Rune Factory 2: A Fantasy Harvest Moon Walkthrough :
This walkthrough for Rune Factory 2: A Fantasy Harvest Moon [Nintendo DS] has been posted at 23 Jul 2010 by dddg123 and is called "Rune Factory 2 Courting/Marriage Guide". If walkthrough is usable don't forgot thumbs up dddg123 and share this with your freinds. And most important we have 6 other walkthroughs for Rune Factory 2: A Fantasy Harvest Moon, read them all!
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Walkthrough - Rune Factory 2 Courting/Marriage Guide*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* Rune Factory 2: A Fantasy Harvest Moon *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* Courting and Marriage Walkthrough ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version 1.11 06/25/2010 ############################################################################### TABLE OF CONTENTS ############################################################################### 1. Introduction...........................................[Intro] 1.1. What is this Guide about?........................[Guide-About] 1.2. About the Author.................................[Author] 1.3. Guide Structure..................................[Guide-Setup] 1.4. Vocabulary Used in Guide.........................[Guide-Vocab] 1.5. Version History..................................[Version] 1.6. Legalities.......................................[Legal] 2. Explanation of Bachelorettes...........................[Expl-Bachelorette] 3. Explanation of Love Candidates.........................[Expl-LoveCan] 4. Introduction to Your Loves.............................[Intro-Loves] 4.1. Bachelorettes....................................[Intro-Bachelorette] 4.2. Love Candidates - The Ladies.....................[Intro-LoveCanF] 4.3. Love Candidates - The Gentlemen..................[Intro-LoveCanM] 5. Courting...............................................[Courting] 5.1. Generals Rules of Courting.......................[Court-GenRule] 5.2. Courting Bachelorettes...........................[Court-Bachelorette] 5.3. Rival Warning!...................................[RivalWedding] 5.4. Courting Love Candidates - The Ladies............[Court-LoveCanF] 5.5. Courting Love Candidates - The Gentlemen.........[Court-LoveCanM] 6. Likes and Dislikes.....................................[Likes] 6.1. Bachelorette Likes & Dislikes....................[Likes-Bachelorette] 6.2. Love Candidate Likes & Dislikes..................[Likes-LoveCan] 7. Birthdays..............................................[Birthdays] 7.1. Bachelorette Birthdays...........................[Bday-Bachelorette] 7.2. Love Candidate Birthdays.........................[Bday-LoveCan] 8. Festivals..............................................[Festivals] 8.1. Chronological Festival List......................[Festival-ChronList] 8.2. What Festivals Do to Raise Friend & Love Levels..[Festival-Purpose] 8.3. Romantic Festivals...............................[Festival-Romantic] 8.3.1. Flower Festival............................[RF-Flower] 8.3.2. Dance Festival.............................[RF-Dance] 8.3.3. Shooting Star Festival.....................[RF-Star] 8.4. Contests.........................................[Festival-Contest] 8.4.1. Eating Contest.............................[CF-Eating] 8.4.2. Monster Taming Contest.....................[CF-MonsterTame] 8.4.3. Fishing Contest............................[CF-Fishing] 8.4.4. Big Cook-Off...............................[CF-CookOff] 8.4.5. Adventure Contest..........................[CF-Adventure] 8.4.6. Monster Contest............................[CF-MonsterContest] 8.4.7. Mining Contest.............................[CF-Mining] 8.5. Special Events...................................[Festival-SpEvent] 8.5.1. New Year's Day.............................[SEF-NewYearDay] 8.5.2. 1st Day of Summer..........................[SEF-1stDaySummer] 8.5.3. Harvest Festival...........................[SEF-Harvest] 8.5.4. New Year's Eve.............................[SEF-NewYearEve] 9. Bulletin Board & Quests................................[Quests] 9.1. Why Should I Do Quests?..........................[WhyQuests] 9.2. Bachelorette Quests..............................[BacheloretteQuests] 9.2.1. Alicia's Quests............................[Alicia-Q] 9.2.2. Cecilia's Quests...........................[Cecilia-Q] 9.2.3. Dorothy's Quests...........................[Dorothy-Q] 9.2.4. Julia's Quests.............................[Julia-Q] 9.2.5. Mana's Quests..............................[Mana-Q] 9.2.6. Rosalind's Quests..........................[Rosalind-Q] 9.2.7. Yue's Quests...............................[Yue-Q] 9.3. Villager Quests Pertaining to Proposal Items.....[ProposeItem-Q] 9.3.1. Douglas' Quests............................[Douglas-Q] 9.3.2. Gordon's Quests............................[Gordon-Q] 9.3.3. Herman's Quests............................[Herman-Q] 9.3.4. Max's Quests...............................[Max-Q] 9.4. Love Candidate Quests - The Ladies...............[LoveCanQuests-F] 9.4.1. Cammy's Quests.............................[Cammy-Q] 9.4.2. Leann's Quests.............................[Leann-Q] 9.4.3. Sera & Serena's Quests.....................[Sera&Serena-Q] 9.5. Love Candidate Quests - The Gentlemen............[LoveCanQuests-M] 9.5.1. Leonel's Quests............................[Leonel-Q] 9.5.2. Orland's Quests............................[Orland-Q] 9.5.3. Roy's Quests...............................[Roy-Q] 9.6. Quest Item Quicklist.............................[QList-Quests] 9.6.1. Bachelorettes' Quest Item Quicklist........[QList-Bachelorette] 9.6.2. Villager Quests' Quest Item Quicklist......[QList-ProposeItemQ] 9.6.3. Love Candidates' Quest Item Quicklist......[QList-LoveCan] 10. Marriage Conditions...................................[MarriageConditions] 10.1. Bachelorette Marriage Conditions................[MC-Bachelorette] 10.2. Love Candidate "Marriage" Conditions............[MC-LoveCan] 11. Proposals & "Proposals"...............................[Propose] 11.1. How to Propose..................................[Propose-How] 11.1.1. Bachelorettes - How to Propose............[HowP-Bachelorette] 11.1.2. Love Candidates - How to "Propose"........[HowP-LoveCan] 11.2. Bachelorette Proposal Items.....................[Pro-Bachelorette] 11.3. Love Candidate "Proposals"......................[Pro-LoveCan] 12. You're Getting Married!...............................[Marriage] 12.1. General Procession of Events....................[MarriageProcession] 12.2. Marriage Vocabulary.............................[MarriageVocab] 12.3. Marriage Calendar Map...........................[MarriageMap] 13. Matrimony Dialogues for Bachelorettes.................[MatrimonyDialogue] 13.1. Dialogue Vocabulary.............................[DialogueVocab] 13.2. Alicia's Dialogue...............................[Alicia-D] 13.2.1. Alicia's Proposal Dialogue................[Alicia-DPropose] 13.2.2. Alicia's Wedding Dialogue.................[Alicia-DWedding] 13.2.3. Alicia's Marriage Dialogue................[Alicia-DMarriage] 13.2.4. Alicia's Pregnancy Dialogue...............[Alicia-DPregnant] 13.3. Cecilia's Dialogue..............................[Cecilia-D] 13.3.1. Cecilia's Proposal Dialogue...............[Cecilia-DPropose] 13.3.2. Cecilia's Wedding Dialogue................[Cecilia-DWedding] 13.3.3. Cecilia's Marriage Dialogue...............[Cecilia-DMarriage] 13.3.4. Cecilia's Pregnancy Dialogue..............[Cecilia-DPregnant] 13.4. Dorothy's Dialogue..............................[Dorothy-D] 13.4.1. Dorothy's Proposal Dialogue...............[Dorothy-DPropose] 13.4.2. Dorothy's Wedding Dialogue................[Dorothy-DWedding] 13.4.3. Dorothy's Marriage Dialogue...............[Dorothy-DMarriage] 13.4.4. Dorothy's Pregnancy Dialogue..............[Dorothy-DPregnant] 13.5. Julia's Dialogue................................[Julia-D] 13.5.1. Julia's Proposal Dialogue.................[Julia-DPropose] 13.5.2. Julia's Wedding Dialogue..................[Julia-DWedding] 13.5.3. Julia's Marriage Dialogue.................[Julia-DMarriage] 13.5.4. Julia's Pregnancy Dialogue................[Julia-DPregnant] 13.6. Mana's Dialogue.................................[Mana-D] 13.6.1. Mana's Proposal Dialogue..................[Mana-DPropose] 13.6.2. Mana's Wedding Dialogue...................[Mana-DWedding] 13.6.3. Mana's Marriage Dialogue..................[Mana-DMarriage] 13.6.4. Mana's Pregnancy Dialogue.................[Mana-DPregnant] 13.7. Rosalind's Dialogue.............................[Rosalind-D] 13.7.1. Rosalind's Proposal Dialogue..............[Rosalind-DPropose] 13.7.2. Rosalind's Wedding Dialogue...............[Rosalind-DWedding] 13.7.3. Rosalind's Marriage Dialogue..............[Rosalind-DMarriage] 13.7.4. Rosalind's Pregnancy Dialogue.............[Rosalind-DPregnant] 13.8. Yue's Dialogue..................................[Yue-D] 13.8.1. Yue's Proposal Dialogue...................[Yue-DPropose] 13.8.2. Yue's Wedding Dialogue....................[Yue-DWedding] 13.8.3. Yue's Marriage Dialogue...................[Yue-DMarriage] 13.8.4. Yue's Pregnancy Dialogue..................[Yue-DPregnant] 14. Aera's Opinion Corner.................................[AeraOpinion] 15. F.A.Q. ...............................................[FAQ] 16. Special Thanks........................................[Thanks] ############################################################################### 1. Introduction [Intro] ############################################################################### ******************************************************************************* 1.1. What is this Guide about? [Guide-About] ******************************************************************************* This guide is a general Courting, Dating, and Marriage Guide for Rune Factory 2: A Fantasy Harvest Moon. It covers both the Bachelorettes in First Generation and the Love Candidates in Second Generation. I hope that, with this guide, you'll be able to discover the many ways you are able to court each love interest that you can find in this game, and what the best way to court each of the love interests is. The information you can find in this guide includes (but is certainly not limited to) the following: ~ The different ways in which you can court each Bachelorette or Love Candidate ~ Information about the different ways of courting ~ The quests for each Bachelorette and Love Candidate ~ What marriage is like to a Bachelorette in First Generation ~ What "marriage" is like to a Love Candidate in Second Generation ~ The dialogue of each Bachelorette during your marriage to her ******************************************************************************* 1.2. About the Author [Author] ******************************************************************************* Hello! I am Aera (username otakuAera on GameSpot/GameFAQs). This is my very first time writing any kind of guide or FAQ, so if you spot some information that is wrong, or think that I left something out, please don't hesitate to contact me at: otakuAera@gmail.com I had originally thought to write down what each Bachelorette says during her marriage, for my own general amusement. But then I thought, "Maybe other RF2 gamers would like to know what they say, too?" So, I went to the Rune Factory 2 forum on GameSpot, and offered to share the fruits of my labor. To my astonishment, some people were interested. So, I thought to write a FAQ for each Bachelorette's dialogue during her marriage. I then started researching the best way to write a FAQ and how to format it and such... and I ended up looking at the other guides that GameSpot/GameFAQs has for Rune Factory 2 for ideas. And I thought that, even though they say who the Bachelorettes and Love Candidates are, they don't really tell you how to go about courting them and the fastest/best way to raise their Love Levels. Ergo, I decided to expand my FAQ into a courting guide, and started contacting other authors for their opinion on my idea and the best way to go about producing it. Thus, I present you with this guide! I hope you enjoy it, and find it not only informative, but also easy to navigate! ******************************************************************************* 1.3. Guide Structure [Guide-Setup] ******************************************************************************* The structure of this guide is almost nearly identical to that of Lerion and Winchu's FAQ/Walkthrough. So, if you're familiar with that, you should know how this is set up. But, for propriety's sake, I shall explain the setup of this guide. Different symbols are used for each level of headers, and each section and subsection has its own number and a bracketed tag-word for an easy find. Example 1 - Section Header: The symbols used for section and ############################## subsection levels are as follows: X. Section Name [Tag] ~ Level 1: ##### ############################## ~ Level 2: ***** ~ Level 3: ===== Example 2 - Subsection Header: ****************************** ~ The tags are located in []; for an X.X. Subsection Name [Tag] easier search, include the []. ****************************** ~ The X represents a number. Example 3 - Sub-subsection Header: =================================== X.X.X. Sub-subsection Name [Tag] =================================== I'll be using other symbols for various ways of separating information that don't need to have its own section, but must be separated nonetheless. Example 1 - Quest Info: The symbols used as ways of separating X. "Quest Name" information are as follows: ------------------------------ ~ The - symbol will be used as a means Information of indicating a kind of underlining; a "below this line is information Example 2 - table: pertaining to the label/word/heading Heading1 | Heading2 | Heading3 that is above this line." ------------------------------ ~ The ~ symbol will be used as a bullet Info | Info | Info point. Info.....|.Info.....|.Info ~ The . symbol will be used as a way to Info | Info | Info easily follow information that is Info.....|.Info.....|.Info placed in tables. ~ The | symbol will be used as a way to Example 3 - bulleted list: separate the columns in tables. This sentence hints at a list: ~ The X symbol (used in Example 1 and ~ Information 4) is to indicate a number. ~ Information ~ The * symbol may be used at times. It will mean that there is extra Example 4 - dialogue sections: information about something, and to Day X - notes look at the end of the section for ------------------------------ the extra information. Essentially, a A: Dialogue footnote. ******************************************************************************* 1.4. Vocabulary Used in Guide [Guide-Vocab] ******************************************************************************* Also, for the general purposes of game-terms in this guide, I'll explain what words I shall use and what I mean when I use those words. Just to make sure that I'm making myself clear. First off, I'll be using the generic names that the game gives you for the hero(s)/main character(s): Kyle, Aria, and Aaron. Vocabulary/Terms used by Aera: (And these are alphabetized.) ~ Bachelorette(s): the love interest(s) you encounter in First Generation (Alicia, Cecilia, Dorothy, Julia, Mana, Rosalind, Yue). ~ beau: (pronounced "bow") just in case any of y'all are confused, or were wondering... a "beau" is (and I'm going to take this straight from my trusty dictionary) - "1. A boyfriend or male admirer; 2. a rich, fashionable young man; a dandy." ~ citizens: see "villagers." They're the same thing. People who live in Alvarna. ~ contest festival: a festival in which you participate in some kind of contest. ~ crop: one crop is the mature vegetables/fruits from a single 9x9 square of farming land; or any vegetable/fruit that you (as Kyle) can grow. ~ Day: the the daytime hours in RF2, which is from 6:00 AM to 6:00 PM. ~ e.g.: this is an abbreviation for "for example." ~ farm plot: a place where you can plant crops. Can either refer to the whole area where you can farm, or a single 9x9 square of farming land. ~ First Generation: refers to the first part of the game, when you play as Kyle. ~ Friend Level: see "Friendship Level." Same thing. Used interchangeably for formatting purposes. ~ Friendship Level: how many friendship points a Bachelorette or Love Candidate or villager has; which may be abbreviated to FP. ~ FP: "Friend Points." See "Friendship Level" for details. ~ game-: if I ever say something like "game-time" or "game-day," it refers to the time passing within the Rune Factory 2 game. For example, a "game-minute" is a real-life second, and one "game-hour" is one real-life minute. Thus, a "game-day" would be from the time Kyle/Aria/Aaron gets up in the morning until he/she goes to sleep at night, or simply 24 game-hours. However, "game- day" may be shortened to simply "day." ~ i.e.: this is an abbreviation for "that is to say," and is "used to add explanatory information or to state something in different words" (quoted from a dictionary). ~ liked item: an item that is liked by a love interest or villager. ~ lose/regain control: when you're in "control," it means that you (as Kyle, Aria, or Aaron) can run around and do stuff; you determine what your game- self does. Thus, when you "lose control," you have no say in what's happening, because the game has a set sequence of what happens during that time. And when you "regain control," it means the game has finished its set sequence of events, and you can make Kyle/Aria/Aaron run around again. ~ Love Candidate(s): the love interest(s) you encounter in Second Generation, both female and male (Cammy, Leann, Sera & Serena, Leonel, Orland, Roy). ~ love interest(s): either a single Bachelorette or Love Candidate, or the Bachelorettes and/or Love Candidates. ~ Love Level: how many love points a Bachelorette or Love Candidate has; which may be abbreviated to LP. ~ LP: "Love Points." See "Love Level" for details. ~ Monster Drop: the item that you randomly receive upon killing a Monster. ~ Monster Portal: the portal, or gate if you prefer (it looks like a portal to me), where Monsters come out of. ~ NB: this is an abbreviation for "Nota Bene." It stems from Latin, and it means "note well." Pay attention whenever you see these - they could note important things for you to keep in mind. ~ Night: The nighttime hours in RF2, which is from 6:00 PM to 6:00 AM. ~ Proposal Item: the item you need in order to propose to a Bachelorette to marry her. ~ romantic festival: a festival that is specially targeted towards participation with a love interest. ~ RF2: an abbreviation for "Rune Factory 2," because it doesn't take as long to type. ~ Second Generation: refers to the second part of the game, when you play as either Aaron or Aria. ~ spam: to do something a lot (i.e. multiple times) repeatedly in order to gain points for either FP/LP or experience for levels (e.g. Swordsmanship, Magic, Cooking, etc.) ~ special event festival: a festival where the villagers stand around the town, and comment on the day. Nothing particularly exciting happens besides the festive music (and the confetti, if there is any). ~ villagers: can mean one of two things. In general, when I say "villagers" I mean "everyone," but the "everyone" can either be "everyone who lives in Alvarna" or "everyone except the love interest(s)." But for the most part, it means "everyone who lives in Alvarna, except certain people who I've mentioned previously (in the section) by name." Hopefully, it'll be clear which "everyone" it is by the context. If you feel like there is some term I used that I was not clear on the meaning, please don't hesitate to contact me! I'll add your term to this list! ******************************************************************************* 1.5. Version History [Version] ******************************************************************************* Started writing 02/21/2010 First draft completed 03/02/2010 Proofreading for grammar, spelling, and accuracy completed 03/26/2010 Version 1.00 - 03/30/2010 ~ First submission of this guide. Covers as much as I could get of both First and Second Generations. Version 1.01 - 03/31/2010 ~ Forgot a bullet point under section 9.3. Villager Quests Pertaining to Proposal Items (forgot to add in why I picked Max). ~ Added when Max is in his room on festival days (this information is found in section 9.2.6. Rosalind's Quests, as well as section 11.2. Bachelorette Proposal Items). Version 1.11 - 06/25/2010 ~ Added dialogue for Alicia's tenth quest, in which you can propose to her. ~ Allowed SuperCheats and Neoseeker to publish this guide. ~ Added to "Special Thanks" and "Aera's Opinion Corner" sections. ~ Added the first question to the "F. A. Q." section. ******************************************************************************* 1.6. Legalities [Legal] ******************************************************************************* This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission from the author (Aera). Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. Until further notice, I am only allowing the following websites to publish this guide: ~ www.GameSpot.com ~ www.GameFAQs.com ~ www.SuperCheats.com ~ www.Neoseeker.com If you wish me to allow this guide posted on other websites, please contact me. The structure design of this guide was used with permission from Lerion and Winchu. The information from the following sections was procured from Lerion and Winchu's FAQ/Walkthrough, with permission, and edited by Aera: ~ Love interest Introduction: 4.1 - 4.3 (character descriptions only; the relatives were mapped out by Aera) ~ Courting Bachelorettes: 5.2 (locations of items: fish, items found on quests) ~ Rival Marriages: 5.3 ~ Courting Love Candidates - The Gentlemen: 5.5 (locations of items: fish, Monster Drops) ~ Likes & Dislikes: 6.1 & 6.2 ~ Birthdays: 7.1 & 7.2 (birthday presents; location of items: fish) ~ Festivals: 8.3.1 - 8.3.3; 8.4.1 - 8.4.7; 8.5.1 - 8.5.4 ~ Bachelorette Quests: 9.2.1 - 9.2.7 ~ Villager Proposal Item Quests: 9.3.1 - 9.3.4 ~ Bachelorette Quest Item Quicklist: 9.6.1 (information about the quests; location of items: fish) ~ Villager Proposal Item Quest Item Quicklist: 9.6.2 (information about the quests) ~ Bachelorette Proposal Items: 11.2 (information about the quests) The information from the following sections was procured from HolyPlankton's Cooking & Pharmacy and Forging Guides, with permission, and edited by Aera: ~ Courting Love Candidates: 5.4 & 5.5 (liked item recipes for daily gift- giving) ~ Love Candidate Birthdays: 7.2 (birthday present recipes) Copyright 2010 by Aera. ############################################################################### 2. Explanation of Bachelorettes [Expl-Bachelorette] ############################################################################### Why do I have to deal with Bachelorettes? Why should I have to marry someone? It's so much effort to get one to love me, why should I even bother? Can't I just work on my farm, dungeon-dive, kill Monsters, and all that other stuff? Well, when you're playing as Kyle in First Generation, there's not so many things for you to do. Yes, you can farm, kill Monsters, raise Monsters, fish, mine, and throw Fireballs, among other things, but really - compared to what you can do in Second Generation (which is... uh... two-thirds or more of the game) - that's not much. So, the reason you have to deal with Bachelorettes is because, in First Generation, the Bachelorettes are the main plot. You play as Kyle's child (Aaron or Aria) in Second Generation, and in order for Kyle to have a child you have to get married. (Not necessarily true in real life, but in this game, you must get married to have a child.) Thus, in order to get to the more exciting part of Rune Factory 2, you have to marry a Bachelorette and have a child. The nice thing is, there's seven of them to choose from. And even better, I think, is that they did a nice job of picking a variety of personalities to appeal to the largest possible audience. Each Bachelorette has a distinct personality, and I'm fairly certain that you'll be able to choose one whom you like best. So, in order to marry a Bachelorette, you have to raise her Friendship and Love Levels to 10, get her Proposal Item, and give it to her to propose and get married. Then, once you're married, you have to wait until the baby comes. Which, thankfully, isn't very long. Only... 16 game-days after the wedding. And once the baby is born, you can convince Byron to build a school. Which gets built in 10 days, by the way. (I don't know about you, but I think that's an incredible feat to accomplish.) ONLY THEN can you go admire the beautiful school you paid to have built and get to move on to Second Generation to do a whole bunch of other cool stuff. So. That's what the Bachelorettes are for. They're a stepping-stone to get to the more fun part of the game. But don't let that damper your spirits. Courting the Bachelorettes is really fun! (At least, I find it great fun.) ############################################################################### 3. Explanation of Love Candidates [Expl-LoveCan] ############################################################################### What do you mean, "Love Candidates?" What is this nonsense? I got to get married in First Generation... why is it I can't do that in Second Generation?! Why are they even there?! Whereas the Bachelorettes were the main plot in First Generation, the Love Candidates are only a side-story for Second Generation. There's only three each for Aria and Aaron. Aaron's Love Candidates: Cammy, Leann, Sera & Serena. Aria's Love Candidates: Leonel, Orland, Roy (and Sera & Serena). (Sera & Serena are a special case... apparently, they don't really care about gender, thus you'll be able to have a pretend marriage with them whether you're playing as Aaron or Aria. However, I believe only Aaron can participate in love-oriented/romantic festivals with them.) And no, you can't get married in Second Generation. Why not? You're a child. Children don't get married. You are SEVEN YEARS OLD, for goodness' sake! Seven- year-olds don't get married. No, they CAN'T get married. That's just... it's... it's... It simply isn't done. However, even though you can't get married, you can still have a fun little pretend-marriage with your lady or beau of choice. In order to get to your pretend marriage, you have to raise the Love Candidates' Friendship and Love Levels, and you must complete all of his/her quests on the Bulletin Board. It's the last quest you want - in these, you confess your feelings and have the pretend marriage. ... And that's pretty much it. Love Candidates are there if you ever get bored of farming, smithing, dungeon-diving, alchemy, cooking, saving the world... and feel like a little romance. ############################################################################### 4. Introduction to Your Loves [Intro-Loves] ############################################################################### In the following sections (4.1 thru 4.3), you'll find descriptions of each Bachelorette and Love Candidate. Just to try to show what kind of personality they have, and a little bit about their life in Alvarna. Other included information: ~ Family (parent(s), sibling(s), etc.; i.e. relatives) ~ Birthday ~ Proposal Item ~ Rival/Default Marriage ~ "Proposal" Quest I shall explain, by example, how these sections are organized: Bachelorette Name ------------------------------ Description of the Bachelorette. Birthday: date of birthday Proposal Item: the item you need in order to propose to the Bachelorette Default Marriage: your rival-in-love and the date of the marriage Relatives: ~ any family members the Bachelorette might have Love Candidate Name ------------------------------ Description of Love Candidate. Birthday: date of birthday "Proposal" Quest: quest name and number that results in the pretend marriage Relatives: ~ any family members the Love Candidate might have NB - I'll be including "if" situations. Stuff like, "if PersonA married PersonB..." etc., etc. Therefore, to make it easier for myself, I'll be using "m." to mean "marries" or "married to." For more information about birthdays, proposal items, the rivals/default marriages, and the "marriage" quests, please go to the following sections: ~ 6. Birthdays (tag Birthdays) ~ 11.2. Bachelorette Proposal Items (tag Pro-Bachelorette) ~ 7.3. Rival Warning! (tag RivalWedding) ~ 9.4. Love Candidate Quests - The Ladies (tag LoveCanQuests-F) ~ 9.5. Love Candidate Quests - The Gentlemen (tag LoveCanQuests-M) ******************************************************************************* 4.1. Bachelorettes [Intro-Bachelorette] ******************************************************************************* Alicia ------------------------------------------------------------------------------- The fortune-teller of Alvarna. Her predictions about the weather and people's locations are always correct, but her Love Readings are another story. She argues a lot with her mother about her fortune-telling job, and her brother tries to calm them down every time this happens. She's rather flirtatious, and it's hard to tell when she's joking or not. Birthday: Summer 28 Proposal Item: Crystal Ball Default Marriage: none Relatives: ~ mother Natalie, the doctor of Alvarna ~ brother Ray Cecilia ------------------------------------------------------------------------------- The maid of the De Sainte-Coquille family. She's half-elf, and lives in the Eagle Inn with Egan (an elf) and his son Jake (half-elf). She came from Kardia on the advice of her friend Tabatha (also full elf). She enjoys her new life in Alvarna and is trying to do her best as a maid. Cecilia is glad that she chose this path, since she is learning a lot at her job and has been able to meet a lot of new people. She's a bit soft-spoken, but she's a nice girl. Birthday: Summer 12 Proposal Item: Round Stone Default Marriage: Jake, Summer 14 Year 2 Relatives: ~ none in Alvarna ~ foster-father Russell, the librarian of Kardia Dorothy ------------------------------------------------------------------------------- Dorothy is always worrying over her little sister, who is very adventurous and likes to play in the forest. Very shy, Dorothy doesn't have too much self- confidence, and she uses her doll Fern to talk about embarrassing things to people. Her dream is to become a nurse. Birthday: Winter 2 Proposal Item: Blessing Pendant Default Marriage: Barrett, Fall 17 Year 3 Relatives: ~ father Gordon, the priest of Alvarna ~ little sister Cammy Julia ------------------------------------------------------------------------------- The Wisdom Bathhouse's owner. Julia is always worried about how she looks - taking long baths and only eating healthy food. She can get mad easily when she's in embarrassing situations (but only with Kyle), and because she always worries about what people think of her, she doesn't want to make anyone in the town dislike her. Thus, she always puts forth a friendly and helpful demeanor. Birthday: Spring 16 Proposal Item: Memento Ring Default Marriage: Max, Winter 11 Year 4 Relatives: ~ none in Alvarna Mana ------------------------------------------------------------------------------- A cheerful, but clumsy girl, she is the first person Kyle meets when he comes to Alvarna. Mana is responsible for giving you a place to live and work. Her dream is to be a teacher, and will actually become one when Kyle builds the school. Birthday: Summer 9 Proposal Item: Engagement Ring Default Marriage: none Relatives: ~ father Douglas, owner of the Pumpkin General Store Rosalind de Sainte-Coquille ------------------------------------------------------------------------------- A very smart and bright girl, Rosalind likes invent new things (some of which can be a little eccentric), calling you to help test them whenever she needs to. So it's up to you to do everything she needs to test her new idea, but at least she pays well and nothing really goes wrong. She also loves to cook, and is very good at it. Birthday: Fall 27 Proposal Item: 100-Rose Bouquet Default Marriage: Ray, Spring 10 Year 3 Relatives: ~ father Herman de Sainte-Coquille, owner of the De Sainte-Coquille Manor ~ brother Max de Sainte-Coquille ~ could possibly be related to Jasper de Sainte-Coquille and his daughter Bianca, both of whom live in Kardia (I, Aera, am drawing this conclusion, so this may be wrong) Yue ------------------------------------------------------------------------------- A very talented traveling merchant. Yue can be found walking anywhere in Alvarna, selling her goods. She's always thinking of how she can get good business, and travels to different places to learn as much as she can. However, it doesn't mean that she's cold and distant - she can be a really good friend and can aide you with help from her contacts in other towns. Birthday: Spring 9 Proposal Item: Yue Swap Ticket Default Marriage: none, but she will get married to the respective rival on the respective default marriage date if you marry Cecilia, Dorothy, Julia, or Rosalind Relatives: ~ none in Alvarna ******************************************************************************* 4.2. Love Candidates - The Ladies [Intro-LoveCanF] ******************************************************************************* Cammy ------------------------------------------------------------------------------- Cammy hasn't changed much from First Generation. She's still a vivacious girl who likes: adventure, going against the adults, and putting herself into dangerous situations. Birthday: Summer 15 "Proposal" Quest: 5. "Come and See Me!" Relatives: ~ father Gordon, priest of Alvarna ~ older sister Dorothy "If" situations: Dorothy m. Barrett: Dorothy m. Kyle: ~ brother-in-law Barrett ~ brother-in-law Kyle ~ nephew Leonel ~ nephew Aaron/Aria Leann de Sainte-Coquille ------------------------------------------------------------------------------- Leann is Max's daughter. She's a calm and gifted girl, and excels in anything she does... except sewing. She likes milk, derivatives, and pizza, but she can't stand horror stories. Birthday: Winter 27 "Proposal" Quest: 2. "Some Casual Conversation" Relatives: ~ father Max ~ aunt Rosalind ~ grandfather Herman "If" situations: Max m. Julia; Rosalind m. Ray: Max m. Julia; Rosalind m. Kyle: ~ mother Julia ~ mother Julia ~ uncle Ray, doctor of Alvarna ~ uncle Kyle ~ cousin Sera & Serena ~ cousin Aaron/Aria Kyle m. Julia; Max m. Yue; Rosalind m. Ray: ~ mother Yue ~ uncle Ray, doctor of Alvarna ~ cousin Sera & Serena Sera & Serena ------------------------------------------------------------------------------- Sera & Serena are Ray's twin daughters. Even though what they like can be different, they have a very good relationship and are always together. They share everything - and that includes you. Birthday: Fall 29 "Proposal" Quest: 4. "Something a Little More Grown Up" Relatives: ~ father Ray, doctor of Alvarna ~ aunt Alicia, fortune-teller of Alvarna ~ grandmother Natalie, ex-doctor of Alvarna "If" situations: Ray m. Rosalind; Max m. Julia: Kyle m. Rosalind; Ray m. Yue: ~ mother Rosalind ~ mother Yue ~ uncle Max ~ grandfather Herman Kyle m. Alicia: ~ cousin Leann (Ray m. Rosalind; Max m. Julia) ~ aunt Julia ~ uncle Kyle ~ cousin Aaron/Aria Ray m. Rosalind; Kyle m. Julia; Max m. Yue: ~ mother Rosalind ~ uncle Max ~ grandfather Herman ~ cousin Leann ~ aunt Yue ******************************************************************************* 4.3. Love Candidates - The Gentlemen [Intro-LoveCanM] ******************************************************************************* Leonel ------------------------------------------------------------------------------- Leonel is Barrett's son. Because of his pretty face and clothing, he's always mistaken for a girl. He's one of the most mentally grown-up of all the children in Alvarna, since he tries to overcome his dislikes in order to become a better person. He's good friends with Roy - both like collecting Pins. Birthday: Summer 3 "Proposal" Quest: 5. "There's Something I Want to Say" Relatives: ~ father Barrett, teacher at Alvarna Academy ~ grandfather Byron, Mayor of Alvarna "If" situations: Barrett m. Dorothy: Kyle m. Dorothy; Barrett m. Yue: ~ mother Dorothy ~ mother Yue ~ grandfather Gordon ~ aunt Cammy Orland ------------------------------------------------------------------------------- Orland is Jake's son. And, like father like son, Orland isn't easy to deal with. He always asks others to do his jobs, saying he doesn't have time to do it himself. Despite all that, he's really a nice guy on the inside; as well as very smart. Birthday: Winter 15 "Proposal" Quest: 5. "Just Come Over, Please" Relatives: ~ father Jake ~ grandfather Egan, owner of the Eagle Inn "If" situations: Jake m. Cecilia: Kyle m. Cecilia; Jake m. Yue: ~ mother Cecilia ~ mother Yue (~ grandfather Russell) Roy ------------------------------------------------------------------------------- Like Cammy, Roy hasn't changed much from First Generation. He's still an energetic and lively guy, but has trouble when it comes to studying. He also has to deal with pressure from his mother, who wants him to inherit her smithy, but he's still unsure as to what he wants to do with his life. Birthday: Winter 25 "Proposal" Quest: 5. "Come to My House" Relatives: ~ mother Tanya ############################################################################### 5. Courting [Courting] ############################################################################### In the following sections (5.1 thru 5.5), I hope to educate |
