When you start the game you are in your house in New Bark Town. Start off by walking down the stairs in the upper left-hand side of the screen. Downstairs, you are greeted by you mom who gives you a Bag to carry your items, a Trainer Card, and the Options and Save icons. The icons of both will appear on the Bottom Screen and you can touch them at any time to open your Bag, view your Trainer Card, change in-game options or save your game. After the conversation with your mom is over, walk outside, where you are greeted with a Marill, which is swiftly taken away by its owner, your friend. Head to the left of the town and, if you wish, talk to the man with red hair outside Professor Elm's Laboratory. After this conversation, walk inside the Lab. Inside, walk up and talk to the Professor. Following the conversation, head to the machine to the right and choose a Poke'mon. Totodile, the Water- type Poke'mon is on the left, Chikorita, the Grass-type, in the centre and Cynadquil, the Fire-type, on the right. Touch the Poke Ball, and again to confirm, which contains the Poke'mon you wish to join you on your adventure. You are then given the option of nicknaming it. From now until you chose to change it, the Poke'mon will follow you. The Professor then tells you your mission and where to heal your Poke'mon. Before leaving the Lab, someone will hand you some Potions. Leave the Lab. Outside, you're greeted by you friend who asks you to talk to your Poke'mon and show it to your mom. To talk to your Poke'mon, simply face it and press A. Continue to your house and talk to your mom. During the conversation, your mom returns your Pokegear, its icon appearing on the Bottom Screen. She then tells you how to use it as a phone. Upon talking to your mom again, she tells you that you can reach Mr. Poke'mon via Route 29 and 30, just west of the town. Just prior to leaving the town, the Professor registers himself on your Pokegear. Continue out of the town. ============================================================================== Route 29 [00030] ============================================================================== +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ | Grass | Pidgey || Potion | | | Sentret || Grn Apricorn | | | Rattata || Poke Ball x5 | | | Hoothoot || | +==========+============++ | | Headbutt | Pineco || | | | Spinarak || | | | Exeggcute || | | | Hoothoot || | +----------+------------++--------------+ Walk west then south into the grass where you'll encounter your first Poke'mon battle. If you know how to battle, skip this paragraph, if now continue reading. The Poke'mon you are facing appears on the top-right of the Upper Screen with its Health Points, gender and Level displayed on the top-left. Underneath is your Poke'mon on the bottom-left with its information on the bottom-right. On the Bottom Screen are the following options: Fight, Bag, Run, and Items. The names themselves are quite self-explanatory. Click Fight and choose an attack. You and the wild Poke'mon will take turns attacking until one faints. If you succeed, you are granted EXP, or Experience. If you lose you drop some money and return home. You are returned to the map to continue your adventure. Continue south and then west. Head north, between the brown ledges, and make your way the north-east corner for a Potion. Head westward and you'll find a tree on a raised ledge, examine it and take note for later. Continue westward and enter Cherrygrove City. ============================================================================== Cherrygrove City [00040] ============================================================================== ~PokeMart +--------------+-------++-------------+-------+ | Item | Price || Item | Price | +--------------+-------++-------------+-------+ | *Air Mail | 50 || *Poke Ball | 200 | | *Heal Ball | 300 || Potion | 300 | | | || Antidote | 100 | | | || Parlyz Heal | 200 | +--------------+-------++-------------+-------+---------------------------+ | *These items are only available after your interview with the police at | | Professor Elm's Lab. | +-------------------------------------------------------------------------+ +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ | Headbutt | Pineco || | | | Spinarak || | | | Exeggcute || | | | Hoothoot || | +==========+============++ | | Surfing | Tentacool || | | | Tentacruel || | +==========+============++ | | Fishing | Magikarp || | | | Krabby || | | | Corsola || | | | Staryu || | | | Kingler || | +----------+------------++--------------+ When you enter the city, you are greeted by Guide Gent. He gives you Running Shoes and gives you a guided tour. To use the Running Shoes, tap the icon on the Bottom Screen (and again to disable) or press and hold the B button. If you wish, heal up at the Poke'mon Centre or buy Potions at the local PokeMart. When you are ready to leave, head north where Guide Gent will stop you. He will give your Pokegear the Town Map function. ============================================================================== Route 30 [00050] ============================================================================== +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ | Walking | Pidgey || Potion | | | Caterpie || Apricorn Box | | | Metapod || Grn Apricorn | | | Hoothoot || Pnk Apricorn | | | Spinarak || Mystery Egg | +==========+============++ EXP. Share | | Headbutt | Pineco || Potion | | | Spinarak || | | | Exeggcute || | | | Hoothoot || | +==========+============++ | | Surfing | Poliwag || | | | Poliwhirl || | +==========+============++ | | Fishing | Poliwag || | | | Magikarp || | +----------+------------++--------------+ Continue north moving around the various barriers, into the grass. After the first barrier, head all the way to the right for another Potion. Continue north for another noteworthy Apricorn Tree and enter the adjacent house. Talk to the man and receive the Apricorn Box. Once outside, re-examine the Apricorn Tree and receive a Grn (Green) Apricorn. Continue up along the right side in the grass. On the other side of the grass is an Antidote. At the fork in the road, take the eastern path, although you don't have a choice due to battling Trainers. At the top is a house and another Apricorn Tree, examine it for a Pnk (Pink) Apricorn. Enter the house. Inside, Mr. Poke'mon, accompanied by Professor Oak, hands you a Mystery Egg and tells you to give it to Professor Elm for examination and you'll the healed promptly. During your conversation with Professor Oak, he gives you a Pokedex and registers his number in your Pokegear. When you leave the house, Professor Elm calls and informs you of an emergency. Race back to New Bark Town. Instead of walking through the grass, hop over the ledges when given the chance and save before leaving Cherrygrove City. +---------------------------------------+ | !Rival! | +=======================================+ | Totodile/Chikorita/Cyndaquil Lv.5 | +-------------+-------------------------+ | Prize: ???? | +-------------+ You Rival will have the Poke'mon that yours is weak against. So, if you have a Totodile, he will have a Chikorita, if you have a Chikorita, he will have a Cyndaquil or if you have a Cyndaquil, he will have a Totodile. During this battle, he will more often than not use stat altering moves for the first three or four turns. I recommend you follow suit. After these turns, simply attack or use a potion if you're in the red. After the battle, he will run away and you should continue to New Bark Town to talk to Professor Elm. ============================================================================== New Bark Town ~ Return [00051] ============================================================================== Inside the Lab, a police officer will tell you what happened and ask you for his name. After the officer leaves, you'll have over the Mystery Egg to Professor Elm. Elm also introduces you to the Poke'mon Gym Challenge, your main objective of this game. From here, talk to your mom. She will ask you if she should save money for you. Say “Yes”. When you leave town, your friend will show you have to catch Poke'mon and you'll in turn receive five Poke Balls. Now it’s your turn to try it out. For more information on catching Poke'mon, review it in the [CATCH] section. On your way to Cherrygrove, grab the Grn Apricorn from its tree. Head through Cherrygrove to Route 30. Also, from this point on, Poke Balls are available in the Cherrygrove City PokeMart. ============================================================================== Route 30 ~ Return [00052] ============================================================================== Make your way to the upper section of Route 30 through the path where the trainers were previously fighting. There you'll encounter some trainers. +-----------------------++-----------------------++-----------------------+ | !Youngster Joey! || !Youngster Mikey! || !Bug Catcher Don! | +=======================++=======================++=======================+ | Rattata Lv.4 || Pidgey Lv.2 || Caterpie Lv.2 | +-------------+---------++ Rattata Lv.4 || Caterpie Lv.3 | | Prize: 46 | +-------------+---------++-------------+---------+ +-------------+ | Prize: 64 | | Prize: 48 | +-------------+ +-------------+ Continue north to Route 31. ============================================================================== Route 31 [00060] ============================================================================== +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ | Grass | Pidgey || Potion | | | Caterpie || Blk Apricorn | | | Metapod || Poke Ball | | | Bellsprout || *TM44 | +==========+============++ Vs. Recorder | | Headbutt | Pineco || | | | Spinarak || | | | Exeggcute || | | | Hoothoot || | +==========+============++ | | Surfing | Poliwag || | | | Poliwhirl || | +==========+============++ | | Fishing | Poliwag || | | | Magikarp || | +----------+------------++--------------+ *Check section [00310] for more information. Past the trainers is a cave and beside it is a Potion. Continuing west is a Blk (Black) Apricorn Tree, examine it. Below the ledge is another trainer and a Poke Ball. +-----------------------+ | !Bug Catcher Wade! | +=======================+ | Caterpie Lv.2 | | Caterpie Lv.2 | | Weedle Lv.2 | | Caterpie Lv.2 | +-------------+---------+ | Prize: 32 | +-------------+ Continue west, through the building to Violet City. Inside, your friend will give you the Vs. Recorder. ============================================================================== Violet City ~ The City of Nostalgic Scents [00070] ============================================================================== +----------+ | PokeMart | +----------+----+-------++---------------+-------+ | Item | Price || Item | Price | +===============+=======++===============+=======+ | Tunnel Mail | 50 || Poke Ball | 200 | | Heal Ball | 300 || Potion | 300 | | Net Ball | 1000 || Antidote | 100 | | | || Parlyz Heal | 200 | +---------------+-------++---------------+-------+ +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ | Headbutt | Pineco || Ylw Apricorn | | | Spinarak || Pal Pad | | | Exeggcute || Poke Ball | | | Hoothoot || Hyper Potion | +==========+============++ TM51 | | Surfing | Poliwag || | | | Poliwhirl || | +==========+============++ | | Fishing | Poliwag || | | | Magikarp || | +----------+------------++--------------+ Inside Violet City, talk to the blonde man who spins when he talks. Later in the game, he will trade Shards for Berries. In the house to the left, past the Poke'mon Centre, is a man who will give you an Onyx for a Bellsprout. On the bottom floor an attendant will give you the Pal Pad. Outside, head west and speak to the man between the Gym and the PokeMart, who will lead you to the Poke'mon School. Inside, read the board to learn about status effects, (this is also described in the [EFFEC] section) and listen to the teacher's words. In the south-west corner of the town is a Ylw (Yellow) Apricorn Tree. On the square two over and two down from the top left corner of the island connecting the Sprout Tower to the town is a Poke Ball. When you get Rock Smash, destroy the rock at the east side of town for a Hyper Potion. When you're ready, enter the Sprout Tower, north of the Poke'mon School. ============================================================================== Sprout Tower [00080] ============================================================================== +----------+------------++--------------+ | Method | Poke'mon || Items | +----------+------------++--------------+ | Walking | Rattata || Parlyz Heal | | | Gastly || X Accuracy | | | || Potion | | | || TM70 | | | || Escape Rope | +----------+------------++--------------+ Inside, head up the stairs in the upper left-hand corner of the floor. On the second floor, you'll encounter a trainer. +-----------------------+ | !Sage Nico! | +=======================+ | Bellsprout Lv.3 | | Bellsprout Lv.3 | | Bellsprout Lv.3 | +-------------+---------+ | Prize: 144 | +-------------+ After the battle, continue down the stairs. Grab the Parlyz Heal and continue west to battle another trainer. +-----------------------+ !Sage Chow! | +=======================+ | Bellsprout Lv.3 | | Bellsprout Lv.3 | | Bellsprout Lv.3 | +-------------+---------+ | Prize: 144 | +-------------+ Continue upstairs. Starting on this floor, you can randomly encounter Poke'mon. North of the stairs is an X Accuracy. Continuing around the corner is another trainer. After beating him, head upstairs. +-----------------------+ | !Sage Edmond! | +=======================+ | Bellsprout Lv.3 | | Bellsprout Lv.3 | | Bellsprout Lv.3 | +-------------+---------+ | Prize: 144 | +-------------+ On this floor is a Potion to the left of the stairs and three trainers. +-----------------------++-----------------------++-----------------------+ | !Sage Jin! || !Sage Neal! || !Sage Troy! | +=======================++=======================++=======================+ | Bellsprout Lv.3 || Bellsprout Lv.3 || Bellsprout Lv.7 | +-------------+---------++-------------+---------++ Hoothoot Lv.7 | |Prize: 288 | | Prize: 288 | +-------------+---------+ +-------------+ +-------------+ | Prize: 336 | +-------------+ Beyond, you'll see your rival speaking to the Elder. After you rival escapes, speak to the Elder yourself and a battle ensues. +-----------------------+ | !Elder Li! | +=======================+ | Bellsprout Lv.7 | | Hoothoot Lv.10 | | Bellsprout Lv.7 | +-------------+---------+ | Prize: ???? | +-------------+ After Elder Li has been beaten, he gives you TM70 – Flash. Before you leave, pick up the Escape Rope and use it to get out of the Sprout Tower. Heal up, save and get ready for the Violet City Gym. ============================================================================== Violet City Gym [00081] ============================================================================== Step onto the wooden platform and, if you want experience, battle the two trainers. If not, follow the glass tiles and go directly to Falkner. +-----------------------++-----------------------++-----------------------+ | !Bird Keeper Abe! || !Bird Keeper Rod! || !Leader Falkner! | +=======================++=======================++=======================+ | Spearow Lv.9 || Pidgey Lv.7 || Pidgey Lv.7 | +-------------+---------++-------------+---------++ Pidgey Lv.7 | | Prize: 288 || Prize: 224 | | Pidgeotto Lv.13 | +-----------------------++-------------+ +-------------+---------+ |
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