Pokemon Mystery Dungeon 2: Time and Darkness Exploration Team Walkthrough :
This walkthrough for Pokemon Mystery Dungeon 2: Time and Darkness Exploration Team [Nintendo DS] has been posted at 29 Aug 2008 by joshua8 and is called "The best cheats ever". The Walkthrough have a rating 1 by 1 our users and has been commented 3 times. If walkthrough is usable don't forgot thumbs up joshua8 and share this with your freinds. And most important we have 17 other walkthroughs for Pokemon Mystery Dungeon 2: Time and Darkness Exploration Team, read them all!
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Walkthrough - The best cheats eversome pokemon u can find auto maticly some u can here they are (p.s some u need wondermails) Articuno: mt. Avalanche, The Summit (event) Zapdos: Amp Plains 7f Moltres: Final Maze B40F Mewtwo: Dark Crater B6F or Aegis Cave Pit B5F (Darkness only) Mew: Mysterious Jungle, Interior (event) Raikou: Conceal Ruins B20F or B29F Entei: Deep Dark Crater B10F Suicune: Final Maze B29F Lugia: Enclosed Sea B18F Ho-oh: Mt.Mistrall 19F Celebi: Mystifying Forest 10F (Time only) Regirock: Aegis Cave, Rock chamber Regice: Aegis Cave, Ice chamber Registeel: Aegis Cave, Steel chamber Latias: Sky Fissure 10F or Joy Cape B10F Latios: Sky Fissure Deepest Part B5F or Dark Night Forest B24F Kyogre: Bottomless Sea, Bottom (event) Groudon: Shimmering Desert, Interior (event) Rayquaza: Sky Stairs, Summit (event) Jirachi: Final Maze B23F Deoxys: Shimmering Hill 17F Uxie: Steam Cave Summit Mesprit: Quicksand Cave, Underground Lake Azelf: Great Crystal Passage, Crystal Lake Dialga: Temporal Pinnacle Palkia: Spacial Rift Bottom Heatran: Giant Volcano, Summit (event) Regigigas: Aegis, Regigigas's chamber Giratina: The Great hole 30F (event) Cresselia: Sharpedo Rock Phione: Miracle Sea, Bottom Manaphy: Sharpedo Rock Darkrai: Mystic Forest 13F, Crevice Cave Deepest Part B2F, Miracle Sea B3F, Mt. Practice B17F and Sky Fissure B14F Kyogre (FN01 HWN- 00%F 8678 +XY@ &%#3) Groudon (Real) (#&S6 NY2& YJN= 1P57 F0MN MH7Y) Articuno (4MP= K98# CT%Y R@-- &P7% %K86) Heatran (FH0T HYNH R0QF 86N8 +SY@ &%YN) Giratina (WNWY JXTK &5C1 4N3- P4NM 8K&C) Rayquaza (HW+8 66%T 5S51 +J5Y 4-K# H@P-) Mew (X%8S WYY+ S-JF PFH@ @##K 5W8K) Gabite (78SR -H2M PO+4 Y6FY 1&Y+ #R9S) hope i heled if u need any thing else i will probiby be here the rest of my life ur non - friend TurtStan a.k.a ,leader of team pok'e pals true creator of the name Requirements for doing this properly Starter and Partner can be any lv. over 19 Must be over Bronze Rank You have to have some patience and luck. items needed. 3 oran berries 4 sleep seeds 1 vile seed 11 reviver seeds 1 Big Apple 1 Doom Seed ( optional) The rest pure seeds. Temporal Tower + Temporal Spire. If you have all the items that I recomended, then this should be a breeze. Just keep eating Pure Seeds untill you get to the Saving Rock ,( Kanghaskan Rock)and get rid of all the unwanted items that you have in your Treasure Bag, then save. If you have any Pure Seeds left then eat all of them untill you get to Dialga. Dark Dialga. First move toward your partner, If DD ( Dark Dialga) uses Roar of Time, no prob, thats what Reviver Seeds are for. Then throw a Sleep Seed at 'em. If DD catches it, GOOD, just throw another one. Once DD is succesfully asleep throw the Vile Seed. Then go all out and use your strongest attacks. Then, if you have a Doom Seed, this is the time to use it. If your partner is injured throw another Sleep Seed at DD, then tend to your partner's wounds. After you do that finish off DD with your most powerful attacks. P.S This does work. I have beaten every boss flawlessly, and on the first try. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ||| CHAPTER 7: THE GUILD'S BIG EXPEDITION ||| -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ You'll find yourselves at the mouth of a cave. Then Bidoof will explain about the Kangaskhan Rocks. It lets you take/store items from Kangaskhan Storage and also lets you save your progress. Then your partner opens the wonder map and tells you the strategy. You'll have two options to go. ~Craggy Coast ~Side Path The first one lets you continue with the story line and the second one is for the sake of leveling up. [Thanks to Carlos pit for this info.] So, choose the first one. Or if you are not confident, choose the Side path. So, I will also include it. ============================================================================== $IDE PATH: TOTAL FLOOR$:5 CLIENT :None BO$$ BATTLE :Nope #-------------------------------------------# | [Pokemon] | [Type] | [Floors] | |-------------------------------------------| |Wingull |Water/Flying |1-5 | |Spheal |Water/Ice |1-5 | |Gastrodon |Water/Ground |1-5 | #-------------------------------------------# ============================================================================== CRAGGY COA$T: TOTAL FLOOR$:9 + Craggy coast Top CLIENT :None BO$$ BATTLE :Nope #-------------------------------------------# | [Pokemon] | [Type] | [Floors] | |------------------------------------------| |Wingull |Water/Flying |1-9 | |Spheal |Water/Ice |1-9 | |Gastrodon |Water/Ground |1-9 | |Dratini |Dragon |1-9 | |Krabby |Water |1-9 | #-------------------------------------------# ============================================================================== After you climb the dungeon, your partner shows your current location. Then you'll all decide to rest and spend the night there. ============================================================================== THE NEXT MORNING: Kangaskhan Rock: $AVE P0!NT +----------------------+ Again you'll have two options. ~Mt. Horn ~Rock Path. It's the same here too. Mt. Horn to continue with the story line and Rock Path for leveling up. ============================================================================== ROCK PATH: TOTAL FLOOR$: 5 CLIENT :None BO$$ BATTLE :Nope #---------------------------------------------# | [Pokemon] | [Type] | [Floors] | |--------------------------------------------| |Natu |Psychic/Flying |1-5 | |Shroomish |Grass |1-5 | |Bonsly |Rock |1-5 | #--------------------------------------------# ============================================================================== MT. HORN TOTAL FLOOR$: 14 CLIENT :None BO$$ BATTLE :Nope #----------------------------------------------------# | [Pokemon] | [Type] | [Floors] | |----------------------------------------------------| |Parsect |Bug/Grass |1-7 | |Ariados |Bug/Poison |1-7 | |Natu |Psychic/Flying |1-7 | |Beautifly |Bug/Flying |1-8,10-11,13,14 | |Shroomish |Grass |1-6 | |Cascoon |Bug |2,3,6,7,9,10,12-14 | |Venomoth |Bug/Poison |8-14 | |Aerodactyl |Rock/Flying |8-14 | |Pineco |Bug |8-14 | |Bonsly |Rock |8-14 | #----------------------------------------------------# ============================================================================== Note: This dungeon does not need any special tactics to cross. If you want to cross quickly, avoid battles. ============================================================================== CHAPTER 8:- GROUDON'S HEART As you cross the dungeon, Chapter 8 pops up. You'll realize that you were the last group to reach the camp. Then you'll get a weird feeling that you know this place. But you'll not know how you know this place. No time to wonder...You have not got all the day. Chatot's Expedition strategy: You'll notice that you are in a densely forested area. Deep in this forest somewhere...is hidden the FOGBOUND LAKE and it's TREASURE. Then Chimecho tells that it had heard a legend while traveling here, that Fogbound lake is the home to a pokemon called Uxie, which is very rare. It has the power to lock it's eyes with anyone and wipe their memories clean. That's why even if the travelers find the fogbound lake, they'll not remember a thing about it. Then chatot will continue with the plan. Chatot and the Guildmaster will stay there to receive intelligence from the teams. Then you all are supposed to go explore the forest in groups. But you have to remember that once you enter the forest the visibility is severely restricted. Perhaps the discovery of the fogbound lake is prohibited due to the fog... So, your search is two-fold. One, search for fogbound lake. And two, find a way to lift the fog. If you accomplish either thing, return to the base camp and inform Chatot or the Guildmaster. That's all. HOORAY!!! Let's do our best!!! Then you'll think about your memory loss and Uxie...Is there any connection between them? Or is it just a coincidence?? Kangaskhan Rock: $AVE P0!NT Again you'll have two paths. ~Foggy Forest ~Forest path It's the same as before. First one -Storyline. Second one -Leveling up. I advise you to level up in the forest path. ============================================================================== FORE$T PATH: TOTAL FLOOR$: 5 CLIENT :None BO$$ BATTLE :Nope #-------------------------------------------# | [Pokemon] | [Type] | [Floors | |-------------------------------------------| |Pinsir |Bug |1-5 | |Dunsparce |Normal |1-5 | |Swinub |Ice |1-5 | |Houndour |Dark/Fire |1-5 | |Linoone |Normal |1-5 | |Kricketot |Bug |1-5 | #-------------------------------------------# ============================================================================== Before you enter the dungeon, your partner will find a red coloured gem. Your partner will take that. Then it'll say that it's hot and somewhat weird. After you level up in the forest path, get going to the foggy forest. ============================================================================== FOGGY FORE$T: TOTAL FLOOR$:11+Foggy forest waterfalls CLIENT :None BO$$ BATTLE :Nope #-------------------------------------------# | [Pokemon] | [Type] | [Floors] | |-------------------------------------------| |Hoothoot |Normal/Flying |1-5 | |Skiploom |Grass/Flying |1-11 | |Dunsparce |Normal |1-5 | |Smeargle |Normal |1-5 | |Zigzagoon |Normal |1-5 | |Pachirisu |Electric |1-11 | |Cherubi |Grass |1-5 | |Noctowl |Normal/Flying |6-11 | |Buneary |Normal |6-11 | |Stantler |Normal |6-11 | |Pinsir |Bug |7-11 | |Breloom |Grass/Fighting |7-11 | #-------------------------------------------# *Pachirisu is available in Time version only. *Buneary is available in Darkness version only. NOTE$: ------ ~The weather would be foggy. So accuracy is very less. ~The dungeon is good for some exp points. ============================================================================== After you cross the dungeon, you'll see some waterfalls and your partner says that he can't even tell which way to go, as the fog is thick. Suddenly you'll hear someone calling you. It's none other than Corphish. It'll show you an interesting statue of a pokemon. Something will be written there in footprint runes. Your partner will read it. "Reignite the life that burned within Groudon...Then the sky shall blaze with the sun's heat...The path to treasure shall be revealed." Then you'll touch the statue of Groudon and you WILL see something. No! Not "see"... that is "hear" something. "That's it!" "It's here!" "It's here!" "I see!" "Place the drought stone in Groudon's Heart." "That lifts the fog." "Very well done! Good job, partner." Then you'll wonder if that drought stone is the red gem, your partner picks before going into the dungeon. Then you'll put the stone in the small hollow in the statue's chest. Then suddenly the fog lifts. Hooray!!! Then your partner will show you and Corphish a lake on a 'cliff' or something like that. That is it...That is the fogbound lake. $AVE P0!NT Then Corphish goes away to let everyone know this matter and tells you to go on ahead. HOLD! IT! Who's that??? It's...TEAM SKULL!!! Then they'll thank you for solving the mystery for them. And what's more? They plan to use their noxious gas combo again. Suddenly....Guildmaster and his perfect apple make their entry. Then he'll ask you two to continue with your job. Then you'll go off ! Then Skuntank will ask the Guildmaster that they also want to explore...But he'll tell them that he can't trouble his friends. So, he'll tell that you two would do the exploring, and they'll wait for their report. Then Team Skull decides to take down Wigglytuff. Then Skuntank and Koffing do their noxious gas combo. "No hard feelings. But the famous explorer is finished..." with these words they do their combo and Wigglytuff will be......(finished...) ============================================================================== CHAPTER 9: THE MYSTERY OF FOGBOUND LAKE Your partner sees a big fissure and you both will plan to enter through there. Kanghaskhan Rock: $AVE P0!NT ============================================================================== STEAM CAVE: TOTAL FLOOR$: 8 CLIENT :None BO$$ BATTLE :Nope #--------------------------------------------# | [Pokemon] | [Type] | [Floors] | |--------------------------------------------| |Farfetch'd |Normal/Flying |1-8 | |Yanma |Bug/Flying |1-8 | |Kricketune |Bug |1-8 | |Snubbull |Normal |1-8 | |Slugma |Fire |1-8 | |Magby |Fire |1-8 | |Numel |Fire/Ground |1-8 | #--------------------------------------------# ============================================================================== Meanwhile back at the Groudon statue, you'll see that our Guildmaster is fit like a fiddle. Nothing has happened to him. Then at last they'll use their noxious gas combo at the Wigglytuff. ============================================================================== Then again to your dungeon. Cross the dungeon as usual. All pokemon are fire type. After you cross the dungeon, you'll see a Kangaskhan Rock. Then suddenly you'll hear something... GROOOOOOOH....! GROOOOOOOH....! $AVE P0!NT ============================================================================== UPPER $TEAM CAVE: TOTAL FLOOR$: 7 + Steam cave Peak CLIENT :NONE BO$$ BATTLE : YES #-------------------------------------------# | [Pokemon] | [Type] | [Floors] | |-------------------------------------------| |Farfetch'd |Normal/Flying |1 | |Yanma |Bug/Flying |1 | |Kricketune |Bug |1-3 | |Granbull |Normal |1-7 | |Shuckle |Bug/Rock |1-7 | |Volbeat |Bug |1-7 | |Illumise |Bug |1-7 | |Magmar |Fire |2-7 | #--------------------------------------------# #-------------------------------------------# | [Boss] | [Type] | [Level] | |-------------------------------------------| |Groudon |Ground |30 | #-------------------------------------------# ============================================================================== Then you'll again hear that sound like a roar. GROOOOOOOH....! Then you'll tell about your experiences from the moment you came to the foggy forest....the feeling that you were here before.... So off you go to upper steam cave. After crossing the dungeon you'll reach Steam Cave Peak. Again GROOOOOOOH....GROOOOOOOH....!! And the ground shakes. Back at the Groudon Statue, our guild members come and check it. Then after they go off, you'll see Team Skull fainted. Wow! The Guildmaster won over them. Then you'll face Groudon....and the guild members come to the steam cave. ============================================================================== BO$$ BATTLE GROUDON: There's no other strategy except either to make him sleep or paralyze or even put a burn or poison too. Then just use your most powerful moves, also checking their pp. You'll notice that he immediately does not attack just after you both have. You'll have two chances before he attacks. So it's a great advantage for you. Then it'll be just too easy. Use Oran berries and Reviver seeds. They are a must to win. ============================================================================== After you defeat him, you'll soon be celebrating your victory but.... it'll suddenly vanish. Then you'll hear a voice which gives you a very $hocking News. Groudon is just an illusion. (Whaaaa.....t?) The Groudon illusion was conjured by none other than Uxie. Uxie will then tell you to leave the place immediately...But your partner convinces it that you are not there to cause trouble, but just for information. Then it'll believe you and it welcomes you to the fogbound lake. $AVE P0!NT ============================================================================== Your partner wonders that it has become dark outside. Then you'll behold the Fogbound Lake. A wonder of wonder...It's just incredible. Floating Volbeat and Illumise on the big Fog Bound lake....So beautiful. Then Uxie shows you the TIME GEAR of the Fogbound lake. Seeing it, your heart begins to race...Reason, you don't know. Uxie guards the Time-Gear. It's the sole reason it is there. Then your partner explains about you and how you have become a pokemon. Then it'll answer no. And also it tells that it removes the memories of only fog bound lake and not all of their memories. Then suddenly Wigglytuff comes there and thinks that they can't take the Time-Gear. Then your partner introduces Wigglytuff. Then all the Guild members come there. You all enjoy the view and then Uxie will tell that he will not erase their memories. Then Wigglytuff promises that you all will not reveal this to anyone. And so, the guild's long expedition came to an end. And all the members return to the guild. The Clouds will lift from the Fogbound lake and it's surrounding areas in your wonder map. And that's no the end of it your treasure bag is now BIGGER!!! HOORAY!!! when you start the game you take a number of questions to decide what pokemon you will be, when given your result you will need to choose a partner (unless your result is not one of the origanal game starters). firstly your partner may not be the same type as you, for example if my result way treeko i couldnt choose turtwig, bulbasaur or chikorita for a partner (you will have to recruite them in the game). now with your choice you should be wise as the pokemon you choose ecompanys you for most of the games storyline, so this is what i advise you to choose for each pokemon treeko choose mudkip bulbasaur choose pipulp or squartle chikorita choose pipulp, squartle or mudkip turtwig choose mudkip or totadile torchick choose bulbasaur or treeko cindaquil choose bulbasaur, turtwig or treeko chimchar choose turtwig or treeko charmander choose chikorita or treeko squartle choose torchick or charmander totadile choose cindaquil mudkip choose chimchar or torchick pipulp choose chimchar if you did not choose these its fine i just advise these partners as they type matchup enemy pokemon in the game. i hope this makes your game a little easier in the future ill be putting walkthroughs of the game (dungeons,items,bosses,etc.) i also offer a rescue service look at my channel for more details If dungeons have two floor numbers it means that it has the first number of floors then a place to save then the second number of floors before you complete the dungeon Beach cave=unlocked at the start where ekans and koffing steals your parters relic fragment 4 floors Drenched bluff=Unlocked soon after joining the guild 7 floors Northern desert=Unlocked after completing several missions after amp plains 15 floors Quicksand cave=After clearing northern desert 10 floors + 10 floors Mt. Bristle=Unlocked when talking to kecleon in treasure town 9 floors Waterfall cave= Unlocked after completing several missions after the 1st sentery duty 9 floors Apple woods=Unlocked after completing several missions after team poison (or something) join the guild 12 floors Craggy coast=Unlocked after completing several missions after you've been to apple wood 9 floors (have choice to go to small path(only on 1st visit) 5 floors) Mt.horn=Unlocked after clearing craggy coast 14 floors (have choice to go to rock path(only on 1st visit) 5 floors) Foggy forest=Unlocked by reching fog lake area and clearing Mt.horn 11 floors (have choice to go to forest path(only on 1st visit) 5 floors) Steam cave=Unlocked after activating the groundon statue 8 floors + 7 floors Amp plains=Unlocked after meeting marill and azurill at kecleons shop in treasure town 10 floors + 8 floors Northern desert=Unlocked after completing several missions after amp plains 15 floors Quicksand cave=Unlocked after clearing northern desert 10 floors + 10 floors Crystal cave=Unlocked after clearing Quicksand cave 11 floors Crystal crossing=Unlocked after clearing crystal cave and turning the pillars blue 13 floors Chasm cave=Unlocked after complete several missions after clearing crystal crossing 8 floors (cannot be revisited since in future world) Dark hill=Unlocked after clearing chasm cave 15 floors (cannot be revisited since in future world) Sealed ruins=Unlocked after clearing dark hill 8 floors + 6 floors (cannot be revisited since in future world) Dusk forest=Unlocked after clearing sealed riuns 8 floors (cannot be revisited since in future world) Deep dusk forest=Unlocked after clearing dusk forest 12 floors (cannot be revisited since in future world) Treeshroud forest=Unlocked after clearing deep dusk forest and return to your time 20 floors Brine cave=Unlocked after talking to torkoal at the hot springs 9 floors + 5 floors Hidden land=Unlocked after clearing Brine cave and meeting lapras 15 floors + 8 floors (revisited by talking to lapras on shoreline afterwards) Temporal tower=Unlocked after clearing the hidden land and activating the stoneship thing 13 floors + 10 floors (can only be revisited throught the hidden land) credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits credits Mystifieing forest=Unlocked after being told to take the graduation exam 13 floors Blizzard island=Unlocked after completing several missions after the exam and then talking to Mr.mime by the kecleon store in treasure town 20 floors Crevice cave=Unlocked after clearing blizzard island 10 floors + 14 floors After completing crevice cave sizor gives you the secret rank this allows you to unlock dungeon throught the wonder mail Each dungeon has a boss and if defeated give you an object to help you recruit there type (e.g rayquazza will give you an item to help recruit flying types) here are the dungeons,bosses and the wondermail needed for them Bottomless sea (49 floors)kyorgre= FN01 HWN- 00%F 8678 +XY@ &%#3 Shimmering desert (9 floors)groundon= #&S6 NY2& YJN= 1P57 F0MN MH7Y Mount averlanch (19 floors)articuno= 4MP= K98# CT%Y R@-- &P7% %K86 Giant volcano (19 floors)heatrean= FH0T HYNH R0QF 86N8 +SY@ &%YN The great hole (29 floors)giratina= WNWY JXTK &5C1 4N3- P4NM 8K&C Sky stairs (49 floors)raquazza= HW+8 66%T 5S51+J5Y 4-K# H@P- Mysteryious jungle (29 floors)mew= X%8S WYY+ S-JF PFH@ @##K 5W8K Surrounded sea=Unlocked by completing several missions after saving sizor and then talking to sunflora 20 floors Mirical sea=Unlocked after clearing surrounded sea and feeding manaphy 2 blue gummis who becomes ill 18 floors + 4 floors Aegis cave=Unlocked by healing manaphy, completing several missions and the meeting team charm at the guild 3 floors have to spell ice with unown stones 3 floors have to spell rock with unown stones 4 floors have to spell steel with unown stones 5 floors Consealed ruins=Unlocked after clearing aegis cave 30 floors Mt.travail=Unlocked after completing several missions after clearing aegis cave and after azurill becomes ill 19 floors The nightmare=Unlocked by fining drowzee at mt.travail 17 floors (cannot be revisited since in dream) Sky rift=Unlocked after talking to lapras after clearing the nightmare 15 floors + 9 floors Dark crater=Unlocked after clearing sky rift 15 floors + 14 floors (can evole after completing) Marine resort=Unlocked after completing several mission after manaphy joins the team 19 floors These are all unlocked thought missions on the board to the left of the room serenity river 8 floors landslide cave 13 floors lush parie/green meadow 6 floors tiny meadow 5 floors (i think) oran forest 5 floors end lake 25 floors happy outlook 20 floors mt.mistral 20 floors shimmer hill 18 floors lost wilderness 18 floors midnight forest 25 floors these are the zero isle unlocked by passing the graduation exam all have 99 floors this is the specifications of going in North= pokemon cant be recruited no experience can be earned East= pokemon cant be recruited reduced to level 1 (restored upon leaving the dungeon) only 17 items can be brought West= reduced to level 1 (restored upon leaving the dungeon) pokemon cant be recruited no items can be brought South= reduced to level 1 (restored upon leaving the dungeon) pokemon cant be recruited no items can be brought no team members may be brought these are not exactly dungeons but ........ Luminous Springs=Unlocked by passing the exam, pokemon can evole here but the hero and partner may not until you defeat darkrai Hot Springs=Unlocked by pressing the diamond thing at level nine in waterfall cave Final maze=Unlocked by passing the exam, is only enterable throught the marowak dojo 48 floors all the marowak dojo dungeons (exept the final maze) have 5 floors and no bosses (they did in PMD red and blue Being level 100 adds 24% Holding the golden mask(Zero Island North B75F) or the Amber tear (Zero Island West B40F) adds 25% Having the IQ skill fast friend adds 1% • -99.9%: Dugtrio, Wigglytuff, Sunflora • -49.5%: Kecleon • -33.9%: Feraligatr • -22%: Mewtwo, Darkrai • -12%: Sunflora, Blaziken, Hitmontop, Victreebel, Hariyama, Swampert, Kingdra, Ludicolo, Alakazam, Arcanine, Togekiss, Golduck, Persian, Arbok, Pelipper, Raichu, Electivire, Weezing, Rhyperior, Vileplume, Nidoqueen, Lickilicky, Wigglytuff, Nidoking, Delcatty, Clefable, Weavile, Shiftry, Octillery, Toxicroak, Piloswine, Drapion, Blastoise, Medicham, Ursaring, Vaporeon, Slaking, Shedinja, Charizard, Scizor, Jolteon, Venusaur, Exploud, Flareon, Honchkrow, Swalot, Lopunny, Snorlax, Dialga, Wobbuffet, Slowbro, Sharpedo, Meganium, Typhlosion, Wailord, Blissey, Mamoswine, Manaphy, Phione, Cresselia, Palkia, Camerupt, Rotom, Dusknoir, Gallade, Flygon, Altaria, Hitmonchan, Crawdaunt, Milotic, Magnezone, Sceptile, Roserade, Crobat, Luxray, Togetic, Politoed, Empoleon, Slowking, Espeon, Umbreon, Infernape, Huntail, Torterra, Gorebyss, Regirock, Tyranitar, Feraligatr, Regice, Registeel, Jirachi • -10%: Deoxys, Grotle, Rayquaza, Groudon, Grovyle, Monferno, Prinplup, Noctowl, Dusclops, Quilava, Jumpluff, Metagross, Salamence, Bayleef, Dragonite, Banette, Steelix, Combusken, Purugly, Marshtomp, Chatot, Spiritomb, Lucario, Seadra, Abomasnow, Rhydon, Silcoon, Hitmonlee, Magmortar, Leafeon, Cascoon, Glaceon, Grumpig, Froslass, Uxie, Mesprit, Gengar, Azelf, Croconaw, Manectric, Loudred, Aggron, Weepinbell, Machamp, Ivysaur, Charmeleon, Wartortle, Vigoroth, Masquerain, Metapod, Gardevoir, Pidgeot • -4.5%: Muk, Dewgong, Vespiquen, Marowak, Cloyster, Dragonair, Furret, Gliscor, Ledian, Rapidash, Yanmega, Mightyena, Hypno, Kingler, Magneton, Omastar, Porygon-Z, Houndoom, Jigglypuff, Lombre, Seaking, Electrode, Lanturn, Starmie, Mr. Mime, Pidgeotto, Gyarados, Machoke, Xatu, Kadabra, Poliwrath, Ampharos, Bellossom, Fearow, Raticate, Primeape, Jynx, Tentacruel, Dugtrio, Venomoth, Parasect, Golbat, Armaldo, Cradily, Ninetales, Clefairy • 0.1%: Gloom, Latias, Latios • 0.5%: Azumarill, Beautifly, Whiscash, Marill, Cacturne, Electabuzz, Claydol, Sandslash, Vibrava, Linoone, Magmar, Sudowoodo, Nidorino, Garchomp, Carvanha, Dustox, Nidorina, Nuzleaf, Kabutops, Skuntank, Glalie, Poliwhirl, Sealeo, Walrein, Flaaffy, Forretress, Quagsire, Lairon, Exeggutor, Shelgon, Skiploom, Metang, Ekans, Granbull, Swellow, Ninjask, Magcargo, Breloom, Luxio, Graveler, Pupitar, Kirlia, Golem, Ariados, Donphan, Haunter, Dodrio, Floatzel • 1%: Onix • 1.5%: Rampardos, Cherrim, Bastiodon, Staraptor, Bronzong • 2.5%: Drifblim, Drifloon • 3.5%: Bibarel • 3.9%: Seel • 4.0%: Makuhita, Wailmer • 4.5%: Kricketune • 5%: Beedrill, Kakuna, Raikou, Porygon2, Ralts • 5.1%: Pichu • 5.2%: Sunkern • 5.5%: Meditite, Butterfree, Zubat • 5.6%: Baltoy • 6%: Exeggcute • 6.4%: Combee, Koffing, Tangela, Kangaskhan, Spinarak, Togepi, Tauros, Aipom, Porygon, Omanyte, Voltorb, Hoothoot, Murkrow, Krabby, Shellos, Drowzee, Kabuto, Rhyhorn, Dunsparce, Snubbull, Sentret, Shellder, Heracross, Grimer, Sneasel, Bagon, Relicanth, Doduo, Farfetch'd, Stantler, Snorunt, Tropius, Beldum, Duskull, Shuppet, Castform, Poliwag, Lileep, Wurmple, Seviper, Zangoose, Solrock, Lunatone, Swablu, Cacnea, Spinda, Spoink, Torkoal, Numel, Roselia, Lotad, Girafarig, Electrike, Aron, Mawile, Skitty, Nosepass, Taillow, Nincada, Wingull, Shroomish, Surskit, Tyrogue, Smoochum, Entei • 6.7%: Lapras • 6.8%: Smeargle, Absol • 6.9%: Qwilfish, Gulpin, Chimecho, Chansey • 8.2%: Glameow, Venonat, Paras, Oddish, Vulpix, Sandshrew, Horsea, Pikachu, Goldeen, Spearow, Rattata, Scyther, Pidgey, Weedle, Pinsir, Magikarp, Caterpie, Slowpoke, Eevee, Squirtle, Charmander, Bulbasaur, Darkrai, Sableye, Dusknoir, Chatot, Aerodactyl, Bidoof, Dratini, Corphish, Diglett, Chikorita, Mesprit, Azelf, Cyndaquil, Uxie, Totodile, Regigigas, Giratina, Heatran, Probopass, Tangrowth, Ledyba, Snover, Mantyke, Lumineon, Finneon, Chinchou, Carnivine, Croagunk, Cleffa, Igglybuff, Skorupi, Hippowdon, Natu, Hippopotas, Mareep, Riolu, Munchlax, Gabite, Gible, Happiny, Mime Jr., Bonsly, Hoppip, Bronzor, Stunky, Chingling, Lickitung, Mismagius, Yanma, Wooper, Buneary, Ambipom, Gastrodon, Cherubi, Misdreavus, Buizel, Pachirisu, Pineco, Mothim, Wormadam, Gligar, Burmy, Cubone, Shuckle, Shieldon, Teddiursa, Cranidos, Slugma, Budew, Swinub, Shinx, Corsola, Remoraid, Kricketot, Delibird, Mantine, Skarmory, Houndour, Staravia, Phanpy, Starly, Piplup, Meowth, Elekid, Magby, Larvitar, Chimchar, Turtwig, Treecko, Luvdisc, Torchic, Clamperl, Spheal, Mudkip, Wynaut, Psyduck, Poochyena, Mankey, Zigzagoon, Feebas, Anorith, Barboach, Trapinch, Growlithe, Illumise, Volbeat, Minun, Seedot, Plusle, Azurill, Whismur, Slakoth, Miltank, Abra, Machop, Bellsprout, Unown, Tentacool, Geodude, Ditto, Gastly, Staryu, Ponyta, Magnemite, NidoranF, NidoranM • 10%: Lugia, Zapdos, Ho-Oh • 20%: Articuno, Celebi, Mew first u need is a pure seed an rollcall orb and a trawl orb and maybe an escape orb first u need to find kecleon shops eat the pure seed then use the rollcall orb then go next to the stairs and use the trawl orb then ull get all of the stuff from the shop then go up the stair and proceed then use the escape orb then there u stole from kecleons this worked for me 6 times ~Simple hints to know~ Leveling Up and Monster Houses ~Marine Resort is a good place to train and raise the IQ of your partners (or you) -- has a lot of Gummies. ~If you want to level up quickly, give Miracle Chest to the pokemon that needs training, have a pokemon that knows any move like Roar of Time or Spacial Rend as your leader and look for lots of monster houses. ~Grass types level up faster. Doesn’t matter what level they're on. It could be on 99 and still reach 100 faster than your lv40 or something partner. ~Legendaries level SLOWLY. I suggest any EXP-boosters like Miracle Chest. ~80% of the time you see in the text log that an opponent pokemon has picked up and/or stepped over a Gummi it means that somewhere on the floor there is a monster house. ~If you are ALONE when you encounter a monster house and you do not have an all-hit attack like Roar of Time or Spacial Rend, go back into the path you walked in from and use the beginning swordsman technique; take a foe on ONE AT A TIME. ~If you are NOT alone and you do not have an all-hit attack like Roar of Time or Spacial Rend and you encounter a monster house, go into the path you came from and go back a ways. Use a Rollcall Orb to get your partner(s) behind you. Recruiting ~Having Miltioc or a specific pokemon's card/item does NOT increase your chance or recruiting that pokemon. ~Having Latios in your team does not increase your chances of recruiting Latias. Works either way. ~The higher the level your leader is on, the more likely you will recruit pokemon. ~Throwing Gummies at them is not proven to help. Personally for me, it means nothing. Cautions ~If you see a Drifblim (in ANY level dungeon, forget what level you are) or any other pokemon that knows Ominous Wind, KILL IT IF YOU HAVE AN ATTACK THAT WILL REACH IT FROM A DISTANCE. Do NOT let it move first and/or wait for it to come to you. ~Don't use a One-Room Orb. Really. I mean it. ~No matter what it tells you, if your partner LOOKS AT YOU after it's been hit, it means HEAL IT. ~The Moves Explosion and Selfdestruct are FIRE-BASED ATTACKS. They also, in most cases, tend to cause more damage to the leader. ~Quicksaves DELETE THEMSELVES. Remember that. ~If an opponent has a clear shot at your partner or you and attacks you once with a move that can reach you from a distance, ATTACK IT BACK. Chances are, it's not going to move. ~Darkrai has a tendancy to forget his Nontraitor IQ. And... so do you towards him even if you have the Nontraitor too. ~"When in doubt, get the hell out." Really. It's not worth being killed and humiliated. Is it? Recomendations for Boss-Battles ~Going into a big fight? Bring a Sleep Seed or two. It just might do you some good. I used ONE and it saved me in the Groudon battle at Uxie's Lake. ~Fighting Dialga? Use a Silence Orb. That'll shut her up. Prevents it from using Roar of Time for a few turns. ~Fighting Regigigas? Use a Sizebust Orb. Really. Big damage. ~If you're fighting an opponent who is immune to one of your partner's attacks, DESELECT IT so it doesn't use it. ~For God's sake, SAVE if you don't know what's ahead. Others ~Northern Desert and Mt Travail are good places to look for Poke [money] ~If your partner is warped, just step on the same warp tile and you will be transported to them. ~If an opponent uses Struggle, it's a Ditto. Don't waste a move on it. ~Treat your partner nicely. Give IT the Weather Band instead of you in a sandstorm (etc). It'll notice. Chances are, its IQ will rise just slightly more when you give it Gummies next time. ~Talking into the microphone to your pokemon does NOTHING. Other than in d/p or so I hear. ~Easy ways to beating Shedinja; any fire-based attacks. Burn it. Poison it. If it's sleeping and you have Darkrai on your team, take a few steps. It'll take care of itself. ~If you are being attacked by an opponent in a wall, use an all-around tile. i.e. Thunderbolt, Overheat etc. If your partner is 'smart' enough with a higher IQ it should be able tofigure out if it has a move to use to deal with it. If not, then deselect every other move it has and let it attack that way if you don't have said move. ~There is always at least ONE species of pokemon in a dungeon that seem to evade every attack you use. Stick with it. You'll hit it eventually. ~Just because you think your Ghost Type (or any other that can walk through walls) has a high IQ, does NOT mean it will automatically come back to you like every other type pokemon if it is warped. The walls confuse them. ~If you become confused (due tile) press B+A to get rid of it by speeding through turns; the same method for quick-healing. ~If there are no jobs on the board that you want, take Sentry Duty. Not only does this usually give you a Reviver Seed, but also money in two ways. If you get all correct answers, you get 300poke and 400poke if you beat your high score. For regular perfect-identifications you will ALWAYS get a Def. scarf. Sell them. It's an easy way to get money of you're running low. ~I suggest always bringing a Stamina Band. If you don't have a high enough IQ to be a Survivalist and you run out of apples, you could be in a bad way. The combination of a Stamina Band and being a Survivalist, however, causes a noticable difference. ~The higher its IQ and level, the higher its tolerance to Grimy Food will be. Eat one. It helps. ~Random notes ~The dungeons HELP you if you're low on apples by providing them. ~Taking the map off of the bottom screen doesn't make your pokemon look any prettier. XD yes i figured all these out on my own. all were written by me. Walkthrough - HOW TO EVOLVE 1. Beat Story mode (Eg. Beat Dark Dialga and endure the long credits) 2. Pas s Graduation Exam (Eg. Beat All the Guild Members) 3. Do a few optional missions (missions on the Bulletin Board) And a Mr. Mime will apper next to the Kecleon Shop. He will talk to you about a Scizor who's been frozen for decades in a frozen dungeon. After talking to him, you will be able to rescue Scizor. 4. Do some more optional missions after that, and then talk to Sunflora back at the Guild. She's talking about how they found the Surrounded Sea... and you can explore there now. Get to the end (Not that hard) and retrieve the Manaphy egg. Next day it will hatch. You bring it to the Guild and it starts to cry. Now you have to get some Blue Gummies. (Craggy Coast, Kecleon Shop, Kecleon Dungeon Shop) You need 2. The Next day, Manaphy is on the beach, and pas ses out due to illness. You must go to the Miracle Sea (Again not that hard) and beat the outlaw Gyrados who's picking on the Phione. They will thank you and give you Phione Dew. Back at the Guild you heal Manaphy, and set it free (so sad >.<) 5. Do a few more optional missions and go to the lowest floor on the Guild. Team Charm will be there, and they'll talk about how Wigglytuff was part of their team, they found a key like 5 years ago... your partner asks if you can go exploring with them. They say yes. Now here comes the hard part. Each ruin in the Cave requires Unown stones, held by that shaped Unown (the chance of them dropping one is 50% but if they're already holding another item forget it. You need to spell ICE, ROCK, STEEL. (Eg. The Regi Bros.) At the end, you fight Regigigas (and 6 Hitmonlee and 6 Bronzong) 6. Do more optional missions, and you'll have a dream about Cresselia tormenting you. Then, he will torment Azurill. You go get Drowzee and get him to help you. You enter his dream and encounter Darkai impostered as Cresselia. Drowzee helps you after the battle and Azurill awakens. That night, Palkia is being tormented by Darkai and is summoned to eliminate you. He brings you to Spacial Rift and you battle him. After you learn about Darkai, the real Cresselia appears. Palkia calms down and you're back to Treasure Town. You go to Dark Crater. (a bit tough) and you battle Darkrai and 6 other Pokemon at the end (Bring lots of Reviver Seeds!!!) 7. Go back to the Spacial Rift and recruit Palkia. 8. Woot you can evolve now!:D 9. give me thumb up ^_^ 1. Beat Story mode (Eg. Beat Dark Dialga and endure the long credits) 2. Pas s Graduation Exam (Eg. Beat All the Guild Members) 3. Do a few optional missions (missions on the Bulletin Board) And a Mr. Mime will apper next to the Kecleon Shop. He will talk to you about a Scizor who's been frozen for decades in a frozen dungeon. After talking to him, you will be able to rescue Scizor. 4. Do some more optional missions after that, and then talk to Sunflora back at the Guild. She's talking about how they found the Surrounded Sea... and you can explore there now. Get to the end (Not that hard) and retrieve the Manaphy egg. Next day it will hatch. You bring it to the Guild and it starts to cry. Now you have to get some Blue Gummies. (Craggy Coast, Kecleon Shop, Kecleon Dungeon Shop) You need 2. The Next day, Manaphy is on the beach, and pas ses out due to illness. You must go to the Miracle Sea (Again not that hard) and beat the outlaw Gyrados who's picking on the Phione. They will thank you and give you Phione Dew. Back at the Guild you heal Manaphy, and set it free (so sad >.. |
Comments
1
Sef197
wrote on aug 30, 2008 3:22 am
hvnt you got any infor mation on spacial rift
16 floor + 10 i think can never win if you got no super efectness on palkia Warning vveerryy hhaarrdd !!!!!
any ways good one 

1
infernape3290
wrote on aug 30, 2008 10:33 pm
where do you get blue gummis tellll mmmmmeeeee!!!!!1
1
givemethekookiez
wrote on sep 01, 2008 1:04 pm
duh, craggy coast, he already said.
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Another Pokemon Mystery Dungeon 2: Time and Darkness Exploration Team Walkthrough :
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