Conker's Bad Fur Day Walkthrough :
This walkthrough for Conker's Bad Fur Day [Nintendo64] has been posted at 05 Feb 2010 by megabodyrocks151 and is called "FAQ/Walkthrough 0.6". If walkthrough is usable don't forgot thumbs up megabodyrocks151 and share this with your freinds. And most important we have 18 other walkthroughs for Conker's Bad Fur Day, read them all!
Walkthrough - FAQ/Walkthrough 0.6
Conker's Bad Fur Day Walkthrough Nintendo 64 By Justin Ridenour aka Rolent X 03/16/01 Version 0.6 E-mail: RolentoHeat@aol.com Copyright 2001 by Justin Ridenour. This walkthrough may not be used elsewhere without the author's permission. If it is discovered that you did use this without permission, you will be hunted down and smacked senseless. Have a nice day =). Version 0.1: Up through part of Windy. Version 0.2: Up through part of Sloprano and some codes. Version 0.3: Up through the Rock Club and more codes. Version 0.4: Up through the end of Spooky and more codes. Version 0.5: Up through the end of the game. Version 0.6: Added locations of the cash and tails. Table of Contents Story Characters Conker Berri Birdy Walkthrough Cash Locations Tail Locations Codes ----------------------------------------------------------------------- Story ----------------------------------------------------------------------- Conker had mentally left the conversation. His mind wandered to thoughts of his girlfriend Berri and why she had such a problem with him having fun without her. As he sat contemplating giving her a call, he moved uncomfortably in his chair. His bladder ache had now reached the point where it couldn't be ignored. "Conker!" came the cry from the group seated around the table, making Conker jump. "It's your turn." "Okay, okay. But first I've got to call Berri to let her know I'll be late." He stood unsteadily, then just before staggering off, decided that maybe the toilet was a more pressing issue. The evening wore on, and the beer kept flowing. One round became another, and then another, until Conker reached that awful moment of realization: "Guys, guys, I think I've had too much." He paused for a moment, nearly retching then and there. "I gotta go..." At the next table a couple of pretty chipmunks sniggered and whispered something to each other as Conker tottered slightly, then nearly lost his balance completely. "I don't think he can hold his drink," he overheard the nearest one say. "No, indeed," her sly-looking friend replied. Conker toyed with the idea of vomiting on the both of them but decided that perhaps it wasn't a good idea with their boyfriends sitting opposite. For some reason they were dressed in combat fatigues and engaged in a most heated debate... "The war! The evil teddy bears have overrun the grey squirrels' homeland! We signed up this morning, and you should do the same, Mr. Red Squirrel." At this point, several grey squirrels around the alehouse leveled accusing gazes at Conker. "If you have any sense of decency and honor, that is." "I think you just hit the nail on the head," Conker replied as he attempted to stand once more. "I'm definitely going now. Good-bye!" On the way out, two of his old school chums grabbed him by the arm, shouting, "one more for the road Conker?" And before he knew it... "Slammers? Oh no, not slammers!" They were lined up in front of him- eight in total. Oh well, tomorrow was another day... ----------------------------------------------------------------------- Characters ----------------------------------------------------------------------- Conker The hero of this here game, and someone who you should model your life after. He's got a hot woman, consumes lots of alcohol, grabs all of the cash he can get his grubby little paws on, and whizzes in public. How can you not love this guy? Oh, and for all of you little kiddies that played Conker for GBC, this ain't the little guy you love and remember (thank the lord!) Berri Conker's girlfriend and one sexy gal (well, for a video game squirrel thingy, she's kinda hot.) Berri is always upset that Conker is going out without her to get drunk. Can you blame her? Birdy When Conker wakes up from his little hangover, Birdy is the first pers......er, scarecrow that Conker meets. Birdy gives you information on switches throughout the game. Birdy loves to drink like Conker, and for a good laugh, bash him in the head with your frying pan for some censored fun. ----------------------------------------------------------------------- Items ----------------------------------------------------------------------- Chocolate Piece: Refills one/sixth of Conker's life bar. Squirrel Tail: Gives Conker one more chance to play the game. ----------------------------------------------------------------------- Walkthrough ----------------------------------------------------------------------- ======================================================================= Hangover ======================================================================= Start by walking around the fence and talking to Birdy. He introduces you to the Context Sensitive buttons. Stand on it and press B. A beer will appear in your hand and Birdy will drink it. Then Birdy will open the gate so you can get to another Context Sensitive button. Before you go to it, press B two more times on this button. The first time a canister of helium appears in your hand, and then another beer. Use them to get a couple humorous scenes from Birdy and then move on to the next button. Stand on the next button and press B. A glass of liquid appears and Conker drinks it, curing his hangover. Conker tells you that if you want to skip these cutscenes, just press the L button on top of the controller. But you must have watched the scene at least once before. Now jump into the water and swim over to the grassy island straight ahead. You can see a log but its too far to jump across. Hold Z and then jump to do a super jump. At the height of your jump press A to use the Helicoptery Tail and float across to the log. If you miss, you'll fall down the waterfall. At the bottom you'll hear some money screaming for help. You can't get it yet, so just go into the cave to get back to the beginning of the level to try again. When you get across, cross the bridge and you will see a door. You can't go through yet, so continue on and Helicoptery Tail across two more gaps. At the end of the second one you'll see a large lever. Super jump and grab the handle. Pull it down and it opens the door. Head back to the door and enter. A key is in the room running around. Try to catch it and you will be unable to. Conker then remembers that he has a frying pan on him. You now get your weapon, the frying pan. Use the frying pan to hit the key twice and then pick it up. Use the key to reopen the door and then go all the way back to where the switch was. Walk out onto the bridge and talk to the gargoyle. He will refuse to move and then ask you to come closer. When you do he picks you up and throws you to the bottom of the waterfall. Go back to Birdy and have some fun by hitting him in the head with the frying pan and watch as he cusses you out. Climb back up to the Gargoyle and smack him in the head with the frying pan. When he stands up to attack you he will fall off the bridge. The door out of this level is almost in your grasp....almost being the key word. A large rock will fall in front of the door. Super jump on top of it, then run and Helicoptery Tail to the wooden platform with the Context Sensitive button on it. Use it to blow the rock up and then Helicoptery Tail back and exit the level. Now a cutscene appears with the Panther King asking the Professor to help him fix his table. This scene is really humorous and involves that wonderful beeping noise. ======================================================================= Windy ======================================================================= At the start of this level, collect the chocolate to fill your health meter and then jump down to talk to the Queen Bee. She asks you to get the bees hive back from the wasps. Before you do so, grab the Squirrel's Tail from the Nasty/Nice sign. Now go the way that says nasty and climb up the hill. At the top you'll see the beehive. Grab it and three wasps will fly out of the wasp's nest. Haul butt down the hill, but only walk on the pathway. If you step of when it curves around, you'll slow down and the wasps will get you. Get it all the way back to the Queen and she will jump in the hive and use a gun turret to blow the wasps away. To reward you for saving her hive, the Queen will give you a bunch of cash. Now head back across the bridge and pay Birdy to give you the Instruction Manual. The manual will teach you how to use the Catapult. Use the catapult to shoot the dung beetles off to the side. After you shoot them all, a door will open, and you will be given the chance to take two paths. Take the left one and you will come to a house that says be back at 10 on it. Now go to the left and enter the door. You will see the Panther King's castle. Try jumping across the bridge and when you reach the single board, it will fall out from under you. Find the rope and climb it. Now go back to the other door and enter. ======================================================================= Barn Boys ======================================================================= Go to the right when you start and you will see a gas passing mouse harassing a couple of blocks. The bottom block will ask you to go find his friend and to tell him that Jack sent you. Go back to the start of the level and head to the left. Sneak past the two jumping blocks and take a left. You'll see a little block standing next to a bunch of fenced in cheese. Talk to him and he'll open the gate. Whack a piece of cheese with your frying pan and run back to the mouse with it. He will ask for more. Run back and do this two more times, and then the mouse will explode. The top block will jump down and the bottom block will tell you that there is a surprise on top of the barn for you. Jump on top of the blocks and then onto the gutters on the side of the barn. Climb onto the top of the door and walk out to the end of the top of it to get some cash. Use the button before you get down to open the barn door. Get back down to the ground and enter the barn door. When you get inside, you'll see a bunch of haystacks and the door will close behind you. A paintbrush, can of paint, and Franky the Pitchfork will watch you as you come in. The paint supplies tell Franky that it's his turn to kick some @$$. Walk over to them and Franky attacks you. Run back to the haystacks and stand in front of them. Jump when Franky gets ready to do his attack and he'll kill the haystacks. Kill them all and Franky will go back to the paint supplies and they will tell him to hang himself. Franky does, but he has no neck, so it proves useless. Now go back towards the entrance and look for the lever on the wall. Jump up and grab it to free the King Bee and the little tickle bees. Exit the barn and you'll see the Robot Haystack be freed. Now talk to the King Bee and he will ask you to help him "pollinate" the well endowed flower. Run and talk to the sunflower and she won't be of any help. Now you must find the five sets of tickle bees and take them to her. 1) By the bouncing wooden crate. 2) At the entrance to the level. 3) On the cliffs by where the cheese was. 4) By the button that opens the barn door. 5) On top of the big water vat. To get to it, get where the barn door button is, super jump on top of the hay roof. Run to the left part of the roof and super jump on top of the middle of the roof. Go to the ladder and climb it to reach the vat. Now that you've gotten all five to her, the King Bee will "pollinate" her while Conker gives you some priceless faces. After he is done, the flower will ask you if you'd like to go for a bounce. Hop on her *ahem* and bounce on them successfully twice in a row to fly into the hole in the wall above her to get some cash. Now go to where the bouncing wooden crate is and wait for it to stop outside the high door. Jump on top of the crate and super jump into the door. Helicoptery Tail across the platforms to make it easier, and at the end. Get on the Context Sensitive pad and press B. Use the throwing knives to throw at the rope that is hanging Franky. Aim just right to knock him back down. Now go back and exit the barn. Enter the bottom door and run to Franky. After another short cutscene, jump on Franky and use him to attack the Robot Haystack. Franky Controls Control Stick: Move Franky around A Button: Makes Franky jump B Button: Makes Franky attack Wait until the Haystack stops and then attack him from behind. Watch out for his fists and follow him around. Three hits should do it. After that, the Haystack will jump up and down and the three of you will fall down a hole. Get ready for a funny Terminator spoof. Run around the perimeter of the room and stand behind the poles. Wait until you see the bot electrocute itself and then run up to it. Jump up to the red button and press B to damage it. Do this three times to defeat it. Now after a small cutscene with Franky, quickly climb one of the ladders behind the poles. Once you get to the top, go to the Context Sensitive pad and use it to throw knives at the electric wires. Knock three down and then swim to another ladder. Climb up and use the next Context Sensitive pad. Knock down three more wires and the water will rise again. Swim to the exit. When you get out, you'll see a guy reading a tablet. Jump on the tablet and he will throw you in the air. You can now reach some cash. Now exit through the window behind the cash and climb the ladder. Watch out for the bee at the top and climb another ladder. The bee on this ladder flies around two parts of it. Avoid him and climb up to the diving board. Jump into the chocolate and a light will appear above your head. Press B and Conker will turn into an anvil and hit a Context Sensitive pad in the vat. A door will now open. Enter it either by the sunflower, or by the barn door. Inside you'll find some cash and a Tail. ======================================================================= Windy ======================================================================= Go back to the house and enter. Talk to the dung beetle inside and he will ask you to make the cows in the door on the floor make poo. Enter the door and then climb up the ropes in the center of the room. Look for the door at the top and enter it. When you come out you'll see a bull running around an island in the middle of a lot of prune juice. Run past the bull and to the building on the other side. Dodge the poo and jump up all of the platforms until you get to the top of the faucet. Run clockwise on top of the faucet until it pours prune juice into a hole. Now a target will appear. Stand in front of the target and trick the bull into running into it. Now a female cow will come out and another target will come up. Trick the bull into running into the target and jump on his back. Now run towards the cow and use B to charge at her. She'll get upset and go to drink the juice. When she gets some, she'll run to the grate in the middle of the island and take a dump. Now ram her again to make her explode. Now you'll fall off of the bull and another target will appear. Repeat the way to get the cow to take a dump two more times and then the bull will stand on the grate and fall through. Jump in after him. When you land, get the Tail from the wall and go to the next room. Look for the Context Sensitive platform to your right and jump on it. Press B and you'll get some Confidence Pills. Now you can dive. Dive into the poo and swim to the hole all of the way at the bottom. You will now reappear at the beetles house. Exit and talk to the dung beetle outside and he will give you a ball of poo. Push the poo up the mountain by taking the left path. Push it up as far as you can until you see the big dung beetle. Conker will put a stick of dynamite in it and blow the beetle up. Now go back down and get another ball of poo. This time push it up the path in front of the house. Avoid the dung beetles and push it into the cave at the top of the mountain. The ball of poo will travel down the mountain and bust open the closed entrance at the bottom. Now go and grab the poo ball one more time. Push it to the right of the mountain and past that sign that says "No Poo Balls." Push it over and it will land on an imp. Jump down and then jump on top of the button sticking out of the ground. Push B and all of the enemies in the water will be drained. Now swim to the door. ======================================================================= Bat Tower ======================================================================= Talk to the Catfish at the beginning and they will ask you to get rid of the Dogfish for them. Jump into the water and swim behind the waterfall to get a Tail. Now follow the water until you see the Dogfish. Look down and you will see a door on the bottom of the water. Dive and swim into it. When you get into the room, swim straight ahead and come up. Jump out of the water and talk to the little cog. After you fix his personality a little, he will ask you to find his friends for him. Jump on the lift that comes down and you will be spotted by some bats. Follow the wooden planks until you reach the narrow part going across the floor. When the light appears, use B to blast the bats with a flamethrower, but watch out because they will then divebomb you. At the end, climb a rope to the next level. Repeat this until you reach the top of the tower. Follow the last plank to the end and jump to the switch. It opens a door at the bottom. Now climb back up to the top and jump to the outside of the tower. Follow the outside around while jumping over the imps. To the far right you will find some cash. Now work your way back down to where the cogs are. Jump into the water and dive. Swim into the door and dodge the imps. Emerge at the end and you'll see a cog running around. Whack it and then swim back to the main cogs with it. Put it back on and then swim back. Jump to the area above the waterfall and you'll find two cogs running around. Do the same with them. Now jump on the wheel in the center of the room and run clockwise until a cutscene appears and the dogfish's chain shortens. Now exit back to the surface and find the catfish. Take them to the safe and they'll open it for you. Enter and the cash inside will dive into the water. Get on the Context Sensitive pad and use your slingshot to shoot at the letters on the wheel. Shoot OPEN to open the gates below you. Jump down onto another Context Sensitive pad to get a Spotlight Hat. Now dive into the water. Swim down and try to avoid the eye in your way. Swim past it and then look for the hole in the wall with the air pipe. Refill your air and continue on. Swim to the floor and refill your air again. Now swim into the hole surrounded by green lights and emerge at the end. Jump on the Context Sensitive pad and get new batteries for your hat. Now jump back in the water and dive into the blue lights. Emerge at the end and jump onto a switch. Pull it and dive again into the green lights. Get some air on the other side and then dive into the yellow lights. When you get to the end of the yellow lights, swim straight up and watch out for the eye. Look for holes in the wall to refill your air on the way up. Emerge at the top and jump out of the water. Jump into the whole and a cutscene starts involving a couple Fire Imps. After the cutscene, run to the Context Sensitive pad behind you. When you use it, it fills up Conker with beer. Now that he's drunk, walk out to where the Fire Imps are. Press B and use Z to spray the Imp's with whizz. If you run out, wobble to the Context Sensitive pad to the left of the boiler and use it to sober up. Now get drunk and try again. Once you get down to two Imps, they jump into the boiler. Now you have to fight a boiler boss with balls of steel. Go to the corners of the room and wait until the boss runs towards you and jumps onto a grate. Now super jump up and grab a handle. Pull down and beer pours on the boiler. When is stumbles to the middle of the room, run under it so the light sign appears. Press B and Conker bashes the boilers manhood with a couple of bricks. Four good hits should do it and neuter the boiler. Now push one of the balls into a curved tile on one side of the room to open the exit. Push the other ball into the door to take out the Green Imp. Run down the exit and grab the cash. ======================================================================= Sloprano ======================================================================= A dung beetle will meet you at the entrance and tell you how his friends disappeared in the cave. Go straight ahead and you will see a piece of sweet corn. A deep voice will say that he wants the sweet corn. Whack the corn and watch out for the fist that comes out of the hole. Walk up to the ledge over the poo and throw it in. Now go back and jump over the pit behind the hole and Helicoptery Tail across. Whack two pieces of corn on the other side and throw them in the pit. Now move ahead and then to the right. Whack and throw three pieces of corn in the pit. Now the Beast of Poo Mountain will appear and sing for you. Now dodge his poo balls until he starts to sing. Now stand on one of the Context Sensitive pads and some toilet paper will appear in your hands. Throw it into his mouth when its open and he will sing for you again. When he's done, he will deactivate the pad by covering it in poo. Now run back to where the two pieces of corn where and use the next pad when he sings again. You must throw two in this time before he starts to sing again. When he sings this time, he'll crack the window where the cash was at the top of the mountain. Now run back to the first Context Sensitive pad and wait until he sings to use it. Throw three rolls in his mouth this time and he'll completely crack the glass open. Now run back up to where the glass was while dodging his poo balls. Run in, grab the cash, and jump up and grab the handle. Pull it down to flush the Beast. Now go back to the hole where the Beast was and climb down the platforms. Enter the door at the end. A cutscene will play in which Berri gets vicimized by a rock guy. When you enter the level, get the Tail off of the wall. Now dive into the pool of water in the middle and swim towards the spinning blades. If one touches you, you die instantly. Good thing that Tail reappears every time you die. Swim past all of them and then emerge at the end. Get out of the water and run to the end of the platform. Don't fall or you'll get chopped up. Jump to the rope and climb. The land around you has blades on the ground, so look around for the ladder before you jump. Time your jump just right and Helicoptery Tail over to the ladder. Climb to the top, super jump to your left, and cross the bridge. On the other side, a cutscene starts where a weasel tries to make you pay the toll. Conker gives him $1000 and then the weasel notices that he's a squirrel. After convincing the weasel that he's an elephant, Conker gets his money back and continues on. ----------------------------------------------------------------------- Uga Buga ----------------------------------------------------------------------- Run straight ahead and follow the dinosaur. Enter the door on the other side and watch out for more dinosaurs when you come out the door. Run to the right and enter another door. When you come out on the top of the building, grab the cash. Now super jump up the tiger's head until you reach the top and see the light bulb. Now press B and Conker will turn into an anvil and fall on the head. Do this two more times and Conker will fall into the underground and smash an Uga. Jump on top of the head again until the light appears and press B again to open a door underneath it. Now run to the Stone Club and grab the boulder to the left of the bouncer. Try to push it around the stone guys while trying not to get smashed by them. Push it through the door and down the hill with the two Ugas to move on to the next area. Now go straight ahead to the area where the Ugas are worshipping the statue. Now look for a door towards the back and go into the next room. Dodge the Ugas and watch for the guy with the tablet to your right. Jump on his tablet and when he throws you in the air, land on the egg. Press B to sit on it. After a while, the egg hatches and you get your very own baby raptor. It'll follow you around and eat the Ugas. Follow the path all the way down to get back to the room with the Ugas worshipping. Take the baby raptor over to them and let him have a snack. Now use the Context Sensitive pad and shoot at the arrow block on the wall to your left with your slingshot. The platform behind you should rise. Now get the baby to follow you onto it. Quickly run off and use the Context Sensitive pad again. Now shoot the sun block to your right. Now the platform above the baby raptor will fall and squash the poor baby =*(. After this, the dino head will open its mouth, stick out its tongue, and one of the guys with the tablets will walk out. Jump on his tablet and let him throw you onto the dino head. Grab the cash and Tail on top of it's head. Now go down to it's nostrils and wait for the green smoke to come out. Now quickly jump in when its gone and press B to pour some pepper in. Repeat with the other nostril and the dino head will blow its snot everywhere. Jump down onto the tongue and enter it's mouth. Avoid the swinging mucus and run past it. Take the left path and then when you reach another fork, left again. Enter the door and you'll find the Uga chief laying unconscious. Conker will steal his costume. Reenter the dino head and take the left path. Use your Helicoptery Tail to fly over the pits and exit the head. Outside, the Ugas will start to worship Conker. Conker then convinces them to help him defeat the rock guys by the Rock Club. Go back and attack the rock guys to give the Ugas a chance to smash them. After you defeat all four of them, talk to the bouncer at the club. The Ugas give you the password and you can get inside. Step on the switch to see that they have Berri in a cage. The switch opens a door and you must find something to keep on it. Run down to the dance floor and behind the bar you'll find a boulder. Push it up the ramp and onto the switch. Now Helicoptery Tail back down to the bar and stand under the tap. Press B to fill up on the beer. Wobble your way to the door that opened and look for the big rock guy near it. Whizz on him and use a steady stream to push him into the door. After he goes in, turn around and walk up to the wall behind you. You'll see a first aid sign on the wall. Walk up the ramp to the right of it and use it to sober up. Now enter the door after the rock guy. Push the boulder that the rock guy turned into. Watch out for the two rock girls so they don't push you off the wall. Time it just right so you can push it while they are in the holes in the wall. At the end, push the boulder up and onto a switch. Now the center door will close and the left and right doors will open. Now get drunk again and do the same thing with the other two rock guys. Push them through the doors and they will shatter. Get both of them through and Berri's cage will open and she will run away, not recognizing our hero. Climb up to where Berri was to get some cash. Now try to leave the club and the bouncer will stop you for stealing the money. He demands that you meet the boss. Conker agrees and it's off to meet the Weasel Boss. Berri happens to be with them and doesn't recognize Conker again. After a cutscene, the Boss will ask you to take a bomb to the big dinosaur head. Run all of the way back to the dino head and run up the tongue. Take all lefts like before to get to where you found the chief and then go all of the way to the end of the platform. Conker throws the bomb and the lava level rises. Jump across the floating platforms to get to the door. When Conker walks out the other side, he is attacked by some punk Ugas. They have stolen Conker's money and then moon him. When one of the Ugas falls in the lava, you must take his Jet Board and follow in pursuit of the others. After the cutscene, walk straight ahead to the door. When you enter, you'll be right in front of the board. Walk onto it and hang on. Jet Board Controls Control Stick Left and Right: Move the board Control Stick Up: Moves the board faster Control Stick Down: Puts on the brakes A Button: Makes Conker jump B Button: Attack with Frying Pan You'll see some cash behind bars right above you. You can't get it until you defeat the Ugas. Use your boosters nonstop to catch up to the Ugas. Only slow down if you're going to slam into a wall or into the brontosaurus. Whack the first two with your frying pan, and then the path to the right opens up. Follow the third one this way and whack him the same way. Now keep following the path until you get to the ramp leading to the cash. Jump at the end to get it. Now you'll come crashing into an arena. The Uga King will see you and call for Fangy to be released. Run up to the Ugas closest to the door and Fangy will come out and eat one. Haul @$$ for the Context Sensitive pad in the middle of the arena. Use it and Conker will hypnotize Fangy and you can get on his back. Fangy Controls Control Stick: Move around A Button: Makes Fangy jump B Button: Makes Fangy bite; if an Uga is in your mouth, press it again to eat him; if running press to headbutt Z Button: Headbutt Run around on Fangy and eat all of the Ugas. You can also run and headbutt them in the lava. After you eat the first wave, the head Uga will send out the infantry. You will need to be more careful with these guys because they will jump you and knock you off Fangy. If you get knocked off, run back to the Context Sensitive pad and hypnotize him again. Headbutt the whole group and eat one. Pick them off one by one making sure not to get surrounded. After dealing with these goons, yet another wave comes out, but this time, they have spears. Run around and dodge the spears, eating the Ugas as usual. Next, you'll have a combination of the two waves. Keep eating them until the head Uga jumps down to fight you. He'll try to hit you with his bone and try to knock you off of Fangy by stomping on the ground. Run up to the Head Uga and wait for him to raise his bone above his head. Now quickly bite him in the crotch. The Head Uga will bend over. Now's your chance to run to the other side and bite him in the bum. Repeat this two more times and then the Head Uga's secret will be revealed: he is very "small." (haha) After the Head Uga runs through the wall, look around the arena for the entrance to where Jugga is. Jump to the platform on the lava, and then super jump to the entrance. After a cutscene with Jugga, some cash will run away. Follow the path to the right and exit the underground. Grab the cash outside and then look for the sign that says "Poo" on it. Jump down and Helicoptery Tail your way back to the starting area before the blades. Grab the Tail again and exit. In the next room, jump into the pit to appear in the Dung Beetles house. ----------------------------------------------------------------------- Windy ----------------------------------------------------------------------- Now that you're out of the mountain, exit the Beetles house. Head back to the Queen Bee to find out that the hive has been stolen again. The Queen will ask for your help in getting it back. Our crafty hero manages to get the Queen to pay quadruple the amount of cash that he got before. Run back to the Wasp's Hive and enter it. Follow the path all the way to the hive and jump in. Now you'll enter a first person mode where you have to shoot the wasps with the hives turrets. Just keep moving around and shooting the wasps before they get to attack you. Not much strategy here, just keep shooting and moving. After a while, the Queen comes in the hive and tells you to run back with the hive. After you jump out and grab the hive, the three wasps from earlier chase after you. (I thought these guys got blown up????) Run down the path and out of the hive. Now run back down the path the same way you did the first time and the Queen will shoot the wasps when you reach her. Now pick up your four wads of cash. Head back to the Wasp's Nest and super jump into the hole to the left of the entrance. Enter and then Helicoptery Tail to the hole to the left of you again. Enter and you'll find some cash. Now, head back to the Dung Beetle's Cabin and jump in the water. Dive and swim until you